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"Hero_Sylph.PreAttack"
{
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{
type = "dota_src1_3d"
vsnd_files =
[
"sounds/weapons/hero/puck/preattack.vsnd",
]
volume = "1.000000"
pitch_rand_min = "-0.050000"
pitch_rand_max = "0.050000"
pitch = "1.000000"
soundlevel = "72.000000"
distance_max = "1500.000000"
event_type = "1.000000"
}}
"Hero_Sylph.Attack"
{
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{
type = "dota_src1_3d"
vsnd_files =
[
"sounds/weapons/hero/puck/attack.vsnd",
]
volume = "1.000000"
pitch_rand_min = "-0.050000"
pitch_rand_max = "0.050000"
pitch = "1.000000"
soundlevel = "75.000000"
distance_max = "2500.000000"
event_type = "1.000000"
}}
"Hero_Sylph.ProjectileImpact"
{
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{
type = "dota_src1_3d"
vsnd_files =
[
"sounds/weapons/hero/puck/impact.vsnd",
]
volume = "0.500000"
pitch_rand_min = "-0.050000"
pitch_rand_max = "0.050000"
pitch = "1.000000"
soundlevel = "72.000000"
distance_max = "1000.000000"
limiter_on = "0.000000"
}}
"Hero_Sylph.Grapple"
{
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{
type = "dota_update_default"
vsnd_files =
[
"sounds/weapons/hero/bane/nightmare.vsnd",
]
volume = "1.000000"
pitch = "1.200000"
soundlevel = "81.000000"
mixgroup = "Weapons"
spread_radius = "300.000000"
}}
"Hero_Sylph.Grapple.Loop"
{
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{
type = "dota_update_default"
vsnd_files =
[
"sounds/weapons/hero/bane/nightmare_loop.vsnd",
]
volume = "0.500000"
pitch_rand_min = "-0.050000"
pitch_rand_max = "0.050000"
pitch = "1.100000"
soundlevel = "81.000000"
mixgroup = "Weapons"
volume_fade_out = "0.500000"
stop_at_time = "5.000000"
spread_radius = "300.000000"
}}
"Hero_Sylph.Shadow_Realm"
{
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{
type = "dota_update_default"
vsnd_files =
[
"sounds/weapons/hero/nightstalker/darkness.vsnd",
]
volume = "0.500000"
pitch_rand_min = "-0.050000"
pitch_rand_max = "0.050000"
pitch = "1.200000"
soundlevel = "81.000000"
mixgroup = "Weapons"
}}
"Hero_Sylph.Shadow_Realm.Impact"
{
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{
type = "dota_src1_3d"
vsnd_files =
[
"sounds/weapons/hero/venomancer/venomancer_venomous_gale_impact1.vsnd",
"sounds/weapons/hero/venomancer/venomancer_venomous_gale_impact2.vsnd",
"sounds/weapons/hero/venomancer/venomancer_venomous_gale_impact3.vsnd",
]
volume = "0.799805"
pitch_rand_min = "-0.050000"
pitch_rand_max = "0.050000"
pitch = "1.000000"
soundlevel = "81.000000"
distance_max = "2500.000000"
limiter_on = "0.000000"
}}
"Hero_Sylph.Flash_Powder"
{
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{
type = "dota_update_default"
vsnd_files =
[
"sounds/weapons/hero/arc_warden/tempest_double.vsnd",
]
volume = "1.000000"
pitch = "1.000000"
soundlevel = "81.000000"
mixgroup = "Weapons"
spread_radius = "600.000000"
}}
"Hero_Sylph.WillOWisp"
{
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{
type = "dota_update_default"
vsnd_files =
[
"sounds/weapons/hero/phoenix/fire_spirits_cast.vsnd",
]
volume = "1.000000"
pitch_rand_min = "-0.050000"
pitch_rand_max = "0.050000"
pitch = "1.000000"
soundlevel = "81.000000"
mixgroup = "Weapons"
spread_radius = "300.000000"
}}
"Hero_Sylph.WillOWisp.Hit"
{
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{
type = "dota_src1_3d"
vsnd_files =
[
"sounds/weapons/hero/chen/attack.vsnd",
]
volume = "1.000000"
pitch_rand_min = "-0.050000"
pitch_rand_max = "0.050000"
pitch = "1.000000"
soundlevel = "75.000000"
distance_max = "2500.000000"
limiter_on = "0.000000"
}}
"Hero_Sylph.IdleLoop"
{
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{
type = "dota_update_default"
vsnd_files =
[
"sounds/physics/movement/hero/puck/idle_loop.vsnd",
]
volume = "0.299805"
pitch = "1.000000"
soundlevel = "66.000000"
mixgroup = "Physics"
volume_move_vol = "0.300000"
volume_move_vel = "300.000000"
volume_move_filter_vel = "1.000000"
volume_falloff_min = "10.000000"
volume_falloff_max = "1000.000000"
}}
"Hero_Sylph.Death"
{
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{
type = "dota_null_start"
}}