Game Crash when using Wireless lights and Architecture craft #3885

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help4tech opened this Issue Dec 5, 2016 · 3 comments

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@help4tech

Issue Description:

Note: If this bug occurs in a modpack, please report this to the modpack author. Otherwise, delete this line and add your description here. If you are using an unreleased version of Ender IO (e.g. for 1.8.9), please don't open an issue for features that have not been announced as "finished" or "working".

What happens:

When placing Architecture craft blocks in a wireless lights area it will crash the game.

What you expected to happen:

Steps to reproduce:

  1. Place wireless light
  2. then place Architecture blocks within the range
  3. crash
    ...

Affected Versions (Do not use "latest"):

  • EnderIO: 1.10.2-3.0.1.138_beta
  • EnderCore: 1.10.2-0.4.1.60-beta
  • Minecraft: 1.10.2
  • Forge: 12.18.2.2166

Your most recent log file where the issue was present:

[pastebin/gist/etc link here]
Unexpected error

java.lang.ClassCastException: crazypants.enderio.machine.light.TileLightNode cannot be cast to gcewing.architecture.ShapeTE
at gcewing.architecture.ShapeBlock.getLocalBounds(ShapeBlock.java:152)

@HenryLoenwind
Member
@help4tech
help4tech commented Dec 7, 2016 edited

Sadly they do not have a system for reporting a bug, so I have emailed them. This page will be linked for them.

edit here is the pastebin http://pastebin.com/5UbR7A7A and the author's email : greg.ewing@canterbury.ac.nz

@gcewing gcewing referenced this issue in gcewing/ArchitectureCraft Dec 7, 2016
Open

Crash with EnderIO wireless lights #20

@RedGuy54

Any response?

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