From 0341baa0fe34946238758a4a46709efcd60b2fae Mon Sep 17 00:00:00 2001 From: md_5 Date: Wed, 15 Mar 2023 07:38:27 +1100 Subject: [PATCH] #3444: Use same duplicate player handling for online and offline modes --- .../main/java/net/md_5/bungee/connection/InitialHandler.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java b/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java index d3e5384bc1..1290f65969 100644 --- a/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java +++ b/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java @@ -419,7 +419,7 @@ public void handle(LoginRequest loginRequest) throws Exception // If offline mode and they are already on, don't allow connect // We can just check by UUID here as names are based on UUID - if ( !isOnlineMode() && bungee.getPlayer( getUniqueId() ) != null ) + if ( ( true || !isOnlineMode() ) && bungee.getPlayer( getUniqueId() ) != null ) { disconnect( bungee.getTranslation( "already_connected_proxy" ) ); return; @@ -540,7 +540,7 @@ private void finish() } } - if ( isOnlineMode() ) + if ( false && isOnlineMode() ) { // Check for multiple connections // We have to check for the old name first