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Use a jar executable to create a Drawable class to display a SVG on Android.
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README.md

SVG2Drawable

Use a jar executable to create a Drawable class to display a SVG on Android.

This is a standalone library, not a Runtime Android library. You need to use it BEFORE your Android compilation (and only once per SVG file).

Why?

I want to use a scalable image format.

A SVG sounds really good but it's a bit long to load (mainly the time to parse the XML) and I didn't find any library that support the Hardware acceleration.

How does it work?

My main goal is to have a Drawable class:

  • Made a fork of the svg-android library.
  • Replaced any instructions to create a Picture to collect them into a Logger.
  • Print this Logger.
  • Save it to a Drawable java class.

How to use it?

You can read the code but I'm not proud of it. I started to do a POC for a basic usage and now I need to transform the code to make it more readable and robust.

You can simply use the jar provided into this repo by specify:

  • the SVG file
  • the package where you want to put the Drawable
  • the drawable name

You can also specify the output of the script to create a file. By adding "> filename.java".

java -jar svg_converter.jar example.svg com.skocken.svg.example.drawable ExampleDrawable > ExampleDrawable.java

Now, copy this "ExampleDrawable.java" into your Android project, into the package "com.skocken.svg.example.drawable" (from this example), and add it to your ImageView into your code with:

imageview.setImageDrawable(new ExampleDrawable());

diagram

License

Contributing

If you found a SVG with a problem, you can open an issue. Please, if possible, let me know if this same SVG work with the library svg-android.

Please fork this repository and contribute back using pull requests.

Any contributions, large or small, major features, bug fixes, additional language translations, unit/integration tests are welcomed and appreciated but will be thoroughly reviewed and discussed.

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