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using System;
namespace StackExchange.Redis
{
/// <summary>
/// Behaviour markers associated with a given command
/// </summary>
[Flags]
public enum CommandFlags
{
/// <summary>
/// Default behaviour.
/// </summary>
None = 0,
/// <summary>
/// This command may jump regular-priority commands that have not yet been written to the redis stream.
/// </summary>
HighPriority = 1,
/// <summary>
/// The caller is not interested in the result; the caller will immediately receive a default-value
/// of the expected return type (this value is not indicative of anything at the server).
/// </summary>
FireAndForget = 2,
/// <summary>
/// This operation should be performed on the master if it is available, but read operations may
/// be performed on a slave if no master is available. This is the default option.
/// </summary>
PreferMaster = 0,
/// <summary>
/// This operation should only be performed on the master.
/// </summary>
DemandMaster = 4,
/// <summary>
/// This operation should be performed on the slave if it is available, but will be performed on
/// a master if no slaves are available. Suitable for read operations only.
/// </summary>
PreferSlave = 8,
/// <summary>
/// This operation should only be performed on a slave. Suitable for read operations only.
/// </summary>
DemandSlave = 12,
// 16: reserved for additional "demand/prefer" options
// 32: used for "asking" flag; never user-specified, so not visible on the public API
/// <summary>
/// Indicates that this operation should not be forwarded to other servers as a result of an ASK or MOVED response
/// </summary>
NoRedirect = 64,
// 128: used for "internal call"; never user-specified, so not visible on the public API
// 256: used for "retry"; never user-specified, so not visible on the public API
}
}