From 78aced3f95059df3895a573a74e68fbbd8ba0e2c Mon Sep 17 00:00:00 2001 From: Sectonidse <94748461+Sectonidse@users.noreply.github.com> Date: Tue, 16 Jul 2024 15:14:56 +0300 Subject: [PATCH] Update CMakeLists.txt --- CMakeLists.txt | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 4ea531c..b752d9f 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,4 +1,10 @@ # oh yes sir, the Linux support is gonna be here soon + +# TODO: +# WASNT TESTED YET +# MORE CMAKE THINGIES (line 81-85) +# CHECK IF IT WILL EVEN COMPILE + cmake_minimum_required(VERSION 3.18 FATAL_ERROR) set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE) @@ -42,13 +48,12 @@ set(BUILD_GAME "hl2" CACHE STRING "Build Game") set_property( CACHE BUILD_GAME PROPERTY STRINGS - "hl2" - "episodic" + "defunmod" ) set(SRCDIR "${CMAKE_CURRENT_LIST_DIR}") set(GAMEDIR "${CMAKE_CURRENT_LIST_DIR}/game") -set(THIRDPARTYDIR "${SRCDIR}/thirdparty") +# It's a commented code don't highlight ok? | set(THIRDPARTYDIR "${SRCDIR}/thirdparty") # Compile options that are populated and set for each target depending on their type set(ADDITIONAL_COMPILE_OPTIONS_EXE) @@ -93,6 +98,8 @@ include_directories( "${SRCDIR}/public" "${SRCDIR}/public/tier0" "${SRCDIR}/public/tier1" + "${SRCDIR}/public/tier2" # Not sure if necessary + "${SRCDIR}/public/tier3" # Ditto ) add_compile_definitions($<$:DEBUG> $<$:_DEBUG>)