diff --git a/descriptions/SDK.UnityHDRP.md b/descriptions/SDK.UnityHDRP.md new file mode 100644 index 000000000..a5db5ff2b --- /dev/null +++ b/descriptions/SDK.UnityHDRP.md @@ -0,0 +1 @@ +[**HDRP**](https://unity.com/srp/High-Definition-Render-Pipeline) is a high-fidelity Scriptable Render Pipeline built by Unity to target modern (Compute Shader compatible) platforms and powerful hardware. diff --git a/rules.ini b/rules.ini index 8652ef639..aea0106c8 100644 --- a/rules.ini +++ b/rules.ini @@ -144,4 +144,5 @@ SDL = (?:^|/)sdl2?\.dll$ Steam_Audio = (?:^|/)(?:lib)?(?:steamaudio|phonon)\.(?:dylib|dll|so)$ Steam_Networking = (?:^|/)(?:lib)?steamnetworkingsockets\.(?:dylib|dll|so)$ Tobii = (?:^|/)Tobii +UnityHDRP = (?:^|/)Unity\.RenderPipelines\.HighDefinition\.(?:Config\.Runtime|Runtime)\.dll$ Wwise = (?:^|/)AkSoundEngine(?:dll)?\.(?:bundle|dll)$ diff --git a/tests/types/SDK.UnityHDRP.txt b/tests/types/SDK.UnityHDRP.txt new file mode 100644 index 000000000..fdcb2549b --- /dev/null +++ b/tests/types/SDK.UnityHDRP.txt @@ -0,0 +1,4 @@ +/Unity.RenderPipelines.HighDefinition.Config.Runtime.dll +/Unity.RenderPipelines.HighDefinition.Runtime.dll +Unity.RenderPipelines.HighDefinition.Config.Runtime.dll +Unity.RenderPipelines.HighDefinition.Runtime.dll \ No newline at end of file