/// api_version=2 var LB = Java.type("net.ccbluex.liquidbounce.LiquidBounce"); var a=0; var timer = 3.0; var script = registerScript({ name: "Matrix_Disabler", version: "6.9.0", authors: ["BilalWare"] }); script.registerModule({ name: "FlyMode_BugUp", category: "Movement", description: "Matrix Bugup fly" }, function (module) { module.on("enable", function() { LB.commandManager.executeCommands(".bind blink f"); LB.commandManager.executeCommands(".bind fly f"); LB.commandManager.executeCommands(".bind Matrix_try_auto_fly none"); LB.commandManager.executeCommands(".fly mode clip"); LB.commandManager.executeCommands(".autodisable fly none"); }); }); script.registerModule({ name: "Matrix_Longjump", category: "Movement", description: "fly for Matrix", settings: { autoclose: Setting.boolean({ name: "AutoClose", default: false }) } }, function (module) { module.on("motion", function (event) { mc.thePlayer.motionY = 0.1; a++; Chat.print(a); if(a > Math.floor(Math.random() * 20) + 50) { LB.commandManager.executeCommands(".t Matrix_Longjump"); } }); module.on("enable", function() { a = 0; timer = 3.0; mc.thePlayer.motionY = 0.1; mc.timer.timerSpeed = timer; LB.commandManager.executeCommands(".t blink"); }); module.on("disable", function() { mc.timer.timerSpeed = 1; LB.commandManager.executeCommands(".t blink"); a = 0; }); }) script.registerModule({ name: "FlyMode_DamageFly", category: "Movement", description: "Matrix damagefly" }, function (module) { module.on("enable", function() { LB.commandManager.executeCommands(".bind blink NONE"); LB.commandManager.executeCommands(".bind fly none"); LB.commandManager.executeCommands(".bind Matrix_fly f"); LB.commandManager.executeCommands(".autodisable fly flag"); LB.commandManager.executeCommands(".fly mode vanilla"); }); }); script.registerModule({ name: "MatrixPhase", category: "Exploit", description: "Phase For Matrix" }, function (module) { module.on("enable", function() { LB.commandManager.executeCommands(".phase mode mineplex"); LB.commandManager.executeCommands(".disabler mode lessflag"); LB.commandManager.executeCommands(".t disabler"); LB.commandManager.executeCommands(".t phase"); }); module.on("disable", function() { LB.commandManager.executeCommands(".t disabler"); LB.commandManager.executeCommands(".t phase"); LB.commandManager.executeCommands(".phase mode mineplex"); LB.commandManager.executeCommands(".disabler mode oldmatrix"); }); }); var LMA=0; script.registerModule({ name: "Matrix_targetstrafe", category: "Movement", description: "targerstrafe for Matrix" }, function (module) { module.on("motion", function (event) { LMA++; if(LMA % 17 == 0) { LB.commandManager.executeCommands(".targetstrafe radius " + (Math.floor(Math.random() * 10) + 2)/5); } }); }); script.registerModule({ name: "Matrix_DTP", category: "exploit", description: "tp for Matrix" }, function (module) { module.on("packet", function (event) { mc.thePlayer.setPosition(mc.thePlayer.posX,mc.thePlayer.posY + 9.25,mc.thePlayer.posZ); mc.thePlayer.motionY = 2.5; }); }); var nofall = moduleManager.getModule('nofall') var lol = 0; script.registerModule({ name: "matrix_Nofall", category: "player", description: "nofall for Matrix" }, function (module) { module.on("motion", function (event) { if (mc.thePlayer.motionY < -0.5) { lol++; mc.thePlayer.motionX = 0; mc.thePlayer.motionZ = 0; if(lol>10) { nofall.setState(true); } } else { lol=0; nofall.setState(false); } }); module.on("enable", function() { nofall.setState(false); }); }); var disX = 0.000; var disY = 0.000; var disZ = 0.000; var farkX = 0.000; var farky = 0.000; var farkz = 0.000; script.registerModule({ name: "MatrixPog", category: "Exploit", description: "disabler For Matrix" }, function (module) { module.on("update", function(event) { farkX = mc.thePlayer.posX - disX; mc.getNetHandler().addToSendQueue(new C04(disX,disY,disZ, false)); }); module.on("enable", function() { disX = mc.thePlayer.posX; disY = mc.thePlayer.posY; disZ = mc.thePlayer.posZ; }); }); var C04 = Java.type("net.minecraft.network.play.client.C03PacketPlayer.C04PacketPlayerPosition"); var S08 = Java.type('net.minecraft.network.play.server.S08PacketPlayerPosLook'); script.registerModule({ name: "Matrix recude", category: "combat", description: "epic For Matrix" }, function (module) { module.on("update", function(event) { if(mc.thePlayer.hurtTime > 0) { mc.thePlayer.motionY = 0.5; mc.thePlayer.motionX = 0; mc.thePlayer.motionZ = 0; } }); }); var es = 0; var las = 0; var ehe = 0; var cordY = 0.00; var fly = moduleManager.getModule('fly') var freeze = moduleManager.getModule('freeze') script.registerModule({ name: "Matrix_fly", category: "Movement", description: "fly for Matrix" }, function (module) { module.on("motion", function (event) { es++; if(es % 10 == 0 && las == 0) { las = 1; } if(cordY >= mc.thePlayer.posY && las > 0) { fly.setState(true); es = 0; las = 0; /*ehe++; if(ehe>2) { mc.thePlayer.onGround = 1; }*/ mc.timer.timerSpeed = 0.1; } else if(!fly) { mc.timer.timerSpeed = 1; } }); module.on("disable", function() { mc.timer.timerSpeed = 1; ehe = 0; fly.setState(false); }); module.on("enable", function() { ehe = 0; cordY = mc.thePlayer.posY; es = 0; las = 1; }); });