Blender plugin to import, export, or create GTA V assets in the Codewalker XML format.
By Skylumz, Colton Fox and alexguirre.
Join the Sollumz discord server to ask questions and chat with the community!
See the wiki to get started. Make sure to read the wiki before posting an issue or asking questions! Also, see the Tutorials and Resources channel on the Discord server.
Note: The issue tracker should be for bug reports and feature requests only. If you are having an issue and you are not sure if it is a bug or not, ask on the Discord server first!
Supported Formats (Import)
- YDD
- YDR
- YBN
- YCD
- YMAP
- YTYP
- YNV (Partial)
- YFT
Supported Formats (Export)
- YDD
- YDR
- YBN
- YCD
- YMAP
- YTYP
- YFT
General Features
- Import / Export
- Automatic texture loading
- Vertex colors
- Bones and weights
- Animations
- Custom normals
- Shader editing
- Vehicle creation/editing
- Dynamic prop creation/editing
- Latest Codewalker release from their discord
- Blender 4.0 or later
- Download the latest release
- Start Blender
- Click menu
Edit > Preferences...
- Go to the
Addons
tab in the middle - Click
Install...
button at the top - Select the Downloaded ZIP
- The following entry should be shown:
Import-Export: Sollumz
- Enable the addon
- Restart Blender
- GitBook
- dexyfex and the CodeWalker team