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A Missile Command clone for the Layne & Wayne Video Game Shield
Java C++ C
branch: master

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resources
.gitignore
MissileCommand.pde
README.markdown
bitmaps.cpp
bitmaps.h

README.markdown

This is a work in progress for a Missile Command clone for the Layne & Wayne Video Game Shield

Development progress:

14 March 2010 - Not yet working, only some static drawings

15 March 2010 - Slowly geting towards a playable game. Moving crosshairs, pile of missiles beign reduced at shots, max three simultaneous shots, shots risning from stockpile and exploding when reaching its aim.

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