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Version 1.5

@SonicFreak94 SonicFreak94 released this · 1 commit to master since this release

  • Deadzone scaling & normalized input
  • Added extended button support (C, D, and Z buttons)

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Version 1.4

@SonicFreak94 SonicFreak94 released this · 11 commits to master since this release

  • Button presses and releases are now handled more accurately.
  • Updated SADX Mod Loader to v3.2.
  • Disabled per-controller rumble until I can find a way to sufficiently detect the AI controlled state of a character.

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Version 1.3

@SonicFreak94 SonicFreak94 released this · 17 commits to master since this release

Not much new here.

  • Disabled debug information in Release builds.

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Version 1.2

@SonicFreak94 SonicFreak94 released this · 19 commits to master since this release

  • Fixed a bug with many third party Xbox 360 controllers which would cause axes to reverse under certain conditions. Could have happened with official controllers too.

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Version 1.1

@SonicFreak94 SonicFreak94 released this

  • Fixed a crash on Windows XP (GetTickCount64 doesn't exist there!)
  • Changed the version of XInput to 1.3

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