Blender plugin to import, export, or create GTA V assets in the Codewalker XML format.
By Skylumz, Colton Fox and alexguirre.
Join the Sollumz discord server to ask questions and chat with the community!
See the wiki to get started. Make sure to read the wiki before posting an issue or asking questions! Also, see the Tutorials and Resources channel on the Discord server.
Note: The issue tracker should be for bug reports and feature requests only. If you are having an issue and you are not sure if it is a bug or not, ask on the Discord server first!
Supported Formats
- YDD
- YDR
- YFT
- YBN
- YTYP
- YCD
- YMAP (Partial)
General Features
- Import / Export
- Automatic texture loading
- Vertex colors
- Bones and weights
- Animations
- Custom normals
- Shader editing
- Vehicle creation/editing
- Dynamic prop creation/editing
- Latest CodeWalker release from their discord
- Blender 4.0 or newer
Follow the installation instructions on our wiki.
A big thank you to all of our supporters, including:
- Code contributors on GitHub.
- Financial contributors on Open Collective and GitHub Sponsors.
- dexyfex and the CodeWalker contributors.
- Our wiki host GitBook.
Copyright (C) 2020-2025 Skylumz, Colton and alexguirre
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses/.