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Added engine-specific CBreakableProp/CBreakable data.
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Added CDynamicProp data.
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satoon101 committed Apr 30, 2016
1 parent 9cb25d9 commit bb7df8a
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29 changes: 29 additions & 0 deletions addons/source-python/data/source-python/entities/CDynamicProp.ini
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[input]

disable = Disable
disable_collision = DisableCollision
enable = Enable
enable_collision = EnableCollision
set_animation = SetAnimation
set_default_animation = SetDefaultAnimation
set_playback_rate = SetPlaybackRate
turn_off = TurnOff
turn_on = TurnOn


[keyvalue]

default_anim = DefaultAnim
max_anim_time = MaxAnimTime
min_anim_time = MinAnimTime
random_animation = RandomAnimation
start_disabled = StartDisabled


[property]

num_bones = m_BoneFollowerManager.m_iNumBones
use_hitboxes = m_bUseHitboxesForRenderBox
goal_sequence = m_iGoalSequence
transition_direction = m_iTransitionDirection
pending_sequence = m_nPendingSequence
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[keyvalue]

break_model_message = BreakModelMessage


[property]

client_physics = m_bClientPhysics
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[keyvalue]

animate_every_fram = AnimateEveryFrame

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@KirillMysnik

KirillMysnik Apr 30, 2016

Member

Typo

disable_bone_followers = DisableBoneFollowers
hold_animation = HoldAnimation


[property]

spawn_solid = m_SpawnSolid
animation_done = m_bAnimationDone
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[property]

client_physics = m_bClientPhysics
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[input]

become_ragdoll = BecomeRagdoll
fade_and_kill = FadeAndKill
color_glow_blue = GlowColorBlueValue
color_glow_green = GlowColorGreenValue
color_glow_red = GlowColorRedValue
set_animation_no_reset = SetAnimationNoReset
set_glow_color = SetGlowColor
set_glow_disabled = SetGlowDisabled
set_glow_enabled = SetGlowEnabled


[keyvalue]

animate_every_frame = AnimateEveryFrame
disable_bone_followers = DisableBoneFollowers
hold_animation = HoldAnimation
glow_color = glowcolor
glow_enabled = glowenabled


[property]

animation_done = m_bAnimationDone
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[keyvalue]

breakable_type = BreakableType
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[property]

client_physics = m_bClientPhysics
ghost_collision = m_noGhostCollision
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[input]

set_glow_override = SetGlowOverride
set_glow_range = SetGlowRange
start_glowing = StartGlowing
stop_glowing = StopGlowing


[keyvalue]

glow_color = glowcolor
glow_range = glowrange
glow_range_min = glowrangemin
glow_state = glowstate
update_children = updatechildren
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[keyvalue]

break_model_message = BreakModelMessage
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[keyvalue]

disable_bone_followers = DisableBoneFollowers

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