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Bait selection added #21
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feels like it works, I guess you can merge it now |
@DaGuT sorry for late reeponse but you know, weekend etc. Before i merge this i would like to test IT myself, but you know The queues. I think i will test Ii tommorow. |
sure, no problem :) Enjoy the game. That's what it is meant for |
Here, have some cookie for that @DaGuT 🍪 |
There is a bug. When bait is disabled, it still uses it. Gonna fix it this evening after I come home:) UPD: Yeah, I forgot to add .get() when checking if bait is enabled :((( |
fixed with DaGuT@8211b38 |
I have been testing it and it works very well, so you can get another person's opinion. Thank you both very much for your work :) |
Can confirm that this works for me as well, for some reason the original version would stop after a few hours and the camera would bug out but this one is fine. |
I'll do some testing tonight. |
Does it work after the update? |
Yup worked so another +1 from me |
Working Fine |
I have been been using this commit for 3 days now. I have had no issues with it functioning as written. Obviously, it would be nice if it could eventually determine which bait type to use, but it works fantastic. |
How do you test this version? I'd like to give it a go |
https://github.com/Siterizer/new-world-fishing-bot#code-installation-guide |
Sorry, how exactly do I try this code coz that link above was just to the original code’s readme |
The other day I could use it perfect, and I used it 2 days, but after the patch when I try to use it I get in console "[INFO] Pause fishing" I have tried different things, throw the fishing rod and it works fine until I recognize the fish, but then I get again "[INFO] Pause fishing". Do you know what could it be? I haven't changed anything, and it was working fine before. |
There is a high chance for:
So, make sure you have proper settings, reduce the box so that it does not include anything orange and red. You can also look at the ground to reduce the chance of anything being in the "spot zone". So it's not about update, it's about you doing it with different conditions |
Just download from @DaGuT fork https://github.com/DaGuT/new-world-fishing-bot |
I noticed that "torchs" in cities like Mourningdale mess with color detection, just avoid anything orange~yellow in your fishing rectangle |
There is no exe to run
…________________________________
From: danmarzola ***@***.***>
Sent: Saturday, October 9, 2021 1:19:07 AM
To: Siterizer/new-world-fishing-bot ***@***.***>
Cc: dvz95 ***@***.***>; Comment ***@***.***>
Subject: Re: [Siterizer/new-world-fishing-bot] Bait selection added (#21)
Sorry, how exactly do I try this code coz that link above was just to the original code’s readme
Just download from @DaGuT<https://github.com/DaGuT> fork https://github.com/DaGuT/new-world-fishing-bot
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There is no exe to run. |
You need create it Install Python, open console go to git folder and get path, write down something like "cd C:\path\new-world-fishing-bot"
then you can:
You should run without generating .exe first to get your settings saved. |
sorry for my little understanding, but does using the bait make fishing a lot better? in the amount of rare and legendary fish? I was seeing the best baits and there is not much information in them and I would like to test this version |
It's all based on % chance. Adding bait adds some % chance. So it's better but it's not going to make catching things guaranteed. |
I had a similar issue; starting using the bot with another character that I'm doing a different build on and the appearance is not exactly the same as my other character and the bot isn't working as well. Going to try later without any clothes equipped and point it at the ground to see if it helps. |
I cant install 3 modules got a ton of errors |
Did you use a virtualenv? |
Yes, activated then typed in what was provided for all modules. 2 worked fine and the other 3 didnt |
With the bait the bot seems to have a problem with the secret fishermans spot when hitting a good spot. The fishes are cought faster than the bot expects. |
That cant be. Reduce the greenbox size so that your pc can handle cv New functions are not computantional heavy at all, so they can not be a problem of that. Moreover, they are checked and called only after repair is used, so there is not even a single cpu operation that is different at any other moment |
@DaGuT I think you got me wrong. |
Works great |
Do not merge it yet, I have not tested it.
But with this PR you'll be able to select two new places (position of bait and position of equip button for bait confirmation).
After repairing it'll automatically select bait (so it has the same timer as repair!)