@SoarGroup

University of Michigan Soar Group

A U of M research group focused on AI research using Soar, a general cognitive architecture for systems that exhibit intelligent behavior.

  • Soar, a general cognitive architecture for systems that exhibit intelligent behavior.

    C++ 57 25 Updated Feb 18, 2017
  • TeX 1 2 Updated Feb 10, 2017
  • A large collection of example and demo Soar agents for a variety of domains and problems.

    DM 6 4 Updated Jan 27, 2017
  • Example code that may or may not still work (unsupported)

    Tcl 2 1 Updated Jan 18, 2017
  • Multi-agent pac-man and tank battle game implemented using Java and interfaced with Soar via SML.

    Java 1 1 Updated Jan 11, 2017
  • Basic eater environment for Soar tutorial

    Java 1 Updated Jul 7, 2016
  • VisualSoar is a development environment written in Java to aid in the creation of agents for use in Soar

    Java 1 1 Updated Jul 2, 2015
  • Help files for the Soar command line interface

    Updated Jun 11, 2015
  • Soar on LEGO® Mindstorms EV3 Robots. Used for the Soar tutorials beginning with Soar Workshop 34.

    C++ 3 Updated Jun 8, 2015
  • Liar's Dice for iOS using Soar.

    C++ 2 3 Updated May 19, 2015
  • The purpose of this tool is to allow the Soar programmer to interact with a Soar agent while it is running. SoarTextIO allows you to communicates with an agent via plain sentences that it translates into a linked list of words.

    C++ 1 1 Updated Mar 19, 2015
  • Other tools to help develop Soar agents. This includes IDEs for developing Soar agents, a variety of both real-time and offline debugging tools and some syntax coloring add-ons for certain text editors.

    C++ 1 1 Updated Jun 24, 2014
  • This tool will dynamically generate a domain based on the Planning Domain Definition Language.

    Python 1 1 Updated Jun 23, 2014
  • This tool will dynamically generate an agent based on the Game Description Language used by the General Game Playing project.

    Python 3 2 Updated Jun 23, 2014
  • This project is a word sense disambiguation task that uses a different approach than WordNet for Soar. While they both use the same corpus, this formulation gives the agent a syntactic parse tree (not a graph) and a word, and the agent is asked to disambiguate the word.

    Python 3 1 Updated Jun 23, 2014
  • This project is a word sense disambiguation task that involves some preliminary work importing a WordNet database into Soar's Semantic Memory.

    PHP 2 1 Updated Jun 23, 2014
  • SoarQnA facilitates agent access to external knowledge stores via the io system. It is an efficient, unified agent interface that allows your system to access arbitrary external data sources.

    Java Updated Jun 23, 2014
  • RoomsWorld is a simulated Soar Robot environment. It is composed of a set of connected rooms, some of which contain blocks. One of the rooms is designated the storage room. The agent's task is to collect the blocks and move them to the storage room. The agent can turn and move forward, and pick up and put down a block. The agent can only carry o…

    Java 1 Updated Jun 23, 2014
  • This environment is derived from the Infinite Mario domain from RLCompetition2009 (based on RL-Glue) and uses SML to connect to Soar. Agents play a variant of Super Mario, a complete side-scrolling video game with destructible blocks, enemies, fireballs, coins, chasms, platforms, etc. The state space is complicated, but factored in an object-ori…

    Shell 1 1 Updated Jun 23, 2014
  • A SoarQnA Interface to the Dice game

    Java 1 Updated Jun 23, 2014
  • Dice is a java implementation of a game often called Liar's Dice.

    Java 1 Updated Jun 23, 2014
  • The SoarEditor is an Eclipse plugin that allows you to use the powerful Eclipse IDE for writing Soar agents

    Java 1 Updated Jun 23, 2014