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| //! The arena, a fast but limited type of allocator. | |
| //! | |
| //! Arenas are a type of allocator that destroy the objects within, | |
| //! all at once, once the arena itself is destroyed. | |
| //! They do not support deallocation of individual objects while the arena itself is still alive. | |
| //! The benefit of an arena is very fast allocation; just a vector push. | |
| //! | |
| //! This is an equivalent of the old | |
| //! [`arena::TypedArena`](https://doc.rust-lang.org/1.1.0/arena/struct.TypedArena.html) | |
| //! type that was once distributed with nightly rustc but has since been | |
| //! removed. | |
| //! | |
| //! It is slightly less efficient, but simpler internally and uses much less unsafe code. | |
| //! It is based on a `Vec<Vec<T>>` instead of raw pointers and manual drops. | |
| //! | |
| //! ## Example | |
| //! | |
| //! ``` | |
| //! use typed_arena::Arena; | |
| //! | |
| //! struct Monster { | |
| //! level: u32, | |
| //! } | |
| //! | |
| //! let monsters = Arena::new(); | |
| //! | |
| //! let vegeta = monsters.alloc(Monster { level: 9001 }); | |
| //! assert!(vegeta.level > 9000); | |
| //! ``` | |
| //! | |
| //! ## Safe Cycles | |
| //! | |
| //! All allocated objects get the same lifetime, so you can safely create cycles | |
| //! between them. This can be useful for certain data structures, such as graphs | |
| //! and trees with parent pointers. | |
| //! | |
| //! ``` | |
| //! use std::cell::Cell; | |
| //! use typed_arena::Arena; | |
| //! | |
| //! struct CycleParticipant<'a> { | |
| //! other: Cell<Option<&'a CycleParticipant<'a>>>, | |
| //! } | |
| //! | |
| //! let arena = Arena::new(); | |
| //! | |
| //! let a = arena.alloc(CycleParticipant { other: Cell::new(None) }); | |
| //! let b = arena.alloc(CycleParticipant { other: Cell::new(None) }); | |
| //! | |
| //! a.other.set(Some(b)); | |
| //! b.other.set(Some(a)); | |
| //! ``` | |
| // Potential optimizations: | |
| // 1) add and stabilize a method for in-place reallocation of vecs. | |
| // 2) add and stabilize placement new. | |
| // 3) use an iterator. This may add far too much unsafe code. | |
| #![deny(missing_docs)] | |
| #![cfg_attr(not(any(feature = "std", test)), no_std)] | |
| #![cfg_attr(not(feature = "std"), feature(alloc))] | |
| #[cfg(not(feature = "std"))] | |
| extern crate alloc; | |
| #[cfg(any(feature = "std", test))] | |
| extern crate core; | |
| #[cfg(not(feature = "std"))] | |
| use alloc::Vec; | |
| use core::cell::RefCell; | |
| use core::cmp; | |
| use core::iter; | |
| use core::mem; | |
| use core::slice; | |
| #[cfg(test)] | |
| mod test; | |
| // Initial size in bytes. | |
| const INITIAL_SIZE: usize = 1024; | |
| // Minimum capacity. Must be larger than 0. | |
| const MIN_CAPACITY: usize = 1; | |
| /// An arena of objects of type `T`. | |
| /// | |
| /// ## Example | |
| /// | |
| /// ``` | |
| /// use typed_arena::Arena; | |
| /// | |
| /// struct Monster { | |
| /// level: u32, | |
| /// } | |
| /// | |
| /// let monsters = Arena::new(); | |
| /// | |
| /// let vegeta = monsters.alloc(Monster { level: 9001 }); | |
| /// assert!(vegeta.level > 9000); | |
| /// ``` | |
| pub struct Arena<T> { | |
| chunks: RefCell<ChunkList<T>>, | |
| } | |
| struct ChunkList<T> { | |
| current: Vec<T>, | |
| rest: Vec<Vec<T>>, | |
| } | |
| impl<T> Arena<T> { | |
| /// Construct a new arena. | |
| /// | |
| /// ## Example | |
| /// | |
| /// ``` | |
| /// use typed_arena::Arena; | |
| /// | |
| /// let arena = Arena::new(); | |
| /// # arena.alloc(1); | |
| /// ``` | |
| pub fn new() -> Arena<T> { | |
| let size = cmp::max(1, mem::size_of::<T>()); | |
| Arena::with_capacity(INITIAL_SIZE / size) | |
| } | |
| /// Construct a new arena with capacity for `n` values pre-allocated. | |
| /// | |
| /// ## Example | |
| /// | |
| /// ``` | |
| /// use typed_arena::Arena; | |
| /// | |
| /// let arena = Arena::with_capacity(1337); | |
| /// # arena.alloc(1); | |
| /// ``` | |
| pub fn with_capacity(n: usize) -> Arena<T> { | |
| let n = cmp::max(MIN_CAPACITY, n); | |
| Arena { | |
| chunks: RefCell::new(ChunkList { | |
| current: Vec::with_capacity(n), | |
| rest: Vec::new(), | |
| }), | |
| } | |
| } | |
| /// Allocates a value in the arena, and returns a mutable reference | |
| /// to that value. | |
| /// | |
| /// ## Example | |
| /// | |
| /// ``` | |
| /// use typed_arena::Arena; | |
| /// | |
| /// let arena = Arena::new(); | |
| /// let x = arena.alloc(42); | |
| /// assert_eq!(*x, 42); | |
| /// ``` | |
| pub fn alloc(&self, value: T) -> &mut T { | |
| &mut self.alloc_extend(iter::once(value))[0] | |
| } | |
| /// Uses the contents of an iterator to allocate values in the arena. | |
| /// Returns a mutable slice that contains these values. | |
| /// | |
| /// ## Example | |
| /// | |
| /// ``` | |
| /// use typed_arena::Arena; | |
| /// | |
| /// let arena = Arena::new(); | |
| /// let abc = arena.alloc_extend("abcdefg".chars().take(3)); | |
| /// assert_eq!(abc, ['a', 'b', 'c']); | |
| /// ``` | |
| pub fn alloc_extend<I>(&self, iterable: I) -> &mut [T] | |
| where I: IntoIterator<Item = T> | |
| { | |
| let mut iter = iterable.into_iter(); | |
| let mut chunks = self.chunks.borrow_mut(); | |
| let iter_min_len = iter.size_hint().0; | |
| let mut next_item_index; | |
| if chunks.current.len() + iter_min_len > chunks.current.capacity() { | |
| chunks.reserve(iter_min_len); | |
| chunks.current.extend(iter); | |
| next_item_index = 0; | |
| } else { | |
| next_item_index = chunks.current.len(); | |
| let mut i = 0; | |
| while let Some(elem) = iter.next() { | |
| if chunks.current.len() == chunks.current.capacity() { | |
| // The iterator was larger than we could fit into the current chunk. | |
| let chunks = &mut *chunks; | |
| // Create a new chunk into which we can freely push the entire iterator into | |
| chunks.reserve(i + 1); | |
| let previous_chunk = chunks.rest.last_mut().unwrap(); | |
| let previous_chunk_len = previous_chunk.len(); | |
| // Move any elements we put into the previous chunk into this new chunk | |
| chunks.current.extend(previous_chunk.drain(previous_chunk_len - i..)); | |
| chunks.current.push(elem); | |
| // And the remaining elements in the iterator | |
| chunks.current.extend(iter); | |
| next_item_index = 0; | |
| break; | |
| } else { | |
| chunks.current.push(elem); | |
| } | |
| i += 1; | |
| } | |
| } | |
| let new_slice_ref = { | |
| let new_slice_ref = &mut chunks.current[next_item_index..]; | |
| // Extend the lifetime from that of `chunks_borrow` to that of `self`. | |
| // This is OK because we’re careful to never move items | |
| // by never pushing to inner `Vec`s beyond their initial capacity. | |
| // The returned reference is unique (`&mut`): | |
| // the `Arena` never gives away references to existing items. | |
| unsafe { mem::transmute::<&mut [T], &mut [T]>(new_slice_ref) } | |
| }; | |
| new_slice_ref | |
| } | |
| /// Allocates space for a given number of values, but doesn't initialize it. | |
| /// | |
| /// ## Unsafety and Undefined Behavior | |
| /// | |
| /// The same caveats that apply to | |
| /// [`std::mem::uninitialized`](https://doc.rust-lang.org/nightly/std/mem/fn.uninitialized.html) | |
| /// apply here: | |
| /// | |
| /// > **This is incredibly dangerous and should not be done lightly. Deeply | |
| /// consider initializing your memory with a default value instead.** | |
| /// | |
| /// In particular, it is easy to trigger undefined behavior by allocating | |
| /// uninitialized values, failing to properly initialize them, and then the | |
| /// `Arena` will attempt to drop them when it is dropped. Initializing an | |
| /// uninitialized value is trickier than it might seem: a normal assignment | |
| /// to a field will attempt to drop the old, uninitialized value, which | |
| /// almost certainly also triggers undefined behavior. You must also | |
| /// consider all the places where your code might "unexpectedly" drop values | |
| /// earlier than it "should" because of unwinding during panics. | |
| pub unsafe fn alloc_uninitialized(&self, num: usize) -> *mut [T] { | |
| let mut chunks = self.chunks.borrow_mut(); | |
| if chunks.current.len() + num > chunks.current.capacity() { | |
| chunks.reserve(num); | |
| } | |
| // At this point, the current chunk must have free capacity. | |
| let next_item_index = chunks.current.len(); | |
| chunks.current.set_len(next_item_index + num); | |
| // Extend the lifetime... | |
| &mut chunks.current[next_item_index..] as *mut _ | |
| } | |
| /// Returns unused space. | |
| /// | |
| /// *This unused space is still not considered "allocated".* Therefore, it | |
| /// won't be dropped unless there are further calls to `alloc`, | |
| /// `alloc_uninitialized`, or `alloc_extend` which is why the method is | |
| /// safe. | |
| pub fn uninitialized_array(&self) -> *mut [T] { | |
| let chunks = self.chunks.borrow(); | |
| let len = chunks.current.capacity() - chunks.current.len(); | |
| let next_item_index = chunks.current.len(); | |
| let slice = &chunks.current[next_item_index..]; | |
| unsafe { slice::from_raw_parts_mut(slice.as_ptr() as *mut T, len) as *mut _ } | |
| } | |
| /// Convert this `Arena` into a `Vec<T>`. | |
| /// | |
| /// Items in the resulting `Vec<T>` appear in the order that they were | |
| /// allocated in. | |
| /// | |
| /// ## Example | |
| /// | |
| /// ``` | |
| /// use typed_arena::Arena; | |
| /// | |
| /// let arena = Arena::new(); | |
| /// | |
| /// arena.alloc("a"); | |
| /// arena.alloc("b"); | |
| /// arena.alloc("c"); | |
| /// | |
| /// let easy_as_123 = arena.into_vec(); | |
| /// | |
| /// assert_eq!(easy_as_123, vec!["a", "b", "c"]); | |
| /// ``` | |
| pub fn into_vec(self) -> Vec<T> { | |
| let mut chunks = self.chunks.into_inner(); | |
| // keep order of allocation in the resulting Vec | |
| let n = chunks.rest.iter().fold(chunks.current.len(), |a, v| a + v.len()); | |
| let mut result = Vec::with_capacity(n); | |
| for mut vec in chunks.rest { | |
| result.append(&mut vec); | |
| } | |
| result.append(&mut chunks.current); | |
| result | |
| } | |
| } | |
| impl<T> ChunkList<T> { | |
| #[inline(never)] | |
| #[cold] | |
| fn reserve(&mut self, additional: usize) { | |
| let double_cap = self.current.capacity().checked_mul(2).expect("capacity overflow"); | |
| let required_cap = additional.checked_next_power_of_two().expect("capacity overflow"); | |
| let new_capacity = cmp::max(double_cap, required_cap); | |
| let chunk = mem::replace(&mut self.current, Vec::with_capacity(new_capacity)); | |
| self.rest.push(chunk); | |
| } | |
| } |