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@orange-vertex orange-vertex released this Jun 7, 2019 · 7 commits to master since this release

This is a quite significant release as the internals of the application have been modernised making it more future proof and easier for new developers to access and contribute. With this release depthmapX will also be more robust and not crash as often as previous releases when handling different data and analyses. More details about user-facing changes can be found here and internal changes here

A more full list of changes can be seen in detail here

For macOS users still on version 10.13 try this build

Assets 10

@orange-vertex orange-vertex released this Nov 15, 2017 · 841 commits to master since this release

For windows you may need to also install the Visual C++ Redistributable for Visual Studio 2015

Changes:

  • Changed the main map window to one using OpenGL
  • Removed idepthmap, idepthmapx and gmlmap
  • Allowed dxf to parse blocks of in deep hierarchies (block within a block, blockception)
  • Removed paftl from dxf, p2dpoly and pafmath
  • Created tests for dxf parsing
  • Forced agent analysis with occlusion look to prompt for isovist analysis first
  • Made the EPS export scale optional
  • Provided a new preferences dialog
  • Allowed opening empty graphs
  • Allowed selecting the "Ref" attribute
  • Various object deletion fixes
  • Fixed Save As..
  • Created an axial, isovist, agents and export options for the cli
  • Allowed exporting pointmap, axial and segment connections
  • Removed pstring and plist
  • Fixed table view scrolling for mac
  • Fixed depthmapView for mac
  • Provided the automatic building and uploading scripts (client and server)
  • Provided regression tests for isovists and axial lines analysis
Assets 10
Jul 19, 2017
v0.30 release
Pre-release

@orange-vertex orange-vertex released this Jun 14, 2019 · 1254 commits to master since this release

Transferred from https://github.com/blackseamonster/depthmapX/releases/tag/v0.55beta

Dev beta release of depthmapX in progress - this version has some issues fixed but is functionally very similar to previous versions of depthmapX. See https://github.com/blackseamonster/depthmapX/wiki/Changelog for changes.
Install by downloading the appropriate zip file for your platform and unpacking to the local hard drive - they should contain everything you need to run the app.

Changes:

  • Fixed some internal memory/runtime issues
  • Import links from file
  • Fixed crash on zoom-out issue
  • command line app (depthmapXcli)
  • restructured the code base to have more libraries that can be tested and reused
  • added catch as unit test framework
  • made simple mode option persistent
  • fixed persistence of user options on Windows
  • fixed mouse wheel zoom (center on mouse pointer, not center of the map)
Assets 6
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