Project to implement different path finding algorithm in the military simulation Arma3
At the moment there are three different files:
Initializes the nodes on the map and creates a file to establish a navigation map
Uses the Dijkstra Algorithm for pathfinfing
Uses the A Star Algorithm for pathfinfing
Right now, everythings pumped into the file createRoadMap, so you only need to execute this single file.
Feel free to contact me on Steam, if any questions occur, the name is equivalent.