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Issues: SquidDev-CC/plethora
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Way of detecting in world mouse clicks
enhancement
An improvement to an existing feature, or a new one
#281
opened Jul 10, 2021 by
BlueMoonJune
Note Block as Peripheral not up to snuff
bug
A problem or misbehaviour
#279
opened Jan 19, 2021 by
dragonspit99
XP collector module for turtles
enhancement
An improvement to an existing feature, or a new one
#277
opened Jan 9, 2021 by
Kan18
[Suggestion] Add a function to enable endermen to pickup/place blocks
enhancement
An improvement to an existing feature, or a new one
#275
opened Dec 6, 2020 by
Swagsson
[Suggestion] Extra Peripheral Slots on Turtles for Specific Items
enhancement
An improvement to an existing feature, or a new one
#274
opened Nov 1, 2020 by
ben132
Neural interface push/pull modules detached error
bug
A problem or misbehaviour
#273
opened Aug 4, 2020 by
Coryf88
Witch kinetic augment throw method mixes up y and z?
bug
A problem or misbehaviour
#272
opened Jul 28, 2020 by
howard-beck
Sometimes when traveling between dims the entity scanner will claim the entity is no longer there
bug
A problem or misbehaviour
#271
opened Jun 15, 2020 by
Trickster29
Galacticraft: Oddities between push/pullItems
bug
A problem or misbehaviour
#263
opened Apr 18, 2020 by
fatboychummy
TechReborn integration
enhancement
An improvement to an existing feature, or a new one
integration
Integration with another mod
#259
opened Mar 26, 2020 by
SquidDev
Computronics Support
enhancement
An improvement to an existing feature, or a new one
integration
Integration with another mod
#256
opened Mar 7, 2020 by
Dalethium
1.15.2 ?
enhancement
An improvement to an existing feature, or a new one
exercise for the reader
I'm not opposed to it, but I'm unlikely to implement it myself
help wanted
An issue I may not have the skill or knowledge to solve
#254
opened Mar 7, 2020 by
ajh123
Separate neural slot for glasses/keyboard
enhancement
An improvement to an existing feature, or a new one
#251
opened Feb 15, 2020 by
LaTrissTitude
Buildcraft Integration
enhancement
An improvement to an existing feature, or a new one
integration
Integration with another mod
needs info
#248
opened Jan 27, 2020 by
fionera
AE2 Fluid support
enhancement
An improvement to an existing feature, or a new one
integration
Integration with another mod
#247
opened Jan 26, 2020 by
fionera
Immersive Engineering support in 1.12.2
enhancement
An improvement to an existing feature, or a new one
integration
Integration with another mod
#244
opened Jan 12, 2020 by
Cubicllama
Overlay Glasses Enchanted Glow Messed Up
bug
A problem or misbehaviour
#241
opened Jan 5, 2020 by
Xella37
1.14 Mod update
enhancement
An improvement to an existing feature, or a new one
#237
opened Dec 15, 2019 by
nisutec
camera module for glasses
enhancement
An improvement to an existing feature, or a new one
#236
opened Dec 9, 2019 by
Magicmaan
Unable to move fluids out of a Tinker's Construct smeltery/tinker tank
bug
A problem or misbehaviour
integration
Integration with another mod
#234
opened Dec 6, 2019 by
JereTheJuggler
Long Value for Reading Power
enhancement
An improvement to an existing feature, or a new one
integration
Integration with another mod
#233
opened Dec 3, 2019 by
ilhamfu
Additional item transfer function
enhancement
An improvement to an existing feature, or a new one
#230
opened Aug 25, 2019 by
TheElementalOfDestruction
Kinetic Augment not working properly on horse
bug
A problem or misbehaviour
#229
opened Aug 20, 2019 by
Cubicllama
Better integration with RailCraft's trains and routing systems
enhancement
An improvement to an existing feature, or a new one
integration
Integration with another mod
#226
opened Jul 9, 2019 by
golyalpha
displayName for AE2 listAvailableItems
enhancement
An improvement to an existing feature, or a new one
feedback wanted
I'd like some feedback before progressing further
#224
opened Jul 4, 2019 by
jztmanyl
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