/
COM_5ePack_MOoT - Dieties.user
1303 lines (1234 loc) · 71.7 KB
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COM_5ePack_MOoT - Dieties.user
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<?xml version="1.0" encoding="UTF-8"?>
<document signature="Hero Lab Data">
<thing id="deiHD5CThDieties" name="{bmp npcclass} Gods of Theros {bmp npcclass}" compset="Deity" uniqueness="unique" isshowonly="yes">
<usesource source="5eMOoTCP"/>
<tag group="explicit" tag="22"/>
<tag group="DeityCat" tag="5CTherDei"/>
</thing>
<thing id="dei5CThAthreo" name="Athreos" compset="Deity" uniqueness="unique">
<fieldval field="deiEpithet" value="The River Guide"/>
<fieldval field="deiSymbol" value="Crescent moon"/>
<fieldval field="deiPortfol" value="God of Passage"/>
<fieldval field="deiNation" value="nation"/>
<fieldval field="deiCentWor" value="center"/>
<fieldval field="deiVarSpel" value="variant"/>
<fieldval field="deiSacAnim" value="animal"/>
<fieldval field="deiSacColo" value="color"/>
<usesource source="5eMOoTCP"/>
<tag group="SuggDomain" tag="cClrDeath"/>
<tag group="SuggDomain" tag="c5CClrXGGr"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="LawEvil"/>
<tag group="Custom" tag="cAnimFury"/>
<bootstrap thing="spGentRepo">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spSpeaDead">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spFalsLife">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
<assignval field="sNameMod" value="Extra 25 HP"/>
</bootstrap>
<bootstrap thing="ab5CAthDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CAthVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CAthDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CAthCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
<eval phase="Final" priority="5000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
~ Loop through all the spells of X
foreach pick in hero from BaseSpell where "thingid.spGentRepo"
~ Check to see if this spell is bootstrapped by something
if (eachpick.isroot <> 0) then
~ Check the bootstrap to see if its the correct ability
if (eachpick.root.tagis[thingid.dei5CThAthreo] <> 0) then
eachpick.field[trkMax].value = maximum(1,#attrmod[aWIS])
endif
endif
nexteach]]></eval>
</thing>
<thing id="dei5CThEpha" name="Ephara" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Urn pouring water"/>
<fieldval field="deiPortfol" value="God of the Polis"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="LawNeut"/>
<tag group="SuggDomain" tag="cClrKnowle"/>
<tag group="SuggDomain" tag="cClrLight"/>
<bootstrap thing="spCompLang">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="sp5CMordPS">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="ab5CEphDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CEphVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CEphDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CEphCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
<eval phase="Final" priority="5000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
~ Loop through all the spells of X
foreach pick in hero from BaseSpell where "thingid.spCompLang"
~ Check to see if this spell is bootstrapped by something
if (eachpick.isroot <> 0) then
~ Check the bootstrap to see if its the correct ability
if (eachpick.root.tagis[thingid.dei5CThEpha] <> 0) then
eachpick.field[trkMax].value = maximum(1,#attrmod[aINT])
endif
endif
nexteach]]></eval>
</thing>
<thing id="dei5CThEreb" name="Erebos" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Serene face"/>
<fieldval field="deiPortfol" value="God of the Dead"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="NeutEvil"/>
<tag group="SuggDomain" tag="cClrDeath"/>
<tag group="SuggDomain" tag="cClrTricke"/>
<bootstrap thing="spBane">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spVampTouc">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="ab5CEreDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CEreVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CEreDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CEreCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
<eval phase="Final" priority="5000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
~ Loop through all the spells of X
foreach pick in hero from BaseSpell where "thingid.spBane"
~ Check to see if this spell is bootstrapped by something
if (eachpick.isroot <> 0) then
~ Check the bootstrap to see if its the correct ability
if (eachpick.root.tagis[thingid.dei5CThEreb] <> 0) then
eachpick.field[trkMax].value = maximum(1,#attrmod[aWIS])
endif
endif
nexteach]]></eval>
</thing>
<thing id="dei5CThHeli" name="Heliod" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Laurel crown"/>
<fieldval field="deiPortfol" value="God of the Sun"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="LawGood"/>
<tag group="SuggDomain" tag="cClrLight"/>
<bootstrap thing="spBless">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spDaylight">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="ab5CHelDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CHelVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CHelDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CHelCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
<eval phase="Final" priority="5000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
~ Loop through all the spells of X
foreach pick in hero from BaseSpell where "thingid.spBless"
~ Check to see if this spell is bootstrapped by something
if (eachpick.isroot <> 0) then
~ Check the bootstrap to see if its the correct ability
if (eachpick.root.tagis[thingid.dei5CThHeli] <> 0) then
eachpick.field[trkMax].value = maximum(1,#attrmod[aWIS])
endif
endif
nexteach]]></eval>
</thing>
<thing id="dei5CThIroa" name="Iroas" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Four-winged helmet"/>
<fieldval field="deiPortfol" value="God of Victory"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="ChaotGood"/>
<tag group="SuggDomain" tag="cClrWar"/>
<bootstrap thing="sp5CCompDu">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="sp5CCrusMa">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="ab5CIroDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CIroVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CIroDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CIroCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
<eval phase="Final" priority="5000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
~ Loop through all the spells of X
foreach pick in hero from BaseSpell where "thingid.sp5CCompDu"
~ Check to see if this spell is bootstrapped by something
if (eachpick.isroot <> 0) then
~ Check the bootstrap to see if its the correct ability
if (eachpick.root.tagis[thingid.dei5CThIroa] <> 0) then
eachpick.field[trkMax].value = maximum(1,#attrmod[aCHA])
endif
endif
nexteach]]></eval>
</thing>
<thing id="dei5CThKara" name="Karametra" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Cornucopia"/>
<fieldval field="deiPortfol" value="God of Harvests"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="NeutGood"/>
<tag group="SuggDomain" tag="cClrLife"/>
<tag group="SuggDomain" tag="cClrNature"/>
<bootstrap thing="spCreaFood">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="ab5CKarDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CKarVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CKarDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CKarCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
</thing>
<thing id="dei5CThKera" name="Keranos" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Blue eye"/>
<fieldval field="deiPortfol" value="God of Storms"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="ChaotNeut"/>
<tag group="SuggDomain" tag="cClrKnowle"/>
<tag group="SuggDomain" tag="cClrTempes"/>
<bootstrap thing="ab5CKerDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CKerVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CKerDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CKerCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
</thing>
<thing id="dei5CThKlot" name="Klothys" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Drop spindle"/>
<fieldval field="deiPortfol" value="God of Destiny"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="NeutNeut"/>
<tag group="SuggDomain" tag="cClrKnowle"/>
<tag group="SuggDomain" tag="cClrWar"/>
<bootstrap thing="spCommand">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spClairvoy">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="ab5CKloDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CKloVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CKloDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CKloCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
<eval phase="Final" priority="5000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
~ Loop through all the spells of X
foreach pick in hero from BaseSpell where "thingid.spCommand"
~ Check to see if this spell is bootstrapped by something
if (eachpick.isroot <> 0) then
~ Check the bootstrap to see if its the correct ability
if (eachpick.root.tagis[thingid.dei5CThKlot] <> 0) then
eachpick.field[trkMax].value = maximum(1,#attrmod[aWIS])
endif
endif
nexteach]]></eval>
</thing>
<thing id="dei5CThKrup" name="Kruphix" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Eight-pointed star"/>
<fieldval field="deiPortfol" value="God of Horizons"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="NeutNeut"/>
<tag group="SuggDomain" tag="cClrKnowle"/>
<tag group="SuggDomain" tag="cClrTricke"/>
<bootstrap thing="spDeteMagi">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spDeteThou">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="ab5CKruDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CKruVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CKruDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CKruCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
<eval phase="Final" priority="5000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
~ Loop through all the spells of X
foreach pick in hero from BaseSpell where "thingid.spDeteMagi"
~ Check to see if this spell is bootstrapped by something
if (eachpick.isroot <> 0) then
~ Check the bootstrap to see if its the correct ability
if (eachpick.root.tagis[thingid.dei5CThKrup] <> 0) then
eachpick.field[trkMax].value = maximum(1,#attrmod[aINT])
endif
endif
nexteach]]></eval>
</thing>
<thing id="dei5CThMogi" name="Mogis" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Four-horned bull’s head"/>
<fieldval field="deiPortfol" value="God of Slaughter"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="ChaotEvil"/>
<tag group="SuggDomain" tag="cClrWar"/>
<bootstrap thing="sp5CWrathS">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="sp5CBlindS">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="ab5CMogDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CMogVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CMogDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CMogCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
<eval phase="Final" priority="5000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
~ Loop through all the spells of X
foreach pick in hero from BaseSpell where "thingid.sp5CWrathS"
~ Check to see if this spell is bootstrapped by something
if (eachpick.isroot <> 0) then
~ Check the bootstrap to see if its the correct ability
if (eachpick.root.tagis[thingid.dei5CThMogi] <> 0) then
eachpick.field[trkMax].value = maximum(1,#attrmod[aCON])
endif
endif
nexteach]]></eval>
</thing>
<thing id="dei5CThNyle" name="Nylea" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Four arrows"/>
<fieldval field="deiPortfol" value="God of the Hunt"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="NeutGood"/>
<tag group="SuggDomain" tag="cClrNature"/>
<bootstrap thing="sp5CHunteM">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spSpeaAnim">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="ab5CNylDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CNylVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CNylDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CNylCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
<eval phase="Final" priority="5000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
~ Loop through all the spells of X
foreach pick in hero from BaseSpell where "thingid.sp5CHunteM | thingid.spSpeaAnim"
~ Check to see if this spell is bootstrapped by something
if (eachpick.isroot <> 0) then
~ Check the bootstrap to see if its the correct ability
if (eachpick.root.tagis[thingid.dei5CThNyle] <> 0) then
eachpick.field[trkMax].value = maximum(1,#attrmod[aWIS])
endif
endif
nexteach]]></eval>
</thing>
<thing id="dei5CThPhar" name="Pharika" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Snakes"/>
<fieldval field="deiPortfol" value="God of Affliction"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="NeutEvil"/>
<tag group="SuggDomain" tag="cClrDeath"/>
<tag group="SuggDomain" tag="cClrKnowle"/>
<tag group="SuggDomain" tag="cClrLife"/>
<bootstrap thing="sp5CRaySi">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="ab5CPhaDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPhaVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPhaDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPhaCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
<eval phase="Final" priority="5000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
~ Loop through all the spells of X
foreach pick in hero from BaseSpell where "thingid.sp5CRaySi"
~ Check to see if this spell is bootstrapped by something
if (eachpick.isroot <> 0) then
~ Check the bootstrap to see if its the correct ability
if (eachpick.root.tagis[thingid.dei5CThPhar] <> 0) then
eachpick.field[trkMax].value = maximum(1,#attrmod[aWIS])
endif
endif
nexteach]]></eval>
</thing>
<thing id="dei5CThPhen" name="Phenax" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Winged golden mask"/>
<fieldval field="deiPortfol" value="God of Deception"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="ChaotNeut"/>
<tag group="SuggDomain" tag="cClrTricke"/>
<bootstrap thing="spDisgSelf">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="ab5CPheDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPheVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPheDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPheCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
<eval phase="Final" priority="5000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
~ Loop through all the spells of X
foreach pick in hero from BaseSpell where "thingid.spDisgSelf"
~ Check to see if this spell is bootstrapped by something
if (eachpick.isroot <> 0) then
~ Check the bootstrap to see if its the correct ability
if (eachpick.root.tagis[thingid.dei5CThPhen] <> 0) then
eachpick.field[trkMax].value = maximum(1,#attrmod[aCHA])
endif
endif
nexteach]]></eval>
</thing>
<thing id="dei5CThPurp" name="Purphoros" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Double crest"/>
<fieldval field="deiPortfol" value="God of the Forge"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="ChaotNeut"/>
<tag group="SuggDomain" tag="c5CClrXGFo"/>
<tag group="SuggDomain" tag="cClrKnowle"/>
<bootstrap thing="spShieFait">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spHeatMeta">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="ab5CPurDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPurVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPurDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPurCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
<bootstrap thing="spMending">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Helper" tag="SpellLike"/>
</bootstrap>
<eval phase="Final" priority="5000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
~ Loop through all the spells of X
foreach pick in hero from BaseSpell where "thingid.spShieFait"
~ Check to see if this spell is bootstrapped by something
if (eachpick.isroot <> 0) then
~ Check the bootstrap to see if its the correct ability
if (eachpick.root.tagis[thingid.dei5CThPurp] <> 0) then
eachpick.field[trkMax].value = maximum(1,#attrmod[aINT])
endif
endif
nexteach]]></eval>
</thing>
<thing id="dei5CThThas" name="Thassa" compset="Deity" uniqueness="unique">
<fieldval field="deiSymbol" value="Waves"/>
<fieldval field="deiPortfol" value="God of the Sea"/>
<usesource source="5eMOoTCP"/>
<tag group="DeityCat" tag="5CTherDei" name="Gods of Theros" abbrev="Theros"/>
<tag group="explicit" tag="22"/>
<tag group="AlignTemp" tag="NeutNeut"/>
<tag group="SuggDomain" tag="cClrKnowle"/>
<tag group="SuggDomain" tag="cClrTempes"/>
<bootstrap thing="spFogClou">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spBlink">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
<autotag group="Usage" tag="LongRest"/>
<autotag group="Helper" tag="SpellLike"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="ab5CThaDev">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.3 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CThaVot">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.10 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CThaDis">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.25 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CThaCha">
<containerreq phase="First" priority="2500"><![CDATA[hero#5CPiety.50 <> 0 & hero#5CPiety.Oracle = 0]]></containerreq>
</bootstrap>
<bootstrap thing="ab5CPiety">
<containerreq phase="First" priority="100">hero#5CPiety.Icono = 0</containerreq>
</bootstrap>
<eval phase="Final" priority="5000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
~ Loop through all the spells of X
foreach pick in hero from BaseSpell where "thingid.spFogClou"
~ Check to see if this spell is bootstrapped by something
if (eachpick.isroot <> 0) then
~ Check the bootstrap to see if its the correct ability
if (eachpick.root.tagis[thingid.dei5CThThas] <> 0) then
eachpick.field[trkMax].value = maximum(1,#attrmod[aINT])
endif
endif
nexteach]]></eval>
</thing>
<thing id="ab5CPiety" name="Piety" description="Piety is the measure of both your devotion to your god and your god's happiness with your service to them." compset="Ability" uniqueness="unique">
<fieldval field="usrCandid1" value="component.Deity"/>
<fieldval field="actIncrNam" value="Piety Score"/>
<fieldval field="actUserMax" value="100"/>
<fieldval field="actUserMin" value="0"/>
<tag group="ChooseSrc1" tag="Hero"/>
<tag group="Helper" tag="UserAdjust"/>
<tag group="Helper" tag="ActivMenu"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="AbilFunc" tag="Background"/>
<eval phase="First" index="2" name="Piety"><![CDATA[
~ If we're disabled, do nothing
doneif (tagis[Helper.Disable] = 1)
if (field[actUser].value >= 1) then
perform hero.assign[5CPiety.1]
endif
if (field[actUser].value >= 3) then
perform hero.assign[5CPiety.3]
endif
if (field[actUser].value >= 10) then
perform hero.assign[5CPiety.10]
endif
if (field[actUser].value >= 25) then
perform hero.assign[5CPiety.25]
endif
if (field[actUser].value >= 50) then
perform hero.assign[5CPiety.50]
endif]]></eval>
</thing>
<thing id="ab5CAthDev" name="Athreos's Devotee" description="You can use this trait to cast {i}gentle repose{/i} without needing material components. Wisdom is your spellcasting ability for this trait. The spell can be cast this way a number of times equal to your Wisdom modifier (a minimum of once). You regain all spent uses of it at the end of your next long rest." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ab5CAthVot" name="Athreos's Votary" description="You can use this trait to cast {i}speak with dead{/i} without needing material components. Wisdom is your spellcasting ability for this trait. You must complete a long rest before using this trait again." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ab5CAthDis" name="Athreos's Disciple" description="You can use this trait to cast {i}false life{/i} without needing material components. When casting it, you gain an extra 25 temporary hit points. Wisdom is your spellcasting ability for this trait. You must complete a long rest before using this trait again." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ab5CAthCha" name="Champion of the Passage" description="You can increase your Intelligence or Wisdom score by 2. Your maximum for that score increases by 2 as well." compset="Ability">
<arrayval field="usrArray" index="0" value="Intelligence"/>
<arrayval field="usrArray" index="1" value="Wisdom"/>
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
<eval phase="First" priority="5000"><![CDATA[
~ If we're disabled, do nothing &
doneif (tagis[Helper.Disable] = 1)
if (field[usrIndex].value = 0) then
hero.child[aINT].field[aStartMod].value += 2
hero.child[aINT].field[aMaxValue].value += 2
elseif (field[usrIndex].value = 1) then
hero.child[aWIS].field[aStartMod].value += 2
hero.child[aWIS].field[aMaxValue].value += 2
endif]]></eval>
</thing>
<thing id="ab5CEphDev" name="Ephara's Devotee" description="You can use this trait to cast {i}comprehend languages{/i} without needing material components. Intelligence is your spellcasting ability for this trait. The spell can be cast this way a number of times equal to your Intelligence modifier (a minimum of once). You regain all spent uses of it at the end of your next long rest." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ab5CEphVot" name="Ephara's Votary" description="While within a city, you have advantage on Charisma (Persuasion) checks.\n\nYou can reroll a failed Intelligence check or save, but must use the new roll. You must complete a long rest before using this rerolling option again." compset="Ability">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="AbilFunc" tag="Background"/>
<tag group="Usage" tag="LongRest"/>
<tag group="User" tag="Tracker"/>
<eval phase="Final" priority="20000"><![CDATA[
~ If we're disabled, do nothing &
doneif (tagis[Helper.Disable] = 1)
~ Situationals
#situational[hero.child[skPersuas], "Advantage while in cities", field[thingname].text]]]></eval>
</thing>
<thing id="ab5CEphDis" name="Ephara's Disciple" description="You can use this trait to cast {i}Mage’s Private Sanctum{/i} without needing material components. Intelligence is your spellcasting ability for this trait. You must complete a long rest before using this trait again." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ab5CEphCha" name="Champion of the Polis" description="You can increase your Intelligence or Charisma score by 2. Your maximum for that score increases by 2 as well." compset="Ability">
<arrayval field="usrArray" index="0" value="Intelligence"/>
<arrayval field="usrArray" index="1" value="Charisma"/>
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
<eval phase="First" priority="5000"><![CDATA[
~ If we're disabled, do nothing &
doneif (tagis[Helper.Disable] = 1)
if (field[usrIndex].value = 0) then
hero.child[aINT].field[aStartMod].value += 2
hero.child[aINT].field[aMaxValue].value += 2
elseif (field[usrIndex].value = 1) then
hero.child[aCHA].field[aStartMod].value += 2
hero.child[aCHA].field[aMaxValue].value += 2
endif]]></eval>
</thing>
<thing id="ab5CThaDev" name="Thassa's Devotee" description="You can use this trait to cast {i}fog cloud{/i}. Fog created with this trait smells of the sea. Intelligence is your spellcasting ability for this trait. The spell can be cast this way a number of times equal to your Intelligence modifier (a minimum of once). You regain all spent uses of it at the end of your next long rest." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ab5CThaVot" name="Thassa's Votary" description="You can use this trait to cast {i}blink{/i}. Intelligence is your spellcasting ability for this trait. You must complete a long rest before using this trait again." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ab5CThaDis" name="Thassa's Disciple" description="Your saving throws against being charmed or restrained are made with advantage." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
<eval phase="Final" priority="20000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
#situational[hero.child[svAll],"Advantage vs. being charmed or restrained",field[thingname].text]]]></eval>
</thing>
<thing id="ab5CThaCha" name="Champion of the Sea" description="You can increase your Dexterity or Intelligence score by 2. Your maximum for that score increases by 2 as well." compset="Ability">
<arrayval field="usrArray" index="0" value="Dexterity"/>
<arrayval field="usrArray" index="1" value="Intelligence"/>
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
<eval phase="First" priority="5000"><![CDATA[
~ If we're disabled, do nothing &
doneif (tagis[Helper.Disable] = 1)
if (field[usrIndex].value = 0) then
hero.child[aDEX].field[aStartMod].value += 2
hero.child[aDEX].field[aMaxValue].value += 2
elseif (field[usrIndex].value = 1) then
hero.child[aINT].field[aStartMod].value += 2
hero.child[aINT].field[aMaxValue].value += 2
endif]]></eval>
</thing>
<thing id="ab5CPheDev" name="Phenax's Devotee" description="You can use this trait to cast {i}disguise self{/i}. While disguised, your shadow still resembles your normal form. Charisma is your spellcasting ability for this trait. The spell can be cast this way a number of times equal to your Charisma modifier (a minimum of once). You regain all spent uses of it at the end of your next long rest." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ab5CPheVot" name="Phenax's Votary" description="Your Charisma (Deception) checks are made with advantage." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
<eval phase="Final" priority="20000"><![CDATA[
~ If we're disabled, do nothing &
doneif (tagis[Helper.Disable] = 1)
~ Situationals
#situational[hero.child[skDecept], "Advantage", field[thingname].text]]]></eval>
</thing>
<thing id="ab5CPheDis" name="Phenax's Disciple" description="When you attack and miss a creature while you are hidden, the attack does not reveal your position." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ab5CPheCha" name="Champion of Deception" description="You can increase your Dexterity or Charisma score by 2. Your maximum for that score increases by 2 as well." compset="Ability">
<arrayval field="usrArray" index="0" value="Dexterity"/>
<arrayval field="usrArray" index="1" value="Charisma"/>
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
<eval phase="First" priority="5000"><![CDATA[
~ If we're disabled, do nothing &
doneif (tagis[Helper.Disable] = 1)
if (field[usrIndex].value = 0) then
hero.child[aDEX].field[aStartMod].value += 2
hero.child[aDEX].field[aMaxValue].value += 2
elseif (field[usrIndex].value = 1) then
hero.child[aCHA].field[aStartMod].value += 2
hero.child[aCHA].field[aMaxValue].value += 2
endif]]></eval>
</thing>
<thing id="ab5CPurDev" name="Purphoros's Devotee" description="You can use this trait to cast {i}shield of faith{/i} without needing material components. The spell can be cast this way a number of times equal to your Intelligence modifier (a minimum of once). You regain all spent uses of it at the end of your next long rest.\n\nAdditionally, you know the {i}mending{/i} cantrip. Intelligence is your spellcasting ability for these spells." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ab5CPurVot" name="Purphoros's Votary" description="You can use this trait to cast {i}heat metal{/i} without needing material components. Intelligence is your spellcasting ability for this trait. You must complete a long rest before using this trait again.\n\nAdditionally, you have advantage on saves versus being knocked prone." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
<eval phase="Final" priority="20000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
#situational[hero.child[svAll],"Advantage vs. being knocked prone",field[thingname].text]]]></eval>
</thing>
<thing id="ab5CPurDis" name="Purphoros's Disciple" description="If you are standing, you can use your reaction to prevent yourself from being pushed by an effect that would otherwise push you 1 or more feet." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ab5CPurCha" name="Champion of the Forge" description="You can increase your Strength or Intelligence score by 2. Your maximum for that score increases by 2 as well." compset="Ability">
<arrayval field="usrArray" index="0" value="Strength"/>
<arrayval field="usrArray" index="1" value="Intelligence"/>
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
<eval phase="First" priority="5000"><![CDATA[
~ If we're disabled, do nothing &
doneif (tagis[Helper.Disable] = 1)
if (field[usrIndex].value = 0) then
hero.child[aSTR].field[aStartMod].value += 2
hero.child[aSTR].field[aMaxValue].value += 2
elseif (field[usrIndex].value = 1) then
hero.child[aINT].field[aStartMod].value += 2
hero.child[aINT].field[aMaxValue].value += 2
endif]]></eval>
</thing>
<thing id="ab5CNylDev" name="Nylea's Devotee" description="You can use this trait to cast {i}hunter's mark{/i}. Wisdom is your spellcasting ability for this trait. The spell can be cast this way a number of times equal to your Wisdom modifier (a minimum of once). You regain all spent uses of it at the end of your next long rest." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ab5CNylVot" name="Nylea's Votary" description="You can use this trait to cast {i}speak with animals{/i}. Wisdom is your spellcasting ability for this trait. The spell can be cast this way a number of times equal to your Wisdom modifier (a minimum of once). You regain all spent uses of it at the end of your next long rest.\n\nAdditionally, your saving throws against being poisoned are made with advantage." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
<eval phase="Final" priority="20000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
#situational[hero.child[svAll],"Advantage vs. being poisoned",field[thingname].text]]]></eval>
</thing>
<thing id="ab5CNylDis" name="Nylea's Disciple" description="A beast that is attacking you must make a DC 15 Wisdom save. On a failure, it must instead choose another target, or the attack automatically fails. On a success, the creature is immune to this trait for 24 hours." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abSave" tag="aWIS"/>
</thing>
<thing id="ab5CNylCha" name="Champion of the Hunt" description="You can increase your Dexterity or Wisdom score by 2. Your maximum for that score increases by 2 as well." compset="Ability">
<arrayval field="usrArray" index="0" value="Dexterity"/>
<arrayval field="usrArray" index="1" value="Wisdom"/>
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
<eval phase="First" priority="5000"><![CDATA[
~ If we're disabled, do nothing &
doneif (tagis[Helper.Disable] = 1)
if (field[usrIndex].value = 0) then
hero.child[aDEX].field[aStartMod].value += 2
hero.child[aDEX].field[aMaxValue].value += 2
elseif (field[usrIndex].value = 1) then
hero.child[aWIS].field[aStartMod].value += 2
hero.child[aWIS].field[aMaxValue].value += 2
endif]]></eval>
</thing>
<thing id="ab5CPhaDev" name="Pharika's Devotee" description="You can use this trait to cast {i}ray of sickness{/i}. Wisdom is your spellcasting ability for this trait. The spell can be cast this way a number of times equal to your Wisdom modifier (a minimum of once). You regain all spent uses of it at the end of your next long rest." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
</thing>
<thing id="ab5CPhaVot" name="Pharika's Votary" description="Your saving throws against being poisoned are made with advantage, and you are immune to disease." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
<eval phase="Final" priority="20000"><![CDATA[
doneif (tagis[Helper.Disable] = 1)
#situational[hero.child[svAll],"Advantage vs. being poisoned",field[thingname].text]]]></eval>
<eval phase="PreLevel" priority="5000" index="2"><![CDATA[
~ If we're disabled, do nothing &
doneif (tagis[Helper.Disable] = 1)
perform hero.assign[DamageImm.dtDisease]]]></eval>
</thing>
<thing id="ab5CPhaDis" name="Pharika's Disciple" description="You're blessed with Pharika's Balm. As an action, you can touch a creature apply one of these effects:\n• The target regains hit points equaling 1d8 + your Wisdom modifier, and is cured of one disease or poison affecting it.\n• The target must make a DC 15 Constitution save. On a failure, it deals only half damage with weapon attacks for the next minute. The target can repeat the save at the end of each of its turns, ending the effect on a successful save.\nYou can use this blessing a number of times equaling your Wisdom modifier (a minimum of one time), and regain all spent uses of it when you finish a long rest." compset="Ability">
<tag group="AbilFunc" tag="Background"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="Usage" tag="LongRest"/>
<tag group="ChargeCalc" tag="AttrOnly"/>
<tag group="ChargeCalc" tag="FinalMin1"/>
<tag group="ChargeAttr" tag="aWIS"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
</thing>