Skip to content
Input wrapper for unity
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
Assets
.gitattributes
.gitignore
LICENCE
README.md

README.md

Sinput

Sinput is an input wrapper for Unity made primarily for keyboard, mouse, & gamepad input, with a focus on making it easy for developers to make more accessible games and add multiplayer support.

Key Features:

  • Simple, can be used just like the Input class
  • Supports control rebinding
  • Support for common gamepads
  • Simplifies local multiplayer input
  • Simplifies common input issues like menu repeating or toggle/hold behaviour
  • Works with canvas UIs
  • Includes touchscreen controls
  • It's free

The main page for Sinput is here: https://sophieh.itch.io/sinput

You can download the latest UnityPackage release there (and leave a tip if you're so inclined <3)

Documentation

For now, documentation can be found at: https://itch.io/t/233565/documentation

Video documentation: https://www.youtube.com/watch?v=GiJnnSCX4Dg&list=PLSOEv2p63gXEW0xUQRsiLMUEh98CCCe14&index=1

Twitter

If you need to get in touch with me, your best bet is twitter: https://twitter.com/S0phieH

You can’t perform that action at this time.