@Spyduck Spyduck released this Jan 21, 2019 · 5 commits to master since this release

Initial github release (previous fixes listed here)

0.1.3:

  • Hooked up scanner to a button in Secondary console room

  • Switched to a more sane version naming style and retroactively renamed old versions

0.1.2:

  • Fixed missing scanners by removing the new animation

0.1.1:

  • Misc. fixes

0.1.0:

  • Add JIP NVSE Plugin check

  • Classic corridors for Secondary and Rani consoles

  • Fix for Edwardian ambient noise in every console

  • Fix for invisible Copper and Edwardian scanners

  • Fix for missing texture above Glitch console

  • Fix for Edwardian roof being stuck open

  • Void glasses moved to sit on new scanner mesh

0.0.1:

  • Initial release
Assets 3