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Version 0.1.26.
Unknown circumstances, this bug is elusive right now. It should be investigated once replays can be loaded from disk.
Effect of the bug: The assert in lix.skill.tumbler is triggered:
final Collision collision()
{
[...]
// No collisions found at this pixel.
if (isSolid(0, 1))
assert (false, "copy more from tumbler.cpp:213, v2015-09-02.");
The text was updated successfully, but these errors were encountered:
This removes the assert in issue #21.
Instead of asserting, we should look out for Nepster's
bug of flying upwards past a rectangle. This bug is linked
from issue #21.
When (every lix who hit the assert) was flying upwards, and the assert triggered upon floor existing, that floor probably isn't interesting for the lix. I'll close this for now. Create a new issue in case a concrete problem comes up.
Version 0.1.26.
Unknown circumstances, this bug is elusive right now. It should be investigated once replays can be loaded from disk.
Effect of the bug: The assert in lix.skill.tumbler is triggered:
The text was updated successfully, but these errors were encountered: