I want to make this code as free as possible so I'm releasing this to the public domain. Do whatever you want with it. :)

Official 1.0 Release

@SoundGoddess SoundGoddess released this Jun 24, 2016 · 10 commits to master since this release

This is the Official 1.0 Release build. I added a lot of nice tweening animations, an Undo and Solve function, and some easter eggs.

When I get to it I'll be posting some tutorials and stuff here:
http://ruge.metasmug.com/

This game is one thing, but the real magic is the card game engine I built that can be used to put together playing card style games very quickly.

The commercial release of this game comes with a brand-new friendly card deck I made myself, so be sure to check it out here:
https://friendlygames.itch.io/a-friendly-game-of-solitaire

If you like this game, please show your support by dropping me a line or purchasing one of my commercial products. Honestly, a friendly email or tweet saying that you thought the game was fun means more to me than a couple bucks.

hathor@soundgoddess.me
https://twitter.com/HathorsLove

Also, if you need help with compiling the build or anything just open an issue here on github.

Added Double-Click Support

@SoundGoddess SoundGoddess released this Jun 1, 2016 · 17 commits to master since this release

I added the highly requested feature to have double-click support :)

Given the time-consuming nature of deployment, I'm only going to support Linux and Windows Portable deployment until version 1.0 release.

Added Sound Effects

@SoundGoddess SoundGoddess released this Jun 1, 2016 · 24 commits to master since this release

I created the sound effects myself with my MicroBrute.

Also fixed Issue #23.

Working Version 0.9.2

@SoundGoddess SoundGoddess released this May 30, 2016 · 27 commits to master since this release

Fixed a couple bugs:

  • cards on play pile playing by color instead of suit
  • refresh icon disappeared with the repo break, added it back in

If you notice any bugs please let me know ;)

Install Instructions

Windows Users:

Please ensure you have .NET Framework 4.5.2 installed before running the installer or the game won't run.

Linux Users:

Unpack the archive into a folder of your choice

Make sure that the OpenSolitaire.Classic is executable:

chmod +x OpenSolitaire.Classic

Launch the app:

./OpenSolitaire.Classic

Mac Users:

If you don't already have it, download and install Mono

Open the zip file and copy the app to your Applications folder.

Note: If it won't let you launch the app, you may need to go into Security & Privacy section of System Preferences to allow applications from anywhere to be launched. (I don't have an Apple Developer account yet.)

Working version 0.9.1

@SoundGoddess SoundGoddess released this May 30, 2016 · 28 commits to master since this release

Everything should be working as expected now :)

Now just focusing on adding the final few features to make it a 1.0 release.

Alpha 2 - still some glitches with larger stacks

@SoundGoddess SoundGoddess released this May 29, 2016 · 32 commits to master since this release

There are a couple bugs left to squash but it seems like it's working a lot better after the re-architecture and re-factoring.

Alpha 1 - Stable but buggy.

@SoundGoddess SoundGoddess released this May 26, 2016 · 59 commits to master since this release

Game is stable and playable, but there are some GUI glitches that I am still trying to debug.

Please feel free to open issues or submit pull requests if you can help me get this to a working state :)