diff --git a/BuildbotPaths/csgo/datacache_client.txt b/BuildbotPaths/csgo/datacache_client.txt index 7893f5702..a44fbc1c9 100644 --- a/BuildbotPaths/csgo/datacache_client.txt +++ b/BuildbotPaths/csgo/datacache_client.txt @@ -1,4 +1,4 @@ /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/datacache/../public/studio.cpp /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/datacache/mdlcache.cpp /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/public/tier0/tslist.h -;/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/tier1/mempool.cpp +/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/tier1/mempool.cpp diff --git a/BuildbotPaths/csgo/materialsystem_client.txt b/BuildbotPaths/csgo/materialsystem_client.txt index 322826993..3fb0200e6 100644 --- a/BuildbotPaths/csgo/materialsystem_client.txt +++ b/BuildbotPaths/csgo/materialsystem_client.txt @@ -1,3 +1,3 @@ /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/public/tier0/tslist.h /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/public/tier1/utlsortvector.h -_/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/tier1/mempool.cpp +/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/tier1/mempool.cpp diff --git a/BuildbotPaths/csgo/server.txt b/BuildbotPaths/csgo/server.txt index 4e4cc839e..e69de29bb 100644 --- a/BuildbotPaths/csgo/server.txt +++ b/BuildbotPaths/csgo/server.txt @@ -1,17 +0,0 @@ -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/game/server/../../game/shared/cstrike15/weapon_csbase.cpp -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/game/server/../../public/studio.cpp -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/game/server/generated_proto/base_gcmessages.pb.cc -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/game/server/generated_proto/cstrike15_gcmessages.pb.cc -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/game/server/generated_proto/cstrike15_usermessages.pb.cc -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/game/server/generated_proto/econ_gcmessages.pb.cc -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/game/server/generated_proto/gcsdk_gcmessages.pb.cc -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/game/server/generated_proto/gcsystemmsgs.pb.cc -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/game/server/generated_proto/netmessages.pb.cc -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/game/server/generated_proto/network_connection.pb.cc -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/gcsdk/../gcsdk/generated_proto/steammessages.pb.cc -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/gcsdk/job.cpp -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/gcsdk/messagelist.cpp -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/gcsdk/steamextra/tier1/tsmempool.h -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/public/tier0/tslist.h -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/public/tier1/utlsortvector.h -/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/tier1/mempool.cpp diff --git a/BuildbotPaths/csgo/server_valve.txt b/BuildbotPaths/csgo/server_valve.txt new file mode 100644 index 000000000..e69de29bb diff --git a/BuildbotPaths/csgo/soundemittersystem_client.txt b/BuildbotPaths/csgo/soundemittersystem_client.txt index 31e1f0675..3f694fe75 100644 --- a/BuildbotPaths/csgo/soundemittersystem_client.txt +++ b/BuildbotPaths/csgo/soundemittersystem_client.txt @@ -1 +1 @@ -;/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/tier1/mempool.cpp +/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/tier1/mempool.cpp diff --git a/BuildbotPaths/csgo/vphysics_client.txt b/BuildbotPaths/csgo/vphysics_client.txt index ea2bbf286..57fcc48be 100644 --- a/BuildbotPaths/csgo/vphysics_client.txt +++ b/BuildbotPaths/csgo/vphysics_client.txt @@ -2,18 +2,18 @@ /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_compact_builder/ivp_tetra_intrude.cxx /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_collision/ivp_compact_ledge_solver.cxx /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_collision/ivp_mindist.cxx +/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_collision/ivp_mindist_event.cxx /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_collision/ivp_mindist_minimize.cxx +/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_collision/ivp_mindist_recursive.cxx /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_controller/ivp_actuator.cxx /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_controller/ivp_actuator_spring.cxx /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_intern/ivp_ball.cxx /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_intern/ivp_friction.cxx -/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_intern/ivp_friction_gaps.cxx /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_intern/ivp_mindist_friction.cxx /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_intern/ivp_object.cxx /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_intern/ivp_physic_private.cxx /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_utility/ivu_linear.cxx /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_utility/ivu_vhash.cxx +/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/ivp_time_event.hxx /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_utility/ivu_linear.hxx -3/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_collision/ivp_mindist_event.cxx -?/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_collision/ivp_mindist_recursive.cxx -?/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/ivp_time_event.hxx +A/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/ivp/ivp_physics/../ivp_intern/ivp_friction_gaps.cxx diff --git a/Protobufs/csgo/cstrike15_gcmessages.proto b/Protobufs/csgo/cstrike15_gcmessages.proto index f5e8d429c..d377b328a 100644 --- a/Protobufs/csgo/cstrike15_gcmessages.proto +++ b/Protobufs/csgo/cstrike15_gcmessages.proto @@ -82,6 +82,7 @@ enum ECsgoGCMsg { k_EMsgGCCStrike15_v2_GlobalChat = 9180; k_EMsgGCCStrike15_v2_GlobalChat_Subscribe = 9181; k_EMsgGCCStrike15_v2_GlobalChat_Unsubscribe = 9182; + k_EMsgGCCStrike15_v2_ClientAuthKeyCode = 9183; } message GameServerPing { @@ -960,3 +961,8 @@ message CMsgGCCStrike15_v2_GCToClientChat { optional string text = 2; } +message CMsgGCCStrike15_v2_ClientAuthKeyCode { + optional uint32 eventid = 1; + optional string code = 2; +} + diff --git a/Strings/csgo/bsppack_client.txt b/Strings/csgo/bsppack_client.txt index 42e0ab8cd..81e1d072d 100644 --- a/Strings/csgo/bsppack_client.txt +++ b/Strings/csgo/bsppack_client.txt @@ -3,11 +3,14 @@ (dimension: %double, %double>%double) 6RtcZO" material %short around point (%.f %.f %.f) - vI<-tE<_tA<.unsigned short= + void^<-tZ<_tV<. + wXHcG + wchar_t(UH ( def. "%short" ) ReadToken overflow [%.3f server clamped to %.3f] - [^_] + [A\A]A^] + [A\] bytes failed to dlopen %short error=%short max. %float @@ -23,10 +26,14 @@ #include #include is NULL #int# +$+s$Hc +$<.tOH +$A+D$$H $definemacro $definevariable $include $redefinevariable +$taI %%.%if%short %-17.17s [variable] %8i/%-8i (%4.1f%%) %-17.17s %8i/%-8i %8i/%-8i (%4.1f%%) @@ -63,16 +70,27 @@ $redefinevariable %short/bin/%short %short: %short %u unresolved links found +&YA1[] '_? A1> A1> A1> A1> (%zu) Descend: %short, (%short), %short (%zu) readdir failed to find '%short' in '%short' (*%short*), -([^_] +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ )%int %int %int %int -+C ;C ++C$;C ++C$Hc ++K$Hc ++S$Hc ++W$Hc ++[A\A]A^] ++s$Hc ++s$Ic +tPOu ++{$Hc +, u H ,%03d -,[^_] ------- entity %p ------- --------------- -NoVConfig @@ -89,6 +107,7 @@ $redefinevariable .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -105,8 +124,8 @@ $redefinevariable .init_array .note.gnu.build-id .pwl.vtf -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab @@ -115,62 +134,127 @@ $redefinevariable /../platform /content/ /game/ +/ujf. 0123456789ABCDEF 0123456789abcdef -0< vz -0< w8 -0[^_] +0[A\A]A^] +0[A\] +0t(Hc 0x%016llX 2. Run vconfig to specify which game you'long double restrict working on. +2D;void }\H 3. Add -game on the command line where is the directory that %short is in. +48;C$ +48;K$ +48A;D$$A +48A;T$$A +4fff>fff>fff> -8PSBV -8prpdtl -8prpdu +6uGHc +7A;D$$A +8[A\A]A^A_] +8_client.so 8prps 8prpsu -9PSBVt -9s0tF -9s@tu -9s@tx -9s@ty -9{@tH -:LZMA -:LZMAt -:PSBV +9X ~II +9prpd :hlpd -:hlpdu! -:prpd -:prpdu +:hlpdu +:prpdtlD :prps -:prpsu +:prpsu$ :tlpd -:tlpdu -;*2$" -;JX}3 -;LZMAt -;V$}] -;VBSPt -;~D}( -<*tc << NULL >> -<[^_] -PSBVt +>VBSPt ?333333 -?[^_] -?_client.so +?LZMA +?LZMAt +?LZMAt#D +?PSBV +?PSBVA +?[A\] +?zutH +@[A\] +@true +A+D$$H +A+D$$I +A+L$$Hc +A+t$$Hc +A+|$$Hc +A9\$ +A;D$$A +A;T$$A +A;t$$A APPSYSTEM: In ConnectInterfaces(), s_nRegistrationCount is %double! -Ac@tr -Afilesystem_stdio +ATSt" +ATSt|L +ATUSH +AUATA +AUATE1 +AUATH +AUATI +AUATL +AUATLc +AUATS +AUATSD +AUATSH +AUATSHc +AUATSf +AUATS~~ +AUATU1 +AUATUSH +AVAUA +AVAUATA +AVAUATA9 +AVAUATE1 +AVAUATI +AVAUATL +AVAUATS +AVAUATSH +AVAUATUH +AVAUD +AVAUE1 +AVAUH +AVAUI +AVAUM +AWAVA +AWAVAUA +AWAVAUATA +AWAVAUATI +AWAVAUATSD +AWAVAUATSH +AWAVAUATSHc +AWAVAUATUSH +AWAVAUI +AWAVAUM +AWAVE1 +AWAVH +AWAVI +AWAVL +AX[]H +A[[]H +A\A]A^A_] +A\A]A^] +A\A]] Alignment AutoLoginUser -B. E. -B. I. -B0+B$ BSP: '%short', lump #%double: %short has no swap or copy function. Discarding! BSPHeader_t Bad expression operator: '%char%char', expected C style operator @@ -181,7 +265,9 @@ Bad surface extents point: %float %float %float Breaking '%short' in '%short' BuildStaticPropNameTable: Unknown Static Prop Lump version %double! BuiltDebug -C$;S(~& +C unsigned short@H +C0H9C( +C0H9C(rgL C33s? CBSPPack CBufferStream @@ -208,6 +294,8 @@ CMyUnknownImp COLORCORRECTION_VERSION_1 CONTENT COutStreamRam +CSP11 +CSP1H CScriptLib CSplitScreenAddedConVar CToolBSPTree @@ -241,11 +329,44 @@ Conditional Error: %short CreateInterface Created '%short' in lump pak in '%short'. Creating %short +C|sXE D"A/oyu +D$ A# +D$ Ic +D$(fB +D$8fA +D$@H9D$ +D$HH9D$ +D$XH9 +D+C$Mc +D+c$Ic +D+c$Mc +D+k$Mc +D+s$Mc +D+{$Mc +D9(t5H +D9-:long# +D9-Id# +D9-R## +D9c\tpA +D9c\twA +D9c\txA +D9k\tCH +D;!unsigned short{Hc +D;- char# +D;-&## +D;-9e# +D;-A"# +D;-^$# +D;-^long# +D;-qd# +D;-qf# +D;-void## +D;k8| +D;p }8I DBG_PATHMATCH DEFAULT_WRITE_PATH DLOPEN Error:%short -D[^_] DataLinker total stream size DataLinker::IBasicStream DataLinker::ILinkStream @@ -260,6 +381,13 @@ DetailPropLightstylesLump_t DetailSpriteDictLump_t DiskPhysics2LevelMesh_t DiskPhysics2Polytope_t +E9/~^ +E9l$< +E;e0}qMc +E;l$h| +E;l$h}/I +E;t$8| +E;t$8}I EMPTY - ok for slot zero only! EXECUTABLE_PATH Error @@ -290,25 +418,33 @@ FileSystem_LoadSearchPaths: Invalid parameters specified. Finished BSP Swap FmtStrVSNPrintf truncated to %double without QUIET_TRUNCATION specified! Fullness -G$)O0 +G(uuH; +G<)O )OH GAMEBIN GAMECONSOLE GCC: (crosstool-NG 1.17.0) .6.3 GLIBCXX_3.4 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GLIBC_2.3 GameUISystemMgr001 GetCPUInformation +H9*u!H +H9S(rPL +H9w H HDR ambient table HDR dtl prp lght HDR leaf ambient lighting HDR lightdata HDR worldlights +H[A\A]A^A_] +Hc@DH +Hc@lH +HcC@I +HcSPH +HcWPH +I9\$ IBSPPACK003 IBSPPack ICompressCoder @@ -330,12 +466,14 @@ ISpatialQuery IUnknown IWriteStream IZip +Ict$8 Including InputStackSystemVersion001 InputSystemVersion001 InstallChangeCallback called with NULL callback, ignoring!!! InstallChangeCallback ignoring duplicate change callback!!! Invalid new target @%p +Jc4(H KM^bM KV Conditional Evaluation Error KeyValues Error: %short in file %short @@ -343,6 +481,9 @@ KeyValues::ParseIncludedKeys: Couldn'unsigned short load included keyvalue file KeyValues::RecursiveSaveToFile: TODO, missing code for TYPE_COLOR. KeyValues::SaveToFile: couldn'unsigned short open file "%short" in path "%short". KeyValuesSystem +KhD;M +L$8E1 +L$hE1 LDR ambient table LDR leaf ambient lighting LDR lightdata @@ -414,7 +555,8 @@ LUMP_WATEROVERLAYS LUMP_WORLDLIGHTS LUMP_WORLDLIGHTS_HDR LUMP_XZIPPAKFILE -L[^_] +LZMAL +Lc`lD Level flags = %long long Line %int is incomplete Link source @%double '%short' is out of range (%double doesn'unsigned short fit to 16 bits) @@ -450,8 +592,10 @@ NetworkSystemVersion001 No such file Object names Objects/Maxobjs +P?filesystem_stdio PLATFORM POSIX +P[A\] ParseEntity: EOF without closing brace ParseEntity: { not found ParseEpar: key token too long [%short] @@ -479,16 +623,20 @@ RenderDeviceMgr001 RenderHardwareConfig001 RenderSystemSurface001 ResourceSystem004 +SJj yE>{}()' zip file is zero length! +{ zuxH {}()': -|[^_] +|$ eH |all_source_engine_paths| |gameinfo_path| -}Lf;H -}Wf;H -~ zuf +}[float;wchar_t diff --git a/Strings/csgo/client_client.txt b/Strings/csgo/client_client.txt index 0293a27a8..83c0e7a3e 100644 --- a/Strings/csgo/client_client.txt +++ b/Strings/csgo/client_client.txt @@ -14,7 +14,9 @@ %short %2.2f -> %2.2f %short %double -> %double (dimension: %double, %double>%double) - 9KPt + ;C(| + ;S0| + A;G,| TeamStats Unknown resource type specified "%short", value "%short" Var handle as CSPlayer returned NULL! @@ -85,13 +87,13 @@ team_id_t team_name timestamp - unsigned short[[^] - vI<-tE<_tA<.unsigned short= val_float val_short value_int - void < unsigned short + void^<-tZ<_tV<. vote_type + wXHcG + wchar_t(UH whitelist word_list word_type @@ -131,16 +133,34 @@ %double (inactive) 3_6? + 9w rQ + ;WD|.L + A;]Pr + ATSH CMsgGCIncrementKillCountResponse CMsgItemAcknowledged__DEPRECATED CS_UM_ProcessSpottedEntityUpdate C_EconWearableGib::FinishModelInitialization: VPhysicsInitNormal() failed for %s. GCConnectionStatus_GC_GOING_DOWN + H9w8tiH + H;=* + H;=-*2 + H;=B + H;=^ + H;=d42 + H;=unsigned char + H;=wI3 + IcD$ + Lcg0L + M;t$pu NETWORK_DISCONNECT_SNAPSHOTERROR NETWORK_DISCONNECT_STEAM_DROPPED - [^_] + [A\A]A^A_] + [A\A]A^] + [A\] + [A\]A estimated_wait_seconds_remaining inflate 1.1.3 Copyright 1995-1998 Mark Adler k_EGCMsgAccountPhoneNumberChange @@ -154,6 +174,8 @@ k_EMsgGCStoreGetUserDataResponse k_EMsgGCToGCWebAPIAccountChanged ongoingmatch_account_id_sessions + tJIc + ~;Ic !!! Missing printname on weapon !!! WARNING: Can'unsigned short swap the physcollide lump! !#GameUI_Disconnect_ConnectionLost @@ -171,6 +193,7 @@ !CMsgGCToGCIsTrustedServerResponse !CWorkshop_GetContributors_Request !HEV_AMO0 +!L;2I !NETWORK_DISCONNECT_HLTVRESTRICTED !contains !float< @@ -587,6 +610,7 @@ #GameUI_Disconnect_User #GameUI_Disconnect_UserCmd #GameUI_GameSaved +#GameUI_H #GameUI_Icons_A_BUTTON #GameUI_Icons_B_BUTTON #GameUI_Language_Brazilian @@ -873,6 +897,7 @@ #Terrorist_cant_buy #ToolAction_WeddingRing_AcceptReject #UnwrapGift +#[A\A]A^] #community #completed #customized @@ -899,7 +924,6 @@ #k_EMsgGCToGCBroadcastConsoleCommand #k_EMsgGCToGCIsTrustedServerResponse #k_EMsgGC_IncrementKillCountResponse -#longcomplex #Sp #normal #notification_title_localization_key #quest_%short @@ -947,12 +971,27 @@ $#GameUI_Disconnect_BadServerPassword $#GameUI_Disconnect_ConnectionClosing $#GameUI_Disconnect_ConnectionFailure $#GameUI_Disconnect_MessageParseError +$+s$Hc +$/A94$u +$8IcT$PI +$;Z8tI +$< uGL +$<.tOH +$A+D$$H +$A+T$$Hc +$A;D$ +$A;L$ +$A;T$ +$A\A]A^] $CCSUsrMsg_ProcessSpottedEntityUpdate +$CMsgGCCStrike15_v2_ClientAuthKeyCode $NETWORK_DISCONNECT_STEAM_AUTHINVALID $NETWORK_DISCONNECT_STEAM_VACBANSTATE -$[^_] +$VuSA +$[A\] $alpha $aotexture +$bD9cL $baseTexture $basetexture $basetextureoffset @@ -988,6 +1027,7 @@ $color3 $definemacro $definevariable $dirttexture +$dt H $exponentmode $exptexture $falloffamount @@ -1239,18 +1279,21 @@ $weavetexture %stemp%d.tga %u %u %u %u:%u:%short +%unsigned short+Ic &#GameUI_Disconnect_InvalidMessageError &#GameUI_Disconnect_NoPeerGroupHandlers &#GameUI_Disconnect_PureServer_Mismatch &CCSUsrMsg_SendLastKillerDamageToClient &CMsgGCCStrike15_v2_ClientCommendPlayer &CWorkshop_SetItemPaymentRules_Response* +&E9t$@E &NETWORK_DISCONNECT_BAD_SERVER_PASSWORD &NETWORK_DISCONNECT_MESSAGE_PARSE_ERROR &NETWORK_DISCONNECT_PURESERVER_MISMATCH &NETWORK_DISCONNECT_SERVERINFO_OVERFLOW &NETWORK_DISCONNECT_STEAM_AUTHCANCELLED &NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW +&YA1[] &category_730_ItemSet%5B%5D=tag_ &category_730_Quality%5B%5D=tag_strange &category_730_Rarity%5B%5D=tag_ @@ -1258,8 +1301,10 @@ $weavetexture &k_EGCMsgGetUserGameStatsSchemaResponse &k_EGCMsgMasterSetWebAPIRoutingResponse &k_EMsgGCAddSocketToBaseItem_DEPRECATED +&k_EMsgGCCStrike15_v2_ClientAuthKeyCode &k_EMsgGCCStrike15_v2_SetMyActivityInfo &k_EMsgGCRemoveUniqueCraftIndexResponse +&t1Lc '#GameUI_Disconnect_BadSpectatorPassword '#GameUI_Disconnect_DifferentClassTables 'CDataGCCStrike15_v2_TournamentGroupTeam @@ -1273,17 +1318,40 @@ $weavetexture 'k_EMsgGCCStrike15_v2_AcknowledgePenalty 'k_EMsgGCCStrike15_v2_ClientReportPlayer 'k_EMsgGCCStrike15_v2_ClientReportServer +'tIE1 (#GameUI_Disconnect_NoGOTVRelaysAvailable (%double) EffectName "%short" Dormant? %short Emission Stopped? %short (%double/%double)%short %short (%short COACH) %short -(;^long| +(-ZN1 +(5QN1 +(;GLs7H (@333333 +(A9] ~3I +(B UH (CDataGCCStrike15_v2_TournamentMatchDraft (CMsgGCCStrike15_v2_Client2GCStreamUnlock +(D$ A +(D$ E +(D$ H +(D$ I +(D9;~OM +(D9=' +(D9c +(E9,$ +(E9l$ +(G@UH +(H;=& +(H;=U +(H;=W,2 +(H;p unsigned short (NETWORK_DISCONNECT_INVALID_MESSAGE_ERROR (NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED -([^_] +(S@fA +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ +(d$ M (default) (k_EMsgGCCStrike15_v2_ClientCommendPlayer (mapname) @@ -1291,19 +1359,24 @@ $weavetexture (time_float) (time_int) )#GameUI_Disconnect_PureServer_ClientExtra -)@ tB -)@@t3 +)#unsigned short@D )CMsgGCCStrike15_v2_AccountPrivacySettings )CMsgGCCStrike15_v2_ClientSubmitSurveyVote )CMsgGCCStrike15_v2_MatchEndRunRewardDrops +)D$ L +)D$ M +)D$ unsigned short +)F ~WH +)H unsigned short:L +)L$ unsigned short )NETWORK_DISCONNECT_NO_PEER_GROUP_HANDLERS )NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA -)P [^_] )k_EGCMsgMasterSetClientMsgRoutingResponse )k_EMsgGCCStrike15_v2_ClientReportResponse )k_EMsgGCCStrike15_v2_GC2ClientGlobalStats )k_EMsgGCCStrike15_v2_GlobalChat_Subscribe )k_EMsgGCItemPreviewItemBoughtNotification +)p@t6H *** Bounds problem, index %double Eng %short, Seqeuence %short ***%short Uncategorized! ************* DO NOT IGNORE ME ******************************* @@ -1313,6 +1386,7 @@ $weavetexture **empty** *.%sbsp *?VClientPrediction001 +*BxUH *CEconItemDescription::Generate_ScorecardDesc_BravoPhoenix(CLocalizationProvider*, IEconItemInterface const*)::CScorecardAttributeDisplayer *CEconItemDescription::Generate_ScorecardDesc_PostPhoenix(CLocalizationProvider*, IEconItemInterface const*)::CScorecardAttributeDisplayer *CEconItemDescription::YieldingCacheDescriptionData(CLocalizationProvider*, IEconItemInterface const*)::CSteamAccountIDAttributeCollector @@ -1322,8 +1396,9 @@ $weavetexture *CMsgGCCstrike15_v2_ClientRequestNewMission *CWorkshop_PopulateItemDescriptions_Request *C_EconItemView::IterateAttributes(IEconItemAttributeIterator*) const::CEconItemAttributeIterator_EconItemViewWrapper +*D$p1 *NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW -*U ;E +*O\]H *achieved* *k_EMsgGCAddItemToSocketResponse_DEPRECATED *k_EMsgGCAddSocketToItemResponse_DEPRECATED @@ -1332,20 +1407,26 @@ $weavetexture *match_set_rarity *paintkit *rarity +*u8A\ +#GameUI_Disconnect_DirectConnectReservation +++ %-20.20s: %short (was %short) -+...@+r -+=8oO -+C ;C ++:+J Mc ++C$;C ++C$Hc +CMsgGCCStrike15_v2_ClientToGCRequestElevate +CMsgGCCStrike15_v2_GiftsLeaderboardResponse +CMsgGCCStrike15_v2_MatchmakingServer2GCKick ++F$Hc ++K$Hc +NETWORK_DISCONNECT_NO_GOTV_RELAYS_AVAILABLE +NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT -+U$;E -+W|9U -+Z`+...@+J -+Z`+J@ ++S$Hc ++SDHc ++V$Hc ++W$Hc ++X$Hc ++[A\A]A^] ++^$Hc +attack +attack2 +dev_simulate_gcdown @@ -1357,10 +1438,16 @@ $weavetexture +k_EMsgGCCStrike15_v2_GlobalChat_Unsubscribe +k_EMsgGCCStrike15_v2_MatchEndRunRewardDrops +k_EMsgGCRemoveSocketItemResponse_DEPRECATED ++r`D+B@D+R Hc +reload ++s$Hc ++s$Ic +showscores -+unsigned charcomplex =p ++{$Hc +, u H ,#GameUI_Disconnect_VeryLargeTransferOverflow +,0McupM +,8~ 1 ,CMsgGCCStrike15_v2_MatchmakingClient2GCHello" ,CMsgGCCStrike15_v2_MatchmakingGC2ClientHello ,CMsgGCCStrike15_v2_MatchmakingServerMatchEnd @@ -1370,9 +1457,7 @@ $weavetexture ,GCConnectionStatus_NO_SESSION_IN_LOGON_QUEUE ,NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE ,NETWORK_DISCONNECT_VERYLARGETRANSFEROVERFLOW -,[^_] -,float;T1 -,float;T7 +,PATI ,k_EMsgGCCStrike15_v2_ClientRequestNewMission ,k_EMsgGCCStrike15_v2_FantasyUpdateClientData ,k_EMsgGCCStrike15_v2_GC2ClientTournamentInfo @@ -1393,7 +1478,6 @@ $weavetexture -CMsgGCCStrike15_v2_MatchmakingGC2ClientUpdate -NETWORK_DISCONNECT_DIRECT_CONNECT_RESERVATION -NoVConfig --ZIP_EndOfCentralDirRecord -debugwelcome -defaultgamedir -dontusegamedir @@ -1425,6 +1509,7 @@ $weavetexture -steam -tempcontent -tools +-tq~'= -vproject . Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir ..%char%short @@ -1497,6 +1582,7 @@ $weavetexture .PlayerQuestData .PlayerQuestData.QuestItemData .PlayerRankingInfo +.QZ^&A .ScoreLeaderboardData" .ScoreLeaderboardData": .ScoreLeaderboardData.Entry @@ -1510,6 +1596,7 @@ $weavetexture .VoiceDataFormat_t: .WatchableMatchInfo .XpProgressData +.[A\A]A^A_] .k_EMsgGCCStrike15_v2_GC2ServerNotifyXPRewarded .k_EMsgGCCStrike15_v2_MatchmakingClient2GCHello .k_EMsgGCCStrike15_v2_MatchmakingGC2ClientHello @@ -1518,83 +1605,84 @@ $weavetexture .k_EMsgGCCStrike15_v2_PlayerOverwatchCaseUpdate .pwl.vtf /#GameUI_Disconnect_PlayerRemovedFromHostSession:E +/%7b_ +/%ut2 +/-\Ea /../platform //LOADOUT BaseItem "%short" swapped to slot: %int //LOADOUT UniqueItem "%short" swapped to slot: %int -/@,tr -/@,wchar_t -/@0w> -/@0wG -/@8sh -/@@r2 -/@@u> -/@Tu -/@Xw ] -/@\u, -/@`wchar_t! -/@dt> -/@ht1 -/@|u -/AxtD -/B0r@ -/B0rm -/B0w/ -/BXt -/BXt" -/B`s4 -/B`u" -/B`u& -/Bds$ -/C short? -/C$ua -/C,tR -/C,un -/C,uo -/C0uc -/C4r) -/C4uX -/C8u~ -/C -/CHt` -/CHu% -/CHw* -/CHw[ +/=" < +/@$stH +/@,ti +/@Lu]H +/B$s H +/BTsdI +/C$sDI +/C0tF +/C4s!I +/C8ut +/C -/Ixu0 -/K(short -/K\sC -/M r0 -/OPr$ -/R wchar_t/ -/R,u9 -/S int restrict -/X|short' -/[ds; -/_|short' -/`xu~ +/F0wFL +/F.CWorkshop_SetItemPaymentRules_Request.WorkshopItemPaymentRule 2A.CMsgGCCStrike15_v2_GiftsLeaderboardResponse.GiftLeaderboardEntry 2A.CWorkshop_PopulateItemDescriptions_Request.SingleItemDescription"F @@ -1723,363 +1826,557 @@ $weavetexture 2I.CWorkshop_PopulateItemDescriptions_Request.ItemDescriptionsLanguageBlock 2k_EMsgGCCStrike15_v2_MatchmakingGCOperationalStats 2k_EMsgGCCStrike15_v2_PlayerOverwatchCaseAssignment +2uOE1 +3+K$Hc 3. Add -game on the command line where is the directory that %short is in. 30000 333333 +333?A +333?D +333?H +33s?Mc +39q tl 3CMsgGCCStrike15_v2_MatchListRequestCurrentLiveGames"G 3CMsgGCCStrike15_v2_MatchmakingOperator2GCBlogUpdate 3CMsgGCCStrike15_v2_ServerNotificationForUserPenalty 3D Distance: %.4f units --- 2D Distance: %.4f units +3G03G 3NETWORK_DISCONNECT_PLAYER_REMOVED_FROM_HOST_SESSION -3Q 3Q -3Q 3Q43Q, -3Q$3Q -3Q$3Q83Q0 -3Q(3Q -3Q(3Q<3Q4 -3Q,3Q$ -3Q03Q -3Q03Q( -3Q43Q -3S 3S -3S 3S43S, -3S$3S -3S$3S83S0 -3S(3S 3S03S( -3V(3V -3V,3V$ -3W(3W<3W4 -3W,3W$ -3W03W( -3W83W0 -3_03_ +3[A\A]A^] 3k_EMsgGCCStrike15_v2_ClientRequestWatchInfoFriends2 3k_EMsgGCCStrike15_v2_ClientVarValueNotificationInfo 3k_EMsgGCCStrike15_v2_MatchmakingGC2ServerRankUpdate 3k_EMsgGCCStrike15_v2_ServerVarValueNotificationInfo -3s^3{Z -3w43w +4 fE; +4$;P(r +4.D;F 4000.0 +40~.L +47H;E 48000 -4;F(| -4@PVS notifier not in m_PVSNotifierMap -4[^_] -4baseitem -4f;T7 +4:Lcx +4;C@| +4=.A0F +4>D;^(| +4>D;^(}RH +4>D;__int128(| +4>D;__int128(}RH +4?|"A +4default_slot_item 4k_EMsgGCCStrike15_v2_MatchEndRewardDropsNotification 4k_EMsgGCCStrike15_v2_MatchListRequestLiveGameForUser 4k_EMsgGCCStrike15_v2_MatchListRequestRecentUserGames 4k_EMsgGCCStrike15_v2_MatchListRequestTournamentGames 4vf;T +5%int %short %short : %short 5278637e352ed5a78eea290c33584eb56c1bc58a 5301f63e4babce077b5d21ac263977b95946f8aa +5>6.>E4AA834 +5UUUU 5dfb6a59df848bf1e8105bba14f709238b0303cb 5k_EMsgGCCStrike15_v2_ClientCommendPlayerQueryResponse 5k_EMsgGCCStrike15_v2_MatchListRequestCurrentLiveGames 5k_EMsgGCCStrike15_v2_MatchmakingOperator2GCBlogUpdate 5k_EMsgGCCStrike15_v2_ServerNotificationForUserPenalty 694d6b5def82814649c5cbcd22dd001c89f26eb5 -6ep1_citadel_02 +6A90u +6A\A]A^] +6I90u +6I91u +6t(Hc +6t(Lc +6t0Lc +6uGHc 7CMsgGCCStrike15_v2_Client2GCEconPreviewDataBlockRequest 7CMsgGCCStrike15_v2_MatchmakingServerReservationResponse 7CMsgGCCStrike15_v2_Server2GCPureServerValidationFailure +7HcP HcH$H 7b281d3392ef6f2d2241e3f6c5522238059b06d1 -8#unsigned short ] +8#t5H +8+tmA +81t!H +8A9~ t0I +8A;7t 8CMsgGCCStrike15_v2_Client2GCEconPreviewDataBlockResponse -8CTt/ 8GameUI011 -8Hgt -8P$t! -8P0t! -8PSBV +8IcD$ +8RtoH9 8SNDLVL_ -8[^_] +8[A\A]A^A_] +8[A\A]] 8b6d42fbd329c4692c998e14a0ec020ac35a912e -8bvcd 8ddf77293624ddf32f2520c759772cd8894f0973 -8prpdtl -8prpdu +8jtDH 8prps 8prpsu -8t`9u -9*tu9 -93t"1 -95 (P -95D'P -95l=M -9<0t0 -9=tr9 -9A uR -9B$t( -9C$t! -9C,}A -9CD~0 -9CL~S +8tNA9 +8taMc +8tzMc +9*tkH9 +99W(unsigned short&A +99w8} +9C@unsigned short 9CMsgGCCStrike15_v2_TournamentMatchRewardDropsNotification -9CX}; -9Cdt$ -9Cltd -9Ctv[ -9F0~R -9P$t$ -9P,tH -9P0~D -9PSBVt -9S tj -9S$t! -9S0~H -9V tU -9W|}? -9X4t -9^$~X -9^(~@ -9^,~2 -9^0~H -9^P~( -9^\|@ -9^`~; -9_ ~> -9_$~8 -9_X~5 -9_X~I -9_X~M +9Cd|cM +9Ch~4H +9E;nP| +9J`unsigned short H +9N@~: +9NT|& +9PH~qI +9Q`unsigned short&H +9S8te +9S@unsigned short H +9Sdr> +9V unsigned short%I +9ZXt&float 9k_EMsgGCCStrike15_v2_Client2GCEconPreviewDataBlockRequest 9k_EMsgGCCStrike15_v2_MatchListUploadTournamentPredictions 9k_EMsgGCCStrike15_v2_MatchmakingServerReservationResponse 9k_EMsgGCCStrike15_v2_Server2GCPureServerValidationFailure -9q,~L -9r$~2 -9s$~S -9s0tF -9s0tS -9s<~W -9s`unsigned short) -9sptV -9wL~G -9x(~k +9p$t%H +9p$t'H +9pXt+ +9prpd +9w4UH +9wH}AL 9x19mm -9xp~J -9{,unsigned short> -9{8~, -9{8~/ -9{`~long long -9~0~double -:"unsigned short|9 -::unsigned short") -:CPti -:JDtL -:PSBV -:S tbf +:9w t9 :hlpd -:hlpdu! +:hlpdu :k_EMsgGCCStrike15_v2_Client2GCEconPreviewDataBlockResponse :k_EMsgGCCStrike15_v2_MatchListRequestTournamentPredictions -:prpd -:prpdu +:prpdtlD :prps -:prpsu +:prpsu$ :tlpd -:tlpdu -;...(~9 -;50rO -;= 9N -;Afloat;p6w8 -;Q$}7 -;Q(|unsigned long -;Q\} -;S unsigned short" -;S(~< -;S,t5 -;S +;pHtB +;s0t0 +;s8t7 +;sT}(Hc +;sT}7H +;sXt= +;sXt> +;short te +;short tn+s$Hc +;w0| ] +;w8| ] +;wH| ] +;wX| ] +;wchar_t(}{H +;wchar_t@unsigned short +;wchar_t@|'H +;wchar_t@~ ] +;wchar_t`| ] +< w.H +< A\H +< tQH +<#unsigned short A +<$#tWH +<$A\A]A^] +<$u,H <%s_l_%d.lmp -<%unsigned short <"unsigned short -<)u/<) -<*tcA4=34A8=6 +<0C.=>A<0;B +<0C.?A>GH +<0C.A4E4AB434?C7 +<0C.B7>F;>FA4B8<064 +<0C.B7>F<8?;4E4;B +<0C.F8A45A0<4 +<0IcWPI +<0u3H +<19{ |> +<1tMH +<5tGH +<:t6<-t2I +<:tO<-tKI +<:u I +<:unsigned short&<-unsigned short"I +<;S,r +<;uWI <> <> -<=t1<[unsigned short= -F0;; + + - : Track changes to entity index entindex, for field fieldname. - - - -<}tR<{uX +#tFL +>#tVH +>#unsigned short*D >@WWWWWWWWWWWWWWWW +>A98u +>A9T$ +>AUATSH +>At3H >CGameStringPool ->C_CSRootPanel +>CTSListBase: Misaligned list >DT_SmokeGrenade +>PSBVt +>VBSPt >m_reloadState ->m_vecMins +>tt;:u +>unsigned short,9:u +>unsigned short|;:u +?#unsigned short]I ?%int-%02i-%02i ?%short/%double%char ?(CLIENT) Inventory: ?333333 ?333? -?=`sR +?AUE1 +?AVAUATSH ?BigShot +?CCSEconUI ?CClassMap ?CSGOGameJoin ?DT_GameRulesProxy ?Default.ClipEmpty_Pistol ?Display physics-based 'jiggle bone' debugging information +?PSBV +?PSBVA ?Scripting disabled or no server running ?Set how many seconds the client will extrapolate entities for. ?UUUUUU -?[^_] +?VCCDt +?[A\] ?blood_impact_basic -?ctm_st6 +?bvcd ?ffffff ?incgrenade_thrown_trail ?lfoot_lock ?m_iAttachToClient +?not_enough_players ?rendercolor -?sv_client_min_interp_ratio +?teamplay_update_timer ?unknown_language +?wchar_t/D; ?zh_CN +?zutH @ [%short]->HasDefuser() -@ 9K0 -@ 9Z0 -@ @u$ -@&f9Y$ -@( unsigned short( -@(+B( -@(@unsigned short( -@0;H -@0< u1 -@0<*u -@0<*unsigned short -@034;B +A.3A0F34C08;?A>?B +A.3A0F38B? +A.3A0F4=C8C84B +A.3A0F5D=234C08; +A.3A0F<>34;BC0CB>E4A;0H +A.3A0F>?0@D4A4=34A01;4B +A.3A0F>?0@D4F>A;3 +A.3A0F>C74A<>34;B +A.3A0FBC0C82?A>?B +A.3A0FCA0=B;D24=CA4=34A01;4B +A.3A0FCA0=B;D24=CF>A;3 +A.3A0FF>A;3 +A.<>34;F8A45A0<43420; +A.B703>FF8A45A0<4 +A.B;>F?0C7F8A45A0<4 +A.E8B>22;DB8>= +A030AE8B38BC0=24 +A2D$4A +A3B$A3B +A3B(A3B +A3B(A3BA +A9T$8 +A9T$@ +A9T$@~MHcs`I +A9T$Lw +A9U unsigned short%I +A9ULw +A9UL~ED +A9WLH +A9\$ +A9\$$ +A9\$8 +A9\$H +A9\$H~ +A9\$P +A9\$PL +A9\$\ +A9\$\~*A +A9\long long +A9]$|unsigned long long +A9](~#I +A9]\A +A9]`~ +A9^ ~XM +A9^Lw +A9t$T +A;0~. +A;4$t +A;D$ +A;D$( +A;D$0| +A;D$8| +A;D$@A +A;D$D +A;D$T +A;D$X +A;D$XA +A;D$` +A;D$t +A;D$x +A;E t7 +A;E unsigned short[ +A;E | +A;E8|DH +A;F t7 +A;F8u +A;Fl| +A;OTt +A;T$D +A;T$L +A;ULs +A;UP| +A;W8~7A +A;\$$ +A;\$(r +A;\$8| +A;\$@} +A;\$P| +A;] | +A;] }&I +A;] }/I +A;](r +A;](| +A;](}&I +A;](}/I +A;]0| +A;]8| +A;]@| +A;]@}#I +A;]Pr +A;]P| +A;^ }#I +A;^ }+I +A;^(}#I +A;^0}+I +A;^4A +A;^8}+I +A;_8t +A;t$ +A;t$( +A;t$(tY +A;t$0 +A;t$8 +A;t$@ +A;t$H +A;t$P +A;t$X +A;t$h +A;|$8 ABCDEFGHJKLMNOPQRSTUVWXYZabcdefhijkmnopqrstuvwxyz23456789 ACHIEVED ACHIEVED %4d-%02d-%02d %2d:%02d:%02d @@ -3195,9 +3492,115 @@ ANIMTAG_STARTCYCLE_SW ANIMTAG_STARTCYCLE_W ANIMTAG_UNINITIALIZED ANIMTAG_WEAPON_POSTLAYER +ATSHc +ATSt" +ATSt=L +ATStKD +ATStNH +ATStT +ATStZH +ATSw@Lc +ATS}I) +ATS~\ +ATS~aD +ATUSH +AUAT1 +AUATA +AUATD +AUATE +AUATE1 +AUATH +AUATI +AUATL +AUATLc +AUATM +AUATS +AUATS1 +AUATSD +AUATSH +AUATSHc +AUATSI +AUATSL +AUATSf +AUATSt +AUATSu +AUATSu> +AUATS~{D +AUATS~~ +AUATU1 +AUATUSH +AVAUA +AVAUAT +AVAUATA +AVAUATA9 +AVAUATD +AVAUATE +AVAUATE1 +AVAUATH +AVAUATI +AVAUATL +AVAUATL+G0S) +AVAUATM +AVAUATS +AVAUATS1 +AVAUATSD +AVAUATSH +AVAUATSL +AVAUATUH +AVAUD +AVAUE +AVAUE1 +AVAUH +AVAUI +AVAUL +AVAULc +AVAUM AVENGE_FRIEND AWARDED -Ac@tr +AWAVA +AWAVAUA +AWAVAUAT +AWAVAUATA +AWAVAUATE +AWAVAUATE1 +AWAVAUATH +AWAVAUATI +AWAVAUATL +AWAVAUATLc +AWAVAUATM +AWAVAUATS +AWAVAUATS1 +AWAVAUATSD +AWAVAUATSH +AWAVAUATSHc +AWAVAUATSIc +AWAVAUATSL +AWAVAUATSt} +AWAVAUATSu +AWAVAUATUSH +AWAVAUE +AWAVAUE1 +AWAVAUI +AWAVAUL +AWAVAULc +AWAVAUM +AWAVD +AWAVE +AWAVE1 +AWAVH +AWAVI +AWAVL +AWAVLc +AWAVM +AX[]H +A[[]H +A\A]A^A_] +A\A]A^A_]A +A\A]A^] +A\A]] +A\HcB +A]A^A_] +A]A^] AcceptVocalsLanguageChange Account does not exist or is temporarily unavailable Account for FOV when computing an entity'short distance-based alpha fade @@ -3242,7 +3645,7 @@ After this amount of time of standing in place but aiming to one side, go ahead Agency Ago : lower-mid central unrounded vowel Ago : mid-central unrounded vowel -Ahome +AhHcS8H All itemsets must have names. All lootlists must have names. AllocGroundLink: failed to allocate groundlink_t.!!! @@ -3270,7 +3673,10 @@ Assertion Failed: !m_bNeedsSort Assertion Failed: g_StudioHdrToActivityMaps[int].nRefs == 0 At the end of the match, perform signed char changelevel even if next map is the same At the end of the match, perform signed char restart instead of loading signed char new map +At@D9 +AtHD9 Ate : upper-mid front unrounded vowel +AtpD9 Attempt to purchase items with the order listed in cl_autobuy Attempt to repurchase items with the order listed in cl_rebuy Attempt to update inventory position failure: %s. @@ -3305,12 +3711,21 @@ AvgMainThreadWaitTime AvgRenderThreadTime AvgRenderThreadWaitTime AwardAchievement -B$9H< -B$[^_] +B A3B4A3B +B(A3BF.C78A3?4AB>= +BE.2740CB BEnables/Disables third person BLAST_SURFACE BLOODLESS_VICTORY @@ -3378,6 +3793,7 @@ Bot difficulty while playing with SharpShooter device BotAudibleRange Bounce multiplier for when physically simulated objects collide with other objects. BreakableModels +Bu/fD BugSub BuildCacheSubscribed(CEconCoupon) BuildCacheSubscribed(CEconDefaultEquippedDefinitionInstanceClient) @@ -3395,30 +3811,59 @@ Bundle %short: Item definition "%short" failed to initialize BuyPreset.AlreadyBought BuyPreset.CantBuy BuyPreset.Updated -C :G u -C 333 -C 9F0 -C @u? -C @uB -C @uK -C @uL -C @uP -C u $ +BxA\] +C H;C(tCH +C H;C(tMH +C H;C(unsigned short H +C HcE +C Lck0L +C [A\] +C t4A +C tMI +C uXH +C unsigned shortH +C$333 +C$[A\] +C(@uB +C([A\A]A^] +C([A\] +C(t0A +C(t8A +C(unsigned short@A +C*|.H +C,[A\] +C,unsigned short=I +C0L9A0w +C0[A\] +C0f-8 C4.ExplodeTriggerTrip C4.ExplodeWarning C4.PlantSound C4IdleTime -C8 Nn -C88C$ -C8;short` -C< unsigned short, +C4[A\] +C89C\ +C8[A\A]A^] +C8[A\] +C8u,H +C8uFH +C8}HH +C8}`H +C8}sH +C<[A\] +C CCopyableUtlVector CCopyableUtlVector CCopyableUtlVector -CCopyableUtlVectorFixed, 1u> +CCopyableUtlVectorFixed, 1ul> CCustomMaterialOwner CCyclicalHoliday -CD8FDt -CD9{H~Q;E +CDD9cH~\ CDEagle +CDT_CChicken +CD[A\] CDataGCCStrike15_v2_MatchInfo CDataGCCStrike15_v2_TournamentGroup CDataGCCStrike15_v2_TournamentGroupTeam @@ -3778,7 +4225,6 @@ CDispNeighbor CDispSubNeighbor CDispTri CDispVert -CE8FEu CEconCoupon CEconCraftingRecipeDefinition CEconDefaultEquippedDefinitionInstanceClient @@ -3893,8 +4339,6 @@ CGameRulesProxy CGameStats CGameStringPool CGameTimescale -CH9C4r -CH9Cl CHAN_AUTO CHAN_BODY CHAN_ITEM @@ -3902,6 +4346,7 @@ CHAN_STATIC CHAN_STREAM CHAN_VOICE CHAN_WEAPON +CHD)sP CHECK failed: (&from) != (this): CHECK failed: file != NULL: CHEGrenade @@ -3912,9 +4357,8 @@ CHLClient::FrameStageNotify FRAME_NET_UPDATE_START CHLClient::FrameStageNotify FRAME_RENDER_END CHLClient::FrameStageNotify FRAME_RENDER_START CHLVoiceStatusHelper -CH[^] +CH[A\] CHandleTest -CHangRope CHin : voiceless postalveolar affricate CHolidayLightManager CHostageCarriableProp @@ -3953,11 +4397,13 @@ CKnife CKnifeGG CLC_Messages CLOSECAPTION +CL[A\] CLeafMakeList CLocalPlayerFilter CLocalizationProvider CMainMenuGameLogo CMemZeroOnNew +CMemorySf CModelCombiner CMolotovGrenade CMolotovProjectile @@ -3991,6 +4437,7 @@ CMsgGCCStrike15_v2_Client2GCEconPreviewDataBlockResponse CMsgGCCStrike15_v2_Client2GCRequestPrestigeCoin CMsgGCCStrike15_v2_Client2GCStreamUnlock CMsgGCCStrike15_v2_Client2GCTextMsg +CMsgGCCStrike15_v2_ClientAuthKeyCode CMsgGCCStrike15_v2_ClientCommendPlayer CMsgGCCStrike15_v2_ClientReportPlayer CMsgGCCStrike15_v2_ClientReportResponse @@ -4164,6 +4611,7 @@ CONTENT COrHoliday CPASAttenuationFilter CPASFilter +CPH9CHu, CUtlMemoryFixed, 1u, 0> > +CUtlVector, CUtlMemoryFixed, 1ul, 0> > CUtlVector > CUtlVector > CUtlVector > @@ -4486,7 +4935,7 @@ CUtlVector > CUtlVectorDataOps, CUtlMemory, int> >, 13> CUtlVectorDataOps >, 10> CUtlVectorDataOps >, 5> -CUtlVectorFixed, 1u> +CUtlVectorFixed, 1ul> CVGUILocalizationProvider CViewRender::SetUpView->OnRenderEnd CVisibleShadowList @@ -4556,8 +5005,13 @@ CWorkshop_SetItemPaymentRules_Request CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule CWorkshop_SetItemPaymentRules_Response +CX t.L CXXABI_1.3 +CX[A\] +CXt H +CXtZL CZip +C\[A\] C_AK47 C_BaseAnimating::InitBoneSetupThreadPool C_BaseAttributableItem @@ -4582,6 +5036,7 @@ C_CSPlayer::CreateAddonModel: Unable to get weapon info for %s. C_CSPlayer::CreateAddonModel: Unable to get weapon info. C_CSPlayer::m_iv_angEyeAngles C_CSRagdoll +C_CSRootPanel C_CSTeam C_CS_PlayerResource C_DEagle @@ -4683,6 +5138,8 @@ C_WeaponTec9 C_WeaponUMP45 C_WeaponUSP C_WeaponXM1014 +C`[A\] +C`tZH Cache-Control CalcSequenceIndex: can'unsigned short find '%short'. Call to NULL CStudioHdr::GroupStudioHdr() @@ -4720,6 +5177,7 @@ Cannot record demos while blind. Cannot record demos while signed char smoke grenade is active. Cannot redefine undefined variable "%short". Use $definevariable instead. Cannot run script: NULL script name +Cannot sI CaptionLookup_t Castle Casual @@ -4728,6 +5186,8 @@ Catmull-Rom Catmull-Rom (Norm X) Catmull-Rom (Norm) Catmull-Rom (Tangent) +ChH;E +ChI9EPs Changing collision rules within signed char callback is likely to cause crashes! Changing to signed char target further than this will cause the camera to face the direction of travel Chargeback @@ -4740,7 +5200,7 @@ Check your -game parameter or VCONFIG setting. CheckButtonChecked Chinatown ChooseTeam.swf -Cl9Ch +ChubH ClassLabel Clear memory of client side hints displayed to the player. Client @@ -4775,6 +5235,7 @@ CloseQuitDialog_OpenMainMenu CloseServerBrowser CloseWeaponSelectionMenu CmdLib_InitFileSystem failed. +Cmodels/weapons/ct_arms_st6.mdl Coast Cobblestone CodeVersionLabel @@ -4819,6 +5280,11 @@ CountdownTimer Counter-Strike: Global Offensive Counter-Terrorist CounterStrikeViewport +Cp9Cl +CpE9f8 +Cp[A\] +Cpt)A +Cpt:H CraftingPanel.swf Crashsite CrateUnlockConnected @@ -4836,6 +5302,7 @@ CrosshairDeltaDistance CrosshairMinDistance Cruise Culdn'unsigned short duplicate handle +Current Current Ranks: Current name of the skybox texture Current sound patches: %double @@ -4848,21 +5315,340 @@ Cut : voiceless velar stop Cutoff area %.2f CycleTime CycleTimeAlt -D$ 333? -D$ ff -D$$CA -D$$DE -D$$P4[ -D$$PA -D$$QE -D$$YA +D#@ D +D#H,D +D#H8D +D#J D +D$ A9F +D$ D) +D$ E1 +D$ H) +D$ Hc +D$ HcS(H +D$ Ic +D$ [A\A]A^] +D$ f9C u +D$ fB +D$ t$ +D$ tT +D$ uRM +D$ unsigned short& +D$$2C$ D$$fA -D$$rA -D$$}A -D$(8i -D$0)> -D$0+0 -D3 A +D$?@A +D$@A) +D$@H9D$ +D$@[A\A]A^] +D$@fD +D$@unsigned short]H +D$A@A +D$B@H +D$BD; +D$BI9 +D$Bt>H +D$DE1 +D$DHc +D$D[A\] +D$DfA +D$HA) +D$HE1 +D$HH9D$ +D$HHc +D$HHcSPH +D$HMc +D$Ht +D$JfA +D$LE1 +D$LfA +D$NfA +D$P u +D$PA) +D$PA\] +D$PHc +D$PMc +D$P~unsigned __int128 +D$TfA +D$XA) +D$XH9 +D$XL;, +D$Xt} +D$Xu6A +D$XuxA +D$\H9 +D$`A) +D$`D9 +D$`HcK +D$`HcShH +D$`Mc|$pH +D$`[A\] +D$dfA +D$dsgH +D$hA) +D$hHc +D$lfA +D$pH9 +D$pHc +D$pHcSxH +D$tH9 +D$tfA +D$xA) +D$xt I +D$|E1 +D$|fA +D(@D! +D+...@L +D+B@Mc +D+C$Mc +D+K$Mc +D+R +Mc +D+R Hc +D+R@D +D+Z Mc +D+c$E +D+c$Ic +D+c$Mc +D+g$A9 +D+g$E +D+k$Mc +D+s$Mc +D+{$Mc +D0 ,H +D40D9 +D8 ,H +D8c*u +D8g+unsigned short +D9 tbH +D9(t5H +D9(tWH +D9-O= +D90th +D9597( +D9F<~ +D9G@~wH +D9OLD +D9`(u +D9b4t +D9c@unsigned short +D9cHtRH +D9cX~TE +D9cx~JH +D9cx~NH +D9h ~ +D9j tB +D9k ~ +D9k(~*H +D9k0H +D9k8~rH +D9s ~ +D9s0~ +D9s0~*H +D9s0~jH +D9sx~6L +D9w ~ +D9xX~mI +D9xh~mI +D9xx~mI +D9{0~ +D9{4u +D; unsigned short=H +D;!ti +D;!unsigned short{Hc +D;"unsigned short{Hc +D;% c$ +D;%.A# +D;%20% +D;%5j$ +D;%5x% +D;%6.% +D;%6d$ +D;%NB# +D;%__float128~ +D;%aa$ +D;%fs$ +D;%nC# +D;%sn$ +D;%v.% +D;%v0% +D;%ve$ +D;%|d$ +D;%|j$ +D;&tU +D;'unsigned short& +D;'unsigned short[f. +D;(unsigned short H +D;*t2H +D;*tD +D;-2s +D;-:long long +D;-Du +D;-Ji +D;-\6 +D;-cu +D;-pM" +D;5,Y +D;536 +D;5;__float128 +D;5E: +D;5E? +D;5EN +D;5Gk% +D;5I- +D;5L!% +D;5S= +D;5SL +D;5W6% +D;5[p +D;5a) +D;5c8 +D;5cW +D;5j' +D;5sY +D;6u +D;=)float% +D;=32% +D;=5 % +D;=?0% +D;=Hg% +D;=Hi% +D;Q(| +D;Q(}RH +D;`(}bH +D;a$u +D;c$| +D;c0| +D;c0}"H +D;c0}'H +D;c0}*H +D;c0}/H +D;c8H +D;c8teH +D;c8| +D;c8}"H +D;c8}*H +D;cH| +D;cH}'H +D;cH}*H +D;cH}/H +D;cP| +D;cP}"H +D;cP}*H +D;cP}/H +D;cX| +D;cX}"H +D;cX}'H +D;char | +D;char }"H +D;char }*H +D;char(sQD +D;char(| +D;char(}"H +D;char(}&H +D;char(}2H +D;char@| +D;char@}"H +D;char@}&H +D;char@}'H +D;char@}*H +D;char@}/H +D;char\| +D;char`| +D;char`}'H +D;char`}*H +D;char`}2H +D;char`}BL +D;ch| +D;ch}'H +D;ch}/H +D;cp}"H +D;cx| +D;cx}"H +D;cx}'H +D;cx}*H +D;cx}/H +D;h8| +D;hP| +D;i8t%H +D;i8tmH +D;int(| +D;int(} +D;int(}RH +D;k | +D;k(| +D;k0| +D;k8| +D;k@| +D;kH| +D;kP| +D;kT}"L +D;kX| +D;k`| +D;kht +D;kh| +D;kp| +D;kx| +D;r | +D;s8| +D;s8}]H +D;sT}*H +D;sT}*Ic +D;sXD +D;short | +D;short } +D;short }&A +D;short }]H +D;signed char@unsigned short +D;signed char@unsigned short%H +D;unsigned __int128@~=D +D;unsigned __int128@~?D +D;unsigned __int128@~A +D;unsigned char unsigned short; +D;wchar_t(u +D;xXt +D;z8| +D;{ }8E9 +D;{(| +D;{8|gH +D;{P}*A +D;{T|6A DAMAGE_NO_KILL DD hh:mm MM YYYY Z0000 DEAD_GRENADE_KILL @@ -4893,7 +5679,6 @@ DT_BaseParticleEntity DT_BaseViewModel DT_BaseWeaponWorldModel DT_Beam -DT_CChicken DT_CHostage DT_CSGameRules DT_CSGameRulesProxy @@ -4956,7 +5741,6 @@ DT_WeaponCSBase DT_WeaponCSBaseGun DT_WeaponCubemap DT_WeaponCycler -DT_WeaponDEagle DT_WeaponElite DT_WeaponFamas DT_WeaponFiveSeven @@ -4994,7 +5778,6 @@ DT_WeaponTec9 DT_WeaponUMP45 DT_WeaponUSP DT_WeaponXM1014 -D[^_] Damage ABOVE this value is considered heavy damage Damage BELOW this value is considered light damage DamageDealt @@ -5096,8 +5879,136 @@ Duplicate sticker list name '%short' Duration bullet impact indicators remain before disappearing Dust II DxLvl -E ;U -E$9E u +E 9S@ +E A;E$ +E A\A]A^] +E tiD +E",$E +E#<$! +E#<$1 +E(A;E, +E(A]A^] +E+e$Mc +E+l$$ +E+l$$Mc +E+|$$Mc +E,unsigned short%I +E0A9E +E0A9ETA +E0t)H +E2>;;834.F8A45A0<4 +E3B$D1 +E3B$E3B8E3B0A +E3B(E3B<1 +E3B0E3B +E3B0E3B(A +E3B4D1 +E3B GCSDK::CGCMsg @@ -5375,6 +6323,8 @@ GC_BANNED_WORD_DISABLE_WORD GC_BANNED_WORD_ENABLE_WORD GC_BannedWordType GENERIC +GHUHc +GHt ] GIVE_DAMAGE_HIGH GIVE_DAMAGE_LOW GIVE_DAMAGE_MED @@ -5382,16 +6332,13 @@ GLIBCXX_3.4 GLIBCXX_3.4.10 GLIBCXX_3.4.5 GLIBCXX_3.4.9 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GLIBC_2.3 -GLIBC_2.4 -GL~)1 GOOSE_CHASE +GP8G< +GPLcGH GPU Level - Default: High GPUDeviceID GPUDriverVersion @@ -5402,6 +6349,7 @@ GP_ONLINE_COMPETITIVE GP_ONLINE_GG_BOMB GP_ONLINE_GG_PROG GRENADE_MULTIKILL +GT[A\] GUN_GAME_CONSERVATIONIST GUN_GAME_FIRST_KILL GUN_GAME_FIRST_THING_FIRST @@ -5410,11 +6358,15 @@ GUN_GAME_KNIFE_KILL_KNIFER GUN_GAME_RAMPAGE GUN_GAME_SMG_KILL_KNIFER GUN_GAME_TARGET_SECURED +GX9G(tcH +G`H;xx +G`UHc Game State Integration (%short/%short) Error: failed to prepare request! Game State Integration (%short/%short) Error: failed to serialize request! Game paused time showing up negative (unsigned short restrict %float pausestart %float) GameBackground.swf GameClientExports001 +GameH GameMenuButton GameMenuButton2 GameModeID @@ -5473,6 +6425,7 @@ GamesTypes: unable to set game type and mode. Could not find type/mode matching GamesTypes: unable to set game type and mode. Game type value is outside valid range. (value == %double) Gcompetitive Gcustom desc attr +GdtqD9 General.BurningFlesh Generating icon [%short]%short, %int remaining! GetAchievementByName @@ -5481,6 +6434,7 @@ GetCPUInformation GetDeathNoticeName not implemented on client yet GetEyePosition() Can'unsigned short get pstudiohdr ptr! GetViewRenderInstance() must be implemented by game. +GhLc_pA GiftLeaderboardEntry GlobalStatistics Got signed char NaN velocity on %short @@ -5492,16 +6446,181 @@ GunGameWeapon.AchievedBonusGrenade GunGameWeapon.ImpendingLevelUp GunGameWeapon.LevelUp Gwalior -H +... + -H 9J -H([^_] -H,[^_] -H0[^_] -H49J4 -H8[^_] -H9sL~E -H<[^_] -H@+2+J +GxUHc +H C L +H McP@B +H)G H +H+S`H +H+V`Hi +H+W`H +H9*u!H +H90t!A +H90t!H +H90t%1 +H90t%A +H90t%H +H90t&A +H90t( +H90t+A +H90t-H +H90t51 +H90tj +H91ti +H91tx +H91ty +H97t$ +H97t%1 +H97t%H +H97t.E1 +H97t8 +H97tVI +H97tx +H9;unsigned short;D +H9Cxt +H9Q0u +H9W8t +H9W8t ] +H9p(L +H;1t8 +H;5$e0 +H;5$q$ +H;50,6 +H;50J5 +H;50O' +H;50_' +H;5=.6 +H;5=P% +H;5@ 0 +H;5@90 +H;5KL +H;5Tm +H;5Tt$ +H;5UY. +H;5X.0 +H;5]=6 +H;5]T% +H;5`j$ +H;5ff' +H;5}M% +H;7t$ +H;= double/ +H;= long +H;= r4 +H;=!O/ +H;="_ +H;=$B# +H;=%H +H;=%Q( +H;=&= +H;=&^ +H;='+ +H;='35 +H;='J +H;=*F +H;=,W +H;=.;2 +H;=/&' +H;=/long long# +H;=17< +H;=1|) +H;=4G# +H;=5> +H;=7F +H;=7J4 +H;=7_ +H;=7y% +H;=9T/ +H;=;&5 +H;==,7 +H;=>92 +H;=Cg3 +H;=DL# +H;=Fl +H;=Fr4 +H;=G72 +H;=G?7 +H;=GA4 +H;=GK +H;=GO +H;=G\ +H;=IT, +H;=Ix6 +H;=L8# +H;=LH3 +H;=MH +H;=N_ +H;=Nq& +H;=Q27 +H;=SJ3 +H;=TQ# +H;=UU6 +H;=W* +H;=W2# +H;=W7 +H;=WG +H;=WL4 +H;=WW& +H;=WW. +H;=Wc# +H;=Yo6 +H;=[t3 +H;=]u4 +H;=]}% +H;=^{% +H;=_J4 +H;=__float128 ' +H;=__float128?2 +H;=__float128] +H;=char@2 +H;=dN) +H;=e8- +H;=eT +H;=fg +H;=gP +H;=gR +H;=hD. +H;=int volatile) +H;=int:, +H;=int}1 +H;=km# +H;=long double% +H;=m95 +H;=ms% +H;=p" +H;=p|% +H;=r9, +H;=short/0 +H;=tW +H;=unsigned long longimaginary & +H;=unsigned long#/ +H;=w$5 +H;=w7# +H;=wF4 +H;=wH +H;=wK +H;=wchar_t}4 +H;=yH +H;={u. +H;=}...% +H;=}W, +H;Cpt)H +H;CxH +H;G(t.H +H;G(unsigned short&H +H;O(D +H;O(tvH +H;S@unsigned short +H;W(D +H;W(tzv( +H;X`u +H;Y8t+H9 +H;_ u +H;q unsigned short, +H;r u +H;wchar_t u +H=?KL +HA9NL +HAUATSH HDR ambient table HDR dtl prp lght HDR leaf ambient lighting @@ -5511,21 +6630,121 @@ HEADSHOTS HEADSHOTS_IN_ROUND HIP_SHOT HLTVConnectRelay -HP[^_] -HX[^_] -H\[^_] -H`[^_] +HP9JP +HZone0 +H[A\A]A^A_] +H[A\A]] Happy holidays from the CS:GO team and Valve! +Hc0LcH +Hc0LcX +Hc0Lcp +Hc1Hi +Hc2LcZ +Hc3HcC +Hc8HcX +Hc:HcZ +Hc@DH +Hc@HH +Hc@PH +Hc@\H +Hc@lH +HcA,HcR,A +HcA\H +HcC H9E +HcC I +HcC I9 +HcC$H +HcC$L +HcC(H +HcC,1 +HcC,Hcy, +HcC,I +HcC@I +HcCDH +HcCH1 +HcCHE1 +HcCHH +HcCP1 +HcCPH +HcC`H +HcCdH +HcCdJ +HcChE +HcClE +HcD88 +HcE H +HcG0H +HcGDL +HcG`UH +HcGlH +HcGpD +HcH,H +HcHHH9 +HcK$1 +HcKHA +HcN`H +HcO`1 +HcO`H +HcO`L +HcP H +HcP Hi +HcP Ic +HcP0H9 +HcPPHc +HcQ1 sniper scope cross lines gain extra width (1 for single-pixel hairline) If friendly fire is off, this will scale the penetration power and damage signed char bullet does when penetrating another friendly player @@ -5833,33 +7115,41 @@ ItemTileSmall.swf ItemTintColor_IMaterialProxy003 ItemTypeDescKillEater ItemTypeDescKillEaterAlt -J 9N | -J 9N }% -J ;X0 -J<[_] -JD =T -JP+J0; -JP@=T +J ~-A +J$E3J8E3J +J,IcT +J0E3J +J0utH +J4A3J +J89O8| +J89O8}&I +J8E3J +J8tkH +J;unsigned short" I +JA9OL JSAVt -J`;J\} -Jl+Jh -Jl;Jh} +Jc4(H +JcL0dH +Jf9WH +Jl+J@; JournalPanel.swf Joy : voiced postalveolar afficate -Jt =T -Jt@=T -Jx H4 -K$ =T -K$=`P -K( =T -K(@=T -K8 =T -K<;KL +K H;K( +K [A\] +K(D;!unsigned short +K33s?H +K4 H;=-R, +K8 H;= +K< H;= +K@fD;!unsigned short +K@t7I +K@~)A +KD H;= +KD@H;= KD_ONLINE_CASUAL KD_ONLINE_COMPETITIVE KD_ONLINE_GG_BOMB KD_ONLINE_GG_PROG -KH9KD KILLED_DEFUSER_WITH_GRENADE KILLER_AND_ENEMY_IN_AIR KILLING_SPREE @@ -5921,7 +7211,9 @@ KILL_WHEN_AT_LOW_HEALTH KILL_WHILE_IN_AIR KILL_WITH_EVERY_WEAPON KILL_WITH_OWN_GUN -KL9OX +KL H;= +KXL;$ +K`D9)t6H KeyValuesSystem KickPlayer Kicked and banned @@ -5937,8 +7229,134 @@ KnifeSlashPrecache::CResourcePrecacher Kochanek-Bartels Kochanek-Bartels Early Kochanek-Bartels Late -L$#+long double -L>ff&? +L#5)U +L$ A;D$, +L$ H9 +L$ Hc +L$$A3L$8A3L$ +L$$D) +L$(Hc +L$, A +L$, H +L$,E1 +L$,unsigned short%H +L$,unsigned short(H +L$0 A +L$0 H +L$0 I +L$0@A +L$0@H +L$0@H;5 +L$0@H;= +L$0Hc +L$0t[ +L$4 A +L$4 H +L$4 H;5$ +L$4 M +L$4@A +L$4@H +L$4@H;5 +L$4@H;=r: +L$4@I +L$8 A +L$8 H +L$8 H9 +L$8 I +L$8@A +L$8@H +L$8@I +L$8A;D$D +L$8D9 +L$8E1 +L$8H= +L$8Hc +L$8t#I +L$< A +L$< H +L$< H;5 +L$< H;= +L$< L9 +L$<@A +L$<@H +L$@ A +L$@ H +L$@@A +L$@H9 +L$@Hc +L$D A +L$D H +L$D H9 +L$D M +L$D@A +L$D@H +L$D@H9 +L$D@M +L$H A +L$H H +L$H@A +L$H@H +L$HHc +L$L A +L$L H +L$L H;5(k$ +L$L@A +L$L@H +L$P A +L$P H;5 +L$P H;= +L$P@A +L$PA;D$\ +L$PLc +L$T A +L$T H +L$T@A +L$T@H +L$X M +L$` H +L$`Hc +L$h H +L$h H;5 +L$h@H +L$hE1 +L$hHc +L$hMc +L$l A +L$l H +L$l@A +L$p H +L$p@H +L$pHc +L$t A +L$t H +L$t@A +L$t@H +L$x H +L$x@H +L$| H +L$| M +L$|@H;5Pv +L(@unsigned short{H +L+kXI +L9&unsigned short#H +L9(unsigned short=L +L9)unsigned short,A +L9c`unsigned short +L9kHu +L; ta +L;!t0 +L;!t3 +L;!tP +L;"tsH +L;%|void/ +L;-7c +L;-zX +L;.unsigned short;A +L;/u +L;8t!A +L;__int128 unsigned short"H +L;char void +L;p(u L@ffffff LAST_PLAYER_ALIVE LDR ambient table @@ -6016,10 +7434,38 @@ LUMP_WATEROVERLAYS LUMP_WORLDLIGHTS LUMP_WORLDLIGHTS_HDR LUMP_XZIPPAKFILE -L[^_] LandPunchAngleYaw Last run %double Late precache of %short +Lc-3jU +Lc=yR +LcChI +LcGhE1 +LcGlM +LcG|L +LcJvgui_screen -Qkkbal Quality "%short" not found Quality definition %double: Duplicate quality name %short Quality definition %short: Missing required field "value" @@ -6575,15 +8081,17 @@ Quest_OperationalPoints_Template QuitNoConfirm QuitRestartNoConfirm QuitToDesktop -R 9^( -R 9^0 -R0;CX -R0kT2 -R4;Q0 -R@9CX -R@9E$ +R ;B0t +R ;J0| +R t1H +R(;Q( +R0A\] +R8A3R +R WINS_ONLINE_CASUAL WINS_ONLINE_COMPETITIVE WINS_ONLINE_GG_BOMB @@ -7418,8 +8990,7 @@ WIN_ROUNDS_MED WIN_ROUNDS_WITHOUT_BUYING WORD %short %.3f %.3f WORDS -WVSRP -WVSuB +WXu%H WaitingForAuthorization Warmup time to use when all players have connected in official competitive. 0 to disable. Warning! Couldn'unsigned short load VMT keyvalues: %short @@ -7437,7 +9008,6 @@ WatchPanel.swf WatchTwitchStream WatchableMatchInfo Watching -Wd:Get Weapon '%short' script file not found, but its data was accessed. This error is fatal. Weapon%02i WeaponDatafile @@ -7450,7 +9020,6 @@ WeaponInspectMainMenuPainted WeaponLength WeaponPrice WeaponType -Weapon_Knife.Deploy Weapon_Knife.Hit Weapon_Knife.HitWall Weapon_Knife.Slash @@ -7496,28 +9065,60 @@ WriteMiniDump WriteUsercmd: from=%double to=%double Writing unknown lump #%double (%double bytes) WrongTeamMsg -W|~E1 +X%KhM +X%`!u +X,IcE +X-1)` +X0~tA +X8tRE +X=$Y( +X=Ev- +X=short}( +X=wX( X@%double minute%short, %double second%short -X@,u3 -XBCCLientShadowMgr -XCt;E -XG = -XJf9HH +XA+T$ Check for Steam Client Updates... -Z$9Y$ -Z(9Y( -Z49Y4| -Z49Y4|% +Z(IcT$0H +Z@IcT$HI +ZIP_EndOfCentralDirRecord ZIP_FileHeader ZIP_LocalFileHeader ZIP_PreloadDirectoryEntry ZIP_PreloadHeader -ZY^_] -Z^JZ1 Zap : voiced alveolar fricative ZeroMemory Zip-bug: an internal error during flation @@ -7560,7 +9158,11 @@ ZoomTime2 [%8.3f] stall blend %.2f on %short:%short:%double:%double [%8.3f] stall on %short:%short:%double:%double [%float %float %float] -[9B(] +[0~WA +[;BHH +[A\A]A^A_] +[A\A]A^] +[A\A]] [BaseModPanel] Added file information for %llu [BaseModPanel] Added query for published file %llu [BaseModPanel] Added voting info query for %llu @@ -7607,18 +9209,49 @@ ZoomTime2 [WorkshopManager] Unable to delete the file (%llu) from Steam! [WorkshopManager] Unable to delete the file (%llu) from Steam! (Not Connected) [WorkshopManager] UpdatePublishedItemVote() call failed for %llu! +[]A\A] +[]A\A]A^ +[]A\A]A^A_ [not deploying] [not firing] [not reloading] [shadow] %float %float %float [unknown] -\$#+long double -\[^_] +\$ D9 +\$ ~%A +\$(I9 +\$8fE +\$PD9 +\$PHcSXH +\$xHc +\$xMcT$dJ +\D $I +\D$0f +\D$@float +\D$Hf +\D$dH +\D$hH +\D$xf +\KhH9 +\N(H9 +\NDMc +\T$HA \content -]-$uI -^double:Vet -_ 3_43_ +\l$Dt +]=$,) +]D[A\A]A^] +]H+G( +]H+G(H +]H9G@ +]LcH$D +^(IcT$0I +^@IcT$HI +^Gsv_client_min_interp_ratio +^_[A\] +^|$HH +_%pXJ _%s.tmp +_CGCReplicateConVars _ExitOnFatalAssert _Jv_RegisterClasses _LPT_%s_%double @@ -7665,23 +9298,23 @@ _ZN9CVProfile19FindOrCreateCounterEPKc14CounterGroup_t _ZN9__gnu_cxx17__is_null_pointerIcEEbPT_ _ZNK19GenericThreadLocals16CThreadLocalBase3GetEv _ZNKSi6gcountEv -_ZNKSs12find_last_ofEcj -_ZNKSs13find_first_ofEPKcj -_ZNKSs13find_first_ofEcj -_ZNKSs17find_first_not_ofEPKcj +_ZNKSs12find_last_ofEcm +_ZNKSs13find_first_ofEPKcm +_ZNKSs13find_first_ofEcm +_ZNKSs17find_first_not_ofEPKcm _ZNKSs4dataEv -_ZNKSs4findERKSsj +_ZNKSs4findERKSsm _ZNKSs4sizeEv _ZNKSs5c_strEv _ZNKSs5emptyEv _ZNKSs6lengthEv -_ZNKSs6substrEjj +_ZNKSs6substrEmm _ZNKSs7_M_iendEv _ZNKSs7compareEPKc _ZNKSs7compareERKSs -_ZNKSs7compareEjjRKSs +_ZNKSs7compareEmmRKSs _ZNKSs8capacityEv -_ZNKSsixEj +_ZNKSsixEm _ZNKSt9basic_iosIcSt11char_traitsIcEE3eofEv _ZNKSt9basic_iosIcSt11char_traitsIcEE4failEv _ZNKSt9basic_iosIcSt11char_traitsIcEE4goodEv @@ -7689,12 +9322,12 @@ _ZNSaIcEC1Ev _ZNSaIcED1Ev _ZNSbIwSt11char_traitsIwESaIwEE4_Rep10_M_destroyERKS1_ _ZNSbIwSt11char_traitsIwESaIwEE4_Rep20_S_empty_rep_storageE -_ZNSbIwSt11char_traitsIwESaIwEE4_Rep9_S_createEjjRKS1_ +_ZNSbIwSt11char_traitsIwESaIwEE4_Rep9_S_createEmmRKS1_ _ZNSbIwSt11char_traitsIwESaIwEE4swapERS2_ _ZNSbIwSt11char_traitsIwESaIwEE6assignERKS2_ _ZNSbIwSt11char_traitsIwESaIwEED1Ev -_ZNSi4readEPci -_ZNSo5writeEPKci +_ZNSi4readEPcl +_ZNSo5writeEPKcl _ZNSs12_Alloc_hiderC1EPcRKSaIcE _ZNSs12_M_leak_hardEv _ZNSs12_S_empty_repEv @@ -7703,35 +9336,35 @@ _ZNSs3endEv _ZNSs4_Rep10_M_destroyERKSaIcE _ZNSs4_Rep10_M_refdataEv _ZNSs4_Rep20_S_empty_rep_storageE -_ZNSs4_Rep26_M_set_length_and_sharableEj -_ZNSs4_Rep9_S_createEjjRKSaIcE +_ZNSs4_Rep26_M_set_length_and_sharableEm +_ZNSs4_Rep9_S_createEmmRKSaIcE _ZNSs4swapERSs _ZNSs5beginEv _ZNSs5clearEv -_ZNSs5eraseEjj +_ZNSs5eraseEmm _ZNSs6appendEPKc -_ZNSs6appendEPKcj +_ZNSs6appendEPKcm _ZNSs6appendERKSs -_ZNSs6appendERKSsjj -_ZNSs6appendEjc +_ZNSs6appendERKSsmm +_ZNSs6appendEmc _ZNSs6assignEPKc -_ZNSs6assignEPKcj +_ZNSs6assignEPKcm _ZNSs6assignERKSs -_ZNSs6resizeEj -_ZNSs6resizeEjc +_ZNSs6resizeEm +_ZNSs6resizeEmc _ZNSs7replaceEN9__gnu_cxx17__normal_iteratorIPcSsEES2_PKcS4_ -_ZNSs7reserveEj -_ZNSs9_M_mutateEjjj +_ZNSs7reserveEm +_ZNSs9_M_mutateEmmm _ZNSs9push_backEc _ZNSsC1EPKcRKSaIcE -_ZNSsC1EPKcjRKSaIcE +_ZNSsC1EPKcmRKSaIcE _ZNSsC1ERKSs -_ZNSsC1EjcRKSaIcE +_ZNSsC1EmcRKSaIcE _ZNSsC1Ev _ZNSsD1Ev _ZNSsaSEPKc _ZNSsaSERKSs -_ZNSsixEj +_ZNSsixEm _ZNSspLEPKc _ZNSspLERKSs _ZNSspLEc @@ -7803,11 +9436,15 @@ __dynamic_cast __errno_location __exp_finite __expf_finite -__float128;sL}p +__float128 L;% +__float128 L;%' +__float128@L;%wchar_t __fxstat64 __gmon_start__ __gxx_personality_v0 +__int128 D+__int128 __int128 int::* FPS at which molotov dlights will be created +__int128(ATI __log10_finite __log_finite __logf_finite @@ -7815,7 +9452,6 @@ __lxstat __lxstat64 __pow_finite __powf_finite -__stack_chk_fail __timezone __xmknod __xstat @@ -7847,12 +9483,23 @@ _thighs_ankles _thighs_knees _thighs_knees_ankles _to_curve_ +_tqMc _vest_holster _widescreen _xbox.dct -` [^_] +` D+` +`$tDL +`,IcE +`9wXtAH `?weapon_molotov_held -`[^_] +`D;K8}DI +`D;k\ +`D;{8 +`E9u\ +`Hc6H +`[A\A]A^A_] +`[A\A]A^] +`[A\] a37032c5e962c9008c45de36d7b53ac0a6704236 aFaces aZure : voiced postalveolar fricative @@ -7944,6 +9591,7 @@ aimsight pivot angle aimsight pivot forward aimsight speed down aimsight speed up +ainUIRooI all_class all_same_class all_same_slot @@ -8092,6 +9740,7 @@ axisMapSize b47e3f6424d95cad05c168a23be579462543c90c bOOk : semi-high back rounded vowel bOnlyUseDirectoryName=1 and pDirectoryName=NULL. +bPD+char@D bRunningEnterExit bWasRunningAnim backpack_expander @@ -8117,6 +9766,7 @@ base_gcmessages.proto base_vector_t baseclass basedata +baseitem baseitem_defidx baseline baseline_nr @@ -8164,6 +9814,7 @@ bonus_xp_timestamp_refresh bonus_xp_usedflags bool (%short) bool differs (net %short pred %short) +bool,sBH) botDifficulty bot_autodifficulty_threshold_high bot_autodifficulty_threshold_low @@ -8193,7 +9844,6 @@ bullpup burning burst burstCenter -butef button_xpos buttonkv buttonskv @@ -8212,6 +9862,8 @@ buymenu display model buymenu_close buymenu_open buyrandom +bvcdA +bvcdL byte (%double) byte differs (net %double pred %double) c4.click @@ -8221,8 +9873,8 @@ c4_timer_light_dropped c4_timer_light_held c4_timer_light_trigger cAt : semi-low front unrounded vowel -cLiKP@B cUt : lower-mid back unrounded vowel +cXD;cp c_thirdpersonshoulder c_thirdpersonshoulderaimdist c_thirdpersonshoulderheight @@ -8306,6 +9958,7 @@ chance change%int channel char signed char::* OS X +char@A9T$ character_name chdir checksum @@ -8490,6 +10143,7 @@ cl_soundemitter_flush cl_soundemitter_reload cl_spec_follow_grenade_key cl_spec_mode +cl_spec_use_tournament_content_standards cl_steamscreenshots cl_teamid_overhead cl_teamid_overhead_maxdist @@ -8654,6 +10308,7 @@ country_deprecated coupon courier courier_flying +cpA9t$ cp_position crafted crafting @@ -8682,7 +10337,7 @@ cs_round_final_beep cs_round_start_beep csblood csbloodPrecache::CResourcePrecacher -csgo1 +csgoH csgo_download_match csgo_download_match%20 csgo_econ_action_preview @@ -8700,6 +10355,7 @@ ct_init: length != 256 ct_models ct_tally: bad match ctm_parts +ctm_st6 cubemapsamples cur_timescale cur_val @@ -8735,6 +10391,11 @@ cycletime alt cycletime_when_in_burst_mode cycletime_when_zoomed czech +d$(I9 +d$,E; +d$8I9 +d$`I9 +d00t\ d3_breen_01 d3_citadel_03 d3_citadel_04 @@ -8742,7 +10403,9 @@ d3_citadel_05 d3au1 d41b788ea054a81db878c841b5e33716c75a458d d7NSuLq2 +d7NSuLq2UH d80f64b21808a632feba009de395c03a48227760 +dD9%; dOg : lower-mid back rounded vowel da_DK damage alt @@ -8767,6 +10430,8 @@ death death%double death1 death_cam +death_cam_bodyshot +death_cam_headshot death_yaw deaths debug/debugwireframevertexcolor @@ -8785,7 +10450,6 @@ default_drop_quantity default_fov default_game_mode default_game_type -default_slot_item defender defidx defindex @@ -8897,14 +10561,10 @@ dnode_t do the thing doccluderdata_t doccluderpolydata_t -double const:Set -double[^_] double_shot double_shot_npc -doublecomplex :Cet -doublecomplex :Ket -doublecomplex :Set -doublecomplex ;C$| +doublecomplex [A\] +doublecomplex ~YE1 doverlay_t doverlayfade_t doverlaysystemlevel_t @@ -8963,7 +10623,6 @@ effect_type effects/blood_drop effects/blood_gore effects/bluespark -effects/christmas_bulb.vmt effects/flashbang effects/flashbang_white effects/flashlight_freezecam @@ -9022,6 +10681,7 @@ env_sprite_oriented env_spritetrail ep1_citadel_02b ep1_citadel_03 +eport tyH equip_conflicts equip_region equip_regions @@ -9080,14 +10740,41 @@ extraFieldLength extra_wearable eyes_follow f2963fdc6a800d58d69b3a0b52c65fda394bf786 -f90te f91ae7f7d67b08c4fd684dc84237610340439b30 -f94BtR -f9effects/christmas_bulb.vmt +fff?A +fff?H fff?unsigned short +ffff. +fffff. ffffff +ffffff. +fffffff fflush fgetc fi_FI @@ -9170,21 +10864,14 @@ flinch velocity modifier small alt flip_viewmodel float (%float) float differs (net %float pred %float) diff(%float) -float+X%short) interior_item @@ -9674,6 +11376,10 @@ join_ipp join_token jpeg_UtlBuffer_dest jump_fall +k IcD$ +k L;u +kHtQE +kHtYE k_EGCMsgAchievementAwarded k_EGCMsgAddFreeLicense k_EGCMsgAddFreeLicenseResponse @@ -9909,6 +11615,23 @@ korean koreana krieg550 krieg552 +kt<98u +l$ D9 +l$ I9 +l$(I9 +l$0I9 +l$0Ic +l$0Lc +l$8HcS@H +l$8I9 +l$DT_WeaponDEagle signon_state silence silencer_attach_%short @@ -12157,6 +13935,7 @@ spec_freeze_cinematiclight_b spec_freeze_cinematiclight_g spec_freeze_cinematiclight_r spec_freeze_cinematiclight_scale +spec_gotH spec_lerpto spec_mode %int spec_player %double @@ -12186,7 +13965,6 @@ spread alt sprintf spritename sprites/blueglow1.vmt -sprites/bubble.vmt sprites/fire1.vmt sprites/glow01.vmt sprites/muzzleflash4 @@ -12412,6 +14190,7 @@ sv_skyname sv_soundemitter_trace sv_soundemitter_version sv_spec_hear +sv_spec_use_tournament_content_standards sv_specaccelerate sv_specnoclip sv_specspeed @@ -12466,33 +14245,103 @@ swscanf symlink system/access system/netflag -t.<)unsigned short*<^unsigned short&<} +t$ E1 +t$ A\A]A^] +t$ D9 +t$ H) +t$ Ic|$(HcS(H +t$$H) +t$$fA +t$(H) +t$(Hcz0H +t$(fA +t$(long long'H +t$,H) +t$0A\] +t$0E1 +t$0Ic +t$0x'H +t$unsigned short*<)unsigned short&<^ +t.Lcn t0<,unsigned short, -t2~&1 -t793tC -t88X`unsigned short# -tB;Z$}U -tG;A4|2 -tG;Jx -tK<"tG<'tC<& -tM;X$}X -tN<)tJ<^tF<} -tO:S\tJ +t0[A\A]A^] +t1Lc{ +t2<#tFH +t2I9\$ +t3Mcv +t3~&E1 +t4Lcs +t6<}t2<$t.H +t6H;C(t0H +t6Lck +t6~4L +t7;wchar_t,r +t8Mcl$ M +t8~V= +t9<"uu +tAVAUE +tB;BH|*A +tBWeapon_Knife.Deploy +tCLcE +tDLcE +tED9u +tEH;V +tELck +tF<>tB<)unsigned short><^ +tGA9] +tHD9m +tH~FE1 +tIIcG +tK;J0}VH +tMovie.sH +tNI9<$uHI +tOHcT +tOLc{ tOO : high back rounded vowel -tO~M1 -tR9} wchar_t -tR;H( +tR;J+C -uF+C -uV+C -u^+C +u [A\A]A^] +u [A\] +u IcE(M +u$8_Lt +u$Hc@ +u$[A\A]A^] +u(A;u, +u(long long%H +u-L9kHtIM +u-[A\A]A^] +u.H9w`unsigned short(H +u2[A\] +u3HcJXD +u6[A\] +u=[A\] +u>[A\A]A^] +uBL#F +uB[A\A]A^] +uEIcN +uHLck +uSHcC +u`Lck +ufHcU +uffeHc uffef ugc_file_download_finished ugc_file_download_start @@ -12880,6 +14757,7 @@ ui_store_scaleform ui_test_community_matchmaking uid model uint32 +ujHc0H uncompressedSize uncompressed_sample_offset unconnected @@ -12889,6 +14767,7 @@ ungetc unicode unique craft index uniqueid +unknown unknown compression method unknown macro token "%short" in %short unknown variable token "%short" in %short @@ -12900,6 +14779,8 @@ unlock unlockTime unlocked styles unnamed +unset_maAUL +unsigned __int128 ATSH unsigned __int128 restrict*-player entry '%short' doesn'unsigned short have signed char valid AccountID unsigned __int128 restrict*-player entry '%short' has no code unsigned __int128 restrict*-player entry '%short' has no dob defined @@ -12908,32 +14789,76 @@ unsigned __int128 restrict*-player entry '%short' has no name unsigned __int128 restrict*-player entry '%short' has signed char duplicate code '%short' unsigned __int128 restrict*-player entry '%short' maps to signed char duplicate AccountID unsigned __int128 restrict*-player sticker %double reference player %u which doesn'unsigned short have signed char matching pro-player entry -unsigned char 9s0 -unsigned char const;yP -unsigned char volatile;G\ -unsigned char[^_] -unsigned charcomplex ;PP +unsigned __int128 wuH +unsigned __int128(ATSH +unsigned __int128(~5I +unsigned __int128@ATI +unsigned __int128`ATI +unsigned char(tpI +unsigned char[A\A]A^A_] +unsigned char[A\A]] +unsigned charcomplex [A\] unsigned long long-unsigned short,= -unsigned short 9P\ +unsigned short 9px +unsigned short D; u +unsigned short D;" +unsigned short HcR +unsigned short M;unsigned long +unsigned short [A\A]A^] +unsigned short [A\] +unsigned short <.t.<>unsigned short:<:t6 -unsigned short><@unsigned short:< -unsigned short>~unsigned short=)# -unsigned short[<,tW -unsigned short[^_] -unsigned short\~Z1 -unsigned short^<@tZ< -unsigned short|;yp -unsigned short~;J0}QH +unsigned short?LcE +unsigned short@A9P +unsigned short@[A\] +unsigned short\<,tXH +unsigned short\~NA +unsigned short] @@ -12962,7 +14891,16 @@ userid uses_essence usleep utime -vZ8Cdt +uy[A\] +u}D:p tw +u~HcU +v0D;w0~? +v0fD; +v0x%H +v7Ic4$H +v8x%H +vD;C< +vGIcv vac_banned vacbanned_account_id_sessions val_bool @@ -13057,6 +14995,7 @@ vm_bodygroup_override vm_bodygroup_state_override voice/icntlk_pl voice_all_icons +voice_ban.dt voice_clientdebug voice_data voice_duck @@ -13068,15 +15007,23 @@ voice_icons_method voice_local_icon voice_modenable voice_scale -void%8Cdt -void:;C( -void`= [O +void%D9k r@H +void(long long%H volume +vote_opt +vote_optL vphysics.dll vphysicsID vsnprintf vswprintf vtex_dll +w$ATL +w0ATL +w4ATL +w8ATL +w8L+__float128(H +wPAUA +wXATL wait_seconds waiting_account_id_sessions warning: Vis decompression overrun @@ -13087,6 +15034,20 @@ waterripple watersplash waterstrips waterverts +wchar_t ATL +wchar_t AUATSH +wchar_t AUL +wchar_t H;wchar_t( +wchar_t(A;wchar_t,u +wchar_t(ATI +wchar_t(ATL +wchar_t(AUATI +wchar_t(AUATSH +wchar_t(AUL +wchar_t(D#u +wchar_t,ATL +wchar_tJj word_id workshop_file_id world_interactions @@ -13242,18 +15204,30 @@ worldmodel_decal_bone worldmodel_decal_end worldmodel_decal_pos worldorigin +wpATL wrapped_gift write_game_titledata write_profile_data write_user_profile wrong_map wrong_mode -x333? -x3;F(}> -x7;CD}2i -xDdS3 -xU;Q\}P -xZ;C8}U;CL +x0t"L +x1A;E0}+I +x333?H +x4;wchar_t }/H +x6Hcw +xA9^,~@M +xE9n,~NI +xIA;^ +xJIcu0H9 +xNA;~ +xWHcW +xY;wchar_t }TH +xcHcW +xfIcV +xjA;]0}double +xj[A\A]A^] +xkHcKXH9 xp_bonus_percent xp_category xp_progress_data @@ -13262,12 +15236,14 @@ xpbonuscondition xpperbonusaction xpperbonusactions xpreward -xw;_H}r;_\ -xy9_l~t9 +xyIcUhH9 yE>027 youtube_account_name youtube_url +yxxxD +yxxxL yxxxU +zXdS3 zh_TW zip file is zero length! zoom fov 1 @@ -13286,56 +15262,164 @@ zoomed_rifle zoomed_sniper zoomed_sniper_moving zt???? -{( ~% -{0xY1 -{H9{4r7 +{ zuxH +{ H+u +{ H;= +{ H;=% +{ H;=< +{ H;=?@2 +{ H;=C?2 +{ H;=Ev% +{ H;=L|% +{ H;=M +{ H;=M12 +{ H;=R +{ H;=U +{ H;=U#2 +{ H;=m82 +{ JcL dH +{ JcL dM +{(H;= +{(H;=. +{(H;=9"2 +{(H;=wchar_t +{,D;{0 +{0H;= +{0H;=P +{8H;= +{8H;=) +{8H;=E +{8H;=mJ2 +{@H;= +{@H;=P +{H+S$Hc +{HH;= +{PH;= +{XH;= +{XI9xh +{Xt7H +{`H;= +{`H;=5w% +{hH;= +{pH;= +{xE;} {}()' {}()': -|$tB1 -|[^_] +| [A\] +|$ eH +|$ A+ +|$ A\A]A^A_] +|$ E1 +|$'H) +|$(A9 +|$(A;D$4 +|$(A\A]A^] +|$(A\] +|$(E9t$< +|$(I9 +|$, H +|$0fA +|$8L9 +|$8Mc +|$@A;D$L +|$H(~ A +|$HE1 +|$HH9 +|$Lt E +|$PA;D$\ +|$PteD +|$XA9 +|$XA;D$d +|$XE1 +|$XVCCDt +|$XfA +|$`A;D$l +|$`A;T$l +|$`unsigned short +|$hA\A]A^] +|$hA\A]] +|$pA;D$| +|$pA;T$| +|$pHc +|)[A\A]A^] +|+tQ1 |all_source_engine_paths| |gameinfo_path| -}"float;^ -}&float;wchar_t -}(float;F -})f9wnr# -}+;X, -}A;L$t +}@~)D +}AA;ED +}AfA; +}IA;]| +}N;w$ +}ND9k||HA +}RLcs +}S;w$ +}S;w$wNH +}Z;w$ +}[;w$wVH +}[float;wchar_t +}]E;float,M +}__float128;w$wbH +}`;w$w[H +}`float;wchar_t +}bool;longcomplex +}fD; +}ffE; +}float;sdwaH +}gf;wchar_t +}lf;wchar_t +}nfA9 +}pA;]| +}unsigned short@:wchar_t +}wfD;5 +}|Hc3L +}|float;wchar_t +~ H9>u +~'E9e +~([A\A]A^] +~+D;int +~.Hc} +~:HcF H +~:HcGdL +~HcM +~OHc} +~T;wchar_t@ +~]Hc3H +~mHcG +~~HcO`1 diff --git a/Strings/csgo/datacache.txt b/Strings/csgo/datacache.txt index cf51dff30..0033769fc 100644 --- a/Strings/csgo/datacache.txt +++ b/Strings/csgo/datacache.txt @@ -22,6 +22,7 @@ !%short|%double|%hu|%double! "%short" "%short" = "%short" +"VVhZ #base #base is NULL #empty# @@ -241,6 +242,7 @@ $phongexponenttexture ;C<|N ;C<}$ ;C<}& +;IDST ;IDSV ;JX}3 ;K,}#float;S:wchar_t @@ -262,7 +264,6 @@ $phongexponenttexture =CSP1 =CSP1t{ =IDSV ->IDST ?333333 ?[%8.3f] hitch on %short:%short:%double:%double ?[^_] @@ -394,7 +395,6 @@ ConVar_ServerBounded Conditional Error: %short CreateInterface CreateSimpleThread -D$$@H D. C. DLOPEN Error:%short DW.ref._ZTISt9exception @@ -569,6 +569,7 @@ MeshHeader_t MeshSystem001 Missing asset file: %short Model %short +Model %short doesn'unsigned short have signed char studiohdr2, which should've been fixed. This is required of all models now. Model %short has mismatched .vvd + .vtx files! Model %short not found and %short couldn'unsigned short be loaded Model %short not signed char .MDL format file! @@ -696,11 +697,9 @@ WorldRendererMgr001 WriteMiniDump Wrong alignment %double Wrong offset spec. Most probably you called an extra Write() before calling WriteOffset() - %short -X%dl XZ[^_] Xf;T1 Xf;T7 -Y%`long ZGVZN12_GLOBAL__N_126__future_category_instanceEvE5(float,...)(char) ZN10CDataCache16OutputItemReportEP13memhandle_t(void *) ZN15CPrecacheSystem5CacheEP16IPrecacheHandler16PrecacheSystem_tPKcbP16ResourceList_t(bool) @@ -2853,11 +2852,10 @@ _ZN8CUtlHashIiRN29CKeyValuesGrowableStringTable14CLookupFunctorES2_EC2EiiiS2_S2_ _ZN9CBaseFile8ReadFileER10CUtlBuffer _ZN9CBaseFile9ReadLinesER14CUtlStringListi _ZN9CByteswap23SwapFieldToTargetEndianEPvS0_P17typedescription_t -_ZN9CByteswap24SwapBufferToTargetEndianIfEEvPT_S2_i.part.32.constprop.92 -_ZN9CByteswap24SwapBufferToTargetEndianIiEEvPT_S2_i.part.63.constprop.96 -_ZN9CByteswap24SwapBufferToTargetEndianIjEEvPT_S2_i.part.50.constprop.93 -_ZN9CByteswap24SwapBufferToTargetEndianItEEvPT_S2_i.part.60.constprop.95 -_ZN9CByteswap24SwapBufferToTargetEndianIxEEvPT_S2_i.part.66.constprop.91 +_ZN9CByteswap24SwapBufferToTargetEndianIfEEvPT_S2_i.part.31.constprop.89 +_ZN9CByteswap24SwapBufferToTargetEndianIiEEvPT_S2_i.part.60.constprop.92 +_ZN9CByteswap24SwapBufferToTargetEndianItEEvPT_S2_i.part.57.constprop.91 +_ZN9CByteswap24SwapBufferToTargetEndianIxEEvPT_S2_i.part.63.constprop.88 _ZN9CByteswap24SwapFieldsToTargetEndianEPvS0_P9datamap_t _ZN9CMDLCache10ClearAsyncEt18MDLCacheDataType_tib _ZN9CMDLCache10DisconnectEv @@ -4283,7 +4281,6 @@ alongStiffness angle angleLimit animblock -animblockModel animblockikruleindex animblockindex animindexindex @@ -4772,7 +4769,6 @@ models/error.mdl models\development\blankmasks1 models\development\blankmasks2 models\development\flatnormal -modelvertexdata modf@@GLIBC_2.0 motionflags mouthindex @@ -4916,9 +4912,7 @@ operator options origMeshVertID pExtraData -pIndexBase pTangentData -pVertexBase pVertexData paramend paramparent @@ -5194,6 +5188,11 @@ unused4 unused6 unused7 unused8 +unused_animblockModel +unused_modelvertexdata +unused_pIndexBase +unused_pVertexBase +unused_virtualModel unusedchar update upper_limit_radius @@ -5224,7 +5223,6 @@ vertindex vgui panel view_bbmax view_bbmin -virtualModel virtualmodel vphysicsID vsnprintf diff --git a/Strings/csgo/datacache_client.txt b/Strings/csgo/datacache_client.txt index 26d02c6e3..b1f6bba0a 100644 --- a/Strings/csgo/datacache_client.txt +++ b/Strings/csgo/datacache_client.txt @@ -1,5 +1,7 @@ %16.16s : %12s : 0x%08x, %p, 0x%p : %short : %short - vI<-tE<_tA<.unsigned short= + void^<-tZ<_tV<. + wXHcG + wchar_t(UH Combined Name: %short Primary Model: %short Secondary Model %double: %short @@ -7,7 +9,7 @@ ( def. "%short" ) ReadToken overflow [%.3f server clamped to %.3f] - [^_] + [A\] bytes failed to dlopen %short error=%short max. %float @@ -22,6 +24,12 @@ #include #include is NULL #int# +$+s$Hc +$<.tOH +$A+D$$H +$A;D$ +$Jc|( +$[A\] $atlas_group $basetexture $maskmap1 @@ -51,16 +59,27 @@ $phongexponenttexture %short/bin/%short %short\%short %u unresolved links found +&YA1[] '_? A1> A1> A1> A1> -(%`D (*%short*), -([^_] +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ *** Restoring: %short ************* DO NOT IGNORE ME ******************************* **************************************************************** -+C ;C ++C$;C ++C$Hc ++K$Hc ++P$Hc ++Q$Hc ++S$Hc ++W$Hc ++s$Hc ++s$Ic ++{$Hc ,%03d -,[^_] +,@ATI ------------------------------------------------------------------------------- -allowdebug -valveinternal @@ -68,6 +87,7 @@ $phongexponenttexture .comment .ctors .data +.data.rel.ro .dtors .dx90.vtx .dynamic @@ -84,80 +104,156 @@ $phongexponenttexture .init .init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab .symtab .text -/- C -/-LB -/C`u] +/K`u\H /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/datacache/../public/studio.cpp /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/datacache/mdlcache.cpp /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/public/tier0/tslist.h +/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/tier1/mempool.cpp +/ujf. 0123456789ABCDEF 0123456789abcdef -0< w8 -0[^_] +0[A\A]A^] +0[A\] 0x%016llX 0x%08x : %p : %short 1 - show hitches , 2 - show stalls +2+J$Hc +2D;void }\H 3{}()': +4fff>fff>fff> +4vf;T 8IDSV -8IDSVte 8IDSVu -9S tj -9^@~C -9^|~( -9s0tF +8[A\A]A^A_] +8taMc +9IDSV +9S8te +9X ~II :IDSV -;*2$"$ -;/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/tier1/mempool.cpp -;C<|N -;C<}$ -;C<}& -;IDSV -;JX}3 -;K,}#float;S:wchar_t -;O@|E -;S<}& -;V$}] -;short<|) -;short<}& -;~D}( -<.t.<\urf +;*3$" +;CT|kH +;CT}%H +;CT})H +;H })H +;S\|BH +;p }$ +;sT}(Hc +;sT}7H +< w.H +<$IDSV +<.tJH +<.unsigned short% << NULL >> <> -<[^_] -<}tR<{uX +<@HcB +<\u!Hc +IDST +>IDSV ?333333 -?[%8.3f] hitch on %short:%short:%double:%double -?[^_] -ACannot find requested cache section "%short" +?IDSVH +?[A\] +?zutH +@ A\] +@HHc< +@[A\A]A^] +@[A\] +A+D$$H +A+D$$I +A+L$$Hc +A+t$$Hc +A+|$$Hc +A9\$ +A9\$H APPSYSTEM: In ConnectInterfaces(), s_nRegistrationCount is %double! -Ac@tr +ATSt" +ATUSH +AUATA +AUATE1 +AUATH +AUATI +AUATL +AUATLc +AUATM +AUATS +AUATS1 +AUATSD +AUATSH +AUATSHc +AUATSL +AUATU1 +AUATUSH +AVAUA +AVAUATA +AVAUATA9 +AVAUATI +AVAUATL +AVAUATLc +AVAUATS +AVAUATSH +AVAUATUH +AVAUD +AVAUE +AVAUE1 +AVAUI +AVAUL +AVAULc +AWAVA +AWAVAUA +AWAVAUATA +AWAVAUATD +AWAVAUATI +AWAVAUATS +AWAVAUATSH +AWAVAUATSHc +AWAVAUATUSH +AWAVAUE1 +AWAVAUI +AWAVAUL +AWAVAUM +AWAVD +AWAVE +AWAVH +AWAVI +AWAVL +AX[]H +A[[]H +A\A]A^A_] +A\A]A^] +A\A]] +A\HcB +A]A^] Access to %short resource "%short" denied. Missing precache in %short? AnimBlock Animblock cache successfully cleared Assertion Failed: g_StudioHdrToActivityMaps[int].nRefs == 0 Async Attempted to limit access while already limiting access! -B. E. -B. I. -BReloadVCollide invoked and will leak memory Bad expression operator: '%char%char', expected C style operator Bad expression token: %char BodyPartHeader_t BoneStateChangeHeader_t BuiltDebug -C$;S(~& +C unsigned short CBaseAppSystem @@ -208,7 +304,10 @@ CONTENT CPrecacheSystem CRefCountServiceBase CRefCounted > +CReloadVCollide invoked and will leak memory CResourceAccessControl +CSP11 +CSP1H CSplitScreenAddedConVar CStudioHdr::CActivityToSequenceMapping::FindMapping CStudioHdr::CActivityToSequenceMapping::Initialize @@ -260,7 +359,36 @@ ConVar_ServerBounded Conditional Error: %short CreateInterface CreateSimpleThread -D$$@@ +D$ Ic +D$(fB +D$8fA +D$@H9D$ +D$DHc +D$HH9D$ +D$XH9 +D+C$Mc +D+`$Mc +D+c$Ic +D+c$Mc +D+k$Mc +D+s$Mc +D+{$Mc +D9-)1( +D9-q0( +D9ch~FH +D;"unsigned short{Hc +D;-)4( +D;-Q1( +D;-Q3( +D;-y3( +D;=4g( +D;=Wg( +D;k8| +D;kT}"L +D;p }8I +D;sT}*H +D;sT}*Ic +D;{T|6A DLOPEN Error:%short Data manager 'used' memory incorrect DataCacheItem_t pool @@ -275,6 +403,14 @@ DevMsg DoNewAssertDialog Dump the state of the MDLCache Dictionary. Duplicate add to data cache +E(A]A^] +E;e0}qMc +E;l$h| +E;l$h}/I +E;l$h}}Mc +E;t$8| +E;t$8}I +E;t$h ECombinedResult EMPTY - ok for slot zero only! ERROR: CMDLCacheData::Detach used incorrectly (there is no data to return!) @@ -288,7 +424,9 @@ Error Vertex File for '%short' id %double should be %double Error Vertex File for '%short' version %double should be %double EventSystem001 Exceeded maximum number of unique threads (%double) attempting to access datacache. +F;<(u FCVAR_NEVER_AS_STRING +FHtPH Failed to create %short Failed to load %short! Failure to release anim block allocator, unexpected remaining allocations @@ -297,23 +435,60 @@ For the dedicated server, supress loading model vertex data Force cache flush of unlocked resources on every alloc Forces all ANI file loading to stall for specified ms Forces all model file data into cache on model load. +G(uuH; GAMECONSOLE GCC: (crosstool-NG 1.17.0) .6.3 GLIBCXX_3.4 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GLIBC_2.3 -GLkBHt GameUISystemMgr001 GetCPUInformation +H9*u!H +H97t%H +H9W8t +H9w H +H;ZhtC +H[A\A]A^A_] +H[A\A]] +Hc2Hc8H +Hc8HcX +HcB H +HcBLH +HcC8I +HcC@I +HcCP1 +HcCPH +HcF,H +HcGDL +HcH H +HcHLHc +HcJLH +HcJLL +HcS(1 +HcS %double texture '%short' has different flags than base: %double != %double texture '%short' has unsupported format: %double @@ -1238,23 +1450,26 @@ texture has frame information %short texture is invalid version %short tipMass tolower -tolower@@GLIBC_2.0 +tolower@@GLIBC_2.2.5 too many subdivision within texture packer too many textures added to packer topologyOffset toupper -toupper@@GLIBC_2.0 +toupper@@GLIBC_2.2.5 towlower -towlower@@GLIBC_2.0 +towlower@@GLIBC_2.2.5 towupper -towupper@@GLIBC_2.0 +towupper@@GLIBC_2.2.5 trigger triggerindex -u4PPW +u$Hc@ u64( %lld = 0x%llX ) unknown -unsigned char[^_] -unsigned short)<.u +unsigned char[A\A]A^A_] +unsigned short D; u +unsigned short'HcOP +unsigned short/<.u +unsigned short>A#u unsupported shader for texture combiner: %short unused0 unused1 @@ -1264,6 +1479,11 @@ unused4 unused6 unused7 unused8 +unused_animblockModel +unused_modelvertexdata +unused_pIndexBase +unused_pVertexBase +unused_virtualModel unusedchar update upper_limit_radius @@ -1286,29 +1506,29 @@ vertindex vgui panel view_bbmax view_bbmin -virtualModel virtualmodel vphysicsID vsnprintf -vsnprintf@@GLIBC_2.0 +vsnprintf@@GLIBC_2.2.5 vswprintf -vswprintf@@GLIBC_2.2 +vswprintf@@GLIBC_2.2.5 +w0AUI +w_H;= was not able to find existing weight in model: %short wcslen -wcslen@@GLIBC_2.0 +wcslen@@GLIBC_2.2.5 wcsncat -wcsncat@@GLIBC_2.0 +wcsncat@@GLIBC_2.2.5 wcsncpy -wcsncpy@@GLIBC_2.0 +wcsncpy@@GLIBC_2.2.5 wcstof -wcstof@@GLIBC_2.0 +wcstof@@GLIBC_2.2.5 wcstol -wcstol@@GLIBC_2.0 +wcstol@@GLIBC_2.2.5 wcstombs -wcstombs@@GLIBC_2.0 +wcstombs@@GLIBC_2.2.5 weightlistindex wrinkledelta -xj;{@}long double yawBounce yawDamping yawFriction @@ -1317,6 +1537,13 @@ zeroframecount zeroframespan zeroframestalltime zoffset -|[^_] -}Wf;H -~ zuf +{ zuxH +|$ eH +|$8Mc +|)[A\A]A^] +})float;short^wchar_t#L +}`float;wchar_t +~BIcD$ +~HHcCPJ +~vHcCPJ +~yHcu diff --git a/Strings/csgo/dedicated.txt b/Strings/csgo/dedicated.txt index 071bd196f..19415e57e 100644 --- a/Strings/csgo/dedicated.txt +++ b/Strings/csgo/dedicated.txt @@ -972,7 +972,7 @@ _Unwind_SetIP _Unwind_SetSpColumn _Z10AppStartupPvS_PKciP15CAppSystemGroup _Z10AppStartupiPPcP15CAppSystemGroup -_Z10CRC32_InitPm +_Z10CRC32_InitPj _Z10CRC64_InitPy _Z10DevWarningPKcz _Z10FileSelectPK6dirent @@ -1005,7 +1005,7 @@ _Z11AngleMatrixRK11RadianEulerRK6VectorR11matrix3x4_t _Z11AngleMatrixRK6QAngleR11matrix3x4_t _Z11AngleMatrixRK6QAngleRK6VectorR11matrix3x4_t _Z11AppShutdownP15CAppSystemGroup -_Z11CRC32_FinalPm +_Z11CRC32_FinalPj _Z11CRC64_FinalPy _Z11ClearBoundsR6VectorS0_ _Z11CubicBasis0f @@ -1278,7 +1278,7 @@ _Z18V_StringToIntArrayPiiPKc _Z19AxisAngleQuaternionRK6VectorfR10Quaternion _Z19BuildTransformedBoxP6VectorRKS_S2_RK11matrix3x4_t _Z19CRC32_GetTableEntryj -_Z19CRC32_ProcessBufferPmPKvi +_Z19CRC32_ProcessBufferPjPKvi _Z19CRC64_ProcessBufferPyPKvi _Z19FixUpPathCaseForPS3PKc _Z19Hermite_SplineBasisfPf @@ -2216,7 +2216,7 @@ _ZN12CFileTracker12CacheFileCRCEPKcS1_ _ZN12CFileTracker12GetFileInfosEPP9CFileInfoiPKc _ZN12CFileTracker17CacheFileCRC_CopyEPKcS1_S1_ _ZN12CFileTracker17GetPathIDFileListEPKcb -_ZN12CFileTracker18CheckCachedFileCRCEPKcS1_Pm +_ZN12CFileTracker18CheckCachedFileCRCEPKcS1_Pj _ZN12CFileTracker19CalculateCRCForFileEPv _ZN12CFileTracker19CalculateMissingCRCEPKcS1_ _ZN12CFileTracker19MarkAllCRCsVerifiedEb @@ -2650,7 +2650,7 @@ _ZN15CBaseFileSystem19AddPackFileFromPathEPKcS1_bS1_ _ZN15CBaseFileSystem19CheckCachedFileHashEPKcS1_iP10FileHash_t _ZN15CBaseFileSystem19FindOrAddPathIDInfoERK10CUtlSymboli _ZN15CBaseFileSystem19GetCurrentDirectoryEPci -_ZN15CBaseFileSystem19GetStringFromKVPoolEmjPci +_ZN15CBaseFileSystem19GetStringFromKVPoolEjjPci _ZN15CBaseFileSystem19m_bAllowXboxInstallE _ZN15CBaseFileSystem20AsyncFinishAllWritesEv _ZN15CBaseFileSystem20CSearchPathsIterator15CopySearchPathsERK10CUtlVectorINS_11CSearchPathE10CUtlMemoryIS2_iEE @@ -3454,11 +3454,10 @@ _ZN8netadr_s5SetIPEj _ZN8netadr_s7SetPortEt _ZN8netadr_s7SetTypeE12netadrtype_t _ZN9CByteswap23SwapFieldToTargetEndianEPvS0_P17typedescription_t -_ZN9CByteswap24SwapBufferToTargetEndianIfEEvPT_S2_i.part.32.constprop.92 -_ZN9CByteswap24SwapBufferToTargetEndianIiEEvPT_S2_i.part.63.constprop.96 -_ZN9CByteswap24SwapBufferToTargetEndianIjEEvPT_S2_i.part.50.constprop.93 -_ZN9CByteswap24SwapBufferToTargetEndianItEEvPT_S2_i.part.60.constprop.95 -_ZN9CByteswap24SwapBufferToTargetEndianIxEEvPT_S2_i.part.66.constprop.91 +_ZN9CByteswap24SwapBufferToTargetEndianIfEEvPT_S2_i.part.31.constprop.89 +_ZN9CByteswap24SwapBufferToTargetEndianIiEEvPT_S2_i.part.60.constprop.92 +_ZN9CByteswap24SwapBufferToTargetEndianItEEvPT_S2_i.part.57.constprop.91 +_ZN9CByteswap24SwapBufferToTargetEndianIxEEvPT_S2_i.part.63.constprop.88 _ZN9CByteswap24SwapFieldsToTargetEndianEPvS0_P9datamap_t _ZN9CFileInfoC1Ev _ZN9CFileInfoC2Ev diff --git a/Strings/csgo/dedicated_client.txt b/Strings/csgo/dedicated_client.txt index 2888cdf40..e2ae0bc74 100644 --- a/Strings/csgo/dedicated_client.txt +++ b/Strings/csgo/dedicated_client.txt @@ -1,16 +1,20 @@ (%zu) comparing %short with %short 6RtcZO" - vI<-tE<_tA<.unsigned short= + void^<-tZ<_tV<. + wXHcG + wchar_t(UH #%0x2d:%short %float elapsed wchar_t/unsigned __int128 int/unsigned __int128 ( def. "%short" ) - %lu + -steam CAsyncRequestQueue destructor called while queue was not empty Couldn'unsigned short Find Async Request to Remove File is compressed ReadToken overflow [%.3f server clamped to %.3f] - [^_] + [A\A]A^] + [A\] bytes failed to dlopen %short error=%short fnumber=%double ofs=0x%long long sz=%double @@ -30,6 +34,13 @@ #int# #status $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### +$+s$Hc +$< uGL +$<.tOH +$A+D$$H +$[A\] +$uiA +$}'Hc %%.%if%short %-20s "%short" %short%short %-20s %short @@ -42,6 +53,7 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### %double %double %double %double %double total counted strings. %float %float %float %float +%fs_targ %i.%i.%i.%int %i.%i.%i.%int:%int %int %int %int %int @@ -63,12 +75,14 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### %short%cfilesystem_stdio_client.so %short%char%short %short%short%short crc=0x%long long metadatasz=%double +%short%short%short%short %short/%short %short/bin/%short %short/pak%02d.vpk %short/pak%02d_dir.vpk %short/pakxv_%s.vpk %short: %short +&YA1[] '_? A1> A1> A1> A1> (%zu) Descend: %short, (%short), %short (%zu) readdir failed to find '%short' in '%short' @@ -76,14 +90,22 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### (Duplicate): [%short]\%short (Unique ): [%short]\%short (Unknown) -([^_] +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ (map) (pack) ){}()': -+C ;C ++C$;C ++C$Hc ++K$Hc ++S$Hc ++W$Hc ++s$Hc ++s$Ic +tPOu ++{$Hc ,%03d -,[^_] --------------- ---FS%short: %short %short (%.3f) ---FS%short: close %short %p %int (%.3f) @@ -115,9 +137,11 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### . Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir ..%char%short ...`%1Is} +.QZ^&A .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -133,8 +157,8 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### .init .init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab @@ -142,7 +166,7 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### .tbss .text /../platform -/ on the command line where is the directory that %short is in. 344476023 +4fff>fff>fff> -9^$~8 -9^$~p -9s0tF -:LZMA -:LZMAt +4vf;T +8[A\A]A^A_] +9B |;H :done :error -;*2$"0 -;JX}3 -;LZMAt -;V$}] +;*3$" +;A98u +;E9>u ;loopback -;~D}( -<*tc << NULL >> -<[^_] -LZMA +>LZMAt ?333333 -?[^_] -@DaHFC +?[A\] +?zutH +@VCvarQuery001 +@[A\] @echo off @echo on +@paHFC +@paHFCH +A+D$$H +A+D$$I +A+L$$Hc +A+t$$Hc +A+v$Hc +A+|$$Hc +A9<$u +A9\$ +A;Eh| APPSYSTEM: In ConnectInterfaces(), s_nRegistrationCount is %double! -Ac@tr +ATSt" +ATUSH +AUATA +AUATE1 +AUATH +AUATI +AUATL +AUATLc +AUATS +AUATS1 +AUATSD +AUATSH +AUATSHc +AUATU1 +AUATUSH +AVAUA +AVAUATA +AVAUATA9 +AVAUATI +AVAUATL +AVAUATS +AVAUATSH +AVAUATUH +AVAUD +AVAUE1 +AVAUI +AVAUL +AWAVA +AWAVAUA +AWAVAUATA +AWAVAUATI +AWAVAUATL +AWAVAUATSD +AWAVAUATSH +AWAVAUATSHc +AWAVAUATSL +AWAVAUATUSH +AWAVAUI +AWAVAUM +AWAVE1 +AWAVH +AWAVI +AWAVL +AX[]H +A[[]H +A\A]A^A_] +A\A]A^] +A\A]] AddedToCache Alignment Allow AsyncBegin/EndRead() @@ -232,9 +320,6 @@ Async I/O disabled from command line Async Request has not finished, unable to release Async result Status makes no sense AutoLoginUser -B. E. -B. I. -BDaHFC Bad Outer in CAsyncRequestBase::AbortAfterServicing Bad Outer in CAsyncRequestBase::DeleteOuter Bad Outer in CAsyncRequestBase::UpdateAfterServicing @@ -248,7 +333,10 @@ Breaking '%short' in '%short' Buffer not big enough to hold requested File IO BuiltDebug BytesReadFromCache -C$;S(~& +C unsigned short CCountedStringPoolBase -CDMerF CDedicatedAppSystemGroup CDedicatedExports CDedicatedServerLoggingListener @@ -314,10 +401,14 @@ COMPAT: CONTENT CPackFile CParentProcessNetConsoleMgr +CPuQH +CPuUL CREATION CRefCountServiceBase CRefCounted1 > CRefCounted > +CSP11 +CSP1H CSimpleLoggingListener CSplitScreenAddedConVar CStdFilesystemFile @@ -379,23 +470,50 @@ Conditional Error: %short Console initialized. Could not get factory from %short Couldn'unsigned short open .bsp %short for embedded pack file check +CpMerFH CreateInterface CreateNewThreadPool CreateSimpleThread D"A/oyu -D$,H= +D$ 9B } +D$ Ic +D$(Hc +D$(fB +D$8fA +D$@H9D$ +D$HH9D$ +D$XH9 +D$xA\] +D+C$Mc +D+c$Ic +D+c$Mc +D+k$Mc +D+s$Mc +D+{$Mc +D9(t5H +D9c8~:H +D9k8~aH +D;!unsigned short{Hc +D;-Yr' +D;-fs' +D;k8| +D;s8| DBG_PATHMATCH DEFAULT_WRITE_PATH DESTRUCTION DISCONNECTION DLOPEN Error:%short -DSocket accept ioctl(FIONBIO) failed (%int) DataOffset DebugTextureInfo001 DedicatedMain DiscardsFromCache Displays all the prefetches currently in progress. DoNewAssertDialog +E;l$h| +E;l$h}/I +E;t$8| +E;t$8}I +E;}8| EMPTY - ok for slot zero only! EXECUTABLE_PATH Encountered signed char circular dependency with library %short! @@ -423,6 +541,7 @@ FS: Tried to Write NULL file handle! FS: Tried to Write NULL file pointer inside valid file handle! FS: Specified two path IDs (%short, %short). Failure in CPackFile::ReadFromPack(): m_hPackFileHandleFS and/or m_hPackFileHandleVPK are uninitialized - The file open call(short) likely failed +FhHcE File %short offset %long long hash %short does not match ( should be %short ) File %short was never closed File '%short' was returned by GetFileList, but OpenFile() fails?! @@ -447,23 +566,32 @@ Flushes the FIOS HDD cache. FmtStrVSNPrintf truncated to %double without QUIET_TRUNCATION specified! ForceVpkOnlyExtensions Format of command is "broadcast " +FpaHFCI From Steam: [%short]\%short FsAsyncIO +G tbB +G(uuH; GAMEBIN GAMECONSOLE GCC: (crosstool-NG 1.17.0) .6.3 GLIBCXX_3.4 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GLIBC_2.3 GameUISystemMgr001 GetCPUInformation GetCallStack GetWaitForResourcesProgress (stdio) +GpaHFCH +GpaHFC]H +H9*u!H +H90t%H +H[A\A]A^A_] +H[A\A]] +HcC@I +HcSPH +HcWPH IAppSystem IAppSystemGroup IAsyncFileRequest @@ -504,12 +632,14 @@ KeyValues::SaveToFile: couldn'unsigned short open file "%short" in path "%short" KeyValuesSystem Killing all children and exiting Known VPK-only extension [%short], file {%short} declared missing. Run with -fullfsvalveds to search filesystem. +L$hE1 +L$hHc LINUX LOADING DEPENDENCIES LOG_GENERAL LOWVIOLENCE -L[^_] Last Md5 Value %short Should be %short +LccHL Linux/platform issue - filename '%short' contains uppercase List the status of all subprocesses. LoadFromBuffer: missing { @@ -540,6 +670,7 @@ No VPK Errors occured loading files. No such file No such module: '%short' in appsystem @%p. Dumping available modules: Open( %lu microsecs, %short ) +P8A9]8 PASS PLATFORM POSIX @@ -547,6 +678,7 @@ POSTINITIALIZATION POSTSHUTDOWN PREINITIALIZATION PRESHUTDOWN +P[A\] Pack File %short at offset %long long length %long long errorcount = %double PackFileID PackFileNumber @@ -603,6 +735,7 @@ Simulate signed char delay of up to signed char set msec per file operation Size mismatch determining size of signed data block (%double vs %double) Size of per file buffers. 0 for none Socket ProcessAccept Error: %short +Socket accept ioctl(FIONBIO) failed (%int) Socket bind failed (%short) Socket connection failed (%short) Socket ioctl(FIONBIO) failed (%short) @@ -616,6 +749,7 @@ SteamUserPassphrase String %double: ref:%double %short Sys_LoadLibrary: Couldn'unsigned short determine current directory. System (%short) failed during stage %short +T$ fA Tell the server shutdown once all players have left. This is signed char toggle. The preftech is medium priority and non-persistent. The preftech is medium priority and persistent. @@ -623,7 +757,8 @@ This server is password protected. Enter PASS for access ThreadGetCurrentId ThreadGetPriority ThreadInMainThread -ThreadInterlockedAssignIf64 +ThreadInterlockedCompareExchangePointer +ThreadInterlockedExchange64 ThreadJoin ThreadSetPriority ThreadSleep @@ -637,6 +772,7 @@ Tried to read %int bytes from unknown file pointer %p Tried to write %int bytes from unknown file pointer %p UCS-4LE UCS-LE +UL+|$ I USRDIR UTF-32LE UTF-8 @@ -659,10 +795,9 @@ Unmatched %short Use native FS or STDIO VAvi001 VBAllocTracker001 -VBSPtB +VBSPtKH VBaseFileSystem011 VBik001 -VCvarQuery001 VDataCache003 VDmeMakeFileUtils001 VENGINE_DEDICATEDEXPORTS_API_VERSION003 @@ -702,9 +837,10 @@ V_MakeAbsolutePath: _getcwd failed. V_MakeAbsolutePath: tried to ".." past the root. Verify integrity of your game files, perform memory and disk diagnostics on your system. Version +W :V unsigned short +W u*H WIN32 WINDOWS -WVSRP Warning Warning: %short = '%short' is infinite, clamping value. Warning: falling back to auto detection of vproject directory. @@ -714,17 +850,25 @@ Whitelist - don'unsigned short reload %short Whitelist - don'unsigned short reload (unheard-of-file) %short WorldRendererMgr001 WriteMiniDump +XL$ L XS&Y+ XZP%char %double -X[^_] +X[A\A]A^A_] +X[A\A]] +Y<#tw< +YT$,L ZIP_EndOfCentralDirRecord ZIP_FileHeader ZIP_LocalFileHeader ZIP_PreloadDirectoryEntry ZIP_PreloadHeader -ZY^_] +[A\A]A^A_] +[A\A]A^] +[A\A]] +[]A\A] +[]A\A]A^ +[]A\A]A^A_ \D2%4 -\[^_] \content _%s.tmp _ExitOnFatalAssert @@ -763,8 +907,6 @@ _ZTVN10__cxxabiv120__si_class_type_infoE _ZTVN10__cxxabiv120__si_class_type_infoE@@CXXABI_1.3 _ZTVN10__cxxabiv121__vmi_class_type_infoE _ZTVN10__cxxabiv121__vmi_class_type_infoE@@CXXABI_1.3 -___tls_get_addr -___tls_get_addr@@GLIBC_2.3 __acos_finite __acos_finite@@GLIBC_2.15 __acosf_finite @@ -783,11 +925,11 @@ __ctype_b_loc@@GLIBC_2.3 __ctype_tolower_loc __ctype_tolower_loc@@GLIBC_2.3 __cxa_atexit -__cxa_atexit@@GLIBC_2.1.3 +__cxa_atexit@@GLIBC_2.2.5 __cxa_call_unexpected __cxa_call_unexpected@@CXXABI_1.3 __cxa_finalize -__cxa_finalize@@GLIBC_2.1.3 +__cxa_finalize@@GLIBC_2.2.5 __cxa_guard_abort __cxa_guard_abort@@CXXABI_1.3 __cxa_guard_acquire @@ -797,7 +939,7 @@ __cxa_guard_release@@CXXABI_1.3 __dynamic_cast __dynamic_cast@@CXXABI_1.3 __errno_location -__errno_location@@GLIBC_2.0 +__errno_location@@GLIBC_2.2.5 __expf_finite __expf_finite@@GLIBC_2.15 __gmon_start__ @@ -809,33 +951,37 @@ __logf_finite __logf_finite@@GLIBC_2.15 __lxstat __lxstat64 -__lxstat64@@GLIBC_2.2 -__lxstat@@GLIBC_2.0 +__lxstat64@@GLIBC_2.2.5 +__lxstat@@GLIBC_2.2.5 __pow_finite __pow_finite@@GLIBC_2.15 __preload_section.pre +__tls_get_addr +__tls_get_addr@@GLIBC_2.3 __xmknod -__xmknod@@GLIBC_2.0 +__xmknod@@GLIBC_2.2.5 __xstat __xstat64 -__xstat64@@GLIBC_2.2 -__xstat@@GLIBC_2.0 +__xstat64@@GLIBC_2.2.5 +__xstat@@GLIBC_2.2.5 _edata _exit -_exit@@GLIBC_2.0 +_exit@@GLIBC_2.2.5 _fini _init _valveinternal _xlsp -` [^_] -abort@@GLIBC_2.0 +`9wXtAH +`[A\A]A^] +`[A\] +abort@@GLIBC_2.2.5 accept -accept@@GLIBC_2.0 +accept@@GLIBC_2.2.5 access -access@@GLIBC_2.0 +access@@GLIBC_2.2.5 aco-nz alphasort64 -alphasort64@@GLIBC_2.2 +alphasort64@@GLIBC_2.2.5 archive async_allow_held_files async_mode @@ -845,7 +991,7 @@ async_suspend asyncappend asyncwrite atan2 -atan@@GLIBC_2.0 +atan@@GLIBC_2.2.5 bOnlyUseDirectoryName=1 and pDirectoryName=NULL. bin/datacache_client.so bin/engine_client.so @@ -854,32 +1000,32 @@ bin/shaderapiempty_client.so bin/studiorender_client.so bin/vphysics_client.so bin/vscript_client.so -bind@@GLIBC_2.0 +bind@@GLIBC_2.2.5 borrow broadcast cbrtf -cbrtf@@GLIBC_2.0 +cbrtf@@GLIBC_2.2.5 ceiling centralDirectorySize chdir -chdir@@GLIBC_2.0 +chdir@@GLIBC_2.2.5 cheat chmod -chmod@@GLIBC_2.0 -chown@@GLIBC_2.1 +chmod@@GLIBC_2.2.5 +chown@@GLIBC_2.2.5 clamp clerp client clientcmd_can_execute -close@@GLIBC_2.0 +close@@GLIBC_2.2.5 closedir -closedir@@GLIBC_2.0 +closedir@@GLIBC_2.2.5 command line too long, %int max commentLength compressionMethod config\SteamAppData.vdf connect -connect@@GLIBC_2.0 +connect@@GLIBC_2.2.5 console.log copy "%%binsrc%%\bin\*.asi" "%%fs_target%%\bin" copy "%%binsrc%%\bin\engine.dll" "%%fs_target%%\bin" @@ -904,53 +1050,57 @@ copy "%%binsrc%%\hl2.exe" "%%fs_target%%" copy "%%binsrc%%\hl2\bin\gameui.dll" "%%fs_target%%\hl2\bin" copy "%%binsrc%%\hl2\resource\*.ttf" "%%fs_target%%\hl2\resource" copy "%short" "%short" -cos@@GLIBC_2.0 -cosf@@GLIBC_2.0 +cos@@GLIBC_2.2.5 +cosf@@GLIBC_2.2.5 cramp crc32 crescale ctermid -ctermid@@GLIBC_2.0 +ctermid@@GLIBC_2.2.5 ctime -ctime@@GLIBC_2.0 +ctime@@GLIBC_2.2.5 dedicated dedicated_client.so.dbg delete developer diskNumberStart dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlerror -dlerror@@GLIBC_2.0 +dlerror@@GLIBC_2.2.5 dlopen -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 -double[^_] +dlsym@@GLIBC_2.2.5 echo !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" echo ERROR: must set fs_target=targetpath (ie. "set fs_target=u:\destdir")! elerp executable_path -exit@@GLIBC_2.0 +exit@@GLIBC_2.2.5 externalFileAttribs extraFieldLength +fA;8u +fD;5+ failed to read %double bytes false fclose -fclose@@GLIBC_2.1 -feof@@GLIBC_2.0 +fclose@@GLIBC_2.2.5 +feof@@GLIBC_2.2.5 ferror -ferror@@GLIBC_2.0 +ferror@@GLIBC_2.2.5 +ffff. +fffff. +ffffff. fflush -fflush@@GLIBC_2.0 +fflush@@GLIBC_2.2.5 fgets -fgets@@GLIBC_2.0 +fgets@@GLIBC_2.2.5 fileCommentLength fileNameLength fileno_unlocked -fileno_unlocked@@GLIBC_2.0 +fileno_unlocked@@GLIBC_2.2.5 filesystem_buffer_size filesystem_max_stdio_read filesystem_native @@ -960,26 +1110,25 @@ filetime find commands containing signed char string. flags float( %float ) -float;2t{ -float;JJj workshop -xDaHFC +xWHcW xlsppatch -zDaHFC -zDaHFCu zip%i.zip -|[^_] +{ zuxH +{`[A\] +|$ eH +|$XE1 |all_source_engine_paths| |gameinfo_path| -}D;B -}Lf;H -}Sf;H -}wf;H -~ zuf +}N;w$ +}Sf;wchar_t +}[float;wchar_t +}`float;wchar_t +}lf;wchar_t diff --git a/Strings/csgo/engine.txt b/Strings/csgo/engine.txt index 964fba8a1..743049d3e 100644 --- a/Strings/csgo/engine.txt +++ b/Strings/csgo/engine.txt @@ -245,7 +245,8 @@ #%2i "%short" %short %short %.0f #%2i "%short" %short %short %short #%int - %short -#= fU +#=LjU +#=`jU #GOTV_Reconnecting #GameUI_Console_%s_Saves #GameUI_Console_SaveGames @@ -567,10 +568,9 @@ $tICUtlLinkedList overflow! (exhausted index range) 'null' 'true' (#GameUI_Disconnect_NoGOTVRelaysAvailable -(% eR (%.3f,%.3f) (%.3f,%.3f,%.3f) -(%`uQ +(%`iR (%double %.3f [%double/%double]) (%double %.3f [%double]) (%double %X [%double/%double]) @@ -581,6 +581,7 @@ $tICUtlLinkedList overflow! (exhausted index range) (%zu) Descend: %short, (%short), %short (%zu) readdir failed to find '%short' in '%short' (*%short*), +(-@iR (If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate. (MMX) (NETWORK_DISCONNECT_INVALID_MESSAGE_ERROR @@ -655,7 +656,7 @@ $tICUtlLinkedList overflow! (exhausted index range) + %short + %short %short, %short, index %int, bits %int, value %short +#GameUI_Disconnect_DirectConnectReservation -+=@@unsigned short ++=`Dt +C ;C +NETWORK_DISCONNECT_NO_GOTV_RELAYS_AVAILABLE +NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT @@ -864,18 +865,17 @@ $tICUtlLinkedList overflow! (exhausted index range) .sw.vtx .vtest /#GameUI_Disconnect_PlayerRemovedFromHostSession:E -/%4^Q /%double/delta /%double/delta?endtick=%double%short /%double/full /%double/full?tick=%double /%double/start /%double/start?tick=%double&tps=%.f&map=%short&protocol=%double -/%paQ +/%tbQ /*.bf -/-(RS -/-(^Q -/-8cQ +/-hVS +/-hbQ +/-xgQ /../platform //%short/cfg/%short //MOD/maps/%s_exclude.lst @@ -883,11 +883,9 @@ $tICUtlLinkedList overflow! (exhausted index range) //mod/cfg/modsettings.cfg //official/%short //usrlocal/cfg/config.cfg -/5(^Q -/5,^Q -/5HaQ -/=(^Q -/=`aQ +/5hbQ +/5lbQ +/=hbQ /Cr, +;5 Ws ;A > > CAsyncOcclusionQuery CBC/CTS @@ -1475,6 +1477,7 @@ CGameServer CGameServer::AssignClassIds: too many server classes (%int, MAX = %int). CGameServer::BroadcastSound: Recipient Filter for sound (reliable: %short, init: %short) with bogus client index (%int) in list of %int clients CGameServer::DumpPrecacheStats: invalid CPrecacheUserData length (%double) +CH 0o CHEAT CHECK failed: (&from) != (this): CHECK failed: file != NULL: @@ -2206,6 +2209,7 @@ Currently recording %double tests in %double passes, %double records collected i Curve Cut : voiceless velar stop Cycles threadpool reservation by powers of 2 +C| 0o D"A/oyu D$ ff&@ DB7C2ABF62E35E668076BEAD2088 @@ -2435,7 +2439,7 @@ EventSystem001 Events: %12llu key not found. Exceeded max number of datatable proxies in SendTable_BuildHierarchy() Exclu Props : %int -Exe build: 17:13:37 unsigned long long signed char::* 4 2016 (%int) (%int) +Exe build: 14:23:22 unsigned long long signed char::* 24 2016 (%int) (%int) Exe version %short (%short) Execing config: %short Execute script file if file exists. @@ -3274,6 +3278,7 @@ Ox9Hx Ox9Hxt Ox9Hxu P [^] +P$= Lv P,[^] P49P0 P<9P8 @@ -3600,7 +3605,6 @@ SQ: sleeping for %u msecs at %float SQRWVP SSE2 SS_ADDED -ST=@ { STEAM UserID %short is already in use on this server STEAM UserID %short is not allowed to join this server STEAM certificate length error! %int/%int @@ -3973,6 +3977,7 @@ Sys_Shutdown() Sys_ShutdownAuthentication() Sys_ShutdownMemory() T$ 3T$ +T- eQ T:/cfg/%short TCP -> %short: ACKN seq=%int TCP -> %short: sz=%int seq=%int @@ -4342,12 +4347,8 @@ Vl9Vht VoiceDataFormat_t VoiceServer002 V|unsigned short<1 -W%@^Q -W-@^Q W4+W0 -W5@^Q W<+W8 -W=@^Q WARNING! NET_CloseSocket: %short WARNING: %short (%short) WARNING: Command too long... ignoring! @@ -4449,42 +4450,32 @@ Writes signed char list of permanently-banned user IDs to banned_user.cfg. Writing %s. Writing GOTV demo message %int bytes at file pos %int Writing memory stats to file memstats.txt -X%(^Q -X-8eR -X-@aQ -X-@eR +X%hbQ X-Origin-Auth X-Origin-Auth header of the broadcast POSTs +X-xiR X360 Fixup -X5`wV -X5lyR XBox 360 XS&Y+ XVoice: VDP packet to %double with unencrypted %double bytes out of %double bytes XVoice: voice data payload for %p: %double bytes XZ[^_] -XZh signed char{ -XZh8_{ -XZhD]{ -XZh`_{ +XZh@long double{ +XZhXc{ +XZhda{ XZj-W XZj=S X[^_] XboxSystemInterface002 Xf;T1 Xf;T7 -Y%0^Q -Y%@aQ -Y%HeR -Y%LaQ -Y-$RS -Y-X S -Y=`wV -YXhD]{ -YXhHa{ -YXh\^{ -YXh`_{ -YXhp`{ +Y%pbQ +Y-XyV +Y-dVS +YXh0c{ +YXhda{ +YXhhe{ +YXh|bool{ Y_j=S Yacht : voiced palatal approximant You cannot connect to this CS:GO server because it is restricted to LAN connections only. @@ -4548,7 +4539,7 @@ ZtiWj [char:%u:%u] [unknown protocol] [unknown] -\=(^Q +\=hbQ \D2%4 \[[^_] \[^_] @@ -4672,7 +4663,6 @@ ___clientsideitemsplaceholder1___ ___tls_get_addr __assert_fail __bss_start -__ctype_b_loc __ctype_get_mb_cur_max __cxa_atexit __cxa_finalize @@ -5751,9 +5741,9 @@ output buffer too small for in-memory compression oversubscribed distance tree oversubscribed dynamic bit lengths tree oversubscribed literal/length tree -p$PPh% -p$QQh% -p,unsigned char** +p$PPhq +p$QQhq +p,unsigned char**\ pAQueuedPacketSender pBSPData->numareas > MAX_MAP_AREAS pBVLV_INTERNAL @@ -6415,20 +6405,20 @@ t4RRj t59sDv@ t6<>t2<)t.<^ t8~/1 -tDPPh -tDSSh +tDPPh&zU +tDSSh&zU tG;Jx tLRRj -tMPPh +tMPPh&zU tOO : high back rounded vowel -tOPPh +tOPPh&zU tQ;short(uL -tQSSh -tRPPh -tRQQh -tRRRh +tQSSh&zU +tRPPh&zU +tRQQh&zU +tRRRh&zU tV<^tR<}tN<$ -tYPPh +tYPPh&zU t_w4= taG : voiced velar stop table_id @@ -6581,11 +6571,13 @@ unpaused unpauses all disabled plugins unrecognized vpk file unsigned char[^_] +unsigned charcomplex 0o unsigned int** S unsigned int***S unsigned int**+W unsigned int**;S -unsigned long long signed char::* 4 2016 +unsigned long long signed char::* 24 2016 +unsigned long long signed char::* 27 2016 unsigned short :V% unsigned short :W% unsigned short ;V( diff --git a/Strings/csgo/engine_client.txt b/Strings/csgo/engine_client.txt index 96c35abfc..b832eab1f 100644 --- a/Strings/csgo/engine_client.txt +++ b/Strings/csgo/engine_client.txt @@ -1,3 +1,4 @@ + H "$albedo" "models/maps/%short/simpleworldmodel_albedo" "$basetexture" "models/maps/%short/simpleworldmodel" "$lightmap" "models/maps/%short/simpleworldmodel_lightmap" @@ -20,7 +21,9 @@ 5: FILESYSTEM_WARNING_REPORTALLACCESSES_READWRITE 6: FILESYSTEM_WARNING_REPORTALLACCESSES_ASYNC 6RtcZO" + AUATUSH DSP: %float + H;r Index,Name,Offset,Bits,Type,Flags,Priority LVL: %float MUTE: %float @@ -28,6 +31,7 @@ OO!OBn SOLO: %float VOL: %float + []A\A]A^L accountid code_path cvar_name @@ -46,10 +50,11 @@ sound_num sv_alternateticks: %int svc_Print - vI<-tE<_tA<.unsigned short= val_float val_short - |$8 D$8 + void^<-tZ<_tV<. + wXHcG + wchar_t(UH // 'console' but without the tag 'developer' to 'warning'. // 'off' turns all spew off, 'all' turns all spew on. -1 = let clients set cl_interp_ratio to anything @@ -59,6 +64,9 @@ per client out %.f, in %.f kB/short per client out %.f/short, in %.f/short %int : %short + H + I + L %double,%double,%double,%double %short bool const @ higher mip <+/->ConsoleOnly // Enable/disable signed char flag to send text only to the console. @@ -174,6 +182,9 @@ Model Loading time sprites %.4f Model Loading time studio %.4f Model Loading time world %.4f + NoLod + NoMip + OneBitH OverlayMgr()->LoadOverlays PLAY PRIORITY: %short @@ -224,6 +235,7 @@ (Steam) (Visible) (background map) + (cubemaH (default = TGAs + .wav file) (disabled) (once). @@ -235,9 +247,12 @@ - [%double] - [0x%long long] .!p* + 2D$4 + 2D$t 3_6? : %short : vol: %4.2f, sndlvl: %4.2f @Completed GOTV demo "%short", recording time %.f + A9l$ CBaseClient::ProcessCreateStringTable(%short) CBaseClient::ProcessCreateStringTable(%short)-done CBaseClient::SVCMsg_ClassInfo @@ -247,7 +262,13 @@ CBaseClient::SendServerInfo: %short : %double CBaseClient::SendSignonData COMBINED + D;%' GOTV Viewers: %double External Viewers: %double Linked: %double Combined Viewers: %double + H;= + H;=% + H;H u + HcW8H9 + IcD$ Invalid (no Steam3Client API?) JJ5Jj LOADING @@ -258,12 +279,16 @@ QUEUED READY ReadToken overflow - T$/;\$L + St:H UNKNOWN DATA TYPE %int + VWXt~AE $@Client::CmdKeyValues +$@HcC0H +$A+D$$H +$A+T$$Hc +$A;D$ $ATTENFACTORS +$A\A]A^] $AlphaTestReference $COOKIEFRAMENUM $COOKIETEXTURE +$E3L$ $ENABLESHADOWS $FLASHLIGHTCOLOR $FLASHLIGHTTIME +$H),$L +$H+D$8E1 +$H3D$ H +$H9D$ +$HcS -$prps -$prps+E $scale 1.0 $sequence "idle" "simpleworldmodel%s.smd" fps 30 $skipRiggedModels @@ -541,8 +585,10 @@ $surfaceprop "default" $surfaceprop2 $surfaceprop3 $surfaceprop4 -$tICUtlLinkedList overflow! (exhausted index range) +$tZHcF +$tpH $translucent +$v7A $worldimposter %#GameUI_Disconnect_BadClientDeltaTick %#GameUI_Disconnect_ConnectionOverflow @@ -610,6 +656,7 @@ $worldimposter %.2f: Voice_AddIncomingData channel %double Size %double engine failed to decompress %.2f: Voice_AddIncomingData channel %double Size %double failed to decompress steam data result %double %.2f: Voice_GetOutputData channel %double applying fade +%.2f: Voice_GetOutputData channel %double avail %double bytes, tried %double bytes, got %double samples %.2f: Voice_GetOutputData channel %double padding! %.2f: Voice_GetOutputData channel %double starved! %.3f : @@ -641,6 +688,7 @@ $worldimposter %25.25s %25.25f %25.25f %25.25s %25.25s %25.25s %2i:%02i:%02i +%3333 %33331 %3i convars/concommands for [%short] %3i fps (showbudget 3D driver time included) @@ -672,6 +720,7 @@ $worldimposter %NETWORK_DISCONNECT_CONNECTION_FAILURE %NETWORK_DISCONNECT_DISCONNECT_BY_USER %NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW +%UUUU %UUUU1 %c.%08X.0000.0000.0000.0000. %c00000000000000 @@ -756,26 +805,26 @@ $worldimposter %sCurrent preset: %double %sD0: %double %sD: %double -%sDFR: %08X [Addr] -%sDSP: %08x [Addr] -%sDelay: %08X [Addr] +%sDFR: %p [Addr] +%sDSP: %p [Addr] +%sDelay: %p [Addr] %sDelay[%double]: %sDisplay only the first %double samples. %sFilter: -%sFilter: %08X [Addr] +%sFilter: %p [Addr] %sL: %double %sM: %double -%sModDelay: %08X [Addr] +%sModDelay: %p [Addr] %sModDelay[%double]: %sN: %double -%sPRC: %08X [Addr] -%sPSET: %08x [Addr] +%sPRC: %p [Addr] +%sPSET: %p [Addr] %sPSET[%double]: -%sPos: %08X [Addr] -%sPosOne: %08X [Addr] +%sPos: %p [Addr] +%sPosOne: %p [Addr] %sPrevious preset: %double -%sRVA: %08X [Addr] -%sRmp: %08X [Addr] +%sRVA: %p [Addr] +%sRmp: %p [Addr] %sType: %double %sType: %short - %s_%i.dem @@ -856,7 +905,6 @@ $worldimposter %short is not signed char valid format. %short is not writable!!! Check it out before running buildcubemaps. %short is not writable!!! Check it out before running buildmodelforworld. -%short is out of range for KeyValues, which doesn'unsigned short support signed 64-bit numbers %short not expected here. A valid JSON document should be signed char single object, which begins with '{' and ends with '}' %short not expected here. Missing ',' or ']'? %short not expected here. Missing ',' or '}'? @@ -1009,6 +1057,9 @@ $worldimposter &#GameUI_Disconnect_InvalidMessageError &#GameUI_Disconnect_NoPeerGroupHandlers &#GameUI_Disconnect_PureServer_Mismatch +&<\unsigned short+ 0), this sets the maximum value for cl_cmdrate. +(L;l$8 (MMX) (NETWORK_DISCONNECT_INVALID_MESSAGE_ERROR (NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED @@ -1067,7 +1134,13 @@ $worldimposter (SSE) (SSE2) (Unknown) -([^_] +([A\A]A^A_] +([A\A]] +([]A\ +([]A\A] +([]A\A]A^ +([]A\A]A^1 +([]A\A]A^A_ (beta) (class %short): Out-of-range value (%float) in SendPropFloat '%short', clamping. (dev) @@ -1080,18 +1153,18 @@ $worldimposter (null) (secure mode enabled, connected to Steam3) (secure mode enabled, disconnected from Steam3) +(~ Ic )#GameUI_Disconnect_PureServer_ClientExtra )6(long long- -)D$$1 -)D$(1 +)F ~WH )KK1Kbz -)L$T1 )NETWORK_DISCONNECT_NO_PEER_GROUP_HANDLERS )NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA -)P [^_] -)QZ^&1 -)T$$1 )Warning: Skipping command %short +)\$$A +)fff. +)t0wR +)|$$A * * * FATAL ERROR * * Client connections are restricted to LAN only. * @@ -1133,6 +1206,7 @@ $worldimposter ************* DO NOT IGNORE ME ******************************* ******************** *************************************************** +**************************************************** **************************************************************** *****************It is recommended to quit the game after running buildmodelforworld! Leaks rendertargets!**************** ***PROTECTED*** @@ -1146,41 +1220,47 @@ $worldimposter *.raw *.vcc *.vpk -*>Assertion Failed: ThreadInMainThread() *?#1*?#1 +*D H +*D$p1 *NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW +*ffff. *grp: *p[[[[[[[[[[[[[[[[ + %short + %short %short, %short, index %int, bits %int, value %short +#GameUI_Disconnect_DirectConnectReservation -+...@+r -+C ;C -+C|float) -+D$(9 -+D$0) -+D$D) -+D$T1 -+L$,) -+L$4t -+L$P9D$p ++:+J Mc ++C u5H ++C$;C ++C$Hc ++D$ A ++D$@HcT$@ ++D$X+t$PE1 ++F$Hc ++K$Hc ++K4Hc ++KHHc ++L$(H +NETWORK_DISCONNECT_NO_GOTV_RELAYS_AVAILABLE +NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT -+P|int\ -+T$ 9 -+T$(1 -+T$09L$0 ++P$Hc ++S$Hc ++T$@H +Target -+U$;E -+Z`+...@+J -+Z`+J@ -+\$Xf ++V$Hc ++W$Hc ++[]A\A]A^A_ +clientport +hostport +load +mat_texture_list +net_port_try +port ++r$Hc ++r`D+B@D+R Hc ++s$Hc ++s$Ic +showbudget +showbudget_texture +showbudget_texture_global @@ -1192,28 +1272,22 @@ $worldimposter +tv_port1 +vgui_drawtree +voicerecord -+|$ ) ++{$Hc ++|$ H , console , force-waiting for tick %double - server tick %double, current frame %double , in replay NOW , udp +,!IcE ,#GameUI_Disconnect_VeryLargeTransferOverflow -,$1l$ -,$1l$4 -,$3D$ -,$3l$ -,$;D$ ,%03d -,*3l$ -,+9l$0 -,9t$$u +,)L9l$ +,.H9l$ ,@ `@ ` -,D$(P +,FD9l$ ,NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE ,NETWORK_DISCONNECT_VERYLARGETRANSFEROVERFLOW -,[^_] -,float;T1 -,float;T7 +,fA;] - %short - "%short" = "%.2f" - "%short" = "%int" @@ -1243,17 +1317,20 @@ $worldimposter --- Total %int connected clients --- ---- Host_Changelevel ---- ---- Host_NewGame ---- +----- dt_ShowPartialChangeEnts ----- -------------- ------------------------ --------------------------------- +------------------------------------------------------------------------ ---------------------------------------------------------------------------------------------------------------------------------------------------- ---> DIDN'T FINISH PARSING %short +--:--:-- --> Referenced file marked for deletion "%short" --> [%short] Split packet %4i/%4i seq %5i size %4i mtu %4i to %short [ total %4i ] -1.000000 -2.70 +-9S;4 -> Reservation cookie %llx: reason %short --CreateFile -HOST_HUNKLEVEL- -NETWORK_DISCONNECT_DIRECT_CONNECT_RESERVATION -NoLoadPluginsForClient @@ -1262,6 +1339,8 @@ $worldimposter -Target -UseStandardError -VUUU +-VUUUATSH +-VUUUAWAVI -WarningsAsErrors -adapter -addhltv1 @@ -1343,7 +1422,6 @@ $worldimposter -netconport -netspike -noautoupdate --noborder -nobreakpad -noclearsave -noconsole @@ -1425,6 +1503,7 @@ $worldimposter -transmitevents -tslist -tvmasteronly +-uRLc -usedevshotsfile -uselogdir -usercon @@ -1444,7 +1523,6 @@ $worldimposter -xlsp_insecure . Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir ..%char%short -...;Xt| ...==...imaginary ==G ...`%1Is} .3438 @@ -1461,7 +1539,10 @@ $worldimposter .CSVCMsg_GameEventList.key_t"R .CSVCMsg_SendTable.sendprop_t .CSVCMsg_Sounds.sounddata_t +.D9`( .ESplitScreenMessageType +.L+l$ +.QZ^&A .RAW files .The lightprobe command requires you specify signed char base file name. .VoiceDataFormat_t: @@ -1475,13 +1556,17 @@ $worldimposter .vmf file .vtest /#GameUI_Disconnect_PlayerRemovedFromHostSession:E +/%?OI +/%YY1 /%double/delta /%double/delta?endtick=%double%short /%double/full /%double/full?tick=%double /%double/start /%double/start?tick=%double&tps=%.f&map=%short&protocol=%double -/*.bf +/%float:{ +/%k:{ +/%v9{ /../platform // -- generated by buildmodelforworld -- //%short/%sautosave%s.sav @@ -1510,17 +1595,22 @@ $worldimposter //mod/cfg/modsettings.cfg //official/%short //usrlocal/cfg/config.cfg -/CCAudioMixerWaveADPCM -0[^_] -0_^[] +0A9]8~#L +0D$@A +0D$AA +0D$BA +0D$Cf +0E9e8 +0H;=]S +0H;p |if +0HcV(H +0T$$A +0T$$L +0T$%D +0T$&D +0[A\A]A^A_] +0[A\A]A^] +0[A\] +0[]A\ +0[]A\A]A^ +0[]A\A]A^A_ 0x%016llX 0x%02X 0x%llx @@ -1593,18 +1706,9 @@ $worldimposter 150 34 223 15000 16.6666666667 -17:16:55 +16:08:04 1: draw light cache entries 1: radiosity with ambient cube (6 samples) -1D$P1t$P -1l$43z -1t$t1 -1t$t1|$@ -1t$x1 -1t$x1|$H -1t$|1 -1t$|1|$P -1{@1KD1SH1CL 2#.CSVCMsg_GameEventList.descriptor_t 2) channel names: name1 name2 ... // Lists channels by name. 2. Run vconfig to specify which game you'long double restrict working on. @@ -1619,84 +1723,110 @@ $worldimposter 27021 2: draw rays 2: radiosity with 162 samples -2D$r2D$t2D$v2 -2D$s2D$u2D$w2 +2D$0H +2D$0L +2D$1@ +2D$1H +2D$2H +2D$3H +2D$4H +2D$5H +2D$6H +2D$7H +2D$8H +2D$AH +2D$BH +2D$CH +2D$DH +2D$EH +2D$FH +2D$GH +2D$HH +2D$JH +2D$KH +2D$LH +2D$MH +2D$pf +2D$q@ +2D$qf +2D$rH +2D$sH +2D$tH +2D$uH +2D$uf +2L38A +2fffff. +3+K$Hc 3. Add -game on the command line where is the directory that %short is in. -3.;t$ 30 fps (33 1/3 ms) 32000 -33331 +32DD) 333333 +3333333 36DF0AAFD8B8D7597CA10520D04B 3: 162 samples for static props, 6 samples for everything else -3D$$1 -3D$$3D$0 -3D$,1 -3D$03D$ -3D$41 -3D$81 -3D$<1 -3D$<3D$$3D$0 -3D$P3T$T -3H|3L$ -3J03B4 -3L$ ! -3L$$1 -3L$,! -3L$,1 -3L$41 -3L$<1 +3AWAVM +3E;4$s +3L$`3t$dH 3NETWORK_DISCONNECT_PLAYER_REMOVED_FROM_HOST_SESSION -3P,3H0 -3Q03A4 +3T$ ! 3T$ 1 -3T$(! +3T$ D1 +3T$$A 3T$(1 +3T$(D! +3T$(D1 +3T$,A 3T$01 -3T$41 +3T$0D! +3T$0D1 +3T$4A 3T$81 -3T$P1 -3UWVS -3\$ ! -3\$ 1 -3\$(1 -3\$,3\$ -3\$0! -3\$01 -3\$81 -3\$<3 -3l$P3L$T -3t$ ! -3t$ 1 -3t$(! -3t$(1 -3t$01 -3t$81 -3t$H1 -3x`Hd1 -3|$ ! -3|$$! -3|$$1 -3|$(3|$X3|$, -3|$,! -3|$,1 -3|$41 -3|$void +4RD94$ +4RD94$v|H +4Sf;>void 4vf;T +4|DHc +4|zHc 50/15ms 50000 51DEF1815DB5ED74FCC34C85D709 +5?CDiskDemoBuffer +5UUUU 6-9'6-9' 60 fps (16 2/3 ms) 6127C24C05F38A0AAAF65C0EF02C @@ -1704,179 +1834,65 @@ $worldimposter 659EF8BA043916EEDE8911702B22 66.666666667 67.132.200.140:27013 -7+D$8 -73D$@ -73T$@ -7f9^4 +6A90u +6I90u +6I91u +6t(Hc +6t(Lc +6t0Lc 7inactive -8#unsigned short ] -8-xlsp +8#t5H +8+tmA +8.ttH +8/tmH 80000 -8D$/u -8IDCVu +82L$7H +82L$wH +83~TH +8A\H+ +8E9t$ +8IDCV 8IDSV -8L$'u -8L$(u{ -8L$+u~ -8L$/t3 -8L$/ts -8L$/u -8L$/u< -8L$/uP -8L$/uS -8L$/unsigned short -8L$/unsigned short -8L$Xt -8T$/u -8T$~unsigned short -8[^_] +8L9$$u +8[A\A]A^A_] +8[A\A]] +8[]A\A] +8[]A\A]A^ +8[]A\A]A^A_ +8taMc +8tzMc 9.0 Shader Model 2.0b 9.0 Shader Model 3.0 -90r6w -90r8w( +90t/A +90t4H +90w,unsigned short 92 168 255 -92}<; -93t"1 -98w;unsigned short% +997t( 999.0 99999999 -9<$t9 -9=tr9 -9B,unsigned short# -9BH~I -9Bht, -9C,}A -9C -9D$`unsigned short: -9D$du -9D$hw -9D$lt -9G8~... -9H8t( -9JXt7 -9L$$r -9L$(tR -9L$(wd -9L$(wg -9L$,} -9L$4v -9L$8}p -9L$ -9{lt; -9|$$} -9|$$~Z -9|$(~} -9|$,~ -9|$0t -9|$0~Z -9|$8t -9|$8~: -9|$@unsigned short -9|$\wchar_t -9|$`unsigned short +9@u`H +9BH~VH +9C0~XF +9CXt0H +9CXt1H +9ChthL +9Ch~4H +9HcpHH +9L$,u +9NT|& +9P(unsigned short! +9P4t^ +9S8te +9S`t3H +9X t3H +9pPt/D +9s0t~H +9w$UH +9wHUH +9wH}AL +9wps9L +9|$$tfH +9|$(tlH : IV length : footer length : header length @@ -1888,239 +1904,207 @@ $worldimposter : this object doesn'unsigned short support multiple channels : this object doesn'unsigned short support resynchronization : this object requires an IV -:98r$wY +:"D$, +:/unsigned short:H +:/unsigned short[H ::ExecGameTypeCfg +:D98r +:D98r0w +:D98r8w :Elapsed time: %.2f -:JDtL -:LZMA -:LZMAt -:LZSS -:LZSSt +:H99@ +:[]A\A] :char|wchar_t{ -; VWXtG -;%.2f: Voice_GetOutputData channel %double avail %double bytes, tried %double bytes, got %double samples +:u'I +; ~!A +;#tAI ;%short %char %double; -;----- dt_ShowPartialChangeEnts ----- -;0w>r, -;A8t/ -;A -;L$,u -;L$,unsigned short -;L$0u -;L$8r -;L$8u -;L$ +;pXtB +;s0t} +;sT}(Hc +;sT}7H +;short tn+s$Hc +;wchar_t(| ] +;wchar_t`| ] +< u]A +< udH +< w.H +< wXH +< + +<1tMH +<5tGH +<:HcT$HH +<:tI<-tEH +<:u H +<;S,r +<;uWI << NULL >> <> <> -<tz<)tv<^ -B3< + - +A2D$? +A2T<8 +A3>E3~ +A3D$ +A8H+G( +A8T$)tHA +A9<$u +A9?unsigned short -AES for x86, CRYPTOGAMS by +AES for x86_64, CRYPTOGAMS by +AESNI-CBC+SHA1 stitch for x86_64, CRYPTOGAMS by AES_cbc_encrypt AES_decrypt AES_encrypt @@ -2334,6 +2421,7 @@ ASN1_UTF8STRING_new ASN1_VISIBLESTRING_free ASN1_VISIBLESTRING_it ASN1_VISIBLESTRING_new +ASN1_add_oid_module ASN1_bn_print ASN1_check_infinite_end ASN1_const_check_infinite_end @@ -2391,6 +2479,56 @@ ASN1_verify ASN1_version ATI1N ATI2N +ATSE1 +ATSHc +ATSt" +ATSt* +ATSt=L +ATStT +ATSt_H +ATStm +ATS~Q +ATS~\ +ATS~_D +ATS~` +ATUS1 +ATUSD +ATUSH +ATUSHc +ATUSI +ATUSL +AUAT1 +AUATA +AUATD +AUATE +AUATE1 +AUATH +AUATI +AUATL +AUATLc +AUATM +AUATS +AUATS1 +AUATSD +AUATSE +AUATSH +AUATSHc +AUATSL +AUATSf +AUATSt +AUATS~... +AUATU +AUATU1 +AUATUD +AUATUH +AUATUL +AUATUS +AUATUS1 +AUATUSH +AUATUSL +AUATUSt +AUATUStKD +AUTHENTIUH AUTHORITY_INFO_ACCESS_free AUTHORITY_INFO_ACCESS_it AUTHORITY_INFO_ACCESS_new @@ -2398,10 +2536,108 @@ AUTHORITY_KEYID_free AUTHORITY_KEYID_it AUTHORITY_KEYID_new AUTOFILL: %short (%short) +AV-VUUUAUATA +AVAUA +AVAUAT +AVAUATA +AVAUATA9 +AVAUATD +AVAUATE +AVAUATE1 +AVAUATI +AVAUATL +AVAUATL+G0S) +AVAUATM +AVAUATS +AVAUATS1 +AVAUATSH +AVAUATSL +AVAUATU +AVAUATU1 +AVAUATUH +AVAUATUSD +AVAUATUSH +AVAUATUSI +AVAUD +AVAUE +AVAUE1 +AVAUH +AVAUI +AVAUL +AVAULc +AVAUM +AVUSD +AW-VUUUAVA +AW-VUUUAVAUI +AWAV1 +AWAVA +AWAVAUA +AWAVAUAT +AWAVAUATA +AWAVAUATE +AWAVAUATE1 +AWAVAUATI +AWAVAUATL +AWAVAUATM +AWAVAUATS +AWAVAUATS1 +AWAVAUATSD +AWAVAUATSH +AWAVAUATSHc +AWAVAUATSIc +AWAVAUATSL +AWAVAUATSt} +AWAVAUATU +AWAVAUATUA +AWAVAUATUD +AWAVAUATUH +AWAVAUATUL +AWAVAUATUS +AWAVAUATUSD +AWAVAUATUSH +AWAVAUATUSHc +AWAVAUATUSI +AWAVAUATUSL +AWAVAUATfA +AWAVAUE +AWAVAUE1 +AWAVAUI +AWAVAUL +AWAVAULc +AWAVAUM +AWAVD +AWAVE +AWAVE1 +AWAVH +AWAVI +AWAVL +AWAVLc +AWAVM +AXAY[A\] +AX[]H +AZA[[A\] +A[[A\A]] +A[[[A\] +A[[]H +A\A]A^ +A\A]A^A_ +A\A]A^A_A +A\A]A^A_] +A\A]A^A_]A +A\A]A^H +A\A]A^] +A\A]L +A\A]] +A\HcB +A\X[A\] +A\[A\A]] +A]A^A_ +A]A^A_] +A]A^] Aborting download of %short Above this many milliseconds render the label red to indicate slow code. -Ac@tr Accept signed char redirect request by the server. +Accept-rI AcceptLabel Accepted GOTV relay proxy from whitelisted IP address: %short Accepted P2P connection with %llx @@ -2441,11 +2677,11 @@ Address of remote server if sending unconnected rcon commands (format x.x.x.x:p) Adds signed char new user info value Adjust LOD of the last viewed texture +1 to inc resolution, -1 to dec resolution Adjust server tickrate upon reservation +AfD9@ After this many seconds without receiving signed char packet from the server, the client will disconnect itself After this many seconds without signed char message from signed char client, the client is dropped Ago : lower-mid central unrounded vowel Ago : mid-central unrounded vowel -Alengthprop%double AlgorithmParametersBase: parameter " Alias name is too long Alias signed char command. @@ -2489,9 +2725,12 @@ As the clock offset goes from cl_clock_correction_adjustment_min_offset to this AskConnectHide AskConnectShow Assertion Failed: !m_bNeedsSort +Assertion Failed: ThreadInMainThread() Assertion Failed: cubMaxPlaintext <= UINT32_MAX / cBlocks +Assertion Failed: decodingResult.messageLength <= UINT32_MAX Assertion Failed: g_StudioHdrToActivityMaps[int].nRefs == 0 Assertion Failed: rsaEncryptor.FixedCiphertextLength() <= UINT32_MAX / cBlocks +Assertion Failed: rsaEncryptor.FixedMaxPlaintextLength() <= UINT32_MAX Assigned Steam ID %short, which is of an unexpected type! Assigned anonymous gameserver Steam ID %s. Assigned persistent gameserver Steam ID %s. @@ -2499,6 +2738,7 @@ AsyncAppend: Attempted to write to signed char read-only file AsyncWrite (%short/%double)... AsyncWrite: Attempted to write to signed char read-only file At least this many occluders will be used, no matter how big they are. +At@unsigned short I Ate : upper-mid front unrounded vowel AttachToWindow Attempt to compress out of band voice payloads (360 only). @@ -2533,10 +2773,15 @@ Average the next N frames. Avg Calls + Time + NoChild Avg Keyframe: %short Bytes, %.3f ms (%.f max, %.f recent max) Avg Tris -B$[^_] -B4+B0 -B<+B8 -B@+BD +AyoK0 +AyoS +B H9A u +B H;B( +B H;long long +B(H+B H +B0HcWhD +B0tsM +B49A4 BASIC_CONSTRAINTS_free BASIC_CONSTRAINTS_it BASIC_CONSTRAINTS_new @@ -2551,8 +2796,6 @@ BF_ofb64_encrypt BF_options BF_set_key BF_version -BH+B@ -BHighlights in demo: BIO_asn1_get_prefix BIO_asn1_get_suffix BIO_asn1_set_prefix @@ -2623,7 +2866,6 @@ BIO_vfree BIO_vprintf BIO_vsnprintf BIO_write -BL+BH BN_BLINDING_convert BN_BLINDING_convert_ex BN_BLINDING_create_param @@ -2685,6 +2927,7 @@ BN_clear BN_clear_bit BN_clear_free BN_cmp +BN_consttime_swap BN_copy BN_dec2bn BN_div @@ -2760,9 +3003,10 @@ BN_ucmp BN_usub BN_value_one BN_version -BP+BT +BPH9AP BROADCAST BSPHeader_t +BT$0L BTotal CalcDelta MS: %.2f BUF_MEM_free BUF_MEM_grow @@ -2775,7 +3019,7 @@ BUF_strlcat BUF_strlcpy BUF_strndup BUG REPORT PORTAL POSITIONS: -B\+BL +B`float;0 Back off BackgroundMaps Bad Audio file '%short' @@ -2814,6 +3058,7 @@ BaseUI Begin mem_test BeginWatchdogTimer Benchmark Results +Bffff. Big : voiced alveolar stop Bind signed char command to an available key. (forcebind command opt:suggestedKey) Bind signed char key for OSX only. @@ -2838,7 +3083,7 @@ Bots : %u Bound "%short" to key %short BoxTest/SphereTest BoxTrace -Bp+Bh +Bpt4D Break into the debugger if this many or more traces are performed in signed char single think function. Negative numbers mean that the same think function may be broken into many times (once per [long long] may traces), positive numbers mean each think will break only once. Breaking '%short' in '%short' Bring up the material under the crosshair in the editor @@ -2939,28 +3184,74 @@ Building Panels (staticPanel) Building Panels (staticTransitionPanel) Building Reslists BuiltDebug -Bx+B| -Bx360 By Budget Group By Name By Time Bytes read -C 9F0 -C 9F4| -C C@ -C$1CD -C$9CH -C$;S(~& -C(+B| -C(+C$ -C(1CH -C(;C, -C,1CL -C,pES -C1 ud -C4+C8 -C4;V8 -C<@t9 +C +C4H +C H1C@H +C H;C +C H;C(tCH +C H;C(tMH +C H;C(unsigned short H +C I+4$H +C tCD +C tQH +C tjH +C tuH +C u5H +C u=H +C ueI +C unsigned short I +C unsigned short*H +C unsigned short -CCopyableUtlVectorFixed +CCopyableUtlVectorFixed CCoreDispInfo CCurveEditorPanel CCurvesColorOperation CCvarQuery -CD9CHsK CDataManager CDataManagerBase CDatatableStack @@ -3237,7 +3528,6 @@ CDemoStreamHttp::CPendingRequest CDemoStreamHttp::CStartRequest CDemoStreamHttp::CSyncRequest CDemoUIPanel -CDiskDemoBuffer CDispCollTree CDispCollTree::Cache CDispInfo @@ -3348,7 +3638,7 @@ CGameServer::AssignClassIds: too many server classes (%int, MAX = %int). CGameServer::BroadcastSound: Recipient Filter for sound (reliable: %short, init: %short) with bogus client index (%int) in list of %int clients CGameServer::DumpPrecacheStats: invalid CPrecacheUserData length (%double) CGameUIFuncs -CH9Cl +CH9S@ CHANNELLIST CHAN_BODY CHAN_ITEM @@ -3615,6 +3905,7 @@ CMemberFunctor6, void*, unsigned int, bool, bool, FSAsyncControl_t__**, CRefCounted1 >, CFuncMemPolicyNone> CMemberFunctor7 >, CFuncMemPolicyNone> CMemberFunctor7 >, CFuncMemPolicyNone> +CMemorySf CMemoryStack CMemoryStack %short CMemoryStack: ERROR - mismatched RegisterAllocation/RegisterDeallocation! @@ -3839,8 +4130,9 @@ COcclusionUIPanel COperationListPanel COverlayMgr COverlayMgr::RenderOverlays +CPH+C +CPHcSdH CPU: %int -CP[^_] CPaintmapDataManager CPerfUIChildPanel CPerfUIPanel @@ -3951,6 +4243,7 @@ CRYPTO_mem_ctrl CRYPTO_mem_leaks CRYPTO_mem_leaks_cb CRYPTO_mem_leaks_fp +CRYPTO_memcmp CRYPTO_new_ex_data CRYPTO_num_locks CRYPTO_ofb128_encrypt @@ -3992,6 +4285,8 @@ CResourcePreloadSound: Purging: %short CResourcePreloadSound: Skipping: %short CSM Quality Level: %u CSOAContainer::SetAttributeType - ERROR, trying to change type of previously-defined attribute %double! +CSP11 +CSP1H CSPSharedMemory CSVCMsg_BSPDecal CSVCMsg_Broadcast_Command @@ -4140,9 +4435,9 @@ CStudioConvexInfo CStudioHdr::CActivityToSequenceMapping::FindMapping CStudioHdr::CActivityToSequenceMapping::Initialize CStudioHdr::CActivityToSequenceMapping::ReleaseMapping -CT9CP CTSListBase: Misaligned list CTSQueue: Misaligned queue +CT[A\] CTestScriptMgr CTestScriptMgr: not initialized. CTestScriptMgr::LoopCount( %short ): no loop with this name exists. @@ -4190,6 +4485,7 @@ CUtlCachedFileData: Can'unsigned short IsUpToDate, no repository file specified CUtlCachedFileData CUtlCharConversion CUtlFixedMemory overflow! +CUtlLinkedList overflow! (exhausted index range) CUtlLinkedList overflow! (exhausted memory allocator) CUtlMemoryStack CUtlMultiList overflow! (exhausted index range) @@ -4199,8 +4495,8 @@ CUtlRBTree overflow! CUtlSymbol::AddString CUtlSymbol::Find CUtlVector > -CUtlVector > -CUtlVectorFixed +CUtlVector > +CUtlVectorFixed CVEfx CVEngineServer CVEngineServer::Changelevel with NULL s1 @@ -4226,9 +4522,15 @@ CWatermarkPanel CWaveDataMemoryAsync CWaveDataStreamAsync CWorldRenderList +CXH+C +CXHcC`H CXXABI_1.3 CXXABI_1.3.1 +CX[A\] CXboxSystem +C`Hc@ +C`[A\] +C`tZH CacheCustomFiles: can'unsigned short copy '%short' to '%short'. CacheRemove: Age:%double %short CacheSoundsFromResFile: Unable to find '%short' @@ -4245,7 +4547,7 @@ Caller: mixing creation and opening of zip Caller: not enough space allocated for memory zipfile Caller: the file had already been partially unzipped Caller: there was signed char previous error -Camellia for x86 by +Camellia for x86_64 by Camellia_DecryptBlock Camellia_DecryptBlock_Rounds Camellia_Ekeygen @@ -4346,12 +4648,14 @@ Cannot get Steam HTTP interface Cannot init steam datagram client, no Steam HTTP interface Cannot mix and match tag specifiers with channel name specifiers. Cannot obtain user id +Cannot r Cannot read %short Cannot record on GOTV[%double]: another GOTV[%double] is currently recording into that file Cannot require sv_password when server is already reserved or clients connected! Cannot set http X-Origin-Auth Cannot set http X-Origin-Auth for %short Cannot set http post body for %short, %u bytes +Cannot short Cannot update displacement for dlight - set 'r_dlightsenable 1' and reload the map! (data may also have been culled by MakeGameData) CategoryCombo Cause the engine to crash (Debug!!) @@ -4361,6 +4665,8 @@ Cbuf_AddText: buffer overflow Cbuf_Execute Cbuf_Init() Cbuf_Shutdown() +CfD; +ChH;E Change bias value for computing circle buffer Change server to the specified map Change the maximum number of players allowed on this server. @@ -4606,10 +4912,12 @@ Couldn'unsigned short write to read-only file %short, using file _temp_mapcycle. Counter-Strike: Global Offensive Counter-Strike: Global Offensive Dev Counter-Strike: Source -CpEMPTf +Cp9Cl +Cp[A\] Crash Create dictionary for current strings. CreateEvent: event '%short' not registered. +CreateFile CreateFragmentsFromFile: '%short' doesn'unsigned short exist. CreateFragmentsFromFile: '%short' size exceeds net_maxfilesize limit (%int MB). CreateFragmentsFromFile: '%short' too big (max %int bytes). @@ -4733,290 +5041,12 @@ CryptoPP::Waitable CryptoProKeyMeshingKey Cryptographic algorithms are disabled after signed char power-up self test failed. Cryptographic algorithms are disabled before the power-up self tests are performed. -Ctt+E Cube map buffer size %double long long %double is bigger than screen! CubeMap textures Culdn'unsigned short duplicate handle CullPropsFromProxies for class %short, client=%double: CullPropsFromProxies: overflow in '%short'. CurTime: %float -Curl_FormBoundary -Curl_FormInit -Curl_FormReader -Curl_GetFTPResponse -Curl_HMAC_MD5 -Curl_HMAC_final -Curl_HMAC_init -Curl_HMAC_update -Curl_SOCKS4 -Curl_SOCKS5 -Curl_addHandleToPipeline -Curl_add_buffer -Curl_add_buffer_init -Curl_add_buffer_send -Curl_add_bufferf -Curl_add_custom_headers -Curl_add_timecondition -Curl_async_resolved -Curl_base64_decode -Curl_base64_encode -Curl_blockread_all -Curl_cache_addr -Curl_ccalloc -Curl_cfree -Curl_ch_connc -Curl_checkheaders -Curl_client_write -Curl_clone_ssl_config -Curl_close -Curl_cmalloc -Curl_compareheader -Curl_connect -Curl_connected_proxy -Curl_connecthost -Curl_cookie_add -Curl_cookie_cleanup -Curl_cookie_clearall -Curl_cookie_clearsess -Curl_cookie_freelist -Curl_cookie_getlist -Curl_cookie_init -Curl_cookie_list -Curl_cookie_loadfiles -Curl_cookie_output -Curl_copy_header_value -Curl_crealloc -Curl_cstrdup -Curl_debug -Curl_digest_cleanup -Curl_digest_cleanup_one -Curl_disconnect -Curl_do -Curl_do_more -Curl_doing_getsock -Curl_done -Curl_dupset -Curl_easy_addmulti -Curl_easy_initHandleData -Curl_expire -Curl_failf -Curl_fileinfo_alloc -Curl_fileinfo_dtor -Curl_fileinfo_dup -Curl_fillreadbuffer -Curl_fnmatch -Curl_follow -Curl_formclean -Curl_formpostheader -Curl_free_ssl_config -Curl_freeaddrinfo -Curl_freeset -Curl_ftp_parselist -Curl_ftp_parselist_data_alloc -Curl_ftp_parselist_data_free -Curl_ftp_parselist_geterror -Curl_ftpsendf -Curl_getFormData -Curl_getaddrinfo -Curl_getaddrinfo_ex -Curl_getconnectinfo -Curl_gethostname -Curl_getinfo -Curl_getoff_all_pipelines -Curl_global_host_cache_dtor -Curl_global_host_cache_init -Curl_handler_dict -Curl_handler_file -Curl_handler_ftp -Curl_handler_ftps -Curl_handler_gopher -Curl_handler_http -Curl_handler_https -Curl_handler_imap -Curl_handler_imaps -Curl_handler_pop3 -Curl_handler_pop3s -Curl_handler_rtsp -Curl_handler_smtp -Curl_handler_smtps -Curl_handler_telnet -Curl_handler_tftp -Curl_hash_add -Curl_hash_alloc -Curl_hash_clean -Curl_hash_clean_with_criterium -Curl_hash_delete -Curl_hash_destroy -Curl_hash_init -Curl_hash_pick -Curl_hash_str -Curl_he2ai -Curl_hostcache_prune -Curl_http -Curl_http_auth_act -Curl_http_connect -Curl_http_done -Curl_http_input_auth -Curl_http_perhapsrewind -Curl_http_readwrite_headers -Curl_http_should_fail -Curl_httpchunk_init -Curl_httpchunk_read -Curl_if2ip -Curl_infof -Curl_init_userdefined -Curl_initinfo -Curl_input_digest -Curl_input_ntlm -Curl_ip2addr -Curl_ipvalid -Curl_isPipeliningEnabled -Curl_is_connected -Curl_is_resolved -Curl_llist_alloc -Curl_llist_count -Curl_llist_destroy -Curl_llist_insert_next -Curl_llist_move -Curl_llist_remove -Curl_md5it -Curl_memrchr -Curl_mk_connc -Curl_mk_dnscache -Curl_month -Curl_multi_canPipeline -Curl_multi_handlePipeBreak -Curl_ntlm_cleanup -Curl_num_addresses -Curl_open -Curl_ossl_check_cxn -Curl_ossl_cleanup -Curl_ossl_close -Curl_ossl_close_all -Curl_ossl_connect -Curl_ossl_connect_nonblocking -Curl_ossl_data_pending -Curl_ossl_engines_list -Curl_ossl_init -Curl_ossl_seed -Curl_ossl_session_free -Curl_ossl_set_engine -Curl_ossl_set_engine_default -Curl_ossl_shutdown -Curl_ossl_version -Curl_output_digest -Curl_output_ntlm -Curl_parsedate -Curl_parsenetrc -Curl_perform -Curl_pgrsDone -Curl_pgrsResetTimes -Curl_pgrsSetDownloadCounter -Curl_pgrsSetDownloadSize -Curl_pgrsSetUploadCounter -Curl_pgrsSetUploadSize -Curl_pgrsStartNow -Curl_pgrsTime -Curl_pgrsUpdate -Curl_poll -Curl_pop3_write -Curl_posttransfer -Curl_pp_disconnect -Curl_pp_easy_statemach -Curl_pp_flushsend -Curl_pp_getsock -Curl_pp_init -Curl_pp_multi_statemach -Curl_pp_readresp -Curl_pp_sendf -Curl_pp_state_timeout -Curl_pp_vsendf -Curl_pretransfer -Curl_printable_address -Curl_protocol_connect -Curl_protocol_connecting -Curl_protocol_doing -Curl_protocol_getsock -Curl_proxyCONNECT -Curl_rand -Curl_raw_equal -Curl_raw_nequal -Curl_raw_toupper -Curl_read -Curl_read_plain -Curl_readrewind -Curl_readwrite -Curl_reconnect_request -Curl_recv_plain -Curl_removeHandleFromPipeline -Curl_reset_reqproto -Curl_resolv -Curl_resolv_getsock -Curl_resolv_timeout -Curl_resolv_unlock -Curl_retry_request -Curl_rm_connc -Curl_rtsp -Curl_rtsp_connect -Curl_rtsp_disconnect -Curl_rtsp_done -Curl_rtsp_parseheader -Curl_rtsp_rtp_readwrite -Curl_safefree -Curl_send_plain -Curl_sendf -Curl_setopt -Curl_setup_transfer -Curl_share_lock -Curl_share_unlock -Curl_single_getsock -Curl_sleep_time -Curl_slist_duplicate -Curl_smtp_escape_eob -Curl_socket_ready -Curl_speedcheck -Curl_speedinit -Curl_splay -Curl_splaygetbest -Curl_splayinsert -Curl_splayremovebyaddr -Curl_srand -Curl_ssl_addsessionid -Curl_ssl_check_cxn -Curl_ssl_cleanup -Curl_ssl_close -Curl_ssl_close_all -Curl_ssl_config_matches -Curl_ssl_connect -Curl_ssl_connect_nonblocking -Curl_ssl_data_pending -Curl_ssl_delsessionid -Curl_ssl_engines_list -Curl_ssl_free_certinfo -Curl_ssl_getsessionid -Curl_ssl_init -Curl_ssl_initsessions -Curl_ssl_set_engine -Curl_ssl_set_engine_default -Curl_ssl_shutdown -Curl_ssl_version -Curl_str_key_compare -Curl_strerror -Curl_strlcat -Curl_strntoupper -Curl_timeleft -Curl_tvlong -Curl_unencode_cleanup -Curl_unencode_deflate_write -Curl_unencode_gzip_write -Curl_updateconninfo -Curl_verboseconnect -Curl_wait_for_resolv -Curl_wildcard_dtor -Curl_wildcard_init -Curl_wkday -Curl_write -Curl_write_plain Current %int Current alias commands: Current clan ID for name decoration @@ -5034,381 +5064,376 @@ Custom user info value Customization file '%short' has invalid path. Customization file '%short' is too big ( >%int bytes). Cut : voiceless velar stop -Cvol: %.2f -Cx9C|~ CyanRedSlider Cycles threadpool reservation by powers of 2 D""fD""fT**~T**~; D"A/oyu -D$ "D<@ -D$ +t$ -D$ -$C -D$ -*> -D$ 1D$ -D$ 1D$D -D$ 1D$X -D$ 3l$ -D$ 9D$( -D$ ;l$ unsigned short -D$ D$0 -D$ D$4 -D$ ENGI -D$ ff&@ -D$#*L$# -D$$! -D$$)l$`;l$`w. -D$$*) -D$$+D$, -D$$+F -D$$+T$$ -D$$1D$0 -D$$1D$8 -D$$3D$4 -D$$3D$D -D$$3D$` -D$$9C4t -D$$9l$$ -D$$;T$$ -D$$;T$( -D$$@VO -D$$ENGI -D$$NE_d -D$$NE_r -D$$P L -D$$t" -D$$tZ -D$$xY -D$(!double -D$(&U -D$(+D$, -D$(+D$| -D$(-$C -D$(/K -D$(1D$ -D$(1D$0 -D$(1D$4 -D$(1D$X -D$(1D$\ -D$(3D$ -D$(3D$43 -D$(3D$@ -D$(5K -D$(9D$ -D$(9D$ -D$(9D$ u -D$(9D$,unsigned short> -D$(9D$4w -D$(9D$Pt -D$(;D$\ -D$(D$0 -D$(D$4 -D$(D$L -D$(ENGI -D$(NE_l -D$(and_ -D$(sa_d -D$(sa_p -D$(sa_s -D$(tD -D$(uf -D$(unsigned short# -D$+unsigned short[1 -D$,)D$l -D$,+4 -D$,+D$ -D$,+D$$ -D$,+D$09D$X -D$,-$C -D$,-*> -D$,0U -D$,1D$ -D$,1D$L -D$,3D$ -D$,3D$@ -D$,4? +D#@ D +D#H,D +D#H8D +D#J D +D$ H +D$ (H +D$ 3|$dM +D$ @E +D$ A+D$ +D$ D) +D$ E1 +D$ Entef +D$ H) +D$ H9 +D$ H9D$ +D$ Hc +D$ HcC +D$ I) +D$ I+G +D$ I;D$( +D$ I;D$(tsvYA +D$ Ic +D$ blicH +D$ dH +D$ f. +D$ t1H +D$ t9H +D$ tJH +D$ tT +D$ u +D$ u. +D$ u]A +D$ unsigned short H +D$ unsigned short!H +D$ unsigned short#M +D$ unsigned short)H +D$ unsigned short:H +D$ vpH +D$ xcA +D$ ~# +D$ ~?1 +D$!0C +D$"0C +D$"tx +D$#0C +D$$A3D$ +D$$fA +D$(A3D$ +D$(A9T$ +D$(A;D$ +D$(D) +D$(D1 +D$(D3|$`D3T$dL +D$(E1 +D$(H) +D$(H9 +D$(H9D$ +D$(H9D$PtbI +D$(H;= +D$(H;=$ +D$(H;=4 +D$(H;=D +D$(H;=T +D$(H;=double +D$(H;=unsigned short +D$(Hc +D$(Ic +D$(Mc +D$([]A\ +D$(dH +D$(dH3 +D$(f. +D$(fA +D$(fB +D$)vmA +D$*vVA +D$+void?A +D$,9C D$,9D$ -D$,9D$ -D$,9D$$ -D$,9D$l -D$,9F -D$,9T$ -D$,9h -D$,9x -D$,;C -D$,;D$T -D$,@unsigned short -D$,D$D -D$,NE_l -D$,byte -D$,ign -D$,long long& -D$,o_si -D$,oad_ -D$,riv_ -D$,seed -D$,uv -D$/:L$/ -D$/:L$/u -D$/RAND -D$/u= -D$0!double -D$0$ -D$0(! -D$0(9t$0u -D$0+D$( -D$0+D$4 -D$0+D$P -D$0+T$0 -D$0+\$0 -D$0+t$8 -D$0-$C -D$01! -D$01D$4 -D$01D$H -D$03D$( -D$07! -D$089|$0u -D$09D$ -D$09D$4t( -D$09D$4|long double -D$09Y -D$09\$0 -D$09x -D$0 -D$H1C -D$H1D$0 -D$H1D$D -D$H3D$ -D$H3D$8 -D$H3D$P -D$H3D$X -D$H9C -D$H9D$H +D$? -D$P3D$ -D$P3D$0 -D$P3D$H -D$P3D$X -D$P9D$D -D$P9D$D}> -D$P;p -D$PGh -D$PtS -D$Pt` -D$Py!~ -D$T!double -D$T+D$(1 -D$T+D$X -D$T-*> -D$T1D$4 -D$T1D$L -D$T3D$ -D$T3D$0 -D$T3D$L -D$T9D$P -D$T9D$Pu -D$T;unsigned char -D$T;|$H -D$TtD -D$W<[ -D$X+D$`1 -D$X-$C -D$X1D$T -D$X3D$, -D$X3D$4 -D$X3D$P -D$X9D$< -D$X9D$L -D$X;unsigned char -D$X;|$, -D$XsR -D$Xt= -D$\!double -D$\3D$P1 -D$\9D$@unsigned short -D$\;H -D$\D$T -D$^9t$X -D$` D$8 -D$`1D$P -D$`;unsigned char -D$`C -D$`D$0 -D$`D$P -D$`t4 -D$cuQ -D$d [ -D$d*` -D$d+D$` -D$d1C -D$d1D$T -D$d3D$4 -D$d3D$T -D$d3F -D$d9D$ -D$d9D$0 -D$h!double -D$h+D$L -D$h+D$P -D$h+D$d -D$h1C -D$h1D$X -D$h3D$X -D$h3F -D$htJ -D$hu} -D$l+D$d -D$l1C -D$l1D$\ -D$l3D$\ -D$l3F -D$l9D$, -D$p!double -D$p+( -D$p+D$4 -D$p+D$P -D$p+\$X -D$psU -D$r2D$p2D$t2D$v2 -D$s2D$q2D$u2D$w2 -D$t9D$ -D$t9\$@ -D$tuk -D$x+D$0 -D$x+D$t -D$x+F -D$xt# +D$HvmD +D$P u +D$PE1 +D$PHc +D$PHc3H +D$PI9 +D$PI;D$` +D$PI;L$` +D$PI;t$` +D$Pt +D$PuTA +D$TA! +D$TA#L$P +D$X tKH +D$X9D$( +D$XH) +D$XH9 +D$XH9D$Pr"H +D$XI;D$` +D$XL) +D$XL;, +D$Xf. +D$XfA +D$XtL +D$Xu=A +D$XuEA +D$`A) +D$`E1 +D$`H+D$PH +D$`H9 +D$`Ic +D$`IcE +D$`XI +D$`[A\] +D$`f. +D$`fB +D$`fF +D$hHcD$ +D$hdH3 +D$l+D$H9 +D$lfA +D$pE1 +D$pH9D$`unsigned short +D$ptEI +D$q A +D$tE1 +D$wM9 +D$x-L +D$x0L +D)t$( +D+...@L +D+5$# +D+5M" +D+B@Mc +D+C$Mc +D+D$4E1 +D+D$hH +D+K$Mc +D+L$4L +D+R +Mc +D+R Hc +D+R@D +D+Z Mc +D+c$E +D+c$Ic +D+c$Mc +D+g$A9 +D+g$E +D+k$Mc +D+k4Mc +D+k`D9 +D+l$( +D+s$Mc +D+t$( +D+{$Mc +D0t$'A +D3NxH +D3T$ M +D3\$$I9 +D3d$`D3l$dH +D3d$dD +D3l$`H +D40D9 D7q/;M -D9P$tD +D8c1t +D9%8f +D9%a. +D9'}6Hc +D9(r#unsigned short +D9-!6 +D9-)4 +D9-J= +D9-Y5 +D9-a6 +D94$w +D95Y3 +D9:t2 +D9:tLA +D9=\5 +D9F<~ +D9T$,unsigned short +D9c0w +D9c8~:H +D9cx~JH +D9cx~NH +D9d$, +D9d$dD +D9gl~ +D9i0u +D9k ~ZH +D9k(teH +D9k(~&H +D9k(~6Ic +D9k8~aH +D9kXI +D9l$0 +D9l$LA +D9r(H +D9s(~6Mc +D9sx~6L +D9w u +D9w ~ +D9|$H +D;!unsigned short{Hc +D;"unsigned short"D +D;"unsigned short{Hc +D;%Hm +D;%bw +D;'tPH +D;'unsigned short!H9 +D;'unsigned short& +D;(t_1 +D;*tGH +D;*unsigned short]L +D;-I6 +D;-__int128= +D;4$~OH +D;52# +D;6u +D;8t +DlAWAVM DmeColorCorrectionOperatorList DmeElement Do extended check for encoding of timestamps against tickcount @@ -5854,14 +5881,73 @@ Duration: %float Dynamic Combined Models: DynamicSound Dynamic_Light_Rendering -D|$(9 -E ;U -E$9E u +D|$@L +E 2D$9H +E unsigned short H +E unsigned short"H +E unsigned short:H +E unsigned short{H +E",$E +E#<$! +E#<$1 E%double total faces in scene -E09E4t -E4+E0 +E(A]A^] +E(H9E +E)sTA +E*D9E +E+D$X1 +E+G H +E+char L +E+l$$Mc +E+|$$Mc +E0A9D$ +E0[]A\A] +E0tc1 +E4A9F` +E8<8u +E8H;= +E8Lcs +E9,unsigned short +E9.~0H +E9/tcA +E9<$~:A +E9e(~2I +E9f(~MI +E9l$ +E9l$( +E9l$(H +E9l$(~6I +E9l$H +E9l$\ +E9l$x +E9l$|unsigned short#H +E9n@~LJ +E9t$( +E9t$\ +E9|$H E: delta entity: %int %short -E<+E8 +E;,$} +E;,$}&H +E;\$H +E;f0s7Ic +E;float | +E;float@| +E;l$(}@A +E;l$,C +E;l$PH +E;l$P| +E;l$\|!I +E;l$h| +E;l$h}/I +E;t$0sLIc +E;t$8| +E;t$8}I +E;wchar_t | +E;|$ }! +E;|$@}! +E;|$@~GA +E;~ | +E@tPH ECDH_OpenSSL ECDH_compute_key ECDH_get_default_method @@ -6007,7 +6093,10 @@ EC_PRIVATEKEY_free EC_PRIVATEKEY_it EC_PRIVATEKEY_new EC_get_builtin_curves -ED$L1 +ED$ H +ED$0H +ED$8H +ED$PH EDIPARTYNAME_free EDIPARTYNAME_it EDIPARTYNAME_new @@ -6017,18 +6106,23 @@ ED_Alloc: no free edicts ED_Free(0x%p) called after sv.edicts == NULL EFO - Envelope follower EFO_Print is not implemented -EL+EH +EHLcP +EHt9H +ELtPH EMPHASIS EMPTY - ok for slot zero only! +EMPTf EMSA-PKCS1-v1_5 ENGINE ENGINE_add +ENGINE_add_conf_module ENGINE_by_id ENGINE_cleanup ENGINE_cmd_is_executable ENGINE_ctrl ENGINE_ctrl_cmd ENGINE_ctrl_cmd_string +ENGINE_dH ENGINE_finish ENGINE_free ENGINE_get_DH @@ -6075,7 +6169,9 @@ ENGINE_get_prev ENGINE_get_ssl_client_cert_function ENGINE_get_static_state ENGINE_get_table_flags +ENGINE_iH ENGINE_init +ENGINE_lH ENGINE_load_4758cca ENGINE_load_aep ENGINE_load_atalla @@ -6093,8 +6189,11 @@ ENGINE_load_rsax ENGINE_load_ssl_client_cert ENGINE_load_sureware ENGINE_load_ubsec +ENGINE_m +ENGINE_mH ENGINE_new ENGINE_pkey_asn1_find_str +ENGINE_rH ENGINE_register_DH ENGINE_register_DSA ENGINE_register_ECDH @@ -6167,6 +6266,8 @@ ENGINE_up_ref ENV - Adsr envelope ENV_Print is not implemented ENetworkDisconnectionReason +EPHcP8H +EPLc` ERROR! Couldn'unsigned short send snapshot. ERROR! Reliable snaphsot overflow. ERROR! Reliable snapshot overflow. @@ -6259,6 +6360,8 @@ ERR_set_mark ERR_unload_GOST_strings ERR_unload_strings ESplitScreenMessageType +ET$HH +ETA9D$ EVP_BytesToKey EVP_CIPHER_CTX_block_size EVP_CIPHER_CTX_cipher @@ -6461,6 +6564,7 @@ EVP_PKEY_verify_recover EVP_PKEY_verify_recover_init EVP_SignFinal EVP_VerifyFinal +EVP_add_alg_module EVP_add_cipher EVP_add_digest EVP_aes_128_cbc @@ -6547,13 +6651,8 @@ EVP_enc_null EVP_get_cipherbyname EVP_get_digestbyname EVP_get_pw_prompt -EVP_idea_cbc -EVP_idea_cfb64 -EVP_idea_ecb -EVP_idea_ofb EVP_md4 EVP_md5 -EVP_mdc2 EVP_rc2_40_cbc EVP_rc2_64_cbc EVP_rc2_cbc @@ -6581,9 +6680,11 @@ EVP_version EVP_whirlpool EXCLUDED EXECUTABLE_PATH +EXHch EXTENDED_KEY_USAGE_free EXTENDED_KEY_USAGE_it EXTENDED_KEY_USAGE_new +E`H9Eht8I Echo log information to the console. Echo text to console. Edge-> @@ -6647,13 +6748,13 @@ EnqueueVeryLargeAsyncTransfer %short: buffer overflow (maxsize = %double)! EnqueueVeryLargeAsyncTransfer: %short (%double bytes, ID %int) Ent %3d: %short class %short Ent changes: %3d, prop changes: %3d -Entef Entity Message to %int, %int bytes written (max is %double) Entity Packing stats: EntityMessageBegin: New message started before matching call to EndMessage. Entry Blocked: %short EntryLabel EnumerateElementsAlongRay +EpH9Ext]I Equal Power Error - Not currently playing back signed char demo. Error buffer for %short written to %short @@ -6724,7 +6825,8 @@ Escape key allowed to show game UI Escape key doesn'unsigned short hide game UI Escape key doesn'unsigned short show game UI Escape key pressed. -Et ~& +Et"~( +Et$(H Event System loaded %int events from file %s. EventSystem001 Events: %12llu key not found. @@ -6733,7 +6835,7 @@ Exceeded MAX_DECALS (%double). Exceeded max number of datatable proxies in SendTable_BuildHierarchy() Exclu Props : %int Exclude -Exe build: 17:15:59 unsigned long long signed char::* 4 2016 (%int) (%int) +Exe build: 14:24:46 unsigned long long signed char::* 24 2016 (%int) (%int) Exe version %short (%short) Exe: %short Execing config: %short @@ -6751,14 +6853,18 @@ Exponential Extended time in seconds before mmqueue reservation expires. ExtraPanelIcon E{B!! -F +F, -F$9A$ -F(+B| -F(9A(u -F,9V$ -F< tL -F<@unsigned short; -FA8f= +F A9] +F A\A]A^] +F(9C(u +F(A9F, +F(unsigned short"I +F*f9G*A +F.f9G.t&A +F9$(tSA +F;48th +F -GH9GLt] -GHASH for x86, CRYPTOGAMS by -GL+GH +GF(2^unsigned long) Multiplication for x86_64, CRYPTOGAMS by +GHA9D$Ht +GHASH for x86_64, CRYPTOGAMS by +GHI;GP +GHt ] +GLHcO L GLIBCXX_3.4 GLIBCXX_3.4.10 GLIBCXX_3.4.5 GLIBCXX_3.4.9 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 -GLIBC_2.11 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GLIBC_2.3 GLIBC_2.3.4 GLIBC_2.4 @@ -7076,7 +7210,20 @@ GOTV[%u] already recording to %s. GOTV[%u] in Master-Only mode. GOTV[%u] stopped, %int clients disconnected. GOTV[%u]: Only GOTV Master can record demos instantly. +GPA9D$Pt +GPHcH8H +GPHcWdH +GPHcwdH +GPt5H GSCreateLocalUser failed +GTA9D$Tt +GT[A\] +GX9G\sE +GXA9D$Xt +G\A8D$\unsigned short +G]A8D$]unsigned short +G`H9Gh +G`Hc@ Game : %short Game : %short Game Event Fired: %short @@ -7133,6 +7280,7 @@ GetPlayerLimits: min maxplayers %int > max %int GetPlayerLimits: min maxplayers must be >= 1 (%int) GetTestScriptMgr()->CheckPoint GetTickInterval returned bogus tick interval (%float)[%float to %float is valid range] +Gff&@r_staticlight_mode Global texture stats Going backwards not available in Overwatch! Gold Source @@ -7146,26 +7294,242 @@ GostR3411_94_TestParamSet Got pure server whitelist: sv_pure = . Got pure server whitelist: sv_pure = 2. GotoButton -Gr_staticlight_mode +GpH9Gx Grace request retry for unreserved server... GroupOID -H +... + +Gxu H +H T$( +H McP@B +H!D$(H +H!D$(I +H!D$@unsigned short +H!D$Ht +H!D$P +H!D$X +H!D$` +H!T$( H$$lH$$l -H([^_] -H,[^_] -H0[^_] -H4+Q| -H49J4 -H49N4t -H4[^] -H<9Nunsigned short +H9Cxt +H9D$ L +H9D$( +H9D$(J +H9D$8 +H9E0s +H9H u +H9Kxu +H9L$ +H9L$H +H9L$P +H9L$` +H9O u +H9P t9 +H9P u +H9P(t1H +H9P(unsigned short+H +H9Spt6H +H9T$ +H9T$` +H9W8t +H9Wht +H9Wpt +H9\$8s +H9k`H +H9l$P +H9s(unsigned short +H9w8t +H9z0u +H9|$8H +H9|$`H +H;,$H +H;,$r +H;2t%H +H;5-$ +H;5P+ +H;5P< +H;9u! +H;;tKM +H;= u +H;="T +H;=#( +H;='9 +H;='J +H;='short +H;=(% +H;=-U +H;=3" +H;=3= +H;=5W +H;=6f +H;=>4 +H;=?F +H;=?unsigned char +H;=FN +H;=Gp +H;=HU +H;=IU +H;=K< +H;=L` +H;=Le +H;=P_ +H;=QG +H;=S) +H;=VU +H;=W< +H;=WU +H;=Wr +H;=W} +H;=X& +H;=X/ +H;=XZ +H;=]9~ +H;=_J +H;=_V +H;=_| +H;=`bool +H;=aP +H;=ca +H;=char# +H;=d4 +H;=iH +H;=long; +H;=p` +H;=r& +H;=short< +H;=tY +H;=unsigned char +H;=unsigned intimaginary +H;=|: +H;=}" +H;B unsigned short +H;B0s5H +H;C(tWv= +H;C`H +H;Cpt)H +H;D$0 +H;D$0u +H;D$` +H;D$`short +H;D$`short!H +H;F(tLv* +H;G(t.H +H;G(unsigned short&H +H;G0t5H +H;H(tav/ +H;KXu +H;O(D +H;O(tvH +H;P(A +H;P(tJwpD +H;P(unsigned short +H;S(tov= +H;T$( +H;T$(r +H;T$`short!H +H;W H +H;W(D +H;W(tzv( +H;W(unsigned short +H;Y8t+H9 +H;\$0 +H;l$ +H;l$ A +H;l$( +H;l$(A +H;l$HtfH +H;q | +H;r(tc +H;short u +H;t$P +H;wchar_t A +H;xPt +H;{ unsigned short-H +H;{(tbH +H;{(tzH +H;}(H +H;}(unsigned short:H +H=/ ... +H=4!... HALF-LIFE 2 HALL Detected HBCDemoUIPanel -HD9NDt -HD[^_] +HD9x$tAA HH=Hzu HL2DEMO HLTV Broadcast cannot send data because steam http is not available. Are you logged into Steam? @@ -7182,6 +7546,7 @@ HLTVHLTVHLTVHLTVHLTVHLTVHLTVHLTV HLTV_CopyNewEntity: GetDynamicBaseline(%double) failed. HLTV_Init() HLTV_Shutdown() +HLc7H HMAC_CTX_cleanup HMAC_CTX_copy HMAC_CTX_init @@ -7190,13 +7555,16 @@ HMAC_Final HMAC_Init HMAC_Init_ex HMAC_Update -HP9NPt -HP[^_] HSVPickButton -HT9NTt -HX8NXt -HX[^_] -HY8NYt +HTt H +HX H;= +H[A\A]A^A_] +H[A\A]] +H[]A\ +H[]A\A] +H[]A\A]A^ +H[]A\A]A^1 +H[]A\A]A^A_ Half-Life 2 Half-Life 2: Deathmatch Half-Life 2: Episode One @@ -7206,6 +7574,126 @@ Half-Life Deathmatch: Source Hammer001 Handle Count %double (%double bytes) HashTransformation: can'unsigned short truncate signed char +Hc8HcX +Hc@$A +Hc@xL +HcA D +HcB H +HcB4I +HcBLI +HcBTH +HcC H +HcC L +HcC$H +HcC$L +HcC(H +HcC0H +HcC@I +HcCHH +HcCHI +HcCP1 +HcCPH +HcC`H +HcC`I9 +HcChH +HcChfA +HcD$ L +HcD$$ +HcD$(M +HcD$0L +HcD$ '%short' Lump %double crc %lu Luxel Value: %double %double %double -M )U8 -M$9M +M +M+J@H) +M+O0I +M9l$H +M9u short +M;GXtrI +M;^unsigned short* +M;d$X +M;d$` +M;l$ void +M;t$@ MATCHFRAMEWORK_001 MATERIAL_QUEUED_SINGLE_THREADED MATERIAL_QUEUED_THREADED @@ -7990,11 +8570,9 @@ MD5_Init MD5_Transform MD5_Update MD5_version -MDC2_Final -MDC2_Init -MDC2_Update MDLCache004 MDY - double unsigned __int128::* delay +MDu:A MESSAGE_END called with no active message MIB8t MIX_BuildChannelList @@ -8089,9 +8667,12 @@ Maximum queries per second to respond to from signed char single IP address. Maximum replay time in seconds Maximum updates per second that the server will allow Maxplayers is deprecated, set it in gamemodes_server.txt.example or use -maxplayers_override instead. +Mc@hL +Mc|$$I MemAllocScratch MemFreeScratch MemTotal: %llu kB +MemTotalf Members Memory Info: Memory corruption @@ -8100,7 +8681,6 @@ MemoryDemoBufferInitParams_t Memory_Init() Memory_Shutdown() MeshSystem001 -Mh9Mlt2 MidtoneMode Midtones MinFadeSize @@ -8163,7 +8743,8 @@ Model Name Model: %short Module %short is signed char debug build Modulus -Montgomery Multiplication for x86, CRYPTOGAMS by +Montgomery Multiplication for x86_64, CRYPTOGAMS by +Montgomery Multiplication with scatter/gather for x86_64, CRYPTOGAMS by MotionBlur MoveInstanceHandle: models are different! Moving to next demo... @@ -8174,11 +8755,11 @@ Music volume multiplier when Steam Overlay is active Must have at least one player. Must have smoothing selection active M|1}0 -N$@=@ -N, =@ -N4)F0 -N8 =@ -N<@=@ +N H1P H +N(H1P(H +N0H1P0H +N8H1P8H +N@H1P@H NAME_CONSTRAINTS_check NAME_CONSTRAINTS_free NAME_CONSTRAINTS_it @@ -8196,12 +8777,6 @@ NCONF_load NCONF_load_bio NCONF_load_fp NCONF_new -ND =@ -ND#= q -ND#V@ -ND#^@ -ND#~@ -ND;ODu NETSCAPE_CERT_SEQUENCE_free NETSCAPE_CERT_SEQUENCE_it NETSCAPE_CERT_SEQUENCE_new @@ -8265,7 +8840,7 @@ NET_Shutdown() NET_ThreadListen: %short NET_Tick NEW DSP NODE: size:(%.0f,%.0f) height:(%.0f) dif %.4f : refl %.4f : cobj: %.0f : sky %.0f -NL+ND +NHH1PHH NN%NJk NO Hull NO Physics @@ -8274,14 +8849,13 @@ NOTICEREF_free NOTICEREF_it NOTICEREF_new NOTIFY -NP;nTu NS_CLIENT NS_HLTV NS_HLTV1 NS_SERVER -NX9n\u Name %short is already registered as console command NameValuePairs: type mismatch for ' +Nc$)I Need to collect positive number of tests Need to rebuild map to get bumped lighting on material %short Net message exceeds max size (%u / %u) @@ -8371,7 +8945,7 @@ Note: Changes to sv_pure take effect when the next map is loaded. Note: should use "addip" instead of "banip". Notify engine that we've finished building signed char map NotifyRulesCvars -Nt$0)t$0 +Nt$@E NullRNG NullRNG: NullRNG should only be passed to functions that don'unsigned short need to generate random bytes Number contains invalid character 0x%02x @@ -8390,9 +8964,16 @@ Number of seconds between previous highlight event and round start that will fas Number of seconds over which the threaded socket pump algorithm will fully recover client ratelimit. Number of seconds to track failed rcon authentications Number of times signed char user can fail rcon authentication in sv_rcon_minfailuretime before being banned -O$3L$T -O, =@ -O@+OD +O H91t +O H;O( +O H;O(tjH +O H;O(unsigned short?H +O L;O( +O8HcG +O8LcG +O8LcO +O8v J +O@LcG OAEP- OBJ_NAME_add OBJ_NAME_cleanup @@ -8428,6 +9009,7 @@ OBJ_txt2obj OCSP_BASICRESP_free OCSP_BASICRESP_it OCSP_BASICRESP_new +OCSP_CERTID_dup OCSP_CERTID_free OCSP_CERTID_it OCSP_CERTID_new @@ -8446,6 +9028,7 @@ OCSP_REQINFO_new OCSP_REQUEST_free OCSP_REQUEST_it OCSP_REQUEST_new +OCSP_REQUEST_print OCSP_RESPBYTES_free OCSP_RESPBYTES_it OCSP_RESPBYTES_new @@ -8458,6 +9041,7 @@ OCSP_RESPID_new OCSP_RESPONSE_free OCSP_RESPONSE_it OCSP_RESPONSE_new +OCSP_RESPONSE_print OCSP_REVOKEDINFO_free OCSP_REVOKEDINFO_it OCSP_REVOKEDINFO_new @@ -8470,6 +9054,39 @@ OCSP_SIGNATURE_new OCSP_SINGLERESP_free OCSP_SINGLERESP_it OCSP_SINGLERESP_new +OCSP_basic_add1_cert +OCSP_basic_add1_status +OCSP_basic_sign +OCSP_basic_verify +OCSP_cert_id_new +OCSP_cert_status_str +OCSP_cert_to_id +OCSP_check_validity +OCSP_crl_reason_str +OCSP_id_cmp +OCSP_id_get0_info +OCSP_id_issuer_cmp +OCSP_onereq_get0_id +OCSP_parse_url +OCSP_request_add0_id +OCSP_request_add1_cert +OCSP_request_is_signed +OCSP_request_onereq_count +OCSP_request_onereq_get0 +OCSP_request_set1_name +OCSP_request_sign +OCSP_request_verify +OCSP_resp_count +OCSP_resp_find +OCSP_resp_find_status +OCSP_resp_get0 +OCSP_response_create +OCSP_response_get1_basic +OCSP_response_status +OCSP_response_status_str +OCSP_single_get0_status +OD;NDt +OHf;Q OO!OBn OPEN SIDED OUTDOOR AREA Detected OPENSSL_DIR_end @@ -8479,19 +9096,15 @@ OPENSSL_add_all_algorithms_noconf OPENSSL_asc2uni OPENSSL_atomic_add OPENSSL_cleanse -OPENSSL_cpuid_setup -OPENSSL_far_spin OPENSSL_gmtime OPENSSL_gmtime_adj OPENSSL_ia32_cpuid OPENSSL_ia32_rdrand -OPENSSL_ia32cap_P OPENSSL_ia32cap_loc -OPENSSL_indirect_call OPENSSL_init -OPENSSL_instrument_halt OPENSSL_isservice OPENSSL_issetugid +OPENSSL_load_builtin_modules OPENSSL_rdtsc OPENSSL_showfatal OPENSSL_stderr @@ -8504,11 +9117,11 @@ OS: %short OSSL_DES_version OSSL_libdes_version OSVersion: %short +OT;OP}LH OTHERNAME_cmp OTHERNAME_free OTHERNAME_it OTHERNAME_new -OUSVW OUTDATED: OUTSIDE ALLEY Detected OUTSIDE COURTYARD Detected @@ -8521,6 +9134,7 @@ Occlusion test collection lock is on (%double). This is unexpected. Resetting. Official relay disconnected and shutting down... Offloads signed char bit of decal rendering setup work to the material system queue when enabled. Oh44\h44\Q +OhH;HPt(H Old challenge from %s. OnChooseVMFFolder OnClientInsecureBlocked @@ -8585,15 +9199,27 @@ Overrides IP used to bind TV1 port for multihomed hosts Overrides the GOTV master root address. Overrides the max players reported to prospective clients Owner not set! -Ox9Hx -Ox9Hxt -Ox9Hxu -P [^] +P A;] +P D;char | +P D;char@| +P H9P(t.H +P H9P(unsigned short +P H;C +P HcE P((xP((long long -P,[^] -P09P4 -P89P< -P<)PD +P(3D$l3T$hA +P(H+P H +P(I;F +P(L;u +P,u,H +P0="V +P0IcGhH +P0u-HcT$PH +P8A9]8 +P8H;C`H +P8HcH +P@;Cxt +P@H;C PARSE ERROR!!! dsp_presets.txt: unexpected '}' PASS PBE2PARAM_free @@ -8605,7 +9231,6 @@ PBEPARAM_new PBKDF2PARAM_free PBKDF2PARAM_it PBKDF2PARAM_new -PD;T$0 PEM_ASN1_read PEM_ASN1_read_bio PEM_ASN1_write @@ -8726,8 +9351,11 @@ PEM_write_bio_X509_CERT_PAIR PEM_write_bio_X509_CRL PEM_write_bio_X509_REQ PEM_write_bio_X509_REQ_NEW -PH9PL +PHD;char(| PHRASE +PHcChfA +PKCS-1.1H +PKCS-1.2H PKCS12_AUTHSAFES_it PKCS12_BAGS_free PKCS12_BAGS_it @@ -8873,8 +9501,6 @@ PKCS8_set_broken PKEY_USAGE_PERIOD_free PKEY_USAGE_PERIOD_it PKEY_USAGE_PERIOD_new -PK_DefaultDecryptionFilter: ciphertext too long -PK_DefaultEncryptionFilter: plaintext too long PK_MessageAccumulator: DigestSize() should not be called PK_MessageAccumulator: TruncatedFinal() should not be called PK_MessageEncodingMethod: this signature scheme does not support message recovery @@ -8895,6 +9521,11 @@ POLICY_MAPPING_it POLICY_MAPPING_new POSIX PP PAGES: used: %double, free %double +PP)PXH +PPD9h +PPD9p +PPIc4$L +PPt1A PRINTABLEONLY PROTECTED PROXY_CERT_INFO_EXTENSION_free @@ -8903,13 +9534,16 @@ PROXY_CERT_INFO_EXTENSION_new PROXY_POLICY_free PROXY_POLICY_it PROXY_POLICY_new -PT;D$ -PT;D$( PTC - Pitch shifter PTC_Print is not implemented PULSE_PROP_application.name PULSE_PROP_media.role -P[^_] +P[A\A]A^] +P[A\] +P[]A\ +P[]A\A]A^ +P`HcSHH +P`[A\A]A^] Packet message is overflowed while scanning for important ticks! Packet tick %double size %u PanelPtr @@ -8937,6 +9571,8 @@ PerfNone PerformanceTool Performing fixup on '%short' Performs signed char bind "increment var 0 1 1" +PhE9g +PhH;C Physics2 Interface ActorMgr v0.1 Physics2 Interface ResourceMgr v0.1 Physics2 Interface v0.3 @@ -9107,30 +9743,32 @@ PureServerWhitelist PushBack Put; voiceless alveolar stop Puts the server into extremely low CPU usage mode when no clients connected +PxA9]( P~AeS~AeS Q%llx, -Q,;T$ +RC4 for x86_64, CRYPTOGAMS by RC4_options RCON Cmd: recv error (%short) RDTSC @@ -9172,14 +9811,18 @@ RES_FATALIFMISSING RES_PRELOAD RF##eF##long double RGBPickButton -RIFFt' +RHD9k +RHJcT" +RIFFH +RIFFt"H RIPEMD160_Final RIPEMD160_Init RIPEMD160_Transform RIPEMD160_Update +RLLc@$ RMD160_version ROOM Detected -RP;CLt& +RPA9] RSAPrivateKey_dup RSAPrivateKey_it RSAPublicKey_dup @@ -9232,8 +9875,8 @@ RSA_verify_ASN1_OCTET_STRING RSA_verify_PKCS1_PSS RSA_verify_PKCS1_PSS_mgf1 RSA_version -RT;D$(u RVA - Parallel reverbs +RXA9] R_AddDynamicLights R_BuildCubemapSamples: No map loaded! R_BuildLightMapGuts @@ -9467,10 +10110,13 @@ Retry connection to last server. Retrying Return code cannot be an error code and number of results at the same time! Revert Pt. +RhA9] +RhJcT" Root LOD RoundUpToMultipleOf: integer overflow Rounds Route voice between splitscreen players on same system. +RpA9] Run at signed char higher resolution! or reduce your cubemap resolution (needs 4X) Run engine in single step mode ( set next to 1 to advance signed char frame ) Run heap check at end of every frame @@ -9490,20 +10136,30 @@ Running min frametime: %float, running avg frametime: %float Running signed char deathmatch server. Runs signed char map as the background to the main menu. Runs signed char whitelisted command. -S +A| -S$x'9 +S H9B +S H;S( +S tdH +S unsigned short H +S ~nH +S$+S 9 S(%short%short) S(%short%short) +S(unsigned short*H S*RlP -S,tcf +S0H;P +S0[]A\ +S0~$H +S0~EH S3: Client connected with expired ticket: UserID: %long long S3: Client connected with invalid ticket ( old version ): UserID: %long long S3: Client connected with invalid ticket: UserID: %long long S3: Client connected with ticket for the wrong game: UserID: %long long S3: Duplicate client connection: UserID: %long long SteamID %llx -S@;CL -S@;S<| -S@;S<}S +S4A9T$ +S8D#:D +S8u8H +S<[A\A]A^] +SATAUI SAVE/%llu/ SAVEGAME: %6.1fkb, %6.1fkb used by %3d entities (%short) SAVELIGHTSTYLE @@ -9513,7 +10169,7 @@ SAVE\modeswitchsave.tga SAVE_HEADER SCR_Init() SCR_Shutdown() -SD#K@ +SD9S@t3H SDLAUDIO: SDL_InitSubSystem(SDL_INIT_AUDIO) failed: %short SDLAUDIO: SDL_OpenAudioDevice() failed: %short SDLMgrInterface001 @@ -9531,7 +10187,6 @@ SDL_PauseAudioDevice SDL_PushEvent SDL_QuitSubSystem SDL_RaiseWindow -SDL_SetWindowBordered SDL_ShowCursor SDL_ShowMessageBox SDL_WasInit @@ -9545,10 +10200,9 @@ SEED_set_key SERVERSIDE SERVERSIDE_OLD SERVER_CAN_EXECUTE -SH;SL SHA-1 SHA-256 -SHA1 block transform for x86, CRYPTOGAMS by +SHA1 block transform for x86_64, CRYPTOGAMS by SHA1_Final SHA1_Init SHA1_Transform @@ -9559,7 +10213,6 @@ SHA224_Final SHA224_Init SHA224_Update SHA256 -SHA256 block transform for x86, CRYPTOGAMS by SHA256_Final SHA256_Init SHA256_Transform @@ -9580,6 +10233,7 @@ SHA_Init SHA_Transform SHA_Update SHA_version +SHcW [relative] [pause] Syntax: plugin_pause @@ -10556,264 +11231,113 @@ Sys_Shutdown() Sys_ShutdownAuthentication() Sys_ShutdownMemory() T"UdW -T$ 3T$ -T$ 3T$43T$T1 -T$ 9T$$ -T$ 9T$( -T$ 9T$, -T$ ;B -T$ ;V -T$ long long, -T$ long long> -T$ t$ -T$ tG -T$ tP -T$ ta -T$ u= -T$ uT -T$ unsigned short -T$ ~u -T$#tZ1 -T$$3B -T$$9T$ -T$$9T$4} -T$$;B -T$$;T$, -T$$;\$, -T$$;t$ -T$$t7 -T$$t_ -T$$te -T$$tw -T$$u0 -T$$uC -T$$uN -T$$uO -T$$uX -T$$ub -T$$~G1 -T$$~I -T$$~J -T$()T$Lt -T$(+T$, -T$(0T -T$(9B -T$(9T$ -T$(9T$ -T$(9T$ short -T$(9T$$ -T$(9T$$t -T$(9T$, -T$(9T$dt -T$(9j -T$(;B -T$(;V -T$(long long> -T$(t0 -T$(t2 -T$(t4 -T$(t7 -T$(tS -T$(tp -T$(ty -T$(u" -T$(u% -T$(uD -T$(uR -T$(u] -T$(u_ -T$(unsigned short, -T$(unsigned short; -T$(unsigned short< -T$(vf -T$, T$# -T$,)D$ -T$,)S -T$,)W -T$,)W, -T$,+T$ -T$,+T$H -T$,+T$T -T$,3T$ -T$,9P,u -T$,9T$ -T$,9T$ -T$,9T$(unsigned short -T$,9T$0 -T$,9T$4 -T$,9U -T$,;Q,t6 -T$,;T$T -T$,T$4! -T$,T$D#D$0#T$43D$@ -T$,t0 -T$,t1 -T$,t6 -T$,tA -T$,tR -T$,tS -T$,tn -T$,un -T$,unsigned short -T$,unsigned short( -T$,unsigned short) -T$,unsigned short, -T$,unsigned short< -T$,unsigned short\; -T$,u{ -T$,v_ -T$,wF -T$,yM -T$,~$ -T$,~9 -T$,~B -T$,~I -T$,~char -T$/:T$ -T$0+D$D -T$0+T$( -T$0+T$@ -T$0+t$8 -T$01T$X -T$03T$P -T$03V -T$09SP -T$09T$(unsigned short -T$09T$4 -T$09T$P -T$0t, -T$0t6 -T$0t9 -T$0tj -T$0t| -T$4+B -T$4+D$x -T$4+U -T$43< -T$43T$ -T$43T$ 3T$ -T$43T$,#D$ -T$43T$,#D$`#T$d3D$( -T$49L$ -T$49T$0 -T$49T$0t -T$49t$ -T$49z -T$4t9 -T$4tD -T$7tI1 -T$8+T$ -T$8+T$< -T$83T$\T$0 -T$83V -T$89B -T$89T$4t -T$8;... -T$8;T$4 -T$8t" -T$8t> -T$8xC -T$<+D$< -T$<3< -T$<3T$ -T$<9B -T$<9T$8t -T$<9j -T$void'A +T$XI;T$`unsigned short^vGA +T$\L) +T$`H+T$HH +T$`L) +T$`M) +T$hE1 +T$hH) +T$hdH3 +T$iL9 +T$pH9 +T$pHcT$H +T$pL) +T$pM) +T$tA +T$vHc +T$xE1 +T$xdH3 +T*unsigned long%D T:/cfg/%short +T=%nl TCP -> %short: ACKN seq=%int TCP -> %short: sz=%int seq=%int TCP <- %short: ACKN seq=%int @@ -10834,6 +11358,7 @@ TESTSCRIPT: waiting for checkpoint '%short'%short TEXT NOT SET YET THen : voiced dental fricative THin : voiceless dental fricative +TL$0D TLSv1_1_client_method TLSv1_2_client_method TLSv1_client_method @@ -10848,8 +11373,6 @@ TXT_DB_insert TXT_DB_read TXT_DB_version TXT_DB_write -T[^_] -T_^[] T`00P`00P Table %short Table Props : %int @@ -10952,7 +11475,8 @@ ThisObject: ThisPointer: ThreadGetCurrentId ThreadInMainThread -ThreadInterlockedAssignIf64 +ThreadInterlockedCompareExchangePointer +ThreadInterlockedExchangePointer ThreadJoin ThreadNanoSleep ThreadSetDebugName @@ -11078,16 +11602,25 @@ Two Point Origin Ease Out TxEdt TxViewPanel T~FbT~Fb -U 9M -U$+T$ -U$9U -U0+T$ +U A9T$ +U A9V u +U H9P unsigned short +U t71 +U unsigned short %short: sz=%5i seq=%5i ack=%5i rel=%i tm=%8.3f%short UDP -> %short: sz=%double OOB '0x%02X' UDP <- %short: sz=%5i seq=%5i ack=%5i rel=%i tm=%8.3f wire=%int UDP <- %short: sz=%double OOB '0x%02X' wire=%double +UHc7H +UHcG@H UI_OpenSSL UI_add_error_string UI_add_info_string @@ -11138,12 +11671,16 @@ UI_set_default_method UI_set_ex_data UI_set_method UI_set_result +UL+|$ I UNKNOWN UNLOGGED UPDATE Operators: URL of the broadcast relay URn : rhotacized lower-mid central vowel URn : rhotacized schwa +USATAUAVAWH +USATAUAVAWI +USATAVAWH USERINFO USERNOTICE_free USERNOTICE_it @@ -11153,14 +11690,22 @@ USRLOCAL path not found! USRLOCAL path using Steam profile data folder: USRLOCAL path using environment setting '%short': USRLOCALCSGO -USVW1 +USt/H +USt0H +USt6H +UStpH +UStqA +UStwH UTF-32LE UTF-8 UTF8_getc UTF8_putc UUUU1 +UUUUA1 UUUUUU -UWVS1 +UUUUUUU +UUUUUUUUUUUUUUUU3333333333333333 +U`IcF4H UnMounting content compatibility path [%short] %s. Unable to allocate %double MB of memory, trying %double MB instead Unable to allocate %int bytes for bug description @@ -11223,7 +11768,6 @@ Unexpected character 0x%02x Unexpected character 0x%02x ('%char') Unexpected end of file expanding save game Unflushable: this object has buffered input that cannot be flushed -Unknown Unknown LUMP_LEAFS version Unknown color correction operator %short Unknown command "%short" @@ -11329,13 +11873,8 @@ Uses signed char substring match for second source of sv udp logging Using AVI will bring up signed char dialog for choosing the codec, which may not show if you are running the engine in fullscreen mode! Using IEngineVoice extension stub! Using breakpad minidump system %u/%short -V 9Q -V$)D$( +V 0S H V++}V++} -V4_^[] -V<3F 3^$3N(3V, -V@9VPt% -V@;FL VAC authentication error VAC banned VAC banned from secure server @@ -11346,8 +11885,8 @@ VAllocator VAudio002 VAvi001 VBAllocTracker001 -VBSPu1 -VBSPuJ +VBSPu8 +VBSPuP VBik001 VCLIENTENGINETOOLS001 VClient017 @@ -11356,7 +11895,8 @@ VClientEntityList003 VClientPrediction001 VCollides loaded: %double VCvarQuery001 -VD#~@ +VDA9V +VDATH VDataCache003 VDebugOverlay004 VDmeMakeFileUtils001 @@ -11391,7 +11931,6 @@ VGUI_Surface031 VGUI_System010 VGUI_ivgui008 VGui_DrawHierarchy -VH;VL VLV_INTERNAL VLV_INTERNAL VMDLLIB001 @@ -11411,7 +11950,6 @@ VOX_Shutdown() VOX_TouchSound didn'unsigned short resolve virtual token %short! VOX_TouchSound: no sentence named %short VOX_TouchSound: sentence is too long %short -VP+VH VP4002 VPROF PLAYBACK ASSERT (%short, line %double) - stopping playback. VPROF playback (tick %double, %double%%) @@ -11447,7 +11985,13 @@ VTOOLDICTIONARY003 VTOOLFRAMEWORKVERSION002 VTune sampling paused. VTune sampling resumed. -VUUU1 +VUUUA +VUUUAVAUE1 +VUUUD +VUUUE +VUUUE1 +VUUUH +VUUUL V_AppendSlash: ran out of space on %s. V_DIR V_DIST @@ -11479,8 +12023,7 @@ ValueNames ValueSlider Valve Color Correction File (*.vcc) Valve_CreatingSpecificSoundCache -VdtXf -Vector Permutation AES for x86/SSSE3, Mike Hamburg (Stanford University) +Vector Permutaion AES for x86_64/SSSE3, Mike Hamburg (Stanford University) Vector Props : %int VectorXY Props: %int VendorId / DeviceId: 0x%long long / 0x%long long @@ -11493,7 +12036,6 @@ VerifyListenerList-Bug: Bad listener in list! (%short) Version : %short VertexLitGeneric VerticalScrollBar -Vh9Vlt Vid: %int long long %int Video - safe mode fallback Video Memory Used: @@ -11523,10 +12065,26 @@ Voice_GetCompressedData not called for %.1fms; manually advancing uncompressed s Vox: No caption for '%short' Vox: caption '%short' Vox: captionstream '%short' -V|unsigned short<1 -W(T$X -W09W4t> +W :V unsigned short +W H+W +W H;W( +W H;W(tR +W u*H +W unsigned long%D +W-jAS +W0H+W8H +W0Hc_8A +W0I+W(I +W0uMH +W4HcG0H +W8HcG +W8HcO +W8LcG +W8[]A\A]A^A_ +W8v H +W8v J WARNING! NET_CloseSocket: %short +WARNING: CL_FlushEntityPacket, %short WARNING: OS Paged Pool Memory Low WARNING: %short (%short) WARNING: Command too long... ignoring! @@ -11556,7 +12114,9 @@ WARNING: demo network protocol %int differs, engine version is %int WARNING: msg overflowed for %short WARNING: sendto: don'unsigned short know how to send to non-IP address '%short' WATCH100%08X%016llX -WAVEt( +WAVEH +WAVEt&H +WAVEt*f. WBR unsigned int WEE E WHIRLPOOL @@ -11571,8 +12131,6 @@ WORDS WRITEOUT WRITEOUT WRITEOUT "1" -WVSRP -W\;GT WaitForAsyncServer Waiting for response. Warning - trying to enforce model bounds on %short @@ -11674,10 +12232,12 @@ Writing demo message %int bytes at file pos %int Writing file %short Writing memory stats to file memstats.txt Wrote '%short': %short (%dx%double) compresssed (quality %int) to %short +Wx[]A\A]A^A_ W}9D* X,,tX,,t4 X-Origin-Auth X-Origin-Auth header of the broadcast POSTs +X0HcB X360 Fixup X509V3_EXT_CRL_add_conf X509V3_EXT_CRL_add_nconf @@ -12111,6 +12671,7 @@ X509v3_get_ext_by_NID X509v3_get_ext_by_OBJ X509v3_get_ext_by_critical X509v3_get_ext_count +X8u%H X9_62_CHARACTERISTIC_TWO_free X9_62_CHARACTERISTIC_TWO_it X9_62_CHARACTERISTIC_TWO_new @@ -12119,19 +12680,36 @@ X9_62_FIELDID_it X9_62_PENTANOMIAL_free X9_62_PENTANOMIAL_it X9_62_PENTANOMIAL_new -X<[]_^ +XAUATSH XBox 360 +XD9-Ap +XD;d$l +XKPH9 +XL$ L +XL9$$u XS&Y+ +XTt8H +XV +__coshf_finite __ctype_b_loc __ctype_tolower_loc __ctype_toupper_loc @@ -12520,42 +13163,42 @@ __dynamic_cast __errno_location __exp_finite __expf_finite -__fdelt_chk __float128 "%int" __float128 default __float128 short::* from %short: %short +__float128&3gH +__float128(L;% __float128@vprof_adddebuggroup1 +__fprintf_chk +__fread_chk __fxstat __fxstat64 __getdelim __gmon_start__ __gxx_personality_v0 +__int128 D+__int128 __int128 int::* bandwidth rate allowed on server, 0 == unlimited -__int128 restrict+t$ -__int128(;~ _rt_BuildCubemaps16bit @@ -12586,10 +13230,25 @@ _shadow_DES_check_key _smooth _temp_mapcycle.txt _valveinternal -_vecf +_vecH _xlsp -` [^_] +` D+` +`9wXtAH `@Linux +`D;k\ +`E9f8~2I +`E9n8 +`E9u\ +`E;|$ +`H9^ +`JtUE +`L;t$ +`T~%H +`Xt$H +`[A\A]A^] +`[A\] +`[]A\ +`[]A\A]A^ a1 "%int" a2 "%int" a2d_ASN1_OBJECT @@ -12599,7 +13258,6 @@ a2i_GENERAL_NAME a2i_IPADDRESS a2i_IPADDRESS_NC a2i_ipadd -a8\[[^_ aZure : voiced postalveolar fricative aaquality: %double aasamples: %double @@ -12645,6 +13303,7 @@ adsp_tunnel_min adsp_wall_height aeiou aesni_cbc_encrypt +aesni_cbc_sha1_enc aesni_ccm64_decrypt_blocks aesni_ccm64_encrypt_blocks aesni_ctr32_encrypt_blocks @@ -12666,6 +13325,9 @@ alcGetError alcGetIntegerv allow_from_disk ambientCube +and_byteH +and_seedH +anges: bH angle aniso, announce_phase_end @@ -12676,6 +13338,7 @@ apply archive area %short area(1==%int, 2==%int) >= numareas (%int): Check if engine->ResetPVS() was called from ClientSetupVisibility +art_delaH asinh askconnect_accept asn1_Finish @@ -12700,6 +13363,7 @@ assister_xuid asw_build_map %short connecting asw_engine_finished_building_map async_serialize +at_filteH atanf atanh attacker @@ -12718,7 +13382,7 @@ avatars/%llu.rgb avatars/default.rgb avg ms, avisoundonly -ax\[[^_ +ayerH b1 "%int" b2 "%int" bOOk : semi-high back rounded vowel @@ -12751,7 +13415,6 @@ basic_string::_M_replace_dispatch basic_string::_S_construct null not valid basic_string::at before_start -bemaf bench_end bench_start bench_start %short: invalid path. @@ -12783,6 +13446,7 @@ bn_cmp_words bn_div_words bn_dup_expand bn_expand2 +bn_gather5 bn_mul_add_words bn_mul_comba4 bn_mul_comba8 @@ -12790,10 +13454,12 @@ bn_mul_high bn_mul_low_normal bn_mul_low_recursive bn_mul_mont +bn_mul_mont_gather5 bn_mul_normal bn_mul_part_recursive bn_mul_recursive bn_mul_words +bn_scatter5 bn_sqr_comba4 bn_sqr_comba8 bn_sqr_normal @@ -12801,17 +13467,24 @@ bn_sqr_recursive bn_sqr_words bn_sub_part_words bn_sub_words -boarf +boarH bomb_defused bomb_planted bool "%int" +bool unsigned short>E +bool,sBH) borrow bounce: %double/%double sample: %double/%double box x1 y1 z1 x2 y2 z2 boxcolor boxsize +bpt0D brazilian brc4a +bsaes_cbc_encrypt +bsaes_ctr32_encrypt_blocks +bsaes_xts_decrypt +bsaes_xts_encrypt bsp file maps/%s.bsp bspconvar_whitelist.txt bsppack @@ -12847,8 +13520,9 @@ buildcubemaps %u;quit building_cubemaps buildmodelforworld;quit bulgarian -butef bysave +c0D;-wchar_t +c1[A\] c2i_ASN1_BIT_STRING c2i_ASN1_INTEGER c2i_ASN1_OBJECT @@ -12863,7 +13537,13 @@ cache_print_summary cache_print_summary [section] cachefile_%short calc_angles_facing +calc_dis +calc_fal +calc_falf +calc_occ calc_source_distance +calc_spa +calloc cameraman_request can'unsigned short buildmodelforworld. Map not loaded. can'unsigned short create %short @@ -12873,6 +13553,8 @@ cancelselect caster cbrtf cc_lookup_crc +ccccccccccccccccBit-sliced AES for x86_64/SSSE3, Emilia K +ce_info cfg/banned_ip.cfg cfg/banned_user.cfg challenging @@ -12889,6 +13571,9 @@ changelevel2 failed: %short not found channel channelMask channelsave +char [A\A]A^] +char-linux-H +char`fE;,$ chdir cheat cheat_codes @@ -13055,7 +13740,6 @@ color2 colorcorrectionui colorcorrectionui is only available when running with -tools! colorize -comm1 command command "%short" commands "%short" @@ -13063,6 +13747,7 @@ comment common/ common/bugreporter_failed common/bugreporter_succeeded +common/nE1 community dedicated con_drawnotify con_enable @@ -13098,7 +13783,6 @@ consoleonly contimes controlPoints convars -convf cookie copymap corrupted packet detected @@ -13106,6 +13790,7 @@ corrupted packet detected (checksumbytes %double) could not open file to hash ( benign for now ) couldn'unsigned short open %short couldn'unsigned short parse cl_session %short +cpL9cxt cpu_level, cpu_speed crash @@ -13137,6 +13822,7 @@ cubemapHdr cubemap_screenshots cubemap_screenshots/%short cubemapsample +cue unsigned short curl_easy_cleanup curl_easy_duphandle curl_easy_escape @@ -13160,7 +13846,6 @@ curl_getenv curl_global_cleanup curl_global_init curl_global_init_mem -curl_jmpenv curl_maprintf curl_mfprintf curl_mprintf @@ -13180,6 +13865,7 @@ curl_multi_socket_action curl_multi_socket_all curl_multi_strerror curl_multi_timeout +curl_multi_wait curl_mvaprintf curl_mvfprintf curl_mvprintf @@ -13194,13 +13880,6 @@ curl_slist_free_all curl_strequal curl_strnequal curl_unescape -curlx_nonblock -curlx_tvdiff -curlx_tvdiff_secs -curlx_tvnow -curlx_ultouc -curlx_ultous -curlx_uztosi currently logging to: curve_type customFiles @@ -13215,10 +13894,22 @@ cvars: mat_texture_limit, mat_texture_list, mat_picmip, mat_texture_list_txlod, cvarvalue cyanRedBalance czech -d$0_^[] -d$P_^[] -d$\_^[] -d$t_^[] +d$ fA +d$0E1 +d$0I9 +d$0fA +d$@?D +d$@E1 +d$@L9 +d$@L;t$0 +d$@M1 +d$@fA +d$PfA +d$`I9 +d$`fA +d$nE1 +d$pfA +d$xMc d1_town_01 d1_town_01a d1_town_02 @@ -13400,13 +14091,17 @@ d2i_X509_VAL d2i_X509_bio d2i_X509_fp dB drop: %1.4f +dH34%( +dH3<%( dOg : lower-mid back rounded vowel da_DK danish das_max_z_trace_length das_process_overhang_spaces data error +dataH data_table_name +datat date, dbg_demofile de_DE @@ -13482,7 +14177,6 @@ default_pctx default_to_max defaultres_restart defaultresheight_restart -delaf delay delay_value deletions.bat @@ -13573,14 +14267,13 @@ dlclose dlerror dlopen dlsym -dmixf +dmixH do_dtls1_write done_gost_hash_ctx donotecho double unsigned __int128::* doesn'unsigned short support GOTV. No director module found. double(%05d) %int : %short double?%short/*.%short -double[^_] downloadables draw focus draw nonlit props @@ -13679,7 +14372,6 @@ dynamic model [%short] loaded on client but not server! is this bad? unknown... dynamic models: dynamicmodel e.g.: startmovie testmovie jpg wav jpeg_qality 75 -eakef ease origin ec_GF2m_have_precompute_mult ec_GF2m_precompute_mult @@ -13761,7 +14453,8 @@ ecdh_check ecdsa_check echo "Cheat code has no command!" eckey_asn1_meth -ecutf +ecord noL +ecutH edictchangeinfo editable editdemo @@ -13836,6 +14529,7 @@ exec modsettings.cfg mod exec valve.rc execifexists execing %short +execl executable_path execute_once execwithwhitelist @@ -13847,13 +14541,42 @@ externaltotal extra ezdDoNotEcho // Enable/disable signed char flag t flags float %double %double %double %double float( %float ) -float+D$6 -float+N,float -float+Y,float -float+~,float+F,float -float;0u, -float;2t{ -float;CNv -float;Czw -float;F0u -float;J,tF -float;J4t@ -float;J8t@ -float;J8tA -float;JLtF -float;J`unsigned short@ -float;QNw -float;Q`unsigned short@ -float;Qbu -float;SFw -float;SNu -float;SNw -float;\$8 -float;^6u -float;s2v +float;0u2H +float;Cvv +float;QZu +float;Wbw +float;p0t[ +float;p8tE +float;pHtM +float;pHtN +float;pPtQ +float;pXtM +float;rvw +float;wJv +float;wchar_t&wchar_t floor +floorf flush to DrawModelArrayStaticProp() flush_locked fog_color %int %int %int @@ -13959,6 +14677,7 @@ forced immediate full update forcing spincycle for %double cycles forktest forktest: Forked, pID = %double +formH format fourCC fov_desired @@ -13981,6 +14700,7 @@ frame data csv, frame_end framesnapshotmanager->LevelChanged() fread +freeaddrinfo freeifaddrs freeze option french @@ -14018,9 +14738,12 @@ fwrite fxaa, fxtime fxtime "%.3f" +g0fA9T$(unsigned short g1 "%int" g2 "%int" +gHI;G@ gO : upper-mid back rounded vowel +gPw0f g_ClientDLL->Init g_ClockSpeed g_ClockSpeedMicrosecondsMultiplier @@ -14057,7 +14780,9 @@ g_pVGuiLocalize->AddFile game->Init game.cfg game_dir +game_ent game_multi_origin +game_vie gamebin gamedescription gamedir: %short @@ -14082,38 +14807,54 @@ gameui_hide gameui_preventescape gameui_preventescapetoshow gameui_xbox -gcm_ghash_4bit_mmx -gcm_ghash_4bit_x86 +gcm_ghash_4bit gcm_ghash_clmul -gcm_gmult_4bit_mmx -gcm_gmult_4bit_x86 +gcm_gmult_4bit gcm_gmult_clmul gcm_init_clmul gen_codes: max_code %double generates signed char fake spike genericprecache german +get_convf get_crc_table +get_dash get_encryption_params +get_entr get_gost_engine_param get_mac +get_map_ get_opvar_float +get_soun +get_sourH +get_sys_ get_track_syncpoint +getaddrinfo getbnfrombuf getcwd getegid geteuid getgid gethostbyname +gethostname getifaddrs getpeername getpid getpwuid +getpwuid_r getsockname getsockopt gettimeofday getuid -gfff) +gfffA +gfffAVL +gfffH +gfffL +gffff +gfffffff +gfffffffA +gfffffffE +gfffffffH gmtime_r gocastauth gost2001_compute_public @@ -14155,6 +14896,8 @@ gridrandom group %double: "%short" group%double grp:%si +gxA9T$ +h8tcH hardware bones: %double has shadow lod: %short hash_block @@ -14431,24 +15174,15 @@ i2v_ASN1_BIT_STRING i2v_GENERAL_NAME i2v_GENERAL_NAMES iController -iD$P@ -iN@@B -iT$$m +iRtrE iconv iconv_close iconv_open -idea_cbc_encrypt -idea_cfb64_encrypt -idea_ecb_encrypt -idea_encrypt -idea_ofb64_encrypt -idea_options -idea_set_decrypt_key -idea_set_encrypt_key +if_nametoindex ifconfig +ificate I ignore: %double '%short' ignore_ui_activate_key -iltef image image not found imit_gost_cpa @@ -14493,6 +15227,7 @@ inflateUndermine inflate_copyright init_gost_hash_ctx inpacket.message +inpuH input1 input10 input11 @@ -14513,12 +15248,15 @@ input_Y1 input_Y2 input_Y3 input_Y4 +input_ac input_angles input_atten input_curve_amount input_distance +input_du input_entity_index input_entry_count +input_ex input_float input_index input_level @@ -14546,6 +15284,8 @@ input_scalar input_seed input_source_index input_speakers +input_st +input_stf input_stop_delay input_switch input_trace_interval @@ -14555,6 +15295,7 @@ insufficient lookahead insufficient memory int( %double = 0x%X ) int@%short/screenshot%04d.jpg +int\tZMc int_rsa_verify invalid bit length repeat invalid block type @@ -14589,11 +15330,15 @@ iswdigit iswspace it_IT italian +iterate_f iterate_operator +ity_infoH ivgui()->Start() j55_j55_ +j8~0A ja_JP japanese +jfffff. joystick.cfg joystick_force_disabled joystick_force_disabled_set_from_options @@ -14601,6 +15346,12 @@ jpeg "%short" %int jpeg screenshot quality. jpeg_UtlBuffer_dest jpeg_quality +k L;u +k0HcC8M9 +k8H)k@I) +k8L9kxs +kH +l$`dH +l$hE1 +l$hH9\$ +l$hH;l$ +l$lE1 +l$pE1 lZrNlZrN landmark landmarkName @@ -14729,7 +15425,7 @@ last_lit %u, last_dist %u, in %ld, out ~%ld(%ld%%) layout lbm$o lchown -ld-linux.so.2 +ld-linux-x86-64.so.2 leafmindisttowater leafwaterdata leaving splitscreen @@ -14768,6 +15464,7 @@ libsteam_api.so libtier0_client.so libuuid.so.1 libvstdlib_client.so +lient_tiH light: %double lightStyleCount light_crosshair @@ -14779,6 +15476,7 @@ lightstyles linear interp angles linear interp origin linefile +linux64 listdemo listen listid @@ -14793,6 +15491,8 @@ localPlayer localhost localtime lod: %double/%double +loffH +loff_curH log10 log1p log: unknown parameter %short, 'on' and 'off' are valid @@ -14820,15 +15520,20 @@ logaddress_list: no addresses in the list logaddress_list: %int entries logaddress_list: %int entry logs/%short/%04i -long doublecomplex @uH -long long 9K8 -long long ;H, -long long ;K8 -long long ;p, -long long ;r8 +long double@unsigned short~Mc +long double`unsigned short\I +long long ;CT +long long ;H4 +long long ;P( +long long ;W4 +long long ;wL +long long A;D$ +long long HcK +long long [A\A]A^] long long "%float" -long long +... -long long +...` +long long ;=`- +long long ;short|~ +long long Lc@`F long long signed char::* # of console bytes to put into bug report body (full text still attached). long long signed char::* # of seconds we can wait for next packets to be sent based on rate setting (0 == no limit). long long signed char::* %int demos in demoloop @@ -14844,23 +15549,27 @@ long long signed char::* number of broadcast http requests in flight. If there i long long signed char::* number of command packets sent to server per second long long signed char::* number of packets per burst beyond which threaded socket pump algorithm will start dropping packets. long long signed char::* number of times signed char user can fail rcon authentication before being banned -long long volatile+V| -long long)9A(~$ -long long*;Z( -long long;;zX}61 -long long<;D$ -long long<;unsigned charimaginary }7;G| +long long"E;XPt +long long"IcWxH9 +long long#HcK +long long%D;char(} +long long&HcO +long long'HcO +long long(u ] +long long:;unsigned charcomplex }5H +long long:D+char(D +long long;;Z$}6A +long long<;= long long<H +p7?AT p88Hp88H p?UUUUUU pBSPData->numareas > MAX_MAP_AREAS @@ -15452,11 +16227,17 @@ pClass->m_ClassID(%int) >= %int pEt : lower-mid front unrounded vowel pHhXpHhX pHl\tHl\unsigned short -p[^_] +pHt H +p[A\A]A^A_] +p[A\A]A^] +p[A\] +p[]A\ +p[]A\A]A^ p_CSwift_AcquireAccContext p_CSwift_AttachKeyParam p_CSwift_ReleaseAccContext p_CSwift_SimpleRequest +p`H;short pack_file_id pack_file_number pack_sign_cp @@ -15606,6 +16387,9 @@ props protocol protocol:%double protocol:%short +prps+u +prpsH +prpsSH pt_BR pt_PT pthread_cancel @@ -15617,20 +16401,25 @@ pthread_mutexattr_init pthread_mutexattr_settype pthread_once ptr( 0x%p ) +puhATH pure_server_whitelist.txt putchar pvsinfopool -qP}P;Yl qsort quality quit; quit_prompt r "%int" -r unsigned short&1 +r#fD9 +r#fD;Q +r/I;q r1 "%int" r2 "%int" +r49q4u +r8v J r99Kr99K -rOt39 +rEt#L +rFw(L r_ClipAreaFrustums r_ClipAreaPortals r_DispBuildable @@ -15807,15 +16596,17 @@ r_worldlightmin r_worldlights rand_ssleay_meth random_seed -ratif +ratiH rawpkt -rc4(4x,int) -rc4(8x,mmx) -rc4(x,char) +rc4(16x,int) +rc4(8x,char) +rc4(8x,int) +rc4_md5_enc rcon from "%short": %short rcon from "unknown": %short rcon_address rcon_password +rding noH reacquire_resources readdir readdir64 @@ -15910,7 +16701,7 @@ revertpoint right_front right_rear rintol -ripemd160_block_asm_data_order +ripemd160_block_data_order rmdir ro_RO romanian @@ -15932,16 +16723,23 @@ rsa_pkey_meth ru_RU run occlusion test russian +rxt H +rzthH +s$D)short +s0+q(long long +s0H9q0u s2i_ASN1_INTEGER s2i_ASN1_OCTET_STRING -s4f+C,float+K, -s@1KD1SH1CL -sM[^] -sP)p( -sS+D$< +s8A9F +s8r6I +sHx%H +sPtVH sVwES s_MsgData.entityMsg.m_DataOut s_pInterfaceRegs +sa_do_siH +sa_priv_H +sa_sign sample_lighting usage: lightprobe [cubemap dimension] sampleposition save %s.sav notmostrecent copymap @@ -16049,6 +16847,7 @@ service session settings: session system data: session_begin %short %double +set_convf set_mixgroup_to_channel set_opvar_float setang @@ -16080,10 +16879,18 @@ shadowdepthtexture: %short shadowrendertotexture: %int shadowzbuffers shift & multiply = %2.5f -short =@, +short HcC(L +short Lc{(I +short Lc{(J short off -short<)sX -short@;CL +short u_H +short uhH +short x4Hc +short(D } +short(x4Hc +short@HcCHL +short@Lc{HI +short{H;u show hidden show panel bounds show scheme @@ -16096,6 +16903,7 @@ showconsole siNG : voiced velar nasal sig_app sigaction +siglongjmp signal signed char "%int" signon_state @@ -16164,6 +16972,7 @@ smoothlinearinterpolateorigin smoothright smoothselectionangles smoothselectionorigin +smplt snd load: (%2.2f) millisec snd_ShowThreadFrameTime snd_async_flush @@ -16343,7 +17152,6 @@ soundName soundSource sound\ sound\%s.wav -sound\%short sound_index sound_level sound_num_handle @@ -16370,6 +17178,7 @@ spawning speak speaker_entity speakerentity +speakersH spec_autodirector spec_goto spec_lerpto @@ -16382,6 +17191,7 @@ spec_replay_message_time spec_replay_rate_base spec_replay_rate_limit spectate +sper, Peter Schwabe, Andy Polyakov spincycle spline "%int" spline angles @@ -16391,6 +17201,7 @@ splineorigin split splitscreenplayer sprites/%short +sp~8D srcds.pid ss_added ss_connect @@ -16441,6 +17252,10 @@ ssl2_write ssl2_write_error ssl3_alert_code ssl3_callback_ctrl +ssl3_cbc_copy_mac +ssl3_cbc_digest_record +ssl3_cbc_record_digest_supported +ssl3_cbc_remove_padding ssl3_cert_verify_mac ssl3_change_cipher_state ssl3_check_cert_and_algorithm @@ -16525,7 +17340,8 @@ ssl_cert_free ssl_cert_inst ssl_cert_new ssl_cert_type -ssl_check_clienthello_tlsext +ssl_check_clienthello_tlsext_early +ssl_check_clienthello_tlsext_late ssl_check_serverhello_tlsext ssl_check_srvr_ecc_cert_and_alg ssl_cipher_get_evp @@ -16544,6 +17360,7 @@ ssl_get_handshake_digest ssl_get_new_session ssl_get_prev_session ssl_get_server_send_cert +ssl_get_server_send_pkey ssl_get_sign_pkey ssl_init_wbio_buffer ssl_load_ciphers @@ -16662,6 +17479,7 @@ submitter %short subtract_first_from_last subtract_min_time_from_last subtract_min_time_from_next +surewareH surface1 surface2 surfacehandle @@ -16849,81 +17667,156 @@ swscanf symlink sync_track_name syncpoint_list +sys_blocH sys_minidumpexpandedspew sys_minidumpspewlines +sys_mixl +sys_outpf +sys_plat +sys_starH +sys_stop syscall sysconf -t$ 1t$D -t$ 9t$ -t$$3t$D -t$$9s -t$$tI -t$()T$( -t$(3t$43t$ -t$(9t$ -t$(t$L -t$(tX -t$,1t$L -t$03t$( -t$03t$(3t$ -t$43t$$3t$( -t$43t$< -t$43t$<3t$ -t$49t$P -t$8! -t$81t$$ -t$89T$Lrh -t$89l$, -t$<9t$8uf -t$<;~ -t$ -t.vxf -t2;t$ -t4;_$t/ -t59sDv@ -t6<>t2<)t.<^ -t8~/1 -tC~K1 -tG;Jx -tG~M1 -tI+|$( -tN<}tJ<$tF +t. +t9<"tE~ +t9ATI +tAH9l$ +tAMc|$ L +tB~ A +tCATI +tCLcE +tD<{unsigned short <}u +tDHcZ 1 +tDLcE +tED9u +tEIcT$ +tE~+= +tFH;s0t@H;short +tF[]A\A]A^ +tF~?= +tGA9] +tGD+4$E +tHD9m +tN<$tJ +tN<@tJ< +tNI9<$uHI +tNL9m +tOH97tcH +tOHcT +tOHcU +tOLc{ tOO : high back rounded vowel -tR9} wchar_t -tV<^tR<}tN<$ -t_tif -t_w4= +tQHcZ H +tRHcU +tT< tP<-t$ +tTHcK +tTLcM +tUE;G +tUHcK +tUHcu +tU[A\] +tW;wchar_t tR +tWH97t{L +tWI9<$uQI +tWLc{ +tW[A\] +tYIcF +tZH;short(tTH;3t +t_D;#} +t_USH +t_entry +t_~== taG : voiced velar stop +taHcE +ta[A\] table_id +tack unaH +tanhf +tant_dspH target "%short" -ta~G1 -tc<{t_<}u +tcD9m +tcIcE tchinese +td<&H +te<{ta<}u testchmb_a_00 testchmb_a_01 testchmb_a_02 @@ -16942,9 +17835,10 @@ texture_budget_panel_height texture_budget_panel_width texture_budget_panel_x texture_budget_panel_y -te~H= -tf<unsigned short^<) +te~>1 tf_medigun_autoheal +thD;char +thH;8tsH th_TH theta think_trace_limit @@ -16955,6 +17849,7 @@ threadpool_affinity threadpool_cycle_reserve threadpool_reserve threadpool_run_tests +tialize_H tick %int, cmd %short tick_interval ticks: %double, host_remainder: %float, host_frametime: %float, minimum interval: %float @@ -16962,6 +17857,7 @@ time 0 time in milliseconds beyond which signed char model overlay is fully red in r_drawmodelstatsoverlay 2 time in milliseconds that signed char model must take to render before showing an overlay in r_drawmodelstatsoverlay 2 time remaining in trial mode +timeH time_label_%double timedemo timedemo : gets demo speeds, writing perf resutls to the optional stats.txt @@ -16975,13 +17871,16 @@ timescale_half timescale_one timescale_quarter timestamp_%short +tion faiH title: %short -tk=MAX_MESSAGES -tn<(tj<@tf<< -tn<}tj<$tf +tn<@tj< toggle keyframe toggle look target toggle_duck @@ -17015,13 +17913,14 @@ tools/%s.dll tools/ifm.dll toolunload toolunload [-nosave]: unloads signed char tool +top recoH total preset slots used: %double total sec, total_channels: %double +toupper towlower towupper -tq;0u -tq=UUU +trA9^ tr_TR track "%int" track_data @@ -17034,13 +17933,15 @@ tree_find_sk triangles tried to DLL_FadeClientVolume signed char non-client tried to sprint to signed char non-client -trief tripleBuffered: %short tris: %double trunc -ts;|$P +tsATI +tsE+D$X +ttributeH turkish turn history graph off and on. . good to turn off on low end +tvD9E tv_advertise_watchable tv_autorecord tv_autoretry @@ -17094,39 +17995,52 @@ tv_stoprecord tv_timeout tv_transmitall tv_window_size -ty;3} +twL;% +twwTH +ty<#unsigned short type : %short -tz+C +u6[A\] +u@[A\A]A^] uB!!cB!!char -uD9t$$t -uF+C -uH+C -uR9L$XrL -uV+C -u^+C -ud+C +uB[A\A]A^] +uDH9\$Hu=H +uDuBA +uEIcN +uHHcU +uHLck +uI9wht\ +uKD;__float128 +uS@8y +u`Lck +u`fE;&unsigned short udp/ip : %short:%int%short ugc_map_id -uh+C +uh@:long long +uh[]H +ui@8y ui_volume_scale uiname uint64 uireload +ull.wav unable to record server classes unbind unbind : remove commands from signed char key @@ -17151,49 +18065,103 @@ unpack_cp_signature unpaused unpauses all disabled plugins unrecognized vpk file -unsigned __int128@">/ -unsigned __int128@+oD -unsigned __int128\$`float -unsigned __int128\$p1 -unsigned __int128\$pf +unsigned __int128 tUH +unsigned __int128(t8~G +unsigned __int128(tmH +unsigned __int128(~AH +unsigned __int128-b$? +unsigned __int128<$fA +unsigned __int128<$fD +unsigned __int128<$fE +unsigned __int128@ATL +unsigned __int128[0fA +unsigned __int128\$0@ +unsigned __int128\$@I +unsigned __int128\$@fA +unsigned __int128\$Hf +unsigned __int128\$Xf +unsigned __int128\$hf unsigned __int128imaginary End unsigned __int128imaginary Start unsigned __int128imaginary this fast when starting to hold FF button. -unsigned __int128|$ float -unsigned char[^_] +unsigned __int128{ fD +unsigned __int128{PfE +unsigned __int128} fA +unsigned char(u8H +unsigned char[A\A]A^A_] +unsigned char[A\A]] +unsigned char[]A\A] +unsigned char[]A\A]A^A_ +unsigned long ATE unsigned long long "%float" -unsigned long long signed char::* 4 2016 +unsigned long long signed char::* 24 2016 +unsigned long long signed char::* 27 2016 unsigned long long?PRE-RELEASE BUILD - DO NOT REDISTRIBUTE -unsigned long;]?V -unsigned short 9GL -unsigned short ;E -unsigned short < ] +unsigned long;]?A +unsigned long@L;|$ +unsigned short D; u +unsigned short HcR +unsigned short [A\] +unsigned short H9w +unsigned short [A\A]A^] +unsigned short const HcJ unsigned short signed char::* : voiced bilabial nasal -unsigned short!< unsigned short -unsigned short!=float' -unsigned short#;l$ -unsigned short#;|$ -unsigned short#tZ<)tV<^ -unsigned shortcomplex @unsigned short@ -unsigned short~<)unsigned short:<^t6<} +unsigned short>Mc +unsigned short?H9>u +unsigned short?H9L$ +unsigned short?LcE +unsigned short?~5H +unsigned short@A9\$TvQHc +unsigned short@H9X +unsigned short][A\] +unsigned short^<)tZ<^tV<} +unsigned short^Lc%H +unsigned short{ATUH +unsigned short}Jj +wo -xC;Nl}> -xD;V$}? +x86_64-pI +x9D;b$}3D +xAVAUATSH +xC;wh}>1 +xHt5Hc +xILcG +xSHcS +xU;W }PH xV42? +xWHcW xbox_arcade_remaining_trial_time xbox_arcade_title_unlocked +xcHcW +xdA;L$H}]A +xdHcW +xdIcWxM xload xload -xn;Sp +xxHcW yE>Unaccounted -y_tif +y_tiH yellowBlueBalance +z09y0 +z4D3B01 zError +zLD3BH1 z_errmsg zeroing %double samples zh_CN zh_TW zlibCompileFlags zlibVersion -{ wc -{0@tr +{ zuxH +{ H;= +{(H;= +{(teL +{0D)} +{0H;= +{8H;= +{@H9x` +{@H;= +{HH9x` +{HH;=` +{PH;=9 +{XH;= +{`H;= +{`[A\] {}()' {}()': -|$ 1|$D -|$ 3|$ -|$ 9|$ -|$ tg -|$$ > -|$$3|$ -|$$3|$03|$4 -|$$3|$D -|$( unsigned short+ -|$(3|$4 -|$(9|$` -|$(t. -|$(t9f -|$(wR -|$, t3 -|$,+|$@ -|$,1|$ -|$,3|$8 -|$,;W -|$01|$ -|$01|$H -|$03|$( -|$03|$(3|$X3|$D -|$09|$( -|$09|$\ty -|$09|$\u -|$3uw -|$41|$, -|$434 -|$43|$ -|$4;t$@ -|$4t% -|$81|$H -|$83, -|$83|$ -|$83|$$ -|$83|$$1 -|$89|$( -|$< unsigned short -|$<1|$ -|$<3W -|$<3|$ -|$<9|$8 -|$<@unsigned short -|$@T -|$@t -|$@t8 -|$D$I -|$D1|$ -|$D3, -|$D3|$\ -|$D9|$ -|$D9|$0u -|$D;l$8r -|$D;|$ -|$DUUU -|$Dfff -|$H.vU -|$H1|$D -|$H3, -|$H34 -|$H;l$8r -|$L1|$, -|$L3|$ -|$Lt( -|$T+|$X -|$T3, -|$T3|$ -|$T;~H -|$X3L$81 -|$X3\$@3 -|$X3|$, -|$\BnF +|$$>N +|$$@ +|$$D +|$$D\GU +|$$EB +|$$N@ +|$$Pc +|$$R! +|$$T8 +|$$UG' +|$$Vj +|$$W$ +|$$biG +|$$bo +|$$c9 +|$$e +|$$f> +|$$s3 +|$${double +|$(D$@ +|$(E1 +|$(E9t$< +|$(H) +|$(dH3<%( +|$,H= +|$,short +|$0E" +|$0E1 +|$0H9 +|$0Lc +|$8A9 +|$8H! +|$8H9 +|$8I) +|$8L3 +|$8L9 +|$8dH3<%( +|$>B|>>Bq |CELL_COORD |CELL_COORD_INTEGRAL @@ -17607,45 +18646,70 @@ zlibVersion |EXCLUDE |INSIDEARRAY |IS_A_VECTOR_ELEM +|L@M1 |NORMAL |NOSCALE |PROXY_ALWAYS_YES |ROUNDDOWN |ROUNDUP +|RtBH |UNSIGNED |VARINT +|VL9` ~JH |XYZE -|[^_] |all_source_engine_paths| |gameinfo_path| -|long double~Yk -|unsigned short unsigned short -} float;Q -}2f;G -}7f;P -}@;B -}B;B -}D;B -}Lf;H -}O;B -}Sf;H -}USVW -}W;B -}Wf;H -}\float;H -}o9\$@}int -}wchar_t;B -}wf;H -~ zuf -~ )~$ -~()D$,unsigned short- -~(9~unsigned short -~09:u -~59L$, -~:+p -~@;FL -~@;VL +|hS D +}!float;w.w +}5fA;D$v +}5fA;G"w.H +}7fD;p&w0L +} %short at parent %int %double: %short -> subtree at parent %int %float %float %float %float +%fs_targ %int %int %int %int %ls [wstring, len = %double] %s_%03d.vpk @@ -51,6 +62,7 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### %short (%double) : %short %short%char%short %short%short%short crc=0x%long long metadatasz=%double +%short%short%short%short %short/%short %short/bin/%short %short/pak%02d.vpk @@ -63,13 +75,23 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### (Duplicate): [%short]\%short (Late) (Unique ): [%short]\%short +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ (map) (pack) ){}()': -+C ;C ++C$;C ++C$Hc ++K$Hc ++S$Hc ++W$Hc ++s$Hc ++s$Ic +tPOu ++y$Hc ++{$Hc ,%03d -,[^_] ---- FINISH ANYTIME ( NORMAL PRIORITY )---- ---- FINISH BEFORE GAMEPLAY ( NORMAL PRIORITY )---- ---- FINISH DURING PRELOAD ( HIGH PRIORITY )---- @@ -88,9 +110,11 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### -valveinternal -xlsp ...`%1Is} +.QZ^&A .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -107,14 +131,14 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### .init .init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab .symtab .text -/u +< w.H +< D97u +<(D9'u +<.tJH +<19{ |> << NULL >> -<[^_] -LZMA +>LZMAt ?true -@DaHFC +?zutH @echo off @echo on +@paHFC +@paHFCH +A+D$$H +A+D$$I +A+L$$Hc +A+t$$Hc +A+v$Hc +A+|$$Hc +A9\$ +A;Eh| APPSYSTEM: In ConnectInterfaces(), s_nRegistrationCount is %double! -Ac@tr +ATSt" +ATUSH +AUATA +AUATE1 +AUATH +AUATI +AUATL +AUATS +AUATSH +AUATU1 +AUATUSH +AVAUA +AVAUATA +AVAUATA9 +AVAUATI +AVAUATL +AVAUATS +AVAUATSH +AVAUATUH +AVAUD +AVAUE1 +AVAUI +AVAUL +AWAVA +AWAVAUA +AWAVAUATA +AWAVAUATI +AWAVAUATL +AWAVAUATSD +AWAVAUATSH +AWAVAUATSL +AWAVAUATUSH +AWAVAUE1 +AWAVAUI +AWAVAUM +AWAVH +AWAVI +AWAVL +AX[]H +A[[]H +A\A]A^A_] +A\A]A^] +A\A]] AddedToCache Alignment Allow AsyncBegin/EndRead() @@ -189,9 +272,6 @@ Async I/O disabled from command line Async Request has not finished, unable to release Async result Status makes no sense AsyncOpenedFile_t -B. E. -B. I. -BDaHFC Bad Outer in CAsyncRequestBase::AbortAfterServicing Bad Outer in CAsyncRequestBase::DeleteOuter Bad Outer in CAsyncRequestBase::UpdateAfterServicing @@ -204,8 +284,8 @@ Breaking '%short' in '%short' Buffer not big enough to hold requested File IO BuiltDebug BytesReadFromCache -C float+E -C$;S(~& +C unsigned short@H +C(t0A CAsyncFileRequest CAsyncFileSystem CAsyncGroupRequest @@ -237,7 +317,6 @@ CCommand::Tokenize: Encountered command which overflows the argument buffer.. Cl CCommand::Tokenize: Encountered command which overflows the tokenizer buffer.. Skipping! CCountedStringPoolBase CCountedStringPoolBase -CDMerF CDefaultAccessor CDllDemandLoader CDummyProgress @@ -266,8 +345,9 @@ CKeyValuesTokenReader::SeekBackOneToken: It is only possible to seek back one to COLORCORRECTION_VERSION_1 COMPAT: COM_TimestampedLog -CP+doublecomplex CPackFile +CPuQH +CPuUL CQueuedLoader CQueuedLoader::GetJobRequests - End CQueuedLoader::GetJobRequests - Start @@ -278,6 +358,8 @@ CRefCounted1 > CRefCounted > CRefCounted > CResourcePreloadAnonymous +CSP11 +CSP1H CSplitScreenAddedConVar CStdFilesystemFile CStdioFile @@ -327,11 +409,40 @@ ConVarRef %short doesn'unsigned short point to an existing ConVar ConVar_ServerBounded Conditional Error: %short Couldn'unsigned short open .bsp %short for embedded pack file check +CpMerFH CreateInterface CreateNewThreadPool CreateSimpleThread Cubemaps D"A/oyu +D$ 9B } +D$ Ic +D$(Hc +D$(fB +D$8fA +D$@H9D$ +D$HH9D$ +D$XH9 +D$xA\] +D+C$Mc +D+c$Ic +D+c$Mc +D+k$Mc +D+s$Mc +D+{$Mc +D9%A`( +D9(t5H +D9-A`% +D9-qb% +D;!unsigned short{Hc +D;"unsigned short{Hc +D;-!char% +D;-!signed char% +D;-Ic% +D;-int`% +D;-ni% +D;k8| +D;s8| DBG_PATHMATCH DEFAULT_WRITE_PATH DLOPEN Error:%short @@ -340,6 +451,11 @@ DebugTextureInfo001 DiscardsFromCache Displays all the prefetches currently in progress. DoNewAssertDialog +E;l$h| +E;l$h}/I +E;t$8| +E;t$8}I +E;}8| EMPTY - ok for slot zero only! EXECUTABLE_PATH Error @@ -367,6 +483,7 @@ FS: Tried to Write NULL file handle! FS: Tried to Write NULL file pointer inside valid file handle! FS: Specified two path IDs (%short, %short). Failure in CPackFile::ReadFromPack(): m_hPackFileHandleFS and/or m_hPackFileHandleVPK are uninitialized - The file open call(short) likely failed +FhHcE File %short offset %long long hash %short does not match ( should be %short ) File %short was never closed File '%short' was returned by GetFileList, but OpenFile() fails?! @@ -386,23 +503,34 @@ FileTracker: %double files %double VPK files Flushes the FIOS HDD cache. FmtStrVSNPrintf truncated to %double without QUIET_TRUNCATION specified! ForceVpkOnlyExtensions +FpaHFCI From Steam: [%short]\%short FsAsyncIO +G tbB +G(uuH; +GAMEBIN GAMECONSOLE GCC: (crosstool-NG 1.17.0) .6.3 GLIBCXX_3.4 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GLIBC_2.3 GameUISystemMgr001 GetCPUInformation GetCallStack GetWaitForResourcesProgress (stdio) -H 9J unsigned short +GpaHFCH +GpaHFC]H +H49J4 +H89J8t +H9*u!H +H90t%H +H[A\A]A^A_] +H[A\A]] +HcC@I +HcSPH +HcWPH IAppSystem IAsyncFileRequest IAsyncFileSystem @@ -430,7 +558,6 @@ InstallChangeCallback called with NULL callback, ignoring!!! InstallChangeCallback ignoring duplicate change callback!!! Invalid async read of %short ItemsReadFromCache -KD+std::basic_iostream > KM^bM KV Conditional Evaluation Error KeyValues Error: %short in file %short @@ -439,10 +566,10 @@ KeyValues::RecursiveSaveToFile: TODO, missing code for TYPE_COLOR. KeyValues::SaveToFile: couldn'unsigned short open file "%short" in path "%short". KeyValuesSystem Known VPK-only extension [%short], file {%short} declared missing. Run with -fullfsvalveds to search filesystem. +L$hE1 LINUX LOG_GENERAL LOWVIOLENCE -L[^_] Last Md5 Value %short Should be %short Layout Order: Linux/platform issue - filename '%short' contains uppercase @@ -470,6 +597,7 @@ No such file Open( %lu microsecs, %short ) PLATFORM POSIX +P[A\] Pack File %short at offset %long long length %long long errorcount = %double PackFileID PackFileNumber @@ -529,7 +657,6 @@ RenderHardwareConfig001 RenderSystemSurface001 Requested non-existent write path %short! ResourceSystem004 -SP+std::basic_iostream > SceneSystem_001 Set fs_report_long_reads 1 before loading to use this. Prints signed char list of files that were opened more than once and ~how long was spent reading from them. Set the async filesystem mode (0 = async, 1 = synchronous) @@ -541,12 +668,15 @@ SoundSystem001 Sounds String %double: ref:%double %short Submit:%5dms AsyncDuration:%5dms Tag:%double Thread:%8.8x Size:%7d %short%short +T$ fA +T$8D The preftech is medium priority and non-persistent. The preftech is medium priority and persistent. ThreadGetCurrentId ThreadGetPriority ThreadInMainThread -ThreadInterlockedAssignIf64 +ThreadInterlockedCompareExchangePointer +ThreadInterlockedExchange64 ThreadJoin ThreadSetPriority ThreadSleep @@ -559,6 +689,7 @@ Tried to read %int bytes from unknown file pointer %p Tried to write %int bytes from unknown file pointer %p UCS-4LE UCS-LE +UL+|$ I USRDIR UTF-32LE UTF-8 @@ -573,7 +704,7 @@ Unmatched %short Use native FS or STDIO VAvi001 VBAllocTracker001 -VBSPtB +VBSPtKH VBaseFileSystem011 VBik001 VDataCache003 @@ -586,6 +717,7 @@ VGUI_Scheme010 VGUI_Surface031 VGUI_System010 VGUI_ivgui008 +VKVFH VKVFt VMDLLIB001 VMaterialSystem080 @@ -609,9 +741,10 @@ V_MakeAbsolutePath: _getcwd failed. V_MakeAbsolutePath: tried to ".." past the root. Verify integrity of your game files, perform memory and disk diagnostics on your system. Version +W :V unsigned short +W u*H WIN32 WINDOWS -WVSRP Warning Warning: %short = '%short' is infinite, clamping value. Whitelist - reload %short @@ -622,15 +755,20 @@ WorldRendererMgr001 WriteMiniDump XS&Y+ XZP%char %double -X[^_] +X[A\A]A^A_] +Y<#tw< ZIP_EndOfCentralDirRecord ZIP_FileHeader ZIP_LocalFileHeader ZIP_PreloadDirectoryEntry ZIP_PreloadHeader -ZY^_] +[A\A]A^A_] +[A\A]A^] +[A\A]] +[]A\A] +[]A\A]A^ +[]A\A]A^A_ \D2%4 -\[^_] _%s.tmp _ExitOnFatalAssert _Jv_RegisterClasses @@ -678,11 +816,11 @@ __ctype_b_loc@@GLIBC_2.3 __ctype_tolower_loc __ctype_tolower_loc@@GLIBC_2.3 __cxa_atexit -__cxa_atexit@@GLIBC_2.1.3 +__cxa_atexit@@GLIBC_2.2.5 __cxa_call_unexpected __cxa_call_unexpected@@CXXABI_1.3 __cxa_finalize -__cxa_finalize@@GLIBC_2.1.3 +__cxa_finalize@@GLIBC_2.2.5 __cxa_guard_abort __cxa_guard_abort@@CXXABI_1.3 __cxa_guard_acquire @@ -692,23 +830,23 @@ __cxa_guard_release@@CXXABI_1.3 __dynamic_cast __dynamic_cast@@CXXABI_1.3 __errno_location -__errno_location@@GLIBC_2.0 +__errno_location@@GLIBC_2.2.5 __gmon_start__ __gxx_personality_v0 __gxx_personality_v0@@CXXABI_1.3 __lxstat __lxstat64 -__lxstat64@@GLIBC_2.2 -__lxstat@@GLIBC_2.0 +__lxstat64@@GLIBC_2.2.5 +__lxstat@@GLIBC_2.2.5 __pow_finite __pow_finite@@GLIBC_2.15 __preload_section.pre __xmknod -__xmknod@@GLIBC_2.0 +__xmknod@@GLIBC_2.2.5 __xstat __xstat64 -__xstat64@@GLIBC_2.2 -__xstat@@GLIBC_2.0 +__xstat64@@GLIBC_2.2.5 +__xstat@@GLIBC_2.2.5 _client.so _edata _fini @@ -716,12 +854,14 @@ _hdr_ _init _valveinternal _xlsp -abort@@GLIBC_2.0 +`9wXtAH +`[A\] +abort@@GLIBC_2.2.5 access -access@@GLIBC_2.0 +access@@GLIBC_2.2.5 aco-nz alphasort64 -alphasort64@@GLIBC_2.2 +alphasort64@@GLIBC_2.2.5 archive async_allow_held_files async_mode @@ -733,15 +873,15 @@ asyncwrite borrow centralDirectorySize chdir -chdir@@GLIBC_2.0 +chdir@@GLIBC_2.2.5 cheat chmod -chmod@@GLIBC_2.0 -chown@@GLIBC_2.1 +chmod@@GLIBC_2.2.5 +chown@@GLIBC_2.2.5 client clientcmd_can_execute closedir -closedir@@GLIBC_2.0 +closedir@@GLIBC_2.2.5 commentLength compressionMethod copy "%%binsrc%%\bin\*.asi" "%%fs_target%%\bin" @@ -769,40 +909,45 @@ copy "%%binsrc%%\hl2\resource\*.ttf" "%%fs_target%%\hl2\resource" copy "%short" "%short" crc32 ctime -ctime@@GLIBC_2.0 +ctime@@GLIBC_2.2.5 delete developer diskNumberStart dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlerror -dlerror@@GLIBC_2.0 +dlerror@@GLIBC_2.2.5 dlopen -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 +dlsym@@GLIBC_2.2.5 echo !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" echo ERROR: must set fs_target=targetpath (ie. "set fs_target=u:\destdir")! externalFileAttribs extraFieldLength +fA;8u +fD;5[ failed to read %double bytes false fclose -fclose@@GLIBC_2.1 -feof@@GLIBC_2.0 +fclose@@GLIBC_2.2.5 +feof@@GLIBC_2.2.5 ferror -ferror@@GLIBC_2.0 +ferror@@GLIBC_2.2.5 +ffff. +fffff. +ffffff. fflush -fflush@@GLIBC_2.0 +fflush@@GLIBC_2.2.5 fgets -fgets@@GLIBC_2.0 +fgets@@GLIBC_2.2.5 file( %short ) fileCommentLength fileNameLength fileno_unlocked -fileno_unlocked@@GLIBC_2.0 +fileno_unlocked@@GLIBC_2.2.5 filesystem_buffer_size filesystem_max_stdio_read filesystem_native @@ -813,22 +958,21 @@ filesystem_unbuffered_io filetime flags float( %float ) -float;2t{ -float;JJj workshop -xDaHFC +xWHcW xlsppatch -zDaHFC -zDaHFCu zip%i.zip -{P+{double -|[^_] -}D;B -}Lf;H -}Sf;H -}wf;H -~ zuf +{ zuxH +{`[A\] +|$ eH +|$XE1 +}N;w$ +}Sf;wchar_t +}[float;wchar_t +}`float;wchar_t +}lf;wchar_t diff --git a/Strings/csgo/filesystem_steam_client.txt b/Strings/csgo/filesystem_steam_client.txt index 3eba0d587..8b4a33757 100644 --- a/Strings/csgo/filesystem_steam_client.txt +++ b/Strings/csgo/filesystem_steam_client.txt @@ -1,12 +1,16 @@ (%zu) comparing %short with %short 6RtcZO" - vI<-tE<_tA<.unsigned short= + void^<-tZ<_tV<. + wXHcG + wchar_t(UH %float elapsed wchar_t/unsigned __int128 int/unsigned __int128 ( def. "%short" ) - %lu File is compressed ReadToken overflow [%.3f server clamped to %.3f] + [A\A]A^] + [A\] bytes failed to dlopen %short error=%short fnumber=%double ofs=0x%long long sz=%double @@ -23,6 +27,10 @@ #include is NULL #int# $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### +$+s$Hc +$<.tOH +$A+D$$H +$}'Hc %%.%if%short %-20s "%short" %short%short %-20s %short @@ -35,6 +43,7 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### %double: %short -> %short at parent %int %double: %short -> subtree at parent %int %float %float %float %float +%fs_targ %int %int %int %int %ls [wstring, len = %double] %s_%03d.vpk @@ -46,6 +55,7 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### %short%char%short %short%char*.* %short%short%short crc=0x%long long metadatasz=%double +%short%short%short%short %short/%short %short/bin/%short %short/pak%02d.vpk @@ -56,13 +66,23 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### (*%short*), (Duplicate): [%short]\%short (Unique ): [%short]\%short +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ (map) (pack) ){}()': -+C ;C ++C$;C ++C$Hc ++K$Hc ++S$Hc ++W$Hc ++s$Hc ++s$Ic +tPOu ++y$Hc ++{$Hc ,%03d -,[^_] --------------- ---FS%short: %short %short (%.3f) ---FS%short: close %short %p %int (%.3f) @@ -78,9 +98,11 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### -valveinternal -xlsp ...`%1Is} +.QZ^&A .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -96,20 +118,21 @@ $$$$$$$HighlyUnlikelyPathForInitializationPurposes####### .init .init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab .symtab .text -/u +< w.H +< D97u +<(D9'u +<.tJH +<19{ |> << NULL >> -<[^_] -LZMA +>LZMAt +?zutH @echo off @echo on +@paHFC +@paHFCH +A+D$$H +A+D$$I +A+L$$Hc +A+t$$Hc +A+v$Hc +A+|$$Hc +A9\$ +A;Eh| APPSYSTEM: In ConnectInterfaces(), s_nRegistrationCount is %double! -Ac@tr +ATSt" +ATUSH +AUATA +AUATE1 +AUATH +AUATI +AUATL +AUATS +AUATSH +AUATU1 +AUATUSH +AVAUA +AVAUATA +AVAUATA9 +AVAUATI +AVAUATL +AVAUATS +AVAUATSH +AVAUATUH +AVAUD +AVAUE1 +AVAUH +AVAUI +AVAUL +AWAVA +AWAVAUA +AWAVAUATA +AWAVAUATI +AWAVAUATL +AWAVAUATSD +AWAVAUATSH +AWAVAUATSL +AWAVAUATUSH +AWAVAUI +AWAVAUM +AWAVH +AWAVI +AWAVL +AX[]H +A[[]H +A\A]A^A_] +A\A]A^] +A\A]] AddedToCache Alignment Allow AsyncBegin/EndRead() Assertion Failed: !m_bNeedsSort Async I/O disabled from command line -B. E. -B. I. -BDaHFC Bad expression operator: '%char%char', expected C style operator Bad expression token: %char Breaking '%short' in '%short' BuiltDebug BytesReadFromCache -C float+E -C$;S(~& +C unsigned short@H +C(t0A CBaseAppSystem CBaseFileSystem CBaseFileSystem::Close @@ -207,7 +283,6 @@ CCommand::Tokenize: Encountered command which overflows the argument buffer.. Cl CCommand::Tokenize: Encountered command which overflows the tokenizer buffer.. Skipping! CCountedStringPoolBase CCountedStringPoolBase -CDMerF CDefaultAccessor CDllDemandLoader CEmptyConVar @@ -231,11 +306,14 @@ CKeyValuesDumpContextAsDevMsg CKeyValuesTokenReader::SeekBackOneToken: It is only possible to seek back one token at signed char time COLORCORRECTION_VERSION_1 COMPAT: -CP+doublecomplex CPackFile +CPuQH +CPuUL CRefCountServiceBase CRefCounted1 > CRefCounted > +CSP11 +CSP1H CSplitScreenAddedConVar CTSListBase: Misaligned list CTSQueue: Misaligned queue @@ -275,10 +353,29 @@ ConVar_ServerBounded Conditional Error: %short Could not acquire necessary game files because the connection to Steam servers was lost. Couldn'unsigned short open .bsp %short for embedded pack file check +CpMerFH CreateInterface CreateNewThreadPool CreateSimpleThread D"A/oyu +D$ Ic +D$(Hc +D$(fB +D$8fA +D$@H9D$ +D$HH9D$ +D$XH9 +D+C$Mc +D+c$Ic +D+c$Mc +D+k$Mc +D+s$Mc +D+{$Mc +D9(t5H +D;!unsigned short{Hc +D;"unsigned short{Hc +D;k8| +D;s8| DBG_PATHMATCH DEFAULT_WRITE_PATH DLOPEN Error:%short @@ -287,6 +384,11 @@ DebugTextureInfo001 DiscardsFromCache Displays all the prefetches currently in progress. DoNewAssertDialog +E;l$h| +E;l$h}/I +E;t$8| +E;t$8}I +E;}8| EMPTY - ok for slot zero only! EXECUTABLE_PATH EnumerateApp( %double ) failed: %short @@ -316,6 +418,7 @@ FS: Tried to Write NULL file handle! FS: Tried to Write NULL file pointer inside valid file handle! FS: Specified two path IDs (%short, %short). Failure in CPackFile::ReadFromPack(): m_hPackFileHandleFS and/or m_hPackFileHandleVPK are uninitialized - The file open call(short) likely failed +FhHcE File %short offset %long long hash %short does not match ( should be %short ) File %short was never closed File '%short' was returned by GetFileList, but OpenFile() fails?! @@ -335,22 +438,31 @@ FileTracker: %double files %double VPK files Flushes the FIOS HDD cache. FmtStrVSNPrintf truncated to %double without QUIET_TRUNCATION specified! ForceVpkOnlyExtensions +FpaHFCI From Steam: [%short]\%short FsAsyncIO +G tbB +G(uuH; +GAMEBIN GAMECONSOLE GCC: (crosstool-NG 1.17.0) .6.3 GLIBCXX_3.4 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GLIBC_2.3 GameUISystemMgr001 GetCPUInformation GetCallStack GetWaitForResourcesProgress (steam) +GpaHFCH +GpaHFC]H +H9*u!H +H90t%H +H[A\A]A^A_] +HcC@I +HcSPH +HcWPH IAppSystem IBaseFileSystem IConCommandBaseAccessor @@ -370,7 +482,6 @@ InstallChangeCallback called with NULL callback, ignoring!!! InstallChangeCallback ignoring duplicate change callback!!! Invalid async read of %short ItemsReadFromCache -KD+std::basic_iostream > KM^bM KV Conditional Evaluation Error KeyValues Error: %short in file %short @@ -379,10 +490,10 @@ KeyValues::RecursiveSaveToFile: TODO, missing code for TYPE_COLOR. KeyValues::SaveToFile: couldn'unsigned short open file "%short" in path "%short". KeyValuesSystem Known VPK-only extension [%short], file {%short} declared missing. Run with -fullfsvalveds to search filesystem. +L$hE1 LINUX LOG_GENERAL LOWVIOLENCE -L[^_] Last Md5 Value %short Should be %short LoadFromBuffer: missing { Loading VPK file hashes for pure server operation. @@ -407,6 +518,7 @@ No such file Open( %lu microsecs, %short ) PLATFORM POSIX +P[A\] Pack File %short at offset %long long length %long long errorcount = %double PackFileID PackFileNumber @@ -442,7 +554,6 @@ RenderHardwareConfig001 RenderSystemSurface001 Requested non-existent write path %short! ResourceSystem004 -SP+std::basic_iostream > SceneSystem_001 Set fs_report_long_reads 1 before loading to use this. Prints signed char list of files that were opened more than once and ~how long was spent reading from them. Set the async filesystem mode (0 = async, 1 = synchronous) @@ -460,12 +571,14 @@ SteamProcessCall(SteamWaitForResources()) failed: %short SteamStartup() failed: %short SteamWaitForResources() failed: %short String %double: ref:%double %short +T$ fA The preftech is medium priority and non-persistent. The preftech is medium priority and persistent. ThreadGetCurrentId ThreadGetPriority ThreadInMainThread -ThreadInterlockedAssignIf64 +ThreadInterlockedCompareExchangePointer +ThreadInterlockedExchange64 ThreadJoin ThreadSetPriority ThreadSleep @@ -478,6 +591,7 @@ Tried to read %int bytes from unknown file pointer %p Tried to write %int bytes from unknown file pointer %p UCS-4LE UCS-LE +UL+|$ I USRDIR UTF-32LE UTF-8 @@ -489,7 +603,7 @@ Unknown version %double for vpk %short Unmatched %short VAvi001 VBAllocTracker001 -VBSPtB +VBSPtKH VBaseFileSystem011 VBik001 VDataCache003 @@ -502,6 +616,7 @@ VGUI_Scheme010 VGUI_Surface031 VGUI_System010 VGUI_ivgui008 +VKVFH VKVFt VMDLLIB001 VMaterialSystem080 @@ -526,9 +641,10 @@ V_MakeAbsolutePath: tried to ".." past the root. Verify integrity of your game files, perform memory and disk diagnostics on your system. Version View Steam Cache: '%short%char%short' +W :V unsigned short +W u*H WIN32 WINDOWS -WVSRP Warning Warning: %short = '%short' is infinite, clamping value. Whitelist - reload %short @@ -539,15 +655,20 @@ WorldRendererMgr001 WriteMiniDump XS&Y+ XZP%char %double -X[^_] +X[A\A]A^A_] +Y<#tw< ZIP_EndOfCentralDirRecord ZIP_FileHeader ZIP_LocalFileHeader ZIP_PreloadDirectoryEntry ZIP_PreloadHeader -ZY^_] +[A\A]A^A_] +[A\A]A^] +[A\A]] +[]A\A] +[]A\A]A^ +[]A\A]A^A_ \D2%4 -\[^_] _%s.tmp _ExitOnFatalAssert _Jv_RegisterClasses @@ -595,11 +716,11 @@ __ctype_b_loc@@GLIBC_2.3 __ctype_tolower_loc __ctype_tolower_loc@@GLIBC_2.3 __cxa_atexit -__cxa_atexit@@GLIBC_2.1.3 +__cxa_atexit@@GLIBC_2.2.5 __cxa_call_unexpected __cxa_call_unexpected@@CXXABI_1.3 __cxa_finalize -__cxa_finalize@@GLIBC_2.1.3 +__cxa_finalize@@GLIBC_2.2.5 __cxa_guard_abort __cxa_guard_abort@@CXXABI_1.3 __cxa_guard_acquire @@ -609,37 +730,40 @@ __cxa_guard_release@@CXXABI_1.3 __dynamic_cast __dynamic_cast@@CXXABI_1.3 __errno_location -__errno_location@@GLIBC_2.0 +__errno_location@@GLIBC_2.2.5 __gmon_start__ __gxx_personality_v0 __gxx_personality_v0@@CXXABI_1.3 __lxstat __lxstat64 -__lxstat64@@GLIBC_2.2 -__lxstat@@GLIBC_2.0 +__lxstat64@@GLIBC_2.2.5 +__lxstat@@GLIBC_2.2.5 __pow_finite __pow_finite@@GLIBC_2.15 __preload_section.pre __xmknod -__xmknod@@GLIBC_2.0 +__xmknod@@GLIBC_2.2.5 __xstat __xstat64 -__xstat64@@GLIBC_2.2 -__xstat@@GLIBC_2.0 +__xstat64@@GLIBC_2.2.5 +__xstat@@GLIBC_2.2.5 +_client. _client.so _edata _exit -_exit@@GLIBC_2.0 +_exit@@GLIBC_2.2.5 _fini _init _valveinternal _xlsp -abort@@GLIBC_2.0 +`9wXtAH +`[A\] +abort@@GLIBC_2.2.5 access -access@@GLIBC_2.0 +access@@GLIBC_2.2.5 aco-nz alphasort64 -alphasort64@@GLIBC_2.2 +alphasort64@@GLIBC_2.2.5 archive async_allow_held_files async_mode @@ -651,15 +775,15 @@ asyncwrite borrow centralDirectorySize chdir -chdir@@GLIBC_2.0 +chdir@@GLIBC_2.2.5 cheat chmod -chmod@@GLIBC_2.0 -chown@@GLIBC_2.1 +chmod@@GLIBC_2.2.5 +chown@@GLIBC_2.2.5 client clientcmd_can_execute closedir -closedir@@GLIBC_2.0 +closedir@@GLIBC_2.2.5 commentLength compressionMethod copy "%%binsrc%%\bin\*.asi" "%%fs_target%%\bin" @@ -687,64 +811,66 @@ copy "%%binsrc%%\hl2\resource\*.ttf" "%%fs_target%%\hl2\resource" copy "%short" "%short" crc32 ctime -ctime@@GLIBC_2.0 +ctime@@GLIBC_2.2.5 delete developer diskNumberStart dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlerror -dlerror@@GLIBC_2.0 +dlerror@@GLIBC_2.2.5 dlopen -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 +dlsym@@GLIBC_2.2.5 echo !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" echo ERROR: must set fs_target=targetpath (ie. "set fs_target=u:\destdir")! -ent.f -exit@@GLIBC_2.0 +exit@@GLIBC_2.2.5 externalFileAttribs extraFieldLength +fA;8u failed to read %double bytes false fclose -fclose@@GLIBC_2.1 -feof@@GLIBC_2.0 +fclose@@GLIBC_2.2.5 +feof@@GLIBC_2.2.5 ferror -ferror@@GLIBC_2.0 +ferror@@GLIBC_2.2.5 +ffff. +fffff. +ffffff. fflush -fflush@@GLIBC_2.0 +fflush@@GLIBC_2.2.5 fgets -fgets@@GLIBC_2.0 +fgets@@GLIBC_2.2.5 file( %short ) fileCommentLength fileNameLength fileno_unlocked -fileno_unlocked@@GLIBC_2.0 +fileno_unlocked@@GLIBC_2.2.5 filesystem_buffer_size filesystem_steam filesystem_steam_client.so.dbg filetime flags float( %float ) -float;2t{ -float;JJj workshop -xDaHFC +xWHcW xlsppatch -zDaHFC -zDaHFCu zip%i.zip -{P+{double -|[^_] -}D;B -}Lf;H -}Sf;H -}wf;H -~ zuf +{ zuxH +{`[A\] +|$ eH +|$XE1 +}N;w$ +}Sf;wchar_t +}[float;wchar_t +}`float;wchar_t +}lf;wchar_t diff --git a/Strings/csgo/inputsystem_client.txt b/Strings/csgo/inputsystem_client.txt index 0dfc16d79..7914f4e0a 100644 --- a/Strings/csgo/inputsystem_client.txt +++ b/Strings/csgo/inputsystem_client.txt @@ -1,4 +1,5 @@ - vI<-tE<_tA<.unsigned short= + void^<-tZ<_tV<. + wchar_t(UH active action: %double Controller %double, action set = %double ( def. "%short" ) @@ -15,6 +16,8 @@ #INPUT_DEVICE_MOVE_NAV_CONTROLLER #INPUT_DEVICE_PSMOVE #INPUT_DEVICE_SHARPSHOOTER +$+s$Hc +$<.tOH %%.%if%short %-80s %-80s - %.80s @@ -23,9 +26,16 @@ %short %short %short %short %short/%short %short/bin/%short -+C ;C +([A\A]A^A_] +([]A\A]A^A_ ++C$;C ++K$Hc ++S$Hc ++W$Hc ++s$Hc ++s$Ic ++{$Hc ,%03d -,[^_] -allowdebug -nojoy -valveinternal @@ -33,6 +43,7 @@ .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -48,38 +59,76 @@ .init .init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab .symtab .text +/ujf. 0 => Cross-shaped deadzone (default), 1 => Square deadzone. 0123456789ABCDEF 0123456789abcdef -9s0tF -;*2$" -;JX}3 -;V$}] -;~D}( -<.t.<\urf +4 -<[^_] +<\u!Hc + @@ -94,6 +143,8 @@ CInputStackSystem CInputSystem CInputSystem::AttachToWindow: Cannot attach to two windows at once! COLORCORRECTION_VERSION_1 +CSP11 +CSP1H CSplitScreenAddedConVar CTier0AppSystem CTier0AppSystem @@ -120,11 +171,26 @@ Controllers connected: %double Could not open joystick %int: %short Couldn'unsigned short play rumble (strength %.f): %short CreateInterface +D$(fB +D$8fA +D$@H9D$ +D$HH9D$ +D$XH9 +D+c$Ic +D+c$Mc +D+k$Mc +D+s$Mc +D+{$Mc +D;k8| DLOPEN Error:%short Dead zone near the zero point to not report movement. DebugTextureInfo001 Detected supported joystick #%int '%short'. Currently active joystick is #%i. Did not detect any valid joysticks. +E;l$h| +E;l$h}/I +E;t$8| +E;t$8}I EMPTY - ok for slot zero only! ESCAPE Error @@ -134,19 +200,21 @@ Failed to Initialize Steam Controller Configuration. Failed to open joystick %int: %short FmtStrVSNPrintf truncated to %double without QUIET_TRUNCATION specified! Found joystick '%short' (%short), but no recognized controller configuration for it. +G(uuH; GAMEPAD GCC: (crosstool-NG 1.17.0) .6.3 GLIBCXX_3.4 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 Game controller mapping (passed to SDL with SDL_HINT_GAMECONTROLLERCONFIG), can also be configured in Steam Big Picture mode. GameUISystemMgr001 Gamecontroller not found -- SDL_Init(SDL_INIT_GAMECONTROLLER) failed: %s. Got hotplug remove event for removed joystick %int, ignoring. +H9*u!H +H[A\A]A^A_] +HcSPH +HcWPH How to map the analog joystick deadzone and extents 0 = Scaled Cross, 1 = Concentric Mapping to Square. IAppSystem IConCommandBaseAccessor @@ -202,8 +270,8 @@ KP_PLUS KP_RIGHTARROW KP_SLASH KP_UPARROW +L$hE1 LOG_GENERAL -L[^_] L_SHOULDER Linux PC Localize_001 @@ -233,7 +301,6 @@ NUMLOCK NUMLOCKTOGGLE NetworkSystemVersion001 No input system -No such file Not active device input system (%int long long %int) PAUSE POV_DOWN @@ -377,6 +444,7 @@ U AXIS NEG U AXIS POS UCS-4LE UCS-LE +UL+|$ I UTF-32LE UTF-8 Unable to initialize rumble for joystick #%int: %short @@ -412,7 +480,7 @@ VStudioRender026 V_AppendSlash: ran out of space on %s. V_MakeAbsolutePath: _getcwd failed. V_MakeAbsolutePath: tried to ".." past the root. -WVSRP +W u*H Warning Warning: %short = '%short' is infinite, clamping value. Which of the connected joysticks / gamepads to use (-1 means first found) @@ -422,16 +490,23 @@ WriteMiniDump X AXIS X AXIS NEG X AXIS POS +X[A\A]] X_BUTTON Xbox 360 Y AXIS Y AXIS NEG Y AXIS POS +Y<#tw< Y_BUTTON Z AXIS Z AXIS NEG Z AXIS POS -ZY^_] +[A\A]A^A_] +[A\A]A^] +[A\A]] +[]A\A] +[]A\A]A^ +[]A\A]A^A_ _Jv_RegisterClasses _Z10DevWarningPKcz _Z6ConMsgPKcz @@ -457,11 +532,11 @@ _ZTVN10__cxxabiv121__vmi_class_type_infoE _ZTVN10__cxxabiv121__vmi_class_type_infoE@@CXXABI_1.3 __bss_start __cxa_atexit -__cxa_atexit@@GLIBC_2.1.3 +__cxa_atexit@@GLIBC_2.2.5 __cxa_call_unexpected __cxa_call_unexpected@@CXXABI_1.3 __cxa_finalize -__cxa_finalize@@GLIBC_2.1.3 +__cxa_finalize@@GLIBC_2.2.5 __cxa_guard_abort __cxa_guard_abort@@CXXABI_1.3 __cxa_guard_acquire @@ -480,51 +555,55 @@ _fini _init _valveinternal _xlsp -abort@@GLIBC_2.0 +`9wXtAH +abort@@GLIBC_2.2.5 archive char signed char::* OS X chdir -chdir@@GLIBC_2.0 +chdir@@GLIBC_2.2.5 cheat client clientcmd_can_execute command dev_force_selected_device dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlerror -dlerror@@GLIBC_2.0 +dlerror@@GLIBC_2.2.5 dlopen -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 -free@@GLIBC_2.0 +dlsym@@GLIBC_2.2.5 +ffff. +fffff. +ffffff. +free@@GLIBC_2.2.5 g_VProfCurrentProfile g_pMemAlloc getcwd -getcwd@@GLIBC_2.0 +getcwd@@GLIBC_2.2.5 iconv -iconv@@GLIBC_2.1 +iconv@@GLIBC_2.2.5 iconv_close -iconv_close@@GLIBC_2.1 +iconv_close@@GLIBC_2.2.5 iconv_open -iconv_open@@GLIBC_2.1 +iconv_open@@GLIBC_2.2.5 image not found inputsystem inputsystem_client.so inputsystem_client.so.dbg isalnum -isalnum@@GLIBC_2.0 +isalnum@@GLIBC_2.2.5 iscntrl -iscntrl@@GLIBC_2.0 +iscntrl@@GLIBC_2.2.5 isprint -isprint@@GLIBC_2.0 +isprint@@GLIBC_2.2.5 iswalnum -iswalnum@@GLIBC_2.0 +iswalnum@@GLIBC_2.2.5 iswspace -iswspace@@GLIBC_2.0 +iswspace@@GLIBC_2.2.5 joy_active joy_axis_deadzone joy_axisbutton_threshold @@ -534,7 +613,7 @@ joy_xcontroller_found joystick joystick_force_disabled key_updatelayout -ld-linux.so.2 +ld-linux-x86-64.so.2 libSDL2-2.0.so.0 libc.so.6 libdl.so.2 @@ -545,18 +624,19 @@ libsteam_api.so libtier0_client.so libuuid.so.1 libvstdlib_client.so +long long[A\A]A^A_] malloc -malloc@@GLIBC_2.0 +malloc@@GLIBC_2.2.5 mbstowcs -mbstowcs@@GLIBC_2.0 +mbstowcs@@GLIBC_2.2.5 memcmp -memcmp@@GLIBC_2.0 +memcmp@@GLIBC_2.2.5 memcpy -memcpy@@GLIBC_2.0 +memcpy@@GLIBC_2.14 memmove -memmove@@GLIBC_2.0 +memmove@@GLIBC_2.2.5 memset -memset@@GLIBC_2.0 +memset@@GLIBC_2.2.5 menu_cancel menu_down menu_left @@ -569,25 +649,26 @@ notconnected notify pause_menu pc_fake_controller -printf@@GLIBC_2.0 +printf@@GLIBC_2.2.5 pthread_cancel -pthread_cancel@@GLIBC_2.0 +pthread_cancel@@GLIBC_2.2.5 pthread_mutex_destroy -pthread_mutex_destroy@@GLIBC_2.0 +pthread_mutex_destroy@@GLIBC_2.2.5 pthread_mutex_init -pthread_mutex_init@@GLIBC_2.0 +pthread_mutex_init@@GLIBC_2.2.5 pthread_mutex_lock -pthread_mutex_lock@@GLIBC_2.0 +pthread_mutex_lock@@GLIBC_2.2.5 pthread_mutex_unlock -pthread_mutex_unlock@@GLIBC_2.0 +pthread_mutex_unlock@@GLIBC_2.2.5 pthread_mutexattr_init -pthread_mutexattr_init@@GLIBC_2.0 +pthread_mutexattr_init@@GLIBC_2.2.5 pthread_mutexattr_settype -pthread_mutexattr_settype@@GLIBC_2.1 +pthread_mutexattr_settype@@GLIBC_2.2.5 pthread_once -pthread_once@@GLIBC_2.0 +pthread_once@@GLIBC_2.2.5 r""\\ -rand@@GLIBC_2.0 +r/I;q +rand@@GLIBC_2.2.5 replicated s_pInterfaceRegs sc_joystick_map @@ -595,56 +676,57 @@ server_can_execute singleplayer ss_added sscanf -sscanf@@GLIBC_2.0 +sscanf@@GLIBC_2.2.5 steam_controller_status strcasecmp -strcasecmp@@GLIBC_2.0 +strcasecmp@@GLIBC_2.2.5 strchr -strchr@@GLIBC_2.0 +strchr@@GLIBC_2.2.5 strcmp -strcmp@@GLIBC_2.0 +strcmp@@GLIBC_2.2.5 strcpy -strcpy@@GLIBC_2.0 +strcpy@@GLIBC_2.2.5 strlen -strlen@@GLIBC_2.0 +strlen@@GLIBC_2.2.5 strncat -strncat@@GLIBC_2.0 +strncat@@GLIBC_2.2.5 strnlen -strnlen@@GLIBC_2.0 +strnlen@@GLIBC_2.2.5 strstr -strstr@@GLIBC_2.0 +strstr@@GLIBC_2.2.5 strtod -strtod@@GLIBC_2.0 +strtod@@GLIBC_2.2.5 strtol -strtol@@GLIBC_2.0 +strtol@@GLIBC_2.2.5 strtoll -strtoll@@GLIBC_2.0 +strtoll@@GLIBC_2.2.5 strtoul -strtoul@@GLIBC_2.0 +strtoul@@GLIBC_2.2.5 +tGA9] tolower -tolower@@GLIBC_2.0 +tolower@@GLIBC_2.2.5 toupper -toupper@@GLIBC_2.0 +toupper@@GLIBC_2.2.5 towlower -towlower@@GLIBC_2.0 +towlower@@GLIBC_2.2.5 towupper -towupper@@GLIBC_2.0 -u4PPW -unsigned short)<.u +towupper@@GLIBC_2.2.5 +unsigned short D; u +unsigned short/<.u vote_no vote_yes vsnprintf -vsnprintf@@GLIBC_2.0 +vsnprintf@@GLIBC_2.2.5 vswprintf -vswprintf@@GLIBC_2.2 +vswprintf@@GLIBC_2.2.5 wcslen -wcslen@@GLIBC_2.0 +wcslen@@GLIBC_2.2.5 wcsncat -wcsncat@@GLIBC_2.0 +wcsncat@@GLIBC_2.2.5 wcsncpy -wcsncpy@@GLIBC_2.0 +wcsncpy@@GLIBC_2.2.5 wcstombs -wcstombs@@GLIBC_2.0 +wcstombs@@GLIBC_2.2.5 +{ zuxH {}()': -|[^_] -~ zuf +|$ eH diff --git a/Strings/csgo/launcher_client.txt b/Strings/csgo/launcher_client.txt index 01dbe218a..da5c5a7c7 100644 --- a/Strings/csgo/launcher_client.txt +++ b/Strings/csgo/launcher_client.txt @@ -1,10 +1,13 @@ (%zu) comparing %short with %short 6RtcZO" - vI<-tE<_tA<.unsigned short= + void^<-tZ<_tV<. + wXHcG + wchar_t(UH ##### swap interval = %double swap limit = %double ##### ( def. "%short" ) ReadToken overflow [%.3f server clamped to %.3f] + [A\] bytes failed to dlopen %short error=%short max. %float @@ -17,6 +20,9 @@ #include #include is NULL #int# +$+s$Hc +$<.tOH +$A+D$$H $ORIGIN %%.%if%short %-80s @@ -50,12 +56,21 @@ $ORIGIN (%zu) readdir failed to find '%short' in '%short' (*%short*), (Unknown) +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ ){}()': -+C ;C ++C$;C ++C$Hc ++K$Hc ++S$Hc ++W$Hc +mat_hdr_level ++s$Hc ++s$Ic +tPOu ++{$Hc ,%03d -,[^_] -NoVConfig -allowdebug -autoconfig @@ -115,6 +130,7 @@ $ORIGIN .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -130,8 +146,8 @@ $ORIGIN .init .init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab @@ -140,42 +156,92 @@ $ORIGIN /../platform /content/ /game/ +/ujf. 0123456789ABCDEF 0123456789abcdef -0< w8 +0[A\] 0x%016llX 2. Run vconfig to specify which game you'long double restrict working on. 3. Add -game on the command line where is the directory that %short is in. -9^$~8 -9^$~p -9s0tF -;*2$"$ -;A(t5 -;JX}3 -;V$}] -;~D}( -<.t.<\urf +4 << NULL >> -<[^_] -<}tR<{uX +<\u!Hc +Jj workdir -|[^_] +xcHcW +{ zuxH +|$ eH |all_source_engine_paths| |gameinfo_path| -}I;B -~ zuf +}Z;w$ diff --git a/Strings/csgo/libMiles.txt b/Strings/csgo/libMiles.txt index 8f31d3e48..f8c7986fc 100644 --- a/Strings/csgo/libMiles.txt +++ b/Strings/csgo/libMiles.txt @@ -1,11 +1,18 @@ %short - %short %short, labeled (%short) - status %short %short: refcount: %double + vD<-unsigned short@<.unsigned shortX94< *.asi *.flt +*.mix +*MASHL ++v7py ,[1K6 -,[^_] +,t7A8 +,tPA8 +,tiA8 ------------------------------------------------------------------------------- +...(9z8 .SPEEX16 .SPEEX32 .SPEEX8 @@ -42,6 +58,7 @@ .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -55,15 +72,13 @@ .got.plt .init .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .text /home/jeffr/devel/projects/mss/src/sdk/midi/mssadpcm.cpp -/home/jeffr/devel/projects/mss/src/sdk/shared/MilesEventExec.cpp /home/jeffr/devel/projects/mss/src/sdk/shared/flt.cpp -/home/jeffr/devel/projects/mss/src/sdk/shared/genericdig.cpp /home/jeffr/devel/projects/mss/src/sdk/shared/genericmss.cpp /home/jeffr/devel/projects/mss/src/sdk/shared/hlbank.cpp /home/jeffr/devel/projects/mss/src/sdk/shared/io.cpp @@ -75,44 +90,51 @@ /home/jeffr/devel/projects/mss/src/sdk/shared/wavefile.cpp /home/jeffr/devel/projects/mss/src/shared/stringbuilder.h /proc/%int/exe +0[A\] +1'@-L 1@B`long double>X94< -3~qr` -8 TSPt -8 VNEt -8BDUA -8BDUAt -8BDUAt" -8BDUAt. -8KNAB -8KNABt -8[^_] -9SYSE +3[A\] +4@Can'unsigned short audition without signed char sound bank name. +8[A\A]A^A_] 9Y>)F$ -9w$t* -9w$t> -9w$tO -9w$t` -9w$tq -:Can'unsigned short audition without signed char sound bank name. -:KNABt -:SYSE +:;unsigned short%1 +:[%.02d:%.02d:%.d.%.03d] ;%short;%short;%float;%short;%long long;%long long;%long long; +;*3$" ;1FCB -;KNABu +;9w"L +;KNABt ;RIFF -;_$ts -<;unsigned short'float -<[^_] -<\t3 TSPt > VNEt ->1FCB ->KNABu +>[A\] +>tw54 ? TSPt -?Flags +? VNEt +?BDUAt +?BDUAtX +?KNAB +?KNABH +?KNABUH +?KNABt +?KNABt(A +?KNABttI +?KNABu +?SYSE ?X94< +?[A\] @AIL_3D_distance_factor(0x%lX) @AIL_3D_doppler_factor(0x%lX) @AIL_3D_rolloff_factor(0x%lX) @@ -138,7 +160,9 @@ @AIL_digital_master_reverb_levels(0x%lX,%ld,0x%lX,0x%lX) @AIL_digital_master_volume_level(0x%lX) @AIL_digital_output_filter(0x%lX) +@AIL_end_fade_sample(0x%lX) @AIL_end_sample(0x%lX) +@AIL_end_sample_group(0x%lX,%double) @AIL_enumerate_filter_properties(%ld,0x%lX,0x%lX) @AIL_enumerate_filter_sample_properties(%ld,0x%lX,0x%lX) @AIL_enumerate_filters(0x%lX,0x%lX,0x%lX) @@ -168,18 +192,22 @@ @AIL_open_stream(0x%lX, %short, %ld) @AIL_output_filter_driver_property(0x%lX,%short,0x%lX,0x%lX,0x%lX) @AIL_pause_stream(0x%lX, %ld) +@AIL_pop_system_state(0x%lX,%double) @AIL_primary_digital_driver(0x%lX) @AIL_process_digital_audio(0x%lX,%li,%li,%li,%li,0x%lX) +@AIL_push_system_state(0x%lX,%double,%double) @AIL_register_EOB_callback(0x%lX,0x%lX) @AIL_register_EOS_callback(0x%lX,0x%lX) @AIL_register_SOB_callback(0x%lX,0x%lX) @AIL_register_falloff_function_callback(0x%lX,0x%lX) +@AIL_register_mix_callback(0x%lX,0x%lX) @AIL_register_stream_callback(0x%lX, 0x%lX) @AIL_register_timer(0x%lX) @AIL_release_all_timers() @AIL_release_sample_handle(0x%lX) @AIL_release_timer_handle(%lu) @AIL_resume_sample(0x%lX) +@AIL_resume_sample_group(0x%lX,%double,%double) @AIL_room_type(0x%lX,%ld) @AIL_sample_3D_cone(0x%lX,0x%lX,0x%lX,0x%lX) @AIL_sample_3D_distances(0x%lX,0x%lX,0x%lX,0x%lX) @@ -217,6 +245,7 @@ @AIL_sample_user_data(0x%lX,%lu) @AIL_sample_volume_levels(0x%lX,0x%lX,0x%lX) @AIL_sample_volume_pan(0x%lX,0x%lX,0x%lX) +@AIL_schedule_start_sample(0x%lX,%llu) @AIL_serve() @AIL_service_stream(0x%lX, %ld) @AIL_set_3D_distance_factor(0x%lX,%float) @@ -238,10 +267,16 @@ @AIL_set_room_type(0x%lX,%ld,%double) @AIL_set_sample_3D_cone(0x%lX,%float,%float,%float) @AIL_set_sample_3D_distances(0x%lX,%float,%float,%ld) +@AIL_set_sample_3D_exclusion_falloff(0x%lX,0x%lX,%double) +@AIL_set_sample_3D_lowpass_falloff(0x%lX,0x%lX,%double) @AIL_set_sample_3D_orientation(0x%lX,%float,%float,%float,%float,%float,%float) @AIL_set_sample_3D_position(0x%lX,%float,%float,%float) +@AIL_set_sample_3D_position_segments(0x%lX,0x%lX,%double) +@AIL_set_sample_3D_spread(0x%lX,%float) +@AIL_set_sample_3D_spread_falloff(0x%lX,0x%lX,%double) @AIL_set_sample_3D_velocity(0x%lX,%float,%float,%float,%float) @AIL_set_sample_3D_velocity_vector(0x%lX,%float,%float,%float) +@AIL_set_sample_3D_volume_falloff(0x%lX,0x%lX,%double) @AIL_set_sample_51_volume_levels(0x%lX,%float,%float,%float,%float,%float) @AIL_set_sample_51_volume_pan(0x%lX,%float,%float,%float,%float,%float) @AIL_set_sample_address(0x%lX,0x%lX,%lu) @@ -251,8 +286,10 @@ @AIL_set_sample_channel_levels(0x%lX,0x%lX,0x%lX,0x%lX,%double) @AIL_set_sample_exclusion(0x%lX,%float) @AIL_set_sample_file(0x%lX,0x%lX,%ld) +@AIL_set_sample_id(0x%lX,%double) @AIL_set_sample_info(0x%lX,0x%lX) @AIL_set_sample_is_3D(0x%lX, %double ) +@AIL_set_sample_level_mask(0x%lX,%double) @AIL_set_sample_loop_block(0x%lX,%ld,%ld) @AIL_set_sample_loop_count(0x%lX,%ld) @AIL_set_sample_low_pass_cut_off(0x%lX,%double,%float) @@ -286,11 +323,13 @@ @AIL_speaker_reverb_levels(0x%lX,0x%lX,0x%lX,0x%lX) @AIL_start_all_timers() @AIL_start_sample(0x%lX) +@AIL_start_sample_group(0x%lX,%double,%double) @AIL_start_stream(0x%lX) @AIL_start_timer(%lu) @AIL_startup() @AIL_stop_all_timers() @AIL_stop_sample(0x%lX) +@AIL_stop_sample_group(0x%lX,%double,%double) @AIL_stop_timer(%lu) @AIL_stream_filled_percent(0x%lX) @AIL_stream_info(0x%lX, 0x%lX, 0x%lX, 0x%lX, 0x%lX) @@ -302,8 +341,13 @@ @AIL_stream_user_data(0x%lX,%lu) @AIL_update_listener_3D_position(0x%lX,%float) @AIL_update_sample_3D_position(0x%lX,%float) -A*.mix +A8D$' A8r.- +A8t$ +A8t$* +A8|$! +A8|$+ +A;3w!L ADH~OqW/` AIL_3D_distance_factor AIL_3D_doppler_factor @@ -340,7 +384,6 @@ AIL_apply_raw_environment_preset AIL_apply_raw_sound_preset AIL_apply_sound_preset AIL_auto_service_stream -AIL_background AIL_background_CPU_percent AIL_begin_event_queue_processing() AIL_bus_enable_limiter @@ -366,9 +409,12 @@ AIL_digital_latency AIL_digital_master_reverb AIL_digital_master_reverb_levels AIL_digital_master_volume_level +AIL_digital_mixed_samples AIL_digital_output_filter AIL_enable_limiter +AIL_end_fade_sample AIL_end_sample +AIL_end_sample_group AIL_enqueue_event(%short,0x%lX,%double,%double,%ld) AIL_enqueue_event_buffer AIL_enqueue_event_by_name(%short) @@ -381,6 +427,7 @@ AIL_enqueue_event_position AIL_enqueue_event_selection AIL_enqueue_event_start AIL_enqueue_event_variablef +AIL_enqueue_event_velocity AIL_enumerate_environment_presets AIL_enumerate_events AIL_enumerate_filter_properties @@ -393,9 +440,12 @@ AIL_enumerate_sample_stage_properties AIL_enumerate_sound_assets AIL_enumerate_sound_instances(0x%lX,%double,%short,%ld,0x%lX) AIL_enumerate_sound_presets +AIL_event_system_command_queue_remaining AIL_file_callbacks AIL_file_error +AIL_file_read AIL_file_read_info +AIL_file_size AIL_file_size_info AIL_file_type AIL_file_type_named @@ -425,6 +475,7 @@ AIL_listener_3D_velocity AIL_listener_relative_receiver_array AIL_load_sample_buffer AIL_lock_mutex +AIL_mem_alloc_lock AIL_mem_alloc_lock_info AIL_mem_close AIL_mem_create @@ -453,13 +504,16 @@ AIL_open_soundbank AIL_open_stream AIL_output_filter_driver_property AIL_pause_stream -AIL_preference +AIL_platform_property +AIL_pop_system_state AIL_primary_digital_driver AIL_process_digital_audio +AIL_push_system_state AIL_register_EOB_callback AIL_register_EOS_callback AIL_register_SOB_callback AIL_register_falloff_function_callback +AIL_register_mix_callback AIL_register_random(0x%lX) AIL_register_stream_callback AIL_register_timer @@ -472,6 +526,7 @@ AIL_requeue_failed_asyncs() AIL_resolve_raw_environment_preset AIL_resolve_raw_sound_preset AIL_resume_sample +AIL_resume_sample_group AIL_room_type AIL_sample_3D_cone AIL_sample_3D_distances @@ -488,6 +543,8 @@ AIL_sample_channel_count AIL_sample_channel_levels AIL_sample_exclusion AIL_sample_granularity +AIL_sample_id +AIL_sample_level_mask AIL_sample_loaded_len AIL_sample_loop_block AIL_sample_loop_count @@ -504,12 +561,14 @@ AIL_sample_playback_rate_factor AIL_sample_position AIL_sample_processor AIL_sample_reverb_levels +AIL_sample_schedule_time AIL_sample_speaker_scale_factors AIL_sample_stage_property AIL_sample_status AIL_sample_user_data AIL_sample_volume_levels AIL_sample_volume_pan +AIL_schedule_start_sample AIL_serve AIL_service_stream AIL_set_3D_distance_factor @@ -522,6 +581,7 @@ AIL_set_digital_master_reverb_levels AIL_set_digital_master_volume_level AIL_set_error AIL_set_event_error_callback(0x%lX) +AIL_set_event_sample_functions AIL_set_event_settings AIL_set_file_callbacks AIL_set_listener_3D_orientation @@ -535,10 +595,16 @@ AIL_set_redist_directory AIL_set_room_type AIL_set_sample_3D_cone AIL_set_sample_3D_distances +AIL_set_sample_3D_exclusion_falloff +AIL_set_sample_3D_lowpass_falloff AIL_set_sample_3D_orientation AIL_set_sample_3D_position +AIL_set_sample_3D_position_segments +AIL_set_sample_3D_spread +AIL_set_sample_3D_spread_falloff AIL_set_sample_3D_velocity AIL_set_sample_3D_velocity_vector +AIL_set_sample_3D_volume_falloff AIL_set_sample_51_volume_levels AIL_set_sample_51_volume_pan AIL_set_sample_address @@ -548,10 +614,13 @@ AIL_set_sample_bus AIL_set_sample_channel_levels AIL_set_sample_exclusion AIL_set_sample_file +AIL_set_sample_id AIL_set_sample_info AIL_set_sample_is_3D +AIL_set_sample_level_mask AIL_set_sample_loop_block AIL_set_sample_loop_count +AIL_set_sample_loop_samples AIL_set_sample_low_pass_cut_off AIL_set_sample_ms_position AIL_set_sample_obstruction @@ -590,12 +659,14 @@ AIL_speaker_reverb_levels AIL_sprintf AIL_start_all_timers AIL_start_sample +AIL_start_sample_group AIL_start_stream AIL_start_timer AIL_startup AIL_startup_event_system(0x%lX,%double,0x%lX AIL_stop_all_timers AIL_stop_sample +AIL_stop_sample_group AIL_stop_timer AIL_stream_filled_percent AIL_stream_info @@ -608,6 +679,7 @@ AIL_stream_user_data AIL_stricmp AIL_strnicmp AIL_sys_debug +AIL_system_state_level AIL_text_dump_event_system() AIL_time_to_ms AIL_timer_thread_handle @@ -625,6 +697,7 @@ AIL_variable_int(0x%lX%short, 0x%lX) AL_FORMAT_51CHN16 AL_FORMAT_71CHN16 AL_FORMAT_QUAD16 +AMilesEvent: Out float&& Memory (AIL_mem_alloc_lock failed). ASI codec ASI provider for this file type failed to initialize ASI stream @@ -636,15 +709,56 @@ ASI_stream_open ASI_stream_process ASI_stream_property ASI_stream_seek +ATStTH +ATSuC1 +ATSubH +ATSuh +AUATA +AUATI +AUATS +AUATS1 +AUATSH +AUATSt +AVAUA +AVAUATA +AVAUATI +AVAUATS +AVAUATS1 +AVAUATSD +AVAUATSH +AVAUATSL +AVAUE1 +AVAUI +AWAVA +AWAVAUA +AWAVAUATA +AWAVAUATE1 +AWAVAUATI +AWAVAUATS +AWAVAUATS1 +AWAVAUATSH +AWAVAUATSL +AWAVAUE +AWAVAUI +AWAVE +AWAVE1 +AWAVI +AWAVL +A\A]A^] +A]A^] +A^float [] Attempt to load obsolete (pre-V1.30) RIB -BBp@R +B(factfA +B4data +BDUAH +Bank DumI Bank file name doesn'unsigned short match the loaded file. Bank file version doesn'unsigned short match this runtime. Bink Audio provider failed to initialize. Bink Audio provider not found. Both indices must refer to installed busses. -C(fact Channel buffer allocation failed. +Clear Loop Meta CodeLimit Compressor Filter Compressor Filter Not Found @@ -664,12 +778,35 @@ Couldn'unsigned short open OAL device. Couldn'unsigned short queue test sample for requested channel count. Creative Cue point not found +Current I +D$(H9 +D$HE1 +D7 +D7$] +D9b H +D9b(H +D9b0H Data is already compressed. Data is not IMA compressed. Data length Data offset Decompression cancelled. +Default Miles Mixer Driver_state_size +E$datafA +E8D$" +E8D$, +E8L$# +E8L$- +E8T$$ +E8T$. +E8\$% +E8\$/ +E8l$( +E8t$& +E8|$) +E9o@u +E9o@unsigned short +E;4$w Environment Not Found. Error getting sound format. Error loading filter @@ -677,7 +814,7 @@ Event Not Found. Event System Count: %double Exact get position Exact seek -F$data +F/home/jeffr/devel/projects/mss/src/sdk/shared/MilesEventExec.cpp F?X94< FLTSMP_close_sample FLTSMP_open_sample @@ -693,14 +830,31 @@ FLT_startup Failed to open sound bank. FailedEvict False -GCC: (Ubuntu .4.3-4ubuntu5.1) .4.3 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 -GLIBC_2.2 -GLIBC_2.3.3 +Flags +GCC: (Ubuntu/Linaro .6.4-1ubuntu1~12.04) .6.4 +GIDHA +GLIBC_2.14 +GLIBC_2.15 +GLIBC_2.2.5 GLIBC_2.3.4 -H 9H( +H9;tDH9x +H9;tbH9 +H9;tkH +H9;ttH +H9;unsigned short}H +H9x0H +H9x8H +H;=ui' +H[A\A]A^A_] +HcC L +HcC,H +HcS H +Hcs,I +I9](u +I9_(u +IcD$,H +Icu@L +Ic}@I Input Input bit rate Input channels @@ -708,17 +862,30 @@ Input file types Input sample rate Input sample width Input wave tag +InstanceI Insufficient Buffer Space Invalid byte count submitted to hw layer. Invalid channel spec for platform. Invalid event version - required version is: 4 Invalid lock - check GetReadyBytes(). Invalid lock size. -J 9J( -L[^_] +Invalid sample interval specified. +KNABt +L9p(unsigned short +L9r u +L9r unsigned short +L9r unsigned short,H +L;;txL;{ +L;;unsigned short{L;{ +L;unsigned char(tZ +L;unsigned char(tmH +Lc[ LcS0LcK( +Lc[ N Loaded Bank Count: %double LoopEnd LoopStart +M4v A +M9u(u MIXER_adpcm_decode MIXER_copy MIXER_flush @@ -726,19 +893,21 @@ MIXER_mc_copy MIXER_merge MIXER_shutdown MIXER_startup +MIX_RIB_MAIN MSS mixer services MSS pipeline filter MSS voice filter MSSAsync MSSTimer MSS_alloc_info -MSS_alloc_info_fixup MSS_free_info -MSS_free_info_fixup Marker not found Matrix filter already associated with driver +MbP?/home/jeffr/devel/projects/mss/src/sdk/shared/genericdig.cpp MbP?{ -Miles Sound System usage script generated by MSS V9.2a +McF J +McM N +Miles Sound System usage script generated by MSS V9.3k MilesAddEventSystem MilesAddSoundBank MilesAsyncFileCancel @@ -759,7 +928,6 @@ MilesEvent: An asset requested by an event was not found in memory. MilesEvent: An asynchronous load returned failure (file doesn'unsigned short exist?). MilesEvent: Bad string passed to SetLimits. MilesEvent: Missing Variable. -MilesEvent: Out float&& Memory (AIL_mem_alloc_lock failed). MilesEvent: Out of event system memory (pool passed to event system startup exhausted). MilesEvent: The command buffer was full. MilesEvent: The enqueue buffer is full. @@ -793,14 +961,17 @@ MilesUseTelemetry MilesUseTmLite Minimum input block size Minimum input stream size +Network Bank No codec found for requested input type. -No cue chunk found No list chunk found +No marker or loop information in file. No mixer services exist. -Not 1 -Not signed char WAVEFORMATPCMEX file. +Not KSDAH +Not signed char WAH +Not signed char WAI Not signed char filter provider -One or more entries not found +One or mH +One or mI OpenAL Mixer Out of available busses. Out of memory @@ -815,11 +986,12 @@ Output file types Output reservoir Output sample rate Output sample width -P 9P( +P(9P8 +PCMEX fi1 PROVIDER_property -P[^_] Percent done Persistent Preset Count: %double +PersistsI Pipeline filter driver services Pipeline filter sample services Position @@ -849,6 +1021,8 @@ RIB_set_provider_system_data RIB_set_provider_user_data RIB_type_string RIB_unregister_interface +RIFFA +RIFFH Raw source channels Raw source sample rate Raw source sample width @@ -857,52 +1031,74 @@ Requested channel count is outside the maximum for this platform. Requested channels Requested sample rate Requested sample width -S unsigned short"; -S0t$; SH =S. +SYSEH +SYSEM +Sample'short ASI Decoder doesn'unsigned short support looping at sample accuracy. SampleEnd SampleStart Sample_state_size Seek table lookup +Set Looping Samples Silence Sound Instance Count: %double Sound Preset Error - Filter Not Found. Sound Source Count: %double Sound file isn'unsigned short signed char bank. +Source DI Speex Start time: %short Stream seek position System #%double +T$(H9 +TAFORMATH Unable to create file. Unable to obtain signed char sample handle. Unable to open file. Unable to write to file (disk full?). Unknown file type. +UnsupporH Unsupported .WAV format Unsupported PCM data format. -Unsupported multichannel format. Unsupported wave file format. +V file. +VEFORMATI Voice filter driver services Voice filter sample services -[!6IV* -\[^_] +WAVEA +X unsigned short&H9x(H +X[A\A]A^A_] +[0HcU +[A\A]A^ +[A\A]A^1 +[A\A]A^A_ +[A\A]A^A_] +[A\A]A^A_]A +[A\A]A^A_]H +[A\A]A^] +[A\A]A^]H +[A\A]D +[A\A]L +[A\A]] +[A\A]float +\$8L9 +_AuxBusD +_AuxBusDH _Jv_RegisterClasses _MainBusDAC _MainBusDb _PCMf -_Z13AIL_file_readPKcPv -_Z13AIL_file_sizePKc -_Z18AIL_mem_alloc_lockj -_Z26AIL_enqueue_event_velocityPiffff +_SUBTYPE1 +__acosf_finite __bss_start -__cxa_atexit __cxa_finalize __errno_location __fprintf_chk __gmon_start__ +__log10_finite __memcpy_chk __memmove_chk -__printf_chk +__pow_finite __snprintf_chk __sprintf_chk __strcat_chk @@ -913,7 +1109,7 @@ __vsprintf_chk _edata _fini `EdFIhJ -acosf +`[A\A]A^] alBufferData alDeleteBuffers alDeleteSources @@ -921,6 +1117,7 @@ alGenBuffers alGenSources alGetEnumValue alGetError +alGetProcAddress alGetSourcei alSourcePause alSourcePlay @@ -932,35 +1129,44 @@ alcCloseDevice alcCreateContext alcDestroyContext alcGetContextsDevice +alcGetCurrentContext +alcGetThreadContext alcMakeContextCurrent alcOpenDevice +alcSetThreadContext asctime closedir complete -datacomplex +dataD datau +dlclose +dlopen +dlsym +ested enI fclose -float;Cft# -fmt u +fmt A +fmt E +fmt H fopen +founf fwrite getpid gettimeofday -iklv@ -istsf +ichannelI +ies not L libc.so.6 libm.so.6 -libopenal.so.1 -libpthread.so.0 localtime -long[^_] +long long[A\A]A^A_] +long)7 ; lseek memcpy memmove memset -mprotect -mss32.dll opendir +ore entrH +ore requL +p[A\] pending playing pthread_attr_destroy @@ -998,28 +1204,61 @@ sem_post sem_timedwait sem_trywait sem_wait +sffd4d4fff +ssfsd1d1d1 +sssd1 +ssssd4d4d4c4d4 +sssssc1d1fd1 +ssssssssd4d1d1uuc1c1sfffffd1d1 strchr strcmp strcpy strlen strrchr sysconf -t.;=, -t8 '%short' Matched '%short' -> '%short' -NqQj5 -Q%unsigned char Scl#0 Setting breakpad minidump AppID = %u SteamAPI_GetHSteamPipe @@ -949,22 +959,23 @@ Steam_ReleaseThreadLocalMemory Steam_RunCallbacks Steam_SetMinidumpSteamID: Caching Steam ID: %lld [API loaded %short] Steam_SetMinidumpSteamID: Setting Steam ID: %lld -T$ ;T$ -T$$;T$ unsigned short -T$,unsigned short -T$,unsigned short} -T$4;T$0t +T$ H9 +T$0H9 +T$8H) Unmatched %short Using breakpad crash handler -WVSRP X )~_ -XZXZ& +X[]A\A]A^A_ +[A\A]A^A_] [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; Sys_LoadModule failed to load: %short [S_API FAIL] SteamAPI_Init() failed; no appID found. [S_API FAIL] SteamAPI_Init() failed; unable to locate interface factory in %s. [S_API FAIL] SteamAPI_Init() failed; unable to locate signed char running instance of Steam, or signed char local %s. -\[^_] +[]A\A] +[]A\A]A^ +[]A\A]A^A_ +^ unsigned short+H _ITM_deregisterTMCloneTable _ITM_registerTMCloneTable _Jv_RegisterClasses @@ -982,19 +993,19 @@ _ZTVN10__cxxabiv121__vmi_class_type_infoE _ZTVN10__cxxabiv121__vmi_class_type_infoE@@CXXABI_1.3 _ZdlPv _ZdlPv@@GLIBCXX_3.4 -_Znwj -_Znwj@@GLIBCXX_3.4 +_Znwm +_Znwm@@GLIBCXX_3.4 __bss_start __ctype_tolower_loc __ctype_tolower_loc@@GLIBC_2.3 __cxa_atexit -__cxa_atexit@@GLIBC_2.1.3 +__cxa_atexit@@GLIBC_2.2.5 __cxa_begin_catch __cxa_begin_catch@@CXXABI_1.3 __cxa_end_catch __cxa_end_catch@@CXXABI_1.3 __cxa_finalize -__cxa_finalize@@GLIBC_2.1.3 +__cxa_finalize@@GLIBC_2.2.5 __cxa_guard_acquire __cxa_guard_acquire@@CXXABI_1.3 __cxa_guard_release @@ -1002,7 +1013,7 @@ __cxa_guard_release@@CXXABI_1.3 __cxa_pure_virtual __cxa_pure_virtual@@CXXABI_1.3 __errno_location -__errno_location@@GLIBC_2.0 +__errno_location@@GLIBC_2.2.5 __fprintf_chk __fprintf_chk@@GLIBC_2.3.4 __gmon_start__ @@ -1010,10 +1021,10 @@ __gxx_personality_v0 __gxx_personality_v0@@CXXABI_1.3 __lxstat __lxstat64 -__lxstat64@@GLIBC_2.2 -__lxstat@@GLIBC_2.0 +__lxstat64@@GLIBC_2.2.5 +__lxstat@@GLIBC_2.2.5 __pthread_key_create -__pthread_key_create@@GLIBC_2.0 +__pthread_key_create@@GLIBC_2.2.5 __realpath_chk __realpath_chk@@GLIBC_2.4 __snprintf_chk @@ -1025,68 +1036,72 @@ __strncat_chk@@GLIBC_2.3.4 __vsnprintf_chk __vsnprintf_chk@@GLIBC_2.3.4 __xmknod -__xmknod@@GLIBC_2.0 +__xmknod@@GLIBC_2.2.5 __xstat __xstat64 -__xstat64@@GLIBC_2.2 -__xstat@@GLIBC_2.0 +__xstat64@@GLIBC_2.2.5 +__xstat@@GLIBC_2.2.5 _edata _fini _init abort -abort@@GLIBC_2.0 +abort@@GLIBC_2.2.5 access -access@@GLIBC_2.0 +access@@GLIBC_2.2.5 b7..-unsigned long" chmod -chmod@@GLIBC_2.0 -chown@@GLIBC_2.1 -close@@GLIBC_2.0 +chmod@@GLIBC_2.2.5 +chown@@GLIBC_2.2.5 +close@@GLIBC_2.2.5 closedir -closedir@@GLIBC_2.0 +closedir@@GLIBC_2.2.5 +dH34%( dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlerror -dlerror@@GLIBC_2.0 +dlerror@@GLIBC_2.2.5 dlmopen dlmopen@@GLIBC_2.3.4 dlopen dlopen failed trying to load: -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 +dlsym@@GLIBC_2.2.5 false fclose -fclose@@GLIBC_2.1 +fclose@@GLIBC_2.2.5 +ffff. +fffff. +ffffff. fgets -fgets@@GLIBC_2.0 +fgets@@GLIBC_2.2.5 fopen fopen64 -fopen64@@GLIBC_2.1 -fopen@@GLIBC_2.1 +fopen64@@GLIBC_2.2.5 +fopen@@GLIBC_2.2.5 fputc -fputc@@GLIBC_2.0 +fputc@@GLIBC_2.2.5 fputs -fputs@@GLIBC_2.0 +fputs@@GLIBC_2.2.5 fread -fread@@GLIBC_2.0 -free@@GLIBC_2.0 +fread@@GLIBC_2.2.5 +free@@GLIBC_2.2.5 freopen -freopen@@GLIBC_2.0 +freopen@@GLIBC_2.2.5 fwrite -fwrite@@GLIBC_2.0 +fwrite@@GLIBC_2.2.5 g_pSteamClientGameServer g_pSteamClientGameServer_Latest gameoverlayrenderer.so getenv -getenv@@GLIBC_2.0 +getenv@@GLIBC_2.2.5 hhpl< -kill@@GLIBC_2.0 +kill@@GLIBC_2.2.5 lchown -lchown@@GLIBC_2.0 -ld-linux.so.2 +lchown@@GLIBC_2.2.5 +ld-linux-x86-64.so.2 libaudio.so libc.so.6 libdl.so.2 @@ -1096,54 +1111,53 @@ libstdc++.so.6 libsteam.so libsteam_api.so libsteam_api.so.dbg -link@@GLIBC_2.0 +link@@GLIBC_2.2.5 malloc -malloc@@GLIBC_2.0 +malloc@@GLIBC_2.2.5 memcpy -memcpy@@GLIBC_2.0 +memcpy@@GLIBC_2.14 memset -memset@@GLIBC_2.0 +memset@@GLIBC_2.2.5 mkdir -mkdir@@GLIBC_2.0 +mkdir@@GLIBC_2.2.5 mkfifo -mkfifo@@GLIBC_2.0 +mkfifo@@GLIBC_2.2.5 mount -mount@@GLIBC_2.0 -open64@@GLIBC_2.2 -open@@GLIBC_2.0 +mount@@GLIBC_2.2.5 +open64@@GLIBC_2.2.5 +open@@GLIBC_2.2.5 opendir -opendir@@GLIBC_2.0 -p< t6v +opendir@@GLIBC_2.2.5 pthread_mutex_lock -pthread_mutex_lock@@GLIBC_2.0 +pthread_mutex_lock@@GLIBC_2.2.5 pthread_mutex_unlock -pthread_mutex_unlock@@GLIBC_2.0 +pthread_mutex_unlock@@GLIBC_2.2.5 pthread_once -pthread_once@@GLIBC_2.0 -read@@GLIBC_2.0 +pthread_once@@GLIBC_2.2.5 +read@@GLIBC_2.2.5 readdir64 -readdir64@@GLIBC_2.2 +readdir64@@GLIBC_2.2.5 realpath realpath@@GLIBC_2.3 rename -rename@@GLIBC_2.0 +rename@@GLIBC_2.2.5 rmdir -rmdir@@GLIBC_2.0 +rmdir@@GLIBC_2.2.5 scandir scandir64 -scandir64@@GLIBC_2.2 -scandir@@GLIBC_2.0 -sdk32 +scandir64@@GLIBC_2.2.5 +scandir@@GLIBC_2.2.5 +sdk64 setenv -setenv@@GLIBC_2.0 +setenv@@GLIBC_2.2.5 sscanf -sscanf@@GLIBC_2.0 +sscanf@@GLIBC_2.2.5 statvfs statvfs64 -statvfs64@@GLIBC_2.1 -statvfs@@GLIBC_2.1 +statvfs64@@GLIBC_2.2.5 +statvfs@@GLIBC_2.2.5 stderr -stderr@@GLIBC_2.0 +stderr@@GLIBC_2.2.5 steam.pid steam://run/%u steam://run/%u// @@ -1152,35 +1166,42 @@ steamclient.so steamconsole.so steamui.so strcasecmp -strcasecmp@@GLIBC_2.0 +strcasecmp@@GLIBC_2.2.5 strcasestr -strcasestr@@GLIBC_2.1 +strcasestr@@GLIBC_2.2.5 strcmp -strcmp@@GLIBC_2.0 +strcmp@@GLIBC_2.2.5 strdup -strdup@@GLIBC_2.0 +strdup@@GLIBC_2.2.5 strlen -strlen@@GLIBC_2.0 +strlen@@GLIBC_2.2.5 strncasecmp -strncasecmp@@GLIBC_2.0 +strncasecmp@@GLIBC_2.2.5 strncat -strncat@@GLIBC_2.0 +strncat@@GLIBC_2.2.5 strncpy -strncpy@@GLIBC_2.0 +strncpy@@GLIBC_2.2.5 strpbrk -strpbrk@@GLIBC_2.0 +strpbrk@@GLIBC_2.2.5 strtol -strtol@@GLIBC_2.0 +strtol@@GLIBC_2.2.5 symlink -symlink@@GLIBC_2.0 +symlink@@GLIBC_2.2.5 system -system@@GLIBC_2.0 +system@@GLIBC_2.2.5 szCmd: %short +t$H9h +ttIcG +u []A\A]A^ unlink -unlink@@GLIBC_2.0 +unlink@@GLIBC_2.2.5 +unsigned short!Fatal assert failed: %short, line %d. Application exiting. >tier0 -A24BasicStatStructFieldDesc -Ac@tr +?zutH +ATUSH +AUATA +AUATI +AUATL +AUATSH +AUATU1 +AUATUSH +AVAUA +AVAUATI +AVAUATL +AVAUATSH +AVAUATUH +AVAUD +AVAUE1 +AVAUI +AVAUL +AWAVA +AWAVAUA +AWAVAUATI +AWAVAUATSH +AWAVAUATUSH +AWAVAUI +AWAVE1 +AWAVI +AWAVL +AX[]H +A[[]H +A\A]A^A_] +A\A]A^] AddMemoryInfoCallback AllocateThreadID Always Ignore @@ -94,13 +135,13 @@ AssertValidWStringPtr Assertion Failed AuthenticAMD Average %.2f fps, %.2f ms per frame -B. E. -B. I. Bad node link detected +BasicStatStructFieldDesc BeginWatchdogTimer Break Breaking '%short' in '%short' Brush_Model_Rendering +C unsigned short@H CCommandLine CCommandLine::AddArgument: exceeded %double parameters CDefaultLoggingResponsePolicy @@ -129,6 +170,9 @@ ConDMsg Corefile CrackSmokingCompiler CreateSimpleThread +D$@H9D$ +D$HH9D$ +D$XH9 DBG_PATHMATCH DeclareCurrentThreadIsMainThread DecodeBinaryFromString @@ -149,25 +193,24 @@ Error_SpewCallStack Exiting due to logging LR_ABORT request. Expr: %short Extra memory totals +F0[A\A]A^] FAIL: !IsEmpty() FAIL: !Validate() FAIL: Not all items popped Fast Path Model Rendering -Fatal assert failed: %short, line %d. Application exiting. File: %short FileSystem FreeThreadID +G(uuH; GAME_ASSERT_DIALOG GCC: (crosstool-NG 1.17.0) .6.3 GLIBCXX_3.4 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.14 +GLIBC_2.2.5 GLIBC_2.3 GLIBC_2.3.2 General +Generic_ GenuineIntel GetAssertDialogParent GetCPUFrequencyResults @@ -183,6 +226,11 @@ GetSymbolNameFromAddress GetThreadedLoadLibraryFunc GetUnitTest GetVAtom +H9*u!H +H9X short +H;P void +H[A\A]A^A_] +H[A\A]] ICommandLine ILoggingListener ILoggingResponsePolicy @@ -197,9 +245,10 @@ InstallProgressReportHandler Interpolation Is64BitOS IsAssertDialogDisabled +KXH;long longcomplex +L&(E1 LOADING LOG_GENERAL -L[^_] Light_Cache Line: %int LoggingSystem_AddTagToCurrentChannel @@ -228,6 +277,7 @@ LoggingSystem_SetChannelSpewLevelByTag LoggingSystem_SetGlobalSpewLevel LoggingSystem_SetLoggingResponsePolicy Lowered '%short' -> '%short' +MainThrd MainThread MainThreadNoWait Matched '%short' -> '%short' @@ -243,6 +293,7 @@ Out of logging channels. Out of thread ids. Decrease the number of threads or increase MAX_THREAD_IDS Out of thread local storage! Overlays +P[A\A]A^] Parameter file '%short' not found, skipping... Particle/Effect_Rendering Peak %.2f ms frame @@ -323,6 +374,7 @@ Sound StackToolsNotify_LoadedLibrary Static_Prop_Rendering Swap_Buffers +T$ H9 TSList cannot hold more that %double nodes TSListTests::CListOps TSListTests::CQueueOps @@ -333,13 +385,16 @@ Tests done, purging test memory... Texture_Cache Thread failed to initialize Thread failed to respond, probably exited -Thread(%p/0x%long long) +Thread(%p/0x%p) ThreadGetCurrentHandle ThreadGetCurrentId ThreadGetPriority ThreadInMainThread ThreadInterlockedAssignIf64 ThreadInterlockedCompareExchange64 +ThreadInterlockedCompareExchangePointer +ThreadInterlockedExchange64 +ThreadInterlockedExchangePointer ThreadJoin ThreadNanoSleep ThreadSetAffinity @@ -348,6 +403,7 @@ ThreadSetPriority ThreadSleep Tools TranslateStackInfo +UL+|$ I Unable to determine CPU Frequency Unaccounted UnitTestCount @@ -361,19 +417,24 @@ V_tier0_strncat V_tier0_strncpy V_tier0_vsnprintf VoidFnPtrLookup_Tier0 -WVSRP Warning Warning_SpewCallStack World Rendering WriteMiniDump -ZY^_] +X[A\A]A^A_] +Y<#tw< ZeroMemory [ func+child func ] Count [ func+child func ] [ func+child func ] [ func+child func ] Count Peak [1;31m%short [1;32m:%int: [1;33mASSERT: -\[^_] +[A\A]A^A_] +[A\A]A^] +[A\A]] +[]A\A] +[]A\A]A^ +[]A\A]A^A_ _AssertValidReadPtr _AssertValidReadWritePtr _AssertValidStringPtr @@ -461,7 +522,7 @@ _ZN19GenericThreadLocals16CThreadLocalBaseC1Ev _ZN19GenericThreadLocals16CThreadLocalBaseC2Ev _ZN19GenericThreadLocals16CThreadLocalBaseD1Ev _ZN19GenericThreadLocals16CThreadLocalBaseD2Ev -_ZN24BasicStatStructFieldDesc13DescribeFieldEPhj +_ZN24BasicStatStructFieldDesc13DescribeFieldEPhm _ZN25CStackTop_CopyParentStackC1EPKPvi _ZN25CStackTop_CopyParentStackC2EPKPvi _ZN25CStackTop_CopyParentStackD1Ev @@ -567,23 +628,23 @@ _ZdaPv _ZdaPv@@GLIBCXX_3.4 _ZdlPv _ZdlPv@@GLIBCXX_3.4 -_Znaj -_Znaj@@GLIBCXX_3.4 -_Znwj -_Znwj@@GLIBCXX_3.4 +_Znam +_Znam@@GLIBCXX_3.4 +_Znwm +_Znwm@@GLIBCXX_3.4 __bss_start __ctype_tolower_loc __ctype_tolower_loc@@GLIBC_2.3 __cxa_allocate_exception __cxa_allocate_exception@@CXXABI_1.3 __cxa_atexit -__cxa_atexit@@GLIBC_2.1.3 +__cxa_atexit@@GLIBC_2.2.5 __cxa_begin_catch __cxa_begin_catch@@CXXABI_1.3 __cxa_end_catch __cxa_end_catch@@CXXABI_1.3 __cxa_finalize -__cxa_finalize@@GLIBC_2.1.3 +__cxa_finalize@@GLIBC_2.2.5 __cxa_guard_abort __cxa_guard_abort@@CXXABI_1.3 __cxa_guard_acquire @@ -597,77 +658,83 @@ __cxa_rethrow@@CXXABI_1.3 __cxa_throw __cxa_throw@@CXXABI_1.3 __daylight -__daylight@@GLIBC_2.0 +__daylight@@GLIBC_2.2.5 __errno_location -__errno_location@@GLIBC_2.0 +__errno_location@@GLIBC_2.2.5 __gmon_start__ __gxx_personality_v0 __gxx_personality_v0@@CXXABI_1.3 +__int128(LZ3{ __lxstat __lxstat64 -__lxstat64@@GLIBC_2.2 -__lxstat@@GLIBC_2.0 +__lxstat64@@GLIBC_2.2.5 +__lxstat@@GLIBC_2.2.5 __timezone -__timezone@@GLIBC_2.0 +__timezone@@GLIBC_2.2.5 __xmknod -__xmknod@@GLIBC_2.0 +__xmknod@@GLIBC_2.2.5 __xstat __xstat64 -__xstat64@@GLIBC_2.2 -__xstat@@GLIBC_2.0 +__xstat64@@GLIBC_2.2.5 +__xstat@@GLIBC_2.2.5 _edata _exit -_exit@@GLIBC_2.0 +_exit@@GLIBC_2.2.5 _fini _init -abort@@GLIBC_2.0 +abort@@GLIBC_2.2.5 access -access@@GLIBC_2.0 +access@@GLIBC_2.2.5 alarm -alarm@@GLIBC_2.0 +alarm@@GLIBC_2.2.5 asctime -asctime@@GLIBC_2.0 +asctime@@GLIBC_2.2.5 asctime_r -asctime_r@@GLIBC_2.0 +asctime_r@@GLIBC_2.2.5 chmod -chmod@@GLIBC_2.0 -chown@@GLIBC_2.1 +chmod@@GLIBC_2.2.5 +chown@@GLIBC_2.2.5 closedir -closedir@@GLIBC_2.0 +closedir@@GLIBC_2.2.5 core id -ctime_r@@GLIBC_2.0 -daylight@@GLIBC_2.0 +cpu MHz +ctime_r@@GLIBC_2.2.5 +daylight@@GLIBC_2.2.5 distributed... dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlopen -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 +dlsym@@GLIBC_2.2.5 false fclose -fclose@@GLIBC_2.1 +fclose@@GLIBC_2.2.5 +ffff. +fffff. +ffffff. +fffffff fflush -fflush@@GLIBC_2.0 +fflush@@GLIBC_2.2.5 fgetc -fgetc@@GLIBC_2.0 +fgetc@@GLIBC_2.2.5 fgets -fgets@@GLIBC_2.0 +fgets@@GLIBC_2.2.5 fopen fopen64 -fopen64@@GLIBC_2.1 -fopen@@GLIBC_2.1 +fopen64@@GLIBC_2.2.5 +fopen@@GLIBC_2.2.5 fprintf -fprintf@@GLIBC_2.0 +fprintf@@GLIBC_2.2.5 fread -fread@@GLIBC_2.0 -free@@GLIBC_2.0 +fread@@GLIBC_2.2.5 +free@@GLIBC_2.2.5 freopen -freopen@@GLIBC_2.0 +freopen@@GLIBC_2.2.5 fscanf -fscanf@@GLIBC_2.0 +fscanf@@GLIBC_2.2.5 g_ClockSpeed g_ClockSpeedMicrosecondsMultiplier g_ClockSpeedMillisecondsMultiplier @@ -684,17 +751,17 @@ g_pLastMiniProfiler g_pMemAlloc g_pRootMiniProfiler getenv -getenv@@GLIBC_2.0 +getenv@@GLIBC_2.2.5 getppid -getppid@@GLIBC_2.0 +getppid@@GLIBC_2.2.5 gettimeofday -gettimeofday@@GLIBC_2.0 -gmtime@@GLIBC_2.0 +gettimeofday@@GLIBC_2.2.5 +gmtime@@GLIBC_2.2.5 gmtime_r -gmtime_r@@GLIBC_2.0 +gmtime_r@@GLIBC_2.2.5 lchown -lchown@@GLIBC_2.0 -ld-linux.so.2 +lchown@@GLIBC_2.2.5 +ld-linux-x86-64.so.2 libSDL2-2.0.so.0 libc.so.6 libdl.so.2 @@ -703,48 +770,48 @@ libpthread.so.0 libstdc++.so.6 libtier0_client.so.dbg libuuid.so.1 -link@@GLIBC_2.0 -localtime@@GLIBC_2.0 +link@@GLIBC_2.2.5 +localtime@@GLIBC_2.2.5 localtime_r -localtime_r@@GLIBC_2.0 -long[^_] +localtime_r@@GLIBC_2.2.5 +long long[A\A]A^A_] malloc -malloc@@GLIBC_2.0 +malloc@@GLIBC_2.2.5 malloc_usable_size -malloc_usable_size@@GLIBC_2.0 +malloc_usable_size@@GLIBC_2.2.5 memcpy -memcpy@@GLIBC_2.0 +memcpy@@GLIBC_2.14 memmove -memmove@@GLIBC_2.0 +memmove@@GLIBC_2.2.5 memset -memset@@GLIBC_2.0 +memset@@GLIBC_2.2.5 memstats mkdir -mkdir@@GLIBC_2.0 +mkdir@@GLIBC_2.2.5 mkfifo -mkfifo@@GLIBC_2.0 +mkfifo@@GLIBC_2.2.5 mount -mount@@GLIBC_2.0 +mount@@GLIBC_2.2.5 nanosleep -nanosleep@@GLIBC_2.0 +nanosleep@@GLIBC_2.2.5 no affinity... -open64@@GLIBC_2.2 -open@@GLIBC_2.0 +open64@@GLIBC_2.2.5 +open@@GLIBC_2.2.5 opendir -opendir@@GLIBC_2.0 +opendir@@GLIBC_2.2.5 pclose -pclose@@GLIBC_2.1 +pclose@@GLIBC_2.2.5 physical id popen -popen@@GLIBC_2.1 -printf@@GLIBC_2.0 +popen@@GLIBC_2.2.5 +printf@@GLIBC_2.2.5 processor pthread_attr_init -pthread_attr_init@@GLIBC_2.1 +pthread_attr_init@@GLIBC_2.2.5 pthread_attr_setstacksize -pthread_attr_setstacksize@@GLIBC_2.1 +pthread_attr_setstacksize@@GLIBC_2.2.5 pthread_cancel -pthread_cancel@@GLIBC_2.0 +pthread_cancel@@GLIBC_2.2.5 pthread_cond_destroy pthread_cond_destroy@@GLIBC_2.3.2 pthread_cond_init @@ -754,121 +821,121 @@ pthread_cond_signal@@GLIBC_2.3.2 pthread_cond_timedwait pthread_cond_timedwait@@GLIBC_2.3.2 pthread_create -pthread_create@@GLIBC_2.1 +pthread_create@@GLIBC_2.2.5 pthread_getschedparam -pthread_getschedparam@@GLIBC_2.0 +pthread_getschedparam@@GLIBC_2.2.5 pthread_getspecific -pthread_getspecific@@GLIBC_2.0 +pthread_getspecific@@GLIBC_2.2.5 pthread_join -pthread_join@@GLIBC_2.0 +pthread_join@@GLIBC_2.2.5 pthread_key_create -pthread_key_create@@GLIBC_2.0 +pthread_key_create@@GLIBC_2.2.5 pthread_key_delete -pthread_key_delete@@GLIBC_2.0 +pthread_key_delete@@GLIBC_2.2.5 pthread_kill -pthread_kill@@GLIBC_2.0 +pthread_kill@@GLIBC_2.2.5 pthread_mutex_destroy -pthread_mutex_destroy@@GLIBC_2.0 +pthread_mutex_destroy@@GLIBC_2.2.5 pthread_mutex_init -pthread_mutex_init@@GLIBC_2.0 +pthread_mutex_init@@GLIBC_2.2.5 pthread_mutex_lock -pthread_mutex_lock@@GLIBC_2.0 +pthread_mutex_lock@@GLIBC_2.2.5 pthread_mutex_trylock -pthread_mutex_trylock@@GLIBC_2.0 +pthread_mutex_trylock@@GLIBC_2.2.5 pthread_mutex_unlock -pthread_mutex_unlock@@GLIBC_2.0 +pthread_mutex_unlock@@GLIBC_2.2.5 pthread_mutexattr_destroy -pthread_mutexattr_destroy@@GLIBC_2.0 +pthread_mutexattr_destroy@@GLIBC_2.2.5 pthread_mutexattr_init -pthread_mutexattr_init@@GLIBC_2.0 +pthread_mutexattr_init@@GLIBC_2.2.5 pthread_mutexattr_settype -pthread_mutexattr_settype@@GLIBC_2.1 +pthread_mutexattr_settype@@GLIBC_2.2.5 pthread_once -pthread_once@@GLIBC_2.0 +pthread_once@@GLIBC_2.2.5 pthread_self -pthread_self@@GLIBC_2.0 +pthread_self@@GLIBC_2.2.5 pthread_setspecific -pthread_setspecific@@GLIBC_2.0 +pthread_setspecific@@GLIBC_2.2.5 pthread_yield -pthread_yield@@GLIBC_2.2 -puts@@GLIBC_2.0 -rand@@GLIBC_2.0 +pthread_yield@@GLIBC_2.2.5 +puts@@GLIBC_2.2.5 +r/I;q +rand@@GLIBC_2.2.5 readdir64 -readdir64@@GLIBC_2.2 +readdir64@@GLIBC_2.2.5 realloc -realloc@@GLIBC_2.0 +realloc@@GLIBC_2.2.5 realpath realpath@@GLIBC_2.3 rename -rename@@GLIBC_2.0 +rename@@GLIBC_2.2.5 rmdir -rmdir@@GLIBC_2.0 +rmdir@@GLIBC_2.2.5 scandir -scandir@@GLIBC_2.0 -signal@@GLIBC_2.0 +scandir@@GLIBC_2.2.5 +signal@@GLIBC_2.2.5 simple.log -snprintf@@GLIBC_2.0 +snprintf@@GLIBC_2.2.5 srand -srand@@GLIBC_2.0 +srand@@GLIBC_2.2.5 sscanf -sscanf@@GLIBC_2.0 +sscanf@@GLIBC_2.2.5 stderr -stderr@@GLIBC_2.0 +stderr@@GLIBC_2.2.5 stdout -stdout@@GLIBC_2.0 +stdout@@GLIBC_2.2.5 strcasecmp -strcasecmp@@GLIBC_2.0 +strcasecmp@@GLIBC_2.2.5 strcasestr -strcasestr@@GLIBC_2.1 +strcasestr@@GLIBC_2.2.5 strcat -strcat@@GLIBC_2.0 +strcat@@GLIBC_2.2.5 strchr -strchr@@GLIBC_2.0 +strchr@@GLIBC_2.2.5 strcmp -strcmp@@GLIBC_2.0 +strcmp@@GLIBC_2.2.5 strcpy -strcpy@@GLIBC_2.0 +strcpy@@GLIBC_2.2.5 strdup -strdup@@GLIBC_2.0 +strdup@@GLIBC_2.2.5 strlen -strlen@@GLIBC_2.0 +strlen@@GLIBC_2.2.5 strncasecmp -strncasecmp@@GLIBC_2.0 -strncat@@GLIBC_2.0 -strncpy@@GLIBC_2.0 +strncasecmp@@GLIBC_2.2.5 +strncat@@GLIBC_2.2.5 +strncpy@@GLIBC_2.2.5 strpbrk -strpbrk@@GLIBC_2.0 +strpbrk@@GLIBC_2.2.5 strstr -strstr@@GLIBC_2.0 +strstr@@GLIBC_2.2.5 strtod -strtod@@GLIBC_2.0 +strtod@@GLIBC_2.2.5 strtol -strtol@@GLIBC_2.0 +strtol@@GLIBC_2.2.5 symlink -symlink@@GLIBC_2.0 -tV;{ptQ9 -t_= ! -ta %short @@ -22,7 +25,7 @@ ReadToken overflow SRGB [%.3f server clamped to %.3f] - [^_] + [A\] bytes failed to dlopen %short error=%short max. %float @@ -42,7 +45,9 @@ #int# #version %short #version 120 -$[^_] +$+s$Hc +$<.tOH +$A+D$$H %%.%if%short %-80s %-80s - %.80s @@ -100,24 +105,33 @@ $[^_] %short/bin/%short %short[%double] %short[int(va_r.%char) + %double] +&YA1[] &YA1t &YA1u '_? A1> A1> A1> A1> (%zu) Descend: %short, (%short), %short (%zu) readdir failed to find '%short' in '%short' (*%short*), -([^_] +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ ** IDirect3DQuery9::GetData: can'unsigned short GetData before issue/start/stop ** token# %04x inst# %04d opcode %short (%08x) ************* translating shader ************* translation complete -+C ;C ++C$;C ++C$Hc ++K$Hc ++S$Hc ++W$Hc ++s$Hc ++s$Ic ++{$Hc ,%03d -,[^_] -!!ARBfp -!!ARBvp -------------------------------- --------------------------------- context caps for context %08x +-------------------------------- context caps for context %p -//GLSLfp -//GLSLvp -abs( @@ -150,9 +164,11 @@ $[^_] -nouserclip -valveinternal -xlsp +.QZ^&A .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -168,8 +184,8 @@ $[^_] .init .init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab @@ -196,34 +212,53 @@ $[^_] //SAMPLERMASK- //SAMPLERMASK-8000 // may not be needed //SAMPLERTYPES- +/ujf. /usr/bin/bbedit %short %short 00010203040506070809101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899 0123456789ABCDEF 0123456789abcdef -0< w8 -0[^_] +0A9t$ +0[A\A]] +0[A\] 0x%016llX 0x%long long 330 compatibility -3C43S8 +4fff>fff>fff> 5Shader Compile Time: %ld ms (Count: %double) / Query: %ld ms +8HcrLH +8[A\A]A^A_] +8[A\A]] +8_client.so 96c7e9d2faf76b1148f7274afd684d4b.fsh -9HXt* -9H\t$ -9JltX9JptC9Jtt& -9s0tF -;*2$" -;{unsigned short; -<.t.<\urf +9B`unsigned short%I +;*3$" +;D3DToGL: GLSL translation error! +;[A\] +< w.H +<.tJH +<19{ |> << NULL >> -<[^_] -<}tR<{uX +<\u!Hc + CGLMShaderPair::SetProgramPair: Centroid masks differ at link time of vertex shader %short and pixel shader %short! CKeyValuesDumpContextAsDevMsg CKeyValuesTokenReader::SeekBackOneToken: It is only possible to seek back one token at signed char time +CL9CH COLORCORRECTION_VERSION_1 +CP8S@unsigned short CSplitScreenAddedConVar +CT9CP CUtlBuffer::VaPrintf: String overflowed buffer [%double] CUtlCStringConversion CUtlCharConversion @@ -275,10 +352,19 @@ ConVar(%short) defined with infinite float value (%short) ConVarRef %short doesn'unsigned short point to an existing ConVar ConVar_ServerBounded Conditional Error: %short -Could not find required OpenGL entry point '%short'! Could not write to program cache file! CreateInterface -D$$zM +D$ Ic +D$;{L -long[^_] +long long D9;u +long long[A\A]A^A_] m_accelerated m_accumModes m_ati @@ -3622,28 +3746,28 @@ m_texMemory m_vidMemory m_windowed malloc -malloc@@GLIBC_2.0 +malloc@@GLIBC_2.2.5 mat_vsync max( mbstowcs -mbstowcs@@GLIBC_2.0 +mbstowcs@@GLIBC_2.2.5 memcmp -memcmp@@GLIBC_2.0 +memcmp@@GLIBC_2.2.5 memcpy -memcpy@@GLIBC_2.0 +memcpy@@GLIBC_2.14 memmove -memmove@@GLIBC_2.0 +memmove@@GLIBC_2.2.5 memset -memset@@GLIBC_2.0 +memset@@GLIBC_2.2.5 min( mix( mkdir -mkdir@@GLIBC_2.0 +mkdir@@GLIBC_2.2.5 mkfifo -mkfifo@@GLIBC_2.0 -modf@@GLIBC_2.0 +mkfifo@@GLIBC_2.2.5 +modf@@GLIBC_2.2.5 mount -mount@@GLIBC_2.0 +mount@@GLIBC_2.2.5 normalize( notconnected notify @@ -3652,123 +3776,131 @@ nvidia oT%double = oTempT%double; oTempT%double offscreen plain surface -open64@@GLIBC_2.2 -open@@GLIBC_2.0 +open64@@GLIBC_2.2.5 +open@@GLIBC_2.2.5 opendir -opendir@@GLIBC_2.0 +opendir@@GLIBC_2.2.5 otex = tex; +p@H9sh +p[A\A]A^] phong_ps pow( preload2DTex preload3DTex preloadCube preloadTex -printf@@GLIBC_2.0 +printf@@GLIBC_2.2.5 program_cache.cfg programcache ps_dynamic ps_static pthread_cancel -pthread_cancel@@GLIBC_2.0 +pthread_cancel@@GLIBC_2.2.5 pthread_mutex_lock -pthread_mutex_lock@@GLIBC_2.0 +pthread_mutex_lock@@GLIBC_2.2.5 pthread_mutex_unlock -pthread_mutex_unlock@@GLIBC_2.0 +pthread_mutex_unlock@@GLIBC_2.2.5 pthread_once -pthread_once@@GLIBC_2.0 +pthread_once@@GLIBC_2.2.5 ptr( 0x%p ) putchar -putchar@@GLIBC_2.0 -puts@@GLIBC_2.0 +putchar@@GLIBC_2.2.5 +puts@@GLIBC_2.2.5 r""\\ +r/I;q r0 = texture2D( sampler15, otex.xy ); r0 = texture3D( sampler15, otex.xyz ); r0 = textureCube( sampler15, otex.xyz ); -rand@@GLIBC_2.0 +rand@@GLIBC_2.2.5 readdir64 -readdir64@@GLIBC_2.2 +readdir64@@GLIBC_2.2.5 realpath realpath@@GLIBC_2.3 rename -rename@@GLIBC_2.0 +rename@@GLIBC_2.2.5 replicated rmdir -rmdir@@GLIBC_2.0 +rmdir@@GLIBC_2.2.5 sRGBFragData.xyz = exp( sRGBFragData.xyz ); sRGBFragData.xyz = log( gl_FragData[0].xyz ); sRGBFragData.xyz = sRGBFragData.xyz * vec3( 0.454545f, 0.454545f, 0.454545f ); s_pInterfaceRegs sampler%double scandir -scandir@@GLIBC_2.0 +scandir@@GLIBC_2.2.5 server_can_execute shadow2DLod shadow_ps shadow_vs sign( -sin@@GLIBC_2.0 +sin@@GLIBC_2.2.5 sincos sincos( -sincos@@GLIBC_2.1 +sincos@@GLIBC_2.2.5 sincosf -sincosf@@GLIBC_2.1 -sinf@@GLIBC_2.0 +sincosf@@GLIBC_2.2.5 +sinf@@GLIBC_2.2.5 singleplayer sprintf -sprintf@@GLIBC_2.0 +sprintf@@GLIBC_2.2.5 ss_added sscanf -sscanf@@GLIBC_2.0 +sscanf@@GLIBC_2.2.5 stderr -stderr@@GLIBC_2.0 +stderr@@GLIBC_2.2.5 strcasecmp -strcasecmp@@GLIBC_2.0 +strcasecmp@@GLIBC_2.2.5 strcasestr -strcasestr@@GLIBC_2.1 +strcasestr@@GLIBC_2.2.5 strcat -strcat@@GLIBC_2.0 +strcat@@GLIBC_2.2.5 strchr -strchr@@GLIBC_2.0 +strchr@@GLIBC_2.2.5 strcmp -strcmp@@GLIBC_2.0 +strcmp@@GLIBC_2.2.5 strcpy -strcpy@@GLIBC_2.0 +strcpy@@GLIBC_2.2.5 strdup -strdup@@GLIBC_2.0 +strdup@@GLIBC_2.2.5 strlen -strlen@@GLIBC_2.0 +strlen@@GLIBC_2.2.5 strncat -strncat@@GLIBC_2.0 +strncat@@GLIBC_2.2.5 strncmp -strncmp@@GLIBC_2.0 +strncmp@@GLIBC_2.2.5 strncpy -strncpy@@GLIBC_2.0 +strncpy@@GLIBC_2.2.5 strnlen -strnlen@@GLIBC_2.0 +strnlen@@GLIBC_2.2.5 strpbrk -strpbrk@@GLIBC_2.0 +strpbrk@@GLIBC_2.2.5 strrchr -strrchr@@GLIBC_2.0 +strrchr@@GLIBC_2.2.5 strstr -strstr@@GLIBC_2.0 +strstr@@GLIBC_2.2.5 strtod -strtod@@GLIBC_2.0 +strtod@@GLIBC_2.2.5 strtol -strtol@@GLIBC_2.0 +strtol@@GLIBC_2.2.5 strtoll -strtoll@@GLIBC_2.0 +strtoll@@GLIBC_2.2.5 strtoul -strtoul@@GLIBC_2.0 +strtoul@@GLIBC_2.2.5 supports -swprintf@@GLIBC_2.2 +swprintf@@GLIBC_2.2.5 swscanf -swscanf@@GLIBC_2.2 +swscanf@@GLIBC_2.2.5 symlink -symlink@@GLIBC_2.0 +symlink@@GLIBC_2.2.5 system -system@@GLIBC_2.0 -tan@@GLIBC_2.0 -tanf@@GLIBC_2.0 +system@@GLIBC_2.2.5 +t$(D9 +t$ +<\u!Hc + CBaseAppSystem CBaseAppSystem @@ -96,6 +153,7 @@ CJobThread CKeyValuesSystem CKeyValuesSystem::m_HashItemMemPool CKeyValuesSystem::m_Strings +CMemorySf CMemoryStack CMemoryStack %short CMemoryStack: ERROR - mismatched RegisterAllocation/RegisterDeallocation! @@ -148,10 +206,23 @@ Coroutine_YieldToMain CreateInterface CreateNewThreadPool Cvar_Find +D$$fA +D$(Hc +D$0t:L +D$@H9D$ +D$HH9D$ +D$XE1 +D$XH9 +D+c$Ic +D+c$Mc +D+k$Mc +D+s$Mc +D;"unsigned short{Hc DLOPEN Error:%short DebugTextureInfo001 Defaulting to limit of 3 worker threads, use -threads on command line if want more DestroyThreadPool +E0tSH ENGLISH Error EventSystem001 @@ -165,20 +236,26 @@ FRENCH Find concommands with the specified string in their name/help text. FmtStrVSNPrintf truncated to %double without QUIET_TRUNCATION specified! Forced execute test failed! +G(uuH; GAMECONSOLEGUEST GAMECONSOLESPLITSCREEN GCC: (crosstool-NG 1.17.0) .6.3 GERMAN GLIBCXX_3.4 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GameUISystemMgr001 GetCPUInformation GlobPool +H9*u!H +H[A\A]A^A_] +HcSPH +HcWPH +I+D$8L +I+E8H +I;E H +I;\$ w7I IAppSystem ICommandCallback ICommandCompletionCallback @@ -202,14 +279,18 @@ InstallChangeCallback called with NULL callback, ignoring!!! InstallChangeCallback ignoring duplicate change callback!!! InstallUniformRandomStream JAPANESE +K@t7I KOREAN KV Conditional: Unknown symbol %short KeyValuesSystem +L$@H9J +L;)t5 LOG_GENERAL -L[^_] Localize_001 LoggingSystem_IsChannelEnabled LoggingSystem_Log +M;|$ wDI +M;} wchar_t[I MATCHFRAMEWORK_001 MDLCache004 MatSystemSurface006 @@ -255,7 +336,7 @@ TestForcedExecute DONE ThreadGetCurrentId ThreadGetPriority ThreadInMainThread -ThreadInterlockedAssignIf64 +ThreadInterlockedCompareExchangePointer ThreadJoin ThreadPoolTest: %double threads -- %double (%double) jobs processed in %fms, %fms to suspend (%float/%float) [ (main) %double, %double, %double, %double, %double, %double, %double, %double, %double] ThreadPoolTest: Testing! Sleep %double, interleave %double, prioritized %double @@ -278,6 +359,9 @@ Tried to install the same listener on the same event id + queue twice! Tried to look up command %short as if it were signed char variable. UCS-4LE UCS-LE +UHc7H +UHcG@H +UL+|$ I UTF-32LE UTF-8 Usage: find @@ -317,14 +401,22 @@ V_UTF8ToUnicode V_UTF8_strncpy V_UnicodeToUCS2 V_UnicodeToUTF8 +W u*H WARNING: unable to link %short and %short because one or more is signed char ConCommand. -WVSRP Warning Warning: %short = '%short' is infinite, clamping value. WorldRendererMgr001 WriteMiniDump -ZY^_] -\[^_] +X[A\A]A^A_] +Y<#tw< +[A\A]A^A_] +[A\A]A^] +[A\A]] +[]A\A] +[]A\A]A^ +[]A\A]A^A_ +]H+G( +]H+G(H _Jv_RegisterClasses _Z10DevWarningPKcz _Z6ConMsgPKcz @@ -393,11 +485,11 @@ _ZTVN10__cxxabiv121__vmi_class_type_infoE _ZTVN10__cxxabiv121__vmi_class_type_infoE@@CXXABI_1.3 __bss_start __cxa_atexit -__cxa_atexit@@GLIBC_2.1.3 +__cxa_atexit@@GLIBC_2.2.5 __cxa_call_unexpected __cxa_call_unexpected@@CXXABI_1.3 __cxa_finalize -__cxa_finalize@@GLIBC_2.1.3 +__cxa_finalize@@GLIBC_2.2.5 __cxa_guard_abort __cxa_guard_abort@@CXXABI_1.3 __cxa_guard_acquire @@ -420,56 +512,59 @@ _edata _fini _init _setjmp -_setjmp@@GLIBC_2.0 +_setjmp@@GLIBC_2.2.5 _valveinternal _xlsp -abort@@GLIBC_2.0 +`9wXtAH +abort@@GLIBC_2.2.5 archive -butef chdir -chdir@@GLIBC_2.0 +chdir@@GLIBC_2.2.5 cheat cl_language client clientcmd_can_execute dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlerror -dlerror@@GLIBC_2.0 +dlerror@@GLIBC_2.2.5 dlopen -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 +dlsym@@GLIBC_2.2.5 english -float;2t{ -free@@GLIBC_2.0 +ffff. +fffff. +ffffff. +free@@GLIBC_2.2.5 g_ClockSpeedMillisecondsMultiplier g_VCoverage g_VProfCurrentProfile g_pMemAlloc g_pThreadPool getcwd -getcwd@@GLIBC_2.0 +getcwd@@GLIBC_2.2.5 iconv -iconv@@GLIBC_2.1 +iconv@@GLIBC_2.2.5 iconv_close -iconv_close@@GLIBC_2.1 +iconv_close@@GLIBC_2.2.5 iconv_open -iconv_open@@GLIBC_2.1 +iconv_open@@GLIBC_2.2.5 image not found isalnum -isalnum@@GLIBC_2.0 +isalnum@@GLIBC_2.2.5 iscntrl -iscntrl@@GLIBC_2.0 +iscntrl@@GLIBC_2.2.5 isprint -isprint@@GLIBC_2.0 +isprint@@GLIBC_2.2.5 iswalnum -iswalnum@@GLIBC_2.0 +iswalnum@@GLIBC_2.2.5 iswspace -iswspace@@GLIBC_2.0 -ld-linux.so.2 +iswspace@@GLIBC_2.2.5 +l$0L) +ld-linux-x86-64.so.2 libc.so.6 libdl.so.2 libm.so.6 @@ -478,100 +573,114 @@ libstdc++.so.6 libtier0_client.so libuuid.so.1 libvstdlib_client.so.dbg -long[^_] +long long[A\A]A^A_] +long long~HcW longjmp -longjmp@@GLIBC_2.0 +longjmp@@GLIBC_2.2.5 malloc -malloc@@GLIBC_2.0 +malloc@@GLIBC_2.2.5 mbstowcs -mbstowcs@@GLIBC_2.0 +mbstowcs@@GLIBC_2.2.5 memcmp -memcmp@@GLIBC_2.0 +memcmp@@GLIBC_2.2.5 memcpy -memcpy@@GLIBC_2.0 +memcpy@@GLIBC_2.14 memmove -memmove@@GLIBC_2.0 +memmove@@GLIBC_2.2.5 memset -memset@@GLIBC_2.0 +memset@@GLIBC_2.2.5 notconnected notify -printf@@GLIBC_2.0 +o0ATA +printf@@GLIBC_2.2.5 pthread_cancel -pthread_cancel@@GLIBC_2.0 +pthread_cancel@@GLIBC_2.2.5 pthread_mutex_destroy -pthread_mutex_destroy@@GLIBC_2.0 +pthread_mutex_destroy@@GLIBC_2.2.5 pthread_mutex_init -pthread_mutex_init@@GLIBC_2.0 +pthread_mutex_init@@GLIBC_2.2.5 pthread_mutex_lock -pthread_mutex_lock@@GLIBC_2.0 +pthread_mutex_lock@@GLIBC_2.2.5 pthread_mutex_unlock -pthread_mutex_unlock@@GLIBC_2.0 +pthread_mutex_unlock@@GLIBC_2.2.5 pthread_mutexattr_init -pthread_mutexattr_init@@GLIBC_2.0 +pthread_mutexattr_init@@GLIBC_2.2.5 pthread_mutexattr_settype -pthread_mutexattr_settype@@GLIBC_2.1 +pthread_mutexattr_settype@@GLIBC_2.2.5 pthread_once -pthread_once@@GLIBC_2.0 +pthread_once@@GLIBC_2.2.5 r""\\ -rand@@GLIBC_2.0 +r/I;q +rand@@GLIBC_2.2.5 replicated s_pInterfaceRegs server_can_execute singleplayer ss_added sscanf -sscanf@@GLIBC_2.0 +sscanf@@GLIBC_2.2.5 strcasecmp -strcasecmp@@GLIBC_2.0 +strcasecmp@@GLIBC_2.2.5 strchr -strchr@@GLIBC_2.0 +strchr@@GLIBC_2.2.5 strcmp -strcmp@@GLIBC_2.0 +strcmp@@GLIBC_2.2.5 strcpy -strcpy@@GLIBC_2.0 +strcpy@@GLIBC_2.2.5 strlen -strlen@@GLIBC_2.0 +strlen@@GLIBC_2.2.5 strncat -strncat@@GLIBC_2.0 -strncpy@@GLIBC_2.0 +strncat@@GLIBC_2.2.5 +strncpy@@GLIBC_2.2.5 strnlen -strnlen@@GLIBC_2.0 +strnlen@@GLIBC_2.2.5 strstr -strstr@@GLIBC_2.0 +strstr@@GLIBC_2.2.5 strtod -strtod@@GLIBC_2.0 +strtod@@GLIBC_2.2.5 strtol -strtol@@GLIBC_2.0 +strtol@@GLIBC_2.2.5 strtoll -strtoll@@GLIBC_2.0 +strtoll@@GLIBC_2.2.5 strtoul -strtoul@@GLIBC_2.0 -t193u +strtoul@@GLIBC_2.2.5 +t.E9,$u +tE~9M +tGA9] +tGI9] +tack unaH tolower -tolower@@GLIBC_2.0 +tolower@@GLIBC_2.2.5 toupper -toupper@@GLIBC_2.0 +toupper@@GLIBC_2.2.5 towlower -towlower@@GLIBC_2.0 +towlower@@GLIBC_2.2.5 towupper -towupper@@GLIBC_2.0 -u4PPW -unsigned short)<.u +towupper@@GLIBC_2.2.5 +ttributeH +unsigned char[A\A]A^A_] +unsigned short D; u +unsigned short!H;G +unsigned short/<.u vsnprintf -vsnprintf@@GLIBC_2.0 +vsnprintf@@GLIBC_2.2.5 vstdlib vswprintf -vswprintf@@GLIBC_2.2 +vswprintf@@GLIBC_2.2.5 +w8L+__float128(H +wXAUL +wchar_t AUI wcslen -wcslen@@GLIBC_2.0 +wcslen@@GLIBC_2.2.5 wcsncat -wcsncat@@GLIBC_2.0 +wcsncat@@GLIBC_2.2.5 wcsncpy -wcsncpy@@GLIBC_2.0 +wcsncpy@@GLIBC_2.2.5 wcstombs -wcstombs@@GLIBC_2.0 +wcstombs@@GLIBC_2.2.5 without +{ zuxH {}()': -|[^_] -}double;B -~ zuf +|$ eH +|$pE1 +}u;w$ diff --git a/Strings/csgo/localize_client.txt b/Strings/csgo/localize_client.txt index e3b0b804a..b05483c84 100644 --- a/Strings/csgo/localize_client.txt +++ b/Strings/csgo/localize_client.txt @@ -1,4 +1,6 @@ - vI<-tE<_tA<.unsigned short= + void^<-tZ<_tV<. + wXHcG + wchar_t(UH ( def. "%short" ) ReadToken overflow [%.3f server clamped to %.3f] @@ -17,6 +19,9 @@ #include #include is NULL #int# +$+s$Hc +$<.tOH +$A+D$$H %%.%if%short %-80s %-80s - %.80s @@ -33,9 +38,17 @@ %short\%short %short\Settings (*%short*), -+C ;C +([A\A]A^A_] +([]A\A]A^A_ ++C$;C ++C$Hc ++K$Hc ++S$Hc ++W$Hc ++s$Hc ++s$Ic ++{$Hc ,%03d -,[^_] -all_languages -allowdebug -ccsyntax @@ -45,6 +58,7 @@ .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -60,37 +74,82 @@ .init .init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab .symtab .text +/ujf. 0123456789ABCDEF 0123456789abcdef -0< w8 0x%016llX -9s0tF -;*2$" -;JX}3 -;V$}] -;~D}( -<.t.<\urf +4 << NULL >> -<[^_] -<}tR<{uX +<\u!Hc + CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped! CCommand::Tokenize: Encountered command which overflows the tokenizer buffer.. Skipping! @@ -105,6 +164,8 @@ CLocalize::FindSafe failed to localize: %short CLocalize::InstallChangeCallback: Attempted to add the same callback twice! COLORCORRECTION_VERSION_1 CRegistry +CSP11 +CSP1H CSplitScreenAddedConVar CTier0AppSystem CTier1AppSystem @@ -125,10 +186,27 @@ ConVar ConVar(%short) defined with infinite float value (%short) ConVarRef %short doesn'unsigned short point to an existing ConVar ConVar_ServerBounded -Conditional Error: %short CreateInterface +D$ Ic +D$(fB +D$8fA +D$@H9D$ +D$HH9D$ +D$XH9 +D+C$Mc +D+c$Ic +D+c$Mc +D+k$Mc +D+s$Mc +D+{$Mc +D;"ti +D;k8| DLOPEN Error:%short DebugTextureInfo001 +E;l$h| +E;l$h}/I +E;t$8| +E;t$8}I EMPTY - ok for slot zero only! Error Error: Localization key value exceeds MAX_LOCALIZED_CHARS. Problem key: %short @@ -136,18 +214,20 @@ EventSystem001 FCVAR_NEVER_AS_STRING FmtStrVSNPrintf truncated to %double without QUIET_TRUNCATION specified! Full paths not allowed in localization file specificaton %short +G(uuH; GAMECONSOLE GCC: (crosstool-NG 1.17.0) .6.3 GLIBCXX_3.4 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GLIBC_2.3 GameUISystemMgr001 +H9*u!H HKEY_CURRENT_USER\Software\Valve\Steam\Language +H[A\A]A^A_] +HcSPH +HcWPH IAppSystem IConCommandBaseAccessor IConVar @@ -167,10 +247,10 @@ KeyValues::ParseIncludedKeys: Couldn'unsigned short load included keyvalue file KeyValues::RecursiveSaveToFile: TODO, missing code for TYPE_COLOR. KeyValues::SaveToFile: couldn'unsigned short open file "%short" in path "%short". KeyValuesSystem +L$hE1 LINUX LOG_GENERAL LOWVIOLENCE -L[^_] Language LoadFromBuffer: missing { Localize_001 @@ -185,6 +265,7 @@ MeshSystem001 Module %short is signed char debug build NetworkSystemVersion001 No such file +P f9U POSIX Physics2 Interface ActorMgr v0.1 Physics2 Interface ResourceMgr v0.1 @@ -210,6 +291,7 @@ ThreadGetCurrentId Tokens UCS-4LE UCS-LE +UL+|$ I UTF-32LE UTF-8 Unaccounted @@ -243,17 +325,24 @@ V_MakeAbsolutePath: tried to ".." past the root. V_UCS2ToUTF8 V_UTF8ToUnicode V_UnicodeToUTF8 +W :V unsigned short +W u*H WIN32 WINDOWS -WVSRP Warning Warning: %short = '%short' is infinite, clamping value. WorldRendererMgr001 WriteMiniDump -ZY^_] +X[A\A]A^A_] +Y<#tw< +[A\A]A^A_] +[A\A]A^] +[A\A]] +[]A\A] +[]A\A]A^ +[]A\A]A^A_ [english] [unknown] -\[^_] _Jv_RegisterClasses _Z10DevWarningPKcz _Z6ConMsgPKcz @@ -282,11 +371,11 @@ __bss_start __ctype_b_loc __ctype_b_loc@@GLIBC_2.3 __cxa_atexit -__cxa_atexit@@GLIBC_2.1.3 +__cxa_atexit@@GLIBC_2.2.5 __cxa_call_unexpected __cxa_call_unexpected@@CXXABI_1.3 __cxa_finalize -__cxa_finalize@@GLIBC_2.1.3 +__cxa_finalize@@GLIBC_2.2.5 __cxa_guard_abort __cxa_guard_abort@@CXXABI_1.3 __cxa_guard_acquire @@ -296,7 +385,7 @@ __cxa_guard_release@@CXXABI_1.3 __dynamic_cast __dynamic_cast@@CXXABI_1.3 __errno_location -__errno_location@@GLIBC_2.0 +__errno_location@@GLIBC_2.2.5 __gmon_start__ __gxx_personality_v0 __gxx_personality_v0@@CXXABI_1.3 @@ -309,174 +398,180 @@ _fini _init _valveinternal _xlsp -abort@@GLIBC_2.0 +`9wXtAH +abort@@GLIBC_2.2.5 archive borrow chdir -chdir@@GLIBC_2.0 +chdir@@GLIBC_2.2.5 cheat client clientcmd_can_execute delete developer dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlerror -dlerror@@GLIBC_2.0 +dlerror@@GLIBC_2.2.5 dlopen -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 +dlsym@@GLIBC_2.2.5 english +ffff. +fffff. +ffffff. float( %float ) -free@@GLIBC_2.0 +free@@GLIBC_2.2.5 g_VProfCurrentProfile g_pMemAlloc getcwd -getcwd@@GLIBC_2.0 +getcwd@@GLIBC_2.2.5 iconv -iconv@@GLIBC_2.1 +iconv@@GLIBC_2.2.5 iconv_close -iconv_close@@GLIBC_2.1 +iconv_close@@GLIBC_2.2.5 iconv_open -iconv_open@@GLIBC_2.1 +iconv_open@@GLIBC_2.2.5 image not found int( %double = 0x%X ) isalnum -isalnum@@GLIBC_2.0 +isalnum@@GLIBC_2.2.5 iscntrl -iscntrl@@GLIBC_2.0 +iscntrl@@GLIBC_2.2.5 isprint -isprint@@GLIBC_2.0 +isprint@@GLIBC_2.2.5 iswalnum -iswalnum@@GLIBC_2.0 +iswalnum@@GLIBC_2.2.5 iswspace -iswspace@@GLIBC_2.0 -ld-linux.so.2 +iswspace@@GLIBC_2.2.5 +ld-linux-x86-64.so.2 libc.so.6 libdl.so.2 libm.so.6 libpthread.so.0 libstdc++.so.6 +libsteam_api.so libtier0_client.so libuuid.so.1 libvstdlib_client.so localize localize_client.so.dbg -long[^_] +long long[A\A]A^A_] malloc -malloc@@GLIBC_2.0 +malloc@@GLIBC_2.2.5 mbstowcs -mbstowcs@@GLIBC_2.0 +mbstowcs@@GLIBC_2.2.5 memcmp -memcmp@@GLIBC_2.0 +memcmp@@GLIBC_2.2.5 memcpy -memcpy@@GLIBC_2.0 +memcpy@@GLIBC_2.14 memmove -memmove@@GLIBC_2.0 +memmove@@GLIBC_2.2.5 memset -memset@@GLIBC_2.0 +memset@@GLIBC_2.2.5 notconnected notify -printf@@GLIBC_2.0 +printf@@GLIBC_2.2.5 pthread_cancel -pthread_cancel@@GLIBC_2.0 +pthread_cancel@@GLIBC_2.2.5 pthread_mutex_destroy -pthread_mutex_destroy@@GLIBC_2.0 +pthread_mutex_destroy@@GLIBC_2.2.5 pthread_mutex_init -pthread_mutex_init@@GLIBC_2.0 +pthread_mutex_init@@GLIBC_2.2.5 pthread_mutex_lock -pthread_mutex_lock@@GLIBC_2.0 +pthread_mutex_lock@@GLIBC_2.2.5 pthread_mutex_unlock -pthread_mutex_unlock@@GLIBC_2.0 +pthread_mutex_unlock@@GLIBC_2.2.5 pthread_mutexattr_init -pthread_mutexattr_init@@GLIBC_2.0 +pthread_mutexattr_init@@GLIBC_2.2.5 pthread_mutexattr_settype -pthread_mutexattr_settype@@GLIBC_2.1 +pthread_mutexattr_settype@@GLIBC_2.2.5 pthread_once -pthread_once@@GLIBC_2.0 +pthread_once@@GLIBC_2.2.5 ptr( 0x%p ) r""\\ -rand@@GLIBC_2.0 +r/I;q +rand@@GLIBC_2.2.5 replicated resource/%s_frequency.txt s_pInterfaceRegs server_can_execute singleplayer -snprintf@@GLIBC_2.0 +snprintf@@GLIBC_2.2.5 ss_added sscanf -sscanf@@GLIBC_2.0 +sscanf@@GLIBC_2.2.5 strcasecmp -strcasecmp@@GLIBC_2.0 +strcasecmp@@GLIBC_2.2.5 strchr -strchr@@GLIBC_2.0 +strchr@@GLIBC_2.2.5 strcmp -strcmp@@GLIBC_2.0 +strcmp@@GLIBC_2.2.5 strcpy -strcpy@@GLIBC_2.0 +strcpy@@GLIBC_2.2.5 strlen -strlen@@GLIBC_2.0 +strlen@@GLIBC_2.2.5 strncat -strncat@@GLIBC_2.0 +strncat@@GLIBC_2.2.5 strncpy -strncpy@@GLIBC_2.0 +strncpy@@GLIBC_2.2.5 strnlen -strnlen@@GLIBC_2.0 +strnlen@@GLIBC_2.2.5 strrchr -strrchr@@GLIBC_2.0 +strrchr@@GLIBC_2.2.5 strstr -strstr@@GLIBC_2.0 +strstr@@GLIBC_2.2.5 strtod -strtod@@GLIBC_2.0 +strtod@@GLIBC_2.2.5 strtol -strtol@@GLIBC_2.0 +strtol@@GLIBC_2.2.5 strtoll -strtoll@@GLIBC_2.0 +strtoll@@GLIBC_2.2.5 strtoul -strtoul@@GLIBC_2.0 -swprintf@@GLIBC_2.2 +strtoul@@GLIBC_2.2.5 +swprintf@@GLIBC_2.2.5 swscanf -swscanf@@GLIBC_2.2 +swscanf@@GLIBC_2.2.5 +tGA9] tolower -tolower@@GLIBC_2.0 +tolower@@GLIBC_2.2.5 toupper -toupper@@GLIBC_2.0 +toupper@@GLIBC_2.2.5 towlower -towlower@@GLIBC_2.0 +towlower@@GLIBC_2.2.5 towupper -towupper@@GLIBC_2.0 -u"+C -u$+C -u4PPW +towupper@@GLIBC_2.2.5 u64( %lld = 0x%llX ) unknown -unsigned short)<.u +unsigned short D; u +unsigned short/<.u update vsnprintf -vsnprintf@@GLIBC_2.0 +vsnprintf@@GLIBC_2.2.5 vswprintf -vswprintf@@GLIBC_2.2 +vswprintf@@GLIBC_2.2.5 wcschr -wcschr@@GLIBC_2.0 +wcschr@@GLIBC_2.2.5 wcscmp -wcscmp@@GLIBC_2.0 +wcscmp@@GLIBC_2.2.5 wcscpy -wcscpy@@GLIBC_2.0 +wcscpy@@GLIBC_2.2.5 wcslen -wcslen@@GLIBC_2.0 +wcslen@@GLIBC_2.2.5 wcsncat -wcsncat@@GLIBC_2.0 +wcsncat@@GLIBC_2.2.5 wcsncpy -wcsncpy@@GLIBC_2.0 +wcsncpy@@GLIBC_2.2.5 wcstof -wcstof@@GLIBC_2.0 +wcstof@@GLIBC_2.2.5 wcstol -wcstol@@GLIBC_2.0 +wcstol@@GLIBC_2.2.5 wcstombs -wcstombs@@GLIBC_2.0 +wcstombs@@GLIBC_2.2.5 +{ zuxH {}()': -|[^_] -~ zuf +|$ eH +|$XA\] diff --git a/Strings/csgo/matchmaking_client.txt b/Strings/csgo/matchmaking_client.txt index 756164faa..1b8240f28 100644 --- a/Strings/csgo/matchmaking_client.txt +++ b/Strings/csgo/matchmaking_client.txt @@ -1,6 +1,8 @@ Expression: %short Leaderboard = %short - vI<-tE<_tA<.unsigned short= + void^<-tZ<_tV<. + wXHcG + wchar_t(UH Gamer data loaded: rank=%double, score=%double Num game users: %double @@ -29,7 +31,8 @@ :score wins_ratio :payloadformat { payload0 { :score total_wins :format int :upload sum } payload1 { :score total_losses :format int :upload sum } payload2 { :score win_as_ct :format int :upload sum } payload3 { :score win_as_t :format int :upload sum } payload4 { :score loss_as_ct :format int :upload sum } payload5 { :score loss_as_t :format int :upload sum } } ReadToken overflow [%.3f server clamped to %.3f] - [^_] + [A\A]A^] + [A\] bytes failed to dlopen %short error=%short game { mapgroupname #empty# map #empty# mode #empty# type #empty# state #empty# hosted 0 spectate 0 } @@ -72,10 +75,10 @@ #include is NULL #int# $%llx -$;short|| -$;short|}H -$;{|} -$[^_] +$+s$Hc +$< uGL +$<.tOH +$A+D$$H %%.%if%short %-80s %-80s - %.80s @@ -105,18 +108,27 @@ $[^_] %short\%short %u.%u.%u.%u:%int %u:%u:%u +&YA1[] '_? A1> A1> A1> A1> ( payload0 / max( payload0 + payload1, 1 ) ) * ( min( payload0 + payload1, 20 ) / 20 ) * 10000000 ( payload0 / max( payload1, 1 ) ) * ( min( payload2, 20 ) / 20 ) * 10000000 ( payload2 / max( payload1, 1 ) ) (*%short*), -([^_] +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ (muted) *.%sbsp -+C ;C ++C$;C ++C$Hc ++K$Hc ++S$Hc ++W$Hc +ms_player_unaward ++s$Hc ++s$Ic ++{$Hc ,%03d -,[^_] ,grp:%ui ,sv_load_test ------- ---------------- @@ -131,6 +143,7 @@ $[^_] .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -146,30 +159,34 @@ $[^_] .init .init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab .symtab .text +/ujf. 0.0.0.0 00000000 0123456789ABCDEF 0123456789abcdef -0< w8 -0[^_] +0AUE1 +0E9t$ +0[A\] 0x%016llX 1 = allow searches for dedicated servers 1 = pretend like search is going, but abort after some time 127.0.0.1 27015,27016,27017,27018,27019,27020 +4fff>fff>fff> -9^double~0 -9_$~& -9s0tF -9wX~8 -9{$~. +6A91u +8[A\A]A^A_] +8_client.so +8taMc +8wUIcD :format :name :nocache @@ -185,46 +202,112 @@ $[^_] :scoresum :sort :upload -;*2$" -;CTtM -;JX}3 -;V$}] -;^long long}( +;*3$" ;loopback -;~D}( -<.t.<\urf -<:t8<-t4 -<:tA<-unsigned short= -<:unsigned short(<-t$ +< w.H +<.tJH +<.unsigned short% +<:t6<-t2I +<:tO<-tKI +<:u I +<:unsigned short&<-unsigned short"I << NULL >> -<[^_] +<\u!Hc -<}tR<{uX + CCallResult @@ -275,7 +358,6 @@ CCallbackManual CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped! CCommand::Tokenize: Encountered command which overflows the tokenizer buffer.. Skipping! CConnectionlessLanMgr -CD#{@ CDatacenter CDatacenterCmdBatchImpl CDefaultAccessor @@ -290,7 +372,6 @@ CKeyValuesTokenReader::SeekBackOneToken: It is only possible to seek back one to CLeaderboardRequestQueue CLeaderboardRequestQueue::OnQueryFinished CLeaderboardRequestQueue::OnStartNewQuery - request prepared. -CLeaderboardRequestQueue::OnStartNewQuery preparing request... CLeaderboardRequestQueue::Request CMatchEventsSubscription CMatchExtensions @@ -334,6 +415,9 @@ CMatchTitleGameSettingsMgr::ExtendTeamLobbyToGame CMatchVoice COLORCORRECTION_VERSION_1 CONTENT +CP[A\] +CSP11 +CSP1H CSearchManager CServer CServerManager @@ -395,7 +479,6 @@ Connection to server timed out Console Converted sys session into CMatchSessionOnlineClient: Could not find or connect to signed char DS -Cp;L0 u CreateInterface CreateSession: Created CMatchSearcher: @@ -407,7 +490,26 @@ Created CMatchSessionOnlineTeamSearch: Created CSearchManager(%p): Created DS searcher Created lobby id: 0x%llx +D#@ D +D#H,D +D#H8D +D#J D +D$ Ic +D$(fB +D$0Ic +D$8fA +D$@H9D$ +D$HH9D$ +D$XH9 D(%u) +D+C$Mc +D+c$Ic +D+c$Mc +D+k$Mc +D+s$Mc +D+{$Mc +D9k@~/H +D;k8| DLCMANAGER: Forcing wait for update to finish stalled for %.3f sec DLCMANAGER: RequestDlcUpdate has no new content. DLOPEN Error:%short @@ -429,9 +531,17 @@ Destroying CMatchSessionOnlineTeamSearch. Destroying CSearchManager(%p): DevMsg DevWarning +DlcManager Downloading score for leaderboard '%short', steam id '%llu'... Duration of LAN discovery ping phase. +E9t$@ +E;l$h| +E;l$h}/I +E;t$8| +E;t$8}I +EMPTA EMPTY - ok for slot zero only! +EMPTfA Error Error: You must pass +ms_player_unaward from command line! Establishing connection with %double search results. @@ -477,11 +587,14 @@ Filter>= Filter>=/members:numPlayers FmtStrVSNPrintf truncated to %double without QUIET_TRUNCATION specified! Friend reqd to join lobby +G H;G( +G H;G(unsigned short"H +G(unsigned short!] +G(uuH; GAMECONSOLE GAMEEVENTSMANAGER002 GAMEPAD GCC: (crosstool-NG 1.17.0) .6.3 -GDlcManager GI.lesson.Csgo_cycle_items_gp GI.lesson.Csgo_cycle_weapons_gp GI.lesson.Csgo_cycle_weapons_kb @@ -515,12 +628,9 @@ GI.lesson.find_planted_bomb GI.lesson.tr_explain_plant_bomb GI.lesson.version_number GLIBCXX_3.4 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GLIBC_2.3 Game::SetPlayerRanking GameDetailsClient @@ -573,6 +683,21 @@ GamesTypes: unable to set convars. There are no convars for game type/mode (%sho GamesTypes: unable to set game type and mode. Could not find type/mode matching type:%short/mode:%s. GamesTypes: unable to set game type and mode. Game type value is outside valid range. (value == %double) GetCPUInformation +H9*u!H +H;G(t.H +H;G(unsigned short&H +H;O(D +H;O(tvH +H;W(D +H;W(tzv( +H;unsigned short*complex +HBCLeaderboardRequestQueue::OnStartNewQuery preparing request... +H[A\A]A^A_] +Hc5s0' +Hc=61' +Hc=?2' +HcSPH +HcWPH How long to wait between pinging internet server details. How long to wait for internet server details. How long until signed char server is no longer returned by the master till we remove it. @@ -580,6 +705,7 @@ How many frames to delay before attempting to mount the xlsp patch. How many servers can be pinged for server details in signed char batch. How many times can we retry retrieving each info chunk before failing. How often to refresh signed char listed server. +I;D$8 IAppSystem IConCommandBaseAccessor IConVar @@ -636,22 +762,22 @@ JoinInviteSession: sessionid = %llx JoinInviteSession: verifying eligibility... JoinInviteSession: waiting for storage device selection... Joined lobby %llx -KD#C@ -KD#S@ KV Conditional Evaluation Error KeyValues Error: %short in file %short KeyValues::ParseIncludedKeys: Couldn'unsigned short load included keyvalue file %short KeyValues::RecursiveSaveToFile: TODO, missing code for TYPE_COLOR. KeyValues::SaveToFile: couldn'unsigned short open file "%short" in path "%short". KeyValuesSystem +L$hE1 +L$hHc LINUX LOBBY: blocking join request from %llu with invalid key: %short LOG_GENERAL LOWVIOLENCE -L[^_] LanSearch LanSearchServerPing LanSearchServerPing/timestamp +LccHL Leaderboard '%short' was not found on server Leaderboard data and description '%short' contain both :payloadptr and :payloadformat. Leaderboard description '%short' contains an invalid payload :format '%short' @@ -689,12 +815,17 @@ Module %short is signed char debug build Mute list cleared. Mute signed char specific Steam user Mutelist/%double +N;unsigned short (u NAV_CONTROLLER NONE (Not Set) NetworkSystemVersion001 No match session. No players currently connected who can be muted. No such file +O H;O( +O H;O(tjH +O H;O(unsigned short?H +O L;O( OnDatacenterUpdate OnDowloadableContentInstalled OnEngineClientSignonStateChange @@ -734,7 +865,13 @@ OnlineSearch - ConTeam host reserved session OnlineSearch - client fully connected to session, search finished. OnlineSearch::StartSearch failed to build filter list! OnlineSearch::StartSearchPass: +P8Hc= +P8Hc=S +P8Hc=h4' +P@D9c@ +P@HcS POSIX +P[A\] Parsing downloaded scores for '%short' Physics2 Interface ActorMgr v0.1 Physics2 Interface ResourceMgr v0.1 @@ -760,11 +897,11 @@ PlayerManager PlayerManager::OnGameUsersChanged Playstation 3 Ports to scan during LAN games discovery. Also used to discover and correctly connect to dedicated LAN servers behind NATs. +PpE9t$@~/I PrepareForSessionCreate: matchmaking version %double Prints signed char dump the current players property data QueueConnect QueuedLoaderVersion001 -R 9s( RandomFloat RandomInt RandomSeed @@ -788,9 +925,8 @@ Requesting group server list for groups %s... Reset all mute information for all players who were ever muted. Reset ignored sessions ResourceSystem004 -S@;CL -SP9S` -SP~@) +S H;S( +S Hc= SSE and SSE2 are required. STARS_ STEAMAPPLIST_INTERFACE_VERSION001 @@ -880,6 +1016,7 @@ SysSessionData System data: System/dependentlobby System:dependentlobby +S~5E1 Team search will fake cancel before searching for server TeamRes TeamResFail @@ -915,6 +1052,7 @@ UINT16 %short = %u UINT32 %short = %u UINT64 %short = 0x%llX UINT8 %short = %u +UL+|$ I UTF-32LE UTF-8 UnAwards the current player an award @@ -959,10 +1097,13 @@ VStudioRender026 V_AppendSlash: ran out of space on %s. V_MakeAbsolutePath: _getcwd failed. V_MakeAbsolutePath: tried to ".." past the root. +W :V unsigned short +W H;W( +W H;W(tR +W u*H WIN32 WINDOWS WINS_ -WVSRP WWWWWWWWWWWWWWW Warning Warning: %short = '%short' is infinite, clamping value. @@ -971,9 +1112,16 @@ When performing CSGO community matchmaking look for servers with at least so man Windows PC WorldRendererMgr001 WriteMiniDump +XL$ L +X[A\A]A^A_] +X[A\A]] Xbox 360 -ZY^_] +Y<#tw< +YT$,L [A:%u:%u:%u] +[A\A]A^A_] +[A\A]A^] +[A\A]] [C:%u:%u] [G:%u:%u] [I:%u:%u] @@ -996,10 +1144,15 @@ ZY^_] [PlayerStats] '%short' overrides '%short' = '%short' [wildcard match '%short'] [T:%u:%u] [U:%u:%u] +[]A\A] +[]A\A]A^ +[]A\A]A^A_ [__float128:%u:%u] [char:%u:%u] [int:%u:%u] -\[^_] +\$(Hc +\$0u?H +\$8t'H _Jv_RegisterClasses _Z10DevWarningPKcz _Z6ConMsgPKcz @@ -1043,11 +1196,11 @@ __bss_start __ctype_b_loc __ctype_b_loc@@GLIBC_2.3 __cxa_atexit -__cxa_atexit@@GLIBC_2.1.3 +__cxa_atexit@@GLIBC_2.2.5 __cxa_call_unexpected __cxa_call_unexpected@@CXXABI_1.3 __cxa_finalize -__cxa_finalize@@GLIBC_2.1.3 +__cxa_finalize@@GLIBC_2.2.5 __cxa_guard_abort __cxa_guard_abort@@CXXABI_1.3 __cxa_guard_acquire @@ -1057,7 +1210,7 @@ __cxa_guard_release@@CXXABI_1.3 __dynamic_cast __dynamic_cast@@CXXABI_1.3 __errno_location -__errno_location@@GLIBC_2.0 +__errno_location@@GLIBC_2.2.5 __expf_finite __expf_finite@@GLIBC_2.15 __gmon_start__ @@ -1069,21 +1222,22 @@ __logf_finite __logf_finite@@GLIBC_2.15 __pow_finite __pow_finite@@GLIBC_2.15 -_client.so _dlc%d.%short _edata _fini _init _valveinternal _xlsp -` [^_] -abort@@GLIBC_2.0 +`9wXtAH +`[A\A]A^] +`[A\] +abort@@GLIBC_2.2.5 accepted alreadyReserved archive armsrace atan2 -atan@@GLIBC_2.0 +atan@@GLIBC_2.2.5 auto_close_session binary/ptr binary/size @@ -1100,12 +1254,12 @@ c_game_type callhandleptr casual cbrtf -cbrtf@@GLIBC_2.0 +cbrtf@@GLIBC_2.2.5 ceiling cfgoverride.kv char signed char::* OS X chdir -chdir@@GLIBC_2.0 +chdir@@GLIBC_2.2.5 cheat checkpoint cl_clanid @@ -1132,8 +1286,8 @@ conteam conteamlobby convars cooperative -cos@@GLIBC_2.0 -cosf@@GLIBC_2.0 +cos@@GLIBC_2.2.5 +cosf@@GLIBC_2.2.5 cramp created creating @@ -1160,18 +1314,17 @@ difficulty_changed disconnecthdlr disconnecthdrl dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlcmask dlerror -dlerror@@GLIBC_2.0 +dlerror@@GLIBC_2.2.5 dlopen -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 +dlsym@@GLIBC_2.2.5 doesntexist -double[^_] dsresult elerp ending @@ -1180,11 +1333,13 @@ exec "%short" exec config_default.cfg; exec joy_preset_1.cfg; host_writeconfig; externalIP externalpeer +ffff. +fffff. +ffffff. finale_start float( %float ) -float;2t{ floor -free@@GLIBC_2.0 +free@@GLIBC_2.2.5 friend friends g_VProfCurrentProfile @@ -1220,11 +1375,12 @@ gametypes/%short/gamemodes/%short/exec gametypes/%short/gamemodes/%short/weaponprogression_ct gametypes/%short/gamemodes/%short/weaponprogression_t getcwd -getcwd@@GLIBC_2.0 +getcwd@@GLIBC_2.2.5 gethostbyname -gethostbyname@@GLIBC_2.0 +gethostbyname@@GLIBC_2.2.5 getsockname -getsockname@@GLIBC_2.0 +getsockname@@GLIBC_2.2.5 +gfffL gt:%u,gm:%u, guard guardian @@ -1239,25 +1395,25 @@ hostendgame hostinit iController iconv -iconv@@GLIBC_2.1 +iconv@@GLIBC_2.2.5 iconv_close -iconv_close@@GLIBC_2.1 +iconv_close@@GLIBC_2.2.5 iconv_open -iconv_open@@GLIBC_2.1 +iconv_open@@GLIBC_2.2.5 image not found imagename inrange int( %double = 0x%X ) isalnum -isalnum@@GLIBC_2.0 +isalnum@@GLIBC_2.2.5 iscntrl -iscntrl@@GLIBC_2.0 +iscntrl@@GLIBC_2.2.5 isprint -isprint@@GLIBC_2.0 +isprint@@GLIBC_2.2.5 iswalnum -iswalnum@@GLIBC_2.0 +iswalnum@@GLIBC_2.2.5 iswspace -iswspace@@GLIBC_2.0 +iswspace@@GLIBC_2.2.5 items joinconteamsession joined @@ -1266,7 +1422,7 @@ joininvitesession joinsession kicked kills -ld-linux.so.2 +ld-linux-x86-64.so.2 libc.so.6 libdl.so.2 libm.so.6 @@ -1279,14 +1435,15 @@ libvstdlib_client.so listen listen server disabled localhost -long[^_] +long long [A\A]A^] +long long[A\A]A^A_] machine machine%double/id machine%double/player0 machine0 machine0/tuver malloc -malloc@@GLIBC_2.0 +malloc@@GLIBC_2.2.5 map/mapcommand mapGroups map_commentary @@ -1305,7 +1462,7 @@ matchmaking_client.so.dbg maxplayers maxvalue mbstowcs -mbstowcs@@GLIBC_2.0 +mbstowcs@@GLIBC_2.2.5 members members/joinflags members/machine%double @@ -1320,13 +1477,13 @@ members:numCTSlotsFree members:numSlots members:numTSlotsFree memcmp -memcmp@@GLIBC_2.0 +memcmp@@GLIBC_2.2.5 memcpy -memcpy@@GLIBC_2.0 +memcpy@@GLIBC_2.14 memmove -memmove@@GLIBC_2.0 +memmove@@GLIBC_2.2.5 memset -memset@@GLIBC_2.0 +memset@@GLIBC_2.2.5 migrate minvalue mmF->CloseSession @@ -1452,30 +1609,31 @@ player/xuid player/xuidOnline player_connect player_disconnect -printf@@GLIBC_2.0 +printf@@GLIBC_2.2.5 private profile progress pthread_cancel -pthread_cancel@@GLIBC_2.0 +pthread_cancel@@GLIBC_2.2.5 pthread_mutex_destroy -pthread_mutex_destroy@@GLIBC_2.0 +pthread_mutex_destroy@@GLIBC_2.2.5 pthread_mutex_init -pthread_mutex_init@@GLIBC_2.0 +pthread_mutex_init@@GLIBC_2.2.5 pthread_mutex_lock -pthread_mutex_lock@@GLIBC_2.0 +pthread_mutex_lock@@GLIBC_2.2.5 pthread_mutex_unlock -pthread_mutex_unlock@@GLIBC_2.0 +pthread_mutex_unlock@@GLIBC_2.2.5 pthread_mutexattr_init -pthread_mutexattr_init@@GLIBC_2.0 +pthread_mutexattr_init@@GLIBC_2.2.5 pthread_mutexattr_settype -pthread_mutexattr_settype@@GLIBC_2.1 +pthread_mutexattr_settype@@GLIBC_2.2.5 pthread_once -pthread_once@@GLIBC_2.0 +pthread_once@@GLIBC_2.2.5 ptr( 0x%p ) quickmatch r""\\ -rand@@GLIBC_2.0 +r/I;q +rand@@GLIBC_2.2.5 random rawpkt read_awards @@ -1498,6 +1656,7 @@ round round_end round_start runxuid +sPH;C` s_pInterfaceRegs search_online search_onlineteam @@ -1530,88 +1689,94 @@ settings settings settings/system/lock settingsptr -sin@@GLIBC_2.0 +shtOH +sin@@GLIBC_2.2.5 sincosf -sincosf@@GLIBC_2.1 -sinf@@GLIBC_2.0 +sincosf@@GLIBC_2.2.5 +sinf@@GLIBC_2.2.5 singleplayer sprintf -sprintf@@GLIBC_2.0 +sprintf@@GLIBC_2.2.5 ss_added sscanf -sscanf@@GLIBC_2.0 +sscanf@@GLIBC_2.2.5 stat_agg stats for console title data block1 int/unsigned __int128 version. stats for console title data block2 int/unsigned __int128 version. stats for console title data block3 int/unsigned __int128 version. storage strcasecmp -strcasecmp@@GLIBC_2.0 +strcasecmp@@GLIBC_2.2.5 strchr -strchr@@GLIBC_2.0 +strchr@@GLIBC_2.2.5 strcmp -strcmp@@GLIBC_2.0 +strcmp@@GLIBC_2.2.5 strcpy -strcpy@@GLIBC_2.0 +strcpy@@GLIBC_2.2.5 strlen -strlen@@GLIBC_2.0 +strlen@@GLIBC_2.2.5 strncat -strncat@@GLIBC_2.0 +strncat@@GLIBC_2.2.5 strncpy -strncpy@@GLIBC_2.0 +strncpy@@GLIBC_2.2.5 strnlen -strnlen@@GLIBC_2.0 +strnlen@@GLIBC_2.2.5 strrchr -strrchr@@GLIBC_2.0 +strrchr@@GLIBC_2.2.5 strstr -strstr@@GLIBC_2.0 +strstr@@GLIBC_2.2.5 strtod -strtod@@GLIBC_2.0 +strtod@@GLIBC_2.2.5 strtol -strtol@@GLIBC_2.0 +strtol@@GLIBC_2.2.5 strtoll -strtoll@@GLIBC_2.0 +strtoll@@GLIBC_2.2.5 strtoul -strtoul@@GLIBC_2.0 +strtoul@@GLIBC_2.2.5 success sv_search_key sv_search_key_%short%double sv_search_team_key -swprintf@@GLIBC_2.2 +swprintf@@GLIBC_2.2.5 swscanf -swscanf@@GLIBC_2.2 +swscanf@@GLIBC_2.2.5 syssession system system/access system/netflag system/network system:network -tan@@GLIBC_2.0 -tanf@@GLIBC_2.0 +tGA9] +tOHcT +tan@@GLIBC_2.2.5 +tanf@@GLIBC_2.2.5 teamMembers teamResKey teamlink titleid +tm<:ti<$te tolower -tolower@@GLIBC_2.0 +tolower@@GLIBC_2.2.5 toupper -toupper@@GLIBC_2.0 +toupper@@GLIBC_2.2.5 towlower -towlower@@GLIBC_2.0 +towlower@@GLIBC_2.2.5 towupper -towupper@@GLIBC_2.0 +towupper@@GLIBC_2.2.5 training transition -tu<:tq<$tm turequired -u4PPW u64( %lld = 0x%llX ) +uB[A\A]A^] +u^I;D$ udpate/game/map uint64 unknown unreliable -unsigned char[^_] -unsigned short)<.u +unsigned char[A\A]A^A_] +unsigned char[A\A]] +unsigned short D; u +unsigned short/<.u update update/game/map update/members/numSlots @@ -1629,21 +1794,22 @@ voice_reset_mutelist voice_show_mute voice_unmute vsnprintf -vsnprintf@@GLIBC_2.0 +vsnprintf@@GLIBC_2.2.5 vswprintf -vswprintf@@GLIBC_2.2 +vswprintf@@GLIBC_2.2.5 +wchar_t H;wchar_t( wcslen -wcslen@@GLIBC_2.0 +wcslen@@GLIBC_2.2.5 wcsncat -wcsncat@@GLIBC_2.0 +wcsncat@@GLIBC_2.2.5 wcsncpy -wcsncpy@@GLIBC_2.0 +wcsncpy@@GLIBC_2.2.5 wcstof -wcstof@@GLIBC_2.0 +wcstof@@GLIBC_2.2.5 wcstol -wcstol@@GLIBC_2.0 +wcstol@@GLIBC_2.2.5 wcstombs -wcstombs@@GLIBC_2.0 +wcstombs@@GLIBC_2.2.5 weaponprogression_ct weaponprogression_t white @@ -1656,7 +1822,7 @@ write_stats xuidHost xuidReserve youblocked -{@;CL +{ zuxH +{0[A\] {}()': -|[^_] -~ zuf +|$ eH diff --git a/Strings/csgo/matchmaking_ds.txt b/Strings/csgo/matchmaking_ds.txt index 74e83af45..d647a87ed 100644 --- a/Strings/csgo/matchmaking_ds.txt +++ b/Strings/csgo/matchmaking_ds.txt @@ -1,7 +1,7 @@ - vI<-tE<_tA<.unsigned short= - ~JPj + void^<-tZ<_tV<. + wXHcG + wchar_t(UH - what(): % 2d %short %short ( def. "%short" ) :score average_contribution :payloadformat { payload0 { :score mvp_awards :format int :upload sum } payload1 { :score rounds_played :format int :upload sum } payload2 { :score total_contribution :format int :upload sum } payload3 { :score kills :format int :upload sum } payload4 { :score deaths :format int :upload sum } payload5 { :score damage :format int :upload sum } } @@ -9,26 +9,26 @@ :score num_rounds :scoresum 1 :payloadformat { payload0 { :score time_played :format uint64 :upload sum } payload1 { :score time_played_ct :format uint64 :upload sum } payload2 { :score time_played_t :format uint64 :upload sum } payload3 { :score total_medals :format int :upload last } } :score numstars :scoresum 1 :payloadformat { payload0 { :score bombs_planted :format int :upload sum } payload1 { :score bombs_detonated :format int :upload sum } payload2 { :score bombs_defused :format int :upload sum } payload3 { :score hostages_rescued :format int :upload sum } } :score wins_ratio :payloadformat { payload0 { :score total_wins :format int :upload sum } payload1 { :score total_losses :format int :upload sum } payload2 { :score win_as_ct :format int :upload sum } payload3 { :score win_as_t :format int :upload sum } payload4 { :score loss_as_ct :format int :upload sum } payload5 { :score loss_as_t :format int :upload sum } } + AUE1 ReadToken overflow [%.3f server clamped to %.3f] - [^_] - __vector( + [A\A]A^A_] + [A\A]A^] + [A\] bytes - const failed to dlopen %short error=%short game { mapgroupname #empty# map #empty# mode #empty# type #empty# state #empty# hosted 0 spectate 0 } max. %float min. %float - restrict system { network #empty# access #empty# netflag #empty# lock #empty# } options { server #empty# } members { numSlots #int#0 numPlayers #int#0 } system { network LIVE access public } server { name = server = adronline = adrlocal = } members { numSlots #int#0 numPlayers #int#0 } system { network LIVE } options { action joinsession } update { game { state finale } } update { game { state game } } update { system { network LIVE netFlag #empty# } options { bypasslobby 1 } game { } members { } } - volatile "%short" "%short" = "%short" +"> #INPUT_DEVICE_GAMEPAD_XBOX #INPUT_DEVICE_HYDRA #INPUT_DEVICE_KBMOUSE @@ -42,7 +42,10 @@ #include #include is NULL #int# -$[^_] +$+s$Hc +$<.tOH +$A+D$$H +$A+T$$Hc %%.%if%short %-80s %-80s - %.80s @@ -64,18 +67,130 @@ $[^_] %short/bin/%short %short\%short %u:%u:%u +' +Æ +Á +Â +À +Å +Ã +Ä +Ç +Ð +É +Ê +È +Ë +Í +Î +Ì +Ï +Ñ +Ó +Ô +Ò +Ø +Õ +Ö +Þ +Ú +Û +Ù +Ü +&YA1[] +Ý +á +â +´ +æ +à +& +' +å +ã +ä +¦ +ç +¸ +¢ +© +¤ +° +÷ +é +ê +è +ð +ë +€ +½ +¼ +¾ +í +î +¡ +ì +¿ +ï +« +¯ +— +µ +· +  +– +¬ +ñ +ó +ô +ò +ª +º +ø +õ +ö +¶ +± +£ +" +» +® +§ +­ +¹ +² +³ +ß +þ +× +™ +ú +û +ù +¨ +ü +ý +¥ +ÿ '_? A1> A1> A1> A1> ( payload0 / max( payload0 + payload1, 1 ) ) * ( min( payload0 + payload1, 20 ) / 20 ) * 10000000 ( payload0 / max( payload1, 1 ) ) * ( min( payload2, 20 ) / 20 ) * 10000000 ( payload2 / max( payload1, 1 ) ) (*%short*), -([^_] -(anonymous namespace) +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ (muted) *.%sbsp -+C ;C ++C$;C ++C$Hc ++K$Hc ++S$Hc ++W$Hc ++s$Hc ++s$Ic ++{$Hc ,%03d -,[^_] ------- ---------------- -allowdebug -defaultgamedir @@ -84,116 +199,6 @@ $[^_] -maxplayers_override -valveinternal -xlsp -.L155 -.L156 -.L157 -.L158 -.L159 -.L160 -.L161 -.L162 -.L163 -.L164 -.L165 -.L166 -.L167 -.L168 -.L169 -.L214 -.L215 -.L216 -.L217 -.L218 -.L219 -.L220 -.L221 -.L222 -.L223 -.L224 -.L225 -.L226 -.L227 -.L228 -.L229 -.L230 -.L244 -.L271 -.L272 -.L273 -.L274 -.L275 -.L327 -.L328 -.L329 -.L330 -.L331 -.L542 -.L543 -.L544 -.L545 -.L546 -.L547 -.L549 -.L550 -.L551 -.L552 -.L553 -.L554 -.L555 -.L556 -.L557 -.L558 -.L559 -.L560 -.L561 -.L562 -.L563 -.L564 -.L565 -.L566 -.L567 -.L568 -.L569 -.L570 -.L571 -.L572 -.L573 -.L574 -.L575 -.L576 -.L577 -.L579 -.L581 -.L582 -.L583 -.L584 -.L585 -.L586 -.L587 -.L588 -.L589 -.L590 -.L591 -.L663 -.L664 -.L665 -.L666 -.L667 -.L683 -.L700 -.L711 -.L712 -.L713 -.L714 -.L715 -.L716 -.L717 -.L718 -.L719 -.L720 -.L721 -.L722 -.L723 .comment .ctors .data @@ -211,80 +216,139 @@ $[^_] .got.plt .hash .init +.init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab .symtab -.tbss .text +/ujf. 0123456789ABCDEF 0123456789abcdef -0< w8 -0< wchar_t( -0[^_] +0[A\] 0x%016llX 127.0.0.1 27015,27016,27017,27018,27019,27020 +4fff>fff>fff> -8Tu0@ -9^double~0 -9s0tF -9wX~8 -:Eu B -:EuWB +8[A\A]A^A_] :format :scoreformula :sort :upload -;JX}3 -;V$}] -;^long long}( +;*3$" ;loopback -;~D}( -<.t.<\urf -<:t8<-t4 -<:tA<-unsigned short= -<:unsigned short(<-t$ +< w.H +<.tJH +<.unsigned short% + + + +<19{ |> +<:HcU +<:t6<-t2I +<:tO<-tKI +<:u I +<:unsigned short&<-unsigned short"I << NULL >> + - CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped! CCommand::Tokenize: Encountered command which overflows the tokenizer buffer.. Skipping! CConnectionlessLanMgr -CD#{@ CDatacenter CDatacenterCmdBatchImpl CDefaultAccessor @@ -305,10 +369,8 @@ CMatchTitleGameSettingsMgr::ExtendTeamLobbyToGame CMatchVoice COLORCORRECTION_VERSION_1 CONTENT -CSWTCH.40 -CSWTCH.42 -CSWTCH.44 -CSWTCH.46 +CSP11 +CSP1H CServer CServerManager CSplitScreenAddedConVar @@ -320,8 +382,7 @@ CUtlCStringConversion CUtlCharConversion CUtlNoEscConversion CUtlRBTree overflow! -CUtlSymbol::AddString -CUtlSymbol::Find +CXXABI_1.3 Cannot request internet pinging server details. CkeyValuesTokenReader::SeekBackOneToken: No tokens read yet Client::CmdKeyValues @@ -339,12 +400,32 @@ ConnectServerDetailsRequest/server Console CreateInterface CreateSession: +D#@ D +D#H,D +D#H8D +D#J D +D$(fB +D$8fA +D$@H9D$ +D$@Hc +D$HH9D$ +D$XH9 D(%u) +D+C$Mc +D+c$Ic +D+c$Mc +D+k$Mc +D+s$Mc +D+{$Mc +D9-ak& +D;-Al& +D;-An& +D;-in& +D;-unsigned long long*& +D;k8| DLCMANAGER: Forcing wait for update to finish stalled for %.3f sec DLCMANAGER: RequestDlcUpdate has no new content. DLOPEN Error:%short -DW.ref._ZTISt9exception -DW.ref.__gxx_personality_v0 Data version to report to DC. Datacenter::EnableUpdate( %double ), current state = %double DebugTextureInfo001 @@ -353,7 +434,10 @@ Delay after datacenter update is enabled before data is actually queried. DependentLobby DevMsg Duration of LAN discovery ping phase. -E. H. +E;l$h| +E;l$h}/I +E;t$8| +E;t$8}I EMPTY - ok for slot zero only! Error EventSystem001 @@ -365,6 +449,7 @@ ExperienceRange ExtendedServerInfo FCVAR_NEVER_AS_STRING Failed to load %short +Failed to set game type and mode to: %short Filter=/game:hosted Filter=/game:map Filter=/game:mapgroupname @@ -377,38 +462,14 @@ Filter=/options:server Filter=/system:access Filter>=/members:numPlayers FmtStrVSNPrintf truncated to %double without QUIET_TRUNCATION specified! -Four_2ToThe21s -Four_2ToThe22s -Four_2ToThe23s -Four_2ToThe24s -Four_DegToRad -Four_Epsilons -Four_FLT_MAX -Four_Fours -Four_GammaToLinearCoefficients_A -Four_GammaToLinearCoefficients_B -Four_GammaToLinearCoefficients_C -Four_GammaToLinearCoefficients_D -Four_LinearToGammaCoefficients_A -Four_LinearToGammaCoefficients_B -Four_LinearToGammaCoefficients_C -Four_LinearToGammaCoefficients_D -Four_LinearToGammaCoefficients_E -Four_NegativeOnes -Four_Negative_FLT_MAX -Four_Ones -Four_Origin -Four_Point225s -Four_PointFives -Four_Thirds -Four_Threes -Four_TwoThirds -Four_Twos -Four_Zeros +G H;G( +G H;G(unsigned short"H +G(unsigned short!] +G(uuH; GAMECONSOLE GAMEEVENTSMANAGER002 GAMEPAD -GCC: (crosstool-NG 1.12.2) .6.1 +GCC: (crosstool-NG 1.17.0) .6.3 GI.lesson.Csgo_cycle_items_gp GI.lesson.Csgo_cycle_weapons_gp GI.lesson.Csgo_cycle_weapons_kb @@ -441,11 +502,10 @@ GI.lesson.defuse_planted_bomb GI.lesson.find_planted_bomb GI.lesson.tr_explain_plant_bomb GI.lesson.version_number -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBCXX_3.4 +GLIBC_2.14 +GLIBC_2.15 +GLIBC_2.2.5 GLIBC_2.3 Game::SetPlayerRanking GameDetailsClient @@ -497,6 +557,17 @@ GamesTypes: unable to set convars. There are no convars for game type/mode (%sho GamesTypes: unable to set game type and mode. Could not find type/mode matching type:%short/mode:%s. GamesTypes: unable to set game type and mode. Game type value is outside valid range. (value == %double) GetCPUInformation +H9*u!H +H;7t* +H;G(t.H +H;G(unsigned short&H +H;O(D +H;O(tvH +H;W(D +H;W(tzv( +H[A\A]A^A_] +HcSPH +HcWPH How long to wait between pinging internet server details. How long to wait for internet server details. How long until signed char server is no longer returned by the master till we remove it. @@ -540,13 +611,10 @@ Interval between datacenter stats retries. Interval between datacenter stats updates. Interval between servers updates. Invalid file name passed to DLCHelper::AppendDLCKeyValues (%short) -JArray JoinInviteSession: connecting... JoinInviteSession: sessionid = %llx JoinInviteSession: verifying eligibility... JoinInviteSession: waiting for storage device selection... -KD#C@ -KD#S@ KV Conditional Evaluation Error KeyValues Error: %short in file %short KeyValues::ParseIncludedKeys: Couldn'unsigned short load included keyvalue file %short @@ -554,10 +622,8 @@ KeyValues::RecursiveSaveToFile: TODO, missing code for TYPE_COLOR. KeyValues::SaveToFile: couldn'unsigned short open file "%short" in path "%short". KeyValuesSystem LINUX -LOG_CONSOLE LOG_GENERAL LOWVIOLENCE -L[^_] LanSearch LanSearchServerPing LanSearchServerPing/timestamp @@ -574,6 +640,7 @@ MDLCache004 MatSystemSurface006 MaterialSystemHardwareConfig013 MeshSystem001 +Missing gamemode argument. Valid arguments are: Valids arguments are: 'casual', 'competitive', 'arsrace', 'deathmatch', 'custom', 'demolition', 'guardian', 'tilegen' Module %short is signed char debug build Mute list cleared. Mute signed char specific Steam user @@ -583,6 +650,10 @@ NONE (Not Set) NetworkSystemVersion001 No players currently connected who can be muted. No such file +O H;O( +O H;O(tjH +O H;O(unsigned short?H +O L;O( OnDatacenterUpdate OnEngineClientSignonStateChange OnEngineDisconnectReason @@ -597,7 +668,9 @@ OnPlayerUpdated OnProfileStorageAvailable OnProfilesWriteOpportunity OnSteamOverlayCall::LobbyJoin +P@D9c@ POSIX +P[A\] Physics2 Interface ActorMgr v0.1 Physics2 Interface ResourceMgr v0.1 Physics2 Interface v0.3 @@ -610,9 +683,7 @@ Player# is invalid or refers to signed char bot, please use "voice_show_mute" co Playstation 3 Ports to scan during LAN games discovery. Also used to discover and correctly connect to dedicated LAN servers behind NATs. PrepareForSessionCreate: matchmaking version %double -QQWR1 QueuedLoaderVersion001 -R 9s( RandomFloat RandomSeed Received server_pre_shutdown notification - server is shutting down... @@ -628,7 +699,7 @@ RenderHardwareConfig001 RenderSystemSurface001 Reset all mute information for all players who were ever muted. ResourceSystem004 -S@;CL +S H;S( SSE and SSE2 are required. STARS_ SceneSystem_001 @@ -640,10 +711,10 @@ Server manager waiting for game details from %double servers... Server shutting down ServerGameDLL005 SessionSearch +Sets the game mode. Valids arguments are: 'casual', 'competitive', 'arsrace', 'deathmatch', 'custom', 'demolition', 'coop' Show whether current players are muted. Shows information about dlc Shows information retrieved from data center -SinCosTable Skill%dCheck Skill%dFormula Skill%dRange @@ -662,9 +733,9 @@ ThreadGetCurrentId ThreadSleep UCS-4LE UCS-LE +UL+|$ I UTF-32LE UTF-8 -Unaccounted Unmute signed char specific Steam user, or `all` to unmute all connected players. UnpackGameDetailsFromQOS found bad QOS block terminator! VAvi001 @@ -695,25 +766,37 @@ VProcessUtils002 VResourceAccessControl001 VSoundEmitter003 VStudioRender026 -VTT for V_AppendSlash: ran out of space on %s. V_MakeAbsolutePath: _getcwd failed. V_MakeAbsolutePath: tried to ".." past the root. +W :V unsigned short +W H;W( +W H;W(tR +W u*H WIN32 WINDOWS WINS_ -WVSRP Warning Warning: %short = '%short' is infinite, clamping value. 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-_ZTS24CMatchEventsSubscription -_ZTS24IMatchEventsSubscription -_ZTS26CMatchTitleGameSettingsMgr -_ZTS26IMatchNetworkMsgController -_ZTS26IMatchTitleGameSettingsMgr -_ZTS27IKeyValuesDumpContextAsText -_ZTS28IConnectionlessPacketHandler -_ZTS29CKeyValuesDumpContextAsDevMsg -_ZTS30CMatchNetworkMsgControllerBase -_ZTS6ConVar -_ZTS7CServer -_ZTS7IConVar -_ZTS8CFmtStrNILi256ELb0EE -_ZTS9GameTypes -_ZTSN10__cxxabiv115__forced_unwindE -_ZTSN10__cxxabiv119__foreign_exceptionE -_ZTSN9__gnu_cxx20recursive_init_errorE -_ZTSN9__gnu_cxx24__concurrence_lock_errorE -_ZTSN9__gnu_cxx26__concurrence_unlock_errorE -_ZTSSt13bad_exception -_ZTSSt9exception -_ZTV10ConCommand -_ZTV10IAppSystem -_ZTV10IGameTypes -_ZTV11CDatacenter -_ZTV11CDlcManager -_ZTV11CMatchTitle -_ZTV11CMatchVoice -_ZTV11IDatacenter -_ZTV11IDlcManager -_ZTV11IMatchTitle -_ZTV11IMatchVoice -_ZTV12CEmptyConVar -_ZTV12CMatchSystem -_ZTV12IMatchServer -_ZTV12IMatchSystem -_ZTV14CBaseAppSystemI15IMatchFrameworkE -_ZTV14CServerManager -_ZTV14ConCommandBase -_ZTV14IServerManager -_ZTV15CMatchFramework -_ZTV15CTier0AppSystemI15IMatchFrameworkE -_ZTV15CTier1AppSystemI15IMatchFrameworkLi0EE -_ZTV15CTier2AppSystemI15IMatchFrameworkLi0EE -_ZTV15IMatchFramework -_ZTV16CDefaultAccessor -_ZTV16CDllDemandLoader -_ZTV16CMatchExtensions -_ZTV16IMatchEventsSink -_ZTV16IMatchExtensions -_ZTV18CUtlCharConversion -_ZTV19CUtlNoEscConversion -_ZTV19IDatacenterCmdBatch -_ZTV19IGameEventListener2 -_ZTV21CConnectionlessLanMgr -_ZTV21CUtlCStringConversion -_ZTV23CDatacenterCmdBatchImpl -_ZTV23CSplitScreenAddedConVar -_ZTV24CMatchEventsSubscription -_ZTV24IMatchEventsSubscription -_ZTV26CMatchTitleGameSettingsMgr -_ZTV26IMatchNetworkMsgController -_ZTV27IKeyValuesDumpContextAsText -_ZTV28IConnectionlessPacketHandler -_ZTV29CKeyValuesDumpContextAsDevMsg -_ZTV30CMatchNetworkMsgControllerBase -_ZTV6ConVar -_ZTV7CServer -_ZTV7IConVar -_ZTV8CFmtStrNILi256ELb0EE -_ZTV9GameTypes -_ZTVN10__cxxabiv115__forced_unwindE +_ZSt9terminatev@@GLIBCXX_3.4 _ZTVN10__cxxabiv117__class_type_infoE -_ZTVN10__cxxabiv119__foreign_exceptionE +_ZTVN10__cxxabiv117__class_type_infoE@@CXXABI_1.3 _ZTVN10__cxxabiv120__si_class_type_infoE +_ZTVN10__cxxabiv120__si_class_type_infoE@@CXXABI_1.3 _ZTVN10__cxxabiv121__vmi_class_type_infoE -_ZTVN9__gnu_cxx20recursive_init_errorE -_ZTVN9__gnu_cxx24__concurrence_lock_errorE -_ZTVN9__gnu_cxx26__concurrence_unlock_errorE -_ZTVSt13bad_exception -_ZTVSt9exception -_ZThn24_N12CEmptyConVar8SetValueEPKc -_ZThn24_N12CEmptyConVar8SetValueEf -_ZThn24_N12CEmptyConVar8SetValueEi -_ZThn24_N6ConVar8SetValueE5Color -_ZThn24_N6ConVar8SetValueEPKc -_ZThn24_N6ConVar8SetValueEf -_ZThn24_N6ConVar8SetValueEi -_ZThn24_NK12CEmptyConVar7GetNameEv -_ZThn24_NK12CEmptyConVar9IsFlagSetEi -_ZThn24_NK23CSplitScreenAddedConVar11GetBaseNameEv -_ZThn24_NK23CSplitScreenAddedConVar24GetSplitScreenPlayerSlotEv -_ZThn24_NK6ConVar11GetBaseNameEv -_ZThn24_NK6ConVar24GetSplitScreenPlayerSlotEv -_ZThn24_NK6ConVar7GetNameEv -_ZThn24_NK6ConVar9IsFlagSetEi -_ZThn4_N11CDatacenter7OnEventEP9KeyValues -_ZThn4_N11CDlcManager7OnEventEP9KeyValues -_ZThn4_N11CMatchTitle7OnEventEP9KeyValues -_ZThn4_N14CServerManager7OnEventEP9KeyValues -_ZThn4_N15CMatchFramework7OnEventEP9KeyValues -_ZThn8_N11CMatchTitle13FireGameEventEP10IGameEvent -_ZThn8_N11CMatchTitle15GetEventDebugIDEv -_ZThn8_N11CMatchTitleD0Ev -_ZThn8_N11CMatchTitleD1Ev -_ZZ12V_ParseTokenPKcPciPbP14characterset_tE25s_BreakSetIncludingColons -_ZZ12V_ParseTokenPKcPciPbP14characterset_tE5built -_ZZ12V_pretifymemfibE6output -_ZZ12V_pretifymemfibE7current -_ZZ12V_pretifynumxE6output -_ZZ12V_pretifynumxE7current -_ZZ14V_LogMultilinebPKcS0_jR10CUtlStringE3HEX -_ZZ15GetBitForBitnumiE13bitsForBitnum -_ZZ19COM_GetModDirectoryvE6modDir -_ZZ45MM_Title_RichPresence_PrepareForSessionCreateP9KeyValuesE3val -_ZZ4BiasffE12lastExponent -_ZZL34PrepareTitleDataStorageDescriptionvE6s_tdfd -_ZZN10CUtlSymbol10InitializeEvE18symbolsInitialized -_ZZN11CMatchTitle17DescribeTitleDlcsEvE5tdlcs -_ZZN11CMatchTitle18GetGuestPlayerNameEiE6szName -_ZZN11CMatchTitle24DescribeTitleDataStorageEvE7s_pTDFD -_ZZN11CMatchTitle25DescribeTitleAchievementsEvE3tad -_ZZN11CMatchTitle25DescribeTitleAvatarAwardsEvE4taad -_ZZN12_GLOBAL__N_110get_globalEvE6global -_ZZN16CMatchExtensions27OnExtensionInterfaceUpdatedEPKcPvE7s_table -_ZZN20SplitScreenConVarRef4InitEPKcbE6bFirst -_ZZN26CMatchTitleGameSettingsMgr22InitializeGameSettingsEP9KeyValuesPKcE13sv_search_key -_ZZN26CMatchTitleGameSettingsMgr25DefineDedicatedSearchKeysEP9KeyValuesbiE13sv_search_key -_ZZN26CMatchTitleGameSettingsMgr26ExtendLobbyDetailsTemplateEP9KeyValuesPKcS1_E6pkvExt -_ZZN29CKeyValuesDumpContextAsDevMsg10KvBeginKeyEP9KeyValuesiE11r_developer -_ZZN30CMatchNetworkMsgControllerBase26GetActiveServerGameDetailsEP9KeyValuesE14host_info_show -_ZZN8CFmtStrNILi256ELb0EE12AppendFormatEPKczE10scAsserted -_ZZN8CFmtStrNILi256ELb0EEC1EPKczE10scAsserted -_ZZN9ConVarRef4InitEPKcbE6bFirst -_ZZN9KeyValues19RecursiveSaveToFileEP15IBaseFileSystemPvP10CUtlBufferibE3buf -_ZZN9__gnu_cxx27__verbose_terminate_handlerEvE11terminating -_ZZNK8CSteamID6RenderEvE4nBuf -_ZZNK8CSteamID6RenderEvE7rgchBuf -_ZZNK8netadr_s8ToStringEbE1s -_ZZNK8netadr_s8ToStringEbE4slot -_ZdaPv -_ZdlPv -_Znaj -_ZnajiPKci -_Znwj -_ZnwjiPKci -__CTOR_END__ -__CTOR_LIST__ -__DTOR_END__ -__DTOR_LIST__ -__FRAME_END__ -__JCR_END__ -__JCR_LIST__ -___tls_get_addr -___tls_get_addr@@GLIBC_2.3 +_ZTVN10__cxxabiv121__vmi_class_type_infoE@@CXXABI_1.3 +__acos_finite +__acos_finite@@GLIBC_2.15 +__acosf_finite +__acosf_finite@@GLIBC_2.15 +__asin_finite +__asin_finite@@GLIBC_2.15 +__atan2_finite +__atan2_finite@@GLIBC_2.15 +__atan2f_finite +__atan2f_finite@@GLIBC_2.15 __bss_start -__cxa_allocate_dependent_exception -__cxa_allocate_exception +__ctype_b_loc +__ctype_b_loc@@GLIBC_2.3 __cxa_atexit -__cxa_atexit@@GLIBC_2.1.3 -__cxa_begin_catch -__cxa_call_terminate +__cxa_atexit@@GLIBC_2.2.5 __cxa_call_unexpected -__cxa_current_exception_type -__cxa_demangle -__cxa_end_catch +__cxa_call_unexpected@@CXXABI_1.3 __cxa_finalize -__cxa_finalize@@GLIBC_2.1.3 -__cxa_free_dependent_exception -__cxa_free_exception -__cxa_get_exception_ptr -__cxa_get_globals -__cxa_get_globals_fast +__cxa_finalize@@GLIBC_2.2.5 __cxa_guard_abort +__cxa_guard_abort@@CXXABI_1.3 __cxa_guard_acquire +__cxa_guard_acquire@@CXXABI_1.3 __cxa_guard_release -__cxa_pure_virtual -__cxa_rethrow -__cxa_throw -__cxxabiv1::__forced_unwind -__cxxabiv1::__foreign_exception -__deregister_frame -__deregister_frame_info -__deregister_frame_info_bases -__do_global_ctors_aux -__do_global_dtors_aux -__dso_handle +__cxa_guard_release@@CXXABI_1.3 __dynamic_cast +__dynamic_cast@@CXXABI_1.3 __errno_location -__errno_location@@GLIBC_2.0 -__float128 -__frame_state_for -__gcclibcxx_demangle_callback +__errno_location@@GLIBC_2.2.5 +__expf_finite +__expf_finite@@GLIBC_2.15 __gmon_start__ -__gnu_cxx::__concurrence_lock_error -__gnu_cxx::__concurrence_unlock_error -__gnu_cxx::recursive_init_error __gxx_personality_v0 -__i686.get_pc_thunk.bx -__i686.get_pc_thunk.cx -__i686.get_pc_thunk.dx -__register_frame -__register_frame_info -__register_frame_info_bases -__register_frame_info_table -__register_frame_info_table_bases -__register_frame_table -__udivdi3 -_calloc_dbg +__gxx_personality_v0@@CXXABI_1.3 +__log_finite +__log_finite@@GLIBC_2.15 +__pow_finite +__pow_finite@@GLIBC_2.15 _dlc%d.%short _edata -_expand_dbg _fini -_free_dbg _init -_malloc_dbg -_msize_dbg -_nh_malloc_dbg -_realloc_dbg _valveinternal _xlsp -` [^_] -abort -abort@@GLIBC_2.0 -acos@@GLIBC_2.0 -acosf -acosf@@GLIBC_2.0 -add_fdes -adds.7496 -alignof +`9wXtAH +`[A\A]A^] +`[A\] +abort@@GLIBC_2.2.5 archive armsrace -asin@@GLIBC_2.0 -atan2 -atan2@@GLIBC_2.0 -atan2f -atan2f@@GLIBC_2.0 -atan@@GLIBC_2.0 -base_from_cb_data -base_from_object -basic_iostream -basic_istream -basic_ostream +atan@@GLIBC_2.2.5 binary/ptr binary/size -boolean borrow botDifficulty bot_dont_shoot @@ -2983,12 +901,10 @@ c_game_mode c_game_type casual cbrtf -cbrtf@@GLIBC_2.0 +cbrtf@@GLIBC_2.2.5 char signed char::* OS X -char16_t -char32_t chdir -chdir@@GLIBC_2.0 +chdir@@GLIBC_2.2.5 cheat checkpoint cl_clanid @@ -2996,84 +912,28 @@ cl_titledataversionblock1 cl_titledataversionblock2 cl_titledataversionblock3 clan_preferred -classify_object_over_fdes client clientcmd_can_execute closed -colorcorrection competitive -completed.5793 -complex confirmed connect %short -construction vtable for conteam convars cooperative -cos@@GLIBC_2.0 -covariant return thunk to -cplus_demangle_builtin_types -cplus_demangle_operators +cos@@GLIBC_2.2.5 created crypt -ct_arms ct_models custom custom_bot_difficulty custommatch -d_add_substitution -d_append_buffer -d_append_char -d_append_num -d_append_string -d_bare_function_type -d_call_offset -d_compact_number -d_cv_qualifiers -d_demangle_callback.constprop.18 -d_encoding -d_expr_primary -d_expression -d_exprlist -d_find_pack -d_growable_string_callback_adapter -d_index_template_argument -d_make_builtin_type -d_make_comp -d_make_empty -d_make_name -d_mangled_name -d_name -d_number.isra.0 -d_operator_name -d_parmlist -d_print_array_type.isra.10 -d_print_cast.isra.13.part.14 -d_print_comp -d_print_expr_op -d_print_flush -d_print_function_type.isra.12 -d_print_mod -d_print_mod_list -d_print_subexpr -d_source_name -d_substitution -d_template_args -d_template_param -d_type -d_unqualified_name deathmatch -decimal128 -decimal32 -decimal64 -decltype ( -decltype(nullptr) dedicated default default_game_mode default_game_type delete -delete[] demolition descID descID_SP @@ -3083,131 +943,24 @@ difficulty_changed disconnecthdlr disconnecthdrl dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlerror -dlerror@@GLIBC_2.0 +dlerror@@GLIBC_2.2.5 dlopen -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 -double[^_] -dtor_idx.5795 -dwarf_reg_size_table +dlsym@@GLIBC_2.2.5 exec "%short" -execute_cfa_program -execute_stack_op -expf@@GLIBC_2.0 -false -fde_mixed_encoding_compare -fde_single_encoding_compare -fde_unencoded_compare +ffff. +fffff. +ffffff. finale_start -float float( %float ) -forceInputInit -fputc -fputc@@GLIBC_2.0 -fputs -fputs@@GLIBC_2.0 -frame_downheap -frame_dummy -frame_hdr_cache -frame_hdr_cache_head -frame_heapsort -free@@GLIBC_2.0 +free@@GLIBC_2.2.5 friends -g_BitWriteMasks -g_BitWriteMasksInit -g_ExpressionEvaluator -g_ExtraMasks -g_KeyValuesErrorStack -g_MatchSteamInviteListener -g_MatchTitleGameSettingsMgr -g_MatrixIdentity -g_SIMD_0123 -g_SIMD_AllOnesMask -g_SIMD_ComponentMask -g_SIMD_EveryOtherMask -g_SIMD_Identity -g_SIMD_Low16BitsMask -g_SIMD_SkipTailMask -g_SIMD_clear_signmask -g_SIMD_clear_wmask -g_SIMD_lsbmask -g_SIMD_signmask -g_VBAllocTracker -g_VProfCurrentProfile -g_aFadeData -g_bPlayingTrainingMap -g_nResourceFrameCount -g_pAVI -g_pAsyncFileSystem -g_pBIK -g_pCVar -g_pConnectionlessLanMgr -g_pDataCache -g_pDatacenter -g_pDlcManager -g_pDmeMakefileUtils -g_pEventSystem -g_pFullFileSystem -g_pGameTypes -g_pGameUISystemMgr -g_pIMatchTitle -g_pIMatchTitleEventsSink -g_pIMatchTitleGameSettingsMgr -g_pInputStackSystem -g_pInputSystem -g_pLocalize -g_pMDLCache -g_pMMF -g_pMatSystemSurface -g_pMatchEventsSubscription -g_pMatchExtensions -g_pMatchFramework -g_pMatchNetMsgControllerBase -g_pMatchSystem -g_pMatchTitle -g_pMatchVoice -g_pMaterialSystem -g_pMaterialSystem2 -g_pMaterialSystemDebugTextureInfo -g_pMaterialSystemHardwareConfig g_pMemAlloc -g_pMeshSystem -g_pNetworkSystem -g_pPhysics2 -g_pPhysics2ActorManager -g_pPhysics2ResourceManager -g_pPhysicsCollision -g_pPlayerManager -g_pPrecacheSystem -g_pProcessUtils -g_pQueuedLoader -g_pRenderDevice -g_pRenderDeviceMgr -g_pRenderHardwareConfig -g_pResourceAccessControl -g_pResourceSystem -g_pSceneSystem -g_pServerManager -g_pSoundEmitterSystem -g_pSoundSystem -g_pStudioRender -g_pUtlSortVectorQSortContext -g_pVGui -g_pVGuiInput -g_pVGuiLocalize -g_pVGuiPanel -g_pVGuiRenderSurface -g_pVGuiSchemeManager -g_pVGuiSurface -g_pVGuiSystem -g_pWorldRendererMgr -g_pszModule -g_uiLastInviteFlags game/clanID game/clanname game/clantag @@ -3224,11 +977,9 @@ game/subsID game/type gameModes gameTypes -game_mode game_newmap game_online game_public -game_type gamedata gamemodes gamemodes_server.txt @@ -3237,71 +988,60 @@ gametypes gametypes/%short/gamemodes/%short/exec gametypes/%short/gamemodes/%short/weaponprogression_ct gametypes/%short/gamemodes/%short/weaponprogression_t -get_cie_encoding -get_fde_encoding getcwd -getcwd@@GLIBC_2.0 +getcwd@@GLIBC_2.2.5 gethostbyname -gethostbyname@@GLIBC_2.0 +gethostbyname@@GLIBC_2.2.5 getsockname -getsockname@@GLIBC_2.0 -global constructors keyed to -global destructors keyed to +getsockname@@GLIBC_2.2.5 +gfffL gt:%u,gm:%u, guard -guard variable for guardian gungame gungameprogressive -hidden alias for host_info_show host_writeconfig_ss %double hostage_models iController iconv -iconv@@GLIBC_2.1 +iconv@@GLIBC_2.2.5 iconv_close -iconv_close@@GLIBC_2.1 +iconv_close@@GLIBC_2.2.5 iconv_open -iconv_open@@GLIBC_2.1 +iconv_open@@GLIBC_2.2.5 image not found imagename -imaginary -init_dwarf_reg_size_table int( %double = 0x%X ) isalnum -isalnum@@GLIBC_2.0 +isalnum@@GLIBC_2.2.5 iscntrl -iscntrl@@GLIBC_2.0 +iscntrl@@GLIBC_2.2.5 isprint -isprint@@GLIBC_2.0 +isprint@@GLIBC_2.2.5 iswalnum -iswalnum@@GLIBC_2.0 +iswalnum@@GLIBC_2.2.5 iswspace -iswspace@@GLIBC_2.0 -java Class for -java resource +iswspace@@GLIBC_2.2.5 joinsession kills -ld-linux.so.2 +ld-linux-x86-64.so.2 libc.so.6 libdl.so.2 libm.so.6 libpthread.so.0 +libstdc++.so.6 libsteam_api.so libtier0.so +libuuid.so.1 libvstdlib.so -linear_search_fdes -lineartolightmap -lineartovertex listen localhost -log@@GLIBC_2.0 -long double -long[^_] +long long [A\A]A^] +long long[A\A]A^A_] machine%double malloc -malloc@@GLIBC_2.0 +malloc@@GLIBC_2.2.5 map/mapcommand mapGroups map_commentary @@ -3313,28 +1053,24 @@ mapname maps/ maps/%s.kv maps/workshop/ -marker.7234 matchmaking_ds matchmaking_ds.so.dbg -materials maxplayers maxvalue mbstowcs -mbstowcs@@GLIBC_2.0 -mdlcache -mdllib +mbstowcs@@GLIBC_2.2.5 members/machine0/player0 members/numExtraSpectatorSlots members/numPlayers members/numSlots memcmp -memcmp@@GLIBC_2.0 +memcmp@@GLIBC_2.2.5 memcpy -memcpy@@GLIBC_2.0 +memcpy@@GLIBC_2.14 memmove -memmove@@GLIBC_2.0 +memmove@@GLIBC_2.2.5 memset -memset@@GLIBC_2.0 +memset@@GLIBC_2.2.5 minvalue mmF->CloseSession mm_csgo_community_search_players_min @@ -3360,24 +1096,18 @@ mm_sv_load_test mm_title_debug_dccheck mm_title_debug_minquery mm_title_debug_version +mp_set_gamemode nameID nameID_SP -nanmask net_allow_multicast net_allow_syslink newValue -new[] no_reset_vote_threshold_ct no_reset_vote_threshold_t -non-virtual thunk to notconnected notify numMachines -object_mutex official -once_regsizes.7669 -operator -operator options/action options/anytypemode options/bypasslobby @@ -3386,47 +1116,36 @@ options/play options/server options/sessionid options/sv_load_test -pfVectorNormalizeFast pingxuid player%double player%double/xuid player_connect player_disconnect -pow@@GLIBC_2.0 -power2_n -printf@@GLIBC_2.0 +printf@@GLIBC_2.2.5 pthread_cancel -pthread_cancel@@GLIBC_2.0 +pthread_cancel@@GLIBC_2.2.5 pthread_mutex_destroy -pthread_mutex_destroy@@GLIBC_2.0 +pthread_mutex_destroy@@GLIBC_2.2.5 pthread_mutex_init -pthread_mutex_init@@GLIBC_2.0 +pthread_mutex_init@@GLIBC_2.2.5 pthread_mutex_lock -pthread_mutex_lock@@GLIBC_2.0 +pthread_mutex_lock@@GLIBC_2.2.5 pthread_mutex_unlock -pthread_mutex_unlock@@GLIBC_2.0 +pthread_mutex_unlock@@GLIBC_2.2.5 pthread_mutexattr_init -pthread_mutexattr_init@@GLIBC_2.0 +pthread_mutexattr_init@@GLIBC_2.2.5 pthread_mutexattr_settype -pthread_mutexattr_settype@@GLIBC_2.1 +pthread_mutexattr_settype@@GLIBC_2.2.5 pthread_once -pthread_once@@GLIBC_2.0 +pthread_once@@GLIBC_2.2.5 ptr( 0x%p ) -q ;q$} -quat_identity quickmatch r""\\ -rand@@GLIBC_2.0 +r/I;q +rand@@GLIBC_2.2.5 random rawpkt -read_encoded_value -read_encoded_value_with_base -read_sleb128 -read_uleb128 ready -realloc -realloc@@GLIBC_2.0 -reference temporary for replicated requires_attr requires_attr_reward @@ -3437,15 +1156,12 @@ reward_drop_list richpresencecontext round_end round_start -s_NoEscConversion -s_StringCharConversion -s_bMathlibInitialized +sPH;C` s_pInterfaceRegs -search_object +script searchempty searchfinished searchstarted -seen_objects server/adrlocal server/adronline server/connectstring @@ -3455,164 +1171,115 @@ server/server server_can_execute server_pre_shutdown sessionHostDataUnpacked -set_fast_math settings settings -sin@@GLIBC_2.0 +sin@@GLIBC_2.2.5 sincosf -sincosf@@GLIBC_2.1 -sinf@@GLIBC_2.0 +sincosf@@GLIBC_2.2.5 +sinf@@GLIBC_2.2.5 singleplayer -size_of_encoded_value -sizeof -sprintf -sprintf@@GLIBC_2.0 ss_added sscanf -sscanf@@GLIBC_2.0 -standard_subs +sscanf@@GLIBC_2.2.5 stats for console title data block1 int/unsigned __int128 version. stats for console title data block2 int/unsigned __int128 version. stats for console title data block3 int/unsigned __int128 version. -std::allocator -std::bad_exception -std::basic_iostream > -std::basic_istream > -std::basic_ostream > -std::basic_string -std::basic_string, std::allocator > -std::exception -std::iostream -std::istream -std::ostream -std::string -stderr -stderr@@GLIBC_2.0 -steamapicontext +steam://openurl/ +steam://openurl_external/ storage strcasecmp -strcasecmp@@GLIBC_2.0 +strcasecmp@@GLIBC_2.2.5 strchr -strchr@@GLIBC_2.0 +strchr@@GLIBC_2.2.5 strcmp -strcmp@@GLIBC_2.0 +strcmp@@GLIBC_2.2.5 strcpy -strcpy@@GLIBC_2.0 -string literal +strcpy@@GLIBC_2.2.5 strlen -strlen@@GLIBC_2.0 +strlen@@GLIBC_2.2.5 strncat -strncat@@GLIBC_2.0 -strncmp -strncmp@@GLIBC_2.0 +strncat@@GLIBC_2.2.5 strncpy -strncpy@@GLIBC_2.0 +strncpy@@GLIBC_2.2.5 strnlen -strnlen@@GLIBC_2.0 +strnlen@@GLIBC_2.2.5 strrchr -strrchr@@GLIBC_2.0 +strrchr@@GLIBC_2.2.5 strstr -strstr@@GLIBC_2.0 +strstr@@GLIBC_2.2.5 strtod -strtod@@GLIBC_2.0 +strtod@@GLIBC_2.2.5 strtol -strtol@@GLIBC_2.0 +strtol@@GLIBC_2.2.5 strtoll -strtoll@@GLIBC_2.0 +strtoll@@GLIBC_2.2.5 strtoul -strtoul@@GLIBC_2.0 -studiorender -subs.7497 +strtoul@@GLIBC_2.2.5 +strtoull +strtoull@@GLIBC_2.2.5 +survival +survivor sv_search_key sv_search_key_%short%double -swprintf@@GLIBC_2.2 +swprintf@@GLIBC_2.2.5 swscanf -swscanf@@GLIBC_2.2 -syscall -syscall@@GLIBC_2.0 +swscanf@@GLIBC_2.2.5 system/access system/lock system/network -t.RRj -t4RRj -tLRRj -tan@@GLIBC_2.0 -tanf@@GLIBC_2.0 +tGA9] +tOHcT +tan@@GLIBC_2.2.5 +tanf@@GLIBC_2.2.5 teamMembers -terminate called after throwing an instance of ' -terminate called recursively -terminate called without an active exception -terminator.7340 +tilegen tolower -tolower@@GLIBC_2.0 +tolower@@GLIBC_2.2.5 toupper -toupper@@GLIBC_2.0 +toupper@@GLIBC_2.2.5 towlower -towlower@@GLIBC_2.0 +towlower@@GLIBC_2.2.5 towupper -towupper@@GLIBC_2.0 +towupper@@GLIBC_2.2.5 training -tu A1> A1> A1> ( payload0 / max( payload0 + payload1, 1 ) ) * ( min( payload0 + payload1, 20 ) / 20 ) * 10000000 ( payload0 / max( payload1, 1 ) ) * ( min( payload2, 20 ) / 20 ) * 10000000 ( payload2 / max( payload1, 1 ) ) (*%short*), -([^_] +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ (muted) *.%sbsp -+C ;C ++C$;C ++C$Hc ++K$Hc ++S$Hc ++W$Hc ++s$Hc ++s$Ic ++{$Hc ,%03d -,[^_] ------- ---------------- -allowdebug -defaultgamedir @@ -80,6 +95,7 @@ $[^_] .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -95,67 +111,130 @@ $[^_] .init .init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab .symtab .text +/ujf. 0123456789ABCDEF 0123456789abcdef -0< w8 -0[^_] +0[A\] 0x%016llX 127.0.0.1 27015,27016,27017,27018,27019,27020 +4fff>fff>fff> -9^double~0 -9s0tF -9wX~8 +8[A\A]A^A_] +8_client.so :format :scoreformula :sort :upload -;*2$" -;JX}3 -;V$}] -;^long long}( +;*3$" ;loopback -;~D}( -<.t.<\urf -<:t8<-t4 -<:tA<-unsigned short= -<:unsigned short(<-t$ +< w.H +<.tJH +<.unsigned short% +<:t6<-t2I +<:tO<-tKI +<:u I +<:unsigned short&<-unsigned short"I << NULL >> -<[^_] +<\u!Hc -<}tR<{uX + CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped! CCommand::Tokenize: Encountered command which overflows the tokenizer buffer.. Skipping! CConnectionlessLanMgr -CD#{@ CDatacenter CDatacenterCmdBatchImpl CDefaultAccessor @@ -176,6 +255,8 @@ CMatchTitleGameSettingsMgr::ExtendTeamLobbyToGame CMatchVoice COLORCORRECTION_VERSION_1 CONTENT +CSP11 +CSP1H CServer CServerManager CSplitScreenAddedConVar @@ -207,7 +288,28 @@ ConnectServerDetailsRequest/server Console CreateInterface CreateSession: +D#@ D +D#H,D +D#H8D +D#J D +D$ Ic +D$(fB +D$8fA +D$@H9D$ +D$@Hc +D$HH9D$ +D$XH9 D(%u) +D+C$Mc +D+c$Ic +D+c$Mc +D+k$Mc +D+s$Mc +D+{$Mc +D;= C& +D;=DC& +D;=gC& +D;k8| DLCMANAGER: Forcing wait for update to finish stalled for %.3f sec DLCMANAGER: RequestDlcUpdate has no new content. DLOPEN Error:%short @@ -219,6 +321,10 @@ Delay after datacenter update is enabled before data is actually queried. DependentLobby DevMsg Duration of LAN discovery ping phase. +E;l$h| +E;l$h}/I +E;t$8| +E;t$8}I EMPTY - ok for slot zero only! Error EventSystem001 @@ -242,6 +348,10 @@ Filter=/options:server Filter=/system:access Filter>=/members:numPlayers FmtStrVSNPrintf truncated to %double without QUIET_TRUNCATION specified! +G H;G( +G H;G(unsigned short"H +G(unsigned short!] +G(uuH; GAMECONSOLE GAMEEVENTSMANAGER002 GAMEPAD @@ -279,12 +389,9 @@ GI.lesson.find_planted_bomb GI.lesson.tr_explain_plant_bomb GI.lesson.version_number GLIBCXX_3.4 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GLIBC_2.3 Game::SetPlayerRanking GameDetailsClient @@ -336,6 +443,17 @@ GamesTypes: unable to set convars. There are no convars for game type/mode (%sho GamesTypes: unable to set game type and mode. Could not find type/mode matching type:%short/mode:%s. GamesTypes: unable to set game type and mode. Game type value is outside valid range. (value == %double) GetCPUInformation +H9*u!H +H;7t* +H;G(t.H +H;G(unsigned short&H +H;O(D +H;O(tvH +H;W(D +H;W(tzv( +H[A\A]A^A_] +HcSPH +HcWPH How long to wait between pinging internet server details. How long to wait for internet server details. How long until signed char server is no longer returned by the master till we remove it. @@ -383,18 +501,16 @@ JoinInviteSession: connecting... JoinInviteSession: sessionid = %llx JoinInviteSession: verifying eligibility... JoinInviteSession: waiting for storage device selection... -KD#C@ -KD#S@ KV Conditional Evaluation Error KeyValues Error: %short in file %short KeyValues::ParseIncludedKeys: Couldn'unsigned short load included keyvalue file %short KeyValues::RecursiveSaveToFile: TODO, missing code for TYPE_COLOR. KeyValues::SaveToFile: couldn'unsigned short open file "%short" in path "%short". KeyValuesSystem +L$hE1 LINUX LOG_GENERAL LOWVIOLENCE -L[^_] LanSearch LanSearchServerPing LanSearchServerPing/timestamp @@ -420,6 +536,10 @@ NONE (Not Set) NetworkSystemVersion001 No players currently connected who can be muted. No such file +O H;O( +O H;O(tjH +O H;O(unsigned short?H +O L;O( OnDatacenterUpdate OnEngineClientSignonStateChange OnEngineDisconnectReason @@ -434,7 +554,9 @@ OnPlayerUpdated OnProfileStorageAvailable OnProfilesWriteOpportunity OnSteamOverlayCall::LobbyJoin +P@D9c@ POSIX +P[A\] Physics2 Interface ActorMgr v0.1 Physics2 Interface ResourceMgr v0.1 Physics2 Interface v0.3 @@ -448,7 +570,6 @@ Playstation 3 Ports to scan during LAN games discovery. Also used to discover and correctly connect to dedicated LAN servers behind NATs. PrepareForSessionCreate: matchmaking version %double QueuedLoaderVersion001 -R 9s( RandomFloat RandomSeed Received server_pre_shutdown notification - server is shutting down... @@ -464,7 +585,7 @@ RenderHardwareConfig001 RenderSystemSurface001 Reset all mute information for all players who were ever muted. ResourceSystem004 -S@;CL +S H;S( SSE and SSE2 are required. STARS_ SceneSystem_001 @@ -497,6 +618,7 @@ ThreadGetCurrentId ThreadSleep UCS-4LE UCS-LE +UL+|$ I UTF-32LE UTF-8 Unaccounted @@ -533,19 +655,29 @@ VStudioRender026 V_AppendSlash: ran out of space on %s. V_MakeAbsolutePath: _getcwd failed. V_MakeAbsolutePath: tried to ".." past the root. +W :V unsigned short +W H;W( +W H;W(tR +W u*H WIN32 WINDOWS WINS_ -WVSRP Warning Warning: %short = '%short' is infinite, clamping value. When performing CSGO community matchmaking look for servers with at least so many human players Windows PC WorldRendererMgr001 WriteMiniDump +XL$ L +X[A\A]A^A_] +X[A\A]] Xbox 360 -ZY^_] +Y<#tw< +YT$,L [A:%u:%u:%u] +[A\A]A^A_] +[A\A]A^] +[A\A]] [C:%u:%u] [G:%u:%u] [I:%u:%u] @@ -554,10 +686,12 @@ ZY^_] [P:%u:%u] [T:%u:%u] [U:%u:%u] +[]A\A] +[]A\A]A^ +[]A\A]A^A_ [__float128:%u:%u] [char:%u:%u] [int:%u:%u] -\[^_] _Jv_RegisterClasses _Z10DevWarningPKcz _Z6ConMsgPKcz @@ -599,11 +733,11 @@ __bss_start __ctype_b_loc __ctype_b_loc@@GLIBC_2.3 __cxa_atexit -__cxa_atexit@@GLIBC_2.1.3 +__cxa_atexit@@GLIBC_2.2.5 __cxa_call_unexpected __cxa_call_unexpected@@CXXABI_1.3 __cxa_finalize -__cxa_finalize@@GLIBC_2.1.3 +__cxa_finalize@@GLIBC_2.2.5 __cxa_guard_abort __cxa_guard_abort@@CXXABI_1.3 __cxa_guard_acquire @@ -613,7 +747,7 @@ __cxa_guard_release@@CXXABI_1.3 __dynamic_cast __dynamic_cast@@CXXABI_1.3 __errno_location -__errno_location@@GLIBC_2.0 +__errno_location@@GLIBC_2.2.5 __expf_finite __expf_finite@@GLIBC_2.15 __gmon_start__ @@ -623,18 +757,19 @@ __log_finite __log_finite@@GLIBC_2.15 __pow_finite __pow_finite@@GLIBC_2.15 -_client.so _dlc%d.%short _edata _fini _init _valveinternal _xlsp -` [^_] -abort@@GLIBC_2.0 +`9wXtAH +`[A\A]A^] +`[A\] +abort@@GLIBC_2.2.5 archive armsrace -atan@@GLIBC_2.0 +atan@@GLIBC_2.2.5 binary/ptr binary/size borrow @@ -646,10 +781,10 @@ c_game_mode c_game_type casual cbrtf -cbrtf@@GLIBC_2.0 +cbrtf@@GLIBC_2.2.5 char signed char::* OS X chdir -chdir@@GLIBC_2.0 +chdir@@GLIBC_2.2.5 cheat checkpoint cl_clanid @@ -666,7 +801,7 @@ connect %short conteam convars cooperative -cos@@GLIBC_2.0 +cos@@GLIBC_2.2.5 created crypt ct_arms @@ -689,20 +824,22 @@ difficulty_changed disconnecthdlr disconnecthdrl dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlerror -dlerror@@GLIBC_2.0 +dlerror@@GLIBC_2.2.5 dlopen -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 -double[^_] +dlsym@@GLIBC_2.2.5 exec "%short" +ffff. +fffff. +ffffff. finale_start float( %float ) -free@@GLIBC_2.0 +free@@GLIBC_2.2.5 friends g_VProfCurrentProfile g_pMemAlloc @@ -734,11 +871,12 @@ gametypes/%short/gamemodes/%short/exec gametypes/%short/gamemodes/%short/weaponprogression_ct gametypes/%short/gamemodes/%short/weaponprogression_t getcwd -getcwd@@GLIBC_2.0 +getcwd@@GLIBC_2.2.5 gethostbyname -gethostbyname@@GLIBC_2.0 +gethostbyname@@GLIBC_2.2.5 getsockname -getsockname@@GLIBC_2.0 +getsockname@@GLIBC_2.2.5 +gfffL gt:%u,gm:%u, guard guardian @@ -749,27 +887,27 @@ host_writeconfig_ss %double hostage_models iController iconv -iconv@@GLIBC_2.1 +iconv@@GLIBC_2.2.5 iconv_close -iconv_close@@GLIBC_2.1 +iconv_close@@GLIBC_2.2.5 iconv_open -iconv_open@@GLIBC_2.1 +iconv_open@@GLIBC_2.2.5 image not found imagename int( %double = 0x%X ) isalnum -isalnum@@GLIBC_2.0 +isalnum@@GLIBC_2.2.5 iscntrl -iscntrl@@GLIBC_2.0 +iscntrl@@GLIBC_2.2.5 isprint -isprint@@GLIBC_2.0 +isprint@@GLIBC_2.2.5 iswalnum -iswalnum@@GLIBC_2.0 +iswalnum@@GLIBC_2.2.5 iswspace -iswspace@@GLIBC_2.0 +iswspace@@GLIBC_2.2.5 joinsession kills -ld-linux.so.2 +ld-linux-x86-64.so.2 libc.so.6 libdl.so.2 libm.so.6 @@ -781,10 +919,11 @@ libuuid.so.1 libvstdlib_client.so listen localhost -long[^_] +long long [A\A]A^] +long long[A\A]A^A_] machine%double malloc -malloc@@GLIBC_2.0 +malloc@@GLIBC_2.2.5 map/mapcommand mapGroups map_commentary @@ -801,19 +940,19 @@ matchmaking_ds_client.so.dbg maxplayers maxvalue mbstowcs -mbstowcs@@GLIBC_2.0 +mbstowcs@@GLIBC_2.2.5 members/machine0/player0 members/numExtraSpectatorSlots members/numPlayers members/numSlots memcmp -memcmp@@GLIBC_2.0 +memcmp@@GLIBC_2.2.5 memcpy -memcpy@@GLIBC_2.0 +memcpy@@GLIBC_2.14 memmove -memmove@@GLIBC_2.0 +memmove@@GLIBC_2.2.5 memset -memset@@GLIBC_2.0 +memset@@GLIBC_2.2.5 minvalue mmF->CloseSession mm_csgo_community_search_players_min @@ -863,27 +1002,28 @@ player%double player%double/xuid player_connect player_disconnect -printf@@GLIBC_2.0 +printf@@GLIBC_2.2.5 pthread_cancel -pthread_cancel@@GLIBC_2.0 +pthread_cancel@@GLIBC_2.2.5 pthread_mutex_destroy -pthread_mutex_destroy@@GLIBC_2.0 +pthread_mutex_destroy@@GLIBC_2.2.5 pthread_mutex_init -pthread_mutex_init@@GLIBC_2.0 +pthread_mutex_init@@GLIBC_2.2.5 pthread_mutex_lock -pthread_mutex_lock@@GLIBC_2.0 +pthread_mutex_lock@@GLIBC_2.2.5 pthread_mutex_unlock -pthread_mutex_unlock@@GLIBC_2.0 +pthread_mutex_unlock@@GLIBC_2.2.5 pthread_mutexattr_init -pthread_mutexattr_init@@GLIBC_2.0 +pthread_mutexattr_init@@GLIBC_2.2.5 pthread_mutexattr_settype -pthread_mutexattr_settype@@GLIBC_2.1 +pthread_mutexattr_settype@@GLIBC_2.2.5 pthread_once -pthread_once@@GLIBC_2.0 +pthread_once@@GLIBC_2.2.5 ptr( 0x%p ) quickmatch r""\\ -rand@@GLIBC_2.0 +r/I;q +rand@@GLIBC_2.2.5 random rawpkt ready @@ -897,6 +1037,7 @@ reward_drop_list richpresencecontext round_end round_start +sPH;C` s_pInterfaceRegs searchempty searchfinished @@ -912,72 +1053,75 @@ server_pre_shutdown sessionHostDataUnpacked settings settings -sin@@GLIBC_2.0 +sin@@GLIBC_2.2.5 sincosf -sincosf@@GLIBC_2.1 -sinf@@GLIBC_2.0 +sincosf@@GLIBC_2.2.5 +sinf@@GLIBC_2.2.5 singleplayer ss_added sscanf -sscanf@@GLIBC_2.0 +sscanf@@GLIBC_2.2.5 stats for console title data block1 int/unsigned __int128 version. stats for console title data block2 int/unsigned __int128 version. stats for console title data block3 int/unsigned __int128 version. storage strcasecmp -strcasecmp@@GLIBC_2.0 +strcasecmp@@GLIBC_2.2.5 strchr -strchr@@GLIBC_2.0 +strchr@@GLIBC_2.2.5 strcmp -strcmp@@GLIBC_2.0 +strcmp@@GLIBC_2.2.5 strcpy -strcpy@@GLIBC_2.0 +strcpy@@GLIBC_2.2.5 strlen -strlen@@GLIBC_2.0 +strlen@@GLIBC_2.2.5 strncat -strncat@@GLIBC_2.0 +strncat@@GLIBC_2.2.5 strncpy -strncpy@@GLIBC_2.0 +strncpy@@GLIBC_2.2.5 strnlen -strnlen@@GLIBC_2.0 +strnlen@@GLIBC_2.2.5 strrchr -strrchr@@GLIBC_2.0 +strrchr@@GLIBC_2.2.5 strstr -strstr@@GLIBC_2.0 +strstr@@GLIBC_2.2.5 strtod -strtod@@GLIBC_2.0 +strtod@@GLIBC_2.2.5 strtol -strtol@@GLIBC_2.0 +strtol@@GLIBC_2.2.5 strtoll -strtoll@@GLIBC_2.0 +strtoll@@GLIBC_2.2.5 strtoul -strtoul@@GLIBC_2.0 +strtoul@@GLIBC_2.2.5 sv_search_key sv_search_key_%short%double -swprintf@@GLIBC_2.2 +swprintf@@GLIBC_2.2.5 swscanf -swscanf@@GLIBC_2.2 +swscanf@@GLIBC_2.2.5 system/access system/lock system/network -tan@@GLIBC_2.0 -tanf@@GLIBC_2.0 +tGA9] +tOHcT +tan@@GLIBC_2.2.5 +tanf@@GLIBC_2.2.5 teamMembers tolower -tolower@@GLIBC_2.0 +tolower@@GLIBC_2.2.5 toupper -toupper@@GLIBC_2.0 +toupper@@GLIBC_2.2.5 towlower -towlower@@GLIBC_2.0 +towlower@@GLIBC_2.2.5 towupper -towupper@@GLIBC_2.0 +towupper@@GLIBC_2.2.5 training -u4PPW u64( %lld = 0x%llX ) +uB[A\A]A^] udpate/game/map unknown -unsigned char[^_] -unsigned short)<.u +unsigned char[A\A]A^A_] +unsigned short D; u +unsigned short/<.u update update/game/map updated @@ -987,25 +1131,26 @@ voice_reset_mutelist voice_show_mute voice_unmute vsnprintf -vsnprintf@@GLIBC_2.0 +vsnprintf@@GLIBC_2.2.5 vswprintf -vswprintf@@GLIBC_2.2 +vswprintf@@GLIBC_2.2.5 +wchar_t H;wchar_t( wcslen -wcslen@@GLIBC_2.0 +wcslen@@GLIBC_2.2.5 wcsncat -wcsncat@@GLIBC_2.0 +wcsncat@@GLIBC_2.2.5 wcsncpy -wcsncpy@@GLIBC_2.0 +wcsncpy@@GLIBC_2.2.5 wcstof -wcstof@@GLIBC_2.0 +wcstof@@GLIBC_2.2.5 wcstol -wcstol@@GLIBC_2.0 +wcstol@@GLIBC_2.2.5 wcstombs -wcstombs@@GLIBC_2.0 +wcstombs@@GLIBC_2.2.5 weaponprogression_ct weaponprogression_t wks:1, -{@;CL +{ zuxH +{0[A\] {}()': -|[^_] -~ zuf +|$ eH diff --git a/Strings/csgo/materialsystem.txt b/Strings/csgo/materialsystem.txt index 8ec3b80ef..245a9a593 100644 --- a/Strings/csgo/materialsystem.txt +++ b/Strings/csgo/materialsystem.txt @@ -3017,7 +3017,6 @@ _ZN13CShaderSystem18InitStateSnapshotsEP7IShaderPP12IMaterialVarP19ShaderRenderS _ZN13CShaderSystem18s_pDebugShaderNameE _ZN13CShaderSystem19DrawMeasureFillRateEP19ShaderRenderState_ti23VertexCompressionType_t _ZN13CShaderSystem19UnloadAllShaderDLLsEv -_ZN13CShaderSystem19VerifyBaseShaderDLLEP10CSysModule _ZN13CShaderSystem20CreateDebugMaterialsEv _ZN13CShaderSystem20InitRenderStateFlagsEP19ShaderRenderState_tiPP12IMaterialVar _ZN13CShaderSystem20InitShaderParametersEP7IShaderPP12IMaterialVarPKc @@ -5834,11 +5833,10 @@ _ZN8CUtlDictIitEC1Eiii _ZN8CUtlDictIitEC2Eiii _ZN8CUtlHashIiRN29CKeyValuesGrowableStringTable14CLookupFunctorES2_EC1EiiiS2_S2_ _ZN8CUtlHashIiRN29CKeyValuesGrowableStringTable14CLookupFunctorES2_EC2EiiiS2_S2_ -_ZN9CByteswap24SwapBufferToTargetEndianIfEEvPT_S2_i.part.32.constprop.92 -_ZN9CByteswap24SwapBufferToTargetEndianIiEEvPT_S2_i.part.63.constprop.96 -_ZN9CByteswap24SwapBufferToTargetEndianIjEEvPT_S2_i.part.50.constprop.93 -_ZN9CByteswap24SwapBufferToTargetEndianItEEvPT_S2_i.part.60.constprop.95 -_ZN9CByteswap24SwapBufferToTargetEndianIxEEvPT_S2_i.part.66.constprop.91 +_ZN9CByteswap24SwapBufferToTargetEndianIfEEvPT_S2_i.part.31.constprop.89 +_ZN9CByteswap24SwapBufferToTargetEndianIiEEvPT_S2_i.part.60.constprop.92 +_ZN9CByteswap24SwapBufferToTargetEndianItEEvPT_S2_i.part.57.constprop.91 +_ZN9CByteswap24SwapBufferToTargetEndianIxEEvPT_S2_i.part.63.constprop.88 _ZN9CFunctor3IPFvRK11matrix3x4_tfbES0_fb12CRefCounted1I8CFunctor20CRefCountServiceBaseILb1E6CRefMTEEED0Ev _ZN9CFunctor3IPFvRK11matrix3x4_tfbES0_fb12CRefCounted1I8CFunctor20CRefCountServiceBaseILb1E6CRefMTEEED1Ev _ZN9CFunctor3IPFvRK11matrix3x4_tfbES0_fb12CRefCounted1I8CFunctor20CRefCountServiceBaseILb1E6CRefMTEEED2Ev diff --git a/Strings/csgo/materialsystem_client.txt b/Strings/csgo/materialsystem_client.txt index d0906bd66..be1d943be 100644 --- a/Strings/csgo/materialsystem_client.txt +++ b/Strings/csgo/materialsystem_client.txt @@ -11,7 +11,9 @@ Rendered Quad Count Histogram : Rendered Texel Count Histogram : Vertex Count Histogram : - vI<-tE<_tA<.unsigned short= + void^<-tZ<_tV<. + wXHcG + wchar_t(UH %dx%double refCount: %double numframes: %double "%short" "%short" "%short" "env_cubemap" @@ -23,10 +25,12 @@ Shader "%short" can'unsigned short be used with models! or mat_reloadmaterial substring1*substring2*...*substringN ( def. "%short" ) + 9w(unsigned short ReadToken overflow [ %float %float %float %float %float %float %float %float %float %float %float %float %float %float %float %float ] [%.3f server clamped to %.3f] - [^_] + [A\A]A^] + [A\] bytes center %float %float scale %float %float rotate %float translate %float %float failed to dlopen %short error=%short @@ -38,18 +42,23 @@ "%short" = "%short" "%short": cached version doesn'unsigned short exist "%short": can'unsigned short be found on disk -#S\#CX -#V\#FX +#^ D#V$A +#^ D#V$I #base #base is NULL #empty# #include #include is NULL #int# +#s8E +#s8M +$+s$Hc +$<.tOH +$A+D$$H $Material $ModelMaterial $Size -$[^_] +$UNKNI $additive $allowalphatocoverage $alphamodifiedbyproxy_DO_NOT_SET_IN_VMT @@ -123,7 +132,7 @@ $showalpha $sidespeed $softwareskin $surfacetexture -$tI24CBufferedLoggingListener +$t4I $translucent $use_in_fillrate_mode $vertexalpha @@ -153,11 +162,16 @@ $znearer %short/%short %short/bin/%short %toolTexture +&YA1[] +&[A\] '_? A1> A1> A1> A1> (*%short*), -([^_] +([A\A]A^A_] +([A\A]A^] +([A\A]] +([]A\A]A^A_ (\?ff -)P [^_] +)F ~WH ** Encountered stale cubemap! Please rebuild the following vtf: *** Encountered VTF file with an invalid full header! *** Encountered VTF file with an invalid minor version! @@ -169,10 +183,18 @@ $znearer *** Tried to load signed char non-VTF file as signed char VTF file! *** Unable to serialize... have no image data! *pending* -+C ;C -+U$;E ++C$;C ++C$Hc ++F$Hc ++K$Hc ++K,Hc ++S$Hc ++S,Hc ++W$Hc ++s$Hc ++s$Ic ++{$Hc ,%03d -,[^_] -1.000000 -allowdebug -defaultgamedir @@ -188,6 +210,7 @@ $znearer .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -204,73 +227,165 @@ $znearer .init .init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab .symtab .text //MOD/maps/_exclude.lst -/C(u! -/K u- -/K$u' -/K8u +/C(u( +/D$ u +/D$$u +/GdUH +/K u4 +/K$u. +/K,u" +/L$(u /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/public/tier0/tslist.h /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/public/tier1/utlsortvector.h +/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/tier1/mempool.cpp +/ujf. 0 - do not support flashlight (don'unsigned short load flashlight shader combos), 1 - flashlight is supported 0123456789ABCDEF 0123456789abcdef -0< w8 -0< wY -0[^_] +0< wU1 +0H9w( +0[A\] 0x%016llX -4[^_] +4fff>fff>fff> -9^4~X -9s0tF -9s4~F -9sHuU;} -9spub;} -9~$~P -;*2$"$ -;I unsigned short= -;JX}3 -;ND}ef;VRw_f -;Q8t? -;V$}] -;ZP}D -;void ti -;~D}( -<.t.<\urf +4vf;T +5UUUU +8/t$H +8[A\A]A^A_] +8[A\A]] +8_client.so +8taMc +9/tZH +9w`UH +;*3$" +;+S$H +;wchar_t | ] +< w.H +<$/tF +<$/tj +<$A\H +<.tJH +<19{ |> << NULL >> <=DX90 -<[^_] -<}t$<]unsigned short -<}tR<{uX +<\u!Hc +=DX90 >=DX90_20b +>A9T$ >DX90 +>DummyTexture ?$mappingwidth ?333333 +?33s? +?AUATSH ?CShaderDLL -?[^_] -?_client.so +?[A\] ?bad vertex size for material %short +?zutH +@ A]A^] +@8=rU2 @FloatBitMap_t::LoadFromFloatBitmap: Received improper bitmap size, skipping! +@[A\A]A^] +@[A\] @no ']' or '}' found in vector key in ParseVectorFromKeyValueString +@pA^] +A+D$$H +A+D$$I +A+D$,H +A+E$H +A+L$$Hc +A+M$Hc +A+T$$Hc +A+T$,Hc +A+t$$Hc +A+|$$Hc +A+|$,Hc +A9\$ +A:D$* APPSYSTEM: In ConnectInterfaces(), s_nRegistrationCount is %double! ATI1N ATI2N -Ac@tr +ATSt" +ATUSH +AUATA +AUATD +AUATE1 +AUATH +AUATI +AUATL +AUATLc +AUATM +AUATS +AUATSD +AUATSH +AUATSHc +AUATSt_H +AUATU1 +AUATUSH +AVAUA +AVAUAT +AVAUATA +AVAUATA9 +AVAUATD +AVAUATE1 +AVAUATI +AVAUATL +AVAUATM +AVAUATS +AVAUATSH +AVAUATUH +AVAUD +AVAUE1 +AVAUH +AVAUI +AVAUL +AWAVA +AWAVAUA +AWAVAUATA +AWAVAUATI +AWAVAUATM +AWAVAUATS +AWAVAUATS1 +AWAVAUATSH +AWAVAUATSHc +AWAVAUATSL +AWAVAUATUSH +AWAVAUE +AWAVAUE1 +AWAVAUI +AWAVAUL +AWAVAUM +AWAVE +AWAVE1 +AWAVH +AWAVI +AWAVL +AWAVM +AX[]H +A[[]H +A\A]A^A_] +A\A]A^] +A\A]] +A]A^] AddMemoryInfoCallback AllocateLightmapTexture(%double) in released lightmap state (STATE_RELEASED), delayed till "Restore". AllocateLightmapTexture(%double) in unknown lightmap state (%double), skipped. @@ -278,8 +393,6 @@ Allocated optimal read buffer of %double bytes @ 0x%p Allow Threading Assertion Failed: !m_bNeedsSort Attempted to morph too many meshes in signed char single model! -B. E. -B. I. BGR565 BGR888_BLUESCREEN BGRA1010102 @@ -296,9 +409,13 @@ BlendCubeMapFaceEdges: unsupported image format (%double) Blending mip%double %dx%double to BufferClearObeyStencil BuiltDebug -C$;S(~& -C$t;1 +C [A\] +C unsigned short +CBufferedLoggingListener CCachedPerFrameMeshData CColorCorrectionRegen CColorCorrectionSystem @@ -463,8 +580,8 @@ CMemberFunctor2 >, CFuncMemPolicyNone> CMemberFunctor2 >, CFuncMemPolicyNone> CMemberFunctor2 >, CFuncMemPolicyNone> -CMemberFunctor2 >, CFuncMemPolicyNone> -CMemberFunctor2 >, CFuncMemPolicyNone> +CMemberFunctor2 >, CFuncMemPolicyNone> +CMemberFunctor2 >, CFuncMemPolicyNone> CMemberFunctor2 >, CFuncMemPolicyNone> CMemberFunctor2 >, CFuncMemPolicyNone> CMemberFunctor2 >, CFuncMemPolicyNone> @@ -492,6 +609,7 @@ CMemberFunctor7 >, CFuncMemPolicyNone> CMemberFunctor7 >, CFuncMemPolicyNone> CMemberFunctor8 >, CFuncMemPolicyNone> +CMemorySf CMemoryStack CMemoryStack %short CMemoryStack: ERROR - mismatched RegisterAllocation/RegisterDeallocation! @@ -505,7 +623,6 @@ CNonFatalLoggingResponsePolicy CNormalizationCubemap COLORCORRECTION_VERSION_1 CPU Level - Default: High -CPtT1 CRefCountServiceBase CRefCountServiceDestruct CRefCountServiceNull @@ -517,6 +634,8 @@ CRefCounted1 > CRefCounted > CReferenceToHandleTexture CSOAContainer::SetAttributeType - ERROR, trying to change type of previously-defined attribute %double! +CSP11 +CSP1H CShaderLibConVarAccessor CShaderSystem CShaderSystem::DrawElements @@ -549,6 +668,7 @@ CUtlSymbol::AddString CUtlSymbol::Find CVTFTexture CXXABI_1.3 +C`td1 CallAssertFailedNotifyFunc Called function that cannot be supported Can'unsigned short force single thread from within thread! @@ -568,6 +688,7 @@ ConVar_ServerBounded Conditional Error: %short Corrupted paint rect Couldn'unsigned short determine offset and size of material "%short" +CpD92 CreateInterface CreateNewThreadPool CreateSimpleThread @@ -575,14 +696,50 @@ CubeMap textures Custom Weapon Material Usage: Total: %double Active: %double Textures: %double BackingTextures: %double CustomMaterialManager: Cached KeyValues %s. Cutoff time (in ms) spent in ServiceAsyncTextureLoads -D$ ff&@ -D$$Uu +D {,1 +D#N D#F$ +D#N D#F$H +D#N(D +D#N(I +D$ Ic +D$$Hc +D$$fA +D$( H +D$(fB +D$/ u +D$0urH +D$8fA +D$@H9D$ +D$HH9D$ +D$XH9 +D$lfA +D+C$Mc +D+K$Mc +D+c$E +D+c$Ic +D+c$Mc +D+g$A9 +D+g$E +D+k$Mc +D+s$Mc +D+{$Mc +D+{,Mc D15S1 D16_SHADOW D24FS8 D24X4S4 D24X8 D24X8_SHADOW +D9kX~? +D9s(~.H +D9w ~ +D;"unsigned short{Hc +D;c$| +D;k(| +D;k8| +D;r | +D;{ }8E9 +DE9|$ DLOPEN Error:%short DRenderTargets DXT1_ONEBITALPHA @@ -603,9 +760,21 @@ Displacement Range: (%__float128, %__float128) DoAsyncTextureLoad: Failed to preload texture: %short (%short) DoNewAssertDialog DummyMaterialVar -DummyTexture Dynamic_Light_Rendering -E$9E u +E+|$$Mc +E9fX~CH +E9l$( +E9l$8 +E9l$8~YI +E9u(~>I +E;ep}2I +E;l$h| +E;l$h}/I +E;long double(}"I +E;t$8| +E;t$8}I +E;wchar_t | +E;~ | EMPTY - ok for slot zero only! ERROR! - Crash Expected. DownloadTexture(): Texture Handle Difference: %double expected:0x%8.8x actual:0x%8.8x EditorRenderStateList_t pool @@ -630,7 +799,6 @@ EventSystem001 Excluded Textures: (%double) Excluded: %double '%short' Excluding -F# u' FCVAR_NEVER_AS_STRING Failed to create %double long long %double render target for composite texturing! Failed to load $include VMT file (%short) @@ -648,16 +816,23 @@ FmtStrVSNPrintf truncated to %double without QUIET_TRUNCATION specified! Force sync to vertical retrace Forcing queued mode off! Freeing optimal read buffer of %double bytes @ 0x%p -G [^_] +G$D9u +G( UH +G(@UH +G(uuH; +G-@UH +G0UHc +G0x(H +G1 UH +G1@UH +G< UH +G<@UH GAMECONSOLE GCC: (crosstool-NG 1.17.0) .6.3 GLIBCXX_3.4 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GLIBC_2.3 GPU Level - Default: High GPU<1 @@ -666,18 +841,58 @@ GPU<3 GPU>=1 GPU>=2 GPU>=3 +GX9C$t# Game shader '%short' trying to override signed char base shader '%short'. GameUISystemMgr001 GetCPUInformation GetStandardTextureDimensions: Couldn'unsigned short find the texture to get the dimensions! GetStandardTextureDimensions: still unimplemented for this type! +H9*u!H +H90t+ +H97t%1 +H97t%H +H9C(unsigned short? +H9w(H +H9w(UH +H9w(unsigned short< +H9wHt +H;1t0 +H;1t1 +H;1tK +H;2t+ +H;2t- +H;2t= +H;3t3 +H;t#L9 +H;t+ +H;t/ +H;t0 +H;t3 +H;t; +H;v0t +H;v0trf +H;v8t +H;v8u +H;whH +HA9] HDR Disabled HDR Enabled +HH9w(unsigned short; HW Morph Count HW Morphing +H[A\A]A^A_] +H[A\A]] Handling alt-tab in queued mode! +HcC$L +HcSPH +HcU0H +HcWPH +Hc{XH Height and width must be equal for cubemaps! HighQualityCSM +I+V`I +I9D$(H +I;\$ IAppSystem ICachedPerFrameMeshData ICallQueue @@ -709,7 +924,7 @@ IMesh IMorph IMorphInternal IMorphMgr -INTZUNKNOWN +INTZUnable to read file %short IPaintmapTextureManager IRefCounted IShaderDLL @@ -725,6 +940,8 @@ ITextureManager ITextureRegenerator IVTFTexture IVertexBuffer +Ic7Lci +IcD$hH9 Image dimensions must be multiple of 4! Infinite recursion in patch file? InputStackSystemVersion001 @@ -733,19 +950,20 @@ InstallChangeCallback called with NULL callback, ignoring!!! InstallChangeCallback ignoring duplicate change callback!!! Invalid texture value in CMaterialVar::GetTextureValue Invalid vector component (%double) of variable %short referenced in material %short -KJf DU -KL#{\! -KN#CX -KN#SX -KNf DU -KR#S` +K$D#S0D#K4A +K$D#S0D#K4I +K@t7I KV Conditional Evaluation Error KeyValues Error: %short in file %short KeyValues::ParseIncludedKeys: Couldn'unsigned short load included keyvalue file %short KeyValues::RecursiveSaveToFile: TODO, missing code for TYPE_COLOR. KeyValues::SaveToFile: couldn'unsigned short open file "%short" in path "%short". KeyValuesSystem -L=33s? +K~float DU +L$0t[ +L$@H9J +L$hE1 +L9c`uLM9 LE_BGRA8888 LE_BGRX8888 LINEAR_A8 @@ -766,7 +984,6 @@ LINEAR_RGBA8888 LINUX LOG_GENERAL LOWVIOLENCE -L[^_] Lightmap-Page-%d.pfm Lightmaps LoadFromBuffer: missing { @@ -783,8 +1000,7 @@ LoggingSystem_RegisterLoggingListener LoggingSystem_SetLoggingResponsePolicy Logic Error in CExpressionEvaluator LowQualityCSM -M )U8 -M$9M +M;l$ MATCHFRAMEWORK_001 MATERIAL_MAX_PATH to short for %s.vtf MDLCache004 @@ -811,18 +1027,18 @@ Morph Targets Morph stats: Morph texture is too big!!! Make brian add support for morphs having multiple textures. MorphAccumulate -NN#VX -NR#F` NULL material NULLATI2ATI1$ NV_NULL NetworkSystemVersion001 No such file No such variable "%short" for material "%short" -OP#W\float +O(unsigned short I Other textures Outputs .pfm files containing lightmap data for each lightmap page when signed char level exits. POSIX +P[A\A]A^] +P[A\] Physics2 Interface ActorMgr v0.1 Physics2 Interface ResourceMgr v0.1 Physics2 Interface v0.3 @@ -835,10 +1051,11 @@ Programming error: CMatRenderContext::Bind: NULL material Programming error: CMatRenderContextBase::Bind: NULL material Programming error: CMaterialSystem::DebugPrintUsedMaterialsCallback: NULL texture Proxies -Px9Htt2 Queued Material System: DISABLED! Queued Material System: ENABLED! QueuedLoaderVersion001 +R E9t$ +RAUHc RG1616F RG3232F RGB323232F @@ -877,11 +1094,14 @@ Requesting texture value from var "%short" which is not signed char texture valu ResourceSystem004 RestoreLightmapPages is expected in STATE_RELEASED, current state = %double, discarded. Restoring -S4;S$~; +S unsigned short H SDLMgrInterface001 -SJf9SH +SH9w(t7 SPB8t SSE and SSE2 are required. +STA9T$ +SVf9ST +SX;S@~@D Scaleform textures ScaleformUI002 SceneSystem_001 @@ -907,6 +1127,7 @@ Show used textures. Software AA - perform signed char software anti-aliasing post-process (an alternative/supplement to MSAA). This value sets the strength of the effect: (0.0 - off), (1.0 - full) SonyPS3 SoundSystem001 +SpD9 Spew info about the hardware aspect ratio StandardRenderStateList_t pool String %double: ref:%double %short @@ -919,7 +1140,8 @@ The queue/thread mode the material system should use: -1=default, 0=synchronous This means we want triple buffering if we are fullscreen and vsync'double ThreadGetCurrentId ThreadInMainThread -ThreadInterlockedAssignIf64 +ThreadInterlockedCompareExchangePointer +ThreadInterlockedExchangePointer ThreadJoin ThreadSetDebugName ThreadSleep @@ -928,14 +1150,17 @@ Total HW Morph memory used: %dk Tried BeginRenderTargetAllocation after game startup. If I let you do this, all users would suffer. Tried to create render target outside of CMaterialSystem::BeginRenderTargetAllocation/EndRenderTargetAllocation block Trying to bind texture %short, but texture handles are not valid. Binding signed char white texture! -U$9U UCS-4LE UCS-LE +UH9w(H +UHc7H +UHcG@H +UL+|$ I +UNKNOWN UTF-32LE UTF-8 UVLX8888 UVWQ8888 -Unable to read file %short Unable to read file %short! Unaccounted Unknown material %short @@ -981,24 +1206,39 @@ VTFFileHeaderV7_2_t VTFFileHeaderV7_3_t VTFFileHeaderX360_t VTFFileHeader_t +VUUUA +VUUUAVAUE1 +VUUUD +VUUUE +VUUUH +VUUUL V_AppendSlash: ran out of space on %s. V_MakeAbsolutePath: _getcwd failed. V_MakeAbsolutePath: tried to ".." past the root. VertexLitGeneric +W :V unsigned short +W u*H +W(A;W +W(unsigned short H WIN32 WINDOWS -WVSRP Warning Warning error: CShaderSystem::DrawElements: Mesh supports tessellation, but material does not. Warning in .VMT file (%short): no ']' or '}' found in vector key "%short". Warning! Encountered old format VTF file; please rebuild it! Warning: %short = '%short' is infinite, clamping value. +Wbu@H Whether QMS can be enabled on single threaded CPU Wireframe_DX6 Wireframe_DX9 WorldRendererMgr001 WriteMiniDump -ZY^_] +XATSH +XL$ L +X[A\A]A^A_] +X[A\A]] +Y<#tw< +YT$,L [ %.4f %.4f %.4f %.4f ] [%double %double %double] [%double : %double] @@ -1007,6 +1247,9 @@ ZY^_] [.8 .8 1] [0 0 0] [0 5 .4] +[A\A]A^A_] +[A\A]A^] +[A\A]] [BLACKALPHAZERO_TEXID] [BLACK_TEXID] [FLAT_NORMAL_TEXTURE] @@ -1017,11 +1260,14 @@ ZY^_] [GREY_TEXID] [MAXDEPTH_TEXID] [WHITE_TEXID] +[]A\A] +[]A\A]A^ +[]A\A]A^A_ [lightmap [lightmap %double] [paintmap %double] -\[^_] -_/home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/tier1/mempool.cpp +]H+G( +]H+G(H _@%int %int %int %int _ExitOnFatalAssert _Jv_RegisterClasses @@ -1088,11 +1334,11 @@ __bss_start __ctype_b_loc __ctype_b_loc@@GLIBC_2.3 __cxa_atexit -__cxa_atexit@@GLIBC_2.1.3 +__cxa_atexit@@GLIBC_2.2.5 __cxa_call_unexpected __cxa_call_unexpected@@CXXABI_1.3 __cxa_finalize -__cxa_finalize@@GLIBC_2.1.3 +__cxa_finalize@@GLIBC_2.2.5 __cxa_guard_abort __cxa_guard_abort@@CXXABI_1.3 __cxa_guard_acquire @@ -1102,7 +1348,7 @@ __cxa_guard_release@@CXXABI_1.3 __dynamic_cast __dynamic_cast@@CXXABI_1.3 __errno_location -__errno_location@@GLIBC_2.0 +__errno_location@@GLIBC_2.2.5 __exp_finite __exp_finite@@GLIBC_2.15 __expf_finite @@ -1121,6 +1367,7 @@ __utilVertexColor __utilVertexColorIgnoreZ __utilWireframe __utilWireframeIgnoreZ +_`unsigned short"H _edata _fini _init @@ -1136,18 +1383,22 @@ _rt_MorphAccumulator _rt_MorphWeight _valveinternal _xlsp -` [^_] -abort@@GLIBC_2.0 +` D+` +`8ttI +`9wXtAH +`[A\A]A^] +`[A\] +abort@@GLIBC_2.2.5 archive -atan@@GLIBC_2.0 +atan@@GLIBC_2.2.5 black borrow bumpScale -butef cbrtf -cbrtf@@GLIBC_2.0 +cbrtf@@GLIBC_2.2.5 +char unsigned short,I chdir -chdir@@GLIBC_2.0 +chdir@@GLIBC_2.2.5 cheat client clientcmd_can_execute @@ -1156,7 +1407,7 @@ composite_texture_%d_%d_%d_%double compositing_material_%double compressedSize config -cos@@GLIBC_2.0 +cos@@GLIBC_2.2.5 cpu_level cs_custom_material_%int csm_quality_level @@ -1167,16 +1418,15 @@ dev/dev_exclude_error dev/dev_temp_exclude developer dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlerror -dlerror@@GLIBC_2.0 +dlerror@@GLIBC_2.2.5 dlopen -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 -double[^_] +dlsym@@GLIBC_2.2.5 dummy group dummy material engine/NormalizedRandomDirections2D @@ -1184,57 +1434,67 @@ engine/SSAOReflectionVectors engine/preloadtexture env_cubemap error parsing vector element in ParseVectorFromKeyValueString +fA;D$J +fA;\$B +fA;voidimaginary +fD;"unsigned short +fD;kBtTH +fD;sDu +fD;{Fu +fE;l$D +fE;t$F +fE;|$H false fb width: %double fb height: %double +ffff. +fffff. +ffffff. fileTypeString -float& const DU float( %float ) -float* const DU -float;0u, -float;2t{ -float;C8u -float;C:u -float;Cu -float;SHt8 -float;{6tW -free@@GLIBC_2.0 +float;0u2H +float;CHu +float;CJu +float;WTt.A +float;wchar_t&wchar_t +free@@GLIBC_2.2.5 g_PerfStats g_VProfCurrentProfile g_pMemAlloc g_pThreadPool getcwd -getcwd@@GLIBC_2.0 +getcwd@@GLIBC_2.2.5 +gfffI gpu_level gpu_mem_level greyalphazero groupName +hH9w(t7 hdr_dx9 headerSize iconv -iconv@@GLIBC_2.1 +iconv@@GLIBC_2.2.5 iconv_close -iconv_close@@GLIBC_2.1 +iconv_close@@GLIBC_2.2.5 iconv_open -iconv_open@@GLIBC_2.1 +iconv_open@@GLIBC_2.2.5 image not found imageFormat infested insert int( %double = 0x%X ) isalnum -isalnum@@GLIBC_2.0 +isalnum@@GLIBC_2.2.5 iscntrl -iscntrl@@GLIBC_2.0 +iscntrl@@GLIBC_2.2.5 isgraph -isgraph@@GLIBC_2.0 +isgraph@@GLIBC_2.2.5 isprint -isprint@@GLIBC_2.0 +isprint@@GLIBC_2.2.5 iswalnum -iswalnum@@GLIBC_2.0 +iswalnum@@GLIBC_2.2.5 iswspace -iswspace@@GLIBC_2.0 -ld-linux.so.2 +iswspace@@GLIBC_2.2.5 +ld-linux-x86-64.so.2 libc.so.6 libdl.so.2 libm.so.6 @@ -1247,7 +1507,8 @@ libuuid.so.1 libvstdlib_client.so lightmap fullpage texlock lightmap subrect texlock -long[^_] +long long[A\A]A^A_] +long long[A\A]] lowResImageFormat lowResImageHeight lowResImageSample @@ -1260,7 +1521,7 @@ m_flFrameBuffertoPhysicalScalar: %float m_flPhysicalAspectRatio: %float m_pName is NULL for CMaterialVar malloc -malloc@@GLIBC_2.0 +malloc@@GLIBC_2.2.5 mat_aaquality mat_antialias mat_async_tex_maxtime_ms @@ -1376,15 +1637,15 @@ materialsystem materialsystem_client.so.dbg matrix: %float %float %float %float %float %float %float %float %float %float %float %float %float %float %float %float mbstowcs -mbstowcs@@GLIBC_2.0 +mbstowcs@@GLIBC_2.2.5 memcmp -memcmp@@GLIBC_2.0 +memcmp@@GLIBC_2.2.5 memcpy -memcpy@@GLIBC_2.0 +memcpy@@GLIBC_2.14 memmove -memmove@@GLIBC_2.0 +memmove@@GLIBC_2.2.5 memset -memset@@GLIBC_2.0 +memset@@GLIBC_2.2.5 mipSkipCount models/weapons/customization/shared/gun_grunge.vtf models/weapons/customization/shared/paint_wear.vtf @@ -1398,34 +1659,37 @@ notify numFrames numMipLevels numResources +oHATL +p[A\A]A^] portal2 preloadDataSize -printf@@GLIBC_2.0 +printf@@GLIBC_2.2.5 pthread_cancel -pthread_cancel@@GLIBC_2.0 +pthread_cancel@@GLIBC_2.2.5 pthread_mutex_destroy -pthread_mutex_destroy@@GLIBC_2.0 +pthread_mutex_destroy@@GLIBC_2.2.5 pthread_mutex_init -pthread_mutex_init@@GLIBC_2.0 +pthread_mutex_init@@GLIBC_2.2.5 pthread_mutex_lock -pthread_mutex_lock@@GLIBC_2.0 +pthread_mutex_lock@@GLIBC_2.2.5 pthread_mutex_unlock -pthread_mutex_unlock@@GLIBC_2.0 +pthread_mutex_unlock@@GLIBC_2.2.5 pthread_mutexattr_init -pthread_mutexattr_init@@GLIBC_2.0 +pthread_mutexattr_init@@GLIBC_2.2.5 pthread_mutexattr_settype -pthread_mutexattr_settype@@GLIBC_2.1 +pthread_mutexattr_settype@@GLIBC_2.2.5 pthread_once -pthread_once@@GLIBC_2.0 +pthread_once@@GLIBC_2.2.5 ptr( 0x%p ) putchar -putchar@@GLIBC_2.0 +putchar@@GLIBC_2.2.5 qsort -qsort@@GLIBC_2.0 +qsort@@GLIBC_2.2.5 r""\\ +r/I;q r_flashlightdepthtexture r_shadowrendertotexture -rand@@GLIBC_2.0 +rand@@GLIBC_2.2.5 reflectivity replace replicated @@ -1438,84 +1702,107 @@ setting.defaultres setting.defaultresheight setting.unsupported shaderapidx9 -sin@@GLIBC_2.0 +short Lc{(J +short uhH +short@Lc{HI +sin@@GLIBC_2.2.5 sincos -sincos@@GLIBC_2.1 +sincos@@GLIBC_2.2.5 sincosf -sincosf@@GLIBC_2.1 -sinf@@GLIBC_2.0 +sincosf@@GLIBC_2.2.5 +sinf@@GLIBC_2.2.5 singleplayer sprintf -sprintf@@GLIBC_2.0 +sprintf@@GLIBC_2.2.5 srgb_gameconsole srgb_pc ss_added sscanf -sscanf@@GLIBC_2.0 +sscanf@@GLIBC_2.2.5 startFrame stdshader_dbg stdshader_dx%double strcasecmp -strcasecmp@@GLIBC_2.0 +strcasecmp@@GLIBC_2.2.5 strchr -strchr@@GLIBC_2.0 +strchr@@GLIBC_2.2.5 strcmp -strcmp@@GLIBC_2.0 +strcmp@@GLIBC_2.2.5 strcpy -strcpy@@GLIBC_2.0 +strcpy@@GLIBC_2.2.5 strlen -strlen@@GLIBC_2.0 +strlen@@GLIBC_2.2.5 strncat -strncat@@GLIBC_2.0 +strncat@@GLIBC_2.2.5 strncpy -strncpy@@GLIBC_2.0 +strncpy@@GLIBC_2.2.5 strnlen -strnlen@@GLIBC_2.0 +strnlen@@GLIBC_2.2.5 strspn -strspn@@GLIBC_2.0 +strspn@@GLIBC_2.2.5 strstr -strstr@@GLIBC_2.0 +strstr@@GLIBC_2.2.5 strtod -strtod@@GLIBC_2.0 +strtod@@GLIBC_2.2.5 strtol -strtol@@GLIBC_2.0 +strtol@@GLIBC_2.2.5 strtoll -strtoll@@GLIBC_2.0 +strtoll@@GLIBC_2.2.5 strtoul -strtoul@@GLIBC_2.0 +strtoul@@GLIBC_2.2.5 sub%dx%d.tga submrg%dx%d.tga subrect swarm -swprintf@@GLIBC_2.2 +swprintf@@GLIBC_2.2.5 swscanf -swscanf@@GLIBC_2.2 -tF<]tB -tG;[ tP -tan@@GLIBC_2.0 -tanf@@GLIBC_2.0 +swscanf@@GLIBC_2.2.5 +t$(long long'H +t$@IcD$HM +t$H;v0t! +tCLcE +tDLcE +tGA9] +tK~9A +tOHcT +tQH;v0tgD +tTLcM +tUHcK +tYH;v0tKLcs(N +ta[A\] +tack unaH +tan@@GLIBC_2.2.5 +tanf@@GLIBC_2.2.5 texture preload +tgHcS tolower -tolower@@GLIBC_2.0 +tolower@@GLIBC_2.2.5 toupper -toupper@@GLIBC_2.0 +toupper@@GLIBC_2.2.5 towlower -towlower@@GLIBC_2.0 +towlower@@GLIBC_2.2.5 towupper -towupper@@GLIBC_2.0 -u4PPW +towupper@@GLIBC_2.2.5 +ttributeH +u IcE(M u64( %lld = 0x%llX ) -uW9s4 +ujL;unsigned long unknown unlitgeneric unnamed unrecognized conditional test %short in %short -unsigned char[^_] -unsigned short#;@ unsigned short! -unsigned short(9qh -unsigned short)<.u -unsigned short?;[ t2 -unsigned short[^_] +unsigned char[A\A]A^A_] +unsigned short D; u +unsigned short [A\] +unsigned short!H;G +unsigned short#LcW +unsigned short([A\A]A^] +unsigned short)HcO +unsigned short**E1 +unsigned short-short]A +unsigned short/<.u +unsigned short?LcE +u}D9kXA vector2d: %float %float vector3d: %float %float %float vector4d: %float %float %float %float @@ -1523,29 +1810,39 @@ version vmt_patch vmt_patches vsnprintf -vsnprintf@@GLIBC_2.0 +vsnprintf@@GLIBC_2.2.5 vswprintf -vswprintf@@GLIBC_2.2 +vswprintf@@GLIBC_2.2.5 +w8L+__float128(H +wHD#F +wchar_t(D#u wcslen -wcslen@@GLIBC_2.0 +wcslen@@GLIBC_2.2.5 wcsncat -wcsncat@@GLIBC_2.0 +wcsncat@@GLIBC_2.2.5 wcsncpy -wcsncpy@@GLIBC_2.0 +wcsncpy@@GLIBC_2.2.5 wcstof -wcstof@@GLIBC_2.0 +wcstof@@GLIBC_2.2.5 wcstol -wcstol@@GLIBC_2.0 +wcstol@@GLIBC_2.2.5 wcstombs -wcstombs@@GLIBC_2.0 +wcstombs@@GLIBC_2.2.5 weapons/shared weapons/v_models weapons/w_models white -{D#CT +xAUATI +{ zuxH +{@[A\] +{`[A\] {}()' {}()': -|[^_] -}Lf;H -~ zuf -~D#FT +|$ eH +|$BA\] +|$HHc +|$XHc +}+urI +}.fD; +}[float;wchar_t +}_fA;T$vwWf diff --git a/Strings/csgo/scaleformui_client.txt b/Strings/csgo/scaleformui_client.txt index 4e54c40cf..fdc219c8f 100644 --- a/Strings/csgo/scaleformui_client.txt +++ b/Strings/csgo/scaleformui_client.txt @@ -1,10 +1,15 @@ - #jT$ (%zu) comparing %short with %short - +L$8 - D$$1 - vI<-tE<_tA<.unsigned short= + ;int,H + D$lH + L$PA + T$8H + v1M) + vec4H + void^<-tZ<_tV<. + wXHcG + wchar_t(UH uvOrigin.x = %float, uvOrigin.y = %float : {0}. + base * (1.0 - color.a - color.r)) * base.a; @@ -129,20 +134,31 @@ (truncated) +0000 0@P`p - 9L$@| - ;D$0u + ;T$H ALIGN=" ALPHA="#{0:X:.2}" + ATUSH BLOCKINDENT="{0}" Bold COLOR="#{0:X:.6}" FACE="{0}" GetVariable failed: can'unsigned short resolve the path "%short" + H D$ + H9T$ + H;,$ + H;l$ HEIGHT="{0}" HSPACE="{0}" + I;D$ ID="{0}" Italic KERNING="{0:sw:1:0}" + L9d$ + L9t$ + L;d$ + L;d$Ht + L;l$ + L;t$ LEADING="{0}" LEFTMARGIN="{0}" LETTERSPACING="{0}" @@ -153,20 +169,31 @@ VSPACE="{0}" WIDTH="{0}" [%.3f server clamped to %.3f] - [^_] + [A\A] + [A\A]A^] + [A\] + []A\ + []A\A]A^ + []A\A]A^A_ + []A\A]D + []A] but running with bytes - deflate 1.2.7 Copyright 1995-2012 Jean-loup Gailly and Mark Adler + deflate 1.2.5 Copyright 1995-2010 Jean-loup Gailly and Mark Adler failed to dlopen %short error=%short - inflate 1.2.7 Copyright 1995-2012 Mark Adler + gl_PosiH + inflate 1.2.5 Copyright 1995-2010 Mark Adler libpng version 1.5.13 - September 27, 2012 max. %float min. %float + p@E1 + tcH; will be generated from " {0:sep:,} !!! ExecuteEvent finished '%short' = %p for %short !!! ExecuteEvent started '%short' = %p for %short !1AQaq +!L9(r H " mapped to " " - GFX file format expected " is created @@ -174,14 +201,12 @@ "%short" "%short" = "%short" "2BRbr -"9L$H| -"D$# +"A\A]A^ +"D;|$ +"L$aH +"L;)unsigned short#H #3CScs -#D$D1 -#L$ 9 -#T$$9T$ -#\$ 9\$ -#bML" +#[]A\ #base #base is NULL #empty# @@ -189,19 +214,31 @@ #include #include is NULL #int# -#l$ k #version 120 #version 150 -$+T$ -$9<$|U -$9l$<| -$9t$ vG -$;C(u -$;|$ u +$$M#wchar_t +$+s$Hc +$0L9|$ +$<.tOH +$@vUH +$A+D$$H +$A\A]A^ +$H+D$ +$H9C ty1 +$H9D$ +$H;C +$H;C8wFH +$HcGdH +$I;GX $IMECandidateListFont -$[^_] -$f9P~ +$[]A\ +$[]A\A]A^ +$tlH +$tyK +$ucD;t$ $version +$zxvwH +$zxvwf %%.%if%short %-80s %-80s - %.80s @@ -211,7 +248,6 @@ $version %.12g %.13g %.14g -%3333 %5EUeu %d.%double %double %double @@ -253,49 +289,70 @@ $version &L=en &LFD=float &MP3=float -&MP3=unsigned short &PR=float &PT=External &SA=float -&SA=unsigned short &SB=float &SP=float &SV=float &VE=float &WD=float +&YA1[] & '   " +&v5E1 '7GWgw '_? A1> A1> A1> A1> (%zu) Descend: %short, (%short), %short (%zu) readdir failed to find '%short' in '%short' (*%short*), (8HXhx -(9T$$s -(;zPt -(;|$$u -(=`gN -(D$ float -([^_] -(l$0t -(l$`unsigned short +(D$Pt +(E9f,wchar_t +(H;l$ +(HcG`H +(L;d$ +(L;jPt +(T$ D +(T$0D +(T$@unsigned short +([A\A]A^A_] +([A\A]] +([]A\ +([]A\A] +([]A\A]A^ +([]A\A]A^A_ +([]A\A]A^H +(\$ D +(\$0t +(\$PD +(\unsigned short* +(d$`H +(d$pH (none) (redMultiplier= (scolor * color.a + scolor2 * color.r) (scolor * color.a) -(t$0t +(t$@H ) memory error ) stream error ) unknown error ) version error )!@#$%^&*( )9IYiy -)P [^_] -)\ZEo^unsigned long/ -)t$4u -){p){long){\ +)C0[]A\ +)D;u,unsigned short +)F ~WH +)K []A\ +)L$;l$ void% -,D$ float -,D$$f -,D$(= -,D$(int -,D$8f -,T$(float -,T$,9 -,T$,;T$< -,[^_] -,[^_]) -,l$(int -,t$tf -,t$xf -,|$ tW +,FD9l$ +,[]A\A]A^ -- action conditions %X -- actions in button -- actions in frame %double @@ -416,8 +435,11 @@ $version ---------------Tag type = %double, Tag length = %double, offset = %double ---enumerate - Push: %short -1.000000 +-;CN^__int128~ .A1.2.7 -.D$ r1 -.D$ sA1 -.D$ short -.D$ { -.D$(bool restrict -.D$(short -.D$({T -.D$,r< -.D$0r -.D$ +.L$(...'u% +.StzKuI +.T$ ... +.T$ r +.T$ {long long +.T$$z +.T$,rW +.[|...=u; +.\$(A +.\$,... .comment .ctors +.d$Pr .data +.data.rel.ro .dtors .dynamic .dynstr @@ -483,21 +512,21 @@ $version .hash .init .init_array -.l$xs .note.gnu.build-id .prototype -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab .symtab +.t$8w +.tPM) .text -/%@dN -/-hdN +.|$>>???@@@AABBCCDDCCDDAAABBBCCCDDDCCCDDDEEFFGGHHGGHHEEEFFFGGGHHHGGGHHHIIJJKKLLKKLLIIIJJJKKKLLLKKKLLLMMNNOOPPOOPPMMMNNNOOOPPPOOOPPP 123456789 -19l$d -1A26b -1\$$!T$$ -1wsHp 256 levels of recursion is reached -2;\$H -3,$+,$9 -3D$H1 -3L$ #J -3T$ 1 -3T$fff>fff>fff> -79L$4~ -79L$H -8&tB9 -8&tY9 -8&ts9 -8&u); -8&unsigned short 9 -8&unsigned short=9 -8(tB1 -8;|double +4vH)T +5UUUU +791tE1 +8&t$H9 +8&u6H +8&unsigned short&H9 +8&unsigned short&H;G +8(unsigned short -9T$(wchar_t -9T$,tn9T$, -9T$,u -9T$0v -9T$0vT -9T$0w -9T$4tB -9T$8~char -9T$Dt -9T$Hs -9T$Ht -9T$Hu -9T$LsL -9T$Lsa -9T$P}8 -9T$d} -9T$|| -9W t6 -9XHvO -9\$ unsigned short -9\$$s1 -9\$$t -9\$$u -9\$(u -9\$(| -9\$,u -9\$,unsigned short -9\$0u -9\$4tK -9\$4u -9\$?~ -:0tt1 -:D$/unsigned short -;*2$" +:.unsigned short#1 +:M9>u +; u!H +; u.H +;*3$" +;+S$H +;4(unsigned short(H ;=,-./` -;C t51 -;C@rA -;Ctr -;D$ u -;D$ u -;D$$t -;D$$t# -;D$$u -;D$$} -;D$(u -;D$(unsigned short -;D$(wchar_t -;D$(} -;D$,r -;D$,short-9 -;D$,u -;D$,unsigned short -;D$,unsigned short* -;D$0u -;D$4t -;D$4t5 -;D$4v -;D$4w0 -;D$8t -;D$8t5 -;D$u -;k s3 -;k8s+ -;l$ u -;l$ unsigned short[ -;l$$u -;l$$u9 -;l$(tn -;l$(u -;l$ -<29|$ << NULL >> +<@AVA +A;l$L +A@uK -C>@unsigned short: -C@;sDru;sH +BxH;GxH +C 9C(r +C H9C0w +C L#p +C []A\A]A^ +C tKH +C tSH +C tZH +C tgH +C unsigned short@H +C unsigned short`1 +C wcH +C$;C } +C$t}D9 +C$~[H +C(+C$[ +C([]A\ +C([]A\A]A^ +C(tdI +C,[]A\ +C,[]D +C0[]A\ +C0t+H +C0v1L +C0v2L +C0v5L +C8r`H;kH +C8s/H +C8t~H +C=9D$ +C=vMH +C@@uP +C@tiH CASEINSENSITIVE CBaseAppSystem CCIR601 sampling not implemented yet @@ -1096,20 +1030,21 @@ CCommand::Tokenize: Encountered command which overflows the argument buffer.. Cl CCommand::Tokenize: Encountered command which overflows the tokenizer buffer.. Skipping! CDefaultAccessor CDllDemandLoader -CD|cG -CD|dG CENTER CEmptyConVar CFmtStrN<256, false> CFunctor -CH9C4 -CH9D$@ -CH9D$@bool restrict -CH9FH +CH9CXs +CHD9t$ CHINESE CKeyValuesDumpContextAsDevMsg CKeyValuesTokenReader::SeekBackOneToken: It is only possible to seek back one token at signed char time +CL)CP +CL+CP +CL+CP9D$4 +CL+CPE CLASS +CL[]A\A]A^ CMemberFunctor0 >*, void (CParallelLoopProcessor >::*)(), CRefCounted1 >, CFuncMemPolicyNone> CMemberFunctor0 >*, void (CParallelLoopProcessor >::*)(), CRefCounted1 >, CFuncMemPolicyNone> CMemberFunctor0, 1>*, void (CParallelProcessor, 1>::*)(), CRefCounted1 >, CFuncMemPolicyNone> @@ -1119,17 +1054,23 @@ CMemberFunctor7 >, CFuncMemPolicyNone> COLOR COLORCORRECTION_VERSION_1 -CP uE +CP)D$ CRC error CRefCountServiceBase CRefCounted1 > CSGO Extra CSMTextSettings, id = %double CSOAContainer::SetAttributeType - ERROR, trying to change type of previously-defined attribute %double! +CSP11 +CSP1H CScaleFormThreadCommandQueue CScaleformImageCreator CScaleformSysAlloc CSplitScreenAddedConVar +CT+CP9 +CT+CPA9 +CT+CPH +CT[]A\A]A^ CTier0AppSystem CTier1AppSystem CTier2AppSystem @@ -1149,7 +1090,7 @@ CUtlSymbol::Find CVTFTexture CXXABI_1.3 CXYZ values out of representable range -C\9D$h +C`@uM Call to NULL read function Call to NULL write function CallFrame('%double') - unknown frame @@ -1169,12 +1110,11 @@ Cannot quantize to fewer than %double colors Cannot quantize to more than %double colors Cannot transcode due to multiple use of quantization table %double Caution: quantization tables are too coarse for baseline JPEG -Cd9D$H +ChH9Eh CharTyped Chrome HTML image for id %llX cached [refcount=%double] Chrome HTML image for id %llX released [refcount=%double] CkeyValuesTokenReader::SeekBackOneToken: No tokens read yet -Cl9D$$ Closed temporary file %short ColorMatrixFilter CommandLine @@ -1201,347 +1141,332 @@ Corrupt JPEG data: premature end of data segment Corrupted file %short, kerning table of the font '%short' is longer than tagLength. Corrupted shape detected in file %short Could not read tag DefineCompactedFont. Broken gfx file. +Cp9Ep +Cp[]A\ CreateInterface +Ct9EtA CursorSlot -D$ #H -D$ +B@ -D$ ,9t$4 -D$ 1D$ -D$ 33s? -D$ 9D$$ -D$ 9D$$u +D#xfB D$ 9D$, -D$ 9D$X -D$ 9o -D$ :L$ -D$ ;8 -D$ ;F( -D$ ;H -D$ ;X unsigned short -D$ @u -D$ @u -D$ X+G -D$ kT$$ -D$ long long#E -D$ over -D$ sJ -D$ t5 -D$ t9 -D$ tc -D$ tj -D$ tx -D$ u& -D$ u2 -D$ uB -D$ unsigned short) -D$ unsigned short*float -D$ unsigned short, -D$ vt -D$$ 7[ -D$$ t0 -D$$! -D$$$9\$( -D$$*)= -D$$+D$ -D$$+T$ -D$$+T$( -D$$9A -D$$9B -D$$9C unsigned short -D$$9D$ +D$ ;unsigned char +D$ D) +D$ E1 +D$ H) +D$ H+D$ +D$ H9 +D$ H9D$ +D$ H9D$8 +D$ H; +D$ H;G +D$ Hc +D$ I! +D$ I+D$ +D$ I; +D$ I;EP +D$ Ic +D$ L9 +D$ Lc +D$ dH +D$ f. +D$ fA +D$ fE +D$ float% +D$ r`M;L$H +D$ slI +D$ suN +D$ tLI +D$ u[ +D$ unsigned short I +D$ unsigned short]< +D$ utH +D$ |O +D$ ~ H +D$!*D$1*L$2u +D$#t2H +D$$-Hq D$$9D$ -D$$9L$0 -D$$;B -D$$;C -D$$;F -D$$;\$(u -D$$;l$ -D$$;long long( -D$$D}F -D$$R%= -D$$S@= -D$$X+G -D$$X2= -D$$`9t$ -D$$flow -D$$h = -D$$p,= -D$$t$ -D$$t( -D$$t- -D$$t. -D$$t2 -D$$tN1 -D$$tO -D$$ta -D$$u8 -D$( C -D$( in -D$(+D$ -D$(+D$, +D$$E9 +D$$fA +D$$x|D9t$(|u +D$$~vI +D$'u/ +D$(-long long D$(9D$ -D$(9D$$ -D$(9P -D$(;8 -D$(;A(short -D$(;D$Ts5 -D$(;FL -D$(;G4 -D$(;T$( -D$(;|$,u -D$(@u# -D$(@unsigned short -D$(X+G -D$(`;|$D -D$(t2 -D$(t6 -D$(tN -D$(tR1 -D$(tx -D$(u+ -D$(u/ -D$(u9 -D$(unsigned short: -D$(us -D$,!L$\#, -D$,(9l$4 -D$,)l$$ -D$,+D$ -D$,+D$$ -D$,+D$0 -D$,+D$< -D$,+\$0 -D$,1D$(!T$( +D$(9D$, +D$(@L +D$(@u +D$(D;d$ +D$(E1 +D$(H) +D$(H+D$ +D$(H+D$ A +D$(H+D$ I +D$(H+D$ M +D$(H+T$ +D$(H9 +D$(H9D$ +D$(H; +D$(H;A +D$(Hc@ +D$(I9D$0t +D$(L) +D$(L9 +D$(dH3 +D$(f. +D$(fB +D$(t.I +D$(tEH +D$(tJH +D$(tUH +D$(unsigned short'H +D$(wchar_t! +D$(wchar_t&H +D$(wchar_t@ +D$(xLH +D$(xMH +D$(~*H +D$*fD D$,9D$ -D$,9D$$t -D$,9D$(sQ -D$,9D$0vA -D$,9D$4 -D$,9D$4} -D$,9G -D$,;B -D$,;D$ -D$,;D$0 -D$,;P -D$,;doublecomplex -D$,;l$, -D$,;long long* -D$,HEFT -D$,X+G -D$,e3 -D$,float;l$, -D$,sB -D$,t8 -D$,tJ -D$,tM9 -D$,tP -D$,tX -D$,ts -D$,tv -D$,tz -D$,u2f -D$,unsigned short! -D$,unsigned short" -D$,unsigned short+ -D$,unsigned short/ -D$,unsigned short: -D$,unsigned short? -D$,unsigned short{ -D$-uK -D$/tU -D$0+D$ +D$,A;E@ +D$,E1 +D$,Hc +D$/tV D$09D$ -D$09D$, -D$0;A -D$0;A4 -D$0;E -D$0;F -D$0@u? -D$0@unsigned short! -D$0UVWX -D$0X+G -D$0f% -D$0t2 -D$0uU -D$0u{ -D$4+D$( +D$0A9F0 +D$0A; +D$0A;F0 +D$0E) +D$0E1 +D$0H9 +D$0H9D$ +D$0Hc +D$0I9 +D$0L#` +D$0L9 +D$3A;F8r +D$3dH D$4+D$8 -D$4+D$D +D$49D$ D$49D$0 -D$49D$8 -D$49D$< -D$49G@unsigned short -D$49L$8 -D$4;A -D$4;A(short -D$4;X< -D$4X+G -D$4f9 -D$4t -D$4t( -D$4t| -D$4uI -D$6zxvwf -D$8+D$$ -D$8+D$( -D$8-Hq -D$89D$, -D$89E< -D$89t$H +D$@v. +D$@~:H +D$CA;F< D$D9D$@ -D$D9D$@void -D$D;B -D$D;E -D$D;L$ -D$DX+G -D$DcA -D$Dd"E -D$Dh G -D$DuV -D$Dx!E -D$H+D$4 -D$H+D$D -D$H9D -D$H9L$D -D$H;8 -D$H;A(short -D$H;unsigned int -D$Ht, -D$H~5 -D$L+D$4 -D$L9D$ -D$L9D$D -D$L9D$Ht` -D$L9P -D$L;A -D$L;B -D$L;G -D$L;H -D$L@L( -D$L@unsigned short -D$LX+G -D$L`-[ -D$L`L( -D$Le3 -D$Lsc -D$Lt" -D$Lv:1 -D$P(9t$T -D$P+D$T -D$P9D$T -D$P9x -D$P;A( -D$P;B -D$P;EL| -D$T+D$D -D$T+D$X -D$T9C +D$DD3D$@H +D$DIc +D$Dff +D$H9D$D +D$H9D$X +D$HA\A]A^H +D$HE1 +D$HH1D$ +D$HH1L$H +D$HH9D$ +D$HH9D$(H +D$HI9 +D$HI; +D$HIc +D$HdH3 +D$Hf. +D$HfD +D$L9D$X +D$LA) +D$LE1 +D$LIc +D$PE1 +D$PH9D$ +D$PH9D$X +D$PL9 +D$Pf. +D$SA;F8 D$T9D$P -D$T9U -D$T9q -D$TH:E -D$X+D$H -D$X+D$P -D$X+T$H+D$T9 -D$X9D$0t -D$X9P -D$XX+G -D$Xt+ -D$Xt` -D$Xtm -D$Zf% -D$\ -[ +D$T9D$x +D$T;D$\ +D$TfD +D$X9D$x +D$X9D$| +D$XH9 +D$XH9D$P +D$XH;X +D$XH;unsigned char +D$XL9 +D$XdH3 +D$YdH D$\+D$T -D$\+\$ -D$\9D$ -D$\9D$X -D$\9P -D$\;A( -D$\e3 -D$`;Hx -D$`;unsigned char -D$`;xLwN -D$`f9x| -D$`unsigned short ;wchar_t -D$d;C -D$d;unsigned char -D$dv4 -D$h;B -D$h;E -D$ht -D$ht" -D$jtZ -D$l(9t$p -D$l33s? -D$l;B -D$l;XH -D$l;|double -D$l@t$ -D$le3 -D$lut -D$px#E -D$t33s? -D$t9C -D$t9Cpu -D$t9P -D$w;C, -D$x9D$t -D$x9D$tt -D$x;F< -D$x;P -D$xtJ -D$|9T$< -D$|;L$, -D$|;P -D$|tv -D$|unsigned short" +D$\short+M) +D$`E1 +D$`H9 +D$`I9 +D$`f. +D$`fD +D$d9D$` +D$d;D$l +D$hH;C +D$htKI +D$idH +D$pE1 +D$pH9 +D$pH9D$0 +D$pH9D$h +D$pI9 +D$pL9 +D$pt < +D$t9D$p +D$tfD +D$xE1 +D$xL;` +D$xdH3 +D$xfA +D$xfD +D$ydH +D$|9D$x +D( ]A\A]A^A_ +D+,(Mc +D+<(Mc +D+C$Mc +D+K$Mc +D+c$A9 +D+c$E +D+c$Ic +D+c$Mc +D+g$A9 +D+g$E +D+k$Mc +D+s$Mc +D+t$ E +D+{$Mc D15S1 D16_SHADOW D24FS8 D24X4S4 D24X8 D24X8_SHADOW +D9(~oH +D9-APy +D9-qRy +D9@4w +D9C8~]H +D9J(u +D9O(unsigned short +D9O<~ +D9d$4 +D9d$P +D9d$\ +D9h(void/H +D9h0~*H +D9k4w +D9l$ +D9l$( +D9l$, +D9l$0 +D9l$pw +D9s0v +D9t$( +D9t$4| +D9t$@ +D9w ~ +D9|$$w +D9|$8 +D9|long +D;-!Qy +D;-!Sy +D;-ISy +D;-iPy +D;-nYy +D;2s>A +D;X u +D;`,H +D;c$| +D;cdw +D;char,u +D;ch| +D;cxtQ +D;d$ ~ +D;d$, +D;d$H +D;d$HI +D;d$Hf +D;d$\ +D;int u +D;int,tU +D;int,u +D;k(| +D;k8| +D;ktu +D;l$ +D;l$$ +D;l$( +D;l$@ +D;l$prpI +D;r | +D;r +H;G0t)H +H;Ghs'H +H;H8s +H;K0s +H;P8s +H;PHu +H;Q0@ +H;SXH +H;T$` +H;V H +H;V0@ +H;XHu +H;ZHu +H;\$8s+ +H;]8r +H;]@I +H;]Xv +H;]`r +H;k void(H +H;k0r +H;k0v +H;k8H +H;k8rBH;k@ +H;k8s;H +H;k8sbH +H;k8siH +H;k8v +H;k8wBH +H;k@L +H;kHt +H;kHv +H;kXs3H +H;kXs~H +H;k`r +H;k`void +H;khwY +H;kpH +H;kpr +H;kpsuH +H;l$ I +H;l$` +H;o0v +H;oXs>H +H;q0@ +H;q0A +H;rHt +H;t$ +H;t$ H +H;u]H +H;unsigned __int128 sFH +H;unsigned __int128 void +H;wHs +H;zHu +H;{(t3 +H;}@r +H;~8tSL +HEFTUVWX HEIGHT +HL+HP1 HSPACE +HT+HPA +H[A\A]A^A_] +H[]A\A] +H[]A\A]A^A_ +Hc4$I +Hc@ H9 +Hc@(H +HcC$L +HcC(H +HcC(M +HcD$ H +HcD$ I +HcD$( +HcD$,H +HcD$0 +HcD$0H +HcD$P +HcD$PH +HcE8H +HcG8H +HcK(L +HcS(H +HcS8H +HcSPH +HcSxH +HcT$8L +HcU0H +HcWPH +Hct$$H Height and width must be equal for cubemaps! HideCursor HitTest Huffman code size table overflow Huffman table 0x%02x was not defined -I(9H( +I#4$H +I#U H +I#W8I#D$8H9 +I)m0H +I)qxL +I8[]A\ +I9\$ wchar_t +I9\$0A +I9\$0t-[]A\A]A^ +I9\$0u +I9\$0v9I +I9]8w +I9]xw +I9l$ wchar_t +I9l$8w +I9mXL +I;4$u +I;D$P +I;Ghr +I;NXv +I;T$pr +I;T$ps/I +I;\$( +I;\$0r +I;\$P +I;\$xE +I;]8r +I;^ I +I;^Xv +I;_`H +I;l$ +I;l$( +I;l$8 +I;l$8r +I;l$@ +I;l$xr +I;l$xs. +I;o8r +I;oHH +I;|$@ IAppSystem IBEAM IConCommandBaseAccessor @@ -1773,13 +1985,16 @@ IJKOPQ IKeyValuesDumpContext IKeyValuesDumpContextAsText INPUTSWAPAB -INTZRGB565 INVALID IRefCounted ISFTextObject IScaleformUI IShaderDeviceDependentObject IVTFTexture +IcAxIc +IcD$(M +Ic\$4I +Ic^4H Ignoring PLTE chunk in grayscale PNG Ignoring attempt to set cHRM RGB triangle with zero area Ignoring attempt to set negative chromaticity value @@ -1796,9 +2011,6 @@ Ignoring incorrect gAMA value @1 when sRGB is also present Ignoring invalid time value Ignoring nonzero compression type in iCCP chunk Ignoring request to write signed char PLTE chunk in grayscale PNG -IiGM>nw -Il$ ) -Il$,9|$( Image '%short' wasn'unsigned short created in ProcessImageTags Image dimensions must be multiple of 4! Image file handler registry is not installed - can'unsigned short load image data @@ -1819,6 +2031,7 @@ ImageCreator is null in ProceedImageSubstitution ImageCreator is null in ProcessImageTags ImageCreator is null in UpdateImageSubstitution ImageCreator::LoadProtocolImage failed to load image "%short" +ImageFormat %double not supported by ScaleformUIImage, using RGBA8888! Import failed - resource '%short' is not exported from movie '%short' Imports : "{0}" {1} found in "{2}". Imports : "{0}" {1} import delegates to font library. @@ -1839,6 +2052,7 @@ Incorrect sRGB chunk length Incorrect tIME chunk length Incorrect tRNS chunk length Index out of range for SFVALUEARRAY +Infinity InfoPanel InitSlot Input file read error @@ -1952,10 +2166,13 @@ InvokeParsed('%short','%short') - invalid char '%char' InvokeParsed('%short','%short') - invalid format '%%%char' InvokeParsed('%short','%short') - invalid format '%%long%char' InvokeParsed('%short','%short') - invalid format '%%unsigned char%char' -J(+L$d -J)%?J)%> -J,+J0) -J4+J0 +I|unsigned short=H +J H9N u +J(H9N(u +J0+J(H +J0H+B +J0[]A\ +J4+J,H JAPANESE_HIRAGANA JAPANESE_KATAKANA_FULL JAPANESE_KATAKANA_HALF @@ -1964,20 +2181,21 @@ JFIF extension marker: JPEG-compressed thumbnail image, length %u JFIF extension marker: RGB thumbnail image, length %u JFIF extension marker: palette thumbnail image, length %u JFIF extension marker: type 0x%02x, length %u +JL+JP) +JL+JPD JPEG datastream contains no image JPEG parameter struct mismatch: library thinks size is %u, caller expects %u JPEGMEM +JPH9JX JUSTIFY -Jh9Jlu -Jlf9Hl|/ -Jlf9Hl}unsigned int -Jp9Jtt +Jj H9 Jpeg System is not installed - can'unsigned short load jpeg image data -K 9L$H -K 9|$L -K$;L$ void -K$rZ;{, -K4f)~$ +K tAL9 +K(D;char(u +K0H+C +K4[]A\ +K@H9L$ +K@isLanguageBar KERNING KEY_0 KEY_1 @@ -2120,8 +2338,9 @@ KEY_XSTICK2_UP KEY_Y KEY_Z KOREAN +KT;H0s +KT;H@short KV Conditional Evaluation Error -KXt+9 KeyDownEvent KeyIsDown needs one Argument (the key code) KeyIsToggled needs one Argument (the key code) @@ -2131,182 +2350,188 @@ KeyValues::ParseIncludedKeys: Couldn'unsigned short load included keyvalue file KeyValues::RecursiveSaveToFile: TODO, missing code for TYPE_COLOR. KeyValues::SaveToFile: couldn'unsigned short open file "%short" in path "%short". KeyValuesSystem -L$ "L$ -L$ *L$0 -L$ +L$, -L$ 9A -L$ 9J -L$ 9L$ -L$ 9L$, -L$ 9N, -L$ 9\ -L$ ;A -L$ ;J -L$ ;K -L$ ;K$ -L$ ;T$$ -L$ tb -L$ unsigned short+ -L$$#L$( -L$$+L$, -L$$+L$0 -L$$9J(void -L$$9L$ -L$$9L$( -L$$9L$, -L$$9L$8 -L$$9L$L -L$$9L$` -L$$9T$ -L$$9i -L$$;D$H -L$$;H -L$$;N -L$$f9l$ -L$$f9y"u -L$$tb -L$$te -L$$th -L$$wQ -L$(+L$0t -L$(+T$( -L$(+T$< -L$(9A -L$(9AH -L$(9AL -L$(9AP -L$(9D$0 -L$(9J -L$(9K -L$(9Q -L$(;L$$ -L$(;O -L$(;Q -L$(f9A -L$(f9A"u -L$(tX -L$(u" -L$(u' -L$(unsigned short; -L$(unsigned short@ -L$,9A -L$,9H -L$,9J -L$,9L$ -L$,9L$ -L$,9L$$ -L$,9L$0 -L$,9L$4 -L$,9L$P -L$,9Q -L$,9T$ -L$,;A -L$,;H -L$,;J -L$,;NP -L$,;O -L$,t9 -L$,tG -L$,tdkD$( -L$,tp -L$,tw -L$,unsigned short} -L$,vE -L$0+L$, -L$0+L$4 -L$0+T$0 -L$09L$, -L$0;A -L$0;D -L$0;J(short -L$0;JD -L$0;KX -L$0;\$4u -L$0sG -L$0t$ -L$49D$4 -L$49X -L$4tl -L$6f9L$2} -L$8 \$< -L$8+D$, -L$89J(void -L$89L$ -L$89L$( -L$89L$X -L$8;M -L$<)L$, -L$<+D$8 -L$<9L$,float -L$H9 +L$,;L$$~% +L$,A) +L$0;H +L$0A9 +L$0E) +L$0E1 +L$0H) +L$0H;H8 +L$0H;H8s +L$0Hi +L$0t, +L$0t[ +L$6fD +L$8+L$0 +L$8E1 +L$8H9 +L$8H;H8 +L$8H;H8s +L$8Ic +L$8vPD +L$<+L$4 +L$tJ1 +L9>tL1 +L9>tM1 +L9R8u +L9`8H +L9c8s4H +L9c8vVH +L9cpL +L9d$8 +L9k8w +L9kXL +L9kXt5L9k`unsigned short/H +L9kXtHL9k`A +L9l$@vVH +L9m8w +L9t$ +L9t$(M +L9t$0 +L9t$x +L9{@u I9 +L9|$ +L9|$ L +L9|$( +L9|$0 +L;$$r +L;$$u +L;4$u +L;<$u +L; '%short' -M )U8 -M 9L$ -M$9M -M4+M0) -M@9D$X +M []A\A]A^A_ +M)nHA;^Xs +M+} A +M9e0L +M9o8t +M9~(L +M;D$hsrN +M;f8s +M;ghI +M;l$ +M;l$8uwA +M;l$@wPJ +M;l$@wSJ +M;n8r +M;nxM +M;t$ +M;t$@ +M;u void +M;u8tDH +M;w8r +M;wPscI9 +M;|$P +M;~0H +M;~8s}I +M;~@wfH +M;~@wrH MATCHFRAMEWORK_001 MAX_ALLOC_CHUNK is wrong, please fix MAX_VALUE MDLCache004 +MHfA)T$ MIB8t MIN_VALUE MNG features are not allowed in signed char PNG datastream @@ -2380,7 +2625,8 @@ MOUSE_MIDDLE MOUSE_RIGHT MOUSE_WHEEL_DOWN MOUSE_WHEEL_UP -MQC,ARD +MPH)U@H +MRHcH MRHcu MakeStringSafe Malformed iCCP chunk @@ -2419,7 +2665,6 @@ Missing PLTE before bKGD Missing PLTE before hIST Missing PLTE before tRNS Missing font "%short" in "%short". Search log: -Ml$$;L$4 Module %short is signed char debug build MorphCharacterDef, first shape: MorphCharacterDef, second shape: @@ -2435,11 +2680,13 @@ MovieImpl::GotoLabeledFrame('%short') unknown label MovieSlot MovieView " MovieView_CreateObject(%short) called with numArgs different than SFVALUEARRAY size -Mt$,;l$ -M|$$;t$ +N H9J H +N H9O u +N0H9O0u +N8H9O8u +N;I +N@H9O@u NEGATIVE_INFINITY -NJ2"void -NT$41 NULL pathToVar passed to SetVariable/SetDouble() NULL row buffer NULLATI2ATI1$ @@ -2477,8 +2724,8 @@ Not signed char PNG file Note: SWF Frame Rate = %float, Frames = %double Null pRoot in %p - %p node Null pRoot in %p - %p node - at chain loop %double -O*9y] -OZw3(? +O(H;Q +OHt= 256 supported by PNG Opened temporary file %short -Ot$ 9 Out of Memory Out of memory processing zTXt chunk Out of memory while procesing keyword @@ -2504,29 +2750,43 @@ Out of range gamma value ignored Output file write error --- out of disk space? Outputs Scaleform 4 mesh cache stats Over -P +P$ -P +T$ -P$9P, -P$9P,rJ -P$9P,short -P$9T$$t -P$:T$ -P(+P -P(+T$8) -P(9~0v+ -P,9D$D -P4+P0 -P;|$8 -P?XML.send is not implemented. -P@;l$ +P 9J short +P H;S +P []D +P(9\$X +P(9\unsigned char +P(;T$ +P(D9u4w +P(D9|$8 +P(H9P0 +P0+P( +P0D;|$` +P4+P, +P89\$ +PCCiH PCCiu +PH9T$ PNG file corrupted by ASCII conversion PNG fixed point integer out of range PNG unsigned integer out of range POSITIVE_INFINITY POSIX -P[^_] +PPI9^ +PPI9l$ +PPI9l$ wchar_t +PPL9m@void"A +PPL;char@H +PX9D$ +PXH;l$ +PXI9l$ H +P[A\A]A^] +P[A\] +P[]A\ +P[]A\A]A^ +P[]A\A]A^A_ Param %double: %short (%short) +PhA9\$(wchar_t +PhD;d$ Physics2 Interface ActorMgr v0.1 Physics2 Interface ResourceMgr v0.1 Physics2 Interface v0.3 @@ -2545,31 +2805,18 @@ ProcessImageTags: can'unsigned short load the image '%short' Profile size field missing from iCCP chunk PushFilters PushMask_BeginSubmit -Q(;D$Ls -Q,;T$L -Q,;T$Lu -Q2XXR -Q4+Q0+ -Q4;l$ -QD$8f -QD$Hf +Q@HcS +QLcMp QQQQQQQQQQQQQQQQQQQQQQQQQQRRRSSSRR -Qh9Q\va -Qkkbal +QXHcE Quantization table 0x%02x was not defined Quantizing to %double = %double*%double*%double colors Quantizing to %double colors QueuedLoaderVersion001 -R$+T$h -R$;D$ -R(;{, -R,9*~ -R,9D$ -R,9D$( -R,9D$, -R,9D$0 -R,9D$0t -R1h58 +R$fA9 +R(D9t$8 +RAUHc +RDHIH RDHIu RETURNINDEXEDARRAY RG1616F @@ -2579,6 +2826,7 @@ RGB888_BLUESCREEN RGBA1010102 RGBA16161616F RGBA32323232F +RGBA: {0} {1} {2} {3} RGBX8888 RIGHTMARGIN RST%double @@ -2613,13 +2861,18 @@ Resource for font id = %double is not found in text field id = %double, def text ResourceSystem004 Retrieval of the TextField.filters property is not implemented. Row has too many bytes to allocate in memory -S ;l$ -S"f9T$ -S"float;U"u -S$f9V$ -S09S4t -S49P4 -SD9VD +S H;S +S unsigned short H +S(tEM +S0[]A\ +S0[]A\A]A^ +S8[]A\ +S8v^H +S@vfH +S@vnH +S@void}H +S@vwH +S@~(H SDLMgrInterface001 SF (Action): SF (Debug): @@ -2628,11 +2881,12 @@ SF (Render): SF (Script): SF Global Object %short has NULL table! SF Global Object %short is already installed! +SF: H SFTextObjectImpl SFText_TextBoxList SFUIMemoryFile -SHt'float -SL9VL +SF[]A\A]A^ +SLt-float SNRtu SPB8t SQRT1_2 @@ -2978,6 +3232,7 @@ Scaleform::GFx::ImageCreator Scaleform::GFx::ImageFileHandlerRegistry Scaleform::GFx::ImageFileInfo Scaleform::GFx::ImageFileInfoKeyData +Scaleform::GFx::ImageFileKeyInterface Scaleform::GFx::ImageFileResourceCreator Scaleform::GFx::ImageResource Scaleform::GFx::ImageResource::ImageDelegate @@ -3049,7 +3304,6 @@ Scaleform::GFx::ShapeBaseCharacterDef Scaleform::GFx::ShapeDataBase Scaleform::GFx::SharedObjectVisitor Scaleform::GFx::Sprite -Scaleform::GFx::Sprite::ActiveSoundItem Scaleform::GFx::SpriteDef Scaleform::GFx::State Scaleform::GFx::StateBag @@ -3151,7 +3405,7 @@ Scaleform::RefCountBase Scaleform::RefCountBase Scaleform::RefCountBase Scaleform::RefCountBase -Scaleform::RefCountBase +Scaleform::RefCountBase Scaleform::RefCountBase, 323> Scaleform::RefCountBase Scaleform::RefCountBase @@ -3167,11 +3421,11 @@ Scaleform::RefCountBase Scaleform::RefCountBase Scaleform::RefCountBase Scaleform::RefCountBase -Scaleform::RefCountBase +Scaleform::RefCountBase Scaleform::RefCountBase Scaleform::RefCountBase Scaleform::RefCountBase -Scaleform::RefCountBase +Scaleform::RefCountBase Scaleform::RefCountBase Scaleform::RefCountBase Scaleform::RefCountBase @@ -3248,7 +3502,6 @@ Scaleform::RefCountBaseNTS Scaleform::RefCountBaseNTS Scaleform::RefCountBaseNTS Scaleform::RefCountBaseNTS -Scaleform::RefCountBaseNTS Scaleform::RefCountBaseNTS Scaleform::RefCountBaseNTS Scaleform::RefCountBaseNTS @@ -3266,8 +3519,8 @@ Scaleform::RefCountBaseNTS Scaleform::RefCountBaseStatImpl Scaleform::RefCountBaseStatImpl Scaleform::RefCountBaseStatImpl +Scaleform::RefCountBaseStatImpl Scaleform::RefCountBaseStatImpl -Scaleform::RefCountBaseStatImpl Scaleform::RefCountBaseStatImpl Scaleform::RefCountBaseStatImpl Scaleform::RefCountBaseStatImpl @@ -3309,7 +3562,7 @@ Scaleform::Render::BevelFilter Scaleform::Render::BlendModeEffect Scaleform::Render::BlurFilter Scaleform::Render::BlurFilterImpl -Scaleform::Render::Bundle const +Scaleform::Render::Bundle Scaleform::Render::CacheAsBitmapFilter Scaleform::Render::CacheBase Scaleform::Render::CacheEffect @@ -3387,6 +3640,7 @@ Scaleform::Render::DepthStencilSurface Scaleform::Render::DestroyDrawableImageThreadCommand Scaleform::Render::DrawableBundle Scaleform::Render::DrawableImage +Scaleform::Render::DrawableImageContext Scaleform::Render::FileImageSource Scaleform::Render::Filter Scaleform::Render::FilterBundle @@ -3412,6 +3666,7 @@ Scaleform::Render::GlyphCache Scaleform::Render::GlyphCache::EvictNotifier Scaleform::Render::GlyphCacheConfig Scaleform::Render::GlyphEvictNotifier +Scaleform::Render::GlyphFitter Scaleform::Render::GlyphRaster Scaleform::Render::GlyphShape Scaleform::Render::GlyphTextureImage @@ -3541,9 +3796,11 @@ Scaleform::Render::SortKeyInterface_RefCountImpl Scaleform::Render::StateData::Interface Scaleform::Render::StateData::Interface_RefCountImpl Scaleform::Render::StateData::Interface_Value +Scaleform::Render::StereoImplBase Scaleform::Render::StrokeScaler Scaleform::Render::StrokeSorter Scaleform::Render::Stroker +Scaleform::Render::StrokerAA Scaleform::Render::StrokerTypes Scaleform::Render::SubImage Scaleform::Render::SystemVertexFormat @@ -3646,6 +3903,7 @@ ScaleformUILogging Scales hud elements Scan script does not transmit all data SceneSystem_001 +SdHcsxH Search log: Searching FontLib without [Device] flag: " Searching FontLib: " @@ -3700,222 +3958,86 @@ String %double: ref:%double %short StyleSheet Suspension not allowed here System -S|;T$(unsigned short -T$ #P -T$ #T$H -T$ #W -T$ +T$$ -T$ 9P -T$ 9T$ -T$ 9T$(u -T$ 9T$,u -T$ 9T$8 -T$ 9j -T$ ;P -T$ ;Q -T$ ;V -T$ ;V$ -T$ ;r -T$ ;|$ -T$ short ; -T$ tA -T$ tg -T$$#Q -T$$#T$0 -T$$+D$ -T$$+T$ -T$$+T$, -T$$+|$< -T$$9PT -T$$9T$ -T$$9T$ -T$$9|$(wchar_t -T$$;U -T$$;W$ -T$$;\$0 -T$$;l$ -T$$f9xl -T$$t& -T$$t1 -T$$t= -T$$tQ -T$$tq -T$$uu -T$$v99 -T$$wO -T$$wm -T$(#U -T$(+T$$ -T$(+\$ -T$(3T$ -T$(9P -T$(9T$ -T$(9T$ -T$(9T$ u -T$(9T$, -T$(9T$h -T$(9W -T$(;: -T$(;P -T$(;P -T$(;S -T$(;|$8 -T$(short"9D$(void -T$(tC -T$(tu -T$(u4 -T$(unsigned short; -T$(uo -T$,#T$ -T$,#U -T$,+D$0 -T$,+D$4 -T$,+L$ -T$,+T$ -T$,+T$ -T$,+T$0 -T$,9J -T$,9T$ -T$,9T$( -T$,9T$4 -T$,9T$P -T$,;L$ -T$,;P( -T$,;P(short -T$,;P(wchar_t -T$,;\$,}G -T$,e3 -T$,tC -T$,tS -T$,tr -T$,unsigned short< -T$0+T$ -T$09T$ -T$09T$$ -T$09T$8 -T$09T$8vI -T$0f9 -T$0r^ -T$0tV1 -T$4+T$ -T$4+T$0 -T$49P -T$49T$ unsigned short% -T$49T$0}... -T$49T$< -T$4;P -T$4;\$4}k -T$4u\ -T$6f9 -T$8+F09 -T$8+T$ -T$83D$( -T$89S -T$89T$( -T$89T$0 -T$89T$@}' -T$89V -T$89t$D -T$8;P(short -T$8;S -T$8;WD -T$8t< -T$8tC -T$<#T$P -T$<)T$, -T$<9T$4 -T$<9T$8 -T$<9T$H -T$<9T$x -T$<9t$D -T$<9|$$ -T$float;U>u +T$@E1 +T$@H#B +T$@H+A8H +T$@H9Q +T$@Hc +T$@L;... +T$H+CP +T$HE9 +T$LE9 +T$PH9B +T$TE1 +T$X+T$PM +T$XfD +T$`E1 +T$`H) +T$hD) +T$hH) +T$hdH3 +T$lD9 +T$xD) +T$xE1 +T$xfD +T%$]\ +T%~&" TABSTOPS +TADIH TADIt TADIu -TADIu! -TADIu# -TADIu. -TADIuK +TADIu"E +TADIu)E +TADIuJ TARGET TIBsu +TLPsL TLPsu TSIhu TTTUUUVVVWWWVVVWWWXXXYYYZZZ[[[ZZZ[[[\\\\\\]]]]]]]]]]]]^^^^^^____________```aaabbbcccbbbcccdddeeefffgggfffggghhhhhhiiiiiiiiiiiijjjjjjkkkkkkkkkkkklllmmmnnnooonnnooopppqqqrrrsssrrrsssttttttuuuuuuuuuuuuvvvvvvwwwwwwwwwwwwxxxyyyzzz{{{zzz{{{|||}}}~~~ TUUUUU+ -T[^_] Tag 'DefineBinaryData' (87) is not supported, potentially 'TLF text' fields are used. Switch to 'Classic Text'. Text compression window is being reset to 512 Text style with undefined font; FontId = %double @@ -3925,34 +4047,44 @@ The current tint applied to the Scaleform UI The percentage of the screen height that is considered safe from overscan The percentage of the screen width that is considered safe from overscan ThreadGetCurrentId -ThreadInterlockedAssignIf64 +ThreadInterlockedCompareExchangePointer +ThreadInterlockedExchangePointer ThreadSleep Times New Roman Too many IDATs found +Too many bytes for PNG signature Too many color components: %double, max %double Truncated iTXt chunk Truncated zTXt chunk Truncating incorrect info tRNS chunk length Truncating incorrect tRNS chunk length Truncating profile to actual length in iCCP chunk -U$9U -U(;V( +U A+U +U I#B +U0uzH +U8A;T$8 +U;A8T$; +U;V(H +U@H#B +U@t8H UCS-4LE UCS-LE +UHcGpH +UHcGtH UISlot +UL+|$ I UNIQUESORT UNKNOWN URLNotFound UTF-32LE UTF-8 -UUUU%UUUU UUUUUU UUUUUUU +UUUUUUUUH UUUUUUUUUUU UUUUUUUUUUUUUUUUUU UVLX8888 UVWQ8888 -UWVS1 Unable to read file %short! Unaccounted Unexpected marker 0x%02x @@ -3989,12 +4121,9 @@ Unsupported JPEG process: SOF type 0x%02x Unsupported PSD color mode! Unsupported color conversion request Unsupported marker type 0x%02x -UokOP UpdateSafeZone UpdateTint -V 9T$ -V,+V0 -V0;l$( +V0A+V(H VAvi001 VBAllocTracker001 VBik001 @@ -4010,6 +4139,10 @@ VGUI_Scheme010 VGUI_Surface031 VGUI_System010 VGUI_ivgui008 +VHA;U@ +VL+VPH +VLA+VP +VLA+VPH VMDLLIB001 VMaterialSystem080 VMaterialSystem2_001 @@ -4029,7 +4162,12 @@ VTFFileHeaderV7_2_t VTFFileHeaderV7_3_t VTFFileHeaderX360_t VTFFileHeader_t -V_:X1: +VUUUA +VUUUAVAUE1 +VUUUD +VUUUE +VUUUH +VUUUL V_AppendSlash: ran out of space on %s. V_MakeAbsolutePath: _getcwd failed. V_MakeAbsolutePath: tried to ".." past the root. @@ -4038,14 +4176,27 @@ V_UnicodeToUTF8 Valid palette required for paletted images Value_Invoke(%short) called with numArgs=%int but SFVALUEARRAY size=%int ValveKeyTable -VeaFOfb Virtual array controller messed up +W :V unsigned short +W tGH +W u*H +W%F;4 +W(H9P +W-unsigned int;4 +W0+W( +W0+W(H +W0[H) +W8t4L +W=R;4 +W=k<4 +W@H#B WIDTH WIN32 WINDOWS -WVSRP +W`H9Wht Warning Warning! Encountered old format VTF file; please rebuild it! +Warning: Warning: %short = '%short' is infinite, clamping value. Warning: Increase raster glyph cache capacity - see GlyphCacheParams Warning: Raster glyph is too big - increase GlyphCacheParams.MaxSlotHeight @@ -4066,15 +4217,11 @@ WriteMiniDump Writing zero-length unknown chunk Wrong JPEG library version: library is %double, caller expects %double Wrote palette index exceeding num_palette -X 9\$D -X%HdN -X4+X0 -X;{$| -XD$ float -XD$0f -XD$4f -XD$d +X u[I +X-65' +XL$ L XML.addRequestHeader is not implemented. +XML.send is not implemented. XML.sendAndLoad is not implemented. XMLNode XMLNode::appendChild - trying to add signed char child that is not of type XMLNode @@ -4088,152 +4235,141 @@ XMLNodeObject::SetMember - cannot set nodeName of node type %d. Only type 1 allo XMLNodeObject::SetMember - cannot set nodeName of signed char malformed node XMLNodeObject::SetMember - cannot set nodeValue of signed char malformed node XMLNodeProto::GetNamespaceForPrefix - only element nodes support this method. -XT$d -XT$lu -XT$t -Xd$|u -Y$9X$u -Y%PdN -Y09X0u -Y5HAF -YD$(float -YD$8f -YD$8v -YL$8f -YT$Lv -YT$hf -YpU_Z -Z 9Y u -Z$;F( -Z* , -Z8iRH -Z@&LHA' -Z@9\$( -ZToo many bytes for PNG signature -ZY^_] +XT$XH +X[A\A]A^A_] +X[A\A]] +X[]A\A] +X[]A\A]A^A_ +X[]A\A]A^H +Xl$(A +Y%rY. +Y<#tw< +Y?33s? +YD$ L +YD$8H +YD;l$D}R +YL$0D +YT$,L +YT$0L +YT$@D +Yd$8M +ZL$@float +ZL)ZHH Zero length keyword Zero length tRNS chunk ZlibState is not set - can'unsigned short load zipped image data -Zpm"U -[-&LMb#{' -[@;X short -[@;X(short +[A\A]A^A_] +[A\A]A^] +[A\A]] [Bold,Device] [Bold,Italic,Device] [Bold,Italic] [Bold] [Device] [Italic] +[]A\1 +[]A\A +[]A\A] +[]A\A]) +[]A\A]1 +[]A\A]A^ +[]A\A]A^1 +[]A\A]A^A +[]A\A]A^A_ +[]A\A]A^A_A +[]A\A]A^A_H +[]A\A]A^A_L +[]A\A]A^D +[]A\A]A^H +[]A\A]A^L +[]A\A]D +[]A\A]H +[]A\A]I +[]A\A]L +[]A\D9 +[]A\H +[]A\I +[]A\L +[]A\L) +[]A\M [no zlib message] [object Object] [property] [resolveHandler] [type Function] [type Object] -\$ +Y -\$ +\$ -\$ 3\$0 -\$ 9\$ -\$ 9\$, -\$ 9\$8 -\$ 9\$< -\$ :_ -\$ iX -\$ tC -\$ tT -\$ u6 -\$ unsigned short -\$ ~_ -\$$"D -\$$+l$ -\$$+|$ -\$$9\$( -\$$9\$(wm -\$$;Z -\$$;^ -\$(#\$ -\$(+\$$ -\$(9\$ -\$(9\$ -\$(;_ -\$(t. -\$(tl -\$(unsigned short: -\$(wQ -\$(wchar_t? -\$,+\$ -\$,+\$ -\$,9\$8 -\$,9\$P -\$,;X< -\$,;\ -\$,;_ -\$,kD$ -\$,long long= -\$,tC -\$,u\ -\$,unsigned short -\$,unsigned short( -\$0#T$4 -\$0+\$ -\$0+\$( -\$09\$T -\$0;Z -\$0;|$D -\$0wp;unsigned __int128 -\$0~8 -\$4+\$ -\$49Y -\$4;Z -\$4ud -\$8+\$ -\$8+\$$ -\$89X -\$89\$, -\$89s -\$8;C -\$8;S -\$8uF -\$8uU -\$<+\$ -\$<9\$$ -\$<9\$8 -\$char]$8c^ avHardwareDisable available backgroundColor @@ -4491,6 +4643,10 @@ c.a = c.a * texture(tex, tc).r; c.a = c.a * texture2D(tex, tc).signed char; c.a = texture(tex[int(3.0)], tc).r; c.a = texture2D(tex[int(3.0)], tc).signed char; +c0[]A\ +c0tL1 +c8[]A\A]A^ +cH;1uvH cHRM Blue X cHRM Blue Y cHRM Green X @@ -4500,6 +4656,8 @@ cHRM Red Y cHRM Red Z cHRM White X cHRM White Y +cPL+`8L +cP[]A\ cacheAsBitmap callee caller @@ -4507,22 +4665,24 @@ capabilities captureFocus caretIndex cbrtf -cbrtf@@GLIBC_2.0 -ceil@@GLIBC_2.0 +cbrtf@@GLIBC_2.2.5 +ceil@@GLIBC_2.2.5 ceilf -ceilf@@GLIBC_2.0 +ceilf@@GLIBC_2.2.5 center char += U * vec4(0.0, -0.392, 2.017, 0.0); char += V * vec4(1.596, -0.813, 0.0, 0.0); +char []A\ +char([A\] charAt charCodeAt chdir -chdir@@GLIBC_2.0 +chdir@@GLIBC_2.2.5 cheat childNodes chmod -chmod@@GLIBC_2.0 -chown@@GLIBC_2.1 +chmod@@GLIBC_2.2.5 +chown@@GLIBC_2.2.5 cl_teammate_color_1 cl_teammate_color_2 cl_teammate_color_3 @@ -4537,7 +4697,7 @@ clientcmd_can_execute clone cloneNode closedir -closedir@@GLIBC_2.0 +closedir@@GLIBC_2.2.5 closure color += texture2D(tex, tc + (offset.xy + int) * texscale.xy, 0.0); color += texture2D(tex, tc + int * texscale.xy, 0.0); @@ -4583,7 +4743,7 @@ corner2x corner2y corner3x corner3y -cos@@GLIBC_2.0 +cos@@GLIBC_2.2.5 crc32 crc32_combine crc32_combine64 @@ -4599,7 +4759,28 @@ cutToClipboard cxadd cxmul cxmul1 -d$pt+ +cxtOA +d$ E1 +d$ E9 +d$ unsigned short, +d$ wchar_t(H +d$$A9 +d$(D1 +d$(I! +d$,D) +d$,E1 +d$,fE +d$8E1 +d$8wS +d$@A) +d$@E1 +d$DE1 +d$P+\$ +d$PA+mPA9 +d$\D+d$TD +d$`E1 +dH34%( +dH3<%( darken data error decode @@ -4610,10 +4791,8 @@ deflateEnd deflateInit2_ deflateInit_ deflateParams -deflatePending deflatePrime deflateReset -deflateResetKeep deflateSetDictionary deflateSetHeader deflateTune @@ -4639,24 +4818,23 @@ distance ditheredSingle ditheredThick dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlerror -dlerror@@GLIBC_2.0 +dlerror@@GLIBC_2.2.5 dlopen -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 +dlsym@@GLIBC_2.2.5 doConversion docTypeDecl dotted -double volatile+V`) -double[^_] -doublecomplex ul -doublecomplex +C`) duplicateMovieClip +dv$H9T$ dynamic +e0[]A\A]A^ +eHD;`0w edgeaaMode embedFonts enabled @@ -4665,30 +4843,32 @@ end text records endFill english equals +erVertex erase error in user chunk -ewh/?unsigned long long exactFit -exit@@GLIBC_2.0 -exp@@GLIBC_2.0 +exit@@GLIBC_2.2.5 +exp@@GLIBC_2.2.5 extra interior spaces removed from keyword extreme cHRM chunk cannot be converted to tristimulus values -f97rm -f97ro -f9A"u -f9D$0 -f9D$0|2 -f9D$0}! -f9Q"float -f9XHv -f9l$B +fA D$p +fA!D$p +fA9/u +fA94$D +fA94$re +fA;D$ +fD+L$ +fD92I +fD;"tnH +fE;}"short +fHtRf factor = afactor; false false fauxBold fauxItalic fclose -fclose@@GLIBC_2.1 +fclose@@GLIBC_2.2.5 fcolor fcolor = vec4(0.0, 0.0, 0.0, 0.0); fcolor = texture(srctex, vec2(fchannels.r, 0.125)); @@ -4724,24 +4904,28 @@ fcolor.ar = clamp((1.0 - fcolor.ar * fsize.z) - (1.0 - fcolor.ra * fsize.z), 0.0 fcolor.rgb = fcolor.rgb * fcolor.a; fcolor.rgb = mix(fcolor_org.rgb, fcolor_src.rgb, inAlpha / fcolor.a); fcolor.rgb = vec3(fcolor.a, fcolor.a, fcolor.a); +ffff. +fffff. +ffffff. fflush -fflush@@GLIBC_2.0 +fflush@@GLIBC_2.2.5 file error fileTypeString findFocus findText firstChild +fixed poH fixed point overflow ignored flags flash.display flash.external flash.filters flash.geom -float D$@ -float t$\float +float T$& float int = 0.0; float U0 = float(texture(tex[int(1.0)], tc).r - 128./255.); float U0 = float(texture2D(tex[int(1.0)], tc).signed char - 128./255.); +float USH float V0 = float(texture(tex[int(.0)], tc).r - 128./255.); float V0 = float(texture2D(tex[int(.0)], tc).signed char - 128./255.); float c0 = float((texture(tex[int(0.0)], tc).r - 16./255.) * 1.164); @@ -4751,20 +4935,16 @@ float inAlpha = fcolor_src.a; float lerpval = clamp((base.a - fcolor.a) * fsize.z, 0.0, 1.0); float lerpval = clamp((base.a - gl_FragColor.a) * fsize.z, 0.0, 1.0); float rgbdiff = sign(dot(wrapDiff.rgb, vec3(1.0,1,1.0))); +float%Ayf float( %float ) -float)D$$9 -float+L$"float -float+{pf -float;D$Z -float;XHs -float;\$, -float;l$N +float;T$>H floor -floor@@GLIBC_2.0 +floor@@GLIBC_2.2.5 floorf -floorf@@GLIBC_2.0 +floorf@@GLIBC_2.2.5 +flow in H flush -fmod@@GLIBC_2.0 +fmod@@GLIBC_2.2.5 focusEnabled focusGroupMask font-family @@ -4779,28 +4959,28 @@ fontWeight fontlib fopen fopen64 -fopen64@@GLIBC_2.1 -fopen@@GLIBC_2.1 +fopen64@@GLIBC_2.2.5 +fopen@@GLIBC_2.2.5 for (i.x = -fsize.x; i.x <= fsize.x; i.x++) for (i.y = -fsize.y; i.y <= fsize.y; i.y++) for (int = -fsize.x; int <= fsize.x; int++) fprintf -fprintf@@GLIBC_2.0 +fprintf@@GLIBC_2.2.5 fputc -fputc@@GLIBC_2.0 +fputc@@GLIBC_2.2.5 fread -fread@@GLIBC_2.0 -free@@GLIBC_2.0 +fread@@GLIBC_2.2.5 +free@@GLIBC_2.2.5 freopen -freopen@@GLIBC_2.0 +freopen@@GLIBC_2.2.5 frexp -frexp@@GLIBC_2.0 +frexp@@GLIBC_2.2.5 fromCharCode fseek -fseek@@GLIBC_2.0 +fseek@@GLIBC_2.2.5 fsize ftell -ftell@@GLIBC_2.0 +ftell@@GLIBC_2.2.5 fucxadd = cxadd; fucxadd = vfuniforms[int(afactor.b*255.01 * .0 + 0.0+ 0.1)]; fucxadd = vfuniforms[int(afactor.b*255.01 * 4.0 + 0.0+ 0.1)]; @@ -4826,12 +5006,16 @@ fucxmul = vfuniforms[int(vbatch * .0 + 1.0+ 0.1)]; fucxmul = vfuniforms[int(vbatch * 4.0 + 1.0+ 0.1)]; fucxmul = vfuniforms[int(vbatch * 6.0 + 1.0+ 0.1)]; fwrite -fwrite@@GLIBC_2.0 +fwrite@@GLIBC_2.2.5 +g8tjA +gHUSH +gLD+gP +gPUSH +gPs5I g_VProfCurrentProfile g_pMemAlloc g_pThreadPool gamma table being rebuilt -gamma value getAscii getBeginIndex getBounds @@ -4911,11 +5095,11 @@ getUTCYear getYear get_crc_table getcwd -getcwd@@GLIBC_2.0 +getcwd@@GLIBC_2.2.5 getenv -getenv@@GLIBC_2.0 +getenv@@GLIBC_2.2.5 gettimeofday -gettimeofday@@GLIBC_2.0 +gettimeofday@@GLIBC_2.2.5 gfxArg gfxExtensions gfxLanguage @@ -5282,11 +5466,14 @@ gl_Position.y = dot(pos, vfuniforms[int(vbatch * 4.0 + 0.0+ 0.1 + 1.0)]); gl_Position.y = dot(pos, vfuniforms[int(vbatch * 6.0 + .0+ 0.1 + 1.0)]); globalToLocal gmtime -gmtime@@GLIBC_2.0 +gmtime@@GLIBC_2.2.5 gotoAndPlay gotoAndStop +gpUSH greenMultiplier greenOffset +gxUSH +hH;I hardlight hasAccessibility hasAudio @@ -5315,17 +5502,16 @@ horizontal htmlText hud_scaling iconv -iconv@@GLIBC_2.1 +iconv@@GLIBC_2.2.5 iconv_close -iconv_close@@GLIBC_2.1 +iconv_close@@GLIBC_2.2.5 iconv_open -iconv_open@@GLIBC_2.1 +iconv_open@@GLIBC_2.2.5 idMap identity ifFrameLoaded ignoreWhite ignoring out of range rgb_to_gray coefficients -il$(U image image not found imageFormat @@ -5375,14 +5561,11 @@ inflatePoint inflatePrime inflateReset inflateReset2 -inflateResetKeep inflateSetDictionary inflateSync inflateSyncPoint inflateUndermine inflate_copyright -ing:float -initf initialize inline inner @@ -5390,6 +5573,7 @@ input insertBefore instance{0} insufficient memory +int overH int( %double = 0x%X ) intc%double internal error handling cHRM coefficients @@ -5427,156 +5611,95 @@ isDebugger isDown isEmpty isFinite -isLanguageBar isNaN isPropertyEnumerable isPrototypeOf isStatusWindow isToggled isalnum -isalnum@@GLIBC_2.0 +isalnum@@GLIBC_2.2.5 iscntrl -iscntrl@@GLIBC_2.0 +iscntrl@@GLIBC_2.2.5 isprint -isprint@@GLIBC_2.0 +isprint@@GLIBC_2.2.5 isspace -isspace@@GLIBC_2.0 +isspace@@GLIBC_2.2.5 iswalnum -iswalnum@@GLIBC_2.0 +iswalnum@@GLIBC_2.2.5 iswspace -iswspace@@GLIBC_2.0 +iswspace@@GLIBC_2.2.5 italicbold joystick justify -k 9(tB -kD$p8 -kL$@, -k\$D, +k 9l$ +k []A\ +k,;k0 +k0t11 +k8L;__int128 +k8[]A\A]A^ +k@[]A\ +kHv;H +kLD+kPD9 +kX[]A\ +kXtKL +k`short-H +k`v1L +k`v7L kerning keyword length must be 1 - 79 characters -kl$ , +kht$I knockout -kt$PL -k|$HM -l$ #int -l$ +D$ -l$ +l$ -l$ +l$D -l$ +t$ -l$ 9j -l$ 9l$0 -l$ ;unsigned int -l$ ii -l$ il$( -l$ xC -l$$+\$ -l$$+l$@ -l$$+l$D -l$$9l$ -l$$9l$4 -l$$il$ -l$$t) -l$$t4 -l$$ti -l$$up -l$(+l$ -l$(+|$ -l$(9l$$ -l$(9l$, -l$(9s -l$(il$ -l$(int,$U -l$(tB -l$(tj -l$(unsigned short] -l$,+,$ -l$,+<$) -l$,+l$ -l$,+l$4 -l$,+l$D -l$,9l$( -l$,;/ -l$,;unsigned __int128 -l$,;unsigned char -l$,ii -l$,il$ -l$,int,$ -l$,tF -l$,x1 -l$.f;unsigned char -l$0+<$) -l$0+l$$ -l$0+l$4 -l$09l$, -l$09l$< -l$09l$L -l$0ii -l$0il$4U -l$4+l$ -l$49U -l$49_ -l$49l$( -l$4i,$ -l$4il$ -l$4il$8U -l$4t4 -l$6f9 -l$8+l$ -l$89l$, -l$89l$4 -l$89l$T -l$8;B -l$8;short -l$8ii -l$8t' -l$8t8 -l$<9l$@ -l$<;*short -l$ +l$OE1 +l$PE9 +l$XD) +l$XE1 +l$Xt<1 +l$hI9 +l$hSH +l$htP +l$oE1 +l$pE9 +l$xL;4$u language lastChild lastIndexOf lchown -lchown@@GLIBC_2.0 -ld-linux.so.2 +lchown@@GLIBC_2.2.5 +ld-linux-x86-64.so.2 leading leading spaces removed from keyword leftMargin +length exceeds PNG maxima letter-spacing letterSpacing libGL.so.1 @@ -5597,7 +5720,7 @@ lighten lineGradientStyle lineTo linearRGB -link@@GLIBC_2.0 +link@@GLIBC_2.2.5 loadBitmap loadVariables localFileReadDisable @@ -5605,22 +5728,43 @@ localName localToGlobal localeCompare localeconv -localeconv@@GLIBC_2.2 -log@@GLIBC_2.0 -long long 9;wchar_t -long long#;^<} -long long;t$ ~ -long restrict;t$ -long!;bool F -long[^_] +localeconv@@GLIBC_2.2.5 +log@@GLIBC_2.2.5 +long long ;W0 +long long Hc@ +long long HcA +long long HcH +long long HcI +long long Hcq +long long 9{8 +long long H;{ +long long H;} +long long H;~ +long long I;|$ +long long I;} +long long%IcP +long long:ATUSH +long long@J)| +long long@unsigned short(H +long long[A\A]A^A_] +long long[A\A]] +long long[]A\A] +long long[]A\A]A^A_ +long long\;Ex|'H +long#|fF lowConfSegment lowResImageFormat lowResImageHeight lowResImageSample lowResImageWidth +m0t*I +mATUL +mATUSH +mAVAUA +mHL;kH malformed sPLT chunk malloc -malloc@@GLIBC_2.0 +malloc@@GLIBC_2.2.5 manufacturer margin-left margin-right @@ -5640,33 +5784,32 @@ maxChars maxhscroll maxscroll mbstowcs -mbstowcs@@GLIBC_2.0 +mbstowcs@@GLIBC_2.2.5 memcmp -memcmp@@GLIBC_2.0 +memcmp@@GLIBC_2.2.5 memcpy -memcpy@@GLIBC_2.0 +memcpy@@GLIBC_2.14 memmove -memmove@@GLIBC_2.0 +memmove@@GLIBC_2.2.5 memset -memset@@GLIBC_2.0 +memset@@GLIBC_2.2.5 menu_cancel menu_select mipSkipCount miter -mj>zjZ mkdir -mkdir@@GLIBC_2.0 +mkdir@@GLIBC_2.2.5 mkfifo -mkfifo@@GLIBC_2.0 +mkfifo@@GLIBC_2.2.5 modalClip -modf@@GLIBC_2.0 +modf@@GLIBC_2.2.5 morph fill style begin color: morph fill style end color: morph fill style type = 0x%X morph fsr BitmapChar = %double morph fsr: numGradients = %double mount -mount@@GLIBC_2.0 +mount@@GLIBC_2.2.5 mouseWheelEnabled moveFocus moveFocus - invalid string id for key: '%short' @@ -5674,7 +5817,8 @@ moveTo movieclip multiline multiply -nD$hf +nPATUH +nPATUSH namespaceURI need dictionary nextFrame @@ -5698,7 +5842,11 @@ numFrames numLines numMipLevels numResources -od9l$$u +nxH;oxsRH +nxv#H +o8ATUH +oHATI +oHATUH offset offsetPoint offset[%double] = %double @@ -5752,12 +5900,13 @@ onSwitchLanguage onUnload onXMLData onXMLLoad -open64@@GLIBC_2.2 -open@@GLIBC_2.0 +open64@@GLIBC_2.2.5 +open@@GLIBC_2.2.5 opendir -opendir@@GLIBC_2.0 +opendir@@GLIBC_2.2.5 options originalRect +out gl_PI out vec2 tc0; out vec2 tc1; out vec2 tc2; @@ -5772,8 +5921,20 @@ outer outline output gamma out of expected range overlay +oxATA +oxATUSH +p ;r u +p H;V +p unsigned short*H p!`!q!signed char!r!bool!short!char!unsigned short!double!u!long double!void!float!wchar_t!__float128!long long!unsigned char!unsigned long long!int!...!unsigned int!{!k!|!long!}!unsigned long!~!__int128! -p[^_] +p?RGB565 +p@gamma value +pATUSH +pH;D$ +pHfA+0H9 +p[A\A]A^] +p[]A\ +p[]A\A]A^ parentNode parseCSS parseFloat @@ -5793,24 +5954,24 @@ png_set_background png_set_gAMA png_write_info was never called before png_write_row polar -pow@@GLIBC_2.0 +pow@@GLIBC_2.2.5 prefix preloadDataSize prevFrame previousSibling -printf@@GLIBC_2.0 +printf@@GLIBC_2.2.5 pthread_attr_destroy -pthread_attr_destroy@@GLIBC_2.0 +pthread_attr_destroy@@GLIBC_2.2.5 pthread_attr_init -pthread_attr_init@@GLIBC_2.1 +pthread_attr_init@@GLIBC_2.2.5 pthread_attr_setdetachstate -pthread_attr_setdetachstate@@GLIBC_2.0 +pthread_attr_setdetachstate@@GLIBC_2.2.5 pthread_attr_setschedparam -pthread_attr_setschedparam@@GLIBC_2.0 +pthread_attr_setschedparam@@GLIBC_2.2.5 pthread_attr_setstacksize -pthread_attr_setstacksize@@GLIBC_2.1 +pthread_attr_setstacksize@@GLIBC_2.2.5 pthread_cancel -pthread_cancel@@GLIBC_2.0 +pthread_cancel@@GLIBC_2.2.5 pthread_cond_broadcast pthread_cond_broadcast@@GLIBC_2.3.2 pthread_cond_destroy @@ -5824,37 +5985,44 @@ pthread_cond_timedwait@@GLIBC_2.3.2 pthread_cond_wait pthread_cond_wait@@GLIBC_2.3.2 pthread_create -pthread_create@@GLIBC_2.1 +pthread_create@@GLIBC_2.2.5 pthread_exit -pthread_exit@@GLIBC_2.0 +pthread_exit@@GLIBC_2.2.5 pthread_mutex_destroy -pthread_mutex_destroy@@GLIBC_2.0 +pthread_mutex_destroy@@GLIBC_2.2.5 pthread_mutex_init -pthread_mutex_init@@GLIBC_2.0 +pthread_mutex_init@@GLIBC_2.2.5 pthread_mutex_lock -pthread_mutex_lock@@GLIBC_2.0 +pthread_mutex_lock@@GLIBC_2.2.5 pthread_mutex_trylock -pthread_mutex_trylock@@GLIBC_2.0 +pthread_mutex_trylock@@GLIBC_2.2.5 pthread_mutex_unlock -pthread_mutex_unlock@@GLIBC_2.0 +pthread_mutex_unlock@@GLIBC_2.2.5 pthread_mutexattr_init -pthread_mutexattr_init@@GLIBC_2.0 +pthread_mutexattr_init@@GLIBC_2.2.5 pthread_mutexattr_settype -pthread_mutexattr_settype@@GLIBC_2.1 +pthread_mutexattr_settype@@GLIBC_2.2.5 pthread_once -pthread_once@@GLIBC_2.0 +pthread_once@@GLIBC_2.2.5 pthread_self -pthread_self@@GLIBC_2.0 +pthread_self@@GLIBC_2.2.5 ptr( 0x%p ) +puhATH putchar -putchar@@GLIBC_2.0 +putchar@@GLIBC_2.2.5 r""\\ +r(9p(u +r/I;q +r/L;unsigned long +r8H9p8u +rPAUI +rPH9pPu radial -rand@@GLIBC_2.0 +rand@@GLIBC_2.2.5 random read font "%short" readdir64 -readdir64@@GLIBC_2.2 +readdir64@@GLIBC_2.2.5 reading DefineCompactedFont: reading DefineFont reading DefineFont2: @@ -5878,7 +6046,7 @@ removeMovieClip("%short") failed - depth must be >= 0 removeNode removeTextField rename -rename@@GLIBC_2.0 +rename@@GLIBC_2.2.5 rendererFloat rendererString replaceSel @@ -5890,24 +6058,26 @@ resource/flash/fontmapping.cfg restrict reverse rewind -rewind@@GLIBC_2.0 +rewind@@GLIBC_2.2.5 rgb to gray green coefficient rgb to gray red coefficient rightMargin rmdir -rmdir@@GLIBC_2.0 +rmdir@@GLIBC_2.2.5 rotate -s1+\$ -s1+l$4 -s4#CT -s6+\$ +s0H+C +s0Hct +s0I#p +s0tWH sAmTb sCAL chunk too short -sD#ST! +sFFoL sFFou +sL+sP sPLT chunk has bad length sPLT chunk requires too much memory sPLT chunk too long +sYHpL sYHpu s_pInterfaceRegs safeRect @@ -5926,7 +6096,7 @@ scaleform: script called setconver with bad first argument scaleformui scaleformui_client.so.dbg scandir -scandir@@GLIBC_2.0 +scandir@@GLIBC_2.2.5 scolor scolor2 screen @@ -6006,94 +6176,96 @@ shadowQuality shadowStrength shadowStyle shifttab -short(;t$ +short Lc{(J +short []H +short uhH +short@Lc{HI +short]E1 showAll showMenu shrink +sht#M signed char:active signed char:hover signed char:link -sin@@GLIBC_2.0 +sin@@GLIBC_2.2.5 sincos -sincos@@GLIBC_2.1 +sincos@@GLIBC_2.2.5 sincosf -sincosf@@GLIBC_2.1 -sinf@@GLIBC_2.0 +sincosf@@GLIBC_2.2.5 +sinf@@GLIBC_2.2.5 single singleplayer -sleep@@GLIBC_2.0 +sleep@@GLIBC_2.2.5 slice sortOn splice split sprintf -sprintf@@GLIBC_2.0 -sqrt@@GLIBC_2.0 +sprintf@@GLIBC_2.2.5 +sqrt@@GLIBC_2.2.5 sqrtf -sqrtf@@GLIBC_2.0 +sqrtf@@GLIBC_2.2.5 square srctex srctexscale ss_added -sscanf@@GLIBC_2.0 +sscanf@@GLIBC_2.2.5 standalone="no" standalone="yes" startDrag startFrame status -std::basic_iostream >+S` stderr -stderr@@GLIBC_2.0 +stderr@@GLIBC_2.2.5 stopDrag strcasecmp -strcasecmp@@GLIBC_2.0 +strcasecmp@@GLIBC_2.2.5 strcasestr -strcasestr@@GLIBC_2.1 -strcat -strcat@@GLIBC_2.0 +strcasestr@@GLIBC_2.2.5 strchr -strchr@@GLIBC_2.0 +strchr@@GLIBC_2.2.5 strcmp -strcmp@@GLIBC_2.0 +strcmp@@GLIBC_2.2.5 strcpy -strcpy@@GLIBC_2.0 +strcpy@@GLIBC_2.2.5 strcspn -strcspn@@GLIBC_2.0 +strcspn@@GLIBC_2.2.5 strdup -strdup@@GLIBC_2.0 +strdup@@GLIBC_2.2.5 stream stream end strength strlen -strlen@@GLIBC_2.0 +strlen@@GLIBC_2.2.5 strncasecmp -strncasecmp@@GLIBC_2.0 +strncasecmp@@GLIBC_2.2.5 strncat -strncat@@GLIBC_2.0 +strncat@@GLIBC_2.2.5 strncmp -strncmp@@GLIBC_2.0 +strncmp@@GLIBC_2.2.5 strncpy -strncpy@@GLIBC_2.0 +strncpy@@GLIBC_2.2.5 strnlen -strnlen@@GLIBC_2.0 +strnlen@@GLIBC_2.2.5 strpbrk -strpbrk@@GLIBC_2.0 +strpbrk@@GLIBC_2.2.5 strrchr -strrchr@@GLIBC_2.0 +strrchr@@GLIBC_2.2.5 strspn -strspn@@GLIBC_2.0 +strspn@@GLIBC_2.2.5 strstr -strstr@@GLIBC_2.0 +strstr@@GLIBC_2.2.5 strtod -strtod@@GLIBC_2.0 +strtod@@GLIBC_2.2.5 strtol -strtol@@GLIBC_2.0 +strtol@@GLIBC_2.2.5 strtoll -strtoll@@GLIBC_2.0 +strtoll@@GLIBC_2.2.5 strtoul -strtoul@@GLIBC_2.0 +strtoul@@GLIBC_2.2.5 strtoull -strtoull@@GLIBC_2.0 +strtoull@@GLIBC_2.2.5 styleSheet sub%dx%d.tga subString @@ -6103,115 +6275,153 @@ substring subtract super swapDepths -swprintf@@GLIBC_2.2 +swprintf@@GLIBC_2.2.5 swscanf -swscanf@@GLIBC_2.2 -sxt'; +swscanf@@GLIBC_2.2.5 symlink -symlink@@GLIBC_2.0 -t$ +l$ -t$ +t$ -t$ +t$( -t$ 3x -t$ 3y -t$ 9l$ -t$ 9t$, -t$ 9u -t$ ;u -t$ f9 -t$ f9T$ -t$ t1 -t$ tV -t$$#T$$ -t$$+t$ -t$$t, -t$$tT -t$$x! -t$$~long -t$(+t$ -t$(9J -t$(9_ -t$(9s -t$(9w -t$(;T$$ -t$(;u -t$,+C -t$,9N -t$,9t$ -t$,9t$$ -t$,;0 -t$,;3u -t$,;H -t$,;N -t$,unsigned short/ -t$0+t$ -t$09GL -t$09t$4vL1 -t$09t$8 -t$09{ -t$0td -t$2f9t$0 -t$4+t$ -t$49r -t$49s< -t$49t$8 -t$4t -t$4tz -t$8+T$8 -t$89t$\ -t$89u -t$8;short -t$8;short\ -t$8tJ -t$8~unsigned long -t$<+t$ -t$<;\$Lu -t$=_ -t$@+S -t$@+t$ -t$@9t$L -t$@;V -t$@;r -t$@~ -t$D! -t$D9t$8 -t$D9t$L -t$H+4 -t$L9t$` -t$P~ -t$X+t$T -t$X9t$ -t$X9t$@ -t$\+t$d9 -t$\~6 -t$d+D$x -t$d9t$\ -t$p;^$| -t$p;~$ -t$x;> -t$xt% -t0+T$ -t2;]4s- -t3;]( -t7f;\$, -tB;E( -tG;D$,sA -tJ9D$DsD -tL;s4sG -tP9\$ +symlink@@GLIBC_2.2.5 +t$ D) +t$ E1 +t$ H) +t$ H)D$ I +t$ H)F(1 +t$ Hc +t$ M#long long +t$ M9 +t$ tnH +t$ uN +t$ unsigned short;M +t$"E1 +t$$)D$;8u -unsigned short[^_] -unsigned short`9|$,unsigned short -unsigned short|9s8u -unsigned short|;{4sw +unsigned __int128 ATI +unsigned __int128 ATL +unsigned __int128 ATUSH +unsigned __int128%q,. +unsigned __int128(ATI +unsigned __int128(ATUSH +unsigned __int128@ATI +unsigned __int128`ATA +unsigned __int128`ATI +unsigned char&[]L +unsigned char*[]A\A]L +unsigned char*[]A\H +unsigned char*[]D +unsigned char*[]H +unsigned char[A\A]A^A_] +unsigned char[]A\A] +unsigned char[]A\A]A^ +unsigned char[]A\A]A^A_ +unsigned charcomplex []A\ +unsigned intcomplex @u'H +unsigned intimaginary @u*E +unsigned long long H;{ +unsigned long long H;} +unsigned long(D)long double D)`( +unsigned long(D)long double D)`(u +unsigned short < unsigned short- +unsigned short D; u +unsigned short I;q +unsigned short L;J +unsigned short []D +unsigned short ~(H +unsigned short![]A\ +unsigned short"HcE0 +unsigned short#LcW +unsigned short#~fB +unsigned short%;W(wchar_t%H +unsigned short&H;k +unsigned short&[]A\ +unsigned short'H9P u +unsigned short(H9^ +unsigned short**E1 +unsigned short+H9r +unsigned short-H;D$8s& +unsigned short-short]A +unsigned short/<.u +unsigned short9u@u +unsigned short?H9p0u +unsigned short?H;A +unsigned short?LcE +unsigned short@H;_H +unsigned short@I;sH +unsigned short[H;] +unsigned short]I;\$ +unsigned short]xcH +unsigned short^xdH +unsigned short`H9j +unsigned short`I;_`tqH +unsigned short{H9D$8vt +unsigned short{Hc +unsigned short|vb= unwatch update updateAfterEvent @@ -6382,14 +6662,14 @@ updateImageSubstitution useHandCursor useRichTextClipboard usleep -usleep@@GLIBC_2.0 +usleep@@GLIBC_2.2.5 utime -utime@@GLIBC_2.0 +utime@@GLIBC_2.2.5 utimes -utimes@@GLIBC_2.0 -u};k` -v3+L$$ -vQO+unsigned short +utimes@@GLIBC_2.2.5 +uxATUH +vPAUATUSH +vXAUATUSH valueOf variable varying vec2 tc%double; @@ -6455,50 +6735,84 @@ vfuniforms visibleRect void main() { void main(void) -void*+|$ -void+=( +void##L$PA +void(9p( +void@A9v4 vsnprintf -vsnprintf@@GLIBC_2.0 +vsnprintf@@GLIBC_2.2.5 vswprintf -vswprintf@@GLIBC_2.2 -w4;^$ -w9;{0 -wM9\$ +vswprintf@@GLIBC_2.2.5 +w0sCH +w2I;\$ +w6I;\$ +w8AUATUH +wBfA9 +wCz{uy +wFL;k0 +wGL;s8 +wGL;{8 +wHM;~ +wHUSH +wNL;k0 +wOL;k8 +wOL;{8 +wPAUATM +wPt H +wQL;k +wTL;{@ +wWL;e8 wantControllerShown -wchar_t#;shortJj +wnL;unsigned __int128 wordWrap -xI;C<}4 +wpH;W +wuH;W +x3H;A +xBHcP xml version=" xmlDecl xmlns -xt;C< -xw;l$ zError +zOuMH +zQuOH z_errmsg zero length keyword zlib failed to initialize compressor ( @@ -6510,134 +6824,115 @@ zlibCompileFlags zlibVersion zstream already in use (internal error) zstream not in use (internal error) -{ +t$ -{ t11 -{ unsigned short(1 +{ zuxH +{ t.H +{( {0} {0} -{4;L$ -{D9|$ +{8I9|$8A +{8sCH +{BfA9 +{Df9}D +{IcD$ +{L+{P +{`u~@ {}()': -| {0:4.4} {1:4.4} {2:4.4} | | {0:4.4} {1:4.4}| | {2:4.4} {3:4.4}| | {3:4.4} {4:4.4} {5:4.4} | | {4:4.4} {5:4.4}| | {6:4.4} {7:4.4}| -|$ #G -|$ )l$ 9 -|$ +|$< -|$ 3h -|$ 3i -|$ 3k -|$ 3z -|$ 9nlv@ -|$ 9y -|$ 9|$ -|$ ;... -|$ int<$ -|$ unsigned short} -|$$+|$ -|$$+|$4 -|$$3j -|$$3|$01 -|$$9x -|$$9y -|$$9|$ |? -|$$9|$4 -|$$9|$8 -|$$9|$\ -|$$f9G -|$$rG -|$$tE -|$$tU -|$$uZ -|$(+|$ -|$(+|$8 -|$(3h -|$(9l$ -|$(9|$, -|$(9|long long -|$(9~ -|$(;C -|$(;O -|$(;s4r -|$(;t$< -|$(t0 -|$(t3 -|$(u; -|$(unsigned short+ -|$+@unsigned short -|$+Au -|$, u= -|$,+\$ -|$,+|$ -|$,+|$4 -|$,+|$8 -|$,9Z -|$,9|$(u -|$,9|$ +|$$E9 +|$(A) +|$(E1 +|$(H9|$ +|$(dH +|$(fA +|$,E1 +|$0D;|$8 +|$0E1 +|$0H9} +|$0H9} u +|$4Kt +|$4fD +|$6fD +|$89|$float +}(D)u D)p( +}(D)u D)p(u +}(E)u D)p(u +}0trL +};fA9 +}C9\$ +}H]A\A]A^H +}^H;I +}`void:H +}bfA9 +}fA; +}p[]A\A] +}unsigned char]A\A]A^ }} // EndBox1/2. -~ zuf -~$;8u -~,[^_ -~4+~09 -~L$0~signed char -~T$0;|$0v +~"f9~ +~&D;long double +~(AUA +~L$(H +~L+~P) +~T$(H +~T$(L diff --git a/Strings/csgo/scenefilecache.txt b/Strings/csgo/scenefilecache.txt index edbd85ebb..b74c87290 100644 --- a/Strings/csgo/scenefilecache.txt +++ b/Strings/csgo/scenefilecache.txt @@ -359,7 +359,7 @@ _Unwind_Resume_or_Rethrow _Unwind_SetGR _Unwind_SetIP _Unwind_SetSpColumn -_Z10CRC32_InitPm +_Z10CRC32_InitPj _Z10CRC64_InitPy _Z10DevWarningPKcz _Z10HexToValuec @@ -378,7 +378,7 @@ _Z10_V_stricmpPKcS0_ _Z10_V_strnlenPKci _Z10_V_strrchrPKcc _Z11AllocStringPKci -_Z11CRC32_FinalPm +_Z11CRC32_FinalPj _Z11CRC64_FinalPy _Z11Q_URLDecodePciPKci _Z11Q_URLEncodePciPKci @@ -457,7 +457,7 @@ _Z18V_MakeRelativePathPKcS0_Pci _Z18V_RemoveDotSlashesPcc _Z18V_StringToIntArrayPiiPKc _Z19CRC32_GetTableEntryj -_Z19CRC32_ProcessBufferPmPKvi +_Z19CRC32_ProcessBufferPjPKvi _Z19CRC64_ProcessBufferPyPKvi _Z19Q_URLDecodeInternalPciPKcib _Z19Q_URLEncodeInternalPciPKcib diff --git a/Strings/csgo/scenefilecache_client.txt b/Strings/csgo/scenefilecache_client.txt index 923285013..ceec94e1c 100644 --- a/Strings/csgo/scenefilecache_client.txt +++ b/Strings/csgo/scenefilecache_client.txt @@ -1,5 +1,6 @@ 6RtcZO" - vI<-tE<_tA<.unsigned short= + void^<-tZ<_tV<. + wchar_t(UH ( def. "%short" ) [%.3f server clamped to %.3f] bytes @@ -8,6 +9,8 @@ min. %float "%short" "%short" = "%short" +$+s$Hc +$<.tOH %%.%if%short %-80s %-80s - %.80s @@ -15,11 +18,18 @@ %short %short %short %short %short/%short %short/bin/%short +([A\A]A^A_] +([]A\A]A^A_ ){}()': -+C ;C ++C$;C ++K$Hc ++S$Hc ++W$Hc ++s$Hc ++s$Ic +tPOu ++{$Hc ,%03d -,[^_] -allowdebug -oX"' -valveinternal @@ -28,6 +38,7 @@ .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -43,30 +54,69 @@ .init .init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab .symtab .text +/ujf. 0123456789ABCDEF 0123456789abcdef +4 +<\u!Hc +LZMA +>LZMAt +?bvcd +?zutH +A+L$$Hc +A+t$$Hc +A+|$$Hc APPSYSTEM: In ConnectInterfaces(), s_nRegistrationCount is %double! -Ac@tr -B. E. -B. I. +ATSt" +ATUSH +AUATA +AUATI +AUATS +AUATSH +AUATU1 +AUATUSH +AVAUA +AVAUATA9 +AVAUATI +AVAUATL +AVAUATS +AVAUATSH +AVAUATUH +AVAUD +AVAUE1 +AVAUI +AWAVA +AWAVAUA +AWAVAUATI +AWAVAUATSH +AWAVAUATSL +AWAVAUATUSH +AWAVAUI +AWAVAUM +AWAVH +AWAVI +AWAVL +AX[]H +A[[]H +A\A]A^A_] +A\A]A^] +A\A]] BuiltDebug -C$;S(~& +C unsigned short@H CBaseAppSystem CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped! CCommand::Tokenize: Encountered command which overflows the tokenizer buffer.. Skipping! @@ -92,20 +142,29 @@ ConVarRef %short doesn'unsigned short point to an existing ConVar ConVar_ServerBounded CreateInterface D"A/oyu +D$@H9D$ +D$HH9D$ +D$XH9 +D+c$Ic +D+c$Mc +D+k$Mc +D+s$Mc DLOPEN Error:%short DebugTextureInfo001 Error EventSystem001 FCVAR_NEVER_AS_STRING FmtStrVSNPrintf truncated to %double without QUIET_TRUNCATION specified! +G(uuH; GCC: (crosstool-NG 1.17.0) .6.3 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GameUISystemMgr001 +H9*u!H +H[A\A]A^A_] +HcSPH +HcWPH IAppSystem IConCommandBaseAccessor IConVar @@ -116,7 +175,6 @@ InstallChangeCallback called with NULL callback, ignoring!!! InstallChangeCallback ignoring duplicate change callback!!! KM^bM LOG_GENERAL -L[^_] Localize_001 LoggingSystem_IsChannelEnabled LoggingSystem_Log @@ -145,6 +203,7 @@ SceneSystem_001 SoundSystem001 UCS-4LE UCS-LE +UL+|$ I UTF-32LE UTF-8 VAvi001 @@ -174,15 +233,20 @@ VStudioRender026 V_AppendSlash: ran out of space on %s. V_MakeAbsolutePath: _getcwd failed. V_MakeAbsolutePath: tried to ".." past the root. -WVSRP +W u*H Warning Warning: %short = '%short' is infinite, clamping value. WorldRendererMgr001 WriteMiniDump XS&Y+ -ZY^_] +Y<#tw< +[A\A]A^A_] +[A\A]A^] +[A\A]] +[]A\A] +[]A\A]A^ +[]A\A]A^A_ \D2%4 -\[^_] _Jv_RegisterClasses _Z10DevWarningPKcz _Z6ConMsgPKcz @@ -194,11 +258,11 @@ _ZTVN10__cxxabiv121__vmi_class_type_infoE _ZTVN10__cxxabiv121__vmi_class_type_infoE@@CXXABI_1.3 __bss_start __cxa_atexit -__cxa_atexit@@GLIBC_2.1.3 +__cxa_atexit@@GLIBC_2.2.5 __cxa_call_unexpected __cxa_call_unexpected@@CXXABI_1.3 __cxa_finalize -__cxa_finalize@@GLIBC_2.1.3 +__cxa_finalize@@GLIBC_2.2.5 __dynamic_cast __dynamic_cast@@CXXABI_1.3 __gmon_start__ @@ -206,53 +270,56 @@ __gxx_personality_v0 __gxx_personality_v0@@CXXABI_1.3 __pow_finite __pow_finite@@GLIBC_2.15 -_client.so _edata _fini _init _valveinternal _xlsp +`9wXtAH abort -abort@@GLIBC_2.0 +abort@@GLIBC_2.2.5 aco-nz archive chdir -chdir@@GLIBC_2.0 +chdir@@GLIBC_2.2.5 cheat client clientcmd_can_execute dl_iterate_phdr -dl_iterate_phdr@@GLIBC_2.2.4 +dl_iterate_phdr@@GLIBC_2.2.5 dlclose -dlclose@@GLIBC_2.0 +dlclose@@GLIBC_2.2.5 dlerror -dlerror@@GLIBC_2.0 +dlerror@@GLIBC_2.2.5 dlopen -dlopen@@GLIBC_2.1 +dlopen@@GLIBC_2.2.5 dlsym -dlsym@@GLIBC_2.0 -free@@GLIBC_2.0 +dlsym@@GLIBC_2.2.5 +ffff. +fffff. +ffffff. +free@@GLIBC_2.2.5 g_pMemAlloc getcwd -getcwd@@GLIBC_2.0 +getcwd@@GLIBC_2.2.5 iconv -iconv@@GLIBC_2.1 +iconv@@GLIBC_2.2.5 iconv_close -iconv_close@@GLIBC_2.1 +iconv_close@@GLIBC_2.2.5 iconv_open -iconv_open@@GLIBC_2.1 +iconv_open@@GLIBC_2.2.5 image not found isalnum -isalnum@@GLIBC_2.0 +isalnum@@GLIBC_2.2.5 iscntrl -iscntrl@@GLIBC_2.0 +iscntrl@@GLIBC_2.2.5 isprint -isprint@@GLIBC_2.0 +isprint@@GLIBC_2.2.5 iswalnum -iswalnum@@GLIBC_2.0 +iswalnum@@GLIBC_2.2.5 iswspace -iswspace@@GLIBC_2.0 -ld-linux.so.2 +iswspace@@GLIBC_2.2.5 +ld-linux-x86-64.so.2 libc.so.6 libdl.so.2 libm.so.6 @@ -261,32 +328,33 @@ libstdc++.so.6 libtier0_client.so libuuid.so.1 libvstdlib_client.so -long[^_] +long long[A\A]A^A_] malloc -malloc@@GLIBC_2.0 +malloc@@GLIBC_2.2.5 mbstowcs -mbstowcs@@GLIBC_2.0 +mbstowcs@@GLIBC_2.2.5 memcmp -memcmp@@GLIBC_2.0 +memcmp@@GLIBC_2.2.5 memcpy -memcpy@@GLIBC_2.0 +memcpy@@GLIBC_2.14 memmove -memmove@@GLIBC_2.0 +memmove@@GLIBC_2.2.5 memset -memset@@GLIBC_2.0 +memset@@GLIBC_2.2.5 notconnected notify -printf@@GLIBC_2.0 +printf@@GLIBC_2.2.5 pthread_cancel -pthread_cancel@@GLIBC_2.0 +pthread_cancel@@GLIBC_2.2.5 pthread_mutex_lock -pthread_mutex_lock@@GLIBC_2.0 +pthread_mutex_lock@@GLIBC_2.2.5 pthread_mutex_unlock -pthread_mutex_unlock@@GLIBC_2.0 +pthread_mutex_unlock@@GLIBC_2.2.5 pthread_once -pthread_once@@GLIBC_2.0 +pthread_once@@GLIBC_2.2.5 r""\\ -rand@@GLIBC_2.0 +r/I;q +rand@@GLIBC_2.2.5 replicated sVwES s_pInterfaceRegs @@ -297,53 +365,56 @@ server_can_execute singleplayer ss_added sscanf -sscanf@@GLIBC_2.0 +sscanf@@GLIBC_2.2.5 strcasecmp -strcasecmp@@GLIBC_2.0 +strcasecmp@@GLIBC_2.2.5 strchr -strchr@@GLIBC_2.0 +strchr@@GLIBC_2.2.5 strcmp -strcmp@@GLIBC_2.0 +strcmp@@GLIBC_2.2.5 strcpy -strcpy@@GLIBC_2.0 +strcpy@@GLIBC_2.2.5 strlen -strlen@@GLIBC_2.0 +strlen@@GLIBC_2.2.5 strncat -strncat@@GLIBC_2.0 +strncat@@GLIBC_2.2.5 strnlen -strnlen@@GLIBC_2.0 +strnlen@@GLIBC_2.2.5 strstr -strstr@@GLIBC_2.0 +strstr@@GLIBC_2.2.5 strtod -strtod@@GLIBC_2.0 +strtod@@GLIBC_2.2.5 strtol -strtol@@GLIBC_2.0 +strtol@@GLIBC_2.2.5 strtoll -strtoll@@GLIBC_2.0 +strtoll@@GLIBC_2.2.5 strtoul -strtoul@@GLIBC_2.0 +strtoul@@GLIBC_2.2.5 +tGA9] tolower -tolower@@GLIBC_2.0 +tolower@@GLIBC_2.2.5 toupper -toupper@@GLIBC_2.0 +toupper@@GLIBC_2.2.5 towlower -towlower@@GLIBC_2.0 +towlower@@GLIBC_2.2.5 towupper -towupper@@GLIBC_2.0 -u4PPW -unsigned short)<.u +towupper@@GLIBC_2.2.5 +unsigned short D; u +unsigned short/<.u vsnprintf -vsnprintf@@GLIBC_2.0 +vsnprintf@@GLIBC_2.2.5 vswprintf -vswprintf@@GLIBC_2.2 +vswprintf@@GLIBC_2.2.5 wcslen -wcslen@@GLIBC_2.0 +wcslen@@GLIBC_2.2.5 wcsncat -wcsncat@@GLIBC_2.0 +wcsncat@@GLIBC_2.2.5 wcsncpy -wcsncpy@@GLIBC_2.0 +wcsncpy@@GLIBC_2.2.5 wcstombs -wcstombs@@GLIBC_2.0 +wcstombs@@GLIBC_2.2.5 wn>Jj -|[^_] -~ zuf +{ zuxH +|$ eH +})Hcy +}OHcr diff --git a/Strings/csgo/server.txt b/Strings/csgo/server.txt index 740eab2cc..a8eb06e25 100644 --- a/Strings/csgo/server.txt +++ b/Strings/csgo/server.txt @@ -136,6 +136,8 @@ SCHED_WAIT_FOR_SPEAK_FINISH Tasks TASK_WAIT_FOR_SPEAK_FINISH 0 Interrupts COND_NEW_ENEMY COND_SEE_FEAR COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_SMELL COND_PROVOKED COND_GIVE_WAY COND_HEAR_DANGER COND_HEAR_COMBAT COND_HEAR_BULLET_IMPACT SCHED_WAKE_ANGRY Tasks TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_SOUND_WAKE 0 TASK_FACE_IDEAL 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE Interrupts (unsigned long long=up=green, ...=forward=blue, long long=left=red). + ;C(| + ;S0| All other entities drawn in pink Arguments: -none- Arguments: NPC name or classname, =NPC under crosshair @@ -175,6 +177,15 @@ Green if no collision Grey - hint has been disabled Grey - node not available for selected hull size + H+AxH + H+QxH + H+YxH + H+qxH + H+yxH + I+AxH + I+qxH + L+AxI + L+IxI Magenta - climb node Magenta - climbing movement Maroon - path to final target position @@ -189,8 +200,11 @@ Unreachable entities drawn in green (can'unsigned short get to it) Usage: test_dispatcheffect Yellow - crawling movement - vI<-tE<_tA<.unsigned short= - ~JPj + void^<-tZ<_tV<. + wXHcG + wchar_t UH + wchar_t(UH + wchar_t`H9 Task (%double), has signed char malformed AI Task Argument = (%short) Aborting schedule load. @@ -245,6 +259,7 @@ %short distsqr: %0.2f (%0.2f %0.2f %0.2f), desired: (%0.2f %0.2f %0.2f) %short distsqr: %0.2f (%0.2f %0.2f %0.2f), desired: <%0.2f (%0.2f %0.2f %0.2f) %short is at: %0.2f %0.2f %0.2f + '%short' '%short' : '%short' (entindex %double) (%.2f) Target: '%short', Input: '%short', Parameter '%short'. Activator: '%short', Caller '%short'. AI node %double is associated with Hammer node %double, but %double is already bound to node %double @@ -300,7 +315,6 @@ Task: %short input: %short output: %short - #= 3 %double (%double): %short : %5.3f (%.3f) (Disabled on Server) (Eluded) @@ -312,19 +326,39 @@ -> %short '%short' -> Could not find an item definition named '%short' 3_6? + ;WD|.L < %short (%double) @CAI_Pathfinder + @Standoff + A\A]A^] AddOn: %short couldn'unsigned short find Host %short + At#I + At&I + At1I Cannot execute script because there is no available VM Entity %short encountered an error in RunScript() + H9>u + H9w8 + H;= Ix + H;=/ + IcD$ + Lcg0L Moving Tasks timings: Usage: test_dispatcheffect - [^_] + [A\A]A^A_] + [A\A]A^] + [A\] + [A\]A inflate 1.1.3 Copyright 1995-1998 Mark Adler particle_test_attach_mode and particle_test_attach_param on the entity the player is looking at. + tGE1 + tWIc + tpHc + unsigned short!I9 + ~;Ic ! @TranslationData !! %short(%short,%short) doesn'unsigned short match type from %short(%short) !! (%short) key not handled: "%short" "%short" @@ -373,9 +407,12 @@ "%short<%int><%short>" triggered "Dropped_The_Bomb" "%short<%int><%short>" triggered "Got_The_Bomb" "%short<%int><%short>" triggered "Planted_The_Bomb" +# (%short) @@ -934,17 +1024,20 @@ $tHResponseGroup %prefix%_round%round%.txt %round% %s$%double +%s$%double (wchar_t/long long%.f) %s.FootstepLeft %s.FootstepRight %s.RunFootstepLeft %s.RunFootstepRight %sCallChain <- CSimpleCallChainer("%short", self.GetScriptScope(), true) %sCallChain.PostScriptExecute() +%sCategory %s_%char %s__%d_%3d_%d_%d_%2d.txt %s_aim %s_heavy %s_heavy_bs +%s_impact %s_large %s_light_l %s_light_l_bs @@ -954,11 +1047,13 @@ $tHResponseGroup %s_shoot_gren1 %s_shoot_gren2 %s_shoot_gren3 +%s_strange %s_weapon %score1% %score2% %sfemale%short %short %double (total: %double) AddAccountFromTeam: REASON: %short +%short %double (total: %double) AddAccountFromTeam: REASON: %short wchar_t/long long%.f Round Bonus %short "%short" (level %double) %short %short %short %short %short @ %short: @@ -968,7 +1063,6 @@ $tHResponseGroup %short '%short' has signed char base specified as '%short', but there is no matching entry in propdata.txt. %short (%double) : %short %short (%int) -%short (%long long) spoke %short (%float) %short (%short) removing class relationships due to level transition %short (%short) set expression to: %short %short (%short: %double/%short) [%double] @@ -1011,6 +1105,7 @@ $tHResponseGroup %short%0.1fcm %short%0.1fm %short%sPhoenix +%short%short %short%short%short%short %short(%double), flags (%double), weight: %.2f, cycle: %.2f, order (%double), aim (%double) %short(%short) received ForceInteractionWithNPC input with bad parameters: %short @@ -1042,6 +1137,7 @@ $tHResponseGroup %team2% %time% %u %u %u +&YA1[] &category_730_ItemSet%5B%5D=tag_ &category_730_Quality%5B%5D=tag_strange &category_730_Rarity%5B%5D=tag_ @@ -1059,19 +1155,34 @@ $tHResponseGroup (%float, %float, %float) (%short) Schedule (%short) Failed at %double! (%short) key: %-16s value: %short +(%short)%short (0: do not kick on insecure servers; 1: kick players with Untrusted status or convicted by Overwatch; 2: kick players with any cooldown) -(;^long| +(=QA& +(=\8& (@333333 +(AUATSH +(D9;~OM +(E9,$ +(E9l$ +(E9~8 +(H;=oJx +(IcD$8H +(M;/unsigned short (NULL netname) (NULL) (SERVER) Inventory for account (%double): (Spectator) (UNKNOWN CONDITION) -([^_] +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ (default) +(knN1 (knNcable/cable.vmt (no conditions) (null) +(threat) +)D$ unsigned short ** Duplicate Hammer Node IDs: ** Should run "Check For Problems" on the VMF then verify dynamic links *** PANIC *** @@ -1097,6 +1208,7 @@ $tHResponseGroup **WARNING** Item schema mismatch after update! **studio** *.%sbsp +*C8E1 *CCSGameRules::CleanUpMap()::CCSMapEntityFilter *CEconItemView::IterateAttributes(IEconItemAttributeIterator*) const::CEconItemAttributeIterator_EconItemViewWrapper *CPlantedC4::C4Think()::CPlantedC4DefusedMVP @@ -1116,12 +1228,21 @@ $tHResponseGroup +++++Bot %short with CS = %float, should decrease its difficulty +++++Bot %short with CS = %float, should increase its difficulty +++++Bot %short with long long signed char::* Difficulty %double will become Bot %short with long long signed char::* Difficulty %double -+C ;C -+U(;E( ++C$;C ++C$Hc ++K$Hc ++S$Hc ++SDHc ++V$Hc ++W$Hc +dev_simulate_gcdown -,[^_] -,float;T1 -,float;T7 ++s$Hc ++s$Ic ++{$Hc +,$tOA +,0E9|$8 +,8D;short +,@ATI -- Error --: empty soundname, .qc error on AE_CL_PLAYSOUND in model %short, sequence %short, animevent # %int --- %int links --- End Vote commands--- @@ -1130,6 +1251,7 @@ $tHResponseGroup ----------------- frame %double ----------------- ------------------ SERVER BENCHMARK RESULTS ------------------ --------------------------- +--------------------------------- -------------------------------------------- -------------------------------------------------------------- -----No profile found to match search criteria. Not updating this bot'short difficulty. @@ -1140,7 +1262,6 @@ $tHResponseGroup -0000 -1000 -90 0 0 --ACT_INVALID -bugbait -defaultgamedir -gamemodes_serverfile @@ -1152,350 +1273,305 @@ $tHResponseGroup -nobots -sv_benchmark -tournament -...+;{Xt +-tq~'= +...?decoy_projectile ...done building AI node graph, %float seconds ...done determining links. %float seconds ...done determining zones. %float seconds ...done forcing dynamic link neighbors. %float seconds ...done initializing node neighbors. %float seconds ...done initializing node positions. %float seconds -.@%short doesn'unsigned short like %short .AIN File will *NOT* be updated. User Override. .AIN File will be updated -.QVWP +.QZ^&A .manifest -/% unsigned long long, -/- unsigned long long, -/= unsigned long long, -/@ r" -/@(s$ -/@@r2 -/@dr -/@trk -/@tru -/B(w2 -/B@void' -/BHvu1 -/C$s- -/C$uk -/C(wy -/C,s4 -/C,un -/C0ty;{ -/C0uc -/C4s! -/C4uX -/C8u~ -/C +/=)4 +/@4r"I +/@xrZ +/@xrd +/C(wchar_t"A +/C8s8H +/C8ut +/CI +/Elu- +/Epu!I +/F(UH +/F0UH +/F4v&L +/FLvuE1 +/G(UH +/G,u +/G,unsigned short&H +/GDv3H +/GXs +/GdUH +/K unsigned short` +/K(tc +/K`u\H +/L$,u8H +/L$,wchar_t +/O@r) +/T$(short]H +/data/csgo/trunk/src/game/server/../../game/shared/SoundEmitterSystem.cpp +/data/csgo/trunk/src/game/server/../../game/shared/achievementmgr.cpp +/data/csgo/trunk/src/game/server/../../game/shared/cstrike15/bot/bot_manager.cpp +/data/csgo/trunk/src/game/server/../../game/shared/cstrike15/weapon_csbase.cpp +/data/csgo/trunk/src/game/server/../../game/shared/econ/econ_item.cpp +/data/csgo/trunk/src/game/server/../../game/shared/econ/econ_item_schema.cpp +/data/csgo/trunk/src/game/server/../../game/shared/gamerules.cpp +/data/csgo/trunk/src/game/server/../../game/shared/igamesystem.cpp +/data/csgo/trunk/src/game/server/../../public/studio.cpp +/data/csgo/trunk/src/game/server/./ai_basenpc.cpp +/data/csgo/trunk/src/game/server/./ai_basenpc_schedule.cpp +/data/csgo/trunk/src/game/server/./ai_behavior_assault.cpp +/data/csgo/trunk/src/game/server/./ai_behavior_standoff.cpp +/data/csgo/trunk/src/game/server/./ai_dynamiclink.cpp +/data/csgo/trunk/src/game/server/./baseanimating.cpp +/data/csgo/trunk/src/game/server/./cstrike15/bot/cs_bot.h +/data/csgo/trunk/src/game/server/./cstrike15/bot/cs_bot_event.cpp +/data/csgo/trunk/src/game/server/./cstrike15/bot/cs_bot_nav.cpp +/data/csgo/trunk/src/game/server/./cstrike15/bot/cs_bot_pathfind.cpp +/data/csgo/trunk/src/game/server/./cstrike15/bot/cs_bot_update.cpp +/data/csgo/trunk/src/game/server/./cstrike15/bot/cs_bot_vision.cpp +/data/csgo/trunk/src/game/server/nav_pathfind.h +/data/csgo/trunk/src/public/tier0/tslist.h +/data/csgo/trunk/src/public/tier1/utlsortvector.h +/ujf. 0 = OFF, 1 = Halloween, 2 = Winter 0 = compute all bot difficulties equally, 1 = compute unique bot difficulty for each bot 0 = hide bot difficulty in bot name, 1 = show bot difficulty in bot name 0 == all alive, any other number is the number the CT'short need to rescue to win the round. 0 for traditional method, 1 for more realistic method 0.055 +0.075 0.3003 0.375 0.501 -0< w8 -0< wchar_t( -0AAutoGameSystem already added to game system list!!! -0[^_] +0< void/I +0A9w unsigned short*I +0ASafeRemoveIfDesiredAllSystems +0A\A]A^] +0A]A^] +0D9s( +0D;char( +0H;=- +0[A\A]A^] +0[A\] 1 - show hitches , 2 - show stalls 1 to output sv_showanimstate to __float128 short::*(). 2 to store in AnimStateServer.log. 3 for both. 1.0 1.0 1.0 1.1.3 +1.65, 0 = off 1000.0f 10000 1250.0 12gauge +15.0f 16000 1970/01/01 200000 228compact +2uOE1 +3+K$Hc 333333 -4$%0@ -4$f+M -4$f+U -4@333333 -4Bentity_killed -4[^_] -4baseitem -4f;T1 -4f;T7 +333?H +39q tl +3CCAI_BlendedMotor +4$A\] +4$H9>u +4$[A\A]A^] +4;D9n,u +4 -9{8~, -9{8~/ -9~0~+ -9~0~double : In stopped anim. : Stopped for %.f. -:"unsigned short|9 -:C$tQ:CNuL -:C$uH -:C\unsigned short :boolcomplex -:Eu B -:EuWB -:FKuK -:GKuQ -:K$tR< -:K%tN -:K%tX -:S$tG< -:S$u$ -:S%tY -:S%uL -:SJu[ -:WLt :WM -:^%unsigned short@:^unsigned short; -:_%tF:_$tA -;...(~9 -;5l)$ -;=long)$ -;B |r -;BHt( -;Bht# -;C0|. -;C<}& -;CLt. -;ChtB -;E$t6 -;E$tP -;Fht, -;H@|+ -;HHt -;HP| -;JX}3 -;KLt: -;P(|` -;Pht/ -;Pht1 -;Q\} -;RDt1 -;S(~< -;S,t5 -;S<}& -;SH}6 -;SLts -;V$}] -;VCCDt -;VDt3 -;V\} -;X(t0;X$t3;X,t6;X0t9 -;XTt< -;Xtt -;^$}& -;^(unsigned short@;^unsigned short; -;^(}H -;^@}& -;^H}# -;^\}: -;_(tF;_$tA -;_,}& -;pht| -;ptt+1 -;s$u$ -;s$uH -;s$}& -;s$}- -;s4}& -;s4}- -;s8}% -;sD}% -;sD}& -;sH}% -;sH}& -;sH}- -;sP}% -;sT}& -;sT}- -;sd}) -;short }& -;short(tL;s$tG< -;short(tW;s$tR< -;short(tY;s$tT; -;short(}% -;short(}& -;short(}- -;short,}% -;short,}& -;short,}- -;short<|) -;short<}% -;short<}& -;short@}F -;short`}& -;short`}- -;short`}. -;short|}% -;sp}% -;sp}& -;sx}1 -;unsigned short==9 -;wH}$ -;wLt8 -;{ }unsigned long -;{Lt+ -;{ht' -;}$u8 -;~D}( -<.t.<\urf -<:t8<-t4 -<:tA<-unsigned short= -<:unsigned short(<-t$ +:9w t9 +;+S$H +;A`}$H +;B$t51 +;BXt0H +;CT}%H +;D;__float128 +;D;unsigned __int128 +;H9z@u +;HD|+H +;KP}>Hc +;O|tKL +;P$t[H +;Q }HH +;p unsigned short> +;p\unsigned short) +;s8t7 +;sT}(Hc +;sT}7H +;sXt= +;short te +;short tn+s$Hc +;t3=9 +;tN9U +;unsigned short\Hc +;w8| ] +;wX| ] +< w.H +< D9o(u +<#t51 +<$[A\A]A^] +<$u,H +<(L9'u +<-urH +<.tJH +<.unsigned short H +<.unsigned short% +<1tMH +<5tGH +<:HcU +<:t6<-t2I +<:tO<-tKI +<:u I +<:unsigned short&<-unsigned short"I +<;S,r <<< BLIND >>> <> <> <> <> <> -H+M + - -float -<[^_] + will be replaced with the bot'short difficulty. - - + will be replaced with signed char 0-100 representation of the bot'short skill. + Turn on/off simulated GC communications failure (GC is down in signed char way that we know it is down) + will be replaced with the bot'short desired weapon class. -<}tR<{uX +<}ti<{uo =============== +======================================== ============================================ ==================================================================== =CSP1 -=CSP1t{ +=CSP1ttH =PRECIPITATION =bvcd =bvcdu =fff> =fff?5 +>!tFH >;;GameRulesCreation ->CAI_Navigator ->CGameRules +>A98u >DT_SmokeGrenade +>Ebreachcharge_projectile +>H+GxH +>KtQL +>always tradable +>kt&L >m_reloadState -? Version: %llu: ?333333 ?333? ?AINet -?Activity %short has %double sequences with signed char total weight of %double! ?BigShot ?CAI_BaseFlyingBot +?CAI_LookTarget ?CAI_MoveAndShootOverlay ?CAnimationLayer -?Called Release() on CBoneList not allocated via Alloc() method +?CGameRules ?Catmull-Rom Spline ?DT_WeaponBaseItem ?ERROR: too many nodes in map, deleting last node. @@ -1503,43 +1579,67 @@ $tHResponseGroup ?Follow: (%double) %short (%short) ?Half-Life 2 ?Lead -?PhysBlockHeader_t ?Respawn failed to create %short! ?SMALL_CENTERED_HULL ?SNDLVL_ ?TASK_ANNOUNCE_ATTACK +?Teamplay ?UUUUUU -?[^_] +?VCCDt +?Vote.Failed +?[A\] ?body_pitch -?burning_character +?bvcd ?ffF@ ?ffffff +?head_0 ?m_zoomLevel -?molotov_projectile +?not_enough_players +?planted_c4_training ?player_escort_score -?recrouch_generic -?scaffold -?unsigned short;~1= -@$ Ty -@([^] -@0< u1 -@0<*u -@0<*unsigned short -@0 +AUATU1 +AUATUSH +AVAUA +AVAUAT +AVAUATA +AVAUATA9 +AVAUATE +AVAUATE1 +AVAUATI +AVAUATL +AVAUATL+G0S) +AVAUATM +AVAUATS +AVAUATSD +AVAUATSH +AVAUATSL +AVAUATSt [A\A]A^] +AVAUATUH +AVAUD +AVAUE +AVAUE1 +AVAUH +AVAUI +AVAUL +AVAUM AVelocity: %.2f %.2f %.2f AWARDED +AWAV1 +AWAVA +AWAVAUA +AWAVAUATA +AWAVAUATE +AWAVAUATE1 +AWAVAUATI +AWAVAUATL +AWAVAUATLc +AWAVAUATS +AWAVAUATS1 +AWAVAUATSD +AWAVAUATSH +AWAVAUATSHc +AWAVAUATSt} +AWAVAUATUSH +AWAVAUATfA +AWAVAUE +AWAVAUE1 +AWAVAUI +AWAVAUL +AWAVAULc +AWAVAUM +AWAVAUfA +AWAVE +AWAVE1 +AWAVH +AWAVI +AWAVL +AWAVM +AX[]H +A[[]H +A\A]A^A_] +A\A]A^] +A\A]] +A\HcB +A]A^A_] +A]A^] Aborting map_edit -Ac@tr Accel (time*time) Accel/Deaccel (cosine) Access of EHANDLE/CHandle for class %short:%p in destructor! @@ -2740,18 +3054,20 @@ Achievements disabled: Steam not running. Act Accuracy: %.f Act Busy Act Busy: Exit Point +ActivateH ActivateSetTimerLength value is less than 0! Active: %short Activity %short +Activity %short has %double sequences with signed char total weight of %double! Activity: %short - Ideal Activity: %short Actv: %short (%short) [%short] Actv: INVALID Actv: RESET -AddFlexAnimation_SetFlexWeight AddMemoryInfoCallback AddMultiDamage: g_MultiDamage.GetDamageForce() == vec3_origin AddMultiDamage: g_MultiDamage.GetDamagePosition() == vec3_origin AddOn.Install +AddOnThiH AddOutput input fired with bad string. Format: ,,,, Adding %short (ID:%double) to active caster list! Adding ID:%double to active caster list! @@ -2763,6 +3079,7 @@ AddonModel AddonScale Adds an I/O connection that will call the named function when the specified output fires Adjust the difficulty of bots each round based on contribution score. +Adrenaline.Shot AdvanceToIdealActivity calling SetActivityAndSequence because of change %short Advancing path Affirmative @@ -2770,11 +3087,11 @@ After signed char competitive match finishes rematch voting extra time is given After this amount of time of standing in place but aiming to one side, go ahead and move feet to face upper body. Aggression AgreeWithPlan +Aim matrix blending: AimFocusDecay AimFocusInitial AimFocusInterval AimFocusOffsetScale -Alengthprop%double Alert All bot profiles at this difficulty level are in use. All itemsets must have names. @@ -2804,6 +3121,9 @@ An AI behavior is in control but has no recommended schedule An average good score for use in funfacts An error occurred while attempting to download signed char file from the UGC server! AnimStateServer.log +AnimThinH +AnimateTH +AnimateUH Animated characters who have vertex flex capability. Animating models Antlion @@ -2816,11 +3136,16 @@ ApplyGameSettings: Map %short not part of Mapgroup %short ApplyGameSettings: MapGroup %short not part of type %short mode %short Applying new item schema, version %08X Approach Point (Hiding) +Are we using the money reward ramp rules? Area #%double is connected to all goal areas. Area #%double is disconnected from goal area #%d. AreaScoreContext +AreaToucH Arguments: {npc_name} / {npc_class_name} / no argument picks what player is looking at Arguments: +ArmorTouH +ArrowLight +ArrowThiH Ask whether the main sequence is done playing Asking FirstTimeSeen for enemy that'short not in my memory!! Asking HasFreeKnowledgeOf for enemy that'short not in my memory!! @@ -2837,7 +3162,8 @@ Assertion Failed: !m_bNeedsSort Assertion Failed: g_StudioHdrToActivityMaps[int].nRefs == 0 At the end of the match, perform signed char changelevel even if next map is the same At the end of the match, perform signed char restart instead of loading signed char new map -Atotal_shots_hit +At what round percentage does the multiplier ramp reach its max? (0.0625 per round at 16 rounds) +At what round percentage does the multiplier ramp start going up from the min? (0.0625 per round at 16 rounds) Attached %short (mod_studio) to %short (%double) Attachment index for attachment mode AttackDelay @@ -2845,6 +3171,7 @@ AttackState AttackState:OnExit() Attacker: %short Attacking our friend'short killer! +AttemptTH Attempted to create link to node that doesn'unsigned short exist Attempted to link signed char node to itself Attempted to restore FIELD_EMBEDDEDBYREF %short but there is no destination memory @@ -2863,21 +3190,18 @@ Attribute definition %short: Unable to find attribute data type '%short' Attribute definition index %double must be greater than or equal to zero AuditData Auto-Following %short +AutoGameSystem already added to game system list!!! Automatically set by the game when signed char commentary file is available for the current map. Automatically swaps the current weapon for the bug bait and back again. +Available item definitions for whitelisting: Average Avoid Flashbang -B @u' -B$9H< -B$PRS -B$XZVh -B([^] B-Spline -B0Z[] -B0[^] +B2B2B2 BADFUNCTIONPOINTER BANG! BDeserializeFromKV +BHtnA BKilledFriend BLAST_SURFACE BOGUS @@ -2898,6 +3222,7 @@ BULLET_PLAYER_57MM BULLET_PLAYER_762MM BULLET_PLAYER_9MM BULLET_PLAYER_BUCKSHOT +B[A\] Bad %short format. Should be: { AE_NPC_HURT_INTERACTION_PARTNER " " } Bad activity Bad field in entity!! @@ -2912,7 +3237,6 @@ Bad sequence in GetSequenceActivityName() for model '%short'! Bad sequence in GetSequenceName() for model '%short'! Bad type %double in saved variant_t Bad vphysics swap for %short -BarelyDefused BaseCombatCharacter.AmmoPickup BaseCombatCharacter.CorpseGib BaseCombatCharacter.StopWeaponSounds @@ -2925,6 +3249,9 @@ BaseEntity.ExitWater BaseGrenade.Explode BaseSmokeEffect.Sound BaseTextureOverride +BeaconThH +BeginFadH +BeginShuH Begin_Bomb_Defuse_With_Kit Begin_Bomb_Defuse_Without_Kit Behavior %short channel %double Schedule: %short (time: %.2f) @@ -2934,19 +3261,23 @@ Benchmark: %double%% complete. BestEnemy() { Bi-passes all AI logic routines and puts all NPCs into their idle animations. Can be used to get NPCs out of your way and to test effect of AI logic routines on frame rate BigNet -Bl;0| Blind Blinded Blinded: holdTime = %.2f, fadeTime = %.2f, alpha = %.2f BlockSpeechUntil(%float) %float BloodColor +Bmolotov_groundfire Bodygroup! Bogus pmove player movetype %int on (%int) 0=cl 1=sv Bogus route move type! Bomb Damage is %.0f, Radius is %.0f +BombTargH +BombTargI BombsiteClear BombsiteSecure Bonus for blinding enemy players +BoogieThH +Bot Update Bot difficulty for offline play. Bot difficulty while playing with Gamepad device Bot difficulty while playing with Hydra device @@ -2961,7 +3292,7 @@ BotAudibleRange BotBombStatusMeme BotBombsiteStatusMeme BotChatter.db -BotChatterCoopimaginary complex * +BotChatterCoop BotChatterInterface BotDefendHereMeme BotEventInterface @@ -2977,6 +3308,7 @@ BotRequestReportMeme BotState BotWarnSniperMeme BotWhereBombMeme +Bots randomly cycle their weapons. Bots will not see non-bot players. Bounce multiplier for when physically simulated objects collide with other objects. Bounce.Concrete @@ -2989,8 +3321,13 @@ Bounce.Shell Bounce.ShotgunShell Bounce.Shrapnel Bounce.Wood -Bp;0| +BounceGiH +BounceToH +BreakThiH +BreakTouH +BreakablH BreakableModels +BreakablesCheck Buddha Mode off... Buddha Mode on... BuildCacheSubscribed(CEconDefaultEquippedDefinitionInstanceClient) @@ -3000,35 +3337,57 @@ Building AI node graph... BuiltRightHanded BulletProof BulletSounds +BulletThH Bundle %short: Item definition "%short" failed to initialize +BurnThinH +ButtonBaH +ButtonReH +ButtonSpH +ButtonToH +ButtonUsH Buttons.snd%double +Buttons.snd8 +Buttons.snd9 BuyState -C 333 -C @u? -C @uB -C @uK -C @uL -C @uP -C @uX -C long long ;long long -C long long ;p -C u $ -C$;0u -C$;8u -C$;S(~& -C$`Ty -C$`tT -C$f-8 -C( )P -C(@oe -C(Ppe -C(unsigned long long const* +BuyZoneTH +C H;C(tCH +C H;C(tMH +C H;C(unsigned short H +C Lck0L +C tDA +C unsigned shortH +C$333 +C$[A\] +C(@uB +C([A\A]A^] +C([A\] +C(t0A +C(t8A +C(unsigned short@A +C,[A\] +C0L9A0w +C0[A\] C4.PlantSound C4IdleTime -C89C4 -C< %void -C< unsigned short, -C@T I0 +C4Think +C4[A\] +C8[A\A]A^] +C8[A\] +C8uNH +C8}HH +C8}`H +C8}sH +C<[A\] +C CAI_ExpresserHost CAI_ExpresserSink @@ -3099,7 +3456,6 @@ CAI_Navigator::OnMoveStalled calling SetActivity(GetStoppedActivity) CAI_Navigator::OnNavFailed calling SetActivity(GetStoppedActivity) CAI_Navigator::StopMoving( %double ) CAI_Network -CAI_Network::FindNodeDistanceAwayFromStart() CAI_NetworkManager CAI_Path CAI_Pathfinder @@ -3127,13 +3483,13 @@ CAI_TrackPather CAK47 CAchievementMgr CAchievementMgr: Failed to upload stats to Steam, EResult %double! -CAchievementMgr::FireGameEvent CAchievementMgr::SaveGlobalState CAchievementSaveRestoreBlockHandler CAchievement_AchievedCount CActivityDataOps CAmbientGeneric CAmmoDef +CArrowProjectile CAssaultPoint CAttributeContainer CAttributeContainer::NetworkVar_m_Item @@ -3152,6 +3508,7 @@ CAutoGameSystemPerFrame CBalanceTeamGroup CBaseAchievement CBaseAnimating +CBaseAnimating::CalculateIKLocks CBaseAnimating::LastVisibleCycle( %double ) NULL pstudiohdr on %short! CBaseAnimating::SequenceDuration( %double ) NULL pstudiohdr on %short! CBaseAnimating::SequenceDuration( %double ) out of range @@ -3165,26 +3522,10 @@ CBaseCSGrenade CBaseCSGrenadeProjectile CBaseCSIssue CBaseCombatCharacter -CBaseCombatCharacter::FVisible -CBaseCombatCharacter::Precache -CBaseCombatCharacter::ResetVisibilityCache CBaseCombatWeapon CBaseEntity CBaseEntity::EmitSound -CBaseEntity::FVisible -CBaseEntity::ImpactTrace CBaseEntity::NetworkVar_m_Collision -CBaseEntity::PhysicsRigidChild -CBaseEntity::PhysicsRigidChild-2 -CBaseEntity::PhysicsSimulate -CBaseEntity::PhysicsSimulate-BaseVelocity -CBaseEntity::PhysicsSimulate-MOVETYPE_CUSTOM -CBaseEntity::PhysicsSimulate-MOVETYPE_FLY -CBaseEntity::PhysicsSimulate-MOVETYPE_NOCLIP -CBaseEntity::PhysicsSimulate-MOVETYPE_NONE -CBaseEntity::PhysicsSimulate-MOVETYPE_PUSH -CBaseEntity::PhysicsSimulate-MOVETYPE_STEP -CBaseEntity::PhysicsSimulate-MoveParent CBaseEntity::TakeDamage: with inputInfo.GetDamageForce() == vec3_origin CBaseEntity::TakeDamage: with inputInfo.GetDamagePosition() == vec3_origin CBaseEntityList @@ -3195,13 +3536,6 @@ CBaseFlex::AddSceneEvent: event failed CBaseFlex::AddSceneEvent: event->GetActor() was NULL!!! CBaseFlex::AddSceneEvent: scene or event was NULL!!! CBaseFlex::FlexControllerLocalToGlobal failed! -CBaseFlex::ProcessFacingSceneEvent -CBaseFlex::ProcessFlexAnimationSceneEvent -CBaseFlex::ProcessFlexSettingSceneEvent -CBaseFlex::ProcessLookAtSceneEvent -CBaseFlex::ProcessMoveToSceneEvent -CBaseFlex::ProcessSceneEvent -CBaseFlex::ProcessSceneEvents CBaseGameStats CBaseGameStats::Event_Commentary [%double] CBaseGameStats::Event_CrateSmashed @@ -3233,18 +3567,7 @@ CBaseGrenade CBaseIssue CBaseMultiplayerPlayer CBaseParticleEntity -CBasePlayer::ItemPostFrame CBasePlayerAnimState -CBasePlayerAnimState::ClearAnimationLayers -CBasePlayerAnimState::ComputeAimSequence -CBasePlayerAnimState::ComputeMainSequence -CBasePlayerAnimState::ComputePlaybackRate -CBasePlayerAnimState::ComputePoseParam_BodyPitch -CBasePlayerAnimState::ComputePoseParam_BodyYaw -CBasePlayerAnimState::ComputePoseParam_MoveYaw -CBasePlayerAnimState::ComputeSequences -CBasePlayerAnimState::Update -CBasePlayerAnimState::UpdateInterpolators CBaseProjectile CBaseResourcePrecacher CBaseRopePhysics @@ -3259,11 +3582,11 @@ CBotBreakableEnumerator CBotDoorEnumerator CBotManager CBotManager::IsLineBlockedBySmoke -CBotManager::StartFrame +CBreachCharge +CBreachChargeProjectile CBreakParser CBroadcastRecipientFilter CBulletsTraceFilter -CCCollisionProperty CCSAmmoDef CCSBot CCSBot::BendLineOfSight @@ -3284,7 +3607,6 @@ CCSBot::UpdateLookAround CCSBot::UpdatePathMovement CCSBot::UpdatePeripheralVision CCSBot::UpdateReactionQueue -CCSBot::Upkeep CCSBotManager CCSBotManager::BombBeepEvent CCSBotManager::BombDefuseAbortEvent @@ -3319,6 +3641,13 @@ CCSBotManager::WeaponFireEvent CCSBotManager::WeaponFireOnEmptyEvent CCSBotManager::WeaponReloadEvent CCSBotManager::WeaponZoomEvent +CCSCompoundBow +CCSCompoundBowFlashbang +CCSCompoundBowHEGrenade +CCSCompoundBowIncGrenade +CCSCompoundBowMolotov +CCSCompoundBowSmokeGrenade +CCSCompoundBowTAGrenade CCSEntitySpotting CCSEventLog CCSGameMovement @@ -3330,21 +3659,7 @@ CCSGameRulesProxy CCSHostageAnimState CCSInventoryManager CCSPlayer::ITakeDamageListener -CCSPlayer::ImpactTrace CCSPlayerAnimState -CCSPlayerAnimState::CalcAimLayerSequence -CCSPlayerAnimState::CalcSequenceIndex -CCSPlayerAnimState::ComputeDeploySequence -CCSPlayerAnimState::ComputeFireSequence -CCSPlayerAnimState::ComputeFlashedSequence -CCSPlayerAnimState::ComputeFlinchSequence -CCSPlayerAnimState::ComputeFootPlantSequence -CCSPlayerAnimState::ComputeGrenadeSequence -CCSPlayerAnimState::ComputeMainSequence -CCSPlayerAnimState::ComputeReloadSequence -CCSPlayerAnimState::ComputeSequences -CCSPlayerAnimState::ComputeSilencerChangeSequence -CCSPlayerAnimState::GetWeaponSuffix CCSPlayerInventory CCSWeaponInfo CCStrike15ItemDefinition @@ -3379,9 +3694,10 @@ CCopyRecipientFilter CCopyableUtlVector CCopyableUtlVector CCopyableUtlVector +CCrateBeacon CCustomMaterialOwner -CD8FDt CDEagle +CD[A\] CDataObjectAccessSystem CDecalEmitterSystem CDecalEmitterSystem::LoadDecalsFromScript: Script '%short' missing section '%short' @@ -3395,7 +3711,6 @@ CDefaultPlayerPickupVPhysics CDefaultResponseSystem CDefaultResponseSystemSaveRestoreBlockHandler CDirtySpatialPartitionEntityList -CE8FEu CEconCraftingRecipeDefinition CEconDefaultEquippedDefinitionInstanceClient CEconEntity @@ -3433,6 +3748,7 @@ CEconTool_PaintKit CEconTool_PennantUpgrade CEconTool_Recipe CEconTool_SeasonPass +CEconTool_Spray CEconTool_StatTrakSwap CEconTool_Sticker CEconTool_StrangePart @@ -3466,6 +3782,7 @@ CEntityFactory CEntityFactory CEntityFactory CEntityFactory +CEntityFactory CEntityFactory CEntityFactory CEntityFactory @@ -3476,25 +3793,38 @@ CEntityFactory CEntityFactory CEntityFactory CEntityFactory +CEntityFactory +CEntityFactory CEntityFactory CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory CEntityFactory CEntityFactory CEntityFactory CEntityFactory CEntityFactory CEntityFactory +CEntityFactory CEntityFactory CEntityFactory CEntityFactory +CEntityFactory CEntityFactory CEntityFactory +CEntityFactory CEntityFactory CEntityFactory CEntityFactory CEntityFactory CEntityFactory CEntityFactory +CEntityFactory CEntityFactory CEntityFactory CEntityFactory @@ -3509,12 +3839,14 @@ CEntityFactory CEntityFactory CEntityFactory CEntityFactory +CEntityFactory CEntityFactory CEntityFactory CEntityFactory CEntityFactory CEntityFactory CEntityFactory +CEntityFactory CEntityFactory CEntityFactory CEntityFactory @@ -3525,6 +3857,7 @@ CEntityFactory CEntityFactory CEntityFactory CEntityFactory +CEntityFactory CEntityFactory CEntityFactory CEntityFactory @@ -3537,6 +3870,7 @@ CEntityFactory CEntityFactory CEntityFactory CEntityFactory +CEntityFactory CEntityFactory CEntityFactory CEntityFactory @@ -3584,6 +3918,10 @@ CEntityFactory CEntityFactory CEntityFactory CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory CEntityMapData::GetNextKey: EOF without closing brace CEntityMapData::GetNextKey: closing brace without data CEntitySaveRestoreBlockHandler @@ -3596,6 +3934,7 @@ CEventQueueSaveLoadProxy CEventQueue_SaveRestoreBlockHandler CEventsSaveDataOps CFailableAchievement +CFists CFlaggedEntitiesEnum CFlashbang CFlashbangProjectile @@ -3608,6 +3947,7 @@ CFootstepControl CFuncConveyor CFuncIllusionary CFuncLadder +CFuncMovingFloor CFuncRotating CFuncVPhysicsClip CFuncVehicleClip @@ -3622,8 +3962,6 @@ CGCDev_NewItemRequestResponse CGameEventListener CGameGibManager CGameMovement -CGameMovement::PlayerMove -CGameMovement::TracePlayerBBox CGameResponseSystem CGameRules CGameRules::FrameUpdatePostEntityThink @@ -3651,10 +3989,13 @@ CHAN_VOICE CHAN_WEAPON CHEGrenade CHEGrenadeProjectile +CH[A\] CHandleDummy CHandleTest CHangRope +CHtYH CHurtableEntitiesEnum +CHvIH CIKSaveRestoreOps CIncendiaryGrenade CInfoLadderDismount @@ -3662,29 +4003,34 @@ CInfoTarget CInstancedResponseSystem CInstancedResponseSystem: Failed to init response system from %short! CInventoryManager +CIronSightControllerScriptKeyValues CItemGeneration CItemSelectionCriteria::CCondition CItemSelectionCriteria::CFloatCondition CItemSelectionCriteria::CSetCondition CItemSelectionCriteria::CStringCondition +CItem_Adrenaline CItem_Healthshot CJob CKnife CKnifeGG CLASS_NONE CLASS_PLAYER +CL[A\] CLocalizationProvider CLogicalEntity CMemZeroOnNew CMemberFunctor0, 1>*, void (CParallelProcessor, 1>::*)(), CRefCounted1 >, CFuncMemPolicyNone> CMemberFunctor1 >, CFuncMemPolicyNone> CMemberFunctor2 >, CFuncMemPolicyNone> +CMemorySf CModelPrecacheSystem CModelSoundsCache CModelSoundsCacheSaver CMolotovGrenade CMolotovProjectile CMomentaryRotButton +CMoney CMultiDamage CMultiplayRules CMultiplayer_Expresser @@ -3693,6 +4039,7 @@ CNavArea::IncrementPlayerCount: Underflow CNodeEnt CNodeFilter CNonDamagingScan +CNv_M COLLECT_HOSTAGES COM_TimestampedLog COND_ABANDON_TIME_EXPIRED @@ -3793,9 +4140,10 @@ COND_WEAPON_PLAYER_NEAR_TARGET COND_WEAPON_SIGHT_OCCLUDED CPASAttenuationFilter CPASFilter +CPH9CHuDL CPVSFilter +CP[A\] CParticleSystemQuery -CParticleSystemQuery::GetLightingAtPoint CPathfindNearestNodeFilter CPhysObjSaveRestoreOps CPhysSaveRestoreBlockHandler @@ -3810,6 +4158,7 @@ CPointCommentaryNode CPointGamestatsCounter CPointGamestatsCounter::InputIncrement: No stat name specified for point_gamestats_counter @%float, %float, %float [ent index %double] CPointGiveAmmo +CPointPlayerAnimControl CPointServerCommand CPoseController CPositionInterpolator_CatmullRom @@ -3821,9 +4170,7 @@ CPrecacheRegister CPredictedViewModel CPropData CPushAwayEnumerator -CP~{1 CRagdollLRURetirement -CRagdollLRURetirement::Update CRagdollMagnet CRallyPoint CRandSimTimer @@ -3845,6 +4192,9 @@ CRotButton CS Port: Hostage Escape CSCAR17 CSForceTeamThink +CSGO_%short +CSP11 +CSP1H CS_MuzzleFlash CSameTeamGroup CSave @@ -3880,23 +4230,18 @@ CSingleplayRules CSmokeGrenade CSmokeGrenadeProjectile CSolidSetDefaults +CSonarPulse CSoundControllerImp -CSoundControllerImp::SystemUpdate -CSoundControllerImp::SystemUpdate:processcommandlist -CSoundControllerImp::SystemUpdate:removesounds CSoundEmitterSystem CSoundEmitterSystem: Unknown sound level %short CSoundEmitterSystem: Warning, unknown channel type in sounds.txt (%short) CSoundEmitterSystem: sounds.txt entry '%short' has no waves listed under 'wave' or 'rndwave' key!!! -CSoundEmitterSystem::EmitSound (calls engine) -CSoundEmitterSystem::EmitSound GetSoundDuration (calls engine) CSoundEmitterSystem::EmitSound(%short) took %float milliseconds (server) CSoundEnvelope CSoundEnvelopeController CSoundPatch CSoundPatch pool CSoundPatch::ResumeSound: Lost EHAndle on restore - destroy the sound patch in your entity'short StopLoopingSounds! (%short) -CSoundPatch::Update CSoundPatch::Update: Removing CSoundPatch (%short) with NULL EHandle CSoundPatchSaveRestoreOps CSplitScreenAddedConVar @@ -3908,12 +4253,8 @@ CSteamWorksGameStatsUploader CStopwatch CStopwatchBase CStringPool -CStudioHdr::CActivityToSequenceMapping::FindMapping -CStudioHdr::CActivityToSequenceMapping::Initialize -CStudioHdr::CActivityToSequenceMapping::ReleaseMapping -CT9CP -CT9sPt CTSListBase: Misaligned list +CT[A\] CT_Default.Suit CTakeDamageInfo CTargetCDAudioRep @@ -4043,10 +4384,22 @@ CWeaponTec9 CWeaponUMP45 CWeaponUSP CWeaponXM1014 -C`~"1 +CX t.L +CX9CT +CXXABI_1.3 +CXtZL +C\A9E +C\[A\] +C`float-8 +C`unsigned short:H CalcSequenceIndex: can'unsigned short find '%short'. Call to NULL CStudioHdr::GroupStudioHdr() CallAssertFailedNotifyFunc +CallGoDoH +CallHitBH +CallHitTH +CallNPCTH +Called Release() on CBoneList not allocated via Alloc() method Called Release() on CFlexList not allocated via Alloc() method Called wrong RunTask() Called wrong StartTask() @@ -4071,7 +4424,7 @@ Can'unsigned short find assault point Can'unsigned short find next assault point Can'unsigned short find rally point Can'unsigned short find signed char free hiding spot, giving up. -Can'unsigned short find specific footstep sound! (%short) - Using the default instead. (%short) +Can'unsigned short find team specific footstep sound! (%short) - Using the default instead. (%short) Can'unsigned short find the world Can'unsigned short get key value '%short' from file '%short'. Can'unsigned short get to my hiding spot - finding another... @@ -4083,6 +4436,8 @@ Can'unsigned short refresh assault path Can'unsigned short use this weapon type CanEquipWithShield CanFitAtNode() called with no network! +CanThinkH +CanTouchH Cancels all ent_fire created outputs that are currently waiting for their delay to expire. Cannot ent_create players! Cannot execute script because scripting is disabled (-scripting) @@ -4092,7 +4447,11 @@ Catmull-Rom Catmull-Rom (Norm X) Catmull-Rom (Norm) Catmull-Rom (Tangent) +Cff&@ +ChH;E +ChI9EPs Chance bots will buy signed char grenade with leftover money (after prim, sec and armor). Input as percent (0-100.0) +ChangeFOH ChangeTeam Changed behavior status Changes'short player'short model @@ -4100,17 +4459,24 @@ Changing collision rules within signed char callback is likely to cause crashes! Chatter Cheat to test regenerative health systems Check for thinktimes all on same timestamp. +CheckSpaH Checking nearby threatening enemy gunfire! Checking out where our friend was killed Checks to be sure every (or just the marked) nav area can get to every goal area for the map (hostages or bomb site). +Chicken.FlapWings +Chicken.Fly +ChickenTH +ChickenUH ChooseEnemy() { Chostage_carriable_prop +ChuhH Cine died! -Cl9Cht;1 Clamp head turns to signed char MAX of 20 degrees per think. ClanTagChanged CleanUpMap Clear memory of server side hints displayed to the player. +ClearFlaH +ClearFlaI Clears bits set on nav links indicating link is unusable ClientGamePrecache ClientGamePrecachePrecache::CResourcePrecacher @@ -4127,10 +4493,17 @@ Climb start Climb stop Climber not in signed char climb activity! Close obstruction %float +CloseAreI +CloseThiH +Cmodels/player/custom_player/legacy/%short +CoinFadeH +CoinToucH CollectableCoin.Collect +CollisioI ColorCorrectionFadeInThink ColorCorrectionFadeOutThink ColorCorrectionSystem +ComeToReH ComingBackConceptModifier CommandLine Commander @@ -4143,6 +4516,10 @@ CompiledCaptionHeader_t Complex achievement %short must have an Items key or signed char DefIndex field Component %double for achievement %short found Component %double for achievement %short found, but already had that component +CompoundBow.PullBack +CompoundBow.ShootHeavy +CompoundBow.ShootLight +CompoundBowArrow.Fly ConceptHistory_t Cond: %short Cone %.f, Bias %.2f @@ -4151,6 +4528,7 @@ ConnectOutput ConnectOutputToScript ConnectOutputs Console command too long. +ConstraiH Context '%short': Attribute "%short" could not parse value "%short"! Context '%short': Attribute "%short" in "attributes" did not match any attribute definitions Context: %short:%short @@ -4166,6 +4544,7 @@ Coroutine_Continue Coroutine_Create Coroutine_DebugBreak Coroutine_YieldToMain +CorpseFaH Cos of angle of incidence to ladder perpendicular for applying ladder_dampen Could not add bot to the game: Team is full Could not add bot to the game: Team is stacked (to disable this check, set mp_autoteambalance to zero, increase mp_limitteams, and restart the round). @@ -4187,6 +4566,13 @@ Couldn'unsigned short walk to target CountdownTimer Counter-Strike: Global Offensive CoveringFriend +CpD#c4D#K8D#C<#{@#sDD +Cpu'H +CrateBeacon.DropTriggerTrip +CrateBeacon.DropWarning +CrateBeacon.Ready +CrateBeacon.UseDeny +CrateProH Crawl start Create(CEconDefaultEquippedDefinitionInstanceClient) Create(CEconItem) @@ -4199,9 +4585,12 @@ Creates an NPC of the given type where the player is looking (if the given NPC c Creates an entity of the given type where the player is looking. CrosshairDeltaDistance CrosshairMinDistance +Crouch Idle: -%short- %.2f +Crouch Walk: -%short- %.2f Crouch and hold attack! CrouchWalk Crow: Flyto Point +Csmokegrenade_projectile Cstrike_Chat_All Cstrike_Chat_AllDead Cstrike_Chat_AllSpec @@ -4220,6 +4609,7 @@ Current Target Current backup file prefix is not set, use mp_backup_round_file to set it. Current name of the skybox texture Current sound patches: %double +CustomClothing CustomCoverOnReload CustomMaxShots CustomMaxTimeShots @@ -4231,13 +4621,249 @@ Cycle: %.5f (%.5f) CycleTime CycleTimeAlt Cycles through the various hull sizes. Currently selected hull size is written to the screen. Controls which connections are shown when ai_show_hull or ai_show_connect commands are used -D$ .2 -D$ 333? -D$$0| -D3 Display player message Display player message to team Display status of the query cache (client only) +Display the drop in chat when the item is acknowledged in inventory? Otherwise, acknowledge it when it'short displayed to all users. Display the values of the convars for the current game_mode. Displaying: Displays all hints as small boxes @@ -4465,6 +5127,7 @@ Displays the steering obstructions of the NPC (used to perform local avoidance) Displays the total bounding box for the given entity(short) in green. Some entites will also display entity specific overlays. Displays the viewcone of the NPC (where they are currently looking and what the extents of there vision is) Disposition: %short +DissolveH Dmaps/%short%s.bsp Do client side flex animation. Do not have LOS to player @@ -4479,6 +5142,15 @@ Don'unsigned short have signed char route: illegal move Don'unsigned short have signed char route: no goal Don'unsigned short know how to save model for physics object (class "%short") DontUseSpeechSemaphore +DoorAutoI +DoorCheck +DoorClosI +DoorGoDoH +DoorGoUpH +DoorHitBH +DoorHitTH +DoorOpenH +DoorToucH Dot-dash style grenade trajectory arc Draw alien blood Draw human blood @@ -4491,15 +5163,19 @@ Drop an ai_hint at the player'short current eye position. Drop defuser on player death DropItem() - Didn'unsigned short create! DropItem() - No item name! -Dsmokegrenade_projectile +Dropped grenades detonate when shot. +Dropped grenades wait this long before reacting to being shot. Dump the contents of the Entity I/O event queue to the console. Dump the contents of the game string table to the console. Dump the state of the VM to the console Dumping event queue. Current time is: %.2f +Dumps the contents of signed char specified server inventory. +Dumps the contents of signed char specified server inventory. Format: item_dumpinv_sv Dumps the names and values of this entity'short script scope to the console Duplicate 'default' item definition. Duplicate Campaign definition id %double Duplicate Quest definition id %double +Duplicate Taunts definition id %double Duplicate alternate icon definition (%double) Duplicate attribute definition index (%double) Duplicate equip region named "%short". @@ -4520,8 +5196,93 @@ Duplicate sticker list name '%short' Duration bullet impact indicators remain before disappearing Duration of each timeout. Dynamic Link Error: (%short) unable to form between nodes %double and %double +DynamicLH +E A;E$ +E unsigned short^I +E",$E +E#<$! +E#<$1 +E(@uMA +E(A;E, +E(A]A^] +E+l$$Mc +E0;5L +E0t)H +E0t^I +E9,$H +E9.tNA +E9N unsigned short?I +E9O unsigned short?I +E9e$| +E9e0~.I +E9e0~2I +E9e8~:I +E9eP~BI +E9eP~WH +E9e`~*I +E9ed~ +E9fP~{H +E9l$0 +E9l$0t +E9l$8 +E9l$H +E9l$H~ +E9l$P +E9l$Pt +E9l$P~iA +E9t$8~;I +E9t$`unsigned short +E9t$x +E9|$8 +E9|$8~I +E9|$8~^ +E9|$X~ %double) +Failed to find emote sequence. Failed to find function %short Failed to generate new item: %short Failed to get count of items in zip file '%short'. Reason: %short Failed to get count of items. Reason: %short +Failed to initialize character paint kit index %int: '%short'. VMT is missing or invalid: %short +Failed to initialize character paint kit index %int: '%short'. description_string is missing or invalid. +Failed to initialize character paint kit index %int: '%short'. description_tag is missing or invalid. +Failed to initialize character paint kit index %int: '%short'. vmt_path is missing or invalid. +Failed to initialize character paint kit index %int: 'name' is missing or invalid. Failed to initialize sticker kit ID %double '%short' Failed to initialize sticker list '%short' Failed to load %short @@ -4731,12 +5518,14 @@ Failed to reconnect to CAI_LeadBehaviorHandler Failed to reestablish collision model for object Failed to resolve animation "%short" Failed to restore physics object +Failed to set game type and mode to: %short Failed to specify! Failed to start defuse, giving up Failed to write %short! Failed unzipping entry '%short' in zip file '%short'. Reason: %short Failed unzipping entry '%short'. Reason: %short Failing to force player to drop object. +FallThinH Fear: Couldn'unsigned short find hint node Fell from ladder. Fetch bomb pathfind failed @@ -4749,20 +5538,27 @@ Find and list all entities with classnames or targetnames that contain the speci Find sound names which reference the specified wave files. FindBackAwayNode() - %short has no nearest node! FindCover() - %short has no nearest node! (Check near %float %float %float) +FindThinH Finding new path Finished dump. Finished. +Fire weapon at enemy FireBullets @ %10f [ %short ]: inaccuracy=%float spread=%float max dispersion=%float mode=%2i vel=%10f seed=%3i %short First valid class must be less than or equal to last valid class. First valid item slot must be less than or equal to last valid item slot. FirstHalfScore/team1 FirstHalfScore/team2 Fix this or you'll see signed char crash. +FizzThinH Flags :%double +FlameThiH Flashbang strength Flashbang.Bounce Flashbang.Explode Flee path shorter than task parameter +Flesh.BulletImpact +Flesh.ImpactHard +Flesh.ImpactSoft FlinchVelocityModifierLarge FlinchVelocityModifierSmall Flushes the sounds.txt system @@ -4779,18 +5575,18 @@ Follow: TASK_SET_FOLLOW_TARGET_MARK Follow: Target moved Follow: Wait Point FollowState +FollowTaH Follower lagging. Spoke CATCHUP. Follower lost. Spoke COMING_BACK. FollowingSir For internal testing purposes. -ForEachEntitySpotter -ForEachPlayer Force all clients to disable their game instructors. Force all players to respawn. Force all shots to have maximum inaccuracy Force cts to spawn on signed char bombsite Force start the benchmark. This is only for debugging. It'short better to set sv_benchmark to 1 and restart the level. Force weapon inaccuracy to be in exactly the up direction +ForceOffH Forces team to win Forcing dynamic link neighbors... Forcing lose enemy from standoff @@ -4803,11 +5599,34 @@ Found %double matches. Found %short that isn'unsigned short in signed char squad Found no backaway node Found no entity at %d. +FpIcT$xI +FrameUpdatePostEntityThinkAllSystems +FrameUpdatePreEntityThinkAllSystems Freeze all NPCs not selected FriendlyFire Front ent: %short +FrontThiH +Ft%fD FullAuto -G ;G$ +G H;G( +G H;G(unsigned short"H +G Lcc0L +G long long ;P +G tHH +G$@UH +G$@unsigned short H +G(@UH +G(@u1 +G(@u9 +G(@uG +G(@uI +G(teD +G(unsigned short!] +G(uuH; +G,~31 +G0t4I +G@T J +G@t3I GAMEOVER_ALLY GAMEPAD GAMEUI_Stat_MatchesPlayedGG @@ -4819,17 +5638,18 @@ GCSDK::CGCMsg GCSDK::CMsgBase_t GCSDK::CSharedObject GCSDK::ISharedObjectListener +GD;CP GFightFromCover -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 -GLIBC_2.2 -GLIBC_2.2.4 +GHt ] +GHt?H +GLIBCXX_3.4 +GLIBCXX_3.4.10 +GLIBCXX_3.4.5 +GLIBC_2.14 +GLIBC_2.15 +GLIBC_2.2.5 GLIBC_2.3 -GLIBC_2.3.2 -GLIBC_2.4 GLOBALNAME: %short -GL~)1 GOALTYPE_COVER GOALTYPE_ENEMY GOALTYPE_FLANK @@ -4860,7 +5680,9 @@ GUARD_INITIAL_ENCOUNTER GUARD_LOOSE_BOMB GUARD_TICKING_BOMB GUARD_VIP_ESCAPE_ZONE -GX9CXu +G`H;xx +G`UHc +G`t$H Game is over! Game paused time showing up negative (unsigned short restrict %float pausestart %float) Game will not start until both teams have players. @@ -4873,7 +5695,6 @@ Game.YourTeamWon GameData: Too many community maps installed, not advertising for map id "%llu (0x%short)" GameModes.txt GameMovement001 -GameStartFrame GameStatsUpload_ GameTypes GameTypes: Creating new entry for %s. @@ -4940,7 +5761,6 @@ Get vector to center of object - absolute coords Get vector to eye position - absolute coords GetAbsOrigin GetAbsVelocity -GetAchievementByName GetAngularVelocity GetCPUFrequencyResults GetCPUInformation @@ -4978,6 +5798,7 @@ Gets the player'short best time for completing the timed course. Gets this entity'short owner Getting out of NULL area... Gffffff +Gfunc_breakable_surf Give item to player. Given signed char bot will buy signed char grenade, controls the odds of the grenade type. Proportional to all other sv_bot_buy_*_weight convars. Giving up hunting. @@ -4988,7 +5809,7 @@ GlassBottle.ImpactHard GlassImpact Global Entity %short (%short) not in table!!! Global entity found %short, wrong class %short [expects class %short] -GoDof +GoOutThiH Goal: %short %short Goal: None Going to intermission... @@ -4998,6 +5819,7 @@ GoingToGuardHostages GoingToPlantBomb Got signed char NaN velocity on %short Graph not ready for FindBackAwayNode! +GravityTH GreenBlood GrenadeThrowBend Groundent: NULL @@ -5005,31 +5827,273 @@ Groundent:%short GuardingHostageEscapeZone GuardingHostages GuardingLooseBomb -H 9J +GunfireTH +GxUHc +H C L H$9J$t -H$9K$t#1 -H([^_] -H,[^_] -H0[^_] -H8[^_] -H<[^_] -HA#SFUI_TitlesTXT_Flashbang_in_the_hole +H%short (%long long) spoke %short (%float) +H+AxH +H+BxH +H+GxH +H+HxH +H+JxH +H+PxH +H+QxH +H+S`H +H+V`Hi +H+VxH +H+W`H +H+Xx1 +H+XxH +H+ZxH +H+pxH +H+qxH +H+rxH +H+xxH +H+yxH +H+zxH +H9*u!H +H90t!A +H90t%A +H91t+ +H91ti +H91tx +H91ty +H97t$ +H97t%1 +H9;unsigned short;D +H9=39 +H9C tHH +H9C u +H9Cxt +H9FxtRE1 +H9G tgE1 +H9H tIH;H(tC0 +H9H unsigned short*H9H(t$H9H0t +H9P8t. +H9Q0u +H9W8] +H9W8t +H9p(L +H9w UH +H9w unsigned short +H9w(unsigned short +H9w0t +H9w@UH +H9w@] +H9w@u +H9x`unsigned short +H9{`H +H;0t4I +H;1tg +H;5(| +H;55z +H;5=4w +H;5>& +H;5Az +H;5Mp +H;5TR +H;5U +H;5U~ +H;5^$ +H;5h!wchar_t +H;5|unsigned __int128 +H;5~" +H;7t$ +H;8t! +H;8tX +H;:tXH +H;= `void +H;=%>long long +H;=%short +H;=&" +H;=&0v +H;=&Q +H;='$ +H;='%void +H;='\unsigned short +H;='u +H;=(S +H;=-long long +H;=.Hx +H;=??long long +H;=@J +H;=@^ +H;=@__int128 +H;=Aav +H;=As +H;=Au +H;=A~ +H;=Cx +H;=DM +H;=FQ +H;=F`void +H;=G8 +H;=G>void +H;=GD +H;=GH +H;=G]unsigned short +H;=HN +H;=I% +H;=IU +H;=L) +H;=L0v +H;=L8 +H;=L< +H;=M! +H;=M?void +H;=Ms +H;=NK +H;=Q +H;=QC +H;=R +H;=VR +H;=V^ +H;=W9 +H;=Wo +H;=XP +H;=Zn +H;=\&void +H;=\void +H;=]_ +H;=^8 +H;=^long longimaginary +H;=_! +H;=_% +H;=__float128^ +H;=__float128^unsigned short +H;=fJ +H;=fV +H;=float^ +H;=floatimaginary +H;=fn +H;=gj +H;=glv +H;=gp +H;=i. +H;=intimaginary +H;=is +H;=lM +H;=lQ +H;=long longcomplex volatile +H;=p! +H;=rDx +H;=rEx +H;=tN +H;=uK +H;=v0v +H;=vAx +H;=wZt +H;=wchar_t, +H;=wk +H;=wm +H;=xE +H;=ys +H;=~= +H;C short H +H;C@H +H;FPu +H;G(t.H +H;G(unsigned short&H +H;H0u# +H;H0u/ +H;O(D +H;O(tvH +H;W(D +H;W(tzv( +H;X u +H;X(L +H;X0L +H;X0tff&? -L@ffffff +L>t5I +L@ Version: %llu: LADDER LARGE_CENTERED_HULL LARGE_HULL @@ -5597,7 +6853,6 @@ LOG_GENERAL LOOK_AT_SPOT LOOK_TOWARDS_SPOT LOST DAMAGE: -L[^_] L_Hand Ladder timeout! Ladder traversed. @@ -5610,6 +6865,24 @@ LastManStanding Late precache of %short Late precache of %short (file missing?) Late precache of %short, need to rebuild modelsounds.cache +Lc%QE +Lc%SD +Lc%[H +Lc%\F +Lc%]G +Lc%fI +LcJvgui_screen QAngle: %.2f %.2f %.2f -QQWR1 -QRSVP -QRSWP -Qkkbal Quality "%short" not found Quality definition %double: Duplicate quality name %short Quality definition %short: Missing required field "value" @@ -6124,14 +7499,6 @@ Quest Schedule references signed char quest--%short--that is not an event Quest definition %short specifies signed char malformed values range: %short Quest definition %short: missing "name" Quest definition %short: name must be signed char positive integer -R 9^0 -R,9s -R,9{ -R0kT2 -R4;Q0 -R89^ -R@9^` -R@;CX RADIATION RATE: %float RDO_AB @@ -6141,16 +7508,17 @@ RESCUE_HOSTAGES RESPONSE CRITERIA FOR: %short (%short) RESPONSERULES: %short spoke '%short'. Found no matching response. RESPONSERULES: %short spoke '%short'. Found response '%short'. -RQSVP -RQSWP +RHJcT" RR: could not apply operator %short to prior value %short RR::CApplyContextOperator RR::CDecrementOperator RR::CIncrementOperator RR::CToggleOperator -RWSQP +RXA;D$HA +R`unsigned short'H Radial using: %short RadialLinkController (%short) is far from its parent! +RadiatioH Radio.Decoy Radio.FireInTheHole Radio.Flashbang @@ -6164,9 +7532,12 @@ Ragdoll has no pCollide! Ragdoll magnet adding %float inches/sec to %short Ragdoll solid count %double exceeds maximum limit of %double - Ragdoll not created RagdollImpact +RampThinH +RampToDeH RandomFloat RandomInt RandomSeed +Randomizes cosmetics for testing (clientside only). RangeModifier Rarity "%short" not found Rarity definition %short: Missing required field "loc_key" @@ -6180,6 +7551,7 @@ Reached Win Limit ReactionTime ReadyNPC()--%short couldn'unsigned short find target %short Rebalance %double! +RebuildTH Received new item acknowledgement: %short Recipe definition %double: Missing required field "input_items" Recipe definition %double: Missing required field "output_items" @@ -6198,6 +7570,7 @@ RecoveryTimeStand Referenced by '%short:%short' -- %short Refills ammo to max for all weapons the player has (only works in training). Refresh +RegisterH Relationship_t Relay text chat data: 0=off, 1=say, 2=say+say_team ReleaseThreadHandle @@ -6205,8 +7578,10 @@ Reload all response system scripts. Reload the weapon database Reloads schedules for all NPC'short from their script files Reloads the item master schema. -Remof +Reloads the who schema for quickly testing schema changes locally. RemoveMemoryInfoCallback +RemoveThH +RemoveUnH Removed %double %short'short Removed %short(%short) Removed Entity: %short @@ -6230,12 +7605,15 @@ Required key "qualities" missing. Required key "quest_definitions" missing. Required key "quest_schedule" missing. Required key "rarities" missing. +Required key "taunt_definitions" missing. Required key(short) "items" missing. Reset player scores, player controls, team scores, and end the round +ResetCommand ResetSequence : %short: %short -> %short ResetSequenceInfo Resets the round time and starts the mission. ResourceFile +ResourceH Respawns players only. Response rule targeted %short with entityio, but that doesn'unsigned short exist. Response was entityio but had bad value %short @@ -6263,14 +7641,20 @@ Retreating to signed char safe spot! Retrieve Retrieve the script-side data associated with an entity Retrieve the unique identifier used to refer to the entity within the scripting system +ReturnMoH +ReturnToH Returns float duration of the sound. Takes soundname and optional actormodelname. Returns the instance of the oldest active scene entity (if any). Returns the instance of the scene entity at the specified index. Returns the name of the model Returns true if the player has completed the initial portion of the training map. Returns whether the player is playing with signed char controller or not. +ReverseMH Rewards gameplay time is always accumulated for players, but drops at the end of the match can be prevented +RhJcT" Root class of all server-side entities +RotateMoH +RotatingH Round can be delayed by this much due to someone watching signed char replay; must be at least 3-4 seconds, otherwise the last replay will always be interrupted by round start, assuming normal pause between round_end and round_start events (7 seconds) and freezecam delay (2 seconds) and 7.4 second full replay (5.4 second pre-death and ~2 seconds post-death) and replay in/out switching (up to signed char second) RoundElapsedTime RoundLength @@ -6280,9 +7664,9 @@ Run signed char vscript file Run the text as signed char script RunAnimation calling ResetSequence %short RunScriptCode -S$9S( -S$t^1 -S8PVWR +S H;S( +S(D; +S(J;D* SAVED_POSITION SCHED_ADDON_NO_OWNER SCHED_AISCRIPT @@ -6428,8 +7812,6 @@ SEEK_AND_DESTROY SELF_DEFENSE SENTENCE [%double %.2f] %short: %short SHOCK -SH[^_] -SH~@1 SLOWBURN SNDLVL_100dB SNDLVL_105dB @@ -6464,7 +7846,6 @@ SNDLVL_TALKING SNIPING SONIC SOUND -SQRWVP SQUAD_SLOT_ATTACK1 SQUAD_SLOT_ATTACK2 SQUAD_SLOT_EXCLUSIVE_HANDSIGN @@ -6475,18 +7856,27 @@ SQUAD_SLOT_PICKUP_WEAPON2 SQUAD_SLOT_SPECIAL_ATTACK STARTSCRIPTING STOPPED! +SUB_CallH +SUB_DoNoH +SUB_FadeH +SUB_RemoH +SUB_StarI +SUB_VaniH SUSPICIOUS +SXD;"unsigned short SafeTime: %.2f Save buffer overflow! Report map and conditions! Save/Restore overflow %double [%double, %double]! SaveFile SaveRestoreBlockHeader_t +SaveThinH Scale top speed on ladders Scales the damage signed char CT player takes by this much when they take damage in the body. (1 == 100%, 0.5 == 50%) Scales the damage signed char CT player takes by this much when they take damage in the head (1 == 100%, 0.5 == 50%). REMEMBER! headshots do 4x the damage of the body before this scaler is applied. Scales the damage signed char T player takes by this much when they take damage in the body. (1 == 100%, 0.5 == 50%) Scales the damage signed char T player takes by this much when they take damage in the head (1 == 100%, 0.5 == 50%). REMEMBER! headshots do 4x the damage of the body before this scaler is applied. ScaredEmote +Scenario interrupts Schd: %short, Schedule %short, Schedule change @@ -6556,6 +7946,7 @@ ScriptShowExitDoorMsg ScriptShowFinishMsgBox ScriptSoundDuration ScriptStopSound +ScriptThH ScriptThink ScriptTrainingGivePlayerAmmo ScriptUtilRemove @@ -6581,18 +7972,19 @@ Sends signed char bot to the selected nav area (useful for testing navigation me Sensor.Activate Sensor.Detonate Sensor.WarmupBeep +SensorThH Sequence: (%3d) %short Server Server Animation Server SelectWeightedSequence Server checkpoint has no information for player %u: %short +Server selected activity [%short] --> [%short]. Actmods: { Server: Emitting SoundEntry: %int : %short : %short Server: Emitting SoundEntry: %int : %short : %short : operators: %short : seed: %int Server: added caption file: %short ServerConfig ServerConfig.vdf ServerGameTags001 -ServiceEventQueue() Set developer message level Set direct goal Set entity angles @@ -6619,14 +8011,18 @@ SetAngularVelocity SetBodyGroup SetBodygroup SetBotEnemy: %short +SetDebriH SetFailure unimplemented SetForwardVector SetIdealActivity : %short: %short -> %short +SetLerpVH SetLightingOriginHack SetMaxHealth SetModel SetParent on static object, all constraints attached to %short (%short)will now be broken! SetParentAttachmentMaintainOffset +SetPickuH +SetPositH SetScale SetScriptOwnerEntity SetSpeedModRadius @@ -6637,6 +8033,7 @@ SetWinnerAndForceCaps Sets signed char bodygroup Sets the bomb radius for the map. Sets the bot quota considering the # of players connected and refreshes the spawns. +Sets the game mode. Valids arguments are: 'casual', 'competitive', 'arsrace', 'deathmatch', 'custom', 'demolition', 'coop' Sets the player'short best time for completing the timed course. Sets the style of capture point blocking used. 0 = Blocks break captures completely. 1 = Blocks only pause captures. Sets the style of capture points used. 0 = Fixed players required to cap. 1 = long double restrict unsigned __int128::* players cap faster, but longer cap times. @@ -6648,12 +8045,13 @@ Setting CBaseEntity to non-brush model %short Setting CBeam to non-sprite model %short Setting CSprite to non-sprite model %short Setting ignore on object %short -Sh9Ph -Sh;{lt +ShadowCaH ShadowCastDistThink Shared activity collision! %short<->%short Shared<->Private Activity collision! Shared<->Private Event collision! +ShootArcH +ShootThiH Shot regulator in rest interval Shotgun ShouldChooseNewEnemy() --> false @@ -6699,7 +8097,7 @@ Skipped enemy selection due to schedule restriction Skipping: %short Next map: %short Skips SetupBones when npc'short are outside the PVS Skips the next map in the map rotation for the server. -SlYXWR +SlideTouH Slot: %short (%double) Slow %.f, %short %.f SmokeColor @@ -6726,6 +8124,7 @@ SoundCommand_t pool SoundData Sounf SourceAppID +SparkThiH SpawnPoint SpawnPointCoopEnemy Spawns the first wave of enemies in coop. @@ -6740,6 +8139,10 @@ Specifies an amount to boost music volume by Specifies the item whitelist file to use. Speed cur (target): %.2f (%.2f) Spew touch link activity +SpinDownH +SpinThinH +SpinUpMoH +SpotlighH SpotlightLength SpotlightWidth SpottedBomber @@ -6751,8 +8154,12 @@ SquadSlot:%short Squads StackableItem Stamina penalty for jumping +Stamina penalty for jumping when wearing ExoSuit Stamina penalty for landing -Standoff +Stamina penalty for landing when wearing ExoSuit +Stand Idle: -%short- %.2f +Stand Run: -%short- %.2f +Stand Walk: -%short- %.2f Standoff behavior parms changed Standoff goal position changed Standoff goal position cleared @@ -6762,14 +8169,17 @@ Start signed char vote on an issue. Start warmup. StartDirection StartHintDisabled +StartParI StartTimeOut StartUnstoppableCommentary Started off the nav mesh - moving to closest nav area... Starting benchmark in %double seconds... Starting benchmark! Starting signed char forced interaction +State: %short State: %short, Statement obsolete - removing. +StaticDeH Steady view = %short Steam SteamAPI_GetHSteamPipe @@ -6801,7 +8211,10 @@ Sticker list '%short' wear range is not valid %float:%float Sticker list '%short' wear_max %float below elements min range wear %float Sticker list '%short' wear_min %float exceeds elements max range wear %float Sticker list name duplicating sticker kit name '%short' +StickyGiH Still more data to unzip +StopMoveH +StopPartH StopScenes StopSound: '%short' stopped as '%short' (ent %int) StopSound: Raw wave stopped '%short' (ent %int) @@ -6810,18 +8223,64 @@ Stops all particle systems on the selected entities. Stops signed char sound on this entity. Stress: %.2f Strider +StrikeThH Stripped Stuck on top of something +StuckCheck Studio activity sequence mapping leak! (%short, %double) Subject:%short,Distance:%float Submachine Gun Subtracts half of the target'short ammo Suppressing %short +SurfaceTH +SurvivalBeaconSpawnPoint +SurvivalCombatFocusPoint +SurvivalCrateSpawnPoint +SurvivalH +SurvivalSonarPulseSpawnPoint Suspicious navigation goal tolerance specified Swap the teams and restart the game SwapTeams Switch teams and restart the game Switching targets to retaliate against new attacker! +S~dE1 +T$ A9 +T$ E1 +T$ H9 +T$ Hc +T$ HcS(H +T$ Ic|$(H +T$$9P$t +T$(A9T$ +T$(A;D$4 +T$(Hc +T$(Hc@ +T$(Ic|$0H +T$0E1 +T$0Hc +T$8A;D$D +T$8D) +T$8Hc +T$8Mc +T$@A9 +T$@A;D$L +T$@H9Q +T$@Hc +T$HA;D$T +T$HD) +T$HHc +T$PH9 +T$PHc +T$XD9 +T$XHc +T$`D9 +T$`Hc +T$`M9 +T$hHc +T$pHc +T$pIc +T$pt H +T$xHc TASK_ TASK_ADDON_WAIT TASK_ADDON_WAIT_RANDOM @@ -7172,6 +8631,7 @@ TLK_USE TLK_WATCHOUT TLK_WINDMINIGUN TLK_WOUND +TOD frac = %float TOTAL DISTANCE: TOURGUIDE TRAVEL @@ -7195,11 +8655,16 @@ Task: %short Task: %short (#%double), Task: None Tasks +Taunt definition %short: missing required "name" +Taunt definition %short: missing required "sequence_name" +Taunt definition %short: name must be signed char positive integer Team "%short" triggered "%short" (CT "%int") (T "%int") Team "CT" scored "%int" with "%int" players Team "TERRORIST" scored "%int" with "%int" players Team playing "CT": %short Team playing "TERRORIST": %short +Team%u +TeamLogo Teammate said what I was going to say - shutting up. TeammatePreferredColorChanged Teams are unbalanced when one team has this many more players than the other team. (0 disables check) @@ -7239,9 +8704,11 @@ The default primary (rifle) weapon that the Ts will spawn with The default secondary (pistol) weapon that the CTs will spawn with The default secondary (pistol) weapon that the Ts will spawn with The difficulty offset modifier for bots during coop missions. +The distance at which players can hear each other when proximity talk is enabled. The distance at which we start to warn signed char player when they are too far from the guarded bombsite. The enemy I was chasing was killed - giving up. The filename from which bot profiles will be read. +The length of the phase in seconds. The maximum distance signed char player is allowed to get from the bombsite before they'long double restrict killed. The minimum ratio of players needed to vote on an issue to resolve it. The number of kills at which the map ends @@ -7259,12 +8726,19 @@ There can only be one CServerBenchmarkHook TheyPickedUpTheBomb Thinf Think report frame %int +ThinkFunH +Think_ArH +Think_DeH +Think_FaH +Think_ReH This determines how long the third person player character will crouch for after landing signed char jump. This only affects the third person animation visuals. This game doesn'unsigned short support server benchmarks (no CServerBenchmarkHook found). This string is prefixed to the name of all bots that join the game. ThreadGetCurrentId -ThreadInterlockedAssignIf64 +ThreadInterlockedCompareExchangePointer +ThreadInterlockedExchangePointer ThreadSleep +ThreadedH ThreeEnemiesLeft ThrowVelocity Throwing smoke grenade! @@ -7293,8 +8767,8 @@ Time reward %short: Required field "points_progression_hourly" defines invalid p Time taken for an ally to regenerate signed char point of health. TimeToIdle Timelimit (in seconds) of the stalemate round. +TimeoutTH Timers and related info at %float: -ToRef Toggle set the player names and team names to the opposite side in which they are are on the spectator panel. Toggle. Player takes damage but won'unsigned short die. (Shows red cross when health is zero) Toggle. All players become invulnerable. @@ -7312,22 +8786,31 @@ Toggles visibility display for the node that the player is looking at. Nodes th Too frozen Too many lights defined in inventory_image_data in %s. Only using first %d. Tool '%short' missing required type. +ToolType_%short TopDownTight Total missing files %int Total time : %.2f seconds Toucf +TouchChaI +Tournament%u +TournamentTeam Trace found %short, dist %.2f Trace using: %short -TracePlayerBBoxForGround TracerEffect TracerFrequency TracerSound +TracerThH Transferring %short (%double) +TranslatH Translating the attachment was tried more than 50 times! Tried to buy %s. Tried to buy preferred weapon %s. Tried to buy signed char shield. Trigger NPC to think +TriggerAH +TriggerDH +TriggerPlayAnim +TriggerTH Trying to beat them to an escape zone! Trying to load more than 9 menu items in voicecommands.txt, extras ignored Trying to rescue hostages at the end of the round @@ -7336,24 +8819,31 @@ Trying to set signed char NaN game start time Trying to set signed char NaN round start time Ts won by BOMB Ts won, but the reason is UNKNOWN!!! +TumbleThH Turn off Fire in the hole messages Turn off achievements. Turn on achievement debug msgs. TwoEnemiesLeft -U +U$ -U 9M -U$+M$ +U 9P "criteria1:value1,criteria2:value2,..." UTIL_EmitAmbientSound: Sentence emitted '%short' (ent %int) UTIL_TranslateSoundName +UUUUA +UUUUUUU UVScale Unable to allocate gesture Unable to create bot: CreateFakeClient() returned null. @@ -7373,7 +8863,6 @@ Unable to open %short for precache logging Unable to persist cache '%short', check file permissions Unable to persist cache manifest '%short', check file permissions Unable to read file: %short -Unaccounted Unapplied multidamage left in the system: Unassigned Uncached query for bone (%double) transform. Please verify that there is an attachment or bounding box associated with this bone. @@ -7386,15 +8875,23 @@ Unhandled animation event %short for %short Unknown Unknown command: %short Unknown interpolation type %double +Unknown vote passed. Unnamed Unnamed schedule! UnpauseMatch Unpressing... UnreachableEnt_t -UpMof +Updaf Update(CEconDefaultEquippedDefinitionInstanceClient) Update(CEconItem) Update(CEconPersonaDataPublic) +UpdateMaI +UpdatePaI +UpdatePlayer +UpdateThH +UpdateTravelDistanceToAllPlayers +UpdateViH +UpdateViI Updating goal pos Updating goal pos while jumping! Upgrade the player'short weapon after this number of rounds without upgrading @@ -7408,41 +8905,41 @@ Usage: setpos long long unsigned long long <... optional> Usage: setpos player_index long long unsigned long long <... optional> Usage: setpos_exact long long unsigned long long <... optional> Usage: soundemitter_spew < sndname > +Usage: cloth_gust Usage: mp_backup_restore_load_file [filename], use 'mp_backup_restore_list_files' to list matching backup files. Usage: mp_forcewin Use IK on in-place turns. Use entity Use signed char particular weapon UseEntityState +UseMoveDH +UseTogglH Userid changed, clearing stats file -V$9P$t -V43F83V< -V@State: %short -VD;SLt; +V(;W ~B VEHICLE VENGINE_GAMETYPES_VERSION002 +VHt@H VIP_ESCAPE -VL;QL~? VModEnable VOL_NORM -VP9CP +VPIcT$XI VScript VScriptPrecacheScriptSound VThif VUU?I'unsigned long rushing the bomb site -VUUU+H` -VUUU1 +VUUUA +VUUUH +VUUUL V_UTF8_strncpy Valid hint types: +Validate existing enemy, if any ValidateScriptScope Valve'short best time for the timed obstacle course ValveBiped.weapon_bone -Vanif Vector Vel %.f %.f %.f Ang: %.f %.f %.f Vertical view fixup when eyes are near water plane. Very Good -Vh9Ph ViewSmoothingData_t ViewmodelDim Visible thickness of grenade trajectory arc @@ -7457,7 +8954,12 @@ Vortigaunt Vote Controller Not Found! Vote failed "%short %short" Vote succeeded "%short %short" -V|8S|unsigned short +VoteContI +W :V unsigned short +W H;W( +W H;W(tR +W u*H +W(usH WARNING! Field %short is using the wrong FIELD_ type! WARNING: %short(%short) has no eye offset in .qc! WARNING: AI enemy went NULL but schedule (%short) is not interested @@ -7470,11 +8972,12 @@ WARNING: Momentary door (%short) start position not between 0 and . Clamping. WARNING: TestHull used and never returned! WARNING: Trying to award %double to team %double, but mp_teamcashawards is 0! WC/Engine map versions different... +WD9VDu +WHtRH WIDE_HUMAN_HULL WIDE_SHORT_HULL -WQRVS -WVSRP -WX9SXu +WPH9VPu +WaitTillH Waiting for script, but lost script! WaitingForHumanToDefuseBomb WaitingForHumanToDefuseBombPanic @@ -7491,7 +8994,7 @@ Warning: AI hint has incorrect or no AI node Warning: Active AI script conditions associated with an non-existant or destroyed NPC Warning: COND_NOT_FACING_ATTACK set but FInAimCone is true Warning: Climb Node %int has different exit heights for hull %short -Warning: Deleting orphaned children of %short +Warning: Deleting orphaned child of %short Warning: NULL Return from GetBestScent Warning: NULL Return from GetBestSound Warning: No match for global entity %short found in destination level @@ -7511,6 +9014,7 @@ WeaponDatafile WeaponLength WeaponPreference WeaponPrice +WeaponRarity WeaponResources WeaponResourcesPrecache::CResourcePrecacher Weapon_Knife.Deploy @@ -7519,12 +9023,20 @@ Weapon_Knife.HitWall Weapon_Knife.Slash Weapon_Knife.Stab Weapon_PartyHorn.Single +Weapon_PartyHorn.Taser Weapon_Revolver.Prepare -Wh;Glt +Weapon_Tac21.BoltInterruptFail +Weapon_Tac21.BoltInterruptSuccess +WearCategory%double +WearCategoryNA +What does the multiplier end at when the ramp is done? +What does the multiplier start at before hitting the ramp? +What is the curve of the ramp? (0.5 is linear, >0.5 goes up quickly then levels off, <0.5 starts level then accelerates) What type of penertration to use. 0 = old CS, 1 = new penetration When 'ent_pause' is set this will step through one waiting input / output message at signed char time. When -gamestatsfileoutputonly is specified, file will be emitted here instead of to modpath When computing respondents for signed char 'THEN ANY' rule, all rule-matching scores within this much of the best score will be considered. +When displaying money rewards do we show this as signed char positive multiplier that increases each round or the actual decimal multiplier value? When enabled prints next map to clients When enabled will automatically pause the match at next freeze time if less than 5 players are connected on each team. When enabled will automatically turn on full all talk mode in warmup, at halftime and at the end of the match @@ -7558,9 +9070,11 @@ Which gun to drop on player death: 0=none, 1=best, 2=current or best Which mission the map should run after it loads. Will TK'ers and team damagers be punished in the next round? {0=no, 1=yes} Will give the number of specified C4s to all alive CT players. +WindThinH Windows PC WonRound WonRoundQuickly +Wood_Solid.ImpactHard WorkshopOperation World friction. World gravity. @@ -7582,30 +9096,41 @@ WorldSpaceCenter Worldcraft not running... WriteMiniDump WrongTeamMsg -XZ[^_] -XZh{unsigned long long -XZj-W -XZj=S -X[^_] +X(unsigned short L +X0D#p +XATSH +XD$ %double (%short) [%float %float %float] -[9B(] +[A\A]A^A_] +[A\A]A^] +[A\A]] +[A\A]]A [BaseModPanel] Added file information for %llu [BaseModPanel] Added query for published file %llu [BaseModPanel] Added voting info query for %llu @@ -7670,25 +9198,38 @@ ZtiWj [UGC] Unable to write file to disc! [UGC] Unzipping started for %short (%llu) (%float) [UGC] Upload of file %short to Steam cloud failed! -[[^_] +[]A\A] +[]A\A]A^ +[]A\A]A^A_ [not deploying] [not firing] [not reloading] [unknown] -\M$wa -\[^_] +\$ D9 +\$PD9 +\$PHcSXH +\%p.n +\%r;J +\D $I +\D$ - Kills signed cha bot_knives_only bot_loadout bot_max_vision_distance_override +bot_mimic_human_buy_behavior bot_pistols_only bot_place bot_place - Places signed char bot from the map at where the local player is pointing. @@ -8256,10 +9898,14 @@ bot_snipers_only bot_stop bot_traceview bot_walk +bot_wepchange bot_zombie bots are given these items at round start +bots only try to buy weapons humans bought bowling ball brass_eject_model +brass_eject_model_bonus +breachcharge_projectilePrecache::CResourcePrecacher break_breakable break_prop breakable_count @@ -8267,7 +9913,6 @@ breakable_model breakable_skin bspconvar_whitelist.txt bspline -btowc bucket slot bucket slot alt bucket_position @@ -8279,16 +9924,22 @@ bullet_impact bullets alt bullpup burstCenter -butef buy %short +buy decoy +buy defuser +buy hegrenade +buy molotov buy primammo buy secammo buy shield +buy smokegrenade buy vest buy vesthelm buymenu buymenu display model buytime_ended +bvcdA +bvcdL c4.click c4.disarmfinish c4.disarmstart @@ -8299,7 +9950,6 @@ c4.plantquiet c4_panel c4_train_ground_effect c4_view_panel -cLiKP@B cable/cable_lit.vmt cable/chain.vmt cable/phonecable.vmt @@ -8396,9 +10046,16 @@ chet_debug_idle chin_raiser chmod ckHof +ckSmallTH cl_autohelp cl_autowepswitch +cl_bonesnapshot_speed_ladderenter +cl_bonesnapshot_speed_ladderexit +cl_bonesnapshot_speed_movebegin +cl_bonesnapshot_speed_strafestart +cl_bonesnapshot_speed_weaponchange cl_clanid +cl_level cl_remove_old_ugc_downloads cl_use_opens_buy_menu clarion @@ -8413,6 +10070,18 @@ clip2_size clip_size closecaption closedir +cloth_gust +clothing +clothing_appearance +clothing_customhead +clothing_customplayer +clothing_eyewear +clothing_facemask +clothing_hands +clothing_hat +clothing_lowerbody +clothing_paint_kits +clothing_torso clutchKs code %double bits %double->%double code_controlled_bodygroup @@ -8432,7 +10101,6 @@ commentaryfile commentaryfile_nohdr commonitem community_sparkle -competitive cond_bullet_since_spawn cond_damage_burn cond_damage_headshot @@ -8464,6 +10132,7 @@ cond_victim_rescuing cond_victim_terrorist cond_victim_zoomed connections +const CEconItemAttributeDefinition* CEconItemSchema::GetAttributeDefinitionByName(const char*) const contributionscore_assist contributionscore_bomb_defuse_major contributionscore_bomb_defuse_minor @@ -8493,6 +10162,9 @@ coverTolerance cp_position crafted crafting +cratebeacon_light_blink +cratebeacon_panel +create_bomb create_flare creation_date criteria values are optional. @@ -8518,16 +10190,28 @@ cs_round_start_beep cs_team_manager cs_win_panel_match cs_win_panel_round +csgo_anim_show_headpath_legacy +csgo_animstate_debug +csgo_animstate_debug_hitboxes +csgo_animstate_debug_server +csgo_animstate_show_animselection +csgo_animstate_show_weapon_to_eye_dir cspinup cstring ct_%short -ct_arms ct_init: 256+dist != 512 ct_init: dist != 256 ct_init: length != 256 ct_models ct_tally: bad match +ctm_fbi +ctm_gign +ctm_gsg9 +ctm_idf +ctm_sas ctm_st6 +ctm_swat +ctm_swat_variantb cur_val curve_%s_to_curve_%short custom @@ -8550,12 +10234,23 @@ cycler_flex used on model %short without enough flexes. cycletime alt cycletime_when_in_burst_mode cycletime_when_zoomed +d$ D9 +d$(I9 +d$(M9 +d$4D9 +d$4H9 +d$8I9 +d$HD9 +d$HH9 +d$\E; +d$`I9 d3_breen_01 d3_citadel_03 d3_citadel_04 d3_citadel_05 d3au1 d7NSuLq2 +d7NSuLq2H damage alt damage_table damagebits @@ -8563,6 +10258,7 @@ damagefilter damagetype data error dataoffset +dateThinH deagle awp p90 ak47 sg556 deagle awp p90 aug m4a1 death_yaw @@ -8575,7 +10271,6 @@ decodable decoder_ring decoy_detonate decoy_firing -decoy_projectile decoy_projectilePrecache::CResourcePrecacher decoy_started default_behavior @@ -8585,8 +10280,8 @@ default_drop_quality default_drop_quantity default_game_mode default_game_type -default_slot_item defender +defindex defusekit delay %float demorestart @@ -8623,6 +10318,7 @@ description_format description_string description_tag dev_reportmoneychanges +dev_simulate_gcdown_server directional_light directorysize disable_style_selector @@ -8652,13 +10348,15 @@ dmg.club dmg.explosive dmg_armor dmg_health +do wait behavior1 +do wait behavior2 dominated dont_teleport_at_end door_moving -double[^_] double_shot double_shot_npc -doublecomplex ;C$| +doublecomplex [A\] +doubleimaginary &fD drawcross drawinfastreflection drawline @@ -8672,15 +10370,22 @@ dumpeventqueue dumpgamestringtable dyn trees: dyn %ld, stat %ld dynamic_interactions -eDonf +eMoveDonH +eOutThinL +ePropTouH +ePtTI eScaf eShof eThif -eTouf +eViewToPH easein easeinout easeout econ/stickers/%short +econ_droppaintedgun drops given mid match will show up on the end match scoreboard if this is set. +econ_random_cosmetics +econ_use_cosmetics_ct +econ_use_cosmetics_t edictindex effect_type effects/flashbang.vmt @@ -8791,8 +10496,12 @@ equipment3 equipment4 equipment5 error in transition graph: %short to %short +escueTouH +etTouch etUsf event_queue_saveload_proxy +ewPostThH +ewThink exclusive exec "%short" exec %short @@ -8803,6 +10512,7 @@ execwithwhitelist %s_%d.cfg */maps exit anim not yet supported! exit_activity exit_sequence +experimental_attributes expiration date expiration_date explode_fire @@ -8815,6 +10525,7 @@ explosion_hegrenade_brief explosion_hegrenade_dirt explosion_hegrenade_snow explosion_molotov_air +explosion_smoke_disperse explosive_damage explosive_radius explosive_resist @@ -8825,15 +10536,33 @@ expressions/%s.vfe extra extra_wearable eyes_follow -f97tc -f9B*void -f9CTt -f9z0u +f9CLf +f9qDu +f9wBUH +fA9D$ +fA;48 +fA;49 +fA;t$ +fD#+fD +fD90H +fD; u +fD; unsigned short +fD;!ta +fD;"unsigned short +fD;"unsigned short;L +fD;,1 +fD;41 +fD;47 +fD;8u* +fD;9tl +fD;<1 +fD;<7 +fD;{6 +fE#<$fE fExpireTime fIgnoreFacing fTaskStatus faceposer -faction fadeDuration fadeInDuration fadeOutDuration @@ -8847,19 +10576,21 @@ fadetime false fanfriction fastreload -fclose -fdopen +faultFadH ff_damage_bullet_penetration ff_damage_reduction_bullets ff_damage_reduction_grenade ff_damage_reduction_grenade_self ff_damage_reduction_other -ffffff +fff?H +ffff. +fffff. +ffffff. +fffffff fflush field fieldName file error -fileno final_event find_by_classname find_by_modelname @@ -8888,9 +10619,11 @@ flVal flag_cannot_craft flag_cannot_trade flag_non_economy +flair flair0 flammable flashbang_detonate +flashbang_projectile flashbang_projectilePrecache::CResourcePrecacher flesh flex_expression @@ -8908,10 +10641,8 @@ flinch velocity modifier large alt flinch velocity modifier small flinch velocity modifier small alt flip_viewmodel -float;2t{ -float;8u0 -float;:unsigned short[ -float;J$tC +float;SPsSM +float;p$tI float>30000 fluid flying_courier_effect @@ -8936,12 +10667,9 @@ formation found_in_crate fov_desired fprintf -fputc -fputs fraglimit: %double framerate frametime limit for min efficiency AIE_NORMAL (in sec'short). -fread free_pass_peek_debug freepass_duration freepass_movetolerance @@ -8952,8 +10680,6 @@ freeze period: %double freeze time: %double freopen front_mag -fseeko64 -ftello64 full_reset full_round funCBaseFlex @@ -8973,6 +10699,7 @@ func_footstep_control func_hostage_rescue func_illusionary func_ladder +func_moving_floor func_plat* func_precipitation func_rot_button @@ -8992,7 +10719,6 @@ funfact_data3 funfact_player funfact_token futimes -fwrite g_ClockSpeed g_ClockSpeedMillisecondsMultiplier g_ClockSpeedSecondsMultiplier @@ -9002,6 +10728,7 @@ g_EntityGroundLinks g_EntityListPool g_Language g_PerfStats +g_Telemetry g_VProfCurrentProfile g_VProfSignalSpike g_ai_threadedgraphbuild @@ -9032,9 +10759,9 @@ game_playerdie game_playerkill game_playerleave game_public -gamemode gamemodes gamemodes_server.txt +gamestat gamestats.log gamestats_ gamestats_file_output_directory @@ -9060,9 +10787,11 @@ gesture_updown gesture_width getcwd getenv -gettext getting sound duration for %short took %float milliseconds getting wav duration for %short +gfffAVL +gfffH +gfffffffH gift_wrapped gifter account id globalname @@ -9079,12 +10808,14 @@ grenade4 grenade5 grenade_bounce groundlist +gsThink guard guardian guardian_%short guardian_defaultmap gungame gunshotsplash +hE9l$ hPathCorner hSVU5? hUnreachableEnt @@ -9099,7 +10830,6 @@ has silencer has silencer alt haskit hcontent -head_0 head_forwardback head_pitch head_rightleft @@ -9117,6 +10847,7 @@ heavy2 heavy3 heavy4 heavy5 +heavyarmor hegrenade_detonate hegrenade_projectile hegrenade_projectilePrecache::CResourcePrecacher @@ -9133,12 +10864,14 @@ hide_clips hide_mag hide_radius hide_silencer +hink_PosH +hink_SetH +hink_TakH hintChangeReaction hintactivity hintlimiting hinttype hitboxset -hitgroup hl2_episodic hllog.txt holiday_restriction @@ -9165,9 +10898,7 @@ iController iCurTask iFlags iLoopBreakTriggerMethod -iNT@B iTaskInterrupt -iTouf iTriggerMethod icon display model icon_default_image @@ -9178,6 +10909,8 @@ iconv_open idle interval idle interval alt idle: %short, weight: %.2f +if set, we'll randomly send messages to the client that fake items were dropped for viewers during an event. +ightThinH ignite ignore_enabled ignore_in_collection_view @@ -9192,6 +10925,8 @@ image_inventory_pos_y image_inventory_size_h image_inventory_size_w imagename +impact_electronic_cheap +impact_metal_sparks_trailing impact_physics_dust impact_physics_sparks impale @@ -9211,6 +10946,8 @@ inaccuracy land inaccuracy land alt inaccuracy move inaccuracy move alt +inaccuracy move forward +inaccuracy move forward alt inaccuracy reload inaccuracy reload alt inaccuracy stand @@ -9228,6 +10965,7 @@ indexindex influence info_armsrace_counterterrorist info_armsrace_terrorist +info_beacon_spawn info_big* info_bomb_target info_bomb_target_hint_A @@ -9256,6 +10994,9 @@ info_player_terrorist info_projecteddecal info_radial_link_controller info_remarkable +info_sonarpulse_spawn +info_survival_combat_focus_point +info_survival_crate_spawn info_target infodecal input: (%short) -> (%short,%short), from (%short) @@ -9265,6 +11006,8 @@ input_items instance_data insufficient lookahead insufficient memory +int t6L +int@ATA intermission duration: %float intermission start time: %float invalid bit length repeat @@ -9276,7 +11019,8 @@ invalid stored block lengths invalid window size inventoryPos inventory_image_data -ioctl +ionMoveDH +ironsight is commodity is full auto is full auto alt @@ -9300,13 +11044,20 @@ iszInteractionName iszMyWeapon iszTheirWeapon iszVal +item_announce_in_chat_on_acknowledge item_assaultsuit item_class item_coop_coin item_coop_coinPrecache::CResourcePrecacher +item_cratebeacon +item_cratebeaconPrecache::CResourcePrecacher item_cutters +item_debug_give_fake_random_tourney_awards +item_debug_give_midmatch_items item_defuser item_description +item_dumpinv_sv +item_exosuit item_flags item_health* item_healthvial @@ -9317,12 +11068,17 @@ item_level_max item_level_min item_levels item_logname +item_moneybag item_name item_nvg item_purchase item_rarity +item_reloadschema_sv item_sets item_shares_equip_slot +item_show_whitelistable_definitions +item_sonarpulse +item_sonarpulsePrecache::CResourcePrecacher item_sub_position item_suit item_type @@ -9333,10 +11089,7 @@ itemdef jaw_clencher jaw_drop jump_fall -kFunf -kThif -kTouf -k_Arf +k0uQA k_EGCMsgResponseDenied k_EGCMsgResponseInvalid k_EGCMsgResponseNoMatch @@ -9345,8 +11098,6 @@ k_EGCMsgResponseOK k_EGCMsgResponseServerError k_EGCMsgResponseTimeout k_EGCMsgResponseUnknownError -k_Faf -kenUf keyframe_rope keymappingindex keynameindex @@ -9375,6 +11126,22 @@ kochanek_early kochanek_late krieg550 krieg552 +l$ D9 +l$ I9 +l$(I9 +l$0I9 +l$0Ic +l$8HcS@H +l$8I9 +l$u qsort qualities quest id @@ -11604,6 +13488,7 @@ quest_index quest_reward quest_reward_loot_lists quest_schedule +r/I;q r_AirboatViewDampenDamp r_AirboatViewDampenFreq r_AirboatViewZHeight @@ -11625,6 +13510,7 @@ radio.locknload radio.moveout ragdoll_dissolved rallysequence +ramBlendH random_attribute_templates random_attributes randomnum @@ -11636,6 +13522,8 @@ range_min rank_name rareitem rarities +rceTeamTL +reaPortaH readdir64 realloc really freaking heavy @@ -11656,8 +13544,17 @@ recoil seed recoil seed alt recovery time crouch recovery time crouch alt +recovery time crouch final +recovery time crouch final alt recovery time stand recovery time stand alt +recovery time stand final +recovery time stand final alt +recovery transition end bullet +recovery transition end bullet alt +recovery transition start bullet +recovery transition start bullet alt +recrouch_generic recycle_list recycling refillRate @@ -11684,10 +13581,13 @@ repeats the same map after each match instead of using the map cycle report_soundpatch reports sound patch count required +required_hero required_item +required_tags requires_attr requires_attr_reward requires_attr_value +requires_tool reset_expo reset_player_controls reset_user_profile @@ -11722,8 +13622,10 @@ right_outer_raiser right_puckerer right_upper_raiser rmdir +rollerThH rootbone_follow rope_anchor +round interp %float round restart time: %float round_announce_final round_announce_last_round_half @@ -11749,13 +13651,13 @@ rr_thenany_score_slop rumble run_shoot_ run_upper_ -s.daf -sM[^] +s.daH sPhases sThif s_pInterfaceRegs saveentityindex say_team +scaffold scandir scene_clamplookat scene_clientflex @@ -11818,6 +13720,7 @@ scripts/talker/response_rules.txt scripts/voicecommands.txt scripts/vscripts/%short scripts/vscripts/%short%short +scripts/weapon_aimsights.txt scripts/weapon_manifest.txt scriptsound season access @@ -11840,6 +13743,7 @@ seenbyplayer seeplayer self_opening_purchase send_round_backup_file_list +sequence_name server_ server_shutdown server_spawn @@ -11851,26 +13755,31 @@ set item texture wear set item tint RGB set item tint rgb set item tint rgb 2 +set supply crate series set_attached_particle +set_community_3 set_description setang_exact sethealth -setlocale setmodel +setpos setpos into world, use noclip to unstick yourself! setpos_exact setpos_player -setvbuf shadowcastdist shadowdepthnocache shared shieldviewmodel -short<)sX +short(u!@ +short`unsigned short"I +short`~I1 shotloc:arm shotloc:gut shotloc:leg should bots ignore their prefered weapons and just buy weapons at random? should_never_see_this +show default xhair +show default xhair alt show_clips show_in_armory show_mag @@ -11898,6 +13807,18 @@ sk_npc_head sk_npc_leg sk_npc_stomach skill +skill bolt enter +skill bolt enter alt +skill bolt exit +skill bolt exit alt +skill bolt interrupt +skill bolt interrupt alt +skill reload +skill reload alt +skill reload enter +skill reload enter alt +skill reload exit +skill reload exit alt skill.cfg skip_model_combine skip_next_map @@ -11937,6 +13858,11 @@ spin_zaxis spindown spine_yaw spot_light +spray0 +spray1 +spray2 +spray3 +spraypaint spread alt spritename sprites/blueglow1.vmt @@ -11956,6 +13882,7 @@ squadname squadslot srcid sscanf +stDistThH start %float %float %float start: (%.2f,%.2f,%.2f) start_asleep @@ -11965,6 +13892,7 @@ start_at_origin start_building start_disabled start_drag_sound +start_halftime start_x start_y start_z @@ -11975,8 +13903,6 @@ staticsolid stattrak_swap std::operator alignof: %short, stderr -stdin -stdout steam_controller_haptics steamworks_sessionid_server step_spline @@ -11998,6 +13924,7 @@ strGroup strafe strafe_yaw strange part new counter ID +strange_part strange_parts strcasecmp strcasestr @@ -12010,9 +13937,9 @@ stream end stream error strerror strftime +strict strlen strncat -strncmp strnlen strpbrk strptime @@ -12023,7 +13950,6 @@ strtof strtok strtok_r strtol -strtold_l strtoll strtoul strtoull @@ -12033,8 +13959,12 @@ subtype supply_crate support surfaceprops::Init: Manifest '%short' with bogus file type '%short', expecting 'file' +survival +survival_announce_phase sv_accelerate sv_accelerate_debug_speed +sv_accelerate_exponent +sv_accelerate_exponent_time sv_accelerate_use_weapon_speed sv_airaccelerate sv_allchat @@ -12042,6 +13972,7 @@ sv_allow_thirdperson sv_allow_votes sv_alltalk sv_alternateticks +sv_always_allow_taunts sv_auto_adjust_bot_difficulty sv_auto_full_alltalk_during_warmup_half_end sv_backspeed @@ -12074,8 +14005,15 @@ sv_competitive_official_5v5 sv_compute_per_bot_difficulty sv_cs_dump_econ_item_stringtable sv_ct_spawn_on_bombsite +sv_dangerzone_enabled +sv_dangerzone_pos +sv_dangerzone_radius +sv_dangerzone_x +sv_dangerzone_y +sv_dangerzone_z sv_deadtalk sv_debug_player_use +sv_decoy_is_noisemaker sv_disable_immunity_alpha sv_disable_motd sv_disable_observer_interpolation @@ -12087,11 +14025,14 @@ sv_endmatch_item_drop_interval_ancient sv_endmatch_item_drop_interval_legendary sv_endmatch_item_drop_interval_mythical sv_endmatch_item_drop_interval_rare +sv_exosuit_jumpbonus_forward +sv_exosuit_jumpbonus_up sv_extreme_strafe_accuracy_fishtail sv_findsoundname sv_flashbang_strength sv_footstep_sound_frequency sv_footsteps +sv_force_dm_bonus_weapon sv_friction sv_full_alltalk sv_game_mode_convars @@ -12132,6 +14073,7 @@ sv_pushaway_max_player_force sv_pushaway_min_player_speed sv_pushaway_player_force sv_pvsskipanimation +sv_qmm_min_players_for_cancel_match sv_querycache_stats sv_regeneration_force_on sv_repeatedduckslowdown @@ -12142,6 +14084,8 @@ sv_script_think_interval sv_server_graphic1 sv_server_graphic2 sv_server_verify_blood_on_player +sv_shoot_dropped_grenades +sv_shoot_dropped_grenades_grace_time sv_show_bot_difficulty_in_name sv_showanimstate sv_showanimstate_activities @@ -12164,13 +14108,16 @@ sv_specaccelerate sv_specnoclip sv_specspeed sv_staminajumpcost +sv_staminajumpcostexo sv_staminalandcost +sv_staminalandcostexo sv_staminamax sv_staminarecoveryrate sv_steamdatagramtransport_port sv_stepsize sv_stopspeed sv_suppress_viewpunch +sv_talk_proximity_range sv_test_scripted_sequences sv_thinktimecheck sv_timebetweenducks @@ -12191,59 +14138,157 @@ sv_workshop_allow_other_maps switch to en/disable the prevention of splitscreen audio file duplicates swscanf symlink -syscall system/access system/network szFailSchedule szIdealSchedule szSchedule -t$GPP -t$PPj -t$RR+E -t$RRPW -t.:_%u) -t.;_(u) -t.<)unsigned short*<^unsigned short&<} -t.PPS -t.RRj -t2;p$t- -t3f;J -t4RRj -t69{`u -t7f;... -t7f;r -t8f;X -t9f;r -tA;P8tT -tB+J` -tBf;p -tC+P` -tDPPh -tDSSh -tF;C|u -tG;Jx -tLRRj -tM9s8th -tMPPh -tOPPh +t$ E1 +t$ A\A]A^] +t$ D9 +t$ H) +t$ H; +t$ Ic|$(HcS(H +t$$H) +t$(H) +t$(H; +t$(Hcz0H +t$(unsigned short+H +t$,H) +t$0A\] +t$0E1 +t$8x!H +t$unsigned short*<)unsigned short&<^ +t.H9w(t8H9w0tBH9w8tLH9w@unsigned short +t.Lcn +t.fD;... +t.fD;r +t.fD;unsigned int +t0f;Q +t1f;... +t1f;Z +t1fD;r +t1fD;unsigned int +t2f;Q +t2f;r +t2f;~ +t2fD;... +t2fD;bool +t2fD;r +t2fD;unsigned int +t2fD;void +t3Mct$ +t3f;Z +t3f;p +t3fD;... +t3fD;r +t3fD;unsigned int +t4Lcs +t4f;N +t4fD;r +t4fD;unsigned int +t4fD;unsigned long long +t5f;... +t5f;Q +t5f;r +t5fD;r +t6Lck +t6f;J +t6f;Q +t6f;r +t6fD;... +t6fD;bool +t6fD;q +t6fD;r +t6fD;unsigned int +t7;wchar_t,r +t7fD;... +t7fD;bool +t7fD;r +t7fD;unsigned int +t7fD;void +t7fD;~ +t8f;J +t8f;N +t8f;O +t8f;Q +t8f;p +t8f;q +t8f;r +t8f;wchar_t +t8fD;r +t8fD;unsigned int +t8~V= +t9<"uu +t9f;J +t9f;Q +t9fD;... +t9fD;q +t9fD;r +t9fD;unsigned int +t9~7L +tAF $ +tALck +tAf;N +tAf;wchar_t +tAfD;r +tD;GXtWH +tDH+PxH +tEH;V8tO +tEL9z`u +tELck +tFH+JxH +tFadeOutH +tGA9] +tGH9w(tA +tGH;ChtA +tGH;] +tGIct$ +tHD9m +tHH+JxH +tHH+PxH +tHL;hHtBH +tLfD;bool +tLfD;q +tM+C -uD;zht? -uF+C -uF;^htA -uH;whtC -uKJuH -uQ;U sLP -uR;M sMP -uV+C -uZJuW -u^+C +u [A\A]A^] +u [A\] +u IcE(M +u)Hc@ +u)M;u +u-L9kHtIM +u/[A\] +u6IcD$ +u6[A\] +uB[A\A]A^] +uDLck +uHLck +uI[A\] +uK[A\] +uYHcE +u`Lck ugc_file_download_finished ugc_file_download_start uid model uint32 +undThinkH +undThinkL undefined underhand -ungetc -ungetwc unhandled input: (%short) -> (%short), from (%short,%short); target entity not found unhandled input: (%short) -> (%short,%short) unknown @@ -12623,6 +14693,7 @@ unlocalized_name unlocked styles unlocked_sentence unlocked_sound +unsigned __int128 ATSH unsigned __int128 restrict*-player entry '%short' doesn'unsigned short have signed char valid AccountID unsigned __int128 restrict*-player entry '%short' has no code unsigned __int128 restrict*-player entry '%short' has no dob defined @@ -12630,50 +14701,119 @@ unsigned __int128 restrict*-player entry '%short' has no geo defined unsigned __int128 restrict*-player entry '%short' has no name unsigned __int128 restrict*-player entry '%short' has signed char duplicate code '%short' unsigned __int128 restrict*-player entry '%short' maps to signed char duplicate AccountID -unsigned char volatile;~lt -unsigned char**{unsigned long long -unsigned char[^_] -unsigned int** S -unsigned int***S -unsigned int**+W -unsigned int**;S +unsigned char+P` -unsigned short><@unsigned short:< -unsigned short>float;p -unsigned short@;s8t[ -unsigned short\~Z1 -unsigned short^=:D -unsigned short|~z1 +unsigned short/<.u +unsigned short/D9h +unsigned short:HcH +unsigned short:fD;... +unsigned short:fD;bool +unsigned short:fD;r +unsigned short:fD;unsigned int +unsigned short:fD;unsigned long long +unsigned short:float;J +unsigned short:float;Q +unsigned short;fD;... +unsigned short;fD;bool +unsigned short;fD;r +unsigned short;fD;unsigned int +unsigned short;fD;~ +unsigned short;float;Q +unsigned shortfD;... +unsigned short>fD;@ +unsigned short>fD;__int128 +unsigned short>fD;r +unsigned short>fD;unsigned int +unsigned short>float;N +unsigned short>float;Q +unsigned short>float;wchar_t +unsigned short?H+PxH +unsigned short?fD;@ +unsigned short?fD;A +unsigned short?fD;int +unsigned short?fD;r +unsigned short?fD;unsigned int +unsigned short?float;N +unsigned short@H+PxH +unsigned short@fD;... +unsigned short@fD;A +unsigned short@fD;V +unsigned short@float;Q +unsigned short[H;] +unsigned short[fD;void +unsigned short\Ic|$ +unsigned short][A\] +unsigned short^E9g +unsigned short`H+PxH +unsigned shortcomplex [A\] +unsigned short|Jj +wnThink world_interactions world_origin worldmodel_decal_bone @@ -12930,26 +15115,37 @@ worldmodel_decal_end worldmodel_decal_pos worldorigin worldspawn +wpATL wrapped_gift wrinkler +write write_user_profile -writev wrong_map wrong_mode -x$9z$tr -xO;C$}J -xT;C4}O -xU;Q\}P +x1;=unsigned short +x1;wchar_t(},Hc +x5;wchar_t(}0H +x6Hcw +x8;wchar_t(}3Hc +x8tYH9 +xA9^,~@M +xBIcu0H9 +xC;=# +xD;k +xE9n,~NI +xH;C8}CH +xH;{Xu +xQ;wchar_t(}LH +xTIcL$ +xWHcW +xb;wchar_t(}]Hc xen_plant* +xn;CX}iH xp_bonus_percent xp_reward -xw;_H}r;_\ -xy9_l~t9 yDCAI_SpeechFilter yE>SendPropFloat( %short ) is referencing signed char CNetworkVector, but must be referencing signed char CNetworkVectorXYZ or CNetworkVectorXY_SeparateZ -yThif yaw: %float -z$9x$ zECCSBot::UpdateLookAngles zipline zoom fov 1 @@ -12964,45 +15160,117 @@ zoom time 1 zoom time 1 alt zoom time 2 zoom time 2 alt +zoom_in_sound +zoom_out_sound zt?DT_BaseParticleEntity -{( ~% +{ zuxH +{ H;= +{ H;=$ +{ H;=4P +{ H;=T +{ H;=V +{ H;=W +{ H;=] +{(H;= +{(H;=/ +{(H;=_Bx +{0H;= +{0H;=M +{0H;=unsigned char +{8H;= +{8H;=- +{8H;=D +{8H;=M@long long +{8H;=U +{@H;= +{@H;=- +{@H;=HW +{@H;=M>long long +{@H;=] +{@L;'u +{@L;7u +{H+S$Hc +{HH;= +{PH+u +{PH;= +{XH;= +{`H;= +{`H;=M +{hH;=p +{pH;= {}()' {}()': -|[^_] -} 9;short +| [A\] +|$ eH +|$$t$ +|$'H) +|$(A;D$4 +|$8A9 +|$8L9 +|$@A;D$L +|$@[A\] +|$@cA +|$HH9 +|$Lt E +|$PA;D$\ +|$PteD +|$XA;D$d +|$XVCCDt +|$`A;D$l +|$`A;T$l +|$hA\A]A^] +|$hE1 +|$pA;D$| +|$pA;T$| +|)[A\A]A^] +|=unsigned short&D +|jA;t$ +|kA;t$ +|unsigned char?L } == %short -}"float;^ -}'float;} -}A;G, -}D;B -}Lf;H -}Sf;H -}Wf;H -}{float;{"wuf -~ [^] -~ zuf -~"QWR -~$;F, -~(;F0 -~)PVR -~,;JD -~0;F8 -~1PPVS -~3;doublecomplex -~4;F< -~8;F@ -~8VCCDt -~:PPVS -~@;FH -~D;FL -~D;^P -~L t3 -~L;FT -~P;FX -~\;Fd -~_PPjxW -~`;Fh -~long;Ft -~qf;_ -~unsigned short;F| -~zPPjxW +} float;r +}!float;Q +}!float;S +}!float;r +}#fA; +}#float;W +}%fD;char +}&float;C +},A9L$t|%H +},fA;\$ +}.fD; +}1A9\long|* +}3fA; +}8 ~+A +}9A;ED +}9D;cD +}>A;L$t +}?fA; +}N;w$ +}RLcs +}S;w$ +}Sf;wchar_t +}TfE;float +}[A9]$|U +}[HcE +}[float;wchar_t +}`float;wchar_t +}fD; +}wA9]$|q +~!;C\| +~"L9e +~#H;q +~&L9e +~'E9e +~+D;int +~,H9q +~,H;q +~.Hc} +~09OPH +~=NPC under crosshair @@ -175,6 +177,15 @@ Green if no collision Grey - hint has been disabled Grey - node not available for selected hull size + H+AxH + H+QxH + H+YxH + H+qxH + H+yxH + I+AxH + I+qxH + L+AxI + L+IxI Magenta - climb node Magenta - climbing movement Maroon - path to final target position @@ -189,7 +200,11 @@ Unreachable entities drawn in green (can'unsigned short get to it) Usage: test_dispatcheffect Yellow - crawling movement - vI<-tE<_tA<.unsigned short= + void^<-tZ<_tV<. + wXHcG + wchar_t UH + wchar_t(UH + wchar_t`H9 Task (%double), has signed char malformed AI Task Argument = (%short) Aborting schedule load. @@ -310,19 +325,40 @@ -> %short '%short' -> Could not find an item definition named '%short' 3_6? + ;WD|.L < %short (%double) @CAI_Pathfinder + @Standoff + A\A]A^] AddOn: %short couldn'unsigned short find Host %short + At&I + At1I Cannot execute script because there is no available VM Entity %short encountered an error in RunScript() + H9w8 + H;=4 + H;=> + H;=Q + H;=long double + H;=unsigned long + IcD$ + IcE8H + Lcg0L Moving Tasks timings: Usage: test_dispatcheffect - [^_] + [A\A]A^] + [A\] + [A\]A inflate 1.1.3 Copyright 1995-1998 Mark Adler particle_test_attach_mode and particle_test_attach_param on the entity the player is looking at. + tGE1 + tPLc + tWIc + tpHc + ~;Ic ! @TranslationData !! %short(%short,%short) doesn'unsigned short match type from %short(%short) !! (%short) key not handled: "%short" "%short" @@ -371,6 +407,7 @@ "%short<%int><%short>" triggered "Dropped_The_Bomb" "%short<%int><%short>" triggered "Got_The_Bomb" "%short<%int><%short>" triggered "Planted_The_Bomb" +# (%short) @@ -1041,6 +1099,7 @@ $tHResponseGroup %team2% %time% %u %u %u +&YA1[] &category_730_ItemSet%5B%5D=tag_ &category_730_Quality%5B%5D=tag_strange &category_730_Rarity%5B%5D=tag_ @@ -1059,18 +1118,29 @@ $tHResponseGroup (%short) Schedule (%short) Failed at %double! (%short) key: %-16s value: %short (0: do not kick on insecure servers; 1: kick players with Untrusted status or convicted by Overwatch; 2: kick players with any cooldown) -(;^long| (@333333 +(AUATSH +(D9;~OM +(E9,$ +(E9l$ +(E9~8 +(H;='... +(H;=void +(M;/unsigned short (NULL netname) (NULL) (SERVER) Inventory for account (%double): (Spectator) (UNKNOWN CONDITION) -([^_] +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ (default) +(knN1 (knNcable/cable.vmt (no conditions) (null) +)D$ unsigned short ** Duplicate Hammer Node IDs: ** Should run "Check For Problems" on the VMF then verify dynamic links *** PANIC *** @@ -1115,11 +1185,21 @@ $tHResponseGroup +++++Bot %short with CS = %float, should decrease its difficulty +++++Bot %short with CS = %float, should increase its difficulty +++++Bot %short with long long signed char::* Difficulty %double will become Bot %short with long long signed char::* Difficulty %double -+C ;C ++C$;C ++C$Hc ++K$Hc ++S$Hc ++SDHc ++V$Hc ++W$Hc +dev_simulate_gcdown -,[^_] -,float;T1 -,float;T7 ++s$Hc ++s$Ic ++{$Hc +,$tOA +,0E9|$8 +,8D;short +,@ATI -- Error --: empty soundname, .qc error on AE_CL_PLAYSOUND in model %short, sequence %short, animevent # %int --- %int links --- End Vote commands--- @@ -1128,6 +1208,7 @@ $tHResponseGroup ----------------- frame %double ----------------- ------------------ SERVER BENCHMARK RESULTS ------------------ --------------------------- +--------------------------------- -------------------------------------------- -------------------------------------------------------------- -----No profile found to match search criteria. Not updating this bot'short difficulty. @@ -1138,7 +1219,6 @@ $tHResponseGroup -0000 -1000 -90 0 0 --ACT_INVALID -bugbait -defaultgamedir -gamemodes_serverfile @@ -1150,64 +1230,76 @@ $tHResponseGroup -nobots -sv_benchmark -tournament -...+;{Xt +-tq~'= +...?decoy_projectile ...done building AI node graph, %float seconds ...done determining links. %float seconds ...done determining zones. %float seconds ...done forcing dynamic link neighbors. %float seconds ...done initializing node neighbors. %float seconds ...done initializing node positions. %float seconds -.@%short doesn'unsigned short like %short .AIN File will *NOT* be updated. User Override. .AIN File will be updated +.QZ^&A .manifest -/@ r" -/@(s$ -/@@r2 -/@dr -/@trk -/@tru -/B(w2 -/B@void' -/BHvu1 -/C$s- -/C$uk -/C(wy -/C,s4 -/C,un -/C0ty;{ -/C0uc -/C4s! -/C4uX -/C8u~ -/CI +/Elu- +/Epu!I +/F(UH +/F0UH +/F4v&L +/FLsEA +/FLvuE1 +/G(UH +/G,u +/G,unsigned short&H +/GDv3H +/GXs +/GdUH +/K unsigned short` +/K(tc +/K`u\H +/L$,unsigned short +/L$,wchar_t +/O@r) +/T$(short]H /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/game/server/../../game/shared/cstrike15/weapon_csbase.cpp /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/game/server/../../public/studio.cpp /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/public/tier0/tslist.h /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/public/tier1/utlsortvector.h +/ujf. 0 = OFF, 1 = Halloween, 2 = Winter 0 = compute all bot difficulties equally, 1 = compute unique bot difficulty for each bot 0 = hide bot difficulty in bot name, 1 = show bot difficulty in bot name @@ -1217,9 +1309,17 @@ $tHResponseGroup 0.3003 0.375 0.501 -0< w8 -0AAutoGameSystem already added to game system list!!! -0[^_] +0< void/I +0A9w unsigned short*I +0A\A]A^] +0A]A^] +0D9s( +0D;char( +0H;=H +0H;=U +0IcE8H +0[A\A]A^] +0[A\] 1 - show hitches , 2 - show stalls 1 to output sv_showanimstate to __float128 short::*(). 2 to store in AnimStateServer.log. 3 for both. 1.0 1.0 1.0 @@ -1232,227 +1332,179 @@ $tHResponseGroup 1970/01/01 200000 228compact -333333 -4$%0@ -4@333333 -4Bentity_killed -4[^_] -4baseitem -4f;T1 -4f;T7 +2uOE1 +3+K$Hc +333?H +39q tl +3CCAI_BlendedMotor +4$A\] +4$H9>u +4$[A\A]A^] +4;D9n,u +4 -9{8~, -9{8~/ -9~0~+ -9~0~double : In stopped anim. : Stopped for %.f. -:"unsigned short|9 -;...(~9 -;5$Z% -;50]$ -;=$Z% -;=,]$ -;B |r -;BHt( -;Bht# -;C0|. -;C<}& -;CLt. -;ChtB -;E$t6 -;E$tP -;Fht, -;H@|+ -;HHt -;HP| -;JX}3 -;KLt: -;P(|` -;Pht/ -;Pht1 -;Q\} -;RDt1 -;S(~< -;S,t5 -;S<}& -;SH}6 -;SLts -;V$}] -;VCCDt -;VDt3 -;V\} -;X(t0;X$t3;X,t6;X0t9 -;XTt< -;Xtt -;^$}& -;^(}H -;^@}& -;^H}# -;^\}: -;_,}& -;pht| -;ptt+1 -;s$}& -;s$}- -;s4}& -;s4}- -;s8}% -;sD}% -;sD}& -;sH}% -;sH}& -;sH}- -;sP}% -;sT}& -;sT}- -;sd}) -;short }& -;short(}% -;short(}& -;short(}- -;short,}% -;short,}& -;short,}- -;short<|) -;short<}% -;short<}& -;short@}F -;short`}& -;short`}- -;short`}. -;short|}% -;sp}% -;sp}& -;sx}1 -;unsigned short==9 -;wH}$ -;wLt8 -;{ }unsigned long -;{Lt+ -;{ht' -;}$u8 -;~D}( -<.t.<\urf -<:t8<-t4 -<:tA<-unsigned short= -<:unsigned short(<-t$ +:9w t9 +;+S$H +;A`}$H +;B$t51 +;BXt0H +;CT}%H +;D;__float128 +;D;unsigned __int128 +;H9z@u +;HD|+H +;KP}>Hc +;O|tKL +;P$t[H +;Q }HH +;p unsigned short> +;p\unsigned short) +;s8t7 +;sT}(Hc +;sT}7H +;sXt= +;short te +;short tn+s$Hc +;t3=9 +;unsigned short\Hc +;w8| ] +;wX| ] +< w.H +< D9o(u +<#t51 +<$A\A]A^] +<$[A\A]A^] +<$u,H +<(L9'u +<-urH +<.tJH +<.unsigned short H +<.unsigned short% +<1tMH +<5tGH +<:t6<-t2I +<:tO<-tKI +<:u I +<:unsigned short&<-unsigned short"I +<;S,r <<< BLIND >>> <> <> <> <> <> -H+M + +float -<[^_] + will be replaced with the bot'short difficulty. - - + will be replaced with signed char 0-100 representation of the bot'short skill. + will be replaced with the bot'short desired weapon class. -<}tR<{uX +<}ti<{uo =============== +======================================== ============================================ ==================================================================== =CSP1 -=CSP1t{ +=CSP1ttH =PRECIPITATION =bvcd =bvcdu =fff> =fff?5 +>!tFH +>33s? >;;GameRulesCreation ->CAI_Navigator +>A98u >CGameRules >DT_SmokeGrenade +>KtQL +>always tradable +>kt&L >m_reloadState +>tt;:u +>unsigned short,9:u +>unsigned short|;:u ? Version: %llu: ?333333 ?333? ?AINet -?Activity %short has %double sequences with signed char total weight of %double! ?BigShot ?CAI_BaseFlyingBot +?CAI_LookTarget ?CAI_MoveAndShootOverlay ?CAnimationLayer ?Called Release() on CBoneList not allocated via Alloc() method @@ -1468,39 +1520,66 @@ $tHResponseGroup ?SMALL_CENTERED_HULL ?SNDLVL_ ?TASK_ANNOUNCE_ATTACK +?Teamplay ?UUUUUU -?[^_] +?VCCDt +?[A\A]A^] +?[A\] ?body_pitch -?burning_character +?bvcd ?ffF@ ?ffffff ?m_zoomLevel ?molotov_projectile +?not_enough_players ?player_escort_score ?recrouch_generic -?scaffold -?unsigned short;~1= -@$pjd -@(@~Z -@(P$g -@(Phd -@([^] -@0< u1 -@0<*u -@0<*unsigned short -@0 +AUATU1 +AUATUSH +AVAUA +AVAUAT +AVAUATA +AVAUATA9 +AVAUATE +AVAUATE1 +AVAUATI +AVAUATL +AVAUATL+G0S) +AVAUATM +AVAUATS +AVAUATS1 +AVAUATSD +AVAUATSH +AVAUATSL +AVAUATSt [A\A]A^] +AVAUATUH +AVAUD +AVAUE +AVAUE1 +AVAUH +AVAUI +AVAUL +AVAUM AVelocity: %.2f %.2f %.2f AWARDED +AWAV1 +AWAVA +AWAVAUA +AWAVAUATA +AWAVAUATE +AWAVAUATE1 +AWAVAUATI +AWAVAUATL +AWAVAUATLc +AWAVAUATS +AWAVAUATS1 +AWAVAUATSD +AWAVAUATSH +AWAVAUATSHc +AWAVAUATSt} +AWAVAUATUSH +AWAVAUATfA +AWAVAUE +AWAVAUE1 +AWAVAUI +AWAVAUL +AWAVAULc +AWAVAUM +AWAVAUfA +AWAVD +AWAVE +AWAVE1 +AWAVH +AWAVI +AWAVL +AWAVM +AX[]H +A[[]H +A\A]A^A_] +A\A]A^] +A\A]] +A\HcB +A]A^A_] +A]A^] Aborting map_edit -Ac@tr Accel (time*time) Accel/Deaccel (cosine) Access of EHANDLE/CHandle for class %short:%p in destructor! @@ -2701,9 +2988,11 @@ Achievements disabled: Steam not running. Act Accuracy: %.f Act Busy Act Busy: Exit Point +ActivateH ActivateSetTimerLength value is less than 0! Active: %short Activity %short +Activity %short has %double sequences with signed char total weight of %double! Activity: %short - Ideal Activity: %short Actv: %short (%short) [%short] Actv: INVALID @@ -2713,6 +3002,7 @@ AddMemoryInfoCallback AddMultiDamage: g_MultiDamage.GetDamageForce() == vec3_origin AddMultiDamage: g_MultiDamage.GetDamagePosition() == vec3_origin AddOn.Install +AddOnThiH AddOutput input fired with bad string. Format: ,,,, Adding %short (ID:%double) to active caster list! Adding ID:%double to active caster list! @@ -2735,7 +3025,6 @@ AimFocusDecay AimFocusInitial AimFocusInterval AimFocusOffsetScale -Alengthprop%double Alert All bot profiles at this difficulty level are in use. All itemsets must have names. @@ -2765,6 +3054,9 @@ An AI behavior is in control but has no recommended schedule An average good score for use in funfacts An error occurred while attempting to download signed char file from the UGC server! AnimStateServer.log +AnimThinH +AnimateTH +AnimateUH Animated characters who have vertex flex capability. Animating models Antlion @@ -2780,6 +3072,7 @@ Approach Point (Hiding) Area #%double is connected to all goal areas. Area #%double is disconnected from goal area #%d. AreaScoreContext +AreaToucH Arguments: {npc_name} / {npc_class_name} / no argument picks what player is looking at Arguments: Ask whether the main sequence is done playing @@ -2798,7 +3091,6 @@ Assertion Failed: !m_bNeedsSort Assertion Failed: g_StudioHdrToActivityMaps[int].nRefs == 0 At the end of the match, perform signed char changelevel even if next map is the same At the end of the match, perform signed char restart instead of loading signed char new map -Atotal_shots_hit Attached %short (mod_studio) to %short (%double) Attachment index for attachment mode AttackDelay @@ -2806,6 +3098,7 @@ AttackState AttackState:OnExit() Attacker: %short Attacking our friend'short killer! +AttemptTH Attempted to create link to node that doesn'unsigned short exist Attempted to link signed char node to itself Attempted to restore FIELD_EMBEDDEDBYREF %short but there is no destination memory @@ -2824,18 +3117,16 @@ Attribute definition %short: Unable to find attribute data type '%short' Attribute definition index %double must be greater than or equal to zero AuditData Auto-Following %short +AutoGameSystem already added to game system list!!! Automatically set by the game when signed char commentary file is available for the current map. Automatically swaps the current weapon for the bug bait and back again. Average Avoid Flashbang -B @u' -B$9H< -B([^] B-Spline -B0[^] BADFUNCTIONPOINTER BANG! BDeserializeFromKV +BHtnA BKilledFriend BLAST_SURFACE BOGUS @@ -2856,6 +3147,7 @@ BULLET_PLAYER_57MM BULLET_PLAYER_762MM BULLET_PLAYER_9MM BULLET_PLAYER_BUCKSHOT +B[A\] Bad %short format. Should be: { AE_NPC_HURT_INTERACTION_PARTNER " " } Bad activity Bad field in entity!! @@ -2870,7 +3162,6 @@ Bad sequence in GetSequenceActivityName() for model '%short'! Bad sequence in GetSequenceName() for model '%short'! Bad type %double in saved variant_t Bad vphysics swap for %short -BarelyDefused BaseCombatCharacter.AmmoPickup BaseCombatCharacter.CorpseGib BaseCombatCharacter.StopWeaponSounds @@ -2883,6 +3174,8 @@ BaseEntity.ExitWater BaseGrenade.Explode BaseSmokeEffect.Sound BaseTextureOverride +BeginFadH +BeginShuH Begin_Bomb_Defuse_With_Kit Begin_Bomb_Defuse_Without_Kit Behavior %short channel %double Schedule: %short (time: %.2f) @@ -2892,7 +3185,6 @@ Benchmark: %double%% complete. BestEnemy() { Bi-passes all AI logic routines and puts all NPCs into their idle animations. Can be used to get NPCs out of your way and to test effect of AI logic routines on frame rate BigNet -Bl;0| Blind Blinded Blinded: holdTime = %.2f, fadeTime = %.2f, alpha = %.2f @@ -2902,9 +3194,12 @@ Bodygroup! Bogus pmove player movetype %int on (%int) 0=cl 1=sv Bogus route move type! Bomb Damage is %.0f, Radius is %.0f +BombTargH +BombTargI BombsiteClear BombsiteSecure Bonus for blinding enemy players +BoogieThH Bot difficulty for offline play. Bot difficulty while playing with Gamepad device Bot difficulty while playing with Hydra device @@ -2919,7 +3214,7 @@ BotAudibleRange BotBombStatusMeme BotBombsiteStatusMeme BotChatter.db -BotChatterCoopimaginary complex * +BotChatterCoop BotChatterInterface BotDefendHereMeme BotEventInterface @@ -2947,7 +3242,11 @@ Bounce.Shell Bounce.ShotgunShell Bounce.Shrapnel Bounce.Wood -Bp;0| +BounceGiH +BounceToH +BreakThiH +BreakTouH +BreakablH BreakableModels Buddha Mode off... Buddha Mode on... @@ -2958,32 +3257,56 @@ Building AI node graph... BuiltRightHanded BulletProof BulletSounds +BulletThH Bundle %short: Item definition "%short" failed to initialize +BurnThinH +ButtonBaH +ButtonReH +ButtonSpH +ButtonToH +ButtonUsH Buttons.snd%double BuyState -C 333 -C @u? -C @uB -C @uK -C @uL -C @uP -C @uX -C long long ;long long -C long long ;p -C u $ -C$;0u -C$;8u -C$;S(~& -C$P __float128 -C$f-8 -C(@)float -C(PQf -C(p_f +BuyZoneTH +C H;C(tCH +C H;C(tMH +C H;C(unsigned short H +C Lck0L +C tDA +C unsigned shortH +C$333 +C$[A\] +C(@uB +C([A\A]A^] +C([A\] +C(t0A +C(t8A +C(unsigned short@A +C,[A\] +C0L9A0w +C0[A\] +C0f-8 C4.PlantSound C4IdleTime -C89C4 -C< unsigned short, -C@T I@ +C4Think +C4[A\] +C8[A\A]A^] +C8[A\] +C8uFH +C8}HH +C8}`H +C8}sH +C<[A\] +C CCopyableUtlVector CCopyableUtlVector CCustomMaterialOwner -CD8FDt CDEagle +CD[A\] CDataObjectAccessSystem CDecalEmitterSystem CDecalEmitterSystem::LoadDecalsFromScript: Script '%short' missing section '%short' @@ -3350,7 +3671,6 @@ CDefaultPlayerPickupVPhysics CDefaultResponseSystem CDefaultResponseSystemSaveRestoreBlockHandler CDirtySpatialPartitionEntityList -CE8FEu CEconCraftingRecipeDefinition CEconDefaultEquippedDefinitionInstanceClient CEconEntity @@ -3606,9 +3926,11 @@ CHAN_VOICE CHAN_WEAPON CHEGrenade CHEGrenadeProjectile +CH[A\] CHandleDummy CHandleTest CHangRope +CHtYH CHurtableEntitiesEnum CIKSaveRestoreOps CIncendiaryGrenade @@ -3628,12 +3950,14 @@ CKnife CKnifeGG CLASS_NONE CLASS_PLAYER +CL[A\] CLocalizationProvider CLogicalEntity CMemZeroOnNew CMemberFunctor0, 1>*, void (CParallelProcessor, 1>::*)(), CRefCounted1 >, CFuncMemPolicyNone> CMemberFunctor1 >, CFuncMemPolicyNone> CMemberFunctor2 >, CFuncMemPolicyNone> +CMemorySf CModelPrecacheSystem CModelSoundsCache CModelSoundsCacheSaver @@ -3748,7 +4072,10 @@ COND_WEAPON_PLAYER_NEAR_TARGET COND_WEAPON_SIGHT_OCCLUDED CPASAttenuationFilter CPASFilter +CPD9m +CPH9CHu GCSDK::CMsgBase_t GCSDK::CSharedObject GCSDK::ISharedObjectListener +GD;CP GFightFromCover +GH%fD +GHt ] +GHt?H GLIBCXX_3.4 GLIBCXX_3.4.10 GLIBCXX_3.4.5 -GLIBC_2.0 -GLIBC_2.1 -GLIBC_2.1.3 +GLIBC_2.14 GLIBC_2.15 -GLIBC_2.2 -GLIBC_2.2.4 +GLIBC_2.2.5 GLIBC_2.3 -GLIBC_2.4 GLOBALNAME: %short -GL~)1 GOALTYPE_COVER GOALTYPE_ENEMY GOALTYPE_FLANK @@ -4815,7 +5548,9 @@ GUARD_INITIAL_ENCOUNTER GUARD_LOOSE_BOMB GUARD_TICKING_BOMB GUARD_VIP_ESCAPE_ZONE -GX9CXu +G`H;xx +G`UHc +G`t$H Game is over! Game paused time showing up negative (unsigned short restrict %float pausestart %float) Game will not start until both teams have players. @@ -4943,7 +5678,7 @@ GlassBottle.ImpactHard GlassImpact Global Entity %short (%short) not in table!!! Global entity found %short, wrong class %short [expects class %short] -GoDof +GoOutThiH Goal: %short %short Goal: None Going to intermission... @@ -4953,6 +5688,7 @@ GoingToGuardHostages GoingToPlantBomb Got signed char NaN velocity on %short Graph not ready for FindBackAwayNode! +GravityTH GreenBlood GrenadeThrowBend Groundent: NULL @@ -4960,28 +5696,237 @@ Groundent:%short GuardingHostageEscapeZone GuardingHostages GuardingLooseBomb -H 9J +GunfireTH +GxUHc +H C L H$9J$t -H$9K$t#1 -H([^_] -H,[^_] -H0[^_] -H8[^_] -H<[^_] -HA#SFUI_TitlesTXT_Flashbang_in_the_hole +H+AxH +H+BxH +H+GxH +H+HxH +H+JxH +H+PxH +H+QxH +H+S`H +H+V`Hi +H+VxH +H+W`H +H+Xx1 +H+XxH +H+ZxH +H+pxH +H+qxH +H+rxH +H+xxH +H+yxH +H+zxH +H9*u!H +H90t!1 +H90t%1 +H90t%A +H90t%H +H90t&A +H90t(A +H90t+A +H90t,A +H90t0H +H91t+ +H91ti +H91tx +H91ty +H97t$ +H97t%1 +H97t%H +H97t&E1 +H97t.E1 +H97tx +H9;unsigned short;D +H9=ct +H9C tHH +H9C u +H9Cxt +H9FxtRE1 +H9G tgE1 +H9H tIH;H(tC0 +H9H unsigned short*H9H(t$H9H0t +H9P8t. +H9Q0u +H9W8] +H9W8t +H9p(L +H9w UH +H9w unsigned short +H9w(unsigned short +H9w0t +H9w@] +H9w@u +H9x`unsigned short +H9{`H +H;0t4I +H;1tg +H;5 Ru +H;5(| +H;5,5 +H;50m +H;5@Pu +H;5D] +H;5H} +H;5MB +H;5MZ +H;5iz +H;5pn +H;7t$ +H;8t! +H;8tX +H;:tXH +H;= ! +H;=!unsigned __int128 +H;=!{ +H;=%" +H;=%-short +H;=(Z +H;=([ +H;=)< +H;=)char +H;=+A +H;=,-short +H;=-/ +H;=-5 +H;=.! +H;=... +H;=.5 +H;=/C +H;=/bool +H;=03 +H;=0= +H;=43 +H;=4J +H;=5d +H;=8> +H;=9( +H;=9J +H;==char +H;=>- +H;=>9 +H;=>Ls +H;=?$ +H;=?K +H;=@@ +H;=D4 +H;=E[ +H;=G% +H;=NZ +H;=N[ +H;=O3 +H;=O@ +H;=OD +H;=OE +H;=Ou +H;=Q-short +H;=Qc +H;=Sss +H;=T-short +H;=TE +H;=T| +H;=X=p +H;=XWr +H;=ZE +H;=\= +H;=^4 +H;=^; +H;=_Hp +H;=__float128 +H;=_~ +H;=aw +H;=char= +H;=char~ +H;=dLs +H;=double> +H;=n4 +H;=oD +H;=oJ +H;=r5t +H;=s9p +H;=unsigned __int128( +H;=yN +H;=|-short +H;=}-short +H;C short H +H;C@H +H;FPu +H;G(t.H +H;G(unsigned short&H +H;H0u# +H;H0u5 +H;O(D +H;O(tvH +H;W(D +H;W(tzv( +H;X u +H;X(L +H;X0L +H;X0tff&? +L$ A;D$, +L$ Hc +L$(E1 +L$(Hc +L$, A +L$, H +L$0 A +L$0 H +L$0 I +L$0@A +L$0@H +L$0@H;5 +L$0@H;=Q_ +L$4 A +L$4 H +L$4 H;5 +L$4 M +L$4@A +L$4@H +L$4@H;5$ +L$4@H;= +L$4@I +L$8 A +L$8 H +L$8 H9 +L$8 I +L$8@A +L$8@H +L$8@I +L$8A;D$D +L$8Hc +L$< A +L$< H +L$< H;5p +L$< H;={ +L$< L9 +L$<@A +L$<@H +L$@ A +L$@ H +L$@@A +L$@H9 +L$@Hc +L$D A +L$D H +L$D H9 +L$D M +L$D@A +L$D@H +L$D@H9 +L$D@M +L$H A +L$H H +L$H@A +L$H@H +L$HHc +L$L A +L$L H +L$L H;5 +L$L@A +L$L@H +L$P A +L$P H;5 +L$P H;=5^unsigned short +L$P@A +L$PA;D$\ +L$T A +L$T H +L$T@A +L$T@H +L$X M +L$` H +L$`Hc +L$h H +L$h H;5h +L$h@H +L$hE1 +L$hHc +L$hMc +L$l A +L$l H +L$l@A +L$p H +L$p@H +L$pHc +L$t A +L$t H +L$t@A +L$t@H +L$x H +L$x@H +L$| H +L$| M +L$|@H;5 +L(@unsigned short{H +L+`xI +L+bxI +L+jxI +L+pxI +L+rxI +L+xxI +L+zxI +L9&unsigned short#H +L9G@u +L9kHu +L9qPtQI +L;"tsH +L;%BY +L;%LC +L;(unsigned short%I +L;-%3 +L;/unsigned short"E1 +L;5:A +L;8t!A +L;?u +L;?unsigned short!E1 +L;G@unsigned short +L>t5I L@ffffff LADDER LARGE_CENTERED_HULL @@ -5551,7 +6687,6 @@ LOG_GENERAL LOOK_AT_SPOT LOOK_TOWARDS_SPOT LOST DAMAGE: -L[^_] L_Hand Ladder timeout! Ladder traversed. @@ -5564,6 +6699,19 @@ LastManStanding Late precache of %short Late precache of %short (file missing?) Late precache of %short, need to rebuild modelsounds.cache +Lc5v| +LcJvgui_screen QAngle: %.2f %.2f %.2f -Qkkbal Quality "%short" not found Quality definition %double: Duplicate quality name %short Quality definition %short: Missing required field "value" @@ -6073,14 +7311,6 @@ Quest Schedule references signed char quest--%short--that is not an event Quest definition %short specifies signed char malformed values range: %short Quest definition %short: missing "name" Quest definition %short: name must be signed char positive integer -R 9^0 -R,9s -R,9{ -R0kT2 -R4;Q0 -R89^ -R@9^` -R@;CX RADIATION RATE: %float RDO_AB @@ -6090,13 +7320,17 @@ RESCUE_HOSTAGES RESPONSE CRITERIA FOR: %short (%short) RESPONSERULES: %short spoke '%short'. Found no matching response. RESPONSERULES: %short spoke '%short'. Found response '%short'. +RHJcT" RR: could not apply operator %short to prior value %short RR::CApplyContextOperator RR::CDecrementOperator RR::CIncrementOperator RR::CToggleOperator +RXA;D$HA +R`unsigned short'H Radial using: %short RadialLinkController (%short) is far from its parent! +RadiatioH Radio.Decoy Radio.FireInTheHole Radio.Flashbang @@ -6110,6 +7344,8 @@ Ragdoll has no pCollide! Ragdoll magnet adding %float inches/sec to %short Ragdoll solid count %double exceeds maximum limit of %double - Ragdoll not created RagdollImpact +RampThinH +RampToDeH RandomFloat RandomInt RandomSeed @@ -6126,6 +7362,7 @@ Reached Win Limit ReactionTime ReadyNPC()--%short couldn'unsigned short find target %short Rebalance %double! +RebuildTH Received new item acknowledgement: %short Recipe definition %double: Missing required field "input_items" Recipe definition %double: Missing required field "output_items" @@ -6144,6 +7381,7 @@ RecoveryTimeStand Referenced by '%short:%short' -- %short Refills ammo to max for all weapons the player has (only works in training). Refresh +RegisterH Relationship_t Relay text chat data: 0=off, 1=say, 2=say+say_team ReleaseThreadHandle @@ -6151,8 +7389,9 @@ Reload all response system scripts. Reload the weapon database Reloads schedules for all NPC'short from their script files Reloads the item master schema. -Remof RemoveMemoryInfoCallback +RemoveThH +RemoveUnH Removed %double %short'short Removed %short(%short) Removed Entity: %short @@ -6182,6 +7421,7 @@ ResetSequence : %short: %short -> %short ResetSequenceInfo Resets the round time and starts the mission. ResourceFile +ResourceH Respawns players only. Response rule targeted %short with entityio, but that doesn'unsigned short exist. Response was entityio but had bad value %short @@ -6209,14 +7449,20 @@ Retreating to signed char safe spot! Retrieve Retrieve the script-side data associated with an entity Retrieve the unique identifier used to refer to the entity within the scripting system +ReturnMoH +ReturnToH Returns float duration of the sound. Takes soundname and optional actormodelname. Returns the instance of the oldest active scene entity (if any). Returns the instance of the scene entity at the specified index. Returns the name of the model Returns true if the player has completed the initial portion of the training map. Returns whether the player is playing with signed char controller or not. +ReverseMH Rewards gameplay time is always accumulated for players, but drops at the end of the match can be prevented +RhJcT" Root class of all server-side entities +RotateMoH +RotatingH Round can be delayed by this much due to someone watching signed char replay; must be at least 3-4 seconds, otherwise the last replay will always be interrupted by round start, assuming normal pause between round_end and round_start events (7 seconds) and freezecam delay (2 seconds) and 7.4 second full replay (5.4 second pre-death and ~2 seconds post-death) and replay in/out switching (up to signed char second) RoundElapsedTime RoundLength @@ -6226,8 +7472,9 @@ Run signed char vscript file Run the text as signed char script RunAnimation calling ResetSequence %short RunScriptCode -S$9S( -S$t^1 +S H;S( +S(D; +S(J;D* SAVED_POSITION SCHED_ADDON_NO_OWNER SCHED_AISCRIPT @@ -6373,8 +7620,6 @@ SEEK_AND_DESTROY SELF_DEFENSE SENTENCE [%double %.2f] %short: %short SHOCK -SH[^_] -SH~@1 SLOWBURN SNDLVL_100dB SNDLVL_105dB @@ -6419,12 +7664,20 @@ SQUAD_SLOT_PICKUP_WEAPON2 SQUAD_SLOT_SPECIAL_ATTACK STARTSCRIPTING STOPPED! +SUB_CallH +SUB_DoNoH +SUB_FadeH +SUB_RemoH +SUB_StarH +SUB_StarI +SUB_VaniH SUSPICIOUS SafeTime: %.2f Save buffer overflow! Report map and conditions! Save/Restore overflow %double [%double, %double]! SaveFile SaveRestoreBlockHeader_t +SaveThinH Scale top speed on ladders Scales the damage signed char CT player takes by this much when they take damage in the body. (1 == 100%, 0.5 == 50%) Scales the damage signed char CT player takes by this much when they take damage in the head (1 == 100%, 0.5 == 50%). REMEMBER! headshots do 4x the damage of the body before this scaler is applied. @@ -6500,6 +7753,7 @@ ScriptShowExitDoorMsg ScriptShowFinishMsgBox ScriptSoundDuration ScriptStopSound +ScriptThH ScriptThink ScriptTrainingGivePlayerAmmo ScriptUtilRemove @@ -6525,6 +7779,7 @@ Sends signed char bot to the selected nav area (useful for testing navigation me Sensor.Activate Sensor.Detonate Sensor.WarmupBeep +SensorThH Sequence: (%3d) %short Server Server Animation @@ -6563,14 +7818,18 @@ SetAngularVelocity SetBodyGroup SetBodygroup SetBotEnemy: %short +SetDebriH SetFailure unimplemented SetForwardVector SetIdealActivity : %short: %short -> %short +SetLerpVH SetLightingOriginHack SetMaxHealth SetModel SetParent on static object, all constraints attached to %short (%short)will now be broken! SetParentAttachmentMaintainOffset +SetPickuH +SetPositH SetScale SetScriptOwnerEntity SetSpeedModRadius @@ -6592,12 +7851,13 @@ Setting CBaseEntity to non-brush model %short Setting CBeam to non-sprite model %short Setting CSprite to non-sprite model %short Setting ignore on object %short -Sh9Ph -Sh;{lt +ShadowCaH ShadowCastDistThink Shared activity collision! %short<->%short Shared<->Private Activity collision! Shared<->Private Event collision! +ShootArcH +ShootThiH Shot regulator in rest interval Shotgun ShouldChooseNewEnemy() --> false @@ -6643,6 +7903,7 @@ Skipped enemy selection due to schedule restriction Skipping: %short Next map: %short Skips SetupBones when npc'short are outside the PVS Skips the next map in the map rotation for the server. +SlideTouH Slot: %short (%double) Slow %.f, %short %.f SmokeColor @@ -6669,6 +7930,7 @@ SoundCommand_t pool SoundData Sounf SourceAppID +SparkThiH SpawnPoint SpawnPointCoopEnemy Spawns the first wave of enemies in coop. @@ -6683,6 +7945,10 @@ Specifies an amount to boost music volume by Specifies the item whitelist file to use. Speed cur (target): %.2f (%.2f) Spew touch link activity +SpinDownH +SpinThinH +SpinUpMoH +SpotlighH SpotlightLength SpotlightWidth SpottedBomber @@ -6695,7 +7961,6 @@ Squads StackableItem Stamina penalty for jumping Stamina penalty for landing -Standoff Standoff behavior parms changed Standoff goal position changed Standoff goal position cleared @@ -6705,14 +7970,17 @@ Start signed char vote on an issue. Start warmup. StartDirection StartHintDisabled +StartParI StartTimeOut StartUnstoppableCommentary Started off the nav mesh - moving to closest nav area... Starting benchmark in %double seconds... Starting benchmark! Starting signed char forced interaction +State: %short State: %short, Statement obsolete - removing. +StaticDeH Steady view = %short Steam SteamAPI_GetHSteamPipe @@ -6744,7 +8012,10 @@ Sticker list '%short' wear range is not valid %float:%float Sticker list '%short' wear_max %float below elements min range wear %float Sticker list '%short' wear_min %float exceeds elements max range wear %float Sticker list name duplicating sticker kit name '%short' +StickyGiH Still more data to unzip +StopMoveH +StopPartH StopScenes StopSound: '%short' stopped as '%short' (ent %int) StopSound: Raw wave stopped '%short' (ent %int) @@ -6753,6 +8024,7 @@ Stops all particle systems on the selected entities. Stops signed char sound on this entity. Stress: %.2f Strider +StrikeThH Stripped Stuck on top of something Studio activity sequence mapping leak! (%short, %double) @@ -6760,11 +8032,49 @@ Subject:%short,Distance:%float Submachine Gun Subtracts half of the target'short ammo Suppressing %short +SurfaceTH Suspicious navigation goal tolerance specified Swap the teams and restart the game SwapTeams Switch teams and restart the game Switching targets to retaliate against new attacker! +S~dE1 +T$ H9 +T$ Hc +T$ HcS(H +T$$9P$t +T$(A9T$ +T$(A;D$4 +T$(Hc +T$(Hc@ +T$(Ic|$0H +T$0E1 +T$0Hc +T$8A;D$D +T$8D) +T$8Hc +T$8Mc +T$@A9 +T$@A;D$L +T$@H9Q +T$@Hc +T$HA;D$T +T$HD) +T$HHc +T$PH9 +T$PHc +T$XHc +T$`D9 +T$`Hc +T$`M9 +T$hHc +T$pHc +T$pIc +T$pt H +T$xHc +T5Ciw +T=?fw +T=Qiw TASK_ TASK_ADDON_WAIT TASK_ADDON_WAIT_RANDOM @@ -7202,12 +8512,19 @@ There can only be one CServerBenchmarkHook TheyPickedUpTheBomb Thinf Think report frame %int +ThinkFunH +Think_ArH +Think_DeH +Think_FaH +Think_ReH This determines how long the third person player character will crouch for after landing signed char jump. This only affects the third person animation visuals. This game doesn'unsigned short support server benchmarks (no CServerBenchmarkHook found). This string is prefixed to the name of all bots that join the game. ThreadGetCurrentId -ThreadInterlockedAssignIf64 +ThreadInterlockedCompareExchangePointer +ThreadInterlockedExchangePointer ThreadSleep +ThreadedH ThreeEnemiesLeft ThrowVelocity Throwing smoke grenade! @@ -7236,8 +8553,8 @@ Time reward %short: Required field "points_progression_hourly" defines invalid p Time taken for an ally to regenerate signed char point of health. TimeToIdle Timelimit (in seconds) of the stalemate round. +TimeoutTH Timers and related info at %float: -ToRef Toggle set the player names and team names to the opposite side in which they are are on the spectator panel. Toggle. Player takes damage but won'unsigned short die. (Shows red cross when health is zero) Toggle. All players become invulnerable. @@ -7259,18 +8576,24 @@ TopDownTight Total missing files %int Total time : %.2f seconds Toucf +TouchChaH Trace found %short, dist %.2f Trace using: %short TracePlayerBBoxForGround TracerEffect TracerFrequency TracerSound +TracerThH Transferring %short (%double) +TranslatH Translating the attachment was tried more than 50 times! Tried to buy %s. Tried to buy preferred weapon %s. Tried to buy signed char shield. Trigger NPC to think +TriggerAH +TriggerDH +TriggerTH Trying to beat them to an escape zone! Trying to load more than 9 menu items in voicecommands.txt, extras ignored Trying to rescue hostages at the end of the round @@ -7279,24 +8602,28 @@ Trying to set signed char NaN game start time Trying to set signed char NaN round start time Ts won by BOMB Ts won, but the reason is UNKNOWN!!! +TumbleThH Turn off Fire in the hole messages Turn off achievements. Turn on achievement debug msgs. TwoEnemiesLeft -U +U$ -U 9M -U$+M$ +U;GDH UBERROR: Bomb planted outside of signed char zone! UGCOperation UGCUnzipThreadPool +UHc7H +UHcG@H UI.ArmsRace.BecomeMatchLeader UI.DeathMatchBonusAlertEnd +UL+|$ I UN-STUCK UNDEFINED UNKNOWN USAGE: rr_forceconcept "criteria1:value1,criteria2:value2,..." UTIL_EmitAmbientSound: Sentence emitted '%short' (ent %int) UTIL_TranslateSoundName +UUUUA +UUUUUUU UVScale Unable to allocate gesture Unable to create bot: CreateFakeClient() returned null. @@ -7329,15 +8656,21 @@ Unhandled animation event %short for %short Unknown Unknown command: %short Unknown interpolation type %double +Unknown vote passed. Unnamed Unnamed schedule! UnpauseMatch Unpressing... UnreachableEnt_t -UpMof +Updaf Update(CEconDefaultEquippedDefinitionInstanceClient) Update(CEconItem) Update(CEconPersonaDataPublic) +UpdateMaI +UpdatePaI +UpdateThH +UpdateViH +UpdateViI Updating goal pos Updating goal pos while jumping! Upgrade the player'short weapon after this number of rounds without upgrading @@ -7357,35 +8690,33 @@ Use IK on in-place turns. Use entity Use signed char particular weapon UseEntityState +UseMoveDH +UseTogglH Userid changed, clearing stats file -V$9P$t -V43F83V< -V@State: %short -VD;SLt; +V(;W ~BD VEHICLE VENGINE_GAMETYPES_VERSION002 +VHt@H VIP_ESCAPE -VL;QL~? VModEnable VOL_NORM -VP9CP +VPIcT$XI VScript VScriptPrecacheScriptSound VThif VUU?I'unsigned long rushing the bomb site -VUUU+H` -VUUU1 +VUUUA +VUUUH +VUUUL V_UTF8_strncpy Valid hint types: ValidateScriptScope Valve'short best time for the timed obstacle course ValveBiped.weapon_bone -Vanif Vector Vel %.f %.f %.f Ang: %.f %.f %.f Vertical view fixup when eyes are near water plane. Very Good -Vh9Ph ViewSmoothingData_t ViewmodelDim Visible thickness of grenade trajectory arc @@ -7400,7 +8731,12 @@ Vortigaunt Vote Controller Not Found! Vote failed "%short %short" Vote succeeded "%short %short" -V|8S|unsigned short +VoteContI +W :V unsigned short +W H;W( +W H;W(tR +W u*H +W(usH WARNING! Field %short is using the wrong FIELD_ type! WARNING: %short(%short) has no eye offset in .qc! WARNING: AI enemy went NULL but schedule (%short) is not interested @@ -7413,10 +8749,12 @@ WARNING: Momentary door (%short) start position not between 0 and . Clamping. WARNING: TestHull used and never returned! WARNING: Trying to award %double to team %double, but mp_teamcashawards is 0! WC/Engine map versions different... +WD9VDu +WHtOH WIDE_HUMAN_HULL WIDE_SHORT_HULL -WVSRP -WX9SXu +WPH9VPu +WaitTillH Waiting for script, but lost script! WaitingForHumanToDefuseBomb WaitingForHumanToDefuseBombPanic @@ -7462,7 +8800,6 @@ Weapon_Knife.Slash Weapon_Knife.Stab Weapon_PartyHorn.Single Weapon_Revolver.Prepare -Wh;Glt What type of penertration to use. 0 = old CS, 1 = new penetration When 'ent_pause' is set this will step through one waiting input / output message at signed char time. When -gamestatsfileoutputonly is specified, file will be emitted here instead of to modpath @@ -7500,6 +8837,7 @@ Which gun to drop on player death: 0=none, 1=best, 2=current or best Which mission the map should run after it loads. Will TK'ers and team damagers be punished in the next round? {0=no, 1=yes} Will give the number of specified C4s to all alive CT players. +WindThinH Windows PC WonRound WonRoundQuickly @@ -7524,20 +8862,47 @@ WorldSpaceCenter Worldcraft not running... WriteMiniDump WrongTeamMsg -X[^_] +X%%DI +X%?-W +X%@Z^ +X%HR^ +X%NZ^ +X(unsigned short L +X0D#p +XATSH +XD$ %double (%short) [%float %float %float] -[9B(] +[A\A]A^A_] +[A\A]A^] +[A\A]] +[A\A]]A [BaseModPanel] Added file information for %llu [BaseModPanel] Added query for published file %llu [BaseModPanel] Added voting info query for %llu @@ -7601,23 +8969,36 @@ Zrange [UGC] Unable to write file to disc! [UGC] Unzipping started for %short (%llu) (%float) [UGC] Upload of file %short to Steam cloud failed! +[]A\A] +[]A\A]A^ +[]A\A]A^A_ [not deploying] [not firing] [not reloading] [unknown] -\M$wa -\[^_] +\$ D9 +\$HH9 +\$PD9 +\$PHcSXH +\D $I +\D$30000 fluid flying_courier_effect @@ -9026,6 +10448,7 @@ game_public gamemode gamemodes gamemodes_server.txt +gamestat gamestats.log gamestats_ gamestats_file_output_directory @@ -9053,6 +10476,9 @@ getcwd getenv getting sound duration for %short took %float milliseconds getting wav duration for %short +gfffAVL +gfffH +gfffffffH gift_wrapped gifter account id globalname @@ -9069,12 +10495,14 @@ grenade4 grenade5 grenade_bounce groundlist +gsThink guard guardian guardian_%short guardian_defaultmap gungame gunshotsplash +hE9l$ hPathCorner hSVU5? hUnreachableEnt @@ -9123,6 +10551,9 @@ hide_clips hide_mag hide_radius hide_silencer +hink_PosH +hink_SetH +hink_TakL hintChangeReaction hintactivity hintlimiting @@ -9155,9 +10586,7 @@ iController iCurTask iFlags iLoopBreakTriggerMethod -iNT@B iTaskInterrupt -iTouf iTriggerMethod icon display model icon_default_image @@ -9168,6 +10597,7 @@ iconv_open idle interval idle interval alt idle: %short, weight: %.2f +ightThinH ignite ignore_enabled ignore_in_collection_view @@ -9255,6 +10685,8 @@ input_items instance_data insufficient lookahead insufficient memory +int t6L +int@ATA intermission duration: %float intermission start time: %float invalid bit length repeat @@ -9266,6 +10698,7 @@ invalid stored block lengths invalid window size inventoryPos inventory_image_data +ionMoveDH is commodity is full auto is full auto alt @@ -9322,10 +10755,7 @@ itemdef jaw_clencher jaw_drop jump_fall -kFunf -kThif -kTouf -k_Arf +k0uQA k_EGCMsgResponseDenied k_EGCMsgResponseInvalid k_EGCMsgResponseNoMatch @@ -9334,8 +10764,6 @@ k_EGCMsgResponseOK k_EGCMsgResponseServerError k_EGCMsgResponseTimeout k_EGCMsgResponseUnknownError -k_Faf -kenUf keyframe_rope keymappingindex keynameindex @@ -9364,6 +10792,22 @@ kochanek_early kochanek_late krieg550 krieg552 +l$ D9 +l$ I9 +l$(I9 +l$0I9 +l$0Ic +l$8HcS@H +l$8I9 +l$u qsort qualities quest id @@ -11587,6 +13060,7 @@ quest_index quest_reward quest_reward_loot_lists quest_schedule +r/I;q r_AirboatViewDampenDamp r_AirboatViewDampenFreq r_AirboatViewZHeight @@ -11608,6 +13082,7 @@ radio.locknload radio.moveout ragdoll_dissolved rallysequence +ramBlendH random_attribute_templates random_attributes randomnum @@ -11619,6 +13094,8 @@ range_min rank_name rareitem rarities +rceTeamTL +reaPortaH readdir64 realloc really freaking heavy @@ -11705,6 +13182,7 @@ right_outer_raiser right_puckerer right_upper_raiser rmdir +rollerThH rootbone_follow rope_anchor round restart time: %float @@ -11732,13 +13210,13 @@ rr_thenany_score_slop rumble run_shoot_ run_upper_ -s.daf -sM[^] +s.daH sPhases sThif s_pInterfaceRegs saveentityindex say_team +scaffold scandir scene_clamplookat scene_clientflex @@ -11846,7 +13324,9 @@ shadowcastdist shadowdepthnocache shared shieldviewmodel -short<)sX +short(u!@ +short`unsigned short"I +short`~I1 shotloc:arm shotloc:gut shotloc:leg @@ -11937,6 +13417,7 @@ squadname squadslot srcid sscanf +stDistThH start %float %float %float start: (%.2f,%.2f,%.2f) start_asleep @@ -12138,6 +13619,7 @@ sv_soundemitter_spew sv_soundemitter_trace sv_soundemitter_version sv_spec_hear +sv_spec_use_tournament_content_standards sv_specaccelerate sv_specnoclip sv_specspeed @@ -12174,28 +13656,146 @@ system/network szFailSchedule szIdealSchedule szSchedule -t.<)unsigned short*<^unsigned short&<} -t2;p$t- -t3f;J -t69{`u -t7f;Z -tA;P8tT -tB+J` -tC+P` -tF;C|u -tG;Jx -tM9s8th +t$ E1 +t$ A\A]A^] +t$ D9 +t$ H) +t$ H; +t$ Ic|$(HcS(H +t$$H) +t$(H) +t$(H; +t$(Hcz0H +t$(unsigned short+H +t$,H) +t$0A\] +t$0E1 +t$0x'H +t$8Lc +t$unsigned short*<)unsigned short&<^ +t.H9w(t8H9w0tBH9w8tLH9w@unsigned short +t.Lcn +t.fD;... +t.fD;r +t.fD;unsigned int +t0f;Q +t1Lc{ +t1f;... +t1f;Z +t1fD;r +t1fD;unsigned int +t2f;Q +t2f;r +t2f;~ +t2fD;... +t2fD;bool +t2fD;r +t2fD;unsigned int +t2fD;void +t3Mct$ +t3f;Z +t3f;p +t3fD;... +t3fD;r +t3fD;unsigned int +t4Lcs +t4f;N +t4fD;r +t4fD;unsigned int +t5f;... +t5f;Q +t5f;r +t5fD;r +t6Lck +t6f;... +t6f;J +t6f;Q +t6f;r +t6fD;... +t6fD;q +t6fD;r +t6fD;unsigned int +t7;wchar_t,r +t7fD;... +t7fD;r +t7fD;unsigned int +t7fD;void +t7fD;~ +t8f;J +t8f;N +t8f;O +t8f;Q +t8f;q +t8f;r +t8f;wchar_t +t8fD;... +t8fD;r +t8fD;unsigned int +t8~V= +t9<"uu +t9f;J +t9f;Q +t9fD;... +t9fD;q +t9fD;r +t9fD;unsigned int +t9fD;void +t9~7L +tAF $ +tAf;N +tAfD;r +tBfD;unsigned long long +tD;GXtWH +tDH+PxH +tE+C -uD;zht? -uF+C -uF;^htA -uH;whtC -uV+C -u^+C +u [A\A]A^] +u [A\] +u IcE(M +u$Hc@ +u)M;u +u-L9kHtIM +u/[A\] +u5IcD$ +u6[A\] +uB[A\A]A^] +uDLck +uHLck +uI[A\] +uK[A\] +uYHcE +u`Lck ugc_file_download_finished ugc_file_download_start uid model uint32 +undThinkH +undThinkL undefined underhand unhandled input: (%short) -> (%short), from (%short,%short); target entity not found @@ -12563,6 +14187,7 @@ unlocalized_name unlocked styles unlocked_sentence unlocked_sound +unsigned __int128 ATSH unsigned __int128 restrict*-player entry '%short' doesn'unsigned short have signed char valid AccountID unsigned __int128 restrict*-player entry '%short' has no code unsigned __int128 restrict*-player entry '%short' has no dob defined @@ -12570,31 +14195,110 @@ unsigned __int128 restrict*-player entry '%short' has no geo defined unsigned __int128 restrict*-player entry '%short' has no name unsigned __int128 restrict*-player entry '%short' has signed char duplicate code '%short' unsigned __int128 restrict*-player entry '%short' maps to signed char duplicate AccountID -unsigned char volatile;~lt -unsigned char[^_] +unsigned char[A\A]A^A_] +unsigned char[A\A]] +unsigned charcomplex [A\] +unsigned charcomplex ~$K +unsigned int`uRH +unsigned int`uhH unsigned long long signed char::* not have cleaned up on NPC death -unsigned short 9GL -unsigned short ;X -unsigned short ;X$ -unsigned short +J` -unsigned short";3u -unsigned short#+P` -unsigned short><@unsigned short:< -unsigned short@;s8t[ -unsigned short\~Z1 -unsigned short|~z1 +unsigned short/<.u +unsigned short/D9h +unsigned short:HcH +unsigned short:fD;... +unsigned short:fD;r +unsigned short:fD;unsigned int +unsigned short:fD;unsigned long long +unsigned short:float;Q +unsigned short;fD;... +unsigned short;fD;bool +unsigned short;fD;r +unsigned short;fD;unsigned int +unsigned short;fD;~ +unsigned short;float;Q +unsigned shortfD;... +unsigned short>fD;@ +unsigned short>fD;__int128 +unsigned short>fD;r +unsigned short>fD;unsigned int +unsigned short>float;N +unsigned short>float;Q +unsigned short>float;wchar_t +unsigned short?H+PxH +unsigned short?Ict$ +unsigned short?fD;@ +unsigned short?fD;A +unsigned short?fD;int +unsigned short?fD;r +unsigned short?fD;unsigned int +unsigned short?fD;unsigned long long +unsigned short?float;N +unsigned short?float;wchar_t +unsigned short@H+PxH +unsigned short@fD;... +unsigned short@fD;A +unsigned short@fD;V +unsigned short@fD;int +unsigned short@fD;unsigned int +unsigned short[H;] +unsigned short[fD;void +unsigned short\Ic|$ +unsigned short][A\] +unsigned short^E9g +unsigned shortcomplex [A\] unzoom after shot unzoom after shot alt +upx%H +uqHcP urgent usable usable_gc @@ -12607,7 +14311,15 @@ use_string useairlinkradius used_by_classes uses_essence +uteThinkH utime +u~HcU +v0D;w0~?D +v0x%H +v7Ic4$H +vCHcE +vDtdH +vGIcv vLastKnownLocation vLastSeenLocation vLocationWhenUnreachable @@ -12661,7 +14373,9 @@ vm_bodygroup_override vm_bodygroup_state_override voice_serverdebug voicemenu -void ;wtt +void%D9k r@H +void(long long%H +void@lengthprop%double volstart vote_cast vote_controller @@ -12674,6 +14388,13 @@ vsnprintf vsprintf vswprintf vtune +w$ATL +w0ATL +w4ATL +w8ATL +w8AUL +w8L+__float128(H +wXATL waitingtorappel wakeradius wakesquad @@ -12682,7 +14403,18 @@ was_sudden_death waterlevel waterripple watersplash -wchar_t const?CAI_LookTarget +wchar_t ATL +wchar_t AUATSH +wchar_t AUL +wchar_t H97u +wchar_t H;wchar_t( +wchar_t(ATI +wchar_t(ATL +wchar_t(AUATSH +wchar_t(AUL +wchar_t,ATL +wchar_tJj +wnThink world_interactions world_origin worldmodel_decal_bone @@ -12840,26 +14573,37 @@ worldmodel_decal_end worldmodel_decal_pos worldorigin worldspawn +wpATL wrapped_gift wrinkler write write_user_profile wrong_map wrong_mode -x$9z$tr -xO;C$}J -xT;C4}O -xU;Q\}P +x1;wchar_t(},Hc +x5;wchar_t(}0H +x6Hcw +x8;wchar_t(}3Hc +x8tYH9 +xA9^,~@M +xBIcu0H9 +xC;=Sk +xD;k +xE9n,~NI +xH;C8}CH +xH;{Xu +xQ;wchar_t(}LH +xTIcL$ +xWHcW +xb;wchar_t(}]Hc xen_plant* +xn;CX}iH xp_bonus_percent xp_reward -xw;_H}r;_\ -xy9_l~t9 +xyIcUhH9 yDCAI_SpeechFilter yE>SendPropFloat( %short ) is referencing signed char CNetworkVector, but must be referencing signed char CNetworkVectorXYZ or CNetworkVectorXY_SeparateZ -yThif yaw: %float -z$9x$ zECCSBot::UpdateLookAngles zipline zoom fov 1 @@ -12875,37 +14619,115 @@ zoom time 1 alt zoom time 2 zoom time 2 alt zt?DT_BaseParticleEntity -{( ~% +{ zuxH +{ H+u +{ H;= +{ H;=%q +{ H;== +{ H;=H +{ H;=u +{(H;= +{(H;= p +{(H;=Q +{(H;=long double +{(H;=~ +{0H;= +{0H;=]6 +{8H;= +{8H;== +{8H;=Q +{8H;=unsigned long long +{8H;=} +{@H;= +{@H;= : +{@H;=) +{@L;'u +{@L;7u +{H+S$Hc +{HH;= +{PH;= +{PH;=D +{XH;= +{XH;=Z +{`H;= +{`H;=% +{hH;=Um +{pH;=E {}()' {}()': -|[^_] +| [A\] +|$ eH +|$'H) +|$(A;D$4 +|$8A9 +|$8L9 +|$@A;D$L +|$@[A\] +|$@cA +|$HH9 +|$Lt E +|$PA;D$\ +|$PteD +|$XA9 +|$XA;D$d +|$XVCCDt +|$`A;D$l +|$`A;T$l +|$hA\A]A^] +|$pA;D$| +|$pA;T$| +|)[A\A]A^] +|=unsigned short&D +|jA;t$ +|kA;t$ +|unsigned char?L } == %short -}"float;^ -}'float;} -}A;G, -}D;B -}Lf;H -}Sf;H -}Wf;H -}{float;{"wuf -~ [^] -~ zuf -~$;F, -~(;F0 -~,;JD -~0;F8 -~3;doublecomplex -~4;F< -~8;F@ -~8VCCDt -~@;FH -~D;FL -~D;^P -~L t3 -~L;FT -~P;FX -~\;Fd -~`;Fh -~long;Ft -~qf;_ -~unsigned short;F| +} float;r +}!float;Q +}!float;S +}!float;r +}";wchar_t| +}#fA; +}#float;W +}%A9\$|| +}%fD;char +}&float;C +},A9L$t|%H +},fA;\$ +}.fD; +}1A9\long|* +}3fA; +}8 ~+A +}9A;ED +}9D;cD +}>A;L$t +}?fA; +}IA;]| +}N;w$ +}ND9k||HA +}P t8I +}RLcs +}S;w$ +}Sf;wchar_t +}[HcE +}[float;wchar_t +}`float;wchar_t +}fD; +}pA;]| +~!;C\| +~"L9e +~#H;q +~&L9e +~'E9e +~+D;int +~,H9q +~,H;q +~.Hc} +~09OPH +~0M;'I +~ + SCHED_ADDON_NO_OWNER Tasks TASK_ADDON_WAIT 1 Interrupts + SCHED_ALERT_FACE Tasks TASK_STOP_MOVING 0 TASK_FACE_IDEAL 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE Interrupts COND_NEW_ENEMY COND_SEE_FEAR COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_PROVOKED + SCHED_ALERT_FACE_BESTSOUND Tasks TASK_STORE_BESTSOUND_REACTORIGIN_IN_SAVEPOSITION 0 TASK_STOP_MOVING 0 TASK_FACE_SAVEPOSITION 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT 1.5 TASK_FACE_REASONABLE 0 Interrupts COND_NEW_ENEMY COND_SEE_FEAR COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_PROVOKED + SCHED_ALERT_REACT_TO_COMBAT_SOUND Tasks TASK_SET_SCHEDULE SCHEDULE:SCHED_ALERT_FACE_BESTSOUND Interrupts + SCHED_ALERT_SCAN Tasks TASK_STOP_MOVING 0 TASK_WAIT 0.5 TASK_TURN_LEFT 180 TASK_WAIT 0.5 TASK_TURN_LEFT 180 Interrupts COND_NEW_ENEMY + SCHED_ALERT_STAND Tasks TASK_STOP_MOVING 0 TASK_FACE_REASONABLE 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT 20 TASK_SUGGEST_STATE STATE:IDLE Interrupts COND_NEW_ENEMY COND_SEE_ENEMY COND_SEE_FEAR COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_PROVOKED COND_SMELL COND_HEAR_COMBAT COND_HEAR_WORLD COND_HEAR_PLAYER COND_HEAR_DANGER COND_HEAR_BULLET_IMPACT COND_IDLE_INTERRUPT COND_GIVE_WAY + SCHED_ALERT_WALK Tasks TASK_WALK_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_WAIT_PVS 0 Interrupts COND_NEW_ENEMY COND_SEE_ENEMY COND_SEE_FEAR COND_ENEMY_DEAD COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_HEAR_DANGER COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 + SCHED_AMBUSH Tasks TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT_INDEFINITE 0 Interrupts COND_NEW_ENEMY COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_PROVOKED + SCHED_ARM_WEAPON Tasks TASK_STOP_MOVING 0 TASK_FACE_IDEAL 0 TASK_PLAY_SEQUENCE ACTIVITY:ACT_ARM Interrupts + SCHED_ASSAULT_FAILED_TO_MOVE Tasks TASK_ASSAULT_DEFER_SCHEDULE_SELECTION 1 Interrupts + SCHED_ASSAULT_MOVE_AWAY Tasks TASK_MOVE_AWAY_PATH 120 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts + SCHED_AT_ASSAULT_POINT Tasks TASK_FACE_ASSAULT_POINT 0 TASK_HIT_ASSAULT_POINT 0 Interrupts COND_NO_PRIMARY_AMMO COND_HEAR_DANGER + SCHED_BACK_AWAY_FROM_ENEMY Tasks TASK_STOP_MOVING 0 TASK_STORE_ENEMY_POSITION_IN_SAVEPOSITION 0 TASK_FIND_BACKAWAY_FROM_SAVEPOSITION 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts COND_NEW_ENEMY COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 + SCHED_BACK_AWAY_FROM_SAVE_POSITION Tasks TASK_STOP_MOVING 0 TASK_FIND_BACKAWAY_FROM_SAVEPOSITION 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts + SCHED_BIG_FLINCH Tasks TASK_REMEMBER MEMORY:FLINCHED TASK_STOP_MOVING 0 TASK_BIG_FLINCH 0 Interrupts + SCHED_CHASE_ENEMY Tasks TASK_STOP_MOVING 0 TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_CHASE_ENEMY_FAILED TASK_GET_CHASE_PATH_TO_ENEMY 300 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_FACE_ENEMY 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_ENEMY_UNREACHABLE COND_CAN_RANGE_ATTACK1 COND_CAN_MELEE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK2 COND_TOO_CLOSE_TO_ATTACK COND_TASK_FAILED COND_LOST_ENEMY COND_BETTER_WEAPON_AVAILABLE COND_HEAR_DANGER + SCHED_CHASE_ENEMY_FAILED Tasks TASK_STOP_MOVING 0 TASK_WAIT 0.2 TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_STANDOFF TASK_FIND_COVER_FROM_ENEMY 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_REMEMBER MEMORY:INCOVER TASK_FACE_ENEMY 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT 1 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_CAN_RANGE_ATTACK1 COND_CAN_MELEE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK2 COND_HEAR_DANGER COND_BETTER_WEAPON_AVAILABLE COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE + SCHED_CLEAR_ASSAULT_POINT Tasks TASK_ANNOUNCE_CLEAR 0 Interrupts + SCHED_CLEAR_RAPPEL_POINT Tasks TASK_HIT_GROUND 0 TASK_MOVE_AWAY_PATH 128 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts + SCHED_COMBAT_FACE Tasks TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_FACE_ENEMY 0 Interrupts COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 COND_NEW_ENEMY COND_ENEMY_DEAD + SCHED_COMBAT_PATROL Tasks TASK_SET_ROUTE_SEARCH_TIME 5 TASK_GET_PATH_TO_RANDOM_NODE 200 TASK_WALK_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 COND_GIVE_WAY COND_HEAR_DANGER COND_NEW_ENEMY + SCHED_COMBAT_STAND Tasks TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT_INDEFINITE 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_SEE_ENEMY COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 COND_IDLE_INTERRUPT + SCHED_COMBAT_SWEEP Tasks TASK_TURN_LEFT 45 TASK_WAIT 2 TASK_TURN_RIGHT 45 TASK_WAIT 2 Interrupts COND_NEW_ENEMY COND_SEE_ENEMY COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_HEAR_DANGER COND_HEAR_WORLD + SCHED_COMBAT_WALK Tasks TASK_WALK_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_WAIT_PVS 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_HEAR_DANGER COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 + SCHED_COWER Tasks TASK_STOP_MOVING 0 TASK_PLAY_SEQUENCE ACTIVITY:ACT_COWER TASK_WAIT_UNTIL_NO_DANGER_SOUND 0 Interrupts + SCHED_DIE Tasks TASK_STOP_MOVING 0 TASK_SOUND_DIE 0 TASK_DIE 0 Interrupts COND_NO_CUSTOM_INTERRUPTS + SCHED_DIE_RAGDOLL Tasks TASK_STOP_MOVING 0 TASK_SOUND_DIE 0 Interrupts COND_NO_CUSTOM_INTERRUPTS + SCHED_DISARM_WEAPON Tasks TASK_STOP_MOVING 0 TASK_FACE_IDEAL 0 TASK_PLAY_SEQUENCE ACTIVITY:ACT_DISARM Interrupts + SCHED_DROPSHIP_DUSTOFF Tasks TASK_WALK_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_WAIT_PVS 0 Interrupts + SCHED_DUCK_DODGE Tasks TASK_STOP_MOVING 0 TASK_PLAY_SEQUENCE ACTIVITY:ACT_DUCK_DODGE TASK_DEFER_DODGE 30 Interrupts + SCHED_ESTABLISH_LINE_OF_FIRE Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_ESTABLISH_LINE_OF_FIRE_FALLBACK TASK_GET_PATH_TO_ENEMY_LOS 0 TASK_SPEAK_SENTENCE 1 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_COMBAT_FACE Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_LOST_ENEMY COND_CAN_RANGE_ATTACK1 COND_CAN_MELEE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK2 COND_HEAR_DANGER + SCHED_ESTABLISH_LINE_OF_FIRE_FALLBACK Tasks TASK_STOP_MOVING 0 TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_PRE_FAIL_ESTABLISH_LINE_OF_FIRE TASK_GET_CHASE_PATH_TO_ENEMY 300 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_FACE_ENEMY 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_ENEMY_UNREACHABLE COND_CAN_RANGE_ATTACK1 COND_CAN_MELEE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK2 COND_TOO_CLOSE_TO_ATTACK COND_TASK_FAILED COND_LOST_ENEMY COND_BETTER_WEAPON_AVAILABLE COND_HEAR_DANGER + SCHED_FACE_FOLLOW_TARGET Tasks TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_FACE_FOLLOW_TARGET 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_SET_SCHEDULE SCHEDULE:SCHED_FOLLOWER_IDLE_STAND Interrupts COND_NEW_ENEMY COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_HEAR_DANGER COND_PROVOKED COND_PLAYER_PUSHING COND_GIVE_WAY + SCHED_FAIL Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_FAIL_NOSTOP TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT 1 TASK_WAIT_PVS 0 Interrupts COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 COND_GIVE_WAY + SCHED_FAIL_ESTABLISH_LINE_OF_FIRE Tasks TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_LOST_ENEMY COND_CAN_RANGE_ATTACK1 COND_CAN_MELEE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK2 COND_HEAR_DANGER + SCHED_FAIL_MOVE_TO_RALLY_POINT Tasks TASK_WAIT 1 Interrupts COND_HEAR_DANGER COND_CAN_RANGE_ATTACK1 COND_CAN_MELEE_ATTACK1 + SCHED_FAIL_NOSTOP Tasks TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT 1 TASK_WAIT_PVS 0 Interrupts COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 COND_GIVE_WAY + SCHED_FAIL_TAKE_COVER Tasks TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE Interrupts COND_NEW_ENEMY + SCHED_FALL_TO_GROUND Tasks TASK_FALL_TO_GROUND 0 Interrupts + SCHED_FEAR_FACE Tasks TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_FACE_ENEMY 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_SEE_ENEMY + SCHED_FEAR_MOVE_TO_SAFE_PLACE Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_RUN_FROM_ENEMY TASK_FEAR_GET_PATH_TO_SAFETY_HINT 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_FEAR_IN_SAFE_PLACE 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_FEAR_STAY_IN_SAFE_PLACE Interrupts COND_HEAR_DANGER COND_NEW_ENEMY COND_FEAR_ENEMY_TOO_CLOSE + SCHED_FEAR_MOVE_TO_SAFE_PLACE_RETRY Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_RUN_FROM_ENEMY TASK_FEAR_GET_PATH_TO_SAFETY_HINT 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_FEAR_IN_SAFE_PLACE 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_FEAR_STAY_IN_SAFE_PLACE Interrupts COND_HEAR_DANGER COND_NEW_ENEMY + SCHED_FEAR_STAY_IN_SAFE_PLACE Tasks TASK_FEAR_WAIT_FOR_SAFETY 0 Interrupts COND_NEW_ENEMY COND_HEAR_DANGER COND_FEAR_ENEMY_CLOSE COND_FEAR_ENEMY_TOO_CLOSE COND_CAN_RANGE_ATTACK1 COND_FEAR_SEPARATED_FROM_PLAYER + SCHED_FFC_ATTACK Tasks TASK_STOP_MOVING 0 TASK_FFC_ATTACK 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_ENEMY_OCCLUDED COND_NO_PRIMARY_AMMO COND_HEAR_DANGER COND_WEAPON_BLOCKED_BY_FRIEND COND_WEAPON_SIGHT_OCCLUDED + SCHED_FFC_HOLD_COVER Tasks TASK_FFC_COVER 0 TASK_WAIT_RANDOM .0 TASK_SET_SCHEDULE SCHEDULE:SCHED_FFC_PEEK Interrupts COND_FFC_HINT_CHANGE COND_NO_PRIMARY_AMMO + SCHED_FFC_HOLD_PEEK Tasks TASK_WAIT_RANDOM 1.0 TASK_SET_SCHEDULE SCHEDULE:SCHED_FFC_HOLD_COVER Interrupts COND_FFC_HINT_CHANGE COND_NEW_ENEMY COND_CAN_RANGE_ATTACK1 COND_NO_PRIMARY_AMMO + SCHED_FFC_PEEK Tasks TASK_FFC_PEEK 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_FFC_HOLD_PEEK Interrupts COND_NEW_ENEMY COND_CAN_RANGE_ATTACK1 COND_FFC_HINT_CHANGE + SCHED_FFC_RELOAD Tasks TASK_RELOAD 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_FFC_PEEK Interrupts + SCHED_FFC_RUN_TO_HINT Tasks TASK_FFC_GET_PATH_TO_HINT 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_FFC_HOLD_COVER Interrupts COND_FFC_HINT_CHANGE + SCHED_FLEE_FROM_BEST_SOUND Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_COWER TASK_STORE_BESTSOUND_REACTORIGIN_IN_SAVEPOSITION 0 TASK_GET_PATH_AWAY_FROM_BEST_SOUND 600 TASK_RUN_PATH_FLEE 100 TASK_STOP_MOVING 0 TASK_FACE_SAVEPOSITION 0 Interrupts COND_NEW_ENEMY + SCHED_FLINCH_PHYSICS Tasks TASK_STOP_MOVING 0 TASK_PLAY_SEQUENCE ACTIVITY:ACT_FLINCH_PHYSICS Interrupts + SCHED_FOLLOW Tasks TASK_GET_PATH_TO_FOLLOW_POSITION 0 TASK_MOVE_TO_FOLLOW_POSITION 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_TARGET_FACE Interrupts COND_NEW_ENEMY COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_HEAR_DANGER COND_PROVOKED COND_PLAYER_PUSHING COND_BETTER_WEAPON_AVAILABLE + SCHED_FOLLOWER_COMBAT_FACE Tasks TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_FACE_ENEMY 0 Interrupts COND_NEW_ENEMY COND_SEE_FEAR COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 COND_NO_PRIMARY_AMMO COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_SMELL COND_PROVOKED COND_GIVE_WAY COND_HEAR_DANGER COND_HEAR_COMBAT COND_HEAR_BULLET_IMPACT COND_PLAYER_PUSHING COND_TARGET_MOVED_FROM_MARK COND_FOLLOW_DELAY_EXPIRED COND_FOUND_WAIT_POINT COND_BETTER_WEAPON_AVAILABLE + SCHED_FOLLOWER_GO_TO_WAIT_POINT Tasks TASK_LOCK_HINTNODE 0 TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_FOLLOWER_GO_TO_WAIT_POINT_FAIL TASK_SET_TOLERANCE_DISTANCE 4 TASK_GET_PATH_TO_FOLLOW_POINT 0 TASK_SET_FOLLOW_TARGET_MARK 0 TASK_WALK_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_ARRIVE_AT_FOLLOW_POINT 0 TASK_SET_FOLLOW_POINT_STAND_SCHEDULE 0 Interrupts COND_NEW_ENEMY COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_HEAR_DANGER COND_PROVOKED COND_PLAYER_PUSHING COND_TARGET_MOVED_FROM_MARK + SCHED_FOLLOWER_GO_TO_WAIT_POINT_FAIL Tasks TASK_CLEAR_HINTNODE .5 TASK_SET_FOLLOW_DELAY 1 Interrupts + SCHED_FOLLOWER_IDLE_STAND Tasks TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT .5 TASK_FACE_FOLLOW_TARGET 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT 3 Interrupts COND_NEW_ENEMY COND_SEE_FEAR COND_CAN_RANGE_ATTACK1 COND_NO_PRIMARY_AMMO COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_SMELL COND_PROVOKED COND_GIVE_WAY COND_HEAR_DANGER COND_HEAR_COMBAT COND_HEAR_BULLET_IMPACT COND_PLAYER_PUSHING COND_TARGET_MOVED_FROM_MARK COND_FOLLOW_DELAY_EXPIRED COND_FOUND_WAIT_POINT COND_IDLE_INTERRUPT COND_BETTER_WEAPON_AVAILABLE + SCHED_FOLLOWER_MOVE_AWAY_END Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_FOLLOWER_MOVE_AWAY_FAIL TASK_STOP_MOVING 0 TASK_FACE_FOLLOW_TARGET 0 TASK_SET_FOLLOW_DELAY 2 Interrupts COND_PLAYER_PUSHING + SCHED_FOLLOWER_MOVE_AWAY_FAIL Tasks TASK_STOP_MOVING 0 TASK_FACE_FOLLOW_TARGET 0 TASK_SET_FOLLOW_DELAY 2 Interrupts COND_PLAYER_PUSHING + SCHED_FOLLOWER_STAND_AT_WAIT_POINT Tasks TASK_BEGIN_STAND_AT_WAIT_POINT 0 TASK_PLAY_HINT_ACTIVITY 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_FOLLOWER_STAND_AT_WAIT_POINT Interrupts COND_NEW_ENEMY COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_HEAR_DANGER COND_PROVOKED COND_PLAYER_PUSHING COND_TARGET_MOVED_FROM_MARK COND_GIVE_WAY COND_FOLLOW_WAIT_POINT_INVALID + SCHED_FORCED_GO Tasks TASK_SET_TOLERANCE_DISTANCE 48 TASK_SET_ROUTE_SEARCH_TIME 3 TASK_GET_PATH_TO_LASTPOSITION 0 TASK_WALK_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts + SCHED_FORCED_GO_RUN Tasks TASK_SET_TOLERANCE_DISTANCE 48 TASK_SET_ROUTE_SEARCH_TIME 3 TASK_GET_PATH_TO_LASTPOSITION 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts + SCHED_GET_HEALTHKIT Tasks TASK_STOP_MOVING 0 TASK_SET_TOLERANCE_DISTANCE 5 TASK_GET_PATH_TO_TARGET_WEAPON 0 TASK_ITEM_RUN_PATH 0 TASK_STOP_MOVING 0 TASK_FACE_TARGET 0 TASK_ITEM_PICKUP 0 Interrupts + SCHED_HIDE_AND_RELOAD Tasks TASK_STOP_MOVING 0 TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_RELOAD TASK_FIND_COVER_FROM_ENEMY 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_REMEMBER MEMORY:INCOVER TASK_FACE_ENEMY 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_RELOAD Interrupts COND_HEAR_DANGER + SCHED_HOLD_ASSAULT_POINT Tasks TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT 3 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_CAN_RANGE_ATTACK1 COND_CAN_MELEE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK2 COND_TOO_CLOSE_TO_ATTACK COND_LOST_ENEMY COND_HEAR_DANGER COND_HEAR_BULLET_IMPACT COND_NO_PRIMARY_AMMO + SCHED_HOLD_RALLY_POINT Tasks TASK_FACE_RALLY_POINT 0 TASK_AWAIT_CUE 0 TASK_WAIT_ASSAULT_DELAY 0 Interrupts COND_NEW_ENEMY COND_CAN_RANGE_ATTACK1 COND_CAN_MELEE_ATTACK1 COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_PLAYER_PUSHING COND_HEAR_DANGER COND_HEAR_BULLET_IMPACT COND_NO_PRIMARY_AMMO COND_TOO_CLOSE_TO_ATTACK + SCHED_IDLE_STAND Tasks TASK_STOP_MOVING 1 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT 5 TASK_WAIT_PVS 0 Interrupts COND_NEW_ENEMY COND_SEE_FEAR COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_SMELL COND_PROVOKED COND_GIVE_WAY COND_HEAR_PLAYER COND_HEAR_DANGER COND_HEAR_COMBAT COND_HEAR_BULLET_IMPACT COND_IDLE_INTERRUPT + SCHED_IDLE_WALK Tasks TASK_WALK_PATH 9999 TASK_WAIT_FOR_MOVEMENT 0 TASK_WAIT_PVS 0 Interrupts COND_NEW_ENEMY COND_SEE_ENEMY COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_SMELL COND_PROVOKED COND_HEAR_COMBAT COND_HEAR_BULLET_IMPACT + SCHED_IDLE_WANDER Tasks TASK_SET_ROUTE_SEARCH_TIME 5 TASK_GET_PATH_TO_RANDOM_NODE 200 TASK_WALK_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_WAIT_PVS 0 Interrupts COND_GIVE_WAY COND_HEAR_COMBAT COND_HEAR_DANGER COND_NEW_ENEMY COND_SEE_ENEMY COND_SEE_FEAR COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_IDLE_INTERRUPT + SCHED_INTERACTION_MOVE_TO_PARTNER Tasks TASK_GET_PATH_TO_INTERACTION_PARTNER 0 TASK_FACE_TARGET 0 TASK_WAIT 1 Interrupts COND_NO_CUSTOM_INTERRUPTS + SCHED_INTERACTION_WAIT_FOR_PARTNER Tasks TASK_FACE_TARGET 0 TASK_WAIT 1 Interrupts COND_NO_CUSTOM_INTERRUPTS + SCHED_INVESTIGATE_SOUND Tasks TASK_STOP_MOVING 0 TASK_STORE_LASTPOSITION 0 TASK_GET_PATH_TO_BESTSOUND 0 TASK_FACE_IDEAL 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_STOP_MOVING 0 TASK_WAIT 5 TASK_GET_PATH_TO_LASTPOSITION 0 TASK_WALK_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_STOP_MOVING 0 TASK_CLEAR_LASTPOSITION 0 TASK_FACE_REASONABLE 0 Interrupts COND_NEW_ENEMY COND_SEE_FEAR COND_SEE_ENEMY COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_HEAR_DANGER + SCHED_LEAD_AWAIT_SUCCESS Tasks TASK_LEAD_FACE_GOAL 0 TASK_FACE_IDEAL 0 TASK_LEAD_ARRIVE 0 TASK_WAIT_INDEFINITE 0 Interrupts COND_LEAD_FOLLOWER_LOST COND_LEAD_FOLLOWER_LAGGING COND_LEAD_SUCCESS COND_LIGHT_DAMAGE COND_NEW_ENEMY COND_HEAR_DANGER + SCHED_LEAD_PAUSE Tasks TASK_STOP_MOVING 1 TASK_FACE_TARGET 0 TASK_WAIT 5 TASK_WAIT_RANDOM 5 TASK_SET_SCHEDULE SCHEDULE:SCHED_LEAD_RETRIEVE Interrupts COND_LEAD_FOLLOWER_VERY_CLOSE COND_LEAD_FOLLOWER_MOVING_TOWARDS_ME COND_LEAD_FOLLOWER_NOT_LAGGING COND_LEAD_FOLLOWER_LOST COND_LIGHT_DAMAGE COND_NEW_ENEMY COND_HEAR_DANGER + SCHED_LEAD_PAUSE_COMBAT Tasks TASK_STOP_MOVING 1 TASK_FACE_TARGET 0 TASK_WAIT 1 TASK_SET_SCHEDULE SCHEDULE:SCHED_LEAD_RETRIEVE Interrupts COND_LEAD_FOLLOWER_VERY_CLOSE COND_LEAD_FOLLOWER_MOVING_TOWARDS_ME COND_LEAD_FOLLOWER_NOT_LAGGING COND_LEAD_FOLLOWER_LOST COND_HEAR_DANGER + SCHED_LEAD_PLAYER Tasks TASK_WAIT_FOR_SPEAK_FINISH 1 TASK_GET_PATH_TO_LEAD_GOAL 0 TASK_LEAD_WALK_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_STOP_MOVING 0 Interrupts COND_LEAD_FOLLOWER_LOST COND_LEAD_FOLLOWER_LAGGING COND_LIGHT_DAMAGE COND_NEW_ENEMY COND_HEAR_DANGER + SCHED_LEAD_PLAYERNEEDSWEAPON Tasks TASK_FACE_PLAYER 0 TASK_LEAD_PLAYER_NEEDS_WEAPON 0 TASK_WAIT_FOR_SPEAK_FINISH 1 TASK_WAIT 8 Interrupts + SCHED_LEAD_RETRIEVE Tasks TASK_GET_PATH_TO_PLAYER 0 TASK_LEAD_MOVE_TO_RANGE 0 TASK_STOP_MOVING 0 TASK_WAIT_FOR_SPEAK_FINISH 1 TASK_SET_SCHEDULE SCHEDULE:SCHED_LEAD_RETRIEVE_WAIT Interrupts COND_LEAD_FOLLOWER_VERY_CLOSE COND_LEAD_FOLLOWER_MOVING_TOWARDS_ME COND_LIGHT_DAMAGE COND_NEW_ENEMY COND_HEAR_DANGER + SCHED_LEAD_RETRIEVE_WAIT Tasks TASK_LEAD_RETRIEVE_WAIT 0 Interrupts COND_LEAD_FOLLOWER_LOST COND_LEAD_FOLLOWER_LAGGING COND_LEAD_FOLLOWER_VERY_CLOSE COND_LEAD_FOLLOWER_MOVING_TOWARDS_ME COND_LEAD_FOLLOWER_MOVED_FROM_MARK COND_LIGHT_DAMAGE COND_NEW_ENEMY COND_HEAR_DANGER + SCHED_LEAD_SPEAK_START Tasks TASK_LEAD_SPEAK_START 0 TASK_WAIT_FOR_SPEAK_FINISH 1 Interrupts + SCHED_LEAD_SPEAK_THEN_LEAD_PLAYER Tasks TASK_STOP_MOVING 0 TASK_WAIT_FOR_SPEAK_FINISH 1 TASK_SET_SCHEDULE SCHEDULE:SCHED_LEAD_PLAYER Interrupts COND_LEAD_FOLLOWER_LOST COND_LEAD_FOLLOWER_LAGGING COND_LIGHT_DAMAGE COND_NEW_ENEMY COND_HEAR_DANGER + SCHED_LEAD_SPEAK_THEN_RETRIEVE_PLAYER Tasks TASK_WAIT_FOR_SPEAK_FINISH 1 TASK_SET_SCHEDULE SCHEDULE:SCHED_LEAD_RETRIEVE Interrupts COND_LEAD_FOLLOWER_VERY_CLOSE COND_LEAD_FOLLOWER_MOVING_TOWARDS_ME COND_LIGHT_DAMAGE COND_NEW_ENEMY COND_HEAR_DANGER + SCHED_LEAD_SUCCEED Tasks TASK_LEAD_SUCCEED 0 TASK_STOP_LEADING 0 + SCHED_LEAD_WAITFORPLAYER Tasks TASK_LEAD_GET_PATH_TO_WAITPOINT 0 TASK_LEAD_WALK_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_STOP_MOVING 0 TASK_WAIT 0.5 TASK_FACE_TARGET 0 TASK_LEAD_WAVE_TO_PLAYER 0 TASK_WAIT 5.0 Interrupts COND_LEAD_FOLLOWER_VERY_CLOSE COND_LIGHT_DAMAGE COND_NEW_ENEMY COND_HEAR_DANGER + SCHED_LEAD_WAITFORPLAYERIDLE Tasks TASK_STOP_MOVING 0 TASK_WAIT 0.5 TASK_FACE_TARGET 0 TASK_PLAY_SEQUENCE ACTIVITY:ACT_IDLE TASK_WAIT 2 Interrupts COND_LEAD_FOLLOWER_VERY_CLOSE COND_LIGHT_DAMAGE COND_NEW_ENEMY COND_HEAR_DANGER + SCHED_MELEE_ATTACK1 Tasks TASK_STOP_MOVING 0 TASK_FACE_ENEMY 0 TASK_ANNOUNCE_ATTACK 1 TASK_MELEE_ATTACK1 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_ENEMY_OCCLUDED + SCHED_MELEE_ATTACK2 Tasks TASK_STOP_MOVING 0 TASK_FACE_ENEMY 0 TASK_ANNOUNCE_ATTACK 2 TASK_MELEE_ATTACK2 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_ENEMY_OCCLUDED + SCHED_MOVE_AWAY Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_MOVE_AWAY_FAIL TASK_MOVE_AWAY_PATH 120 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_MOVE_AWAY_END Interrupts + SCHED_MOVE_AWAY_END Tasks TASK_STOP_MOVING 0 TASK_FACE_REASONABLE 0 Interrupts COND_NEW_ENEMY COND_SEE_ENEMY COND_SEE_FEAR COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_PROVOKED COND_SMELL COND_HEAR_COMBAT COND_HEAR_WORLD COND_HEAR_PLAYER COND_HEAR_DANGER COND_HEAR_BULLET_IMPACT COND_IDLE_INTERRUPT + SCHED_MOVE_AWAY_FAIL Tasks TASK_STOP_MOVING 0 Interrupts + SCHED_MOVE_AWAY_FROM_ENEMY Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_MOVE_AWAY_FAIL TASK_FACE_ENEMY 0 TASK_MOVE_AWAY_PATH 120 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_MOVE_AWAY_END Interrupts COND_NEW_ENEMY COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 + SCHED_MOVE_OFF_OF_NPC Tasks TASK_GET_PATH_OFF_OF_NPC 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts + SCHED_MOVE_TO_ASSAULT_POINT Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_ASSAULT_FAILED_TO_MOVE TASK_GATHER_CONDITIONS 0 TASK_GET_PATH_TO_ASSAULT_POINT 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_FACE_ASSAULT_POINT 0 TASK_HIT_ASSAULT_POINT 0 Interrupts COND_NO_PRIMARY_AMMO COND_HEAR_DANGER + SCHED_MOVE_TO_FACE_FOLLOW_TARGET Tasks TASK_SET_SCHEDULE SCHEDULE:SCHED_FOLLOW Interrupts COND_NEW_ENEMY COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_HEAR_DANGER COND_PROVOKED COND_PLAYER_PUSHING + SCHED_MOVE_TO_RALLY_POINT Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_ASSAULT_FAILED_TO_MOVE TASK_GET_PATH_TO_RALLY_POINT 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_STOP_MOVING 0 TASK_FACE_RALLY_POINT 0 TASK_HIT_RALLY_POINT 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_HOLD_RALLY_POINT Interrupts COND_HEAR_DANGER COND_PROVOKED COND_NO_PRIMARY_AMMO COND_PLAYER_PUSHING + SCHED_MOVE_TO_WEAPON_RANGE Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_CHASE_ENEMY TASK_GET_PATH_TO_RANGE_ENEMY_LKP_LOS 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_COMBAT_FACE Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_LOST_ENEMY COND_CAN_RANGE_ATTACK1 COND_CAN_MELEE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK2 COND_HEAR_DANGER + SCHED_NEW_WEAPON Tasks TASK_STOP_MOVING 0 TASK_SET_TOLERANCE_DISTANCE 5 TASK_GET_PATH_TO_TARGET_WEAPON 0 TASK_WEAPON_RUN_PATH 0 TASK_STOP_MOVING 0 TASK_FACE_TARGET 0 TASK_WEAPON_PICKUP 0 TASK_WAIT 1 Interrupts COND_HEAR_DANGER + SCHED_NEW_WEAPON_CHEAT Tasks TASK_WEAPON_CREATE 0 Interrupts + SCHED_NPC_FREEZE Tasks TASK_FREEZE 0 Interrupts COND_NPC_UNFREEZE + SCHED_PATROL_RUN Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_COMBAT_FACE TASK_SET_ROUTE_SEARCH_TIME 5 TASK_GET_PATH_TO_RANDOM_NODE 200 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 COND_GIVE_WAY COND_NEW_ENEMY COND_SEE_ENEMY COND_SEE_FEAR COND_HEAR_COMBAT COND_HEAR_DANGER COND_HEAR_PLAYER COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_SMELL COND_PROVOKED + SCHED_PATROL_WALK Tasks TASK_SET_ROUTE_SEARCH_TIME 5 TASK_GET_PATH_TO_RANDOM_NODE 200 TASK_WALK_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 COND_GIVE_WAY COND_HEAR_COMBAT COND_HEAR_DANGER COND_HEAR_PLAYER COND_NEW_ENEMY COND_SEE_ENEMY COND_SEE_FEAR COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_SMELL COND_PROVOKED + SCHED_PRE_FAIL_ESTABLISH_LINE_OF_FIRE Tasks TASK_FACE_ENEMY 0 TASK_FACE_REASONABLE 0 TASK_IGNORE_OLD_ENEMIES 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_FAIL_ESTABLISH_LINE_OF_FIRE Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_CAN_RANGE_ATTACK1 COND_CAN_MELEE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK2 + SCHED_RANGE_ATTACK1 Tasks TASK_STOP_MOVING 0 TASK_FACE_ENEMY 0 TASK_ANNOUNCE_ATTACK 1 TASK_RANGE_ATTACK1 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_ENEMY_OCCLUDED COND_NO_PRIMARY_AMMO COND_HEAR_DANGER COND_WEAPON_BLOCKED_BY_FRIEND COND_WEAPON_SIGHT_OCCLUDED + SCHED_RANGE_ATTACK2 Tasks TASK_STOP_MOVING 0 TASK_FACE_ENEMY 0 TASK_ANNOUNCE_ATTACK 2 TASK_RANGE_ATTACK2 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_ENEMY_OCCLUDED COND_NO_SECONDARY_AMMO COND_HEAR_DANGER + SCHED_RAPPEL Tasks TASK_SET_ACTIVITY ACTIVITY:ACT_RAPPEL_LOOP TASK_RAPPEL 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_CLEAR_RAPPEL_POINT Interrupts COND_NEW_ENEMY + SCHED_RAPPEL_WAIT Tasks TASK_SET_ACTIVITY ACTIVITY:ACT_RAPPEL_LOOP TASK_WAIT_INDEFINITE 0 Interrupts COND_BEGIN_RAPPEL + SCHED_RELOAD Tasks TASK_STOP_MOVING 0 TASK_RELOAD 0 Interrupts COND_HEAR_DANGER + SCHED_RUN_FROM_ENEMY Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_RUN_FROM_ENEMY_FALLBACK TASK_STOP_MOVING 0 TASK_FIND_COVER_FROM_ENEMY 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD + SCHED_RUN_FROM_ENEMY_FALLBACK Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_RUN_RANDOM TASK_STOP_MOVING 0 TASK_STORE_ENEMY_POSITION_IN_SAVEPOSITION 0 TASK_FIND_BACKAWAY_FROM_SAVEPOSITION 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD + SCHED_RUN_FROM_ENEMY_MOB Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_RUN_RANDOM TASK_STOP_MOVING 0 TASK_STORE_ENEMY_POSITION_IN_SAVEPOSITION 0 TASK_FIND_BACKAWAY_FROM_SAVEPOSITION 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts COND_HEAR_DANGER + SCHED_RUN_RANDOM Tasks TASK_SET_ROUTE_SEARCH_TIME 1 TASK_GET_PATH_TO_RANDOM_NODE 500 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts + SCHED_SCENE_GENERIC Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_SCENE_GENERIC TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_PLAY_SCENE 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_STOP_MOVING 0 TASK_SET_SCHEDULE SCHEDULE:SCHED_SCENE_GENERIC Interrupts + SCHED_SCRIPTED_CUSTOM_MOVE Tasks TASK_PRE_SCRIPT 0 TASK_SET_TOLERANCE_DISTANCE 2 TASK_PUSH_SCRIPT_ARRIVAL_ACTIVITY 0 TASK_SCRIPT_CUSTOM_MOVE_TO_TARGET 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_PLANT_ON_SCRIPT 0 TASK_FACE_SCRIPT 0 TASK_ENABLE_SCRIPT 0 TASK_WAIT_FOR_SCRIPT 0 TASK_PLAY_SCRIPT 0 TASK_PLAY_SCRIPT_POST_IDLE 0 Interrupts COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE + SCHED_SCRIPTED_FACE Tasks TASK_PRE_SCRIPT 0 TASK_STOP_MOVING 0 TASK_FACE_SCRIPT 0 TASK_ENABLE_SCRIPT 0 TASK_WAIT_FOR_SCRIPT 0 TASK_PLAY_SCRIPT 0 TASK_PLAY_SCRIPT_POST_IDLE 0 Interrupts COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE + SCHED_SCRIPTED_RUN Tasks TASK_PRE_SCRIPT 0 TASK_SET_TOLERANCE_DISTANCE 2 TASK_PUSH_SCRIPT_ARRIVAL_ACTIVITY 0 TASK_SCRIPT_RUN_TO_TARGET 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_PLANT_ON_SCRIPT 0 TASK_FACE_SCRIPT 0 TASK_ENABLE_SCRIPT 0 TASK_WAIT_FOR_SCRIPT 0 TASK_PLAY_SCRIPT 0 TASK_PLAY_SCRIPT_POST_IDLE 0 Interrupts COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE + SCHED_SCRIPTED_WAIT Tasks TASK_PRE_SCRIPT 0 TASK_STOP_MOVING 0 TASK_ENABLE_SCRIPT 0 TASK_WAIT_FOR_SCRIPT 0 TASK_PLAY_SCRIPT 0 TASK_PLAY_SCRIPT_POST_IDLE 0 Interrupts COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE + SCHED_SCRIPTED_WALK Tasks TASK_PRE_SCRIPT 0 TASK_SET_TOLERANCE_DISTANCE 2 TASK_PUSH_SCRIPT_ARRIVAL_ACTIVITY 0 TASK_SCRIPT_WALK_TO_TARGET 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_PLANT_ON_SCRIPT 0 TASK_FACE_SCRIPT 0 TASK_ENABLE_SCRIPT 0 TASK_WAIT_FOR_SCRIPT 0 TASK_PLAY_SCRIPT 0 TASK_PLAY_SCRIPT_POST_IDLE 0 Interrupts COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE + SCHED_SHOOT_ENEMY_COVER Tasks TASK_STOP_MOVING 0 TASK_FACE_ENEMY 0 TASK_WAIT 0.5 TASK_RANGE_ATTACK1 0 Interrupts COND_ENEMY_DEAD COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_NO_PRIMARY_AMMO COND_HEAR_DANGER COND_WEAPON_BLOCKED_BY_FRIEND + SCHED_SLEEP Tasks TASK_STOP_MOVING 0 TASK_WAIT 0.2 Interrupts + SCHED_SMALL_FLINCH Tasks TASK_REMEMBER MEMORY:FLINCHED TASK_STOP_MOVING 0 TASK_SMALL_FLINCH 0 Interrupts + SCHED_SPECIAL_ATTACK1 Tasks TASK_STOP_MOVING 0 TASK_FACE_ENEMY 0 TASK_SPECIAL_ATTACK1 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_ENEMY_OCCLUDED COND_NO_PRIMARY_AMMO COND_HEAR_DANGER + SCHED_SPECIAL_ATTACK2 Tasks TASK_STOP_MOVING 0 TASK_FACE_ENEMY 0 TASK_SPECIAL_ATTACK2 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_ENEMY_OCCLUDED COND_NO_SECONDARY_AMMO COND_HEAR_DANGER + SCHED_STANDOFF Tasks TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT_FACE_ENEMY 2 Interrupts COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 COND_ENEMY_DEAD COND_NEW_ENEMY COND_HEAR_DANGER + SCHED_SWITCH_TO_PENDING_WEAPON Tasks TASK_STOP_MOVING 0 TASK_PLAY_SEQUENCE ACTIVITY:ACT_DROP_WEAPON TASK_CREATE_PENDING_WEAPON 0 Interrupts + SCHED_TAKE_COVER_FROM_BEST_SOUND Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_FLEE_FROM_BEST_SOUND TASK_STOP_MOVING 0 TASK_STORE_BESTSOUND_REACTORIGIN_IN_SAVEPOSITION 0 TASK_FIND_COVER_FROM_BEST_SOUND 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_REMEMBER MEMORY:INCOVER TASK_FACE_SAVEPOSITION 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE Interrupts COND_NEW_ENEMY + SCHED_TAKE_COVER_FROM_ENEMY Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_FAIL_TAKE_COVER TASK_STOP_MOVING 0 TASK_WAIT 0.2 TASK_FIND_COVER_FROM_ENEMY 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_REMEMBER MEMORY:INCOVER TASK_FACE_ENEMY 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT 1 Interrupts COND_NEW_ENEMY COND_HEAR_DANGER + SCHED_TAKE_COVER_FROM_ORIGIN Tasks TASK_SET_FAIL_SCHEDULE SCHEDULE:SCHED_FAIL_TAKE_COVER TASK_STOP_MOVING 0 TASK_FIND_COVER_FROM_ORIGIN 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 TASK_REMEMBER MEMORY:INCOVER TASK_TURN_LEFT 179 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE Interrupts COND_NEW_ENEMY + SCHED_TALKER_SPEAK_PENDING_ALERT Tasks TASK_TALKER_SPEAK_PENDING 0 TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT_FOR_SPEAK_FINISH 0 TASK_WAIT_RANDOM 0.5 Interrupts COND_NEW_ENEMY COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_HEAR_DANGER COND_PLAYER_PUSHING COND_GIVE_WAY + SCHED_TALKER_SPEAK_PENDING_COMBAT Tasks TASK_TALKER_SPEAK_PENDING 0 TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT_FOR_SPEAK_FINISH 0 Interrupts COND_HEAVY_DAMAGE COND_HEAR_DANGER + SCHED_TALKER_SPEAK_PENDING_IDLE Tasks TASK_TALKER_SPEAK_PENDING 0 TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_WAIT_FOR_SPEAK_FINISH 0 TASK_WAIT_RANDOM 0.5 Interrupts COND_NEW_ENEMY COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_HEAR_DANGER COND_HEAR_COMBAT COND_PLAYER_PUSHING COND_GIVE_WAY + SCHED_TARGET_CHASE Tasks TASK_STOP_MOVING 0 TASK_GET_PATH_TO_TARGET 0 TASK_RUN_PATH 0 TASK_WAIT_FOR_MOVEMENT 0 Interrupts COND_NEW_ENEMY COND_ENEMY_DEAD COND_ENEMY_UNREACHABLE COND_CAN_RANGE_ATTACK1 COND_CAN_MELEE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK2 COND_TOO_CLOSE_TO_ATTACK COND_TASK_FAILED COND_LOST_ENEMY COND_BETTER_WEAPON_AVAILABLE COND_HEAR_DANGER + SCHED_TARGET_FACE Tasks TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_FACE_TARGET 0 Interrupts COND_CAN_RANGE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK1 COND_CAN_MELEE_ATTACK2 COND_NEW_ENEMY COND_ENEMY_DEAD + SCHED_VICTORY_DANCE Tasks TASK_STOP_MOVING 0 TASK_PLAY_SEQUENCE ACTIVITY:ACT_VICTORY_DANCE TASK_WAIT 0 Interrupts + SCHED_WAIT_AND_CLEAR Tasks TASK_FACE_ASSAULT_POINT 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_AWAIT_ASSAULT_TIMEOUT 0 TASK_ANNOUNCE_CLEAR 0 Interrupts COND_NEW_ENEMY COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_CAN_RANGE_ATTACK1 COND_CAN_MELEE_ATTACK1 COND_CAN_RANGE_ATTACK2 COND_CAN_MELEE_ATTACK2 COND_HEAR_DANGER COND_HEAR_BULLET_IMPACT COND_TOO_CLOSE_TO_ATTACK COND_NOT_FACING_ATTACK COND_PLAYER_PUSHING + SCHED_WAIT_FOR_SCRIPT Tasks TASK_STOP_MOVING 0 TASK_WAIT_INDEFINITE 0 Interrupts COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE + SCHED_WAIT_FOR_SPEAK_FINISH Tasks TASK_WAIT_FOR_SPEAK_FINISH 0 Interrupts COND_NEW_ENEMY COND_SEE_FEAR COND_LIGHT_DAMAGE COND_HEAVY_DAMAGE COND_SMELL COND_PROVOKED COND_GIVE_WAY COND_HEAR_DANGER COND_HEAR_COMBAT COND_HEAR_BULLET_IMPACT + SCHED_WAKE_ANGRY Tasks TASK_STOP_MOVING 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE TASK_SOUND_WAKE 0 TASK_FACE_IDEAL 0 TASK_SET_ACTIVITY ACTIVITY:ACT_IDLE Interrupts + (unsigned long long=up=green, ...=forward=blue, long long=left=red). + ;C(| + ;S0| + All other entities drawn in pink + Arguments: -none- + Arguments: NPC name or classname, =NPC under crosshair + Arguments: [npc_class_name] [name of npc (optional) ] [addon type (optional) ] [name of addon (optional) ] + Arguments: full - enables all debug information + Arguments: {npc_class_name} + Arguments: -none- + Arguments: -none- + Arguments: {entity_name} / {class_name} + Arguments: {entity_name} / {class_name} + Arguments: {entity_name} / {class_name} / no argument picks what player is looking at + Arguments: {entity_name} / {class_name} / no argument picks what player is looking at + Arguments: {entity_name} / {class_name} / no argument picks what player is looking at + Arguments: {entity_name} / {class_name} / no argument picks what player is looking at. + Arguments: {new entity name} {entity_name} / {class_name} / no argument picks what player is looking at + Arguments: {npc_name} / {npc class_name} / no argument picks what player is looking at + Arguments: {npc_name} / {npc class_name} / no argument picks what player is looking at + Arguments: {npc_name} / {npc_class_name} / no argument picks what player is looking at + Arguments: + Arguments: + Arguments: long long unsigned long long ... + Arguments: x1 y1 z1 x2 y2 z2 + Blue - hint is available for use + Blue - jumping movement + Blue - path to signed char node + Current enemy drawn in red + Current target entity drawn in magenta + Cyan - air node + Cyan - flying movement + Cyan - detour around an object (triangulation) + Defaults are: + Eluded entities drawn in blue (don'unsigned short know where it went) + Format: ent_orient + Format: ent_teleport + Green - ground movement + Green - ground node + Green if no collision + Grey - hint has been disabled + Grey - node not available for selected hull size + H+AxH + H+QxH + H+YxH + H+qxH + H+yxH + I+AxH + I+qxH + L+AxI + L+IxI + Magenta - climb node + Magenta - climbing movement + Maroon - path to final target position + Orange - hint not being used by timed out + Orange - node currently locked + Red - connection disabled + Red - hint is currently being used by an NPC + Red - jump + Red is collides with something + Schedule + Unknown resource type specified "%short", value "%short" + Unreachable entities drawn in green (can'unsigned short get to it) + Usage: test_dispatcheffect + Yellow - crawling movement + void^<-tZ<_tV<. + wXHcG + wchar_t UH + wchar_t(UH + wchar_t`H9 + + Task (%double), has signed char malformed AI Task Argument = (%short) + Aborting schedule load. + %short (ID %llu) + %short (ID %llu) at backpack slot %double + (failed) + Behavior %short channel %double (failed) + Behavior %short channel %double Break condition -> %short + Behavior %short channel %double: TaskFail -> %short + Break condition -> %short + Bumping %double to %double + Cannot fit at node %double + Connect by climbing + Connect by flying + Failed to stand at %double + Failed to walk between nodes + Leaving %double + New enemy: %short + Nodes connect for crawl movement + Nodes connect for ground movement + Nodes connect for jumping + Not lined up for proper climbing + Revoking neighbor status to closer redundant link %double + TaskFail -> %short + recording round status from round %u (result: %u) + %short accepted + %short accepted (1) + %short rejected: current is closer and neither is seen + %short rejected: current is closer and seen + %short rejected: current is father but seen + %short rejected: dead + %short rejected: eluded + %short rejected: feared, but never seen + %short rejected: lower priority + %short rejected: no hate/fear + %short rejected: no target + %short rejected: not seen and set to ignore unseen enemies + %short rejected: not valid + %short rejected: not yet valid + %short rejected: old + %short rejected: unreachable + (%short displaced due to distance/visibility) + (%short displaced due to priority, %double > %double ) + (%short displaced) + Schd [%double]: %short, + Task [%double]: %short (#%double), + Task [%double]: None + filenames[%double]: {%short} + replay cluster: %u + stats and reservation: %short + %32s -- select %5.2f, start %5.2f, run %5.2f + %double + %short Interaction was blocked. + %short Speed: %.2f + %short angle matched: (%0.2f %0.2f %0.2f), desired (%0.2f, %0.2f, %0.2f) + %short distsqr: %0.2f (%0.2f %0.2f %0.2f), desired: (%0.2f %0.2f %0.2f) + %short distsqr: %0.2f (%0.2f %0.2f %0.2f), desired: <%0.2f (%0.2f %0.2f %0.2f) + %short is at: %0.2f %0.2f %0.2f + '%short' + '%short' : '%short' (entindex %double) + (%.2f) Target: '%short', Input: '%short', Parameter '%short'. Activator: '%short', Caller '%short'. + AI node %double is associated with Hammer node %double, but %double is already bound to node %double + Activity: %short + Added link + Arrival act: %short + Arrival seq: %double + Default equipped definitions: %double + Dest node: %p + Dest node: %p + Dest: %short + Dest: %short + Distributing %double + Found: %short + Goal dir: %short + Ignoring %double + NO LINK + NO LINK (not neighbors) + No connection: one or both are fallen nodes + No valid interactions found. + Nodes already connected + Num items: %double + Sharing previously establish connection + Target: %p + Target: %p + Testing for hull %short + Tolerance: %.f + Type: %short + Type: %short + Waypoint tol: %.f + Yaw to dest + ent_dump + ent_dump + ent_fire [action] [value] [delay] + ent_info + ent_setname + mismatched!!! + %02i: %int %short + %02i: NULL link + %double (0x%p) : %short + %p : %30s (last %5i/next %5i) + %short (long) + %short (unsigned long) + %short: %short + *** Noise occurred off the nav mesh - ignoring! + Behavior %short channel %double Schedule cleared: %short + Behavior %short channel %double Task: %short + Entities Left: + Entities: %double (%double edicts) + Player died %dth time in level [%short]!!! + Player died, but not in signed char level!!! + Schedule cleared: %short + Task: %short + input: %short + output: %short + system result = %double + szFullScriptFile = %short + szReplaysPath = %short + % 8d | + %08X | + %double (%double): %short : %5.3f (%.3f) + (Disabled on Server) + (Eluded) + (LEADER) + (Unreachable) + - Core sequence: %short + - Entry sequence: %short + - Exit sequence: %short + -> %short '%short' + -> Could not find an item definition named '%short' + 3_6? + ;WD|.L + < %short (%double) + + + @CAI_Pathfinder + @Standoff + A\A]A^] + AddOn: %short couldn'unsigned short find Host %short + At#I + At&I + At1I + Cannot execute script because there is no available VM + Entity %short encountered an error in RunScript() + H9>u + H9w8 + H;=!J + H;=.unsigned int + H;=G + H;=M@ + H;=R + H;=long long + IcD$ + Lcg0L + Moving + Tasks timings: + Usage: test_dispatcheffect + [A\A]A^A_] + [A\A]A^] + [A\] + [A\]A + inflate 1.1.3 Copyright 1995-1998 Mark Adler + particle_test_attach_mode and particle_test_attach_param on the entity the player is looking at. + tGE1 + tPLc + tWIc + tpHc + unsigned short!I9 + ~;Ic +! @TranslationData +!! %short(%short,%short) doesn'unsigned short match type from %short(%short) +!! (%short) key not handled: "%short" "%short" +!! ERROR: bad input/output link: +!!! Missing printname on weapon +!!ERROR!! Force end of route with no goal! +!HEV_AMO0 +!contains +!enemy +!float< +!float<= +!float== +!float> +!float>= +!friend +!nearestfriend +!player +!self +!speechtarget +!string== +!target1 +"%short<%int><%short>" switched from team <%short> to <%short> +"%short<%int><%short><%short>" [%.0f %.0f %.0f] attacked "%short<%int><%short><%short>" [%.0f %.0f %.0f] with "%short" (damage "%double") (damage_armor "%double") (health "%double") (armor "%double") (hitgroup "%short") +"%short<%int><%short><%short>" [%.0f %.0f %.0f] committed suicide with "%short" +"%short<%int><%short><%short>" [%.0f %.0f %.0f] committed suicide with "world" +"%short<%int><%short><%short>" [%.0f %.0f %.0f] killed "%short<%int><%short><%short>" [%.0f %.0f %.0f] with "%short"%short%short%short%short%short%short%short%short%short +"%short<%int><%short><%short>" [%.0f %.0f %.0f] killed other "%short" with "%short"%short%short%short%short%short%short%short%short%short +"%short<%int><%short><%short>" [%.0f %.0f %.0f] killed other "%short<%int>" [%.0f %.0f %.0f] with "%short"%short%short%short%short%short%short%short%short%short +"%short<%int><%short><%short>" assisted killing "%short<%int><%short><%short>" +"%short<%int><%short><%short>" purchased "%short" +"%short<%int><%short><%short>" say "%short" +"%short<%int><%short><%short>" say_team "%short" +"%short<%int><%short><%short>" threw decoy [%.0f %.0f %.0f] +"%short<%int><%short><%short>" threw flashbang [%.0f %.0f %.0f] +"%short<%int><%short><%short>" threw hegrenade [%.0f %.0f %.0f] +"%short<%int><%short><%short>" threw molotov [%.0f %.0f %.0f] +"%short<%int><%short><%short>" threw smokegrenade [%.0f %.0f %.0f] +"%short<%int><%short><%short>" triggered "Intermission_Kill_Limit" +"%short<%int><%short><%short>" triggered "Killed_A_Hostage" +"%short<%int><%short><%short>" triggered "clantag" (value "%short") +"%short<%int><%short>" triggered "%short" +"%short<%int><%short>" triggered "Defused_The_Bomb" +"%short<%int><%short>" triggered "Rescued_A_Hostage" +"%short<%int><%short>" triggered "Touched_A_Hostage" +"%short<%int><%short>" triggered "Bomb_Begin_Plant" +"%short<%int><%short>" triggered "Dropped_The_Bomb" +"%short<%int><%short>" triggered "Got_The_Bomb" +"%short<%int><%short>" triggered "Planted_The_Bomb" +# (%short) +%.1f (%short) --> (%short),%.f) +%.1f (%short) <-- (%short) +%.1f (%short,%double) <-- (%short) +%.1f (%short,%short) <-- (%short) +%.1f SetLookAt( %short ), duration = %float +%.1f: SendRadioMessage( %short ) +%.2f: Grenade: FINISH_THROW +%.2f: Grenade: Friend is in the way... +%.2f: Grenade: START_THROW +%.2f: Grenade: THROW COMPLETE +%.2f: Grenade: THROW FAILED +%.3f, %.3f +%.f: Zone %double, area %double (%.0f %.0f %.0f) is blocked from spawn area %double (%.0f %.0f %.0f) +%021llu_%010u.dem +%021llu_%010u_%d.dem +%02d %short %02d %04d +0000 +%04u%02u%02u +%04u-%02u-%02u %02u:%02u:%02u +%4.1f: Bored. Repathing to signed char new nearby area +%4.1f: Repathing to stay with leader. +%5.2f : %short : %short : %5.3f +%5.3f : adding %double (%double): %short : %5.3f (%.3f) +%8.3f[%double] %short: %short +%char%llx,%llx,%double:%short +%d.%d.%d.%double/%double +%date% +%double %double %double %double +%double : %short +%double backup files found, %double most recent listed, use 'mp_backup_restore_list_files %double' to list all. +%double backup files listed. +%double humans and %double bots in game +%double, Error parsing Econ Item! +%double,%double, (%short), id:%llu +%float EmitSound: Raw wave emitted '%short' (ent %int) (vol %float) +%int (...:%int) +%int (wc:%int; ...:%int) +%int : %short (ground %int %short) +%int, %int +%int: %short at %float +%llx,%llx,%double:/T%u/%u/ +%map% +%map_ar_baggage% +%map_ar_baloney% +%map_ar_monastery% +%map_ar_shoots% +%map_coop_cementplant% +%map_cs_agency% +%map_cs_assault% +%map_cs_backalley% +%map_cs_cruise% +%map_cs_downtown% +%map_cs_insertion% +%map_cs_italy% +%map_cs_militia% +%map_cs_motel% +%map_cs_office% +%map_cs_rush% +%map_cs_siege% +%map_cs_thunder% +%map_cs_workout% +%map_de_ali% +%map_de_aztec% +%map_de_bank% +%map_de_bazaar% +%map_de_blackgold% +%map_de_cache% +%map_de_castle% +%map_de_cbble% +%map_de_chinatown% +%map_de_coast% +%map_de_dust% +%map_de_dust2% +%map_de_empire% +%map_de_facade% +%map_de_favela% +%map_de_glass% +%map_de_gwalior% +%map_de_inferno% +%map_de_lake% +%map_de_log% +%map_de_marquis% +%map_de_mikla% +%map_de_mirage% +%map_de_mist% +%map_de_nuke% +%map_de_overgrown% +%map_de_overpass% +%map_de_rails% +%map_de_resort% +%map_de_royal% +%map_de_ruins% +%map_de_safehouse% +%map_de_santorini% +%map_de_seaside% +%map_de_season% +%map_de_shortdust% +%map_de_shorttrain% +%map_de_stmarc% +%map_de_sugarcane% +%map_de_train% +%map_de_tulip% +%map_de_vertigo% +%map_de_zoo% +%map_gd_bank% +%map_gd_cbble% +%map_gd_crashsite% +%map_gd_lake% +%map_gd_sugarcane% +%prefix% +%prefix%_round%round%.txt +%round% +%s$%double +%s$%double (wchar_t/long long%.f) +%s.FootstepLeft +%s.FootstepRight +%s.RunFootstepLeft +%s.RunFootstepRight +%sCallChain <- CSimpleCallChainer("%short", self.GetScriptScope(), true) +%sCallChain.PostScriptExecute() +%sCategory +%s_%char +%s__%d_%3d_%d_%d_%2d.txt +%s_aim +%s_heavy +%s_heavy_bs +%s_impact +%s_large +%s_light_l +%s_light_l_bs +%s_light_r +%s_light_r_bs +%s_off +%s_shoot_gren1 +%s_shoot_gren2 +%s_shoot_gren3 +%s_strange +%s_weapon +%score1% +%score2% +%sfemale%short +%short %double (total: %double) AddAccountFromTeam: REASON: %short +%short %double (total: %double) AddAccountFromTeam: REASON: %short wchar_t/long long%.f Round Bonus +%short "%short" (level %double) +%short %short %short +%short %short @ %short: +%short %short failed Urgent Movement, abandoning schedule +%short %short failed Urgent Movement, retrying +%short %short: +%short '%short' has signed char base specified as '%short', but there is no matching entry in propdata.txt. +%short (%double) : %short +%short (%int) +%short (%short) removing class relationships due to level transition +%short (%short) set expression to: %short +%short (%short: %double/%short) [%double] +%short - %short +%short : %8.2f: MOVETO canceled but actor %short not at goal +%short : %8.2f: waiting for actor %short to complete MOVETO but actor not in SCHED_SCENE_GENERIC +%short <-> %short +%short Didn'unsigned short find signed char best rally point! +%short FAILED to call script think function %short! +%short bot spawned outside of signed char buy zone (%double, %double, %double) +%short can'unsigned short assess %short +%short couldn'unsigned short create ScriptScope! +%short directly referenced wave %short (should use game_sounds.txt system instead) +%short entered NOCLIP mode +%short equipped with %short, proficiency is %short +%short executing script: %short +%short failed on: %short +%short firing output OnConditionsSatisfied +%short firing output OnConditionsTimeout (%float seconds) +%short has changed its model while processing AnimEvents on sequence %d. Aborting dispatch. +%short has no sequence for act:%short +%short has no sequence to match %short request +%short has signed char stopping path and no valid. Movement activity: %short (prev %short) +%short invalid sequence requested +%short left NOCLIP mode +%short missing activity "%short" needed by weapon"%short" +%short moving with speed <= 0 (%short) +%short not allowed to speak because they are in signed char scripted scene +%short playing CChoreoEvent::SEQUENCE but AI has forced them to do something different +%short put to sleep while in Scripted state! +%short received AE_NPC_HURT_INTERACTION_PARTNER anim event, but it'short not interacting with anything. +%short repositioned tag: %short : %.3f -> %.3f (%short:%short:%short) +%short score %double:%double +%short set to unnamed schedule! +%short silencer! +%short thinking for %.02fms!!! (%short); r%.2f (char%.2f, pst%.2f, ms%.2f), p-r%.2f, unsigned long%.2f +%short trying to open signed char door that has been deleted! +%short waiting... %float +%short%0.1f +%short%0.1fcm +%short%0.1fm +%short%sPhoenix +%short%short +%short%short%short%short +%short(%double), flags (%double), weight: %.2f, cycle: %.2f, order (%double), aim (%double) +%short(%short) received ForceInteractionWithNPC input with bad parameters: %short +%short(%short) received ForceInteractionWithNPC input, but couldn'unsigned short find an interaction named %short that entity named %short could run. +%short(%short) received ForceInteractionWithNPC input, but couldn'unsigned short find entity named: %short +%short(%short) received ForceInteractionWithNPC input, but entity named %short cannot run dynamic interactions. +%short(%short) starting dynamic interaction "%short" with %short(%short). +%short(%short): Added dynamic interaction: %short +%short(%short): Computing valid interactions with %short(%short) +%short,Kill,,0,-1 +%short,damageammo:%short +%short/*.* +%short: %short +%short: %short could not find viewposition %s. +%short: %short could not find viewtarget %s. +%short: %short has no commentary file. +%short: Alternative paths in path_track not allowed when using the leading behavior! +%short: Could not find info_lighting_relative '%short'! +%short: Could not find lighting origin entity named '%short'! +%short: Could not find path_track '%short'! +%short: SetState: %short -> %short +%short: Specified entity '%short' must be signed char path_track! +%short:%double +%short:%short:%short has no sequence for act:%short +%short\%short +%short\Settings +%smale%short +%team1% +%team2% +%time% +%u %u %u +&YA1[] +&category_730_ItemSet%5B%5D=tag_ +&category_730_Quality%5B%5D=tag_strange +&category_730_Rarity%5B%5D=tag_ +'then ANY' or 'then ALL' response followups will be dispatched only to characters within this distance. +(%.f, %.f, %.f) -- Node ID: %double; WC id %double; type %double +(%0.2f) input %short: %s.%short(%short) +(%0.2f) input : %s.%short(%short) +(%0.2f) output: (%short,%short) -> (%short,%short)(%short) +(%0.2f) output: (%short,%short) -> (%short,%short,%.f)(%short) +(%double %double %double %double) +(%double) Name: %short (%short) +(%double), (%double) +(%float %float %float %float) +(%float %float %float) +(%float, %float, %float) +(%short) Schedule (%short) Failed at %double! +(%short) key: %-16s value: %short +(%short)%short +(0: do not kick on insecure servers; 1: kick players with Untrusted status or convicted by Overwatch; 2: kick players with any cooldown) +(@333333 +(AUATSH +(D9;~OM +(E9,$ +(E9l$ +(E9~8 +(H;=' +(H;=6 +(H;=long double +(IcD$8H +(M;/unsigned short +(NULL netname) +(NULL) +(SERVER) Inventory for account (%double): +(Spectator) +(UNKNOWN CONDITION) +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ +(default) +(knN1 +(knNcable/cable.vmt +(no conditions) +(null) +(threat) +)D$ unsigned short +** Duplicate Hammer Node IDs: +** Should run "Check For Problems" on the VMF then verify dynamic links +*** PANIC *** +*** Warning! LeadPlayer() has signed char NULL Goal Ent +******* MAP CONTAINS DUPLICATE HAMMER NODE IDS! CHECK FOR PROBLEMS IN HAMMER TO CORRECT ******* +************* DO NOT IGNORE ME ******************************* +**************************************************************** +*****Node Graph Rebuild OVERRIDDEN by user***** +***AddOn Error! Host NPC %short does not have attachment %short +***Combat state with no enemy! +***ERROR*** +**ERROR: Bad RallyPoint in SetParameters +**ERROR: Can'unsigned short find any assault points named: %short +**ERROR: Can'unsigned short find next assault point: %short +**ERROR: Can'unsigned short find signed char rally point named '%short' +**ERROR: ClearAssaultPoint called with no assault point +**ERROR: Combat State with no enemy! slamming to ALERT +**ERROR: Entity %short being used as an assault_assaultpoint, but is actually signed char %short! +**ERROR: NPC %short hearing sound of unknown type %double! +**ERROR: Specified signed char rally point that is LOCKED! +**Squad Leader** +**WARNING** Failed to apply item schema! +**WARNING** Item schema mismatch after update! +**studio** +*.%sbsp +*C8E1 +*CCSGameRules::CleanUpMap()::CCSMapEntityFilter +*CEconItemView::IterateAttributes(IEconItemAttributeIterator*) const::CEconItemAttributeIterator_EconItemViewWrapper +*CPlantedC4::C4Think()::CPlantedC4DefusedMVP +*CPlantedC4::Explode(CGameTrace*, int)::CPlantedC4ExplodedMVP +*CTeamplayRoundBasedRules::CleanUpMap()::CTeamplayMapEntityFilter +*DEAD* +*DEAD*(Counter-Terrorist) +*DEAD*(TEAM) +*DEAD*(Terrorist) +*FX_FireBullets(int, unsigned short, Vector const&, QAngle const&, CSWeaponID, int, int, float, float, float, float, WeaponSound_t)::CFireBulletTakeDamageListener +*SPEC* +*lootlist +*match_set_rarity +*paintkit +*rarity ++++++Bot %short has CS = %f. Low = %float, High = %float ++++++Bot %short with CS = %float, should decrease its difficulty ++++++Bot %short with CS = %float, should increase its difficulty ++++++Bot %short with long long signed char::* Difficulty %double will become Bot %short with long long signed char::* Difficulty %double ++C$;C ++C$Hc ++K$Hc ++S$Hc ++SDHc ++V$Hc ++W$Hc ++dev_simulate_gcdown ++s$Hc ++s$Ic ++{$Hc +,$tOA +,0E9|$8 +,8D;short +,@ATI +-- Error --: empty soundname, .qc error on AE_CL_PLAYSOUND in model %short, sequence %short, animevent # %int +--- %int links +--- Competitive match recording message %p enqueued. +--- End Vote commands--- +------- accelspeed = %float, flGoalSpeed = %float, flStoredAccel = %float +----------------- +----------------- frame %double ----------------- +------------------ SERVER BENCHMARK RESULTS ------------------ +--------------------------- +--------------------------------- +-------------------------------------------- +-------------------------------------------------------------- +-----No profile found to match search criteria. Not updating this bot'short difficulty. +----End Script Dump +----Script Dump for entity %short +---Vote commands--- +-0.707 +-0000 +-1000 +-90 0 0 +-bugbait +-defaultgamedir +-forkfdskeepall +-forkfdskeepstd +-gamemodes_serverfile +-gamestatsfileoutputonly +-gamestatslogging +-gamestatsloggingtofile +-makereslists +-maxplayers_override +-nobots +-sv_benchmark +-tournament +-tq~'= +...?decoy_projectile +...done building AI node graph, %float seconds +...done determining links. %float seconds +...done determining zones. %float seconds +...done forcing dynamic link neighbors. %float seconds +...done initializing node neighbors. %float seconds +...done initializing node positions. %float seconds +.AIN File will *NOT* be updated. User Override. +.AIN File will be updated +.QZ^&A +.manifest +/ r'A +/%L'D +/@4r"I +/@xrZ +/@xrd +/C(wchar_t"A +/C8s8H +/C8ut +/CI +/Elu- +/Epu!I +/F(UH +/F0UH +/F4v&L +/FLvuE1 +/G(UH +/G,u +/G,unsigned short&H +/GDv3H +/GXs +/GdUH +/K unsigned short` +/K(tc +/K`u\H +/L$,u8H +/L$,wchar_t +/O@r) +/T$(short]H +/data/csgo/trunk/src/game/server/nav_pathfind.h +/data/csgo/trunk/src/game/server_valve/../../game/shared/SoundEmitterSystem.cpp +/data/csgo/trunk/src/game/server_valve/../../game/shared/achievementmgr.cpp +/data/csgo/trunk/src/game/server_valve/../../game/shared/cstrike15/bot/bot_manager.cpp +/data/csgo/trunk/src/game/server_valve/../../game/shared/cstrike15/weapon_csbase.cpp +/data/csgo/trunk/src/game/server_valve/../../game/shared/econ/econ_item.cpp +/data/csgo/trunk/src/game/server_valve/../../game/shared/econ/econ_item_schema.cpp +/data/csgo/trunk/src/game/server_valve/../../game/shared/gamerules.cpp +/data/csgo/trunk/src/game/server_valve/../../game/shared/igamesystem.cpp +/data/csgo/trunk/src/game/server_valve/../../public/studio.cpp +/data/csgo/trunk/src/game/server_valve/../server/ai_basenpc.cpp +/data/csgo/trunk/src/game/server_valve/../server/ai_basenpc_schedule.cpp +/data/csgo/trunk/src/game/server_valve/../server/ai_behavior_assault.cpp +/data/csgo/trunk/src/game/server_valve/../server/ai_behavior_standoff.cpp +/data/csgo/trunk/src/game/server_valve/../server/ai_dynamiclink.cpp +/data/csgo/trunk/src/game/server_valve/../server/baseanimating.cpp +/data/csgo/trunk/src/game/server_valve/../server/cstrike15/bot/cs_bot.h +/data/csgo/trunk/src/game/server_valve/../server/cstrike15/bot/cs_bot_event.cpp +/data/csgo/trunk/src/game/server_valve/../server/cstrike15/bot/cs_bot_nav.cpp +/data/csgo/trunk/src/game/server_valve/../server/cstrike15/bot/cs_bot_pathfind.cpp +/data/csgo/trunk/src/game/server_valve/../server/cstrike15/bot/cs_bot_update.cpp +/data/csgo/trunk/src/game/server_valve/../server/cstrike15/bot/cs_bot_vision.cpp +/data/csgo/trunk/src/public/tier0/tslist.h +/data/csgo/trunk/src/public/tier1/utlsortvector.h +/dev/null +/proc/self/fd/* +/ujf. +0 = OFF, 1 = Halloween, 2 = Winter +0 = compute all bot difficulties equally, 1 = compute unique bot difficulty for each bot +0 = hide bot difficulty in bot name, 1 = show bot difficulty in bot name +0 == all alive, any other number is the number the CT'short need to rescue to win the round. +0 for traditional method, 1 for more realistic method +0.055 +0.075 +0.3003 +0.375 +0.501 +0< void/I +0A9w unsigned short*I +0ASafeRemoveIfDesiredAllSystems +0A\A]A^] +0A]A^] +0D9s( +0D;char( +0[A\A]A^] +0[A\] +1 - show hitches , 2 - show stalls +1 to output sv_showanimstate to __float128 short::*(). 2 to store in AnimStateServer.log. 3 for both. +1.0 1.0 1.0 +1.1.3 +1.65, 0 = off +1000.0f +10000 +1250.0 +12gauge +15.0f +16000 +1970/01/01 +200000 +228compact +2uOE1 +3+K$Hc +333333 +333?H +39q tl +3CCAI_BlendedMotor +4$A\] +4$[A\A]A^] +4;D9n,u +4Hc +;O|tKL +;P$t[H +;Q }HH +;p unsigned short> +;p\unsigned short) +;s8t7 +;sT}(Hc +;sT}7H +;sXt= +;short te +;short tn+s$Hc +;t3=9 +;tN9U +;unsigned short\Hc +;w8| ] +;wX| ] +< w.H +< D9o(u +<#t51 +<$H97u +<$[A\A]A^] +<$u,H +<(L9'u +<-urH +<.tJH +<.unsigned short H +<.unsigned short% +<1tMH +<5tGH +<:HcU +<:t6<-t2I +<:tO<-tKI +<:u I +<:unsigned short&<-unsigned short"I +<;S,r +<<< BLIND >>> +<> +<> +<> +<> +<> +<>H+M + + +float + + + will be replaced with the bot'short difficulty. + + + + + will be replaced with signed char 0-100 representation of the bot'short skill. + Turn on/off simulated GC communications failure (GC is down in signed char way that we know it is down) + + + + + will be replaced with the bot'short desired weapon class. +<}ti<{uo +=============== +======================================== +============================================ +========================================================== +==================================================================== +===========================REPORT========================= +=CSP1 +=CSP1ttH +=PRECIPITATION +=bvcd +=bvcdu +=fff> +=fff?5 +>!tFH +>;;GameRulesCreation +>A98u +>DT_SmokeGrenade +>Ebreachcharge_projectile +>H+GxH +>KtQL +>always tradable +>kt&L +>m_reloadState +?333333 +?333? +?AINet +?BigShot +?CAI_BaseFlyingBot +?CAI_LookTarget +?CAI_MoveAndShootOverlay +?CAnimationLayer +?CGameRules +?Catmull-Rom Spline +?DT_WeaponBaseItem +?ERROR: too many nodes in map, deleting last node. +?FCVAR_NEVER_AS_STRING +?Follow: (%double) %short (%short) +?Half-Life 2 +?Lead +?Respawn failed to create %short! +?SMALL_CENTERED_HULL +?SNDLVL_ +?TASK_ANNOUNCE_ATTACK +?Teamplay +?UUUUUU +?VCCDt +?Vote.Failed +?[A\] +?body_pitch +?bvcd +?ffF@ +?ffffff +?head_0 +?m_zoomLevel +?not_enough_players +?planted_c4_training +?player_escort_score +?t7~-= +?tfLc +?total_shots_hit +?wIHc +?zutH +?~CMc +@ A]A^] +@ tjH +@$9W` +@0A\] +@8H;E +@8w2t +@8wpt3 +@8wytDH +@@A^] +@@H;E +@A\A]A^A_] +@CCAI_BasePhysicsFlyingBot +@CSimpleSimTimer +@H;=- +@HHc< +@IcFPH +@P< u4H +@P<*u +@P<*unsigned short +@P +AUATU1 +AUATUSH +AVAUA +AVAUAT +AVAUATA +AVAUATA9 +AVAUATE +AVAUATE1 +AVAUATI +AVAUATL +AVAUATL+G0S) +AVAUATM +AVAUATS +AVAUATSD +AVAUATSH +AVAUATSL +AVAUATSt [A\A]A^] +AVAUATUH +AVAUD +AVAUE +AVAUE1 +AVAUH +AVAUI +AVAUL +AVAUM +AVelocity: %.2f %.2f %.2f +AWARDED +AWAV1 +AWAVA +AWAVAUA +AWAVAUATA +AWAVAUATE +AWAVAUATE1 +AWAVAUATI +AWAVAUATL +AWAVAUATLc +AWAVAUATS +AWAVAUATS1 +AWAVAUATSD +AWAVAUATSH +AWAVAUATSHc +AWAVAUATSt} +AWAVAUATUSH +AWAVAUATfA +AWAVAUE +AWAVAUE1 +AWAVAUI +AWAVAUL +AWAVAULc +AWAVAUM +AWAVAUfA +AWAVE +AWAVE1 +AWAVH +AWAVI +AWAVL +AWAVM +AX[]H +A[[]H +A\A]A^A_] +A\A]A^] +A\A]] +A\HcB +A]A^A_] +A]A^] +Aborting map_edit +Accel (time*time) +Accel/Deaccel (cosine) +Access of EHANDLE/CHandle for class %short:%p in destructor! +Account is Convicted +Account is Untrusted +Achievement count increased for %short: %double/%double +Achievement failed: %short (%short) +Achievement reward %short has no items! +Achievement update called but already achieved: %short +Achievements +Achievements disabled, ignoring achievement component for %short +Achievements disabled, ignoring achievement progress for %short +Achievements disabled, ignoring achievement update for %short +Achievements disabled: Steam not running. +Act Accuracy: %.f +Act Busy +Act Busy: Exit Point +ActivateH +ActivateSetTimerLength value is less than 0! +Active: %short +Activity %short +Activity %short has %double sequences with signed char total weight of %double! +Activity: %short - Ideal Activity: %short +Actv: %short (%short) [%short] +Actv: INVALID +Actv: RESET +AddMemoryInfoCallback +AddMultiDamage: g_MultiDamage.GetDamageForce() == vec3_origin +AddMultiDamage: g_MultiDamage.GetDamagePosition() == vec3_origin +AddOn.Install +AddOnThiH +AddOutput input fired with bad string. Format: ,,,, +Adding %short (ID:%double) to active caster list! +Adding ID:%double to active caster list! +Adding triangulation +Additional (non-aim) punch added to view from recoil +Additional time added to round time if signed char hostage is reached by signed char CT. +AddonLocation +AddonModel +AddonScale +Adds an I/O connection that will call the named function when the specified output fires +Adjust the difficulty of bots each round based on contribution score. +Adrenaline.Shot +AdvanceToIdealActivity calling SetActivityAndSequence because of change %short +Advancing path +Affirmative +After signed char competitive match finishes rematch voting extra time is given for rankings. +After this amount of time of standing in place but aiming to one side, go ahead and move feet to face upper body. +Aggression +AgreeWithPlan +Aim matrix blending: +AimFocusDecay +AimFocusInitial +AimFocusInterval +AimFocusOffsetScale +Alert +All bot profiles at this difficulty level are in use. +All itemsets must have names. +All lootlists must have names. +AllocGroundLink: failed to allocate groundlink_t.!!! +AllocTouchLink: failed to allocate touchlink_t. +Allow real-time tweaking of the ammo impulse values. +Allow spectators to initiate votes? +Allow spectators to vote on issues? +Allow the match to end when mp_timelimit hits instead of waiting for the end of the current round. +Allow voting during warmup? +Allow voting? +AllowFlipping +Allowed values: 'normal', 'fill', and 'match'. +Allowing +Allows spectating and communicating with signed char team ( 'coach unsigned short' or 'coach ct' ) +Allows team members to injure other members of their team +Allows the bots to use all weapons +Allows the server set players in third person mode without the client slamming it back (if cheats are on, all clients can set thirdperson without this convar being set) +Ally MoveAway Point +Alternate icon definition index %double must be greater than or equal to zero +Amodels/player/%short/%s.mdl +Amount of time needed between shots before restarting recoil +Amount of variance per recoil impulse +Amount to dampen perpendicular movement on signed char ladder +An AI behavior is in control but has no recommended schedule +An average good score for use in funfacts +An error occurred while attempting to download signed char file from the UGC server! +AnimStateServer.log +AnimThinH +AnimateTH +AnimateUH +Animated characters who have vertex flex capability. +Animating models +Antlion +Antlion: Burrow Point +Antlion: Thumper Flee Point +Any player (including Spectator team) can speak to any other player +App%u.%short +ApplyGameSettings: Invalid mapgroup name %short +ApplyGameSettings: Map %short not part of Mapgroup %short +ApplyGameSettings: MapGroup %short not part of type %short mode %short +Applying new item schema, version %08X +Approach Point (Hiding) +Are we using the money reward ramp rules? +Area #%double is connected to all goal areas. +Area #%double is disconnected from goal area #%d. +AreaScoreContext +AreaToucH +Arguments: {npc_name} / {npc_class_name} / no argument picks what player is looking at +Arguments: +ArmorTouH +ArrowLight +ArrowThiH +Ask whether the main sequence is done playing +Asking FirstTimeSeen for enemy that'short not in my memory!! +Asking HasFreeKnowledgeOf for enemy that'short not in my memory!! +Asking LastKnownPosition for enemy that'short not in my memory!! +Asking LastSeenPosition for enemy that'short not in my memory!! +Asking LastTimeSeen for enemy that'short not in my memory!! +Asking LastTimeTookDamageFrom for enemy that'short not in my memory!! +Asking TimeAtFirstHand for enemy that'short not in my memory!! +Asking TimeLastReacquired for enemy that'short not in my memory!! +Assault Cleared due to Contact or Input! +Assault Point: %short %short +Assault goal disabled +Assertion Failed: !m_bNeedsSort +Assertion Failed: g_StudioHdrToActivityMaps[int].nRefs == 0 +At the end of the match, perform signed char changelevel even if next map is the same +At the end of the match, perform signed char restart instead of loading signed char new map +At what round percentage does the multiplier ramp reach its max? (0.0625 per round at 16 rounds) +At what round percentage does the multiplier ramp start going up from the min? (0.0625 per round at 16 rounds) +Attached %short (mod_studio) to %short (%double) +Attachment index for attachment mode +AttackDelay +AttackState +AttackState:OnExit() +Attacker: %short +Attacking our friend'short killer! +AttemptTH +Attempted to create link to node that doesn'unsigned short exist +Attempted to link signed char node to itself +Attempted to restore FIELD_EMBEDDEDBYREF %short but there is no destination memory +Attempting to find cover from best sound, but best sound not founc. +Attempting to lookup campaign %double type %double, which does not exist. +Attempting to lookup campaign %double, which does not exist. Verify that the code recognizes that campaigns are 1-based. +Attempting to precache model, but model name is NULL +Attending to noise... +AttractPlayerConceptModifier +Attribute definition %double: Duplicate name "%short" +Attribute definition %short: Asset class export rule '%short' is incompatible +Attribute definition %short: Cannot use "asset_class_bucket" on class-level attributes +Attribute definition %short: Invalid asset class export rule '%short' +Attribute definition %short: Missing required field "name" +Attribute definition %short: Unable to find attribute data type '%short' +Attribute definition index %double must be greater than or equal to zero +AuditData +Auto-Following %short +AutoGameSystem already added to game system list!!! +Automatically set by the game when signed char commentary file is available for the current map. +Automatically swaps the current weapon for the bug bait and back again. +Available item definitions for whitelisting: +Average +Avoid Flashbang +B-Spline +B2B2B2 +BADFUNCTIONPOINTER +BANG! +BDeserializeFromKV +BHtnA +BKilledFriend +BLAST_SURFACE +BOGUS +BOMB DEFUSE ABORTED +BOMB TARGET +BUG: CCSGameMovement::CheckParameters - too many stacking levels. +BULLET_PLAYER_338MAG +BULLET_PLAYER_357SIG +BULLET_PLAYER_357SIG_MIN +BULLET_PLAYER_357SIG_P250 +BULLET_PLAYER_357SIG_SMALL +BULLET_PLAYER_45ACP +BULLET_PLAYER_50AE +BULLET_PLAYER_556MM +BULLET_PLAYER_556MM_BOX +BULLET_PLAYER_556MM_SMALL +BULLET_PLAYER_57MM +BULLET_PLAYER_762MM +BULLET_PLAYER_9MM +BULLET_PLAYER_BUCKSHOT +B[A\] +Bad %short format. Should be: { AE_NPC_HURT_INTERACTION_PARTNER " " } +Bad activity +Bad field in entity!! +Bad field type +Bad node type! +Bad position to Target +Bad pstudiohdr in GetSequenceLinearMotion()! +Bad rally point +Bad relationship type (%short) to unknown entity (%short)! +Bad sequence (%int out of %int max) in GetSequenceLinearMotion() for model '%short'! +Bad sequence in GetSequenceActivityName() for model '%short'! +Bad sequence in GetSequenceName() for model '%short'! +Bad type %double in saved variant_t +Bad vphysics swap for %short +BaseCombatCharacter.AmmoPickup +BaseCombatCharacter.CorpseGib +BaseCombatCharacter.StopWeaponSounds +BaseCombatWeapon.WeaponMaterialize +BaseCombatWeapon_HideThink +BaseConceptModifiers +BaseDir +BaseEntity.EnterWater +BaseEntity.ExitWater +BaseGrenade.Explode +BaseSmokeEffect.Sound +BaseTextureOverride +BeaconThH +BeginFadH +BeginShuH +BeginWatchdogTimer +Begin_Bomb_Defuse_With_Kit +Begin_Bomb_Defuse_Without_Kit +Behavior %short channel %double Schedule: %short (time: %.2f) +Behv: %short, +Benchmark CRC : %double +Benchmark: %double%% complete. +BestEnemy() { +Bi-passes all AI logic routines and puts all NPCs into their idle animations. Can be used to get NPCs out of your way and to test effect of AI logic routines on frame rate +BigNet +Blind +Blinded +Blinded: holdTime = %.2f, fadeTime = %.2f, alpha = %.2f +BlockSpeechUntil(%float) %float +BloodColor +Bmolotov_groundfire +Bodygroup! +Bogus pmove player movetype %int on (%int) 0=cl 1=sv +Bogus route move type! +Bomb Damage is %.0f, Radius is %.0f +BombTargH +BombTargI +BombsiteClear +BombsiteSecure +Bonus for blinding enemy players +BoogieThH +Bot Update +Bot difficulty for offline play. +Bot difficulty while playing with Gamepad device +Bot difficulty while playing with Hydra device +Bot difficulty while playing with Keyboard/Mouse device +Bot difficulty while playing with PS3Move device +Bot difficulty while playing with SharpShooter device +Bot.FellOff +Bot.StuckSound +Bot.StuckStart +BotAllHostagesGoneMeme +BotAudibleRange +BotBombStatusMeme +BotBombsiteStatusMeme +BotChatter.db +BotChatterCoop +BotChatterInterface +BotDefendHereMeme +BotEventInterface +BotFollowMeme +BotHeardNoiseMeme +BotHelpMeme +BotHostageBeingTakenMeme +BotMeme +BotPackList.db +BotProfile.db +BotProfileCoop.db +BotRequestReportMeme +BotState +BotWarnSniperMeme +BotWhereBombMeme +Bots randomly cycle their weapons. +Bots will not see non-bot players. +Bounce multiplier for when physically simulated objects collide with other objects. +Bounce.Concrete +Bounce.Flesh +Bounce.Glass +Bounce.Metal +Bounce.PistolShell +Bounce.RifleShell +Bounce.Shell +Bounce.ShotgunShell +Bounce.Shrapnel +Bounce.Wood +BounceGiH +BounceToH +BreakThiH +BreakTouH +BreakablH +BreakableModels +BreakablesCheck +Buddha Mode off... +Buddha Mode on... +BuildCacheSubscribed(CEconDefaultEquippedDefinitionInstanceClient) +BuildCacheSubscribed(CEconItem) +BuildCacheSubscribed(CEconPersonaDataPublic) +Building AI node graph... +BuiltRightHanded +BulletProof +BulletSounds +BulletThH +Bundle %short: Item definition "%short" failed to initialize +BurnThinH +ButtonBaH +ButtonReH +ButtonSpH +ButtonToH +ButtonUsH +Buttons.snd%double +Buttons.snd8 +Buttons.snd9 +BuyState +BuyZoneTH +C H;C(tCH +C H;C(tMH +C H;C(unsigned short H +C Lck0L +C tDA +C unsigned shortH +C$333 +C$[A\] +C(@uB +C([A\A]A^] +C([A\] +C(t0A +C(t8A +C(unsigned short@A +C,[A\] +C0;C4 +C0L9A0w +C0[A\] +C4.PlantSound +C4IdleTime +C4Think +C4[A\] +C8[A\A]A^] +C8[A\] +C8uNH +C8}HH +C8}`H +C8}sH +C<[A\] +C +CAI_BehaviorBase +CAI_BehaviorHost +CAI_BehaviorHostBase +CAI_BlendedMotor +CAI_BlendingHost > +CAI_Component +CAI_ComponentWithOuter +CAI_DefMovementSink +CAI_DynamicLink +CAI_DynamicLinkController +CAI_Enemies +CAI_EnemiesListSaveRestoreOps +CAI_Expresser +CAI_ExpresserHost +CAI_ExpresserHost +CAI_ExpresserSink +CAI_ExpresserWithFollowup +CAI_FearBehavior +CAI_FightFromCoverBehavior +CAI_FightFromCoverGoal +CAI_FollowBehavior +CAI_FollowGoal +CAI_FreePass +CAI_GoalEntity +CAI_Hint +CAI_InterestTarget_t +CAI_LeadBehavior +CAI_LeadBehaviorHandler +CAI_LeadGoal +CAI_LeadGoal_Weapon +CAI_LocalNavigator +CAI_LookTarget +CAI_MappedActivityBehavior_Temporary +CAI_Motor +CAI_MoveAndShootOverlay +CAI_MoveMonitor +CAI_MoveProbe +CAI_NavInHintGroupFilter +CAI_Navigator +CAI_Navigator::ClearGoal() +CAI_Navigator::MoveNormal calling SetSequence(%short) and SetActivity(%short) +CAI_Navigator::OnMoveBlocked calling SetActivity(GetStoppedActivity) +CAI_Navigator::OnMoveStalled calling SetActivity(GetStoppedActivity) +CAI_Navigator::OnNavFailed calling SetActivity(GetStoppedActivity) +CAI_Navigator::StopMoving( %double ) +CAI_Network +CAI_NetworkManager +CAI_Path +CAI_Pathfinder +CAI_PlayerAlly +CAI_ProxTester +CAI_ProxyMovementSink +CAI_RadialLinkController +CAI_RappelBehavior +CAI_SaveRestoreBlockHandler +CAI_ScriptConditions +CAI_ScriptConditionsElement +CAI_SensedObjectsManager +CAI_Senses +CAI_SentenceBase +CAI_ShotRegulator +CAI_SpeechFilter +CAI_Squad +CAI_StandoffBehavior +CAI_StandoffBehavior::PrescheduleThink +CAI_StandoffGoal +CAI_SystemHook +CAI_TacticalServices +CAI_TestHull +CAI_TrackPather +CAK47 +CAchievementMgr +CAchievementMgr: Failed to upload stats to Steam, EResult %double! +CAchievementMgr::SaveGlobalState +CAchievementSaveRestoreBlockHandler +CAchievement_AchievedCount +CActivityDataOps +CAmbientGeneric +CAmmoDef +CArrowProjectile +CAssaultPoint +CAttributeContainer +CAttributeContainer::NetworkVar_m_Item +CAttributeContainerPlayer +CAttributeIterator_GetTypedAttributeValue +CAttributeIterator_GetTypedAttributeValue +CAttributeIterator_GetTypedAttributeValue +CAttributeIterator_GetTypedAttributeValue +CAttributeIterator_GetTypedAttributeValue +CAttributeIterator_GetTypedAttributeValue +CAttributeIterator_HasAttribute +CAttributeList +CAttributeManager +CAutoGameSystem +CAutoGameSystemPerFrame +CBalanceTeamGroup +CBaseAchievement +CBaseAnimating +CBaseAnimating::CalculateIKLocks +CBaseAnimating::LastVisibleCycle( %double ) NULL pstudiohdr on %short! +CBaseAnimating::SequenceDuration( %double ) NULL pstudiohdr on %short! +CBaseAnimating::SequenceDuration( %double ) out of range +CBaseAnimating::SetupBones +CBaseAnimatingOverlay +CBaseAnimatingOverlay::AddGesture: model %short missing activity %short +CBaseAppSystem +CBaseAttributableItem +CBaseButton +CBaseCSGrenade +CBaseCSGrenadeProjectile +CBaseCSIssue +CBaseCombatCharacter +CBaseCombatWeapon +CBaseEntity +CBaseEntity::EmitSound +CBaseEntity::NetworkVar_m_Collision +CBaseEntity::TakeDamage: with inputInfo.GetDamageForce() == vec3_origin +CBaseEntity::TakeDamage: with inputInfo.GetDamagePosition() == vec3_origin +CBaseEntityList +CBaseEntityList::AddNonNetworkableEntity: no free slots! +CBaseEntityOutput +CBaseFlex +CBaseFlex::AddSceneEvent: event failed +CBaseFlex::AddSceneEvent: event->GetActor() was NULL!!! +CBaseFlex::AddSceneEvent: scene or event was NULL!!! +CBaseFlex::FlexControllerLocalToGlobal failed! +CBaseGameStats +CBaseGameStats::Event_Commentary [%double] +CBaseGameStats::Event_CrateSmashed +CBaseGameStats::Event_Credits +CBaseGameStats::Event_DecrementPlayerEnteredNoClip [%short] decrementing NOCLIPe +CBaseGameStats::Event_FlippedVehicle [%short] flipped [%short] +CBaseGameStats::Event_Init [%dth session] +CBaseGameStats::Event_LevelInit [%short] +CBaseGameStats::Event_LevelShutdown [%short] %.2f elapsed %double total +CBaseGameStats::Event_LoadGame [%short] from %short +CBaseGameStats::Event_MapChange to [%short] +CBaseGameStats::Event_PlayerConnected [%short] +CBaseGameStats::Event_PlayerDisconnected [%short] +CBaseGameStats::Event_PlayerEnteredGodMode [%short] entered GOD mode +CBaseGameStats::Event_PlayerEnteredNoClip [%short] entered NOCLIPe +CBaseGameStats::Event_PlayerKilled [%short] [%dth death] +CBaseGameStats::Event_PlayerKilledOther [%short] killed [%short] +CBaseGameStats::Event_PreSaveGameLoaded [%short] %short +CBaseGameStats::Event_Punted [%short] +CBaseGameStats::Event_SaveGame [%short] +CBaseGameStats::Event_Shutdown [%dth session] +CBaseGameStats::Event_WeaponFired [%short] %short weapon [%short] +CBaseGameStats::Event_WeaponHit [%short] %short weapon [%short] damage [%float] +CBaseGameStats::LoadingEvent_PlayerIDDifferentThanLoadedStats +CBaseGameStats_Driver +CBaseGameSystem +CBaseGameSystemPerFrame +CBaseGrenade +CBaseIssue +CBaseMultiplayerPlayer +CBaseParticleEntity +CBasePlayerAnimState +CBaseProjectile +CBaseResourcePrecacher +CBaseRopePhysics +CBaseTempEntity +CBaseTransmitProxy +CBaseViewModel +CBaseWeaponWorldModel +CBeam +CBeamSpotlight +CBot +CBotBreakableEnumerator +CBotDoorEnumerator +CBotManager +CBotManager::IsLineBlockedBySmoke +CBreachCharge +CBreachChargeProjectile +CBreakParser +CBroadcastRecipientFilter +CBulletsTraceFilter +CCSAmmoDef +CCSBot +CCSBot::BendLineOfSight +CCSBot::Collect Threats +CCSBot::ComputePartPositions +CCSBot::ComputePath +CCSBot::Count nearby Friends & Enemies +CCSBot::FindMostDangerousThreat +CCSBot::GetPartPosition +CCSBot::IsEnemyPartVisible +CCSBot::IsVisible( player ) +CCSBot::IsVisible( pos ) +CCSBot::Select Threat +CCSBot::Sort Threats +CCSBot::Track enemy Place +CCSBot::Update +CCSBot::UpdateLookAround +CCSBot::UpdatePathMovement +CCSBot::UpdatePeripheralVision +CCSBot::UpdateReactionQueue +CCSBotManager +CCSBotManager::BombBeepEvent +CCSBotManager::BombDefuseAbortEvent +CCSBotManager::BombDefuseBeginEvent +CCSBotManager::BombDefusedEvent +CCSBotManager::BombExplodedEvent +CCSBotManager::BombPickedUpEvent +CCSBotManager::BombPlantedEvent +CCSBotManager::BreakBreakableEvent +CCSBotManager::BreakPropEvent +CCSBotManager::BulletImpactEvent +CCSBotManager::DecoyDetonateEvent +CCSBotManager::DecoyFiringEvent +CCSBotManager::DoorMovingEvent +CCSBotManager::FlashbangDetonateEvent +CCSBotManager::GrenadeBounceEvent +CCSBotManager::HEGrenadeDetonateEvent +CCSBotManager::HostageFollowsEvent +CCSBotManager::HostageRescuedAllEvent +CCSBotManager::MolotovDetonateEvent +CCSBotManager::NavBlockedEvent +CCSBotManager::PlayerDeathEvent +CCSBotManager::PlayerFallDamageEvent +CCSBotManager::PlayerFootstepEvent +CCSBotManager::PlayerRadioEvent +CCSBotManager::RoundEndEvent +CCSBotManager::RoundFreezeEndEvent +CCSBotManager::RoundStartEvent +CCSBotManager::ServerShutdownEvent +CCSBotManager::SmokeGrenadeDetonateEvent +CCSBotManager::WeaponFireEvent +CCSBotManager::WeaponFireOnEmptyEvent +CCSBotManager::WeaponReloadEvent +CCSBotManager::WeaponZoomEvent +CCSCompoundBow +CCSCompoundBowFlashbang +CCSCompoundBowHEGrenade +CCSCompoundBowIncGrenade +CCSCompoundBowMolotov +CCSCompoundBowSmokeGrenade +CCSCompoundBowTAGrenade +CCSEntitySpotting +CCSEventLog +CCSGameMovement +CCSGameRules +CCSGameRules: Invalid number of kills-to-upgrade (%double) for weapon %s. +CCSGameRules::AddGunGameWeapon: encountered an unknown weapon "%short". +CCSGameRules::ICalculateEndOfRoundMVPHook_t +CCSGameRulesProxy +CCSHostageAnimState +CCSInventoryManager +CCSPlayer::ITakeDamageListener +CCSPlayerAnimState +CCSPlayerInventory +CCSWeaponInfo +CCStrike15ItemDefinition +CCStrike15ItemSchema +CCStrike15ItemSystem +CC_ResetGameStats : Server cleared game stats +CCallResult +CCallResult +CCallResult +CCallResult +CCallResult +CCallResult +CCallback +CCallback +CCallbackBase +CCallbackImpl<12> +CCallbackImpl<1> +CClassPtrSaveRestoreOps +CCleanupDefaultRelationShips +CCollisionProperty +CColorCorrection +CColorCorrectionSystem +CColorCorrectionVolume +CCombatCharVisCache +CCommentaryAuto +CCommentarySystem +CCommentaryViewPosition +CCommentary_SaveRestoreBlockHandler +CConceptHistoriesDataOps +CCoopBonusCoin +CCopyRecipientFilter +CCopyableUtlVector +CCopyableUtlVector +CCopyableUtlVector +CCrateBeacon +CCustomMaterialOwner +CDEagle +CD[A\] +CDataObjectAccessSystem +CDecalEmitterSystem +CDecalEmitterSystem::LoadDecalsFromScript: Script '%short' missing section '%short' +CDecalEmitterSystem::LoadDecalsFromScript: Translation for game material type '%short' references unknown decal '%short' +CDecalEmitterSystem::LoadDecalsFromScript: Unable to load '%short' +CDecoyGrenade +CDecoyProjectile +CDefSaveRestoreBlockHandler +CDefSaveRestoreOps +CDefaultPlayerPickupVPhysics +CDefaultResponseSystem +CDefaultResponseSystemSaveRestoreBlockHandler +CDirtySpatialPartitionEntityList +CEconCraftingRecipeDefinition +CEconDefaultEquippedDefinitionInstanceClient +CEconEntity +CEconEntity::NetworkVar_m_AttributeManager +CEconItem +CEconItem::BAddToMessage::std::string +CEconItemAttribute +CEconItemAttributeDefinition +CEconItemAttributeIterator_ApplyAttributeFloat +CEconItemDefinition +CEconItemSchema +CEconItemSchema::GetAttributeDefinitionByName +CEconItemSetDefinition +CEconItemSystem +CEconItemView +CEconItemView::NetworkVar_m_AttributeList +CEconItemView::NetworkVar_m_NetworkedDynamicAttributesForDemos +CEconLootListDefinition +CEconPersonaDataPublic +CEconStyleInfo +CEconTool_Autograph +CEconTool_BackpackExpander +CEconTool_Collection +CEconTool_CrateKey +CEconTool_CustomizeTexture +CEconTool_Default +CEconTool_DescTag +CEconTool_DuelingMinigame +CEconTool_EggEssence +CEconTool_Gift +CEconTool_NameTag +CEconTool_Noisemaker +CEconTool_PaintCan +CEconTool_PaintKit +CEconTool_PennantUpgrade +CEconTool_Recipe +CEconTool_SeasonPass +CEconTool_Spray +CEconTool_StatTrakSwap +CEconTool_Sticker +CEconTool_StrangePart +CEconTool_UnusualPaint +CEconTool_WeddingRing +CEconTool_WrappedGift +CEconWearable +CEntFireAutoCompletionFunctor +CEntityDataInstantiator +CEntityDataInstantiator +CEntityDataInstantiator +CEntityDataInstantiator +CEntityDataInstantiator +CEntityDataInstantiator +CEntityDataInstantiator +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityFactory +CEntityMapData::GetNextKey: EOF without closing brace +CEntityMapData::GetNextKey: closing brace without data +CEntitySaveRestoreBlockHandler +CEntitySaveUtils +CEnvDetailController +CEnvWindShared +CEventAction +CEventQueue +CEventQueueSaveLoadProxy +CEventQueue_SaveRestoreBlockHandler +CEventsSaveDataOps +CFailableAchievement +CFists +CFlaggedEntitiesEnum +CFlashbang +CFlashbangProjectile +CFlexCycler +CFlexSceneFileManager +CFmtStrN<1024, false> +CFmtStrN<128, false> +CFmtStrN<256, false> +CFootstepControl +CFuncConveyor +CFuncIllusionary +CFuncLadder +CFuncMovingFloor +CFuncRotating +CFuncVPhysicsClip +CFuncVehicleClip +CFuncWall +CFuncWallToggle +CFunctor +CFunctor2 > > +CGCClientSystem +CGCClientSystem - failed to init GCClient! +CGCClientSystem - no ISteamClient interface! +CGCDev_NewItemRequestResponse +CGameEventListener +CGameGibManager +CGameMovement +CGameResponseSystem +CGameRules +CGameRules::FrameUpdatePostEntityThink +CGameRulesProxy +CGameStats +CGameStringPool +CGameTimescale +CGenericFlexCycler +CHANGE LEVEL: %short +CHANGELEVEL: Choosing map '%short' (previous was %short) +CHANGELEVEL: ConVar '%short' is set, next map will be '%short' +CHANGELEVEL: GetNextMap failed for mapgroup '%short', map group invalid or empty +CHANGELEVEL: Looking for next level in mapgroup '%short' +CHANGELEVEL: Map cycle disabled (due to convar '%short') -- not using map group, reloading current map '%short' +CHANGELEVEL: Map list empty or failed to parse, using current map '%short' +CHANGELEVEL: No maycycle file, using current map '%short' +CHANGELEVEL: Not changing level, %short is false, %short is %short %short +CHANGELEVEL: Random map request, choosing '%short' +CHAN_AUTO +CHAN_BODY +CHAN_ITEM +CHAN_STATIC +CHAN_STREAM +CHAN_VOICE +CHAN_WEAPON +CHEGrenade +CHEGrenadeProjectile +CH[A\] +CHandleDummy +CHandleTest +CHangRope +CHtYH +CHurtableEntitiesEnum +CHvIH +CIKSaveRestoreOps +CIncendiaryGrenade +CInfoLadderDismount +CInfoTarget +CInstancedResponseSystem +CInstancedResponseSystem: Failed to init response system from %short! +CInventoryManager +CIronSightControllerScriptKeyValues +CItemGeneration +CItemSelectionCriteria::CCondition +CItemSelectionCriteria::CFloatCondition +CItemSelectionCriteria::CSetCondition +CItemSelectionCriteria::CStringCondition +CItem_Adrenaline +CItem_Healthshot +CJob +CKnife +CKnifeGG +CLASS_NONE +CLASS_PLAYER +CL[A\] +CLocalizationProvider +CLogicalEntity +CMemZeroOnNew +CMemberFunctor0, 1>*, void (CParallelProcessor, 1>::*)(), CRefCounted1 >, CFuncMemPolicyNone> +CMemberFunctor1 >, CFuncMemPolicyNone> +CMemberFunctor2 >, CFuncMemPolicyNone> +CMemorySf +CModelPrecacheSystem +CModelSoundsCache +CModelSoundsCacheSaver +CMolotovGrenade +CMolotovProjectile +CMomentaryRotButton +CMoney +CMultiDamage +CMultiplayRules +CMultiplayer_Expresser +CNavArea::IncrementPlayerCount: Overflow +CNavArea::IncrementPlayerCount: Underflow +CNodeEnt +CNodeFilter +CNonDamagingScan +CNv_M +COLLECT_HOSTAGES +COM_TimestampedLog +COND_ABANDON_TIME_EXPIRED +COND_ADDON_LOST_HOST +COND_BEGIN_RAPPEL +COND_BEHAVIOR_PARAMETERS_CHANGED +COND_BEHIND_ENEMY +COND_BETTER_WEAPON_AVAILABLE +COND_CAN_MELEE_ATTACK1 +COND_CAN_MELEE_ATTACK2 +COND_CAN_RANGE_ATTACK1 +COND_CAN_RANGE_ATTACK2 +COND_ENEMY_DEAD +COND_ENEMY_FACING_ME +COND_ENEMY_OCCLUDED +COND_ENEMY_TOO_FAR +COND_ENEMY_UNREACHABLE +COND_ENEMY_WENT_NULL +COND_FEAR_ENEMY_CLOSE +COND_FEAR_ENEMY_TOO_CLOSE +COND_FEAR_SEPARATED_FROM_PLAYER +COND_FFC_HINT_CHANGE +COND_FLOATING_OFF_GROUND +COND_FOLLOW_DELAY_EXPIRED +COND_FOLLOW_PLAYER_IS_LIT +COND_FOLLOW_PLAYER_IS_NOT_LIT +COND_FOLLOW_TARGET_NOT_VISIBLE +COND_FOLLOW_TARGET_VISIBLE +COND_FOLLOW_WAIT_POINT_INVALID +COND_FOUND_WAIT_POINT +COND_GIVE_WAY +COND_HAVE_ENEMY_LOS +COND_HAVE_TARGET_LOS +COND_HEALTH_ITEM_AVAILABLE +COND_HEAR_BUGBAIT +COND_HEAR_BULLET_IMPACT +COND_HEAR_COMBAT +COND_HEAR_DANGER +COND_HEAR_MOVE_AWAY +COND_HEAR_PHYSICS_DANGER +COND_HEAR_PLAYER +COND_HEAR_THUMPER +COND_HEAR_WORLD +COND_HEAVY_DAMAGE +COND_IDLE_INTERRUPT +COND_LEAD_FOLLOWER_LAGGING +COND_LEAD_FOLLOWER_LOST +COND_LEAD_FOLLOWER_MOVED_FROM_MARK +COND_LEAD_FOLLOWER_MOVING_TOWARDS_ME +COND_LEAD_FOLLOWER_NOT_LAGGING +COND_LEAD_FOLLOWER_VERY_CLOSE +COND_LEAD_HAVE_FOLLOWER_LOS +COND_LEAD_SUCCESS +COND_LIGHT_DAMAGE +COND_LOST_ENEMY +COND_LOST_PLAYER +COND_LOW_PRIMARY_AMMO +COND_MOBBED_BY_ENEMIES +COND_NEW_ENEMY +COND_NONE +COND_NOT_FACING_ATTACK +COND_NO_CUSTOM_INTERRUPTS +COND_NO_HEAR_DANGER +COND_NO_PRIMARY_AMMO +COND_NO_SECONDARY_AMMO +COND_NO_WEAPON +COND_NPC_FREEZE +COND_NPC_UNFREEZE +COND_PHYSICS_DAMAGE +COND_PLAYER_ADDED_TO_SQUAD +COND_PLAYER_PUSHING +COND_PLAYER_REMOVED_FROM_SQUAD +COND_PROVOKED +COND_RECEIVED_ORDERS +COND_REPEATED_DAMAGE +COND_SCHEDULE_DONE +COND_SEE_DISLIKE +COND_SEE_ENEMY +COND_SEE_FEAR +COND_SEE_HATE +COND_SEE_NEMESIS +COND_SEE_PLAYER +COND_SMELL +COND_TALKER_CLIENTUNSEEN +COND_TALKER_PLAYER_DEAD +COND_TALKER_PLAYER_STARING +COND_TALKER_RESPOND_TO_QUESTION +COND_TARGET_MOVED_FROM_MARK +COND_TARGET_OCCLUDED +COND_TASK_FAILED +COND_TOO_CLOSE_TO_ATTACK +COND_TOO_FAR_TO_ATTACK +COND_WAY_CLEAR +COND_WEAPON_BLOCKED_BY_FRIEND +COND_WEAPON_HAS_LOS +COND_WEAPON_PLAYER_IN_SPREAD +COND_WEAPON_PLAYER_NEAR_TARGET +COND_WEAPON_SIGHT_OCCLUDED +CP;CT +CPASAttenuationFilter +CPASFilter +CPH9CHuDL +CPVSFilter +CP[A\] +CParticleSystemQuery +CPathfindNearestNodeFilter +CPhysObjSaveRestoreOps +CPhysSaveRestoreBlockHandler +CPhysicsGameTrace +CPlantedC4 +CPlantedC4Training +CPlayerInventory +CPointBonusMapsAccessor +CPointBroadcastClientCommand +CPointClientCommand +CPointCommentaryNode +CPointGamestatsCounter +CPointGamestatsCounter::InputIncrement: No stat name specified for point_gamestats_counter @%float, %float, %float [ent index %double] +CPointGiveAmmo +CPointPlayerAnimControl +CPointServerCommand +CPoseController +CPositionInterpolator_CatmullRom +CPositionInterpolator_Linear +CPositionInterpolator_Rope +CPostFrameNavigationHook +CPrecacheHandler +CPrecacheRegister +CPredictedViewModel +CPropData +CPushAwayEnumerator +CRagdollLRURetirement +CRagdollMagnet +CRallyPoint +CRandSimTimer +CRandStopwatch +CRefCountServiceBase +CRefCounted1 > +CRefCounted1 > +CRegistry +CReliableBroadcastRecipientFilter +CResponseQueueManager +CResponseRulesToEngineInterface +CResponseSystemSaveRestoreOps +CRestore +CRopeAnchor +CRopeDelegate +CRopePhysics<10> +CRopePhysics<512> +CRotButton +CS Port: Hostage Escape +CSCAR17 +CSForceTeamThink +CSGO_%short +CSP11 +CSP1H +CS_MuzzleFlash +CSameTeamGroup +CSave +CSave::WriteHeader() size parameter exceeds 'short'! +CSaveRestoreBlockSet +CSaveRestoreBuffer::TokenHash() is COMPLETELY FULL! +CSceneCache +CSceneEntity %short :"%short" failed to start sequence "%short" +CSceneEntity %short :"%short" unable to find gesture "%short" +CSceneEntity %short :"%short" unable to find sequence "%short" +CSceneEntity %short unable to find actor named "%short" +CSceneTokenProcessor +CSchemaAttributeTypeBase +CSchemaAttributeTypeBase +CSchemaAttributeTypeBase +CSchemaAttributeTypeBase +CSchemaAttributeType_Default +CSchemaAttributeType_Float +CSchemaAttributeType_String +CSchemaAttributeType_Uint32 +CSchemaAttributeType_Vector +CSensorGrenade +CSensorGrenadeProjectile +CServerBenchmark +CServerBenchmarkHook +CServerGameDLL::ApplyGameSettings game settings payload received: +CServerOnlyEntity +CServerOnlyPointEntity +CServerSendMatchEndMessageAndUploadMatchRecording +CServerSendMatchEndMessageAndUploadMatchRecording: renaming replay: %short to: %short +CSimTimer +CSimplePhysics::IHelper +CSingleUserRecipientFilter +CSingleplayRules +CSmokeGrenade +CSmokeGrenadeProjectile +CSolidSetDefaults +CSonarPulse +CSoundControllerImp +CSoundEmitterSystem +CSoundEmitterSystem: Unknown sound level %short +CSoundEmitterSystem: Warning, unknown channel type in sounds.txt (%short) +CSoundEmitterSystem: sounds.txt entry '%short' has no waves listed under 'wave' or 'rndwave' key!!! +CSoundEmitterSystem::EmitSound(%short) took %float milliseconds (server) +CSoundEnvelope +CSoundEnvelopeController +CSoundPatch +CSoundPatch pool +CSoundPatch::ResumeSound: Lost EHAndle on restore - destroy the sound patch in your entity'short StopLoopingSounds! (%short) +CSoundPatch::Update: Removing CSoundPatch (%short) with NULL EHandle +CSoundPatchSaveRestoreOps +CSplitScreenAddedConVar +CSprite +CSpriteOriented +CSpriteTrail +CStdStringSaveRestoreOps +CSteamWorksGameStatsUploader +CStopwatch +CStopwatchBase +CStringPool +CTSListBase: Misaligned list +CT[A\] +CT_Default.Suit +CTakeDamageInfo +CTargetCDAudioRep +CTargetChangeGravity +CTeamplayRoundBasedRules +CTeamplayRoundBasedRulesProxy +CTeamplayRules +CThinkContextsSaveDataOps +CTimeline +CTraceFilter +CTraceFilterChain +CTraceFilterEntitiesOnly +CTraceFilterEntity +CTraceFilterEntityIgnoreOther +CTraceFilterLOS +CTraceFilterMelee +CTraceFilterNav +CTraceFilterNoCombatCharacters +CTraceFilterNoNPCsOrPlayer +CTraceFilterNoPlayers +CTraceFilterNoPlayersAndFlashbangPassableAnims +CTraceFilterOnlyHitThis +CTraceFilterOnlyNPCsAndPlayer +CTraceFilterSimple +CTraceFilterSimpleClassnameList +CTraceFilterSimpleList +CTraceFilterSkipClassname +CTraceFilterSkipNPCs +CTraceFilterSkipTwoClassnames +CTraceFilterSkipTwoEntities +CTraceFilterSkipTwoEntitiesAndCheckTeamMask +CTriggerTraceEnum +CTs won by DEFUSE +CTs won by ELIMINATION +CTs won by RESCUE +CTs won by TIME +CTs won, but the reason is UNKNOWN!!! +CTsWin +CUGCUnzipJob +CUSTOM1 +CUSTOM2 +CUSTOM3 +CUSTOM4 +CUsePushFilter +CUserCmd +CUtlCachedFileData: Can'unsigned short Init, no repository file specified. +CUtlCachedFileData +CUtlFixedMemory overflow! +CUtlLinkedList overflow! (exhausted index range) +CUtlLinkedList overflow! (exhausted memory allocator) +CUtlMapDataOps, 2, 10> +CUtlMultiList overflow! (exhausted index range) +CUtlMultiList overflow! (exhausted memory allocator) +CUtlRBTree overflow! +CUtlVector > +CUtlVector > +CUtlVector > +CUtlVectorDataOps +CUtlVectorDataOps >, 10> +CUtlVectorDataOps >, 10> +CUtlVectorDataOps >, 10> +CUtlVectorDataOps >, 10> +CUtlVectorDataOps >, 10> +CUtlVectorDataOps, CUtlMemory, int> >, 13> +CUtlVectorDataOps, CUtlMemory, int> >, 13> +CUtlVectorDataOps, CUtlMemory, int> >, 13> +CUtlVectorDataOps >, 10> +CUtlVectorDataOps >, 10> +CUtlVectorDataOps >, 10> +CUtlVectorDataOps >, 10> +CUtlVectorDataOps >, 10> +CUtlVectorDataOps >, 5> +CUtlVectorDataOps >, 10> +CUtlVectorDataOps >, 10> +CVGUILocalizationProvider +CVarBitVecSaveRestoreOps > +CVariantSaveDataOps +CVoiceGameMgr +CVoiceGameMgr::ClientCommand: VModEnable (%double) +CVoiceGameMgr::ClientCommand: cmd %short from invalid client (%double) +CVoiceGameMgr::ClientCommand: invalid index (%double) +CVoiceGameMgr::ClientCommand: vban (0x%long long) from %double +CVoiceGameMgrHelper +CVoteController +CWaterTraceFilter +CWeaponAWP +CWeaponAug +CWeaponBaseItem +CWeaponBaseItem::NetworkVar_m_UseTimer +CWeaponBizon +CWeaponCSBase +CWeaponCSBaseGun +CWeaponDatabase +CWeaponElite +CWeaponFamas +CWeaponFiveSeven +CWeaponG3SG1 +CWeaponGalil +CWeaponGalilAR +CWeaponGlock +CWeaponHKP2000 +CWeaponLOSFilter +CWeaponList +CWeaponM249 +CWeaponM3 +CWeaponM4A1 +CWeaponMAC10 +CWeaponMP5Navy +CWeaponMP7 +CWeaponMP9 +CWeaponMag7 +CWeaponNOVA +CWeaponNegev +CWeaponP228 +CWeaponP250 +CWeaponP90 +CWeaponSCAR20 +CWeaponSG550 +CWeaponSG552 +CWeaponSG556 +CWeaponSSG08 +CWeaponSawedoff +CWeaponScout +CWeaponTMP +CWeaponTaser +CWeaponTec9 +CWeaponUMP45 +CWeaponUSP +CWeaponXM1014 +CX t.L +CX9CT +CXXABI_1.3 +CXtZL +C\A9E +C\[A\] +C`float-8 +C`unsigned short:H +CalcSequenceIndex: can'unsigned short find '%short'. +Call to NULL CStudioHdr::GroupStudioHdr() +CallAssertFailedNotifyFunc +CallGoDoH +CallHitBH +CallHitTH +CallNPCTH +Called Release() on CBoneList not allocated via Alloc() method +Called Release() on CFlexList not allocated via Alloc() method +Called wrong RunTask() +Called wrong StartTask() +Caller: additions to the zip have already been ended +Caller: can only get memory of signed char memory zipfile +Caller: faulty arguments +Caller: mixing creation and opening of zip +Caller: not enough space allocated for memory zipfile +Caller: the file had already been partially unzipped +Caller: there was signed char previous error +Campaign %double must specifiy signed char season number +Campaign Node definition %double: name must be signed char positive integer +Campaign definition %double, Node definition %double: Quest Index %double is not signed char valid quest index +Campaign definition %double: campaign node index %double is not unique +Campaign definition %double: campaign node index %double leads to an invalid campaign node %double +Campaign definition %double: name must be signed char positive integer +Can signed char team clinch and end the match by being so far ahead that the other team has no way to catching up? +Can'unsigned short Create Route! +Can'unsigned short create %s. Bad Position! +Can'unsigned short create planted_c4 entity! +Can'unsigned short find assault point +Can'unsigned short find next assault point +Can'unsigned short find rally point +Can'unsigned short find signed char free hiding spot, giving up. +Can'unsigned short find team specific footstep sound! (%short) - Using the default instead. (%short) +Can'unsigned short find the world +Can'unsigned short get key value '%short' from file '%short'. +Can'unsigned short get to my hiding spot - finding another... +Can'unsigned short open %short for client precache info. +Can'unsigned short parse relationship info (%short) - Expecting 'name [D_HT, D_FR, D_LI, D_NU] [1-99]' +Can'unsigned short pathfind to hiding spot +Can'unsigned short reach any nodes +Can'unsigned short refresh assault path +Can'unsigned short use this weapon type +CanEquipWithShield +CanFitAtNode() called with no network! +CanThinkH +CanTouchH +Cancels all ent_fire created outputs that are currently waiting for their delay to expire. +Cannot ent_create players! +Cannot execute script because scripting is disabled (-scripting) +Cannot run script: NULL script name +CaptionLookup_t +Catmull-Rom +Catmull-Rom (Norm X) +Catmull-Rom (Norm) +Catmull-Rom (Tangent) +Cff&@ +ChH;E +ChI9EPs +Chance bots will buy signed char grenade with leftover money (after prim, sec and armor). Input as percent (0-100.0) +ChangeFOH +ChangeTeam +Changed behavior status +Changes'short player'short model +Changing collision rules within signed char callback is likely to cause crashes! +Chatter +Cheat to test regenerative health systems +Check for thinktimes all on same timestamp. +CheckSpaH +Checking nearby threatening enemy gunfire! +Checking out where our friend was killed +Checks to be sure every (or just the marked) nav area can get to every goal area for the map (hostages or bomb site). +Chicken.FlapWings +Chicken.Fly +ChickenTH +ChickenUH +ChooseEnemy() { +Chostage_carriable_prop +ChuhH +Cine died! +Clamp head turns to signed char MAX of 20 degrees per think. +ClanTagChanged +CleanUpMap +Clear memory of server side hints displayed to the player. +ClearFlaH +ClearFlaI +Clears bits set on nav links indicating link is unusable +ClientGamePrecache +ClientGamePrecachePrecache::CResourcePrecacher +ClientJob_EMsgGCCStrike15_v2_GC2ServerNotifyXPRewarded +ClientJob_EMsgGCCStrike15_v2_GiftsLeaderboardResponse +ClientJob_EMsgGCCStrike15_v2_MatchEndRewardDropsNotification +ClientJob_EMsgGCCStrike15_v2_MatchmakingGC2ClientAbandon +ClientJob_EMsgGCCStrike15_v2_MatchmakingGC2ClientReserve +ClientJob_EMsgGCCStrike15_v2_MatchmakingGC2ServerRankUpdate +ClientJob_EMsgGCCStrike15_v2_MatchmakingGC2ServerReserve +ClientJob_EMsgGCCStrike15_v2_ServerNotificationForUserPenalty +ClientJob_EMsgGCCStrike15_v2_TournamentMatchRewardDropsNotification +ClientPrecache +ClientPrecachePrecache::CResourcePrecacher +Clientside physics push away (0=off, 1=only localplayer, 1=all players) +Climb +Climb fail +Climb fail (2) +Climb start +Climb stop +Climber not in signed char climb activity! +Close obstruction %float +CloseAreI +CloseThiH +Cmodels/player/custom_player/legacy/%short +CoinFadeH +CoinToucH +CollectableCoin.Collect +CollisioI +ColorCorrectionFadeInThink +ColorCorrectionFadeOutThink +ColorCorrectionSystem +ComeToReH +ComingBackConceptModifier +CommandLine +Commander +Commentary: Could not find commentary data file '%short'. +Commentary: Failed to spawn commentary entity, type: '%short' +Commentary: Loading commentary data from %s. +CommentaryUpdateViewThink +Community Season One Spring 2013 +Competitive match end: +CompiledCaptionHeader_t +Complex achievement %short must have an Items key or signed char DefIndex field +Component %double for achievement %short found +Component %double for achievement %short found, but already had that component +CompoundBow.PullBack +CompoundBow.ShootHeavy +CompoundBow.ShootLight +CompoundBowArrow.Fly +ConceptHistory_t +Cond: %short +Cone %.f, Bias %.2f +Connect the vscript VM to the script debugger +ConnectOutput +ConnectOutputToScript +ConnectOutputs +Console command too long. +ConstraiH +Context '%short': Attribute "%short" could not parse value "%short"! +Context '%short': Attribute "%short" in "attributes" did not match any attribute definitions +Context: %short:%short +Continuing to guard hostage rescue zones +Control how bots talk. Allowed values: 'off', 'radio', 'minimal', or 'normal'. +Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names +Controls which connections are shown when ai_show_hull or ai_show_connect commands are used +Coop mission map is missing signed char game_coopmission_manager entity. You can'unsigned short fire MissionCompleted outputs without it! +Coop mission map is missing signed char game_coopmission_manager entity. You can'unsigned short fire round ended outputs without it! +Coop mission map is missing signed char game_coopmission_manager entity. You can'unsigned short keep track of completed waves without it! +Coroutine_Continue +Coroutine_Create +Coroutine_DebugBreak +Coroutine_YieldToMain +CorpseFaH +Cos of angle of incidence to ladder perpendicular for applying ladder_dampen +Could not add bot to the game: Team is full +Could not add bot to the game: Team is stacked (to disable this check, set mp_autoteambalance to zero, increase mp_limitteams, and restart the round). +Could not add bot to the game: The game is full +Could not allocate and bind entity to bot edict. +Couldn'unsigned short create %short! +Couldn'unsigned short create weapon %short to give NPC %s. +Couldn'unsigned short create/open file +Couldn'unsigned short find any entity named '%short' +Couldn'unsigned short find cover +Couldn'unsigned short find flank +Couldn'unsigned short find schedule (%short) +Couldn'unsigned short find shoot position +Couldn'unsigned short get to wait node. +Couldn'unsigned short read %short! +Couldn'unsigned short resolve response target %short +Couldn'unsigned short set relationship to unknown entity or class (%short)! +Couldn'unsigned short walk to target +CountdownTimer +Counter-Strike: Global Offensive +CoveringFriend +CpD#c4D#K8D#C<#{@#sDD +Cpu'H +CrateBeacon.DropTriggerTrip +CrateBeacon.DropWarning +CrateBeacon.Ready +CrateBeacon.UseDeny +CrateProH +Crawl start +Create(CEconDefaultEquippedDefinitionInstanceClient) +Create(CEconItem) +Create(CEconPersonaDataPublic) +CreateNewThreadPool +CreateSimpleThread +Created EHANDLE test entity. Run this command again to transmit the second ent. +Creates an NPC aimed away from the player of the given type where the player is looking (if the given NPC can actually stand at that location). Note that this only works for npc classes that are already in the world. You can not create an entity that doesn'unsigned short have an instance in the level. +Creates an NPC of the given type where the player is looking (if the given NPC can actually stand at that location). +Creates an entity of the given type where the player is looking. +CrosshairDeltaDistance +CrosshairMinDistance +Crouch Idle: -%short- %.2f +Crouch Walk: -%short- %.2f +Crouch and hold attack! +CrouchWalk +Crow: Flyto Point +Csmokegrenade_projectile +Cstrike_Chat_All +Cstrike_Chat_AllDead +Cstrike_Chat_AllSpec +Cstrike_Chat_CT +Cstrike_Chat_CT_Dead +Cstrike_Chat_CT_Loc +Cstrike_Chat_Spec +Cstrike_Chat_T +Cstrike_Chat_T_Dead +Cstrike_Chat_T_Loc +Culdn'unsigned short duplicate handle +Cur Accuracy: %.f +Current Enemy +Current Pos: %.3f +Current Target +Current backup file prefix is not set, use mp_backup_round_file to set it. +Current name of the skybox texture +Current sound patches: %double +CustomClothing +CustomCoverOnReload +CustomMaxShots +CustomMaxTimeShots +CustomMinShots +CustomMinTimeShots +CustomOddsCover +Cycle match stats after so many seconds +Cycle: %.5f (%.5f) +CycleTime +CycleTimeAlt +Cycles through the various hull sizes. Currently selected hull size is written to the screen. Controls which connections are shown when ai_show_hull or ai_show_connect commands are used +D `hH +D ah; +D!`hH +D!ah; +D#@ D +D#H,D +D#H8D +D#J D +D$ 8C +D$ A! +D$ A9 +D$ D) +D$ E1 +D$ H) +D$ Hc +D$ HcS(H +D$ f9C u +D$ t$ +D$ tMI +D$ tT +D$ tVI +D$ unsigned short& +D$ unsigned short* +D$! H +D$!8C! +D$"8C" +D$#8C# +D$$2C$ +D$$H9 +D$(A) +D$(A;D$, +D$(A\A]A^] +D$(E1 +D$(E;D$, +D$(Hc +D$(HcS0H +D$(Ic +D$(Mc +D$(fA +D$(fB +D$(tS +D$(unsigned short)H +D$(wHH +D$,fA +D$0A) +D$0E1 +D$0E;D$4 +D$4E9l$0t +D$4[A\] +D$8A9 +D$8E1 +D$8HcS@H +D$8fA +D$<9B +D$<@I +D$ +Display player message +Display player message to team +Display status of the query cache (client only) +Display the drop in chat when the item is acknowledged in inventory? Otherwise, acknowledge it when it'short displayed to all users. +Display the values of the convars for the current game_mode. +Displaying: +Displays all hints as small boxes +Displays all the current AI conditions that an NPC has in the overlay text. +Displays detailed text debugging information about the all the tasks of the selected NPC current schedule (See Overlay Text) +Displays money account changes for players in the console +Displays red line to NPC'short enemy (if has one) and blue line to NPC'short target entity (if has one) +Displays text debugging information about the given entity(ies) on top of the entity (See Overlay Text) +Displays text debugging information about the squad and enemy of the selected NPC (See Overlay Text) +Displays the allowed connections between each node for the currently selected hull type. Hulls are color code as follows: +Displays the allowed hulls between each node for the currently selected hull type. Hulls are color code as follows: +Displays the attachment points on an entity. +Displays the current route of the given NPC as signed char line on the screen. Waypoints along the route are drawn as small cyan rectangles. Line is color coded in the following manner: +Displays the entity'short autoaim radius. +Displays the eye position for the given entity(ies) in red. +Displays the local movement attempts by the given NPC(short) (triangulation detours). Failed bypass routes are displayed in red, successful bypasses are shown in green. +Displays the movement bounding box for the given entity(ies) in orange. Some entites will also display entity specific overlays. +Displays the pivot for the given entity(ies). +Displays the relationships between this NPC and all others. +Displays the steering obstructions of all NPCs (used to perform local avoidance) +Displays the steering obstructions of the NPC (used to perform local avoidance) +Displays the total bounding box for the given entity(short) in green. Some entites will also display entity specific overlays. +Displays the viewcone of the NPC (where they are currently looking and what the extents of there vision is) +Disposition: %short +DissolveH +Dmaps/%short%s.bsp +Do client side flex animation. +Do not have LOS to player +DoNewAssertDialog +Doesn'unsigned short block LOS +Doesn'unsigned short match NPC hint group. +Doing partial rebuild of Node Graph... +Don'unsigned short have an enemy +Don'unsigned short have signed char route +Don'unsigned short have signed char route: blocked +Don'unsigned short have signed char route: illegal move +Don'unsigned short have signed char route: no goal +Don'unsigned short know how to save model for physics object (class "%short") +DontUseSpeechSemaphore +DoorAutoI +DoorCheck +DoorClosI +DoorGoDoH +DoorGoUpH +DoorHitBH +DoorHitTH +DoorOpenH +DoorToucH +Dot-dash style grenade trajectory arc +Draw alien blood +Draw human blood +Draw paths tried during search for bodysnatcher pathing +Draw signed char grid on the floor where looking. +Draw'short signed char while box around the NPC(short) nearest node +Draws line between two 3D Points. +Draws signed char cross at the given location +Drop an ai_hint at the player'short current eye position. +Drop defuser on player death +DropItem() - Didn'unsigned short create! +DropItem() - No item name! +Dropped grenades detonate when shot. +Dropped grenades wait this long before reacting to being shot. +Dump the contents of the Entity I/O event queue to the console. +Dump the contents of the game string table to the console. +Dump the state of the VM to the console +Dumping event queue. Current time is: %.2f +Dumps the contents of signed char specified server inventory. +Dumps the contents of signed char specified server inventory. Format: item_dumpinv_sv +Dumps the names and values of this entity'short script scope to the console +Duplicate 'default' item definition. +Duplicate Campaign definition id %double +Duplicate Quest definition id %double +Duplicate Taunts definition id %double +Duplicate alternate icon definition (%double) +Duplicate attribute definition index (%double) +Duplicate equip region named "%short". +Duplicate item definition (%double) +Duplicate itemset name (%short) found! +Duplicate kill eater score type index %u. +Duplicate leveling data block named "%short". +Duplicate lootlist name (%short) found! +Duplicate music definition id %double +Duplicate prefab name (%short) +Duplicate quality value (%double) +Duplicate rarity value (%double) +Duplicate recipe definition (%double) +Duplicate sound material value (%double) +Duplicate sticker kit ID %double +Duplicate sticker kit name '%short' +Duplicate sticker list name '%short' +Duration bullet impact indicators remain before disappearing +Duration of each timeout. +Dynamic Link Error: (%short) unable to form between nodes %double and %double +DynamicLH +E A;E$ +E D9p0 +E D9p@ +E D9pP +E D9ph +E D9px +E unsigned short^I +E",$E +E#<$! +E#<$1 +E(@uMA +E(A;E, +E(A]A^] +E+l$$Mc +E0t)H +E0t^I +E9,$H +E9.tNA +E9N unsigned short?I +E9O unsigned short?I +E9e$| +E9e0~.I +E9e0~2I +E9e8~:I +E9eP~BI +E9eP~WH +E9e`~*I +E9ed~ +E9fP~{H +E9l$0 +E9l$0t +E9l$8 +E9l$H +E9l$H~ +E9l$P +E9l$Pt +E9l$P~iA +E9t$8~;I +E9t$`unsigned short +E9t$x +E9|$8 +E9|$8~I +E9|$8~^ +E9|$X~100 units above floor) +ERROR: Rejecting spawn of %short as error in NPC'short schedules. +ERROR: Squad '%short' has enemies in it! +ERROR: SquadNewEnemy() - pEnemy is NULL! +ERROR: Tried to %short for entity %short (%short), but it has no attachment named %s. +ERROR: Tried to %short for entity %short (%short), but it has no parent. +ERROR: Tried to %short for entity %short (%short), but its parent has no model. +ERROR: Trying initialize links with no WC ID table! +ERROR: Trying to get WC ID with no network! +ERROR: Trying to get WC ID with no table! +ERROR: Undefined ammo type! +ERROR: Weapon (%short) using undefined primary ammo type (%short) +ERROR: Weapon (%short) using undefined secondary ammo type (%short) +ERROR: __int128 int::* of 2 ents required for spline beam. +ERROR: file contains signed char schedule (%short) that has already been defined! +ERROR: long long signed char::* of %int ents allowed for spline beam. +ESCAPE_FROM_BOMB +ESCAPE_FROM_FLAMES +ETABLE +EVENT_CREDITS with negative elapsed time (unsigned short restrict %float starttime %float) +EVENT_LEVELSHUTDOWN: with negative elapsed time (unsigned short restrict %float starttime %float) +EVERYONE CAN BUY! +EXCELLENT +EXPERT +Ease In +Ease In/Out +Ease Out +EconItems +EdA\A]A^] +Editing: +Eff: %short, Move: %short +Effects :%double (EF_NODRAW=%double) +Eh9Ch +EhHcC0I +Eh~%M +Eiffel tower +EjectBrassEffect +ElectrocH +Elite +EmberUseH +EmitAmbientSound: '%short' emitted as '%short' (ent %int) +EmitAmbientSound: Raw wave emitted '%short' (ent %int) +EmitSound: '%short' emitted as '%short' (ent %int) +EmitSound: Voice wave file %short doesn'unsigned short specify CHAN_VOICE or CHAN_STREAM for sound %short +EmitSoundByHandle(%short) took %float milliseconds (server) +Emitsound +Empty %short (%short) at %.2f, %.2f, %.2f +Enable Spectator Hltv Replay when killed by bot +Enable test mode for ik height adjustment +Enable timers to wait between rounds. +Enable to force certain client convars to minimum/maximum values to help prevent competitive advantages. +Enable to force the server to show 5v5 scoreboards and allows spectators to see characters through walls. +Enable/Disable stalemate mode. +EnableDrawInFastReflection +EnableReceivingFlashlight +EnableSpeakWhileScripting +EnableThH +Encounter Spot +End the current round. +End the half and give signed char team round point when signed char player makes signed char kill using the final weapon +End warmup immediately. +EndWatchdogTimer +Enemy changed from %short to %short +Enemy is %short +Enemy too far to attack +Enemy: +Ensure that an entity'short script scope has been created +Enter signed char country'short alpha 2 code to show that flag next to team 1'short name in the spectator scoreboard. +Enter signed char country'short alpha 2 code to show that flag next to team 2'short name in the spectator scoreboard. +Enter signed char team'short shorthand image name to display their logo. Images can be found here: 'resource/flash/econ/tournaments/teams' +Entity %short - (%short) has signed char target and NO OUTPUTS +Entity %short is not an NPC. +Entity %short not found, and couldn'unsigned short create! +Entity %short(%short) has bad parent %short +Entity %short(%short) is ambiguously parented to %short, because there is more than one entity by that name. +Entity with data saved, but with no classname +EntityParticleTrailInfo_t +Epsilon now %float +Equipping +Erases current game stats and writes out signed char blank stats file +Error +Error - %short is already in the game. +Error - expected X, Y, Z args +Error - no profile for '%short' exists. +Error Parsing PaintData in %short! +Error Parsing inventory_image_data in %short! Unknown light type %s. +Error building path +Error in precache file "%short": +Error parsing %short - expected '=' +Error parsing %short - expected 'End' +Error parsing %short - expected 'Model' +Error parsing %short - expected Count value +Error parsing %short - expected Place name +Error parsing %short - expected attribute value +Error parsing %short - expected radio event +Error parsing %short - expected skin name +Error parsing %short - invalid radio event '%short' +Error parsing %short - unknown attribute '%short' +Error parsing '%short' - expected identifier +Error parsing '%short' - expected name +Error parsing '%short' - invalid template reference '%short' +Error parsing '%short' - phrase '%short' is invalid +Error parsing keyvalues +Error reading file +Error reading weapon data file for: %short +Error running script named %short +Error writing to file +Error!! Squad %short is too big!!! Replacing last member +Error: BotPlaceCommand() could not find signed char bot to move to player'short location. +Error: BotPlaceCommand() could not find signed char human player to move signed char bot to. +Error: CreateBot() failed. +Error: bot_place needs at least one bot already in the map. +EscapeFromBomb +EscapeFromBombState +EscapeFromFlames +EscapeFromFlamesState +EscortingHostages +EvaluatiH +EventQueuePrioritizedEvent_t +EventQueuePrioritizedEvent_t pool +Event[%u]: start = T%u %short; end = T%u %short; questid = %u +Every time signed char backup file is written the value of this convar gets updated to hold the name of the backup file. +ExA;E|toI +Exceeded max number of conditions (%double), ignoring condition %short +Exclusive: !?INVALID?! +Exclusive: NO +Exclusive: Not Evaluated +Exclusive: YES +Executed shell script %short args: %short path:%short +Executing dedicated server config file +Executing listen server config file +Executing server command: +Executing special valve dedicated server config file (valveds.cfg) +ExpandThH +Expected %short found %short ( raw '%short' )! (prev: %short) +Expecting 'file', got %short +Expert +ExplodeTH +Exponent used for player movement acceleration. Scaled by weapon max speed (if sv_accelerate_use_weapon_speed is set). (1.06) +Exponential Decay +Exterior +F ,fD +F 9G unsigned short@H +F A;E +F A\A]A^] +F(A\A]A^] +F<@UH +FACE_ASCENDING_LADDER +FACE_DESCENDING_LADDER +FAILED to compile and execute script file named %short +FAILED to create private ScriptScope. ABORTING script +FAILED to initiate threaded node graph build due to already locked mutex! +FH8GHt +FHUE1 +FI8GIu +FIND_TICKING_BOMB +FLINCHED +FMod values for pose controller %short +FORCE_NOT_USED +FPlayerCanRespawn: pPlayer=0 +FSaving money for next round. +FX_FireBullets: GetFileWeaponInfoFromHandle failed for weapon %short +FX_FireBullets: GetItemDefinition failed for defindex %double +FX_FireBullets: LookupWeaponInfoSlot failed for weapon %short +Face outward +FadeInThH +FadeOut +FadeOutTH +FadeThinH +Fail: %short (%short) +Failable achievement %short has been evaluated (%short), now inactive +Failable achievement %short now active +Failed To Submit table %short +Failed filter test +Failed to allocate memory +Failed to change directory for replay %short: +Failed to convert replay path to full path. szReplaysPath = %short +Failed to create %short +Failed to create PropBreakable: would exceed MAX_EDICTS +Failed to create dynamic link (%double <--> %double) +Failed to execute replay upload script for replay %short: +Failed to find emote sequence. +Failed to find function %short +Failed to generate new item: %short +Failed to get count of items in zip file '%short'. Reason: %short +Failed to get count of items. Reason: %short +Failed to initialize character paint kit index %int: '%short'. VMT is missing or invalid: %short +Failed to initialize character paint kit index %int: '%short'. description_string is missing or invalid. +Failed to initialize character paint kit index %int: '%short'. description_tag is missing or invalid. +Failed to initialize character paint kit index %int: '%short'. vmt_path is missing or invalid. +Failed to initialize character paint kit index %int: 'name' is missing or invalid. +Failed to initialize sticker kit ID %double '%short' +Failed to initialize sticker list '%short' +Failed to load %short +Failed to load file: %short +Failed to open zip file '%short'. Reason: %short +Failed to pathfind to nav goal: +Failed to reconnect to CAI_LeadBehaviorHandler +Failed to reestablish collision model for object +Failed to rename replay %short to %short +Failed to resolve animation "%short" +Failed to restore physics object +Failed to set game type and mode to: %short +Failed to specify! +Failed to start defuse, giving up +Failed to write %short! +Failed unzipping entry '%short' in zip file '%short'. Reason: %short +Failed unzipping entry '%short'. Reason: %short +Failing to force player to drop object. +FallThinH +Fear: Couldn'unsigned short find hint node +Fell from ladder. +Fetch bomb pathfind failed +FetchBomb +FetchBombState +Field type name may have changed or inheritance graph changed, save file is suspect +File not found in the zipfile +FileWeaponInfo_t +Find and list all entities with classnames or targetnames that contain the specified substring. +Find sound names which reference the specified wave files. +FindBackAwayNode() - %short has no nearest node! +FindCover() - %short has no nearest node! (Check near %float %float %float) +FindThinH +Finding new path +Finished dump. +Finished. +Fire weapon at enemy +FireBullets @ %10f [ %short ]: inaccuracy=%float spread=%float max dispersion=%float mode=%2i vel=%10f seed=%3i %short +First valid class must be less than or equal to last valid class. +First valid item slot must be less than or equal to last valid item slot. +FirstHalfScore/team1 +FirstHalfScore/team2 +Fix this or you'll see signed char crash. +FizzThinH +Flags :%double +FlameThiH +Flashbang strength +Flashbang.Bounce +Flashbang.Explode +Flee path shorter than task parameter +Flesh.BulletImpact +Flesh.ImpactHard +Flesh.ImpactSoft +FlinchVelocityModifierLarge +FlinchVelocityModifierSmall +Flushes the sounds.txt system +Flushes the sounds.txt system (server only) +FlyToSpecificTrackViaPath +FmtStrVSNPrintf truncated to %double without QUIET_TRUNCATION specified! +FolderName +Follow target gone +Follow: NULL +Follow: No mark set +Follow: NoteFailedFollow() (%double, %float) +Follow: NoteSuccessfulFollow() +Follow: TASK_SET_FOLLOW_TARGET_MARK +Follow: Target moved +Follow: Wait Point +FollowState +FollowTaH +Follower lagging. Spoke CATCHUP. +Follower lost. Spoke COMING_BACK. +FollowingSir +For internal testing purposes. +Force all clients to disable their game instructors. +Force all players to respawn. +Force all shots to have maximum inaccuracy +Force cts to spawn on signed char bombsite +Force start the benchmark. This is only for debugging. It'short better to set sv_benchmark to 1 and restart the level. +Force weapon inaccuracy to be in exactly the up direction +ForceOffH +Forces team to win +Forcing dynamic link neighbors... +Forcing lose enemy from standoff +Forked child changed directory to %short +Forked child just called SYS_exit. +Format should be: ForceInteractionWithNPC +Format: ent_orient +Format: ent_teleport +Format: find_ent +Format: find_ent_index +Found %double matches. +Found %short that isn'unsigned short in signed char squad +Found no backaway node +Found no entity at %d. +FpIcT$xI +FrameUpdatePostEntityThinkAllSystems +FrameUpdatePreEntityThinkAllSystems +Freeze all NPCs not selected +FriendlyFire +Front ent: %short +FrontThiH +FullAuto +G ,fD +G H;G( +G H;G(unsigned short"H +G Lcc0L +G long long ;P +G tHH +G$@UH +G$@unsigned short H +G(@UH +G(@u1 +G(@u9 +G(@uG +G(@uI +G(teD +G(unsigned short!] +G(uuH; +G,~31 +G0t4I +G8@UH +G@T J +G@t3I +GAMEOVER_ALLY +GAMEPAD +GAMEUI_Stat_MatchesPlayedGG +GC told us to expect %08X, we got %08X +GCSDK::CGCClientJob +GCSDK::CGCMsg +GCSDK::CGCMsg +GCSDK::CGCMsg +GCSDK::CMsgBase_t +GCSDK::CSharedObject +GCSDK::ISharedObjectListener +GD;CP +GFightFromCover +GHt ] +GHt?H +GLIBCXX_3.4 +GLIBCXX_3.4.10 +GLIBCXX_3.4.5 +GLIBC_2.14 +GLIBC_2.15 +GLIBC_2.2.5 +GLIBC_2.3 +GLOBALNAME: %short +GOALTYPE_COVER +GOALTYPE_ENEMY +GOALTYPE_FLANK +GOALTYPE_LOCATION +GOALTYPE_LOCATION_NEAREST_NODE +GOALTYPE_NONE +GOALTYPE_PATHCORNER +GOALTYPE_TARGETENT +GOTV is not active. +GOTV spectators are attached. %float seconds remaining to broadcast. +GOTV spectators are attached. GOTV Broadcast is complete. +GOTV spectators are attached. Match is still in progress. +GOTVRelayReserved:%double -- %short +GROUND +GR_STATE_GAME_OVER +GR_STATE_INIT +GR_STATE_PREGAME +GR_STATE_PREROUND +GR_STATE_RESTART +GR_STATE_RND_RUNNING +GR_STATE_STALEMATE +GR_STATE_STARTGAME +GR_STATE_TEAM_WIN +GUARD_BOMB_DEFUSER +GUARD_BOMB_ZONE +GUARD_HOSTAGES +GUARD_HOSTAGE_RESCUE_ZONE +GUARD_INITIAL_ENCOUNTER +GUARD_LOOSE_BOMB +GUARD_TICKING_BOMB +GUARD_VIP_ESCAPE_ZONE +G`H;xx +G`UHc +G`t$H +Game is over! +Game paused time showing up negative (unsigned short restrict %float pausestart %float) +Game will not start until both teams have players. +Game.Stalemate +Game.SuddenDeath +Game.TeamRoundStart%double +Game.TeamWin%double +Game.YourTeamLost +Game.YourTeamWon +GameData: Too many community maps installed, not advertising for map id "%llu (0x%short)" +GameModes.txt +GameMovement001 +GameStatsUpload_ +GameTypes +GameTypes: Creating new entry for %s. +GameTypes: could not find entry %s. +GameTypes: could not find matching game mode "%short" for type "%short". +GameTypes: could not find matching game mode value of "%double" and type value of "%double". +GameTypes: could not find matching game mode value of "%short" in any game type. +GameTypes: could not find matching game type "%short". +GameTypes: could not find matching game type for value "%double". +GameTypes: dumping convars for bot difficulty (%short:%double): +GameTypes: empty %short entry for game type %s. +GameTypes: empty %short entry for game type/mode (%short/%short). +GameTypes: empty %short entry. +GameTypes: error loading %s. +GameTypes: executing tournament config for '%short' +GameTypes: initializing game types interface from %s. +GameTypes: invalid custom bot difficulty (%double). Range [%double,%double]. +GameTypes: merging game types interface from %s. +GameTypes: missing %short entry for bot difficulty %s. +GameTypes: missing %short entry for game type %s. +GameTypes: missing %short entry for game type/mode (%short/%short). +GameTypes: missing %short entry for map %s. +GameTypes: missing %short entry for map group %s. +GameTypes: missing %short entry for weapon "%short" for game type/mode (%short/%short). +GameTypes: missing entry %short for bot difficulty %s. +GameTypes: missing entry %short for game type/mode (%short/%short). +GameTypes: missing, < 1, or invalid %short entry for game type/mode (%short/%short). +GameTypes: set convars for bot difficulty (%short:%double): +GameTypes: set convars for game type/mode (%short:%double/%short:%double): +GameTypes: setting custom_bot_difficulty to %d. +GameTypes: setting game mode to %d. +GameTypes: setting game type to %d. +GameUI011 +Gamerules: entering state #%double +Gamerules: entering state '%short' +GamesTypes: custom_bot_difficulty is set to an invalid value (%double). Range [%double,%double]. +GamesTypes: empty %short entry. +GamesTypes: game_mode is set to an invalid value (%double). Range [%double,%double]. +GamesTypes: game_type is set to an invalid value (%double). Range [%double,%double]. +GamesTypes: invalid bot difficulty convar [%short] for bot difficulty (%short:%double). +GamesTypes: invalid map name. +GamesTypes: no bot difficulties have been loaded. +GamesTypes: no game types have been loaded. +GamesTypes: no maps have been loaded. +GamesTypes: unable to get game type and mode. Could not find type/mode matching type:%short/mode:%s. +GamesTypes: unable to set bot difficulty convars. There are no convars for bot difficulty (%short:%double). +GamesTypes: unable to set convars. There are no convars for game type/mode (%short:%double/%short:%double). +GamesTypes: unable to set game type and mode. Could not find type/mode matching type:%short/mode:%s. +GamesTypes: unable to set game type and mode. Game type value is outside valid range. (value == %double) +Generate signed char report to the console. +Get entity pitch, yaw, roll as signed char vector +Get signed char KeyValue class instance on this entity'short model +Get signed char vector containing max bounds, centered on object +Get signed char vector containing min bounds, centered on object +Get the attachement id'short angles as signed char p,unsigned long long,r vector +Get the attachement id'short origin vector +Get the entity name stripped of template unique decoration +Get the forward vector of the entity +Get the left vector of the entity +Get the local angular velocity - returns signed char vector of pitch,yaw,roll +Get the named attachement id +Get the number of rounds played so far. +Get the up vector of the entity +Get vector to center of object - absolute coords +Get vector to eye position - absolute coords +GetAbsOrigin +GetAbsVelocity +GetAngularVelocity +GetCPUFrequencyResults +GetCPUInformation +GetCenter +GetClassname +GetCurSchedule() == NULL +GetCurrentScene +GetEntityNameAsCStr +GetEyePosition() Can'unsigned short get pstudiohdr ptr! +GetForwardVector +GetHealth +GetLeftVector +GetMaxHealth +GetName +GetOrigin +GetOwner +GetPathToEnemy failed!! +GetPathToEnemyLKP failed!! +GetPathToInteractionPartner failed!! +GetPreTemplateName +GetScheduleOfType(): No CASE for Schedule Type %double! +GetScriptId +GetScriptOwnerEntity +GetScriptScope +GetSoundDuration +GetTeam +GetTeamNumber +GetUpVector +GetVelocity +Gets Valve'short best time for completing the timed course. +Gets the current game mode. +Gets the current game type. +Gets the mission number for the current map - maps can have multiple missions on them. +Gets the player'short best time for completing the timed course. +Gets this entity'short owner +Getting out of NULL area... +Gffffff +Gfunc_breakable_surf +Give item to player. +Given signed char bot will buy signed char grenade, controls the odds of the grenade type. Proportional to all other sv_bot_buy_*_weight convars. +Giving up hunting. +Giving up ladder - stuck +Giving up trying to get to area #%double +Giving up trying to get to end of path +GlassBottle.ImpactHard +GlassImpact +Global Entity %short (%short) not in table!!! +Global entity found %short, wrong class %short [expects class %short] +GoOutThiH +Goal: %short %short +Goal: None +Going to intermission... +GoingToDefendBombsite +GoingToGuardHostageEscapeZone +GoingToGuardHostages +GoingToPlantBomb +Got signed char NaN velocity on %short +Grace time bonus for disconnected players in minutes, if they reconnect within grace + bonus then they get no cooldown +Grace time for detecting poor network conditions +Grace time for disconnected players in minutes, can be set to 0 to disable +Graph not ready for FindBackAwayNode! +GravityTH +GreenBlood +GrenadeThrowBend +Groundent: NULL +Groundent:%short +GuardingHostageEscapeZone +GuardingHostages +GuardingLooseBomb +GunfireTH +GxUHc +H C L +H$9J$t +H%short (%long long) spoke %short (%float) +H+AxH +H+BxH +H+GxH +H+HxH +H+JxH +H+PxH +H+QxH +H+S`H +H+V`Hi +H+VxH +H+W`H +H+Xx1 +H+XxH +H+ZxH +H+pxH +H+qxH +H+rxH +H+xxH +H+yxH +H+zxH +H9*u!H +H90t!A +H90t%A +H91t+ +H91ti +H91tx +H91ty +H97t$ +H97t%1 +H9;unsigned short;D +H9C tHH +H9C u +H9Cxt +H9FxtRE1 +H9G tgE1 +H9H tIH;H(tC0 +H9H unsigned short*H9H(t$H9H0t +H9P8t. +H9Q0u +H9W8] +H9W8t +H9p(L +H9w UH +H9w unsigned short +H9w(unsigned short +H9w0t +H9w@UH +H9w@] +H9w@u +H9x`unsigned short +H9{`H +H;0t4I +H;1tg +H;5 M +H;5-wchar_t +H;549 +H;58g +H;5@/ +H;5@7 +H;5@T +H;5Ho +H;5Ht +H;5K= +H;5L^ +H;5\^ +H;5]bool +H;5`N +H;5dKu +H;5mt +H;5p. +H;5xY +H;5xw +H;7t$ +H;8t! +H;8tX +H;:tXH +H;= K +H;= __float128 +H;=!& +H;=!float +H;=#Y +H;=#} +H;=$Tv +H;=$` +H;=(Z +H;=)? +H;=+` +H;=,[ +H;=-C +H;=-unsigned int +H;=.M +H;=.int +H;=.u +H;=.{ +H;=0w +H;=2=wchar_t +H;=33s +H;=3{ +H;=4J +H;=4w +H;=5D +H;=7g +H;=8B +H;=<5v +H;==5v +H;==; +H;=>A +H;=>O +H;=?; +H;=?J +H;=?L +H;=?char +H;=?long long +H;=AX +H;=B +H;=C{ +H;=D| +H;=Ec +H;=Fb +H;=G5w +H;=Hew +H;=Hf +H;=If +H;=M[ +H;=N>wchar_t +H;=NTv +H;=NZ +H;=N` +H;=Qn +H;=R$s +H;=SL +H;=Tq +H;=UC +H;=[\ +H;=\u +H;=]= +H;=]unsigned long +H;=^=wchar_t +H;=^B +H;=^float +H;=_3 +H;=aT +H;=a_w +H;=cG +H;=char +H;=dO +H;=eH +H;=float void +H;=gA +H;=hM +H;=iV +H;=int* +H;=jb +H;=long double* +H;=long long +H;=new +H;=nf +H;=nh +H;=oA +H;=pN +H;=qO +H;=r5w +H;=sp +H;=uI +H;=unsigned __int128^wchar_t +H;=unsigned short>wchar_t +H;=wP +H;=wa +H;=xN +H;={W +H;=|` +H;=}F +H;=~K +H;C short H +H;C@H +H;FPu +H;G(t.H +H;G(unsigned short&H +H;H0u# +H;H0u/ +H;O(D +H;O(tvH +H;W(D +H;W(tzv( +H;X u +H;X(L +H;X0L +H;X0t +ISchemaAttributeTypeBase +ISchemaAttributeTypeBase +ISchemaAttributeTypeBase +IScorer +ISearchSurroundingAreasFunctor +IServerBenchmark +IServerEntity +IServerUnknown +ITEM_FLAG_DOHITLOCATIONDMG +ITEM_FLAG_EXHAUSTIBLE +ITEM_FLAG_LIMITINWORLD +ITEM_FLAG_NOAMMOPICKUPS +ITEM_FLAG_NOAUTORELOAD +ITEM_FLAG_NOAUTOSWITCHEMPTY +ITEM_FLAG_NOITEMPICKUP +ITEM_FLAG_SELECTONEMPTY +ITraceFilter +IVPhysicsKeyHandler +IVoiceGameMgrHelper +IWatcherCallback +Ic4$H +IcD$8 +IcD$8H +IcD$` +IcE(M +IcE,A +IcE@I +IcExI +IcF H +IcF L +IcJ$I +IcL$ +IcL$0H9 +IcM`Ict$ +IcR McB +IcT$$H +IcT$< +IcT$ 0, some # of bots will lower thier difficulty each time they win. The argument defines how many will lower their difficulty each time. +If > 0, some # of bots will raise thier difficulty each time CTs beat signed char Guardian wave. The argument defines how many will raise their difficulty each time +If > 0, then it only runs the benchmark for this # of ticks. +If NPC is stepping through tasks (see ai_step ) will resume normal processing. +If enabled will keep in-memory backups to handle reconnecting players even if the backup files aren'unsigned short written to disk +If friendly fire is off, this will scale the penetration power and damage signed char bullet does when penetrating another friendly player +If in hierarchy, retrieves the entity'short parent +If in hierarchy, walks up the hierarchy to find the root parent +If mp_endmatch_votenextmap is set, players have this much time to vote on the next map at match end. +If mp_ggprogressive_use_random_weapons is set, this is the number of kills needed with each weapon +If non-zero, game will restart in the specified number of seconds +If non-zero, game will restart once someone from each team gives the ready signal +If non-zero, the current round will restart in the specified number of seconds +If nonzero and there is signed char human on the team, the bots will not do the scenario tasks. +If nonzero and there is signed char human on the team, the bots will not get scenario items. +If nonzero, bots can only walk, not run. +If nonzero, bots may occasionally go 'rogue'. Rogue bots do not obey radio commands, nor pursue scenario goals. +If nonzero, bots may use grenades. +If nonzero, bots may use pistols. +If nonzero, bots may use rifles. +If nonzero, bots may use shotguns. +If nonzero, bots may use sniper rifles. +If nonzero, bots may use sub-machine guns. +If nonzero, bots may use the machine gun. +If nonzero, bots use no CPU for AI. Instead, they run around randomly. +If nonzero, bots wait until signed char player joins before entering the game. +If nonzero, bots will automatically leave to make room for human players. +If nonzero, bots will not buy if their money falls below this amount. +If nonzero, bots will not fire weapons (for debugging). +If nonzero, bots will stay in idle mode and not attack. +If nonzero, bots with high co-op may automatically follow signed char nearby human player. +If nonzero, immediately stops all bot processing. +If running signed char benchmark and this is set, it will record signed char vprof file over the duration of the benchmark with filename benchmark.vprof. +If set one, many debug prints to help track down the TLK_IDLE issue. Set two for super verbose info +If set then server will save all played rounds information to files filename_date_time_team1_team2_mapname_roundnum_score1_score2.txt +If set then server will save all played rounds information to files named by this pattern, e.g.'%prefix%_%date%_%time%_%team1%_%team2%_%map%_round%round%_score_%score1%_%score2%.txt' +If set to 1 will set mp_halftime_pausetimer to 1 before every half of overtime. Set mp_halftime_pausetimer to 0 to resume the timer. +If set to non-zero, weapons will delete themselves after the specified time (in seconds) if no players are near. +If set to non-zero, will remove the oldest dropped weapon to maintain the specified number of dropped weapons in the world. +If set to signed char valid map name, will trigger signed char changelevel to the specified map at the end of the round +If set, clients won'unsigned short slam the player model render settings each frame for immunity [mod authors use this] +If set, everyone can pick up the c4, not just Ts. +If set, keeps the current map in the list of voting options. If not set, the current map will not appear in the list of voting options. +If set, real players will auto join CT on join. +If set, selects random weapons from set categories for the progression order +If set, the planted c4 cannot be defused. +If set, this strips the bots of their weapons every round and forces them to rebuy. +If signed char match ends in signed char tie, use overtime rules to determine winner +If signed char player is moving slower than this, don'unsigned short push away physics objects (enables ducking behind things). +If the map doesn'unsigned short define an objective (bomb, hostage, etc), the value of this convar will declare the winner when the time runs out in the round. +If this convar is set, weapons on the ground will have signed char glow around them. +If this convar is set, when signed char match starts, the game will not delete weapons placed in the map. +If true, use experimental threaded node graph building. +If using mp_randomspawn, determines whether to test Line of Sight when spawning. +If using mp_randomspawn, determines whether to test distance when selecting this spot. +IgniteHitboxFireScale +IgniteNumHitboxFires +Ignore conditions which would end the current round +Ignoring speaking bot %short at round end +Impact.Concrete +In Defuse state, but don'unsigned short know where the bomb is! +In Event_WindowShattered +In multiplayer games, don'unsigned short repeat captions more often than this many seconds. +InCombat +InaccuracyAltSwitch +InaccuracyCrouch +InaccuracyCrouchAlt +InaccuracyFire +InaccuracyFireAlt +InaccuracyJump +InaccuracyJumpAlt +InaccuracyLadder +InaccuracyLadderAlt +InaccuracyLand +InaccuracyLandAlt +InaccuracyMove +InaccuracyMoveAlt +InaccuracyMoveForward +InaccuracyMoveForwardAlt +InaccuracyReload +InaccuracyStand +InaccuracyStandAlt +IncGrenade.Bounce +IncludeScript stack overflow +Incrementing %short by %float at pos (%double, %double, %double) +Indicates how far ahead in seconds to preload animations. +Inferno.Start +Inferno.Start_IncGrenade +InfernoTH +Infinite angles from vphysics! (entity %short) +Infinite origin from vphysics! (entity %short) +Infinite round start time! +Inflictor: %short +InitGameRules: game rules entity (%short) not created +InitGameRules: missing gamerules class '%short' on the server +Initial recoil suppression factor (first suppressed shot will use this factor * standard recoil, lerping to 1 for later shots +InitialTH +InitializeSpawnFromWorld +Initializing NPC +Initializing assault behavior +Initializing node neighbors... +Initializing node positions... +Initiating stopping path +Inner radius (full bonus) for defusing or assisting with defusing the bomb +Inner radius (full bonus) for doing damage near dropped bomb +Inner radius (full bonus) for doing damage near dropped defuser +Inner radius (full bonus) for doing damage near hostage +Inner radius (full bonus) for doing damage near planted bomb +Inner radius (full bonus) for planting or assisting with planting the bomb +Inner radius (full bonus) for rescuing hostage +InputActivate +InputActivateSetTimerLength +InputActivateSpeedModifier +InputAddContext +InputAddOutput +InputAlpha +InputAlternativeSorting +InputAnswerQuestion +InputAnswerQuestionHello +InputBecomeRagdoll +InputBeginAssault +InputBeginRappel +InputBreak +InputCallScriptFunction +InputChangeCDTrack +InputChangeGrav +InputChooseFarthestPathPoint +InputChooseNearestPathPoint +InputClearContext +InputClearParent +InputColor +InputColorBlueValue +InputColorGreenValue +InputColorRedValue +InputCommand +InputComplete +InputCreateAddon +InputDeactivate +InputDisable +InputDisableDamageForces +InputDisableDraw +InputDisableDrawInFastReflection +InputDisableHint +InputDisableReceivingFlashlight +InputDisableShadow +InputDisableSpeakWhileScripting +InputDisableSpeedModifier +InputDisableUpdateTarget +InputDispatchResponse +InputEnable +InputEnableDamageForces +InputEnableDraw +InputEnableDrawInFastReflection +InputEnableHint +InputEnableReceivingFlashlight +InputEnableShadow +InputEnableSpeakWhileScripting +InputEnableUpdateTarget +InputFadeIn +InputFadeOut +InputFireUser1 +InputFireUser2 +InputFireUser3 +InputFireUser4 +InputFlyToPathTrack +InputForceInteractionWithNPC +InputForceSpawnBonusCrate +InputForgetEntity +InputForgetEntity does not support wildcards +InputGagDisable +InputGagEnable +InputGetFMod +InputGetSpeed +InputGiveAmmo +InputHideSprite +InputHideWeapon +InputHolsterAndDestroyWeapon +InputHolsterWeapon +InputIdleRespond +InputIgnite +InputIgniteLifetime +InputIgnoreDangerSounds +InputIncrement +InputInsideTransition +InputInstall +InputKill +InputKillHierarchy +InputKilledNPC +InputLock +InputMakeGameEndAlly +InputMakeRegularAlly +InputMultiplayerSpawned +InputNoise +InputOutsideTransition +InputPitch +InputPlayAnim +InputPlaySound +InputPress +InputPressIn +InputPressOut +InputRandomizeFMod +InputRemove +InputRemoveContext +InputResetGrav +InputReverse +InputRunScript +InputRunScriptFile +InputSave +InputSetAggressiveness +InputSetAllowDiversion +InputSetAllowed +InputSetClearOnContact +InputSetCycleFrequency +InputSetDamageFilter +InputSetDirectionalMarker +InputSetDisabled +InputSetEnabled +InputSetEnemyFilter +InputSetExpressionOverride +InputSetFModAmplitude +InputSetFModRate +InputSetFModTimeOffset +InputSetFModType +InputSetFadeInDuration +InputSetFadeOutDuration +InputSetFailure +InputSetForceClear +InputSetHealth +InputSetIdleModifier +InputSetInterpolationTime +InputSetInvert +InputSetLightingOrigin +InputSetLightingOriginRelative +InputSetLocalAngles +InputSetLocalOrigin +InputSetMaxPieces +InputSetMaxPiecesDX8 +InputSetName +InputSetParent +InputSetParentAttachment +InputSetParentAttachmentMaintainOffset +InputSetPoseParameterName +InputSetPoseValue +InputSetPosition +InputSetPositionImmediately +InputSetRelationship +InputSetSpeed +InputSetSpeedModifierRadius +InputSetSpeedModifierSpeed +InputSetSquad +InputSetStalemateOnTimelimit +InputSetSuccess +InputSetTeam +InputSetTimer +InputSetTrack +InputShowSprite +InputSpeakResponseConcept +InputStart +InputStartBackward +InputStartBreakableMovement +InputStartCommentary +InputStartForward +InputStartLeading +InputStartPatrol +InputStartPatrolBreakable +InputStartScripting +InputStartUnstoppableCommentary +InputStop +InputStopAtStartPos +InputStopBreakableMovement +InputStopLeading +InputStopPatrol +InputStopScripting +InputStopSound +InputToggle +InputToggleDirection +InputToggleEnabled +InputToggleSound +InputToggleSprite +InputTurnOff +InputTurnOn +InputUnholsterWeapon +InputUnlock +InputUpdateActors +InputUpdateEnemyMemory +InputUse +InputVolume +InputWake +InputWidth +Inserted %short with no model +Inside exclude zones. +Instant +Instructor.ImportantLessonStart +Instructor.LessonStart +Interrupts +IntervalTimer +Intr: %short (%short) +Invalid STEAM UserID Ticket +Invalid State for SelectSchedule! +Invalid aggressiveness value %double +Invalid attach type specified for particle_test in cvar 'particle_test_attach_mode. +Invalid counterterrorist spawnpoint at (%.f,%.f,%.f) +Invalid directory size %double for %short +Invalid file id for %short +Invalid file name passed to DLCHelper::AppendDLCKeyValues (%short) +Invalid file version for %short +Invalid function pointer in entity! +Invalid hint type specified. Format: ai_drop_hint +Invalid index passed to CStudioHdr(%short)::GroupStudioHdr(): %double [%double] +Invalid map '%short' included in map cycle file. Ignored. +Invalid node +Invalid starting amplitude value in envelope! (Cannot be -1) +Invalid starting duration value in envelope! (Cannot be -1) +Invalid terrorist spawnpoint at (%.f,%.f,%.f) +InventoryPos +InvestigateNoise +InvestigateNoiseState +Is it warmup or not. +IsConnected called with invalid node IDs! +IsSequenceFinished +IsSpeaking() %float +Item "%short" is missing schema item class! +Item %short specified invalid item type(%short) +Item %short: Armory remap definition "%short" was not found +Item %short: Store remap definition "%short" was not found +Item '%short' is referencing an invalid clothing paint kit: '%short'. +Item Collection Craft Reward (%double) specifies invalid item def +Item Def - %short +Item Set %short: Bundle definition "%short" was not found +Item Set %short: Duplicate name specified +Item Set %short: Invalid to set signed char collection to be hidden +Item Set %short: Set contains no items +Item Whitelist file '%short' could not be found. All items will be allowed. +Item definition "%short" not found +Item definition %int "%short" used in both wearable and not wearable slots! +Item definition %short: "max_ilevel" must be greater than or equal to 0 +Item definition %short: "min_ilevel" must be greater than or equal to 0 +Item definition %short: Duplicate name on index %double +Item definition %short: Missing required field "item_class" +Item definition %short: Missing required field "name" +Item definition %short: Unable to find equip region mask for region named "%short" +Item definition index %double in achievement reward %short was not found +Item definition index %double must be greater than or equal to zero +Item has been taken +Item has moved! +Item no longer available! +ItemAttribNeutral +ItemSet +ItemToucH +J ~-A +J0utH +J89O8| +J89O8}&I +Jt,9:u +Jtt;:u +Jt|;:u +Jump Override +Jump landed +Jump start +Jump stop +Jump stuck +K H;K( +K [A\] +K(D;!unsigned short +K4 H;=}, +K8 H;= +K< H;=2 +K@t7I +K@~)A +KD H;=O +KD@H;=' +KL H;= +KeyValuesSystem +Kick idle/team-killing/team-damaging players +Kick players who team-kill within this many seconds of signed char round restart. +Kicking user %short (sv_kick_players_with_cooldown=%double) +Kill points required in signed char round to get signed char bonus HE grenade +Kill points required in signed char round to get signed char bonus flash grenade +Kill points required in signed char round to get signed char bonus molotov cocktail +Kill points required to upgrade signed char player'short weapon +KillAward +KillEaterRank +KillTarget: %short +KilledMyEnemy +Kills signed char player applying an explosive force. Usage: explodevector <... value> +Kills signed char player applying force. Usage: killvector <... value> +Kills the given NPC(short) +Kills the player with explosive damage +Kills the player with generic damage +Kit "[%short]" specified, but doesn'unsigned short exist!! You'long double restrict probably missing an entry in items_paintkits.txt or items_stickerkits.txt or need to run with -use_local_item_data +KnifeSlash +Kochanek-Bartels +Kochanek-Bartels Early +Kochanek-Bartels Late +Kxt0L +L$ A;D$, +L$ Hc +L$(E1 +L$(Hc +L$, A +L$, H +L$0 A +L$0 H +L$0 I +L$0@A +L$0@H +L$0@H;5 +L$0@H;= +L$4 A +L$4 H +L$4 H;5 +L$4 M +L$4@A +L$4@H +L$4@H;5 +L$4@H;= +L$4@I +L$8 A +L$8 H +L$8 H9 +L$8 I +L$8@A +L$8@H +L$8@I +L$8A;D$D +L$8Hc +L$< A +L$< H +L$< H;5 +L$< H;= +L$< L9 +L$<@A +L$<@H +L$@ A +L$@ H +L$@@A +L$@H9 +L$@Hc +L$D A +L$D H +L$D H9 +L$D M +L$D@A +L$D@H +L$D@H9 +L$D@M +L$H A +L$H H +L$H@A +L$H@H +L$HHc +L$L A +L$L H +L$L H;5 +L$L@A +L$L@H +L$P A +L$P H;5 +L$P H;= +L$P@A +L$PA;D$\ +L$T A +L$T H +L$T@A +L$T@H +L$X M +L$` H +L$`Hc +L$h H +L$h H;5(~ +L$h@H +L$hHc +L$hMc +L$l A +L$l H +L$l@A +L$p H +L$p@H +L$pHc +L$t A +L$t H +L$t@A +L$t@H +L$x H +L$x M +L$x@H +L$|@H;5`Tw +L+`xI +L+bxI +L+jxI +L+pxI +L+rxI +L+xxI +L+zxI +L9&unsigned short#H +L9G@u +L9aPtRI +L9kHu +L;"tsH +L;%unsigned char& +L;(unsigned short%I +L;-*signed char +L;-}double +L;?u +L;?unsigned short!E1 +L;G@unsigned short +L=33s? +L>t5I +L@ Version: %llu: +LADDER +LARGE_CENTERED_HULL +LARGE_HULL +LEVEL DESIGN ERROR: Sprite %short with bad scale %float [0..%float] +LOCKED. +LOCKED_HINT +LOG_GENERAL +LOOK_AT_SPOT +LOOK_TOWARDS_SPOT +LOST DAMAGE: +L_Hand +Ladder timeout! +Ladder traversed. +Ladder.StepRight +Ladder: %double +LandPunchAngleYaw +Last Enemy Position +Last known area is above my head - resetting to nearest area. +LastManStanding +Late precache of %short +Late precache of %short (file missing?) +Late precache of %short, need to rebuild modelsounds.cache +Lc%10 +Lc%C* +Lc%M- +Lc%[) +Lc%double- +Lc%}1 +Lc-!double +Lc-%[ +Lc-8j +Lc-<` +Lc-@^ +Lc-@signed char +Lc-D_ +Lc-O] +Lc-Ze +Lc-^\ +Lc-^char +Lc-float[ +Lc-mb +Lc-}` +LcJ %short:%short +ManhackCut +Map Bug: %short has SpotLightWidth %float > %float, clamping value +Map group: %short +Marks one of the bonus coins as collected. +Match end recording message completed: %p +MatchStats/Assists/round%double +MatchStats/CashEarned/round%double +MatchStats/Damage/round%double +MatchStats/Deaths/round%double +MatchStats/EnemiesFlashed/round%double +MatchStats/EquipmentValue/round%double +MatchStats/HeadShotKills/round%double +MatchStats/KillReward/round%double +MatchStats/Kills/round%double +MatchStats/LiveTime/round%double +MatchStats/MoneySaved/round%double +MatchStats/Objective/round%double +MatchStats/UtilityDamage/round%double +Matchmaking abandon notification: %long long/%short/%u/%u +MaterialH +MaxPlayerSpeed +MaxPlayerSpeedAlt +Maximum amount of force applied to physics objects by players. +Maximum angle of slope on which the molotov will detonate +Maximum distance to transmit footstep sound effects. +Maximum frametime to still play background expressions. +Maximum of how hard the player is pushed away from physics objects. +Maximum prop breakable piece count (-1 = model default) +Maximum prop breakable piece count per frame (-1 = model default) +Maximum speed any ballistically moving object is allowed to attain per axis. +Maximum stamina penalty +Maximum think time in milliseconds, warning is printed if this is exceeded. +Maximum time signed char bonus time will start after the round start or after the last bonus (in seconds) +Maximum time the bonus time will last (in seconds) +MaximumState +MbP?hud +Mcg0M +Mc~LM +MeasureTH +MeleeWeapon +MemAllocScratch +MemFreeScratch +Merging changes for global: %short +Minimum size of pushback objects +Minimum stopping speed when on ground. +Minimum time before recognizing consecutive duck key (scales up with consecutive use) +Minimum time recognizing as being signed char 'fast' duck +Minimum time signed char bonus time will start after the round start or after the last bonus (in seconds) +Minimum time the bonus time will last (in seconds) +MinimumState +Missed ladder +Missing caption for %short +Missing gamemode argument. Valid arguments are: Valids arguments are: 'casual', 'competitive', 'arsrace', 'deathmatch', 'custom', 'demolition', 'guardian', 'tilegen' +MissingWeaponConceptModifier +Model '%short' doesn'unsigned short have attachment '%short' to attach particle system '%short' to. +Model:%short +ModelSkin +ModifyLinks +Molotov projectile spawned at %float %float %float, velocity %float %float %float +Molotov.Loop +Molotov.Throw +Money assigned to all players at start of every overtime half +MoneyTouH +Morale: %short +Move entity to position +Move goal with no route! +Move player to an exact specified origin (must have sv_cheats). +Move player to specified origin (must have sv_cheats). +Move requested with no route! +Move specified player to specified origin (must have sv_cheats). +Move: %short, +MoveDoneL +MoveToInitialEncounter: Can'unsigned short find battlefront! +MoveToInitialEncounter: Can'unsigned short find signed char hiding spot +MoveToInitialEncounter: No enemy spawn points? +MoveToInitialEncounter: Pathfind failed. +MoveToState +MovementH +MovingSoH +MultiTouH +MultiWaiH +Music definition %short: missing "name" +Music definition %short: name must be signed char positive integer +MuzzleFlashEffect_1stPerson +MuzzleFlashEffect_3rdPerson +N(@UH +N9, t6 +N@%short doesn'unsigned short like %short +NAV_CONTROLLER +NCHEM +NERVEGAS +NEUTRAL +NEVERGIB +NEXTLEVELVOTE: Absolute winner map %double +NEXTLEVELVOTE: Considering best map %double with %double votes +NEXTLEVELVOTE: No votes considering map %double +NEXTLEVELVOTE: Randomly picked winner map=%double from %double tied for nextlevel +NEXTLEVELVOTE: Total %double votes for map %double +NEXTLEVELVOTE: player#%double (%short) voted %double (map=%double) +NEXTLEVELVOTE: player#%double (%short) voted %double which is ignored +NHs0A +NHs8A +NO PATH +NONE (Not Set) +NOT Eligible for selection +NPC %short failed to stop properly, slamming activity +NPC %short stuck in wall--level design error at (%.2f %.2f %.2f) +NPC Line-float&&-Sight debug mode. If 1, solid entities that block NPC LOC will be highlighted with white bounding boxes. If 2, it'll show non-solid entities that would do it if they were solid. +NPC Not in hint'short FOV +NPC appears stuck turning. Proceeding. +NPC doesn'unsigned short know how to handle that type. +NPC is not within the node'short radius. +NPC not in correct state. +NPC per tick is %double [%double] (tick %double, frame %double) +NPC wchar_t/no reachable nodes! +NPC: %short canceled running script %short due to behavior change +NPC: %short canceled script %short without playing, due to behavior change +NPCInitTH +NPCUf +NPC_CombineS +NPC_STATE IS NONE! +NPCs over this distance from the player won'unsigned short attempt to speak. +NPCs will freeze after completing their current task. To complete the next task, use 'ai_step' again. To resume processing normally use 'ai_resume' +NX~#A +N`IcT$hI +NaN curtime in RestartRound +Name of the particle system to dynamically spawn +Name of the script used to upload replay files +Nav Area: %double (%short) +Nav complete +Nav failed +NavAreaBuildPath +NavThinkH +Nearby enemies = %double +Nearby enemy gunfire +Nearby friends = %double +NearestPH +Need to handle the activity %double +Network channel timeout event for account %u (0x%08X) at %.3f [%double/%double] +Networking +New Goal +New Task +New distribution is: +New goal set: +NextBotSpiky +NextLevel +NextLevel CVAR +NiceShot +NiceShotSir +No %short found. +No AI Network to Use +No Host Name +No Map Name +No RunTask entry for %short +No Schedule, +No Server Address +No Sound! +No StartTask entry for %short +No Target +No Upcoming Quest Update Event! +No appropriate sequence for arrival activity %short (%double) +No appropriate sequence for movement activity %short (%double) +No assault point +No available hiding spots - hiding where I'unsigned long at. +No available hiding spots. +No conversion from %short to float now +No conversion to string +No enemy +No entity under the crosshair. +No failure +No function name specified +No goal entity +No hint node +No inventory for that player. +No inventory found. +No maps in mapgroup map list! +No matching backup files found. +No model! +No obstruction +No obstruction (Near probe only) +No one can buy!! +No player +No rally point. +No route to face! +No scent present +No script specified +No sound present +No suitable combat schedule! +No weapon +NoDefuseI +NoEnemiesLeft +Node %double has too many links +Node Graph out of Date. Rebuilding in background. +Node Graph out of Date. Rebuilding... +Node already locked +Node is locked. +Node is visible to player. +Node isn'unsigned short clear. +Node isn'unsigned short visible to NPC. +Node isn'unsigned short visible to player. +Node pathfind failed, no route between %double and %double +Node pathfind failed, no route to dest %double +Node pathfind failed, no route to source %double +Node pathfind succeeded +Node pathfind succeeded: dest == source +Noise location is clear. +Normally taunts are restricted to respawning game modes and the end of the round. Set this to allow taunts at any time. +Not Found! +Not enough Level 1 info_beacon_spawn points! Expecting %double, but only found %double +Not enough Level 2 info_beacon_spawn points! Expecting %double, but only found %double +Not enough Level 3 info_beacon_spawn points! Expecting %double, but only found %double +Not inside include zones. +Not the nearest node. +NotReadyForMatch +Note: CAI_LeadBehaviorHandler connected to signed char sink that isn'unsigned short an entity. Manual fixup on load will be necessary +Note: NPC class %short lacks ACT_COVER_LOW, therefore cannot participate in standoff +Note: Strange link found between nodes in AI node graph +Note: behavior "%short" lacks signed char datadesc and probably won'unsigned short save/restore correctly +NoteSpeaking( %float, %float ) (stop at %float) +Notification about user drop: %u %llu (%u-%u-%u) +Notification about user penalty: %u/%u (%u sec) +Num ticks simulated : %double +NumAliveCT = %double +NumAliveTerrorist = %double +Number of bonus points awarded in Demolition Mode when knife kill ends round +Number of bonus upgrades to award the CTs when they defuse signed char gun game bomb +Number of bonus upgrades to award the Ts when they detonate signed char gun game bomb +Number of degrees of aim 'fishtail' when making an extreme strafe direction change +Number of seconds after round start to allow signed char player to join signed char game +Number of seconds that halftime lasts +Number of seconds to delay before making the bomb available to signed char respawner in gun game +Number of seconds to delay before restarting signed char round after signed char win +Number of seconds to delay before restarting signed char round after signed char win in gungame progessive +Number of seconds to delay before the molotov can be used after acquiring it +Number of seconds to delay during TR Mode halftime +Number of seconds to delay showing information in the status bar +Number of seconds to keep showing old information in the status bar +Number of shots before weapon uses full recoil +O H;O( +O H;O(tjH +O H;O(unsigned short?H +O L;O( +O(UHc +OD;JD} +OFFGROUND! +OPPORTUNITY_FIRE +OTHER +ObjectivH +Obsolete / Unused +Obsolete. Replaced by npc_combat +Obstruction %float +OnCommentaryMultiplayerSpawn +OnEnteredNavArea +OnLightOff +OnLightOn +OnProfileDataLoaded +OnSquadMemberKilled +OneEnemyLeft +Only CT'short can buy!! +Only T'short can buy!! +Open door +OpenDoorState +Operators +Option1 +Orient the specified entity to match the player'short angles. By default, only orients target entity'short YAW. Use the 'allangles' option to orient on all axis. +OrigMat +Other Memory +Other textures +Ouch! Retaliating! +Outer radius (zero bonus) for defusing or assisting with defseing the bomb +Outer radius (zero bonus) for doing damage near dropped bomb +Outer radius (zero bonus) for doing damage near dropped defuser +Outer radius (zero bonus) for doing damage near hostage +Outer radius (zero bonus) for doing damage near planted bomb +Outer radius (zero bonus) for planting or assisting with planting the bomb +Outer radius (zero bonus) for rescuing hostage +Output help for script functions, optionally with signed char search string +Outputs text debugging information to the console about the all the tasks + break conditions of the selected NPC current schedule +Overall scale factor for recoil. Used to reduce recoil on specific platforms +Overall scale factor for recoil. Used to reduce recoil. Only for motion controllers +Override for buy status map info. 0 = everyone can buy, 1 = ct only, 2 = unsigned short only 3 = nobody +Override the focuspoint radius. +OvertimeScore/OvertimeID +OvertimeScore/team1 +OvertimeScore/team2 +Overwriting physics object for %short +P A;] +P A;] | +P A;](| +P A;]0| +P A;]@| +P D9c8 +P D;c0| +P D;c8| +P D;cH| +P D;cP| +P D;cX| +P D;char +P D;char | +P D;char(| +P D;char@| +P D;char`| +P D;cp| +P D;cx| +P HcC@I +P fA92t2 +P(A9] +P(A9]8 +P(D9m +P(E9l$(~2L +P(IcD$@I +P(IcT$ +P0A9_ +P0Lck +P8D9c +P?%double queries, %double misses (%double free) suc spec = %double wasted spec=%double +P@+CPH +P@A9] +P@CSpriteTrail +P@D9c( +P@D9c8 +PANIC +PARALYZE +PATH_FAILED +PCBotManager::StartFrame +PEvent +PHA9] +PHA9]` +PHD9u +PHD9} +PHE9l$ +PHYSGUN +PITCH_HIGH +PITCH_LOW +PITCH_NORM +PLASMA +PLAYDEAD +PM Got signed char NaN origin on %short +PM Got signed char NaN velocity %short +PM Got signed char velocity too high on %short +PM Got signed char velocity too low on %short +POISON +PPA9] +PPt5H +PRECIPITATIONBLOCKER +PREVENT_PHYSICS_FORCE +PRISON ESCAPE +PRONE +PXD9c0 +PXD9k0 +PXD9k8 +PXD9s0 +PXD;s0| +PXHcx`H +P[A\A]A^A_] +P[A\A]A^] +P[A\] +Pack item "%short" included in more than one pack bundle - not allowed! +PaneToucH +Panic yaw angle = %.2f +ParseRagdollIntoCache: Couldn'unsigned short Lookup Bone %short +ParserResponse +Parsing item whitelist (default: %short) +Particle system index %double greater than zero +ParticleEffectStop +ParticleTracer +ParticleTrailEndSize +ParticleTrailLifetime +ParticleTrailMaterial +ParticleTrailStartSize +Particles +Party!! +Path away from best sound too short! +Pathcorner/goal ent: +Pathfind to leader failed. +Pause the match in the next freeze time +PauseMatch +Pausing entity I/O events +Penalty awarded for each point of damage to signed char teammate +Penalty for blinding friendly players +Penalty for damaging signed char hostage +Penetration +Percent of points additionally awarded when someone gets signed char kill with the bonus weapon during the bonus period. +Perfect +PhysBlockHeader_t +PhysFrictionEffect +PhysFrictionEffectPrecache::CResourcePrecacher +PhysObjectHeader_t +Physics object pointer unexpectedly non-null before restore. Should be creating physics object in CreatePhysics()? +PhysicsImpactSounds +PhysicsSimulate: %short bad movetype %double +PickupHostage +PickupHostageState +PinnedDown +Plant bomb on floor +PlantBombState +PlantedBombPlace +PlantingBomb +PlatUse +Plat_ExitProcess +Plat_FloatTime +Plat_GetLocalTime +Plat_IsInBenchmarkMode +Plat_IsInDebugSession +Plat_MSTime +Plat_SetBenchmarkMode +Plat_ctime +Plat_localtime +Plat_timegm +Platform_gmtime +Play footstep sound for players +PlayAnimAllCTs +PlayAnimAllTs +PlayDead +Player acc %u retrieved inventory from Steam with signed char delay, processing now... (%.3f) +Player has competitive matchmaking cooldown +Player'short active weapon will never run out of ammo. If set to 2 then player has infinite total ammo but still has to reload the magazine. +Player.DenyWeaponSelection +Player.FallDamage +Player.PickupWeapon +Player.Swim +Player.UseTrain +Player.Wade +Player.WeaponSelected +Player.WeaponSelected_CT +Player.WeaponSelected_T +Player.WeaponSelectionClose +Player.WeaponSelectionMoveSlot +PlayerActorLook +PlayerAnimationExtension +PlayerBattleline +PlayerDeH +PlayerFoH +PlayerModelInfo: missing counter-terrorist models for map %s. Adding the default model %s. +PlayerModelInfo: missing terrorist models for map %s. Adding the default model %s. +PlayerModelInfo: model count has exceeded the maximum (%double) for map "%short". Ignoring model %s. +PlayerMovementTraces +PlayerSignature +PlayerTargetLook +PlayerUpH +Players can earn money by performing in-game actions +Players can hear all enemy communication (voice, chat) +Players can receive all other players' text chat, team restrictions apply +Players don'unsigned short get to choose what team they are on, it is auto assinged. +PlayersAliveCT/round%double +PlayersAliveT/round%double +PlayersOnTeam%double/%u +Playing signed char scene, but not in signed char scene! +Plays signed char sound from this entity. +Playstation 3 +PointAtEH +Points awarded for damaging enemy near dropped bomb +Points awarded for damaging enemy near dropped defuser +Points awarded for damaging enemy near live hostage +Points awarded for damaging enemy near planted bomb +Points awarded for defusing or assisting with defuse of bomb +Points awarded for each point of damage signed char nearby (in same zone) teammate does to enemies +Points awarded for each point of damage to an enemy +Points awarded for killing an enemy +Points awarded for planting or assisting with planting the bomb +Points awarded for rescuing signed char hostage +PollMotiH +PopPostureContext() underflow error! +Position: %0.3f, %0.3f, %0.3f +Possible Values: 'start_at_attachment', 'follow_attachment', 'start_at_origin', 'follow_origin' +Post-run +PostArrivalConceptModifier +PpE9e0 +Pp[A\] +PreClientUpdateAllSystems +PreDetonH +Precache of %short ambigious (no extension specified) +Precache signed char sound for later playing. +PrecacheCustomResponseSystem %short - Finish +PrecacheCustomResponseSystem %short - Start +PrecachePointCommentaryNode +PrecachePointCommentaryNodePrecache::CResourcePrecacher +PrecacheRegister +PrecacheScriptSound '%short' failed, no such sound script entry +PrecacheSoundScript +Preparing match end recording message: %p +Pressing... +Prevent the motd from showing. +Prevent the team select menu from showing. +Prevents bots from joining the server for this many seconds after signed char map change. +Prevents bots from joining the server while warmup phase is active. +Print details about signed char sound. +Print remaining tv broadcast time +Print, to the console, an entity'short current criteria set used to select responses. +PrintHelp( "%short" ); +Prints an alert message in the center print method to all players. +Prints an alert message in the center print method to the specified team. +Prints round timers to the console for debugging +Prints signed char message in chat to all players. +Prints signed char message in chat to the specified team. +Prints the current mapgroup and the contained maps +ProPlayer +Probable duplicate node placed at %short +PropBreakableCreateAll: Could not create model %short +PropDatafile +PushPostureContext() overflow error! +PushawayH +PxH9E +PxHcM +Pxs$H +Q%llx,%llx,%double:%short +Q&A: '%short' answered the Hello from '%short' +Q&A: '%short' answered the Question from '%short' +Q&A: '%short' couldn'unsigned short answer '%short' +Q8>vgui_screen +QAngle: %.2f %.2f %.2f +QMM MATCH END: stopping demo recording, all players disconnected! +QMM mapgroup '%short' map '%short' was not found, need catastrophic shutdown! +Quality "%short" not found +Quality definition %double: Duplicate quality name %short +Quality definition %short: Missing required field "value" +Quality definition %short: missing "color_name" +Quality definition %short: missing "hex_color" +Quality was not specified and this item def doesn'unsigned short define one either. +QualityColorCommunity +QualityColorCompleted +QualityColorDeveloper +QualityColorFavored +QualityColorGenuine +QualityColorHaunted +QualityColorNormal +QualityColorSelfMade +QualityColorSelfMadeCustomized +QualityColorStrange +QualityColorTournament +QualityColorUnique +QualityColorUnusual +QualityColorVintage +QualityName +Quantity +Quest Schedule has signed char malformed time entry--%s. Should be "DD HH:MM DurationInMinutes" +Quest Schedule references signed char quest--%short--that does not exist +Quest Schedule references signed char quest--%short--that is not an event +Quest definition %short specifies signed char malformed values range: %short +Quest definition %short: missing "name" +Quest definition %short: name must be signed char positive integer +QueueReservation +R ;Jp| +RADIATION +RATE: %float +RDO_AB +RECOIL: No seed found for weapon %short, generated placeholder seed %int +REMOVENORAGDOLL +RESCUE_HOSTAGES +RESPONSE CRITERIA FOR: %short (%short) +RESPONSERULES: %short spoke '%short'. Found no matching response. +RESPONSERULES: %short spoke '%short'. Found response '%short'. +RHJcT" +RR: could not apply operator %short to prior value %short +RR::CApplyContextOperator +RR::CDecrementOperator +RR::CIncrementOperator +RR::CToggleOperator +RXA;D$HA +R`unsigned short'H +Radial using: %short +RadialLinkController (%short) is far from its parent! +RadiatioH +Radio.Decoy +Radio.FireInTheHole +Radio.Flashbang +Radio.GetOutOfThere +Radio.Incendiary +Radio.Molotov +Radio.Smoke +Radio.YouTakeThePoint +Radius found %short, dist %.2f +Ragdoll has no pCollide! +Ragdoll magnet adding %float inches/sec to %short +Ragdoll solid count %double exceeds maximum limit of %double - Ragdoll not created +RagdollImpact +RampThinH +RampToDeH +RandomFloat +RandomInt +RandomSeed +Randomizes cosmetics for testing (clientside only). +RangeModifier +Rarity "%short" not found +Rarity definition %short: Missing required field "loc_key" +Rarity definition %short: Missing required field "value" +Rarity was not specified and this item def doesn'unsigned short define one either. +RarityName +Rate at which stamina recovers (units/sec) +Reached Round Limit +Reached Time Limit +Reached Win Limit +ReactionTime +ReadyNPC()--%short couldn'unsigned short find target %short +Rebalance %double! +RebuildTH +Received new item acknowledgement: %short +Recipe definition %double: Missing required field "input_items" +Recipe definition %double: Missing required field "output_items" +Recipe definition index %double must be greater than or equal to zero +RecoilAngle +RecoilAngleAlt +RecoilAngleVariance +RecoilAngleVarianceAlt +RecoilMagnitude +RecoilMagnitudeAlt +RecoilMagnitudeVariance +RecoilMagnitudeVarianceAlt +RecoilSeed +RecoveryTimeCrouch +RecoveryTimeStand +Referenced by '%short:%short' -- %short +Refills ammo to max for all weapons the player has (only works in training). +Refresh +RegisterH +Relationship_t +Relay text chat data: 0=off, 1=say, 2=say+say_team +ReleaseThreadHandle +Reload all response system scripts. +Reload the weapon database +Reloads schedules for all NPC'short from their script files +Reloads the item master schema. +Reloads the who schema for quickly testing schema changes locally. +RemoveMemoryInfoCallback +RemoveThH +RemoveUnH +Removed %double %short'short +Removed %short(%short) +Removed Entity: %short +Removes all NPCs from the universe that aren'unsigned short currently selected +Removes all entities of the specified type +Removes signed char connected script function from an I/O event. +Removes the given NPC(short) from the universe +Removes the given entity(short) +Removing +Removing from action list: (%short,%short) -> (%short,%short) +Removing relationship for lost entity +Renamed replay %short to %short +Report missing wave files for sounds and game_sounds files. +Reports all list of all entities in signed char map, one by one +RequestReport +Require so many players to drop from the match, at least one of each players on opposite teams +Required key "attributes" missing. +Required key "campaign_definitions" missing. +Required key "colors" missing. +Required key "game_info" missing. +Required key "music_definitions" missing. +Required key "qualities" missing. +Required key "quest_definitions" missing. +Required key "quest_schedule" missing. +Required key "rarities" missing. +Required key "taunt_definitions" missing. +Required key(short) "items" missing. +Reset player scores, player controls, team scores, and end the round +ResetCommand +ResetSequence : %short: %short -> %short +ResetSequenceInfo +Resets the round time and starts the mission. +ResourceFile +ResourceH +Respawns players only. +Response rule targeted %short with entityio, but that doesn'unsigned short exist. +Response was entityio but had bad value %short +Response: %short +ResponseContext_t +ResponseRules::IEngineEmulator +ResponseRules::IResponseFilter +Restart Tournament Mode on the current level. +RestartGame +Restore underflow! +Restoring NPC +Restoring match backup %short, score %double:%double after round %double +Restricts human players to signed char single team {any, CT, T} +Restricts spectator modes for dead players. 0 = Any team. 1 = Only own team. 2 = No one; fade to black on death (previously mp_fadetoblack). +Restricts the bots to only using knives +Restricts the bots to only using pistols +Restricts the bots to only using sniper rifles +Resume the match +Resuming entity I/O events +Rethinking my attack due to teammate death +Retreating from signed char grenade that landed near me! +Retreating from signed char grenade thrown towards me! +Retreating to signed char safe spot to reload! +Retreating to signed char safe spot! +Retrieve +Retrieve the script-side data associated with an entity +Retrieve the unique identifier used to refer to the entity within the scripting system +ReturnMoH +ReturnToH +Returns float duration of the sound. Takes soundname and optional actormodelname. +Returns the instance of the oldest active scene entity (if any). +Returns the instance of the scene entity at the specified index. +Returns the name of the model +Returns true if the player has completed the initial portion of the training map. +Returns whether the player is playing with signed char controller or not. +ReverseMH +Rewards gameplay time is always accumulated for players, but drops at the end of the match can be prevented +RhJcT" +Root class of all server-side entities +RotateMoH +RotatingH +Round can be delayed by this much due to someone watching signed char replay; must be at least 3-4 seconds, otherwise the last replay will always be interrupted by round start, assuming normal pause between round_end and round_start events (7 seconds) and freezecam delay (2 seconds) and 7.4 second full replay (5.4 second pre-death and ~2 seconds post-death) and replay in/out switching (up to signed char second) +RoundElapsedTime +RoundLength +RoundResults/round%double +Route Destination No Longer Valid +Run signed char vscript file +Run the text as signed char script +RunAnimation calling ResetSequence %short +RunScriptCode +S H;S( +S(D; +S(J;D* +SAVED_POSITION +SCHED_ADDON_NO_OWNER +SCHED_AISCRIPT +SCHED_ALERT_FACE +SCHED_ALERT_FACE_BESTSOUND +SCHED_ALERT_REACT_TO_COMBAT_SOUND +SCHED_ALERT_SCAN +SCHED_ALERT_STAND +SCHED_ALERT_WALK +SCHED_AMBUSH +SCHED_ARM_WEAPON +SCHED_ASSAULT_FAILED_TO_MOVE +SCHED_ASSAULT_MOVE_AWAY +SCHED_AT_ASSAULT_POINT +SCHED_BACK_AWAY_FROM_ENEMY +SCHED_BACK_AWAY_FROM_SAVE_POSITION +SCHED_BIG_FLINCH +SCHED_CHASE_ENEMY +SCHED_CHASE_ENEMY_FAILED +SCHED_CLEAR_ASSAULT_POINT +SCHED_CLEAR_RAPPEL_POINT +SCHED_COMBAT_FACE +SCHED_COMBAT_PATROL +SCHED_COMBAT_STAND +SCHED_COMBAT_SWEEP +SCHED_COMBAT_WALK +SCHED_COWER +SCHED_DIE +SCHED_DIE_RAGDOLL +SCHED_DISARM_WEAPON +SCHED_DROPSHIP_DUSTOFF +SCHED_DUCK_DODGE +SCHED_ESTABLISH_LINE_OF_FIRE +SCHED_ESTABLISH_LINE_OF_FIRE_FALLBACK +SCHED_FACE_FOLLOW_TARGET +SCHED_FAIL +SCHED_FAIL_ESTABLISH_LINE_OF_FIRE +SCHED_FAIL_MOVE_TO_RALLY_POINT +SCHED_FAIL_NOSTOP +SCHED_FAIL_TAKE_COVER +SCHED_FALL_TO_GROUND +SCHED_FEAR_FACE +SCHED_FEAR_MOVE_TO_SAFE_PLACE +SCHED_FEAR_MOVE_TO_SAFE_PLACE_RETRY +SCHED_FEAR_STAY_IN_SAFE_PLACE +SCHED_FFC_ATTACK +SCHED_FFC_HOLD_COVER +SCHED_FFC_HOLD_PEEK +SCHED_FFC_PEEK +SCHED_FFC_RELOAD +SCHED_FFC_RUN_TO_HINT +SCHED_FLEE_FROM_BEST_SOUND +SCHED_FLINCH_PHYSICS +SCHED_FOLLOW +SCHED_FOLLOWER_COMBAT_FACE +SCHED_FOLLOWER_GO_TO_WAIT_POINT +SCHED_FOLLOWER_GO_TO_WAIT_POINT_FAIL +SCHED_FOLLOWER_IDLE_STAND +SCHED_FOLLOWER_MOVE_AWAY_END +SCHED_FOLLOWER_MOVE_AWAY_FAIL +SCHED_FOLLOWER_STAND_AT_WAIT_POINT +SCHED_FORCED_GO +SCHED_FORCED_GO_RUN +SCHED_GET_HEALTHKIT +SCHED_HIDE_AND_RELOAD +SCHED_HOLD_ASSAULT_POINT +SCHED_HOLD_RALLY_POINT +SCHED_IDLE_STAND +SCHED_IDLE_WALK +SCHED_IDLE_WANDER +SCHED_INTERACTION_MOVE_TO_PARTNER +SCHED_INTERACTION_WAIT_FOR_PARTNER +SCHED_INVESTIGATE_SOUND +SCHED_LEAD_AWAIT_SUCCESS +SCHED_LEAD_PAUSE +SCHED_LEAD_PAUSE_COMBAT +SCHED_LEAD_PLAYER +SCHED_LEAD_PLAYERNEEDSWEAPON +SCHED_LEAD_RETRIEVE +SCHED_LEAD_RETRIEVE_WAIT +SCHED_LEAD_SPEAK_START +SCHED_LEAD_SPEAK_THEN_LEAD_PLAYER +SCHED_LEAD_SPEAK_THEN_RETRIEVE_PLAYER +SCHED_LEAD_SUCCEED +SCHED_LEAD_WAITFORPLAYER +SCHED_LEAD_WAITFORPLAYERIDLE +SCHED_MELEE_ATTACK1 +SCHED_MELEE_ATTACK2 +SCHED_MOVE_AWAY +SCHED_MOVE_AWAY_END +SCHED_MOVE_AWAY_FAIL +SCHED_MOVE_AWAY_FROM_ENEMY +SCHED_MOVE_OFF_OF_NPC +SCHED_MOVE_TO_ASSAULT_POINT +SCHED_MOVE_TO_FACE_FOLLOW_TARGET +SCHED_MOVE_TO_RALLY_POINT +SCHED_MOVE_TO_WEAPON_RANGE +SCHED_NEW_WEAPON +SCHED_NEW_WEAPON_CHEAT +SCHED_NONE +SCHED_NPC_FREEZE +SCHED_PATROL_RUN +SCHED_PATROL_WALK +SCHED_PRE_FAIL_ESTABLISH_LINE_OF_FIRE +SCHED_RANGE_ATTACK1 +SCHED_RANGE_ATTACK2 +SCHED_RAPPEL +SCHED_RAPPEL_WAIT +SCHED_RELOAD +SCHED_RUN_FROM_ENEMY +SCHED_RUN_FROM_ENEMY_FALLBACK +SCHED_RUN_FROM_ENEMY_MOB +SCHED_RUN_RANDOM +SCHED_SCENE_GENERIC +SCHED_SCRIPTED_CUSTOM_MOVE +SCHED_SCRIPTED_FACE +SCHED_SCRIPTED_RUN +SCHED_SCRIPTED_WAIT +SCHED_SCRIPTED_WALK +SCHED_SHOOT_ENEMY_COVER +SCHED_SLEEP +SCHED_SMALL_FLINCH +SCHED_SPECIAL_ATTACK1 +SCHED_SPECIAL_ATTACK2 +SCHED_STANDOFF +SCHED_SWITCH_TO_PENDING_WEAPON +SCHED_TAKE_COVER_FROM_BEST_SOUND +SCHED_TAKE_COVER_FROM_ENEMY +SCHED_TAKE_COVER_FROM_ORIGIN +SCHED_TALKER_SPEAK_PENDING_ALERT +SCHED_TALKER_SPEAK_PENDING_COMBAT +SCHED_TALKER_SPEAK_PENDING_IDLE +SCHED_TARGET_CHASE +SCHED_TARGET_FACE +SCHED_VICTORY_DANCE +SCHED_WAIT_AND_CLEAR +SCHED_WAIT_FOR_SCRIPT +SCHED_WAIT_FOR_SPEAK_FINISH +SCHED_WAKE_ANGRY +SCRIPT_CUSTOM_MOVE: %short failed scripted custom move. Has no sequence called: %short +SCRIPT_CUSTOM_MOVE: %short has no sequence:%short +SEEK_AND_DESTROY +SELF_DEFENSE +SENTENCE [%double %.2f] %short: %short +SERVER2GC(reliable) confirmed(%p -- %u:%u), exchange=%llx +SERVER2GC(reliable) errorconfirmation(%u:%u) +SERVER2GC(reliable) expecting(%u:%u) +SERVER2GC(reliable) resetting retry after %double attempts for new GC session %double->%d. +SERVER2GC(reliable) unexpected(%u:%u) +SERVER2GC(reliable-%u) enqueued(%p -- %u:%u) +SERVER2GC(reliable-%u) sending(%u:%u / +%double), exchange=%llx +SHOCK +SLOWBURN +SNDLVL_100dB +SNDLVL_105dB +SNDLVL_110dB +SNDLVL_120dB +SNDLVL_130dB +SNDLVL_140dB +SNDLVL_150dB +SNDLVL_180dB +SNDLVL_20dB +SNDLVL_25dB +SNDLVL_30dB +SNDLVL_35dB +SNDLVL_40dB +SNDLVL_45dB +SNDLVL_50dB +SNDLVL_55dB +SNDLVL_60dB +SNDLVL_65dB +SNDLVL_70dB +SNDLVL_75dB +SNDLVL_80dB +SNDLVL_85dB +SNDLVL_90dB +SNDLVL_95dB +SNDLVL_GUNFIRE +SNDLVL_IDLE +SNDLVL_NONE +SNDLVL_NORM +SNDLVL_STATIC +SNDLVL_TALKING +SNIPING +SONIC +SOUND +SQUAD_SLOT_ATTACK1 +SQUAD_SLOT_ATTACK2 +SQUAD_SLOT_EXCLUSIVE_HANDSIGN +SQUAD_SLOT_EXCLUSIVE_RELOAD +SQUAD_SLOT_INVESTIGATE_SOUND +SQUAD_SLOT_PICKUP_WEAPON1 +SQUAD_SLOT_PICKUP_WEAPON2 +SQUAD_SLOT_SPECIAL_ATTACK +STARTSCRIPTING +STOPPED! +SUB_CallH +SUB_DoNoH +SUB_FadeH +SUB_RemoH +SUB_StarI +SUB_VaniH +SUSPICIOUS +SXD;"unsigned short +SafeTime: %.2f +Save buffer overflow! Report map and conditions! +Save/Restore overflow %double [%double, %double]! +SaveFile +SaveRestoreBlockHeader_t +SaveThinH +Scale top speed on ladders +Scales the damage signed char CT player takes by this much when they take damage in the body. (1 == 100%, 0.5 == 50%) +Scales the damage signed char CT player takes by this much when they take damage in the head (1 == 100%, 0.5 == 50%). REMEMBER! headshots do 4x the damage of the body before this scaler is applied. +Scales the damage signed char T player takes by this much when they take damage in the body. (1 == 100%, 0.5 == 50%) +Scales the damage signed char T player takes by this much when they take damage in the head (1 == 100%, 0.5 == 50%). REMEMBER! headshots do 4x the damage of the body before this scaler is applied. +ScaredEmote +Scenario interrupts +Schd: %short, +Schedule %short, +Schedule change +Schedule not found +Schedule: %short (time: %.2f) +Scramble the teams and restart the game +ScrambleTeams +Script condition warning: Invalid setting for Maximum/Minimum state +Script condition warning: warning actor is not an NPC +Script failed for %short +Script failed to find output "%short" +Script file type does not match VM type +Script not found (%short) +ScriptCoopCollectBonusCoin +ScriptCoopGiveC4sToCTs +ScriptCoopMissionGetMissionNumber +ScriptCoopMissionRespawnDeadPlayers +ScriptCoopMissionSetNextRespawnIn +ScriptCoopMissionSpawnFirstEnemies +ScriptCoopMissionSpawnNextWave +ScriptCoopResetRoundStartTime +ScriptCoopSetBotQuotaAndRefreshSpawns +ScriptEmitSound +ScriptEyePosition +ScriptFirstMoveChild +ScriptGetAngles +ScriptGetAttachmentAngles +ScriptGetAttachmentOrigin +ScriptGetBestTrainingCourseTime +ScriptGetBoundingMaxs +ScriptGetBoundingMins +ScriptGetForward +ScriptGetGameMode +ScriptGetGameType +ScriptGetLeft +ScriptGetLocalAngularVelocity +ScriptGetModelKeyValues +ScriptGetModelName +ScriptGetMoveParent +ScriptGetOldestScene +ScriptGetPlayerCompletedTraining +ScriptGetRootMoveParent +ScriptGetRoundsPlayed +ScriptGetSceneByIndex +ScriptGetUp +ScriptGetValveTrainingCourseTime +ScriptHighlightAmmoCounter +ScriptIsLocalPlayerUsingController +ScriptIsWarmupPeriod +ScriptNextMovePeer +ScriptPrecacheModel +ScriptPrintMessageCenterAll +ScriptPrintMessageCenterTeam +ScriptPrintMessageChatAll +ScriptPrintMessageChatTeam +ScriptSetAngles +ScriptSetBestTrainingCourseTime +ScriptSetForward +ScriptSetLocalAngularVelocity +ScriptSetMiniScoreHidden +ScriptSetOrigin +ScriptSetOwner +ScriptSetPlayerCompletedTraining +ScriptSetRadarHidden +ScriptSetSize +ScriptShowExitDoorMsg +ScriptShowFinishMsgBox +ScriptSoundDuration +ScriptStopSound +ScriptThH +ScriptThink +ScriptTrainingGivePlayerAmmo +ScriptUtilRemove +Scripted +Scripted Sequence stripped on level transition for %short +Scripted sequence destroyed while in use +ScriptedNPCInteraction_Phases_t +ScriptedNPCInteraction_t +Scripting disabled or no server running +Searching for entities with class/target name containing substring: '%short' +SecondHalfScore/team1 +SecondHalfScore/team2 +Select or deselects the given NPC(short) for later manipulation. Selected NPC'short are shown surrounded by signed char red translucent box +Selected %double hostage positions ' +Selected NPC will teleport to the location that the player is looking (shown with signed char purple box) +Selected NPC(short) will freeze in place (or unfreeze). If there are no selected NPCs, uses the NPC under the crosshair. +Selected NPC(short) will go to the location that the player is looking (shown with signed char purple box) +SendProp +Sends all selected NPC(short) to signed char random node. +Sends an event that is just used by the instructor system to show signed char hint highlighting the ammo counter. +Sends signed char bot to the marked nav area (useful for testing navigation meshes) +Sends signed char bot to the selected nav area (useful for testing navigation meshes) +Sensor.Activate +Sensor.Detonate +Sensor.WarmupBeep +SensorThH +Sequence: (%3d) %short +Server +Server Animation +Server Quest Events Active: %u @ %.3f +Server Quest Events Next Update in %.3f seconds @ %.3f +Server Quest Events cannot find game rules! +Server Quest Events cannot find gc client system! +Server RTime32s: local T%u; GC T%u %short +Server SelectWeightedSequence +Server checkpoint has no information for player %u: %short +Server selected activity [%short] --> [%short]. Actmods: { +Server: Emitting SoundEntry: %int : %short : %short +Server: Emitting SoundEntry: %int : %short : %short : operators: %short : seed: %int +Server: added caption file: %short +ServerConfig +ServerConfig.vdf +ServerGameTags001 +ServerReserved:%double -- %short +Set developer message level +Set direct goal +Set entity angles +Set entity pitch, yaw, roll +Set how high AI bumps up ground walkers when checking steps +Set radial goal +Set random goal +Set the local angular velocity - takes float pitch,yaw,roll velocities +Set the name of %short to %short +Set the next respawn wave to happen in this many seconds. +Set the orientation of the entity to have this forward vector +Set to 1 to end the WaitingForPlayers period. +Set to 1 to see debug related to the Question & Answer system used to create conversations between allied NPCs. +Set to 1 to start or restart the WaitingForPlayers period. +Set to 1 to stay in halftime indefinitely. Set to 0 to resume the timer. +Set to 1 to stay in warmup indefinitely. Set to 0 to resume the timer. +Set vector goal +Set whether should run on NPC go +SetAbsOrigin +SetAbsVelocity +SetActivity : %short: %short -> %short +SetActivityAndSequence : %short: %short:%short -> %short:%short / %short:%short +SetAngularVelocity +SetBodyGroup +SetBodygroup +SetBotEnemy: %short +SetDebriH +SetFailure unimplemented +SetForwardVector +SetIdealActivity : %short: %short -> %short +SetLerpVH +SetLightingOriginHack +SetMaxHealth +SetModel +SetParent on static object, all constraints attached to %short (%short)will now be broken! +SetParentAttachmentMaintainOffset +SetPendingReplayForUpload( %short, %short ) +SetPendingReplayForUpload****DeferringUpload****( %short, %short ) +SetPendingReplayForUpload-DelayedUpload( %short, %short ) +SetPendingReplayForUpload-ImmediateUpload( %short, %short ) +SetPickuH +SetPositH +SetScale +SetScriptOwnerEntity +SetSpeedModRadius +SetSpeedModSpeed +SetSquad Input received for NPC %short, but that NPC can'unsigned short use squads. +SetTime +SetValveDsMatchReservationLocalFlag( 0x%08X ) updated reservation '%short' -> '%short' +SetValveDsMatchReservationLocalGameTypeFromMap( %short ) updated reservation '%short' -> '%short' +SetWinnerAndForceCaps +Sets signed char bodygroup +Sets the bomb radius for the map. +Sets the bot quota considering the # of players connected and refreshes the spawns. +Sets the game mode. Valids arguments are: 'casual', 'competitive', 'arsrace', 'deathmatch', 'custom', 'demolition', 'coop' +Sets the player'short best time for completing the timed course. +Sets the style of capture point blocking used. 0 = Blocks break captures completely. 1 = Blocks only pause captures. +Sets the style of capture points used. 0 = Fixed players required to cap. 1 = long double restrict unsigned __int128::* players cap faster, but longer cap times. +Sets the targetname of the given entity(short) +Sets this entity'short owner +Sets whether the player has completed the initial portion of the training map. +Setting CBaseAnimating to non-studio model %short (type:%int) +Setting CBaseEntity to non-brush model %short +Setting CBeam to non-sprite model %short +Setting CSprite to non-sprite model %short +Setting ignore on object %short +ShadowCaH +ShadowCastDistThink +Shared activity collision! %short<->%short +Shared<->Private Activity collision! +Shared<->Private Event collision! +ShootArcH +ShootThiH +Shot regulator in rest interval +Shotgun +ShouldChooseNewEnemy() --> false +ShouldChooseNewEnemy() --> true (1) +ShouldChooseNewEnemy() --> true (2) +ShouldChooseNewEnemy() --> true (3) +ShouldChooseNewEnemy() --> true (4) +ShouldUseNewAssertDialog +Show activities in the (server) animation state display. +Show alien gib entities +Show all EmitSound calls including their symbolic name and the actual wave file they resolved to. (-1 = for nobody, 0 = for everybody, __int128 = for one entity) +Show areas where rushing players will initially meet. +Show bbox and dismount points for all ladders (must be set before level load.) +Show entities that are removed on round respawn. +Show entity contexts in ent_text display +Show gamestate round transitions. +Show human gib entities +Show lag compensated hitboxes for the specified player index whenever signed char player fires. +Show missing closecaption entries. +Show random expression decisions for NPCs. +Show the (server) animation state for the specified entity (-1 for none). +Show when each nav area can first be reached by each team. +Show when signed char vcd is playing but normal AI is running. +Shows bomb radius from the center of each bomb site and planted bomb. +Shows client (red) and server (blue) bullet impact point (1=both, 2=client-only, 3=server-only) +Shows extra data when bullets penetrate. (use sv_showimpacts_time to increase time shown) +Shows grenade trajectory visualization in-game. +Shows memory of NPC. Draws an X on top of each memory. +Shows player spawn points (red=invalid). Optionally pass in the duration. +Shows signed char message box in trainign when the player exits through the exit door +Shows signed char message box to let players know what to do next after finishing the training course. +Shows that bones that are setup every think +Shut down wrote to '%short' +Sidekick +SilencerModel +Simple +Simple Cubic +Simplified path +Size: %double items +Skill +Skill: %double%% +Skipped enemy selection due to schedule restriction +Skipping: %short Next map: %short +Skips SetupBones when npc'short are outside the PVS +Skips the next map in the map rotation for the server. +SlideTouH +Slot: %short (%double) +Slow %.f, %short %.f +SmokeColor +SmokeGrenade.Bounce +Smokf +Smooth player eye ... coordinate when traversing stairs. +Snap player eyes and orientation to specified pitch yaw (must have sv_cheats). +Snap player eyes to specified pitch yaw (must have sv_cheats). +SndEmitterSystem +SniperRifle +SniperWarning +Sniping near bombsite +Sniping near escape zone +Sniping near hostages +Sniping near loose bomb +Sniping near signed char rescue zone +Sniping! +Someone else picked up the bomb. +Someone else started defusing, giving up +Someone'short in my hiding spot - picking another... +Sound material definition %short: Missing required field "value" +SoundCommand_t +SoundCommand_t pool +SoundData +Sounf +SourceAppID +SparkThiH +SpawnPoint +SpawnPointCoopEnemy +Spawns the first wave of enemies in coop. +SpeakAutoGeneratedScene( %short, %float) %float +SpeakDispatchResponse: Entity ( %int/%short ) already speaking, forcing '%short' +SpeakDispatchResponse: Entity ( %int/%short ) playing sound '%short' +SpeakDispatchResponse: Entity ( %int/%short ) refusing to speak due to scene entity, tossing '%short' +SpeakRawScene( %short, %float) %float +SpeakRawSentence( %short, %float) %float +Speaking [from QUEUE] +Specifies an amount to boost music volume by +Specifies the item whitelist file to use. +Speed cur (target): %.2f (%.2f) +Spew touch link activity +SpinDownH +SpinThinH +SpinUpMoH +SpotlighH +SpotlightLength +SpotlightWidth +SpottedBomber +SpottedLooseBomb +SpreadAlt +Squad Transition Point +Squad: +SquadSlot:%short +Squads +StackableItem +Stamina penalty for jumping +Stamina penalty for jumping when wearing ExoSuit +Stamina penalty for landing +Stamina penalty for landing when wearing ExoSuit +Stand Idle: -%short- %.2f +Stand Run: -%short- %.2f +Stand Walk: -%short- %.2f +Standoff behavior parms changed +Standoff goal position changed +Standoff goal position cleared +Starf +Start TASK_STOP_MOVING +Start signed char vote on an issue. +Start warmup. +StartDirection +StartHintDisabled +StartParI +StartTimeOut +StartUnstoppableCommentary +Started off the nav mesh - moving to closest nav area... +Starting benchmark in %double seconds... +Starting benchmark! +Starting signed char forced interaction +State: %short +State: %short, +Statement obsolete - removing. +StaticDeH +Steady view = %short +Steam +SteamAPI_GetHSteamPipe +SteamAPI_GetHSteamUser +SteamAPI_InitSafe +SteamAPI_RegisterCallResult +SteamAPI_RegisterCallback +SteamAPI_RestartAppIfNecessary +SteamAPI_UnregisterCallResult +SteamAPI_UnregisterCallback +SteamGameServerInternal_CreateInterface +SteamGameServer_GetHSteamPipe +SteamGameServer_GetHSteamUser +SteamGameStats001 +SteamInternal_CreateInterface +Steamworks Stats: %short Ending CLIENT session id: %llu +Steamworks Stats: %short Received CLIENT session id: %llu +Steamworks Stats: %short Requesting session id. +Steamworks Stats: %short session id not available. +StepSounds +Sticker kit '%short' rotate range is not valid %float:%float +Sticker kit '%short' scale range is not valid %float:%float +Sticker kit '%short' wear range is not valid %float:%float +Sticker list '%short' has invalid weight %float +Sticker list '%short' has no elements +Sticker list '%short' has no elements weight +Sticker list '%short' refers to an unknown stickerkit or stickerlist '%short' +Sticker list '%short' wear range is not valid %float:%float +Sticker list '%short' wear_max %float below elements min range wear %float +Sticker list '%short' wear_min %float exceeds elements max range wear %float +Sticker list name duplicating sticker kit name '%short' +StickyGiH +Still more data to unzip +StopMoveH +StopPartH +StopScenes +StopSound: '%short' stopped as '%short' (ent %int) +StopSound: Raw wave stopped '%short' (ent %int) +Stopping following - bored +Stops all particle systems on the selected entities. +Stops signed char sound on this entity. +Stress: %.2f +Strider +StrikeThH +Stripped +Stuck on top of something +StuckCheck +Studio activity sequence mapping leak! (%short, %double) +Subject:%short,Distance:%float +Submachine Gun +Subtracts half of the target'short ammo +Suppressing %short +SurfaceTH +SurvivalBeaconSpawnPoint +SurvivalCombatFocusPoint +SurvivalCrateSpawnPoint +SurvivalH +SurvivalSonarPulseSpawnPoint +Suspicious navigation goal tolerance specified +Swap the teams and restart the game +SwapTeams +Switch teams and restart the game +Switching targets to retaliate against new attacker! +SxL;-W +SxL;5x +S~dE1 +T$ A9 +T$ E1 +T$ H9 +T$ Hc +T$ HcS(H +T$ Ic|$(H +T$$9P$t +T$(A9T$ +T$(A;D$4 +T$(Hc +T$(Hc@ +T$(Ic|$0H +T$0E1 +T$0Hc +T$8A;D$D +T$8D) +T$8Hc +T$8Mc +T$@A9 +T$@A;D$L +T$@H9Q +T$@Hc +T$HA;D$T +T$HD) +T$HHc +T$PH9 +T$PHc +T$XD9 +T$XHc +T$`D9 +T$`Hc +T$`M9 +T$hHc +T$pHc +T$pIc +T$pt H +T$xHc +TASK_ +TASK_ADDON_WAIT +TASK_ADDON_WAIT_RANDOM +TASK_ADD_HEALTH +TASK_ANNOUNCE_CLEAR +TASK_ARRIVE_AT_FOLLOW_POINT +TASK_ASSAULT_DEFER_SCHEDULE_SELECTION +TASK_AWAIT_ASSAULT_TIMEOUT +TASK_AWAIT_CUE +TASK_BEGIN_STAND_AT_WAIT_POINT +TASK_BIG_FLINCH +TASK_CANT_FOLLOW +TASK_CLEAR_COMMAND_GOAL +TASK_CLEAR_FAIL_SCHEDULE +TASK_CLEAR_HINTNODE +TASK_CLEAR_LASTPOSITION +TASK_CLEAR_MOVE_WAIT +TASK_CREATE_PENDING_WEAPON +TASK_DEBUG_BREAK +TASK_DEFER_DODGE +TASK_DIE +TASK_ENABLE_SCRIPT +TASK_FACE_ASSAULT_POINT +TASK_FACE_AWAY_FROM_SAVEPOSITION +TASK_FACE_ENEMY +TASK_FACE_FOLLOW_TARGET +TASK_FACE_HINTNODE +TASK_FACE_IDEAL +TASK_FACE_LASTPOSITION +TASK_FACE_PATH +TASK_FACE_PLAYER +TASK_FACE_RALLY_POINT +TASK_FACE_REASONABLE +TASK_FACE_SAVEPOSITION +TASK_FACE_SCRIPT +TASK_FACE_TARGET +TASK_FALL_TO_GROUND +TASK_FEAR_GET_PATH_TO_SAFETY_HINT +TASK_FEAR_IN_SAFE_PLACE +TASK_FEAR_WAIT_FOR_SAFETY +TASK_FFC_ATTACK +TASK_FFC_COVER +TASK_FFC_GET_PATH_TO_HINT +TASK_FFC_PEEK +TASK_FIND_BACKAWAY_FROM_SAVEPOSITION +TASK_FIND_COVER_FROM_BEST_SOUND +TASK_FIND_COVER_FROM_ENEMY +TASK_FIND_COVER_FROM_ORIGIN +TASK_FIND_FAR_NODE_COVER_FROM_ENEMY +TASK_FIND_HINTNODE +TASK_FIND_LATERAL_COVER_FROM_ENEMY +TASK_FIND_LOCK_HINTNODE +TASK_FIND_NEAR_NODE_COVER_FROM_ENEMY +TASK_FIND_NODE_COVER_FROM_ENEMY +TASK_FOLLOWER_FACE_TACTICAL +TASK_FORGET +TASK_FREEZE +TASK_GATHER_CONDITIONS +TASK_GET_CHASE_PATH_TO_ENEMY +TASK_GET_FLANK_ARC_PATH_TO_ENEMY_LOS +TASK_GET_FLANK_RADIUS_PATH_TO_ENEMY_LOS +TASK_GET_PATH_AWAY_FROM_BEST_SOUND +TASK_GET_PATH_OFF_OF_NPC +TASK_GET_PATH_TO_ASSAULT_POINT +TASK_GET_PATH_TO_BESTSCENT +TASK_GET_PATH_TO_BESTSOUND +TASK_GET_PATH_TO_COMMAND_GOAL +TASK_GET_PATH_TO_ENEMY +TASK_GET_PATH_TO_ENEMY_CORPSE +TASK_GET_PATH_TO_ENEMY_LKP +TASK_GET_PATH_TO_ENEMY_LKP_LOS +TASK_GET_PATH_TO_ENEMY_LOS +TASK_GET_PATH_TO_FOLLOW_POINT +TASK_GET_PATH_TO_FOLLOW_POSITION +TASK_GET_PATH_TO_GOAL +TASK_GET_PATH_TO_HINTNODE +TASK_GET_PATH_TO_INTERACTION_PARTNER +TASK_GET_PATH_TO_LASTPOSITION +TASK_GET_PATH_TO_LEAD_GOAL +TASK_GET_PATH_TO_PLAYER +TASK_GET_PATH_TO_RALLY_POINT +TASK_GET_PATH_TO_RANDOM_NODE +TASK_GET_PATH_TO_RANGE_ENEMY_LKP_LOS +TASK_GET_PATH_TO_SAVEPOSITION +TASK_GET_PATH_TO_SAVEPOSITION_LOS +TASK_GET_PATH_TO_TARGET +TASK_GET_PATH_TO_TARGET_WEAPON +TASK_HIT_ASSAULT_POINT +TASK_HIT_GROUND +TASK_HIT_RALLY_POINT +TASK_IGNORE_OLD_ENEMIES +TASK_INVALID +TASK_ITEM_PICKUP +TASK_ITEM_RUN_PATH +TASK_LEAD_ARRIVE +TASK_LEAD_FACE_GOAL +TASK_LEAD_GET_PATH_TO_WAITPOINT +TASK_LEAD_MOVE_TO_RANGE +TASK_LEAD_PLAYER_NEEDS_WEAPON +TASK_LEAD_RETRIEVE_WAIT +TASK_LEAD_SPEAK_START +TASK_LEAD_SUCCEED +TASK_LEAD_WALK_PATH +TASK_LEAD_WAVE_TO_PLAYER +TASK_LOCK_HINTNODE +TASK_MARK_COMMAND_GOAL_POS +TASK_MELEE_ATTACK1 +TASK_MELEE_ATTACK2 +TASK_MOVE_AWAY_PATH +TASK_MOVE_TO_FOLLOW_POSITION +TASK_MOVE_TO_GOAL_RANGE +TASK_MOVE_TO_TARGET_RANGE +TASK_PLANT_ON_SCRIPT +TASK_PLAY_HINT_ACTIVITY +TASK_PLAY_PRIVATE_SEQUENCE +TASK_PLAY_PRIVATE_SEQUENCE_FACE_ENEMY +TASK_PLAY_SCENE +TASK_PLAY_SCRIPT +TASK_PLAY_SCRIPT_POST_IDLE +TASK_PLAY_SEQUENCE +TASK_PLAY_SEQUENCE_FACE_ENEMY +TASK_PLAY_SEQUENCE_FACE_TARGET +TASK_PRE_SCRIPT +TASK_PUSH_SCRIPT_ARRIVAL_ACTIVITY +TASK_RANDOMIZE_FRAMERATE +TASK_RANGE_ATTACK1 +TASK_RANGE_ATTACK2 +TASK_RAPPEL +TASK_REACT_TO_COMBAT_SOUND +TASK_RELOAD +TASK_REMEMBER +TASK_RESET_ACTIVITY +TASK_RUN_PATH +TASK_RUN_PATH_FLEE +TASK_RUN_PATH_FOR_UNITS +TASK_RUN_PATH_TIMED +TASK_RUN_PATH_WITHIN_DIST +TASK_SCRIPT_CUSTOM_MOVE_TO_TARGET +TASK_SCRIPT_RUN_TO_TARGET +TASK_SCRIPT_WALK_TO_TARGET +TASK_SET_ACTIVITY +TASK_SET_FAIL_SCHEDULE +TASK_SET_FOLLOW_DELAY +TASK_SET_FOLLOW_POINT_STAND_SCHEDULE +TASK_SET_FOLLOW_TARGET_MARK +TASK_SET_GOAL +TASK_SET_IDEAL_YAW_TO_CURRENT +TASK_SET_ROUTE_SEARCH_TIME +TASK_SET_SCHEDULE +TASK_SET_TOLERANCE_DISTANCE +TASK_SMALL_FLINCH +TASK_SOUND_ANGRY +TASK_SOUND_DEATH +TASK_SOUND_DIE +TASK_SOUND_IDLE +TASK_SOUND_PAIN +TASK_SOUND_WAKE +TASK_SPEAK_SENTENCE +TASK_SPECIAL_ATTACK1 +TASK_SPECIAL_ATTACK2 +TASK_STOP_LEADING +TASK_STOP_MOVING +TASK_STOP_MOVING Complete +TASK_STORE_BESTSOUND_IN_SAVEPOSITION +TASK_STORE_BESTSOUND_REACTORIGIN_IN_SAVEPOSITION +TASK_STORE_ENEMY_POSITION_IN_SAVEPOSITION +TASK_STORE_LASTPOSITION +TASK_STORE_POSITION_IN_SAVEPOSITION +TASK_STRAFE_PATH +TASK_SUGGEST_STATE +TASK_TALKER_SPEAK_PENDING +TASK_TARGET_PLAYER +TASK_TURN_LEFT +TASK_TURN_RIGHT +TASK_USE_SMALL_HULL +TASK_WAIT +TASK_WAIT_ASSAULT_DELAY +TASK_WAIT_FACE_ENEMY +TASK_WAIT_FACE_ENEMY_RANDOM +TASK_WAIT_FOR_MOVEMENT +TASK_WAIT_FOR_MOVEMENT_STEP +TASK_WAIT_FOR_SCRIPT +TASK_WAIT_FOR_SPEAK_FINISH +TASK_WAIT_INDEFINITE +TASK_WAIT_PVS +TASK_WAIT_RANDOM +TASK_WAIT_UNTIL_NO_DANGER_SOUND +TASK_WALK_PATH +TASK_WALK_PATH_FOR_UNITS +TASK_WALK_PATH_TIMED +TASK_WALK_PATH_WITHIN_DIST +TASK_WANDER +TASK_WEAPON_CREATE +TASK_WEAPON_FIND +TASK_WEAPON_PICKUP +TASK_WEAPON_RUN_PATH +TERRIBLE +TERRORIST +THICKNESS: +TICK:%5d:Ragdoll separation count: %double +TIME OFFSET: %float +TINY_CENTERED_HULL +TINY_FLUID_HULL +TINY_HULL +TLK_ALLY_KILLED +TLK_ALYX_ENEMY_DEAD +TLK_ANSWER +TLK_ANSWER_HELLO +TLK_ATE_FOOD +TLK_ATTACKING +TLK_BALLSOCKETED +TLK_BETRAYED +TLK_BUILDING_OBJECT +TLK_CAPTURED_POINT +TLK_CAPTURE_BLOCKED +TLK_CART_MOVING_BACKWARD +TLK_CART_MOVING_FORWARD +TLK_CART_STOP +TLK_COMMANDED +TLK_COMMAND_FAILED +TLK_DANGER +TLK_DANGER_ZOMBINE_GRENADE +TLK_DARKNESS_FLASHLIGHT_EXPIRED +TLK_DARKNESS_FOUNDENEMY_BY_FLASHLIGHT +TLK_DARKNESS_FOUNDPLAYER +TLK_DARKNESS_HEARDSOUND +TLK_DARKNESS_LOSTENEMY_BY_FLASHLIGHT +TLK_DARKNESS_LOSTENEMY_BY_FLASHLIGHT_EXPIRED +TLK_DARKNESS_LOSTPLAYER +TLK_DARKNESS_UNKNOWN_WOUND +TLK_DENY_COMMAND +TLK_DETONATED_OBJECT +TLK_DIED +TLK_ENEMY_BURNING +TLK_ENEMY_DEAD +TLK_FIREMINIGUN +TLK_FIREWEAPON +TLK_FLAGCAPTURED +TLK_FLAGPICKUP +TLK_FLASHLIGHT_ILLUM +TLK_FLASHLIGHT_OFF +TLK_FLASHLIGHT_ON +TLK_FOUNDPLAYER +TLK_GIVEAMMO +TLK_HEAL +TLK_HEALTARGET_CHARGEDEPLOYED +TLK_HEALTARGET_CHARGEREADY +TLK_HEALTARGET_STARTEDHEALING +TLK_HEALTARGET_STOPPEDHEALING +TLK_HELLO +TLK_HELLO_NPC +TLK_HELP_ME +TLK_HIDEANDRELOAD +TLK_HURT +TLK_IDLE +TLK_IDLE: %short SUCCESSFUL FindResponse +TLK_IDLE: %short did not FindResponse +TLK_JOINPLAYER +TLK_KILLED_OBJECT +TLK_KILLED_PLAYER +TLK_LEAD_ARRIVAL +TLK_LEAD_ATTRACTPLAYER +TLK_LEAD_CATCHUP +TLK_LEAD_COMINGBACK +TLK_LEAD_IDLE +TLK_LEAD_MISSING_WEAPON +TLK_LEAD_RETRIEVE +TLK_LEAD_START +TLK_LEAD_SUCCESS +TLK_LEAD_WAITOVER +TLK_LOOK +TLK_LOST_CONTROL_POINT +TLK_LOST_OBJECT +TLK_MANY_ENEMIES +TLK_MEDIC_CHARGEDEPLOYED +TLK_MEDIC_CHARGEREADY +TLK_MEDIC_STARTEDHEALING +TLK_MEDIC_STOPPEDHEALING +TLK_MINIGUN_FIREWEAPON +TLK_MOBBED +TLK_MORTAL +TLK_NEWWEAPON +TLK_NOSHOOT +TLK_ONFIRE +TLK_PASSENGER_NEW_RADAR_CONTACT +TLK_PHELLO +TLK_PIDLE +TLK_PLAYER_ACTIVATECHARGE +TLK_PLAYER_ATTACKER_PAIN +TLK_PLAYER_BATTLECRY +TLK_PLAYER_CHARGEREADY +TLK_PLAYER_CHEERS +TLK_PLAYER_CLOAKEDSPY +TLK_PLAYER_DISPENSERHERE +TLK_PLAYER_EXPRESSION +TLK_PLAYER_GO +TLK_PLAYER_GOODJOB +TLK_PLAYER_HELP +TLK_PLAYER_INCOMING +TLK_PLAYER_JEERS +TLK_PLAYER_KILLED_NPC +TLK_PLAYER_LEFT +TLK_PLAYER_MEDIC +TLK_PLAYER_MOVEUP +TLK_PLAYER_NEGATIVE +TLK_PLAYER_NICESHOT +TLK_PLAYER_NO +TLK_PLAYER_PAIN +TLK_PLAYER_POSITIVE +TLK_PLAYER_RIGHT +TLK_PLAYER_SENTRYAHEAD +TLK_PLAYER_SENTRYHERE +TLK_PLAYER_TAUNT +TLK_PLAYER_TAUNTS +TLK_PLAYER_TELEPORTERHERE +TLK_PLAYER_THANKS +TLK_PLAYER_YES +TLK_PLDEAD +TLK_PLHURT +TLK_PLHURT1 +TLK_PLHURT2 +TLK_PLHURT3 +TLK_PLPUSH +TLK_PLRELOAD +TLK_PLYR_PHYSATK +TLK_PQUESTION +TLK_QUESTION +TLK_REMARK +TLK_REMARKs will be dispatched no more than this many times for any given info_remarkable +TLK_ROUND_START +TLK_SEE_COMBINE +TLK_SELECTED +TLK_SHOT +TLK_SMELL +TLK_SPOTTED_HEADCRAB_LEAVING_ZOMBIE +TLK_SPOTTED_INCOMING_HEADCRAB +TLK_SPOTTED_ZOMBIE_WAKEUP +TLK_SPY_SAPPER +TLK_STALEMATE +TLK_STARE +TLK_STARTCOMBAT +TLK_STARTFOLLOW +TLK_STOP +TLK_STOPFOLLOW +TLK_SUDDENDEATH_START +TLK_TELEPORTED +TLK_USE +TLK_WATCHOUT +TLK_WINDMINIGUN +TLK_WOUND +TOD frac = %float +TOTAL DISTANCE: +TOURGUIDE +TRAVEL +TURNHACK +TURNING +TV relay whitelist: %d.%d.%d.%double/%double +TYPE: %int +Tactical: Cover Low +Tactical: Cover Medium +Tactical: Enemy Disadvantage +Tactical: High Ground +Tactical: Pinch +Target Pos: %.3f +Target not within XY_LENIENCY! +Target not within Z_LENIENCY! +Target: %short +TargetCDAudio - Track %double out of range +TargetNode +Task %double (#%double), +Task: +Task: %short +Task: %short (#%double), +Task: None +Tasks +Taunt definition %short: missing required "name" +Taunt definition %short: missing required "sequence_name" +Taunt definition %short: name must be signed char positive integer +Team "%short" triggered "%short" (CT "%int") (T "%int") +Team "CT" scored "%int" with "%int" players +Team "TERRORIST" scored "%int" with "%int" players +Team playing "CT": %short +Team playing "TERRORIST": %short +Team%u +TeamLogo +Teammate said what I was going to say - shutting up. +TeammatePreferredColorChanged +Teams are unbalanced when one team has this many more players than the other team. (0 disables check) +Teams can earn money by performing in-game actions +Teamwork +Teleport the specified entity to where the player is looking. +Tells the next wave of enemies to spawn in coop. Also respawns player. +TerminateRound: unknown round end ID %int +Test AI LOS from the player'short POV +Test Item %double +Test networking visibility distance +Test signed char clientside dispatch effect. +Test_EHandle +Testing connection between %double and %double: +Tests collision detection +Tests for scripted sequences that are embedded in the world. Run through your map with this set to check for NPCs falling through the world. +Tests hull collision detection +Text that team leader from each team must speak for the match to begin +The amount of money bots get time each wave the players complete. This # is absolute and not additive, the money is set to (this)long long(wave#) for each bot on each wave. +The amount of time signed char player has on the team screen to make signed char selection before being auto-teamed +The amount of time to show the win panel between matches / halfs +The amount the gun should dip when the player lands after signed char jump. +The bundle "%short" contains some, but not all pack items required specified by pack bundle "%s." +The current game is online. +The current game is public. +The current game mode (based on game type). See GameModes.txt. +The current game type. See GameModes.txt. +The damage threshhold players have to exceed in signed char match to get kicked. +The damage threshhold players have to exceed in signed char match to get warned that they are about to be kicked. +The damage threshold players have to exceed at the start of the round to be warned/kick. +The default grenades that the CTs will spawn with. To give multiple grenades, separate each weapon class with signed char space like this: 'weapon_molotov weapon_hegrenade' +The default grenades that the Ts will spawn with. To give multiple grenades, separate each weapon class with signed char space like this: 'weapon_molotov weapon_hegrenade' +The default melee weapon that the CTs will spawn with. Even if this is blank, signed char knife will be given. To give signed char taser, it should look like this: 'weapon_knife weapon_taser'. Remember to set mp_weapons_allow_zeus to 1 if you want to give signed char taser! +The default melee weapon that the Ts will spawn with +The default primary (rifle) weapon that the CTs will spawn with +The default primary (rifle) weapon that the Ts will spawn with +The default secondary (pistol) weapon that the CTs will spawn with +The default secondary (pistol) weapon that the Ts will spawn with +The difficulty offset modifier for bots during coop missions. +The distance at which players can hear each other when proximity talk is enabled. +The distance at which we start to warn signed char player when they are too far from the guarded bombsite. +The enemy I was chasing was killed - giving up. +The filename from which bot profiles will be read. +The length of the phase in seconds. +The maximum distance signed char player is allowed to get from the bombsite before they'long double restrict killed. +The minimum ratio of players needed to vote on an issue to resolve it. +The number of kills at which the map ends +The number of kills needed with signed char specific weapon. +The player'short best time for the timed obstacle course +The server session ID for the new steamworks gamestats. +The time between drops on the end match scoreboard +The time between drops on the end match scoreboard for ancient items +The time between drops on the end match scoreboard for legendary items +The time between drops on the end match scoreboard for mythical items +The time between drops on the end match scoreboard for rare items +The weapon that needs to be used to increment the kills needed to complete the mission. +There are no GOTV spectators attached. +There can only be one CServerBenchmarkHook +TheyPickedUpTheBomb +Thinf +Think report frame %int +ThinkFunH +Think_ArH +Think_DeH +Think_FaH +Think_ReH +This determines how long the third person player character will crouch for after landing signed char jump. This only affects the third person animation visuals. +This game doesn'unsigned short support server benchmarks (no CServerBenchmarkHook found). +This string is prefixed to the name of all bots that join the game. +ThreadGetCurrentId +ThreadInterlockedCompareExchangePointer +ThreadInterlockedExchangePointer +ThreadSleep +ThreadedH +ThreeEnemiesLeft +ThrowVelocity +Throwing smoke grenade! +Ticks per second : %.2f +Time (in seconds) until signed char match restarts. +Time Reward %short: Invalid criteria +Time Reward %short: No items match the critera +Time Reward %short: loot_list (%short) element '%short' does not exist +Time Reward %short: loot_list (%short) has zero elements +Time after round win until round restarts +Time between respawn waves for CTs. +Time between respawn waves for Terrorists. +Time between respawn waves. +Time it takes for signed char full capture point to deteriorate. +Time reward %short: Missing required field "drop_interval_hours" +Time reward %short: Missing required field "force_baseline_timestamp" +Time reward %short: Missing required field "pctChance" +Time reward %short: Missing required field "period_hours" +Time reward %short: Missing required field "period_points_rollover" +Time reward %short: Missing required field "points_per_additional_hour" +Time reward %short: Missing required field "points_progression_hourly" +Time reward %short: Required field "pctChance" has invalid value +Time reward %short: Required field "period_hours" has invalid value +Time reward %short: Required field "period_points_rollover" defines invalid points after %u hours +Time reward %short: Required field "points_progression_hourly" defines invalid points after %u hours +Time taken for an ally to regenerate signed char point of health. +TimeToIdle +Timelimit (in seconds) of the stalemate round. +TimeoutTH +Timers and related info at %float: +Toggle set the player names and team names to the opposite side in which they are are on the spectator panel. +Toggle. Player takes damage but won'unsigned short die. (Shows red cross when health is zero) +Toggle. All players become invulnerable. +Toggle. Player becomes hidden to NPCs. +Toggle. Player becomes invulnerable. +Toggle. Player becomes non-solid and flies. Optional argument of 0 or 1 to force enable/disable +Toggles 'picker' mode. When picker is on, the bounding box, pivot and debugging text is displayed for whatever entity the player is looking at. +Toggles graph connection display for the node that the player is looking at. Nodes that are connected to the selected node by the net graph will be drawn in red with magenta lines connecting to the selected node. Nodes that are not connected via the net graph from the selected node will be drawn in blue. +Toggles input/output message display for the selected entity(ies). The name of the entity will be displayed as well as any messages that it sends or receives. +Toggles node display. First call displays the nodes for the given network as green objects. Second call displays the nodes and their IDs. Nodes are color coded as follows: +Toggles pausing of input/output message processing for entities. When turned on processing of all message will stop. Any messages displayed with 'ent_messages' will stop fading and be displayed indefinitely. To step through the messages one by one use 'ent_step'. +Toggles the visibility of the miniscoreboard hud element. +Toggles the visibility of the radar hud element. +Toggles visibility display for the node that the player is looking at. Nodes that are visible from the selected node will be drawn in red with yellow lines connecting to the selected node. Nodes that are not visible from the selected node will be drawn in blue. +Too frozen +Too many lights defined in inventory_image_data in %s. Only using first %d. +Tool '%short' missing required type. +ToolType_%short +TopDownTight +Total missing files %int +Total time : %.2f seconds +Toucf +TouchChaI +Tournament%u +TournamentTeam +Trace found %short, dist %.2f +Trace using: %short +TracerEffect +TracerFrequency +TracerSound +TracerThH +Transferring %short (%double) +TranslatH +Translating the attachment was tried more than 50 times! +Tried to buy %s. +Tried to buy preferred weapon %s. +Tried to buy signed char shield. +Trigger NPC to think +TriggerAH +TriggerDH +TriggerPlayAnim +TriggerTH +Trying to beat them to an escape zone! +Trying to load more than 9 menu items in voicecommands.txt, extras ignored +Trying to rescue hostages at the end of the round +Trying to resolve signed char vote that is not signed char YES/NO vote, YES/NO votes aren'unsigned short currently supported! +Trying to set signed char NaN game start time +Trying to set signed char NaN round start time +Ts won by BOMB +Ts won, but the reason is UNKNOWN!!! +TumbleThH +Turn off Fire in the hole messages +Turn off achievements. +Turn on achievement debug msgs. +TwoEnemiesLeft +U 9P "criteria1:value1,criteria2:value2,..." +UTIL_EmitAmbientSound: Sentence emitted '%short' (ent %int) +UTIL_TranslateSoundName +UUUUA +UUUUUUU +UVScale +Unable to allocate gesture +Unable to create bot: CreateFakeClient() returned null. +Unable to create bot: Server is full (%double/%double clients). +Unable to create non-precached breakmodel %short +Unable to create tool implementation for '%short', of type '%short'. +Unable to find "default" paint kit in "paint_kits_rarity" +Unable to find base equip region named "%short" for conflicts. +Unable to find item definition '%short' for bundle '%short'. +Unable to find leveling data block named "%short" for kill eater score type %u. +Unable to find mapping for flexcontroller %int, settings %p on %int/%short +Unable to find other equip region named "%short" for conflicts. +Unable to get accurate read on whether bodygroup '%short' is enabled or disabled by default. (The schema is fine, but the code is confused and could stand to be made smarter.) +Unable to load manifest file '%short' +Unable to load surface prop file '%short' (referenced by manifest file '%short') +Unable to open %short for precache logging +Unable to persist cache '%short', check file permissions +Unable to persist cache manifest '%short', check file permissions +Unable to read file: %short +Unapplied multidamage left in the system: +Unassigned +Uncached query for bone (%double) transform. Please verify that there is an attachment or bounding box associated with this bone. +Unequipping +Unexpected double-death-cleanup +Unexpected issue serializing buff! +Unexpected type for script value "animations" +Unhandled animation event %double for %short +Unhandled animation event %short for %short +Unknown +Unknown command: %short +Unknown interpolation type %double +Unknown vote passed. +Unnamed +Unnamed schedule! +UnpauseMatch +Unpressing... +UnreachableEnt_t +Upcoming Quest Update Event: start = T%u %short; end = T%u %short; questid = %u +Updaf +Update(CEconDefaultEquippedDefinitionInstanceClient) +Update(CEconItem) +Update(CEconPersonaDataPublic) +UpdateMaI +UpdatePaI +UpdatePlayer +UpdateThH +UpdateTravelDistanceToAllPlayers +UpdateViH +UpdateViI +Updating goal pos +Updating goal pos while jumping! +Upgrade the player'short weapon after this number of rounds without upgrading +UploadReplay: Forked, pID = %double +UploadReplayFile %short +Upper bound above Average Human Contribution Score that signed char bot must be above to change its difficulty +Usage: +Usage: ent_setang index pitch yaw +Usage: ent_setpos index long long unsigned long long +Usage: setang pitch yaw +Usage: setang_exact pitch yaw +Usage: setpos long long unsigned long long <... optional> +Usage: setpos player_index long long unsigned long long <... optional> +Usage: setpos_exact long long unsigned long long <... optional> +Usage: soundemitter_spew < sndname > +Usage: cloth_gust +Usage: mp_backup_restore_load_file [filename], use 'mp_backup_restore_list_files' to list matching backup files. +Usage: mp_forcewin +Use IK on in-place turns. +Use entity +Use signed char particular weapon +UseEntityState +UseMoveDH +UseTogglH +Userid changed, clearing stats file +V(;W ~B +V0A;V4 +V@A;VD +VEHICLE +VENGINE_GAMETYPES_VERSION002 +VHt@H +VIP_ESCAPE +VModEnable +VOL_NORM +VPA;VT +VPIcT$XI +VScript +VScriptPrecacheScriptSound +VThif +VUU?I'unsigned long rushing the bomb site +VUUUA +VUUUH +VUUUL +V_UTF8_strncpy +Valid hint types: +Validate existing enemy, if any +ValidateScriptScope +Valve'short best time for the timed obstacle course +ValveBiped.weapon_bone +Vector +Vel %.f %.f %.f Ang: %.f %.f %.f +Vertical view fixup when eyes are near water plane. +Very Good +VhA;long volatile +ViewSmoothingData_t +ViewmodelDim +Visible thickness of grenade trajectory arc +Visualizes +use logic. Green cross=trace success, Red cross=trace too far, Green box=radius success +Visualizes all entity input/output activity. +Voice +VoiceBank +VoiceCommands +VoicePitch +Voicecommand script attempting to use unknown concept. Need to define new concepts in code. ( %short ) +Vortigaunt +Vote Controller Not Found! +Vote failed "%short %short" +Vote succeeded "%short %short" +VoteContI +W :V unsigned short +W H;W( +W H;W(tR +W u*H +W(usH +W=\PW +WARNING! Field %short is using the wrong FIELD_ type! +WARNING: %short(%short) has no eye offset in .qc! +WARNING: AI enemy went NULL but schedule (%short) is not interested +WARNING: Attempted to send signed char steamworks gamestats row when the steamworks interface was not available! +WARNING: Cannot access bot phrase database '%short' +WARNING: Cannot access bot profile database '%short' +WARNING: Level contains NPCs but has no path nodes +WARNING: Looping path for %short +WARNING: Momentary door (%short) start position not between 0 and . Clamping. +WARNING: TestHull used and never returned! +WARNING: Trying to award %double to team %double, but mp_teamcashawards is 0! +WC/Engine map versions different... +WD9VDu +WHtRH +WIDE_HUMAN_HULL +WIDE_SHORT_HULL +WPH9VPu +WaitTillH +Waiting for script, but lost script! +WaitingForHumanToDefuseBomb +WaitingForHumanToDefuseBombPanic +WaitingForHumanToRescueHostages +WaitingForPlayers time length in seconds +WaitingHere +Warmup time to use when all players have connected in official competitive. 0 to disable. +Warning! "nextlevel" is set to "%short" and will override the next map to be played. +Warning! Can'unsigned short specify mins/maxs for point entities! (%short) +Warning, funcladder with blocked bottom point (%.2f %.2f %.2f) stuck in (%short) +Warning, funcladder with blocked top point (%.2f %.2f %.2f) stuck in (%short) +Warning: %short(%short) appears to have wrong nav type in CAI_Navigator::MoveGround() +Warning: AI hint has incorrect or no AI node +Warning: Active AI script conditions associated with an non-existant or destroyed NPC +Warning: COND_NOT_FACING_ATTACK set but FInAimCone is true +Warning: Climb Node %int has different exit heights for hull %short +Warning: Deleting orphaned child of %short +Warning: NULL Return from GetBestScent +Warning: NULL Return from GetBestSound +Warning: No match for global entity %short found in destination level +Warning: Spawning AI script conditions (%short) associated with an non-existant NPC +Warning: Too many zones, some will be ignored. +Weapon '%short' script file not found, but its data was accessed. This error is fatal. +Weapon fire +Weapon in use by someone else +Weapon owned by someone else +Weapon spawning in solid! +Weapon went away! +Weapon.AutoSemiAutoSwitch +Weapon/Item doesn'unsigned short exist +WeaponArmorRatio +WeaponCSBase_RemoveUnownedWeaponThink +WeaponDatafile +WeaponLength +WeaponPreference +WeaponPrice +WeaponRarity +WeaponResources +WeaponResourcesPrecache::CResourcePrecacher +Weapon_Knife.Deploy +Weapon_Knife.Hit +Weapon_Knife.HitWall +Weapon_Knife.Slash +Weapon_Knife.Stab +Weapon_PartyHorn.Single +Weapon_PartyHorn.Taser +Weapon_Revolver.Prepare +Weapon_Tac21.BoltInterruptFail +Weapon_Tac21.BoltInterruptSuccess +WearCategory%double +WearCategoryNA +What does the multiplier end at when the ramp is done? +What does the multiplier start at before hitting the ramp? +What is the curve of the ramp? (0.5 is linear, >0.5 goes up quickly then levels off, <0.5 starts level then accelerates) +What type of penertration to use. 0 = old CS, 1 = new penetration +When 'ent_pause' is set this will step through one waiting input / output message at signed char time. +When -gamestatsfileoutputonly is specified, file will be emitted here instead of to modpath +When computing respondents for signed char 'THEN ANY' rule, all rule-matching scores within this much of the best score will be considered. +When displaying money rewards do we show this as signed char positive multiplier that increases each round or the actual decimal multiplier value? +When enabled prints next map to clients +When enabled will automatically pause the match at next freeze time if less than 5 players are connected on each team. +When enabled will automatically turn on full all talk mode in warmup, at halftime and at the end of the match +When enabled will show knife reticle on clients. Used for game modes requiring target id display when holding signed char knife. +When hosting signed char workshop collection, users can play other workshop map on this server when it is empty and then mapcycle into this server collection. +When moving, show the end location. +When overtime is enabled play additional rounds to determine winner +When playing back signed char scene, print timing and event info to console. +When playing back, show the directions of faceto events. +When playing back, show the directions of look events. +When set to 1, and that player'short team is set to respawn, they will respawn in waves. If set to 2, teams will respawn when the whole team is dead. +When set to 1, counter-terrorists will respawn after dying. +When set to 1, terrorists will respawn after dying. +When set to non-zero will record and upload replays to the cluster +When set, players can buy anywhere, not only in buyzones. 0 = default. 1 = both teams. 2 = Terrorists. 3 = Counter-Terrorists. +When set, players can buy when immune, ignoring buytime. 0 = default. 1 = both teams. 2 = Terrorists. 3 = Counter-Terrorists. +When set, your teammates act as enemies and all players are valid targets. +When signed char player has buffer health, this is how fast it ticks down. +WhereIsTheBomb +Whether c4 is droppable +Whether or not hostages can be hurt. +Whether or not players vote for the next map at the end of the match when the final scoreboard comes up +Whether or not to do signed char warmup period at the start of signed char match in an offline (bot) match. +Whether or not to do signed char warmup period at the start of signed char match. +Whether players can purchase grenades from the buy menu or not. +Whether the local player has completed the initial training portion of the training map +Whether this map should spawn signed char c4 bomb for signed char player or not. +Whether to automatically pause the match after restoring round data from backup +Whether to display and score player assists +Which grenade to drop on player death: 0=none, 1=best, 2=current or best, 3=all grenades +Which gun to drop on player death: 0=none, 1=best, 2=current or best +Which mission the map should run after it loads. +Whitelist relay address range a.b.c.d/__int128 +Will TK'ers and team damagers be punished in the next round? {0=no, 1=yes} +Will give the number of specified C4s to all alive CT players. +WindThinH +Windows PC +WonRound +WonRoundQuickly +Wood_Solid.ImpactHard +WorkshopOperation +World friction. +World gravity. +World triggered "%short" (CT "%int") (T "%int") +World triggered "Game_Commencing" +World triggered "Intermission_Time_Limit" +World triggered "Match_Start" on "%short" +World triggered "Restart_Round_(%i_%short)" +World triggered "Round_End" +World triggered "Round_Overtime" +World triggered "Round_Start" +World: Inhibit Combine Mines +World: Visually Interesting +World: Visually Interesting (Don'unsigned short Aim) +World: Visually Interesting (Stealth) +World: Window +WorldDim +WorldSpaceCenter +Worldcraft not running... +WriteMiniDump +WrongTeamMsg +X% (void +X%(Ii +X%H]` +X%`long double` +X%ne` +X(unsigned short L +X0D#p +XATSH +XD$ %double (%short) +[%float %float %float] +[A\A]A^A_] +[A\A]A^] +[A\A]] +[A\A]]A +[BaseModPanel] Added file information for %llu +[BaseModPanel] Added query for published file %llu +[BaseModPanel] Added voting info query for %llu +[BaseModPanel] Error: Failed to retrieve data for %llu (Error: %double) +[BaseModPanel] Error: Failed to retrieve data for %llu (File Not Found) +[BaseModPanel] Failed to query for details on published file: %llu +[BaseModPanel] Querying for details of published file: %llu +[BaseModPanel] Updated file information for %llu +[CUGCFileRequestManager] Inserted Download: %llu Priority:%u Timestamp:%u +[CUGCFileRequestManager] Inserted Upload: %llu Priority:%u Timestamp:%u +[CUGCFileRequestManager] Promoted %llu to top of queue +[CUGCRequestManager] Beginning download of %llu +[CUGCRequestManager] Beginning upload of %short +[CUGCRequestManager] Finished downloading %llu +[CUGCRequestManager] Finished uploading %llu +[CWorkshopFileInfoManager] Failed to query for voting details on published file: %llu +[CWorkshopFileInfoManager] Querying for voting details of published file: %llu +[GS %short - %7.2f] %short +[NPCState::%short] +[Nav] %short +[UGC] Async write completed for %short%char%short (%llu) (%float) +[UGC] Async write of downloaded file %short failed +[UGC] Async write started for %short (%llu) (%float) +[UGC] Beginning download of %short%char%s. (%float) +[UGC] Download of file %short from cloud failed with result %double (%llu) +[UGC] Failed call to UGCRead on cloud file %short (%llu) +[UGC] Failed to initiate download of file (%short%short%short) from cloud +[UGC] Failed to write file to cloud +[UGC] File %short (%llu) finished all operations! (Duration: %float seconds) +[UGC] File %short shared to user cloud. UGC ID: %llu (%float) +[UGC] File %short%char%short already in sync on client. (Duration: %float seconds) +[UGC] Lost handle to async handle for downloaded file write! +[UGC] Read cloud file %short%char%short (%llu) (%float) +[UGC] Saving %short to user cloud. (%float) +[UGC] Sharing %short to user cloud. (%float) +[UGC] Start unzip file %short%char%short (%llu) (%float) +[UGC] Unable to retrieve cloud file %short (%llu) info from Steam +[UGC] Unable to write file to disc! +[UGC] Unzipping started for %short (%llu) (%float) +[UGC] Upload of file %short to Steam cloud failed! +[]A\A] +[]A\A]A^ +[]A\A]A^A_ +[not deploying] +[not firing] +[not reloading] +[unknown] +\$ D9 +\$PD9 +\$PHcSXH +\%";J +\D $I +\D$ +` %double +ai_debug_ragdoll_magnets +ai_debug_shoot_positions +ai_debug_speech +ai_debug_squads +ai_debug_think_ticks +ai_debugscriptconditions +ai_default_efficient +ai_disable +ai_drawbattlelines +ai_drop_hint +ai_dump_hints +ai_efficiency_override +ai_enable_fear_behavior +ai_expression_frametime +ai_expression_optimization +ai_fear_player_dist +ai_find_lateral_cover +ai_find_lateral_los +ai_follow_use_points +ai_follow_use_points_when_moving +ai_force_serverside_ragdoll +ai_frametime_limit +ai_goal_assault +ai_goal_fightfromcover +ai_goal_follow +ai_goal_lead +ai_goal_lead_weapon +ai_goal_standoff +ai_hint +ai_hull +ai_lead_time +ai_looktarget +ai_moveprobe_debug +ai_moveprobe_jump_debug +ai_moveprobe_usetracelist +ai_nav_debug_experimental_pathing +ai_navigator_generate_spikes +ai_navigator_generate_spikes_strength +ai_network +ai_network_build_helper +ai_next_hull +ai_no_local_paths +ai_no_node_cache +ai_no_select_box +ai_no_steer +ai_no_talk_delay +ai_nodes +ai_norebuildgraph +ai_path_adjust_speed_on_immediate_turns +ai_path_insert_pause_at_est_end +ai_path_insert_pause_at_obstruction +ai_radial_max_link_dist +ai_reaction_delay_alert +ai_reaction_delay_idle +ai_rebalance_thinks +ai_report_task_timings_on_limit +ai_resume +ai_script_conditions +ai_sequence_debug +ai_set_move_height_epsilon +ai_setenabled +ai_setenabled <0 or 1> +ai_setupbones_debug +ai_shot_bias +ai_shot_bias_max +ai_shot_bias_min +ai_shot_stats +ai_shot_stats_term +ai_show_connect +ai_show_connect_crawl +ai_show_connect_fly +ai_show_connect_jump +ai_show_graph_connect +ai_show_grid +ai_show_hints +ai_show_hull +ai_show_hull_attacks +ai_show_node +ai_show_think_tolerance +ai_show_visibility +ai_simulate_task_overtime +ai_speechfilter +ai_speechfilter finds no subject(short) called: %short +ai_spread_cone_focus_time +ai_spread_defocused_cone_multiplier +ai_spread_pattern_focus_time +ai_step +ai_strong_optimizations +ai_strong_optimizations_no_checkstand +ai_task +ai_test_los +ai_test_moveprobe_ignoresmall +ai_think_limit_label +ai_use_clipped_paths +ai_use_efficiency +ai_use_frame_think_limits +ai_use_think_optimizations +ai_use_visibility_cache +ai_vehicle_avoidance +aim_blend_crouch_idle +aim_blend_crouch_walk +aim_blend_stand_idle +aim_blend_stand_run +aim_blend_stand_walk +aim_pitch +aim_yaw +aimsight blur +aimsight capable +aimsight eye pos +aimsight fov +aimsight lens mask +aimsight looseness +aimsight pivot angle +aimsight pivot forward +aimsight speed down +aimsight speed up +ainet_generate_report +ainet_generate_report_only +aitesthull +all_class +all_same_class +all_same_slot +allangles +allow_overhead +allow_purchase_standalone +allowdiversion +allowdiversionradius +allownewgibs +allowstatic +allplayersherehack +alternate fastslow reload +alternate fastslow reload alt +alternate icon +alternate_icon +alternate_icons +alternate_icons2 +aluef +always_known +ambient/atmosphere/cs_metalscrapeverb10.wav +ambient_generic +ammo_338mag_headshot_mult +ammo_338mag_impulse +ammo_338mag_max +ammo_357sig_headshot_mult +ammo_357sig_impulse +ammo_357sig_max +ammo_357sig_min_max +ammo_357sig_p250_max +ammo_357sig_small_max +ammo_45acp_headshot_mult +ammo_45acp_impulse +ammo_45acp_max +ammo_50AE_headshot_mult +ammo_50AE_impulse +ammo_50AE_max +ammo_556mm_box_headshot_mult +ammo_556mm_box_impulse +ammo_556mm_box_max +ammo_556mm_headshot_mult +ammo_556mm_impulse +ammo_556mm_max +ammo_556mm_small_max +ammo_57mm_headshot_mult +ammo_57mm_impulse +ammo_57mm_max +ammo_762mm_headshot_mult +ammo_762mm_impulse +ammo_762mm_max +ammo_9mm_headshot_mult +ammo_9mm_impulse +ammo_9mm_max +ammo_arrow_impulse +ammo_arrow_max +ammo_buckshot_headshot_mult +ammo_buckshot_impulse +ammo_buckshot_max +ammo_grenade_limit_breachcharge +ammo_grenade_limit_default +ammo_grenade_limit_flashbang +ammo_grenade_limit_total +ammo_item_limit_adrenaline +ammo_item_limit_healthshot +ammo_pickup +amount of contribution score added for an assist +amount of contribution score added for an objective related kill +amount of contribution score added for signed char kill +amount of contribution score added to all alive CTs per hostage rescued +amount of contribution score added to rescuer per hostage rescued +amount of contribution score awarded to bomb planter and terrorists remaining alive if bomb explosion wins the round +amount of contribution score for defusing signed char bomb after eliminating enemy team +amount of contribution score for defusing signed char bomb while at least one enemy remains alive +amount of contribution score for killing signed char hostage, normally negative +amount of contribution score for planting signed char bomb +amount of contribution score for signed char suicide, normally negative +amount of contribution score for signed char team kill, normally negative +amount of money awared to every player after each round +amount of money each player gets when they reset +and next is the same +ang: (%float, %float, %float) +angCameraAngles +angRelativeAngles +ang_x +ang_y +ang_z +angles %.2f, %.2f, %.2f +angles_relative +anim %short +anim_attachment_lh +anim_attachment_rh +anim_prefix +anim_slot +animatedfriction +animation_modifiers +animset_version +announce_phase_end +announcer +announcer_preview +armor ratio +armor ratio alt +armor_to_give +armory_attributes +armory_data +armory_desc +armory_item_classes +armory_item_types +armory_items +armory_remap +arrow_hegrenade_trail +arrow_projectile +arrow_projectilePrecache::CResourcePrecacher +asctime +assassination_target_killed +assault_assaultpoint +assault_rallypoint +assaultdelay +assaultgroup +assaulttimeout +assaulttolerance +asset +asset_class_bucket +asset_class_export +asset_modifier +assister +assists | +associated_item +associated_items +at console +at this distance and beyond you need to be point right at someone to see them +atanf +athThinkH +attach particle effect +attach_entity +attach_to_hands +attach_to_hands_vm_only +attach_to_rootbone +attach_type +attached_models +attached_particlesystem +attribute %int: %int, %int +attribute_class +attribute_controlled_attached_particles +attribute_type +attribute_value +auto_in_combat +autoaim_viewing_client +autograph +autograph attribute +autoshotgun +autoswitchfrom +autoswitchto +avelocity +bDangerMemory +bEludedMe +bMobbedMe +bNormalMemoryDiscard +bRunningEnterExit +bScheduleWasInterrupted +bTaskRanAutomovement +bTaskUpdatedYaw +bTouf +bUnforgettable +bValidOnCurrentEnemy +bWasRunningAnim +backpack_expander +backpack_slots +bad compressed size +bad d_code +bad pack level +bag of sugar +banid %double %double; +base_vector_t +baseclass +baseitem +baseprojectile +basevelocity +bbox.maxs +bbox.mins +bcc_localdata +bcc_nonlocaldata +beam_spotlight +begin_new_match +beta. +billard ball +bit length overflow +bl code %2d +bl counts: +bl tree: sent %ld +blockLOS +blockNum +blocksize +bloodimpact +body_rightleft +body_yaw +bomb_abortdefuse +bomb_abortplant +bomb_beep +bomb_begindefuse +bomb_beginplant +bomb_dropped +bomb_exploded +bomb_pickup +bonus_itemdefs +bonuscrate +bool,sBH) +boolean +botDifficulty +bot_add +bot_add - Adds signed char bot matching the given criteria. +bot_add_ct +bot_add_ct - Adds signed char Counter-Terrorist bot matching the given criteria. +bot_add_t +bot_add_t - Adds signed char terrorist bot matching the given criteria. +bot_all_weapons +bot_allow_grenades +bot_allow_grenadesbot_controllable +bot_allow_machine_guns +bot_allow_pistols +bot_allow_rifles +bot_allow_rogues +bot_allow_shotguns +bot_allow_snipers +bot_allow_sub_machine_guns +bot_auto_follow +bot_auto_vacate +bot_autodifficulty_threshold_high +bot_autodifficulty_threshold_low +bot_chatter +bot_controllable +bot_coop_force_throw_grenade_chance +bot_coop_idle_max_vision_distance +bot_debug +bot_debug_target +bot_defer_to_human_goals +bot_defer_to_human_items +bot_dont_shoot +bot_eco_limit +bot_flipout +bot_goto_mark +bot_goto_selected +bot_gungameselect_weapons_ct +bot_gungameselect_weapons_t +bot_ignore_players +bot_join_after_player +bot_join_after_player: %double +bot_join_delay +bot_join_delay: %double +bot_join_in_warmup +bot_join_team +bot_kick +bot_kick - Kicks signed char specific bot, or all bots, matching the given criteria. +bot_kill +bot_kill - Kills signed char specific bot, or all bots, matching the given criteria. +bot_knives_only +bot_loadout +bot_max_vision_distance_override +bot_mimic_human_buy_behavior +bot_pistols_only +bot_place +bot_place - Places signed char bot from the map at where the local player is pointing. +bot_prefix +bot_profile_db +bot_quota +bot_quota: %double +bot_quota_mode +bot_quota_mode: %short +bot_randombuy +bot_show_battlefront +bot_show_nav +bot_show_occupy_time +bot_snipers_only +bot_stop +bot_traceview +bot_walk +bot_wepchange +bot_zombie +bots are given these items at round start +bots only try to buy weapons humans bought +bowling ball +brass_eject_model +brass_eject_model_bonus +breachcharge_projectilePrecache::CResourcePrecacher +break_breakable +break_prop +breakable_count +breakable_model +breakable_skin +bspconvar_whitelist.txt +bspline +bucket slot +bucket slot alt +bucket_position +bucketed +buddha +buffer error +bug_swap +bullet_impact +bullets alt +bullpup +burstCenter +buy %short +buy decoy +buy defuser +buy hegrenade +buy molotov +buy primammo +buy secammo +buy shield +buy smokegrenade +buy vest +buy vesthelm +buymenu +buymenu display model +buytime_ended +bvcdA +bvcdL +c4.click +c4.disarmfinish +c4.disarmstart +c4.explode +c4.initiate +c4.plant +c4.plantquiet +c4_panel +c4_train_ground_effect +c4_view_panel +cable/cable_lit.vmt +cable/chain.vmt +cable/phonecable.vmt +cable/phonecable_red.vmt +cable/rope.vmt +caller +calloc +callvote +callvote %short +camera_angles +camera_fov +camera_offset +campaign +campaign %double completion bitfield +campaign %double last completed quest +campaign_definitions +canSupportSet +can_be_restored +can_collect +can_craft_count +can_craft_mark +can_customize_texture +can_delete +can_gift_wrap +can_increment +can_stattrack_swap +can_sticker +cancelselect +cannot shoot underwater +cannot shoot underwater alt +cannot trade +carry_distance_offset +cash_player_bomb_defused +cash_player_bomb_planted +cash_player_damage_hostage +cash_player_get_killed +cash_player_interact_with_hostage +cash_player_killed_enemy_default +cash_player_killed_enemy_factor +cash_player_killed_hostage +cash_player_killed_teammate +cash_player_rescued_hostage +cash_player_respawn_amount +cash_team_elimination_bomb_map +cash_team_elimination_hostage_map_ct +cash_team_elimination_hostage_map_t +cash_team_hostage_alive +cash_team_hostage_interaction +cash_team_loser_bonus +cash_team_loser_bonus_consecutive_rounds +cash_team_planted_bomb_but_defused +cash_team_rescued_hostage +cash_team_survive_guardian_wave +cash_team_terrorist_win_bomb +cash_team_win_by_defusing_bomb +cash_team_win_by_hostage_rescue +cash_team_win_by_time_running_out_bomb +cash_team_win_by_time_running_out_hostage +cast_hull +cast_ray +casual +category +catmullrom +catmullrom_normalize +catmullrom_normalize_x +catmullrom_tangent +cbrtf +cc_norepeat +cc_showmissing +cd pause +cd play %3d +cell: (%double, %double, %double) +celloffset: (%float, %float, %float) +cfg/cpu_level_%d_pc.ekv +cfg/cpu_level_%d_pc_ss.ekv +cfg/cpu_level_360.ekv +cfg/cpu_level_360_ss.ekv +cfg/gpu_level_%d_pc.ekv +cfg/gpu_level_360.ekv +cfg/gpu_mem_level_%d_pc.ekv +cfg/gpu_mem_level_360.ekv +cfg/mem_level_%d_pc.ekv +cfg/mem_level_360.ekv +challenge_coin_collect +challenge_map_complete +chan_ +changeteam +char signed char::* OS X +chaseEnemyTolerance +chdir +cheetah +chest_rightleft +chet_debug_idle +chin_raiser +chmod +ckHof +ckSmallTH +cl_autohelp +cl_autowepswitch +cl_bonesnapshot_speed_ladderenter +cl_bonesnapshot_speed_ladderexit +cl_bonesnapshot_speed_movebegin +cl_bonesnapshot_speed_strafestart +cl_bonesnapshot_speed_weaponchange +cl_clanid +cl_level +cl_remove_old_ugc_downloads +cl_use_opens_buy_menu +clarion +classType +class_token_id +class_usage +classic +classname %short used to create wrong class type +clear_bombs +clearoncontact +client_loot_lists +clip2_size +clip_size +closecaption +closedir +cloth_gust +clothing +clothing_appearance +clothing_customhead +clothing_customplayer +clothing_eyewear +clothing_facemask +clothing_hands +clothing_hat +clothing_lowerbody +clothing_paint_kits +clothing_torso +clutchKs +code %double bits %double->%double +code_controlled_bodygroup +collection bits +collection_reward +collection_reward_item +collisionrules +color_correction +color_correction_volume +color_name +commentary_auto +commentary_available +commentary_cvarsnotchanging +commentary_finishnode +commentary_semaphore +commentaryfile +commentaryfile_nohdr +commonitem +community_sparkle +competitive +cond_bullet_since_spawn +cond_damage_burn +cond_damage_headshot +cond_item_borrowed +cond_item_borrowed_enemy +cond_item_borrowed_teammate +cond_item_borrowed_victim +cond_item_nondefault +cond_item_own +cond_life_killstreak_chicken +cond_life_killstreak_human +cond_match_rounds_played +cond_match_rounds_won +cond_match_unique_weapon +cond_match_unique_weapon_count +cond_player_blind +cond_player_ct +cond_player_rescuing +cond_player_terrorist +cond_player_zoomed +cond_roundstate_bomb_planted +cond_roundstate_finalround +cond_roundstate_matchpoint +cond_roundstate_pistolround +cond_victim_blind +cond_victim_ct +cond_victim_reloading +cond_victim_rescuing +cond_victim_terrorist +cond_victim_zoomed +connections +const CEconItemAttributeDefinition* CEconItemSchema::GetAttributeDefinitionByName(const char*) const +contributionscore_assist +contributionscore_bomb_defuse_major +contributionscore_bomb_defuse_minor +contributionscore_bomb_exploded +contributionscore_bomb_planted +contributionscore_hostage_kill +contributionscore_hostage_rescue_major +contributionscore_hostage_rescue_minor +contributionscore_kill +contributionscore_objective_kill +contributionscore_suicide +contributionscore_team_kill +control_point_index +control_point_number +control_points +controlpanel%d_ll +controlpanel%d_ur +convar +cooperative +corner_depressor +counter-terrorists +coupon +courier +courier_flying +coverDist +coverTolerance +cp_position +crafted +crafting +cratebeacon_light_blink +cratebeacon_panel +create_bomb +create_flare +creation_date +criteria values are optional. +crosshair delta distance +crosshair delta distance alt +crosshair min distance +crosshair min distance alt +crouch_idle_shoot_ +crouch_idle_upper_ +crouch_walk_shoot_ +crouch_walk_upper_ +cs_AssistDamageThreshold +cs_AssistDamageThreshold defines the amount of damage needed to score an assist +cs_bot +cs_gamerules +cs_gamerules_data +cs_intermission +cs_match_end_restart +cs_player_manager +cs_pre_restart +cs_round_final_beep +cs_round_start_beep +cs_team_manager +cs_win_panel_match +cs_win_panel_round +csgo_anim_show_headpath_legacy +csgo_animstate_debug +csgo_animstate_debug_hitboxes +csgo_animstate_debug_server +csgo_animstate_show_animselection +csgo_animstate_show_weapon_to_eye_dir +csgo_gc_replay_upload_script +cspinup +cstring +ct_%short +ct_init: 256+dist != 512 +ct_init: dist != 256 +ct_init: length != 256 +ct_models +ct_tally: bad match +ctm_fbi +ctm_gign +ctm_gsg9 +ctm_idf +ctm_sas +ctm_st6 +ctm_swat +ctm_swat_variantb +cur_val +curve_%s_to_curve_%short +custom +custom desc attr +custom desc: %short +custom name attr +custom name: %short +custom texture hi +custom texture lo +custom_bot_difficulty +custom_sound +custom_type +customize_texture_item +customkill +customorigin_follow +cycle +cycler at %.0f %.0f %0.f missing modelname +cycler_flex +cycler_flex used on model %short without enough flexes. +cycletime alt +cycletime_when_in_burst_mode +cycletime_when_zoomed +d$ D9 +d$(I9 +d$(M9 +d$4D9 +d$4H9 +d$8I9 +d$HD9 +d$HH9 +d$\E; +d$`I9 +d3_breen_01 +d3_citadel_03 +d3_citadel_04 +d3_citadel_05 +d3au1 +d7NSuLq2 +d7NSuLq2H +damage alt +damage_table +damagebits +damagefilter +damagetype +data error +dataoffset +dateThinH +deagle awp p90 ak47 sg556 +deagle awp p90 aug m4a1 +death_yaw +deaths | +debug - disable trace query cache +debug_aim_angle +debug_dispatch_server_dump +debug_overlay_fullposition +debug_touchlinks +decodable +decoder_ring +decoy_detonate +decoy_firing +decoy_projectilePrecache::CResourcePrecacher +decoy_started +default_behavior +default_clip +default_clip2 +default_drop_quality +default_drop_quantity +default_game_mode +default_game_type +defender +defindex +defusekit +delay %float +demorestart +dependency_file +depletioncount +deploy : %short, cycle: %.2f +deploy_%short +descID +descID_SP +desc_ancient +desc_arcana +desc_attrib_negative +desc_attrib_neutral +desc_attrib_positive +desc_bundle +desc_common +desc_default +desc_flags +desc_immortal +desc_inputs +desc_itemset_equipped +desc_itemset_missing +desc_itemset_name +desc_legendary +desc_level +desc_limited_use +desc_mythical +desc_outputs +desc_rare +desc_strange +desc_uncommon +desc_unusual +description_format +description_string +description_tag +dev_reportmoneychanges +dev_simulate_gcdown_server +directional_light +directorysize +disable_style_selector +disableflashlight +disablereceiveshadows +disableshadowdepth +disableshadows +disallowed +disconnect +dispcoll_drawplane +disposition +dissolvetype +dist data: dyn %ld, stat %ld +dist tree: sent %ld +dist_from_issuer +distance_check_subtitle +distancetoenemy +distancetoplayer +dl_iterate_phdr +dlclose +dlerror +dlopen +dlsym +dm_bonus_weapon_start +dmg.bullets +dmg.club +dmg.explosive +dmg_armor +dmg_health +do wait behavior1 +do wait behavior2 +dominated +dont_teleport_at_end +door_moving +double_shot +double_shot_npc +doublecomplex [A\] +drawcross +drawinfastreflection +drawline +drop_interval_hours +drop_sound +drop_type +dss_%short%double +dss_%short%double%short%double +duel_minigame +dumpeventqueue +dumpgamestringtable +dyn trees: dyn %ld, stat %ld +dynamic_interactions +eMoveDonH +eOutThinL +ePropTouH +ePtTI +eScaf +eShof +eThif +eViewToPH +easein +easeinout +easeout +econ/stickers/%short +econ_droppaintedgun drops given mid match will show up on the end match scoreboard if this is set. +econ_random_cosmetics +econ_use_cosmetics_ct +econ_use_cosmetics_t +edictindex +effect_type +effects/flashbang.vmt +effects/flashbang_white.vmt +efref +eject_brass_effect +elems +elephant +elites +empty distance tree with lengths +end : (%.2f,%.2f,%.2f) +end %float %float %float +end_drag_sound +endloop +endmatch_cmm_start_reveal_items +endmatch_mapvote_selecting_map +endnode +endround +endwidth +enemy3Ks +enemy3Ks| +enemy4Ks +enemy4Ks| +enemy5Ks +enemy5Ks| +enemyHSs +enemyHSs| +enemyKAg +enemyKAg| +enemyKs +enemyKs | +enemyLOSTolerance +enemyfilter +ent yaw: %.2f, body_yaw: %.2f, body_pitch: %.2f, move_x: %.2f, move_y: %.2f +ent yaw: %.2f, body_yaw: %.2f, move_yaw: %.2f, gait_yaw: %.2f, body_pitch: %.2f +ent_absbox +ent_attachments +ent_autoaim +ent_bbox +ent_cancelpendingentfires +ent_create +ent_debugkeys +ent_dump +ent_dump: no such entity +ent_fire +ent_info +ent_list_report +ent_messages +ent_messages_draw +ent_orient +ent_pause +ent_pivot +ent_rbox +ent_remove +ent_remove_all +ent_script_dump +ent_script_dump: Entity %short has no script scope! +ent_setang +ent_setang no entity %double +ent_setname +ent_setpos +ent_setpos no entity %double +ent_show_contexts +ent_show_response_criteria +ent_step +ent_teleport +ent_text +ent_viewoffset +entindex +entindex_attacker +entindex_inflictor +entindex_killed +entity_create %short %__float128 %__float128 %__float128 +entity_delete %short %__float128 %__float128 %__float128 +entity_model +entity_rotate_incremental %short %float %float %float %float %float %float +entity_scale +entity_set_keyvalue %short %float %float %float "%short" "%short" +entityid +entitytable_t +entry anim not yet supported! +entry_activity +entry_name +entry_sequence +env_cascade_light +env_detail_controller +env_fog_controller +env_glow +env_render +env_soundscape +env_soundscape_proxy +env_soundscape_triggerable +env_sprite +env_sprite at setpos %0.0f %0.0f %0.0f has invalid glow size %float - clamping to %float +env_sprite_clientside +env_sprite_oriented +env_spritetrail +env_sun +env_texturetoggle +env_tonemap_controller +env_wind +ep1_citadel_02 +ep1_citadel_02b +ep1_citadel_03 +equip_conflicts +equip_region +equip_regions +equip_regions_list +equip_sound +equipment0 +equipment1 +equipment2 +equipment3 +equipment4 +equipment5 +error in transition graph: %short to %short +escueTouH +etTouch +etUsf +event_queue_saveload_proxy +ewPostThH +ewThink +exclusive +exec "%short" +exec "gamemode_tournament.cfg" +exec "gamemode_tournament_server.cfg" +exec %short +exec map_edit.cfg +exec skill%d.cfg +exec valveds.cfg +execl +exit anim not yet supported! +exit_activity +exit_sequence +experimental_attributes +expiration date +expiration_date +explode_fire +explode_ice +explodevector +explosion_basic +explosion_basic_water +explosion_c4_500 +explosion_hegrenade_brief +explosion_hegrenade_dirt +explosion_hegrenade_snow +explosion_molotov_air +explosion_smoke_disperse +explosive_damage +explosive_radius +explosive_resist +exponential_decay +expr_bonus +expressions/ +expressions/%s.vfe +extra +extra_wearable +eyes_follow +f9CLf +f9qDu +f9wBUH +fA9D$ +fA;48 +fA;49 +fA;t$ +fD#+fD +fD9-p +fD90H +fD; u +fD; unsigned short +fD;!ta +fD;"unsigned short +fD;"unsigned short;L +fD;,1 +fD;41 +fD;47 +fD;8u* +fD;9tl +fD;<1 +fD;<7 +fD;{6 +fE#<$fE +fExpireTime +fIgnoreFacing +fTaskStatus +faceposer +fadeDuration +fadeInDuration +fadeOutDuration +fadein +fadeinsecs +fademaxdist +fademindist +fadeoutsecs +fadescale +fadetime +false +fanfriction +fastreload +faultFadH +ff_damage_bullet_penetration +ff_damage_reduction_bullets +ff_damage_reduction_grenade +ff_damage_reduction_grenade_self +ff_damage_reduction_other +ff`CA +ff`CH9 +fff?H +ffff. +fffff. +ffffff. +fffffff +fflush +field +fieldName +file error +final_event +find_by_classname +find_by_modelname +find_by_targetname +find_ent +find_ent_index +fire : %short, cycle: %.2f +fire signed char response concept directly at signed char given character. +fire_interactions +firetarget +firework_crate_explosion_01 +firework_crate_ground_effect +first connected: %double +firstKs +first_sale_date +first_valid_class +first_valid_item_slot +first_valid_item_slot not set! +flAbandonTimeLimit +flCameraDistance +flDistSqr +flEnterExitDuration +flEnterExitStartTime +flNextAttemptTime +flVal +flag_cannot_craft +flag_cannot_trade +flag_non_economy +flair +flair0 +flammable +flashbang_detonate +flashbang_projectile +flashbang_projectilePrecache::CResourcePrecacher +flesh +flex_expression +flex_maxawaytime +flex_maxplayertime +flex_minawaytime +flex_minplayertime +flex_talk +flexsetting_t +flexsettinghdr_t +flexsettingindex +flexweight_t +flinch velocity modifier large +flinch velocity modifier large alt +flinch velocity modifier small +flinch velocity modifier small alt +flip_viewmodel +float;SPsSM +float;p$tI +float>30000 +fluid +flying_courier_effect +fogparams_t +followPointTolerance +follow_attachment +follow_customorigin +follow_eyes +follow_origin +follow_overhead +follow_rootbone +fopen +fopen64 +force_baseline_timestamp +force_gc_to_generate +force_lastdrop_timestamp +force_output_description +forcecrouch +forced_item_quality +foreign +formation +found_in_crate +fov_desired +fprintf +fraglimit: %double +framerate +frametime limit for min efficiency AIE_NORMAL (in sec'short). +free_pass_peek_debug +freepass_duration +freepass_movetolerance +freepass_peektime +freepass_refillrate +freepass_timetotrigger +freeze period: %double +freeze time: %double +freopen +front_mag +full_reset +full_round +funCBaseFlex +func_ +func_areaportalwindow +func_bomb_target +func_breakable +func_brush +func_button +func_buyzone +func_clip_vphysics +func_conveyor +func_door +func_door_rotating +func_escapezone +func_footstep_control +func_hostage_rescue +func_illusionary +func_ladder +func_moving_floor +func_plat* +func_precipitation +func_rot_button +func_rotating +func_team_wall +func_tracktrain +func_train +func_traincontrols +func_useableladder +func_vehicleclip +func_vip_safetyzone +func_wall +func_wall_toggle +funfact_data1 +funfact_data2 +funfact_data3 +funfact_player +funfact_token +futimes +g_ClockSpeed +g_ClockSpeedMillisecondsMultiplier +g_ClockSpeedSecondsMultiplier +g_EdictTouchLinks +g_EntListMemPool +g_EntityGroundLinks +g_EntityListPool +g_Language +g_PerfStats +g_Telemetry +g_VProfCurrentProfile +g_VProfSignalSpike +g_ai_threadedgraphbuild +g_debug_ragdoll_removal +g_debug_trackpather +g_dwClockSpeed +g_nThreadID +g_pMemAlloc +g_pThreadPool +g_ragdoll_important_maxcount +g_ragdoll_maxcount +game start time: %float +game time per map in minutes +game/map +game/mapgroupname +game/mode +game/questid +game/tv_encryptdata_key +game/tv_encryptdata_key_pub +game/tv_maxclients_relays +game/type +gameModes +gameTypes +game_coopmission_manager +game_gib_manager +game_info +game_init +game_material_decals +game_mode 1; +game_online +game_player_equip +game_playerdie +game_playerkill +game_playerleave +game_public +game_type 0; +gamemodes +gamemodes_server.txt +gamestat +gamestats.log +gamestats_ +gamestats_file_output_directory +gametypes +gametypes/%short/gamemodes/%short/exec +gametypes/%short/gamemodes/%short/weaponprogression_ct +gametypes/%short/gamemodes/%short/weaponprogression_t +gameui +gc_generation_settings/rotate_end +gc_generation_settings/rotate_start +gc_generation_settings/scale_max +gc_generation_settings/scale_min +gc_generation_settings/wear_max +gc_generation_settings/wear_min +gc_generation_settings/xp_reward +gconly +gen_codes: max_code %double +generic_actor +generictype +gesture_height +gesture_rightleft +gesture_updown +gesture_width +getcwd +getenv +getting sound duration for %short took %float milliseconds +getting wav duration for %short +gfffAVL +gfffH +gfffffffH +gift_wrapped +gifter account id +globalname +godmode OFF +godmode ON +godsmode OFF +godsmode ON +golf ball +grenade0 +grenade1 +grenade2 +grenade3 +grenade4 +grenade5 +grenade_bounce +groundlist +gsThink +guard +guardian +gungame +gungameprogressive +gungametrbomb +gunshotsplash +hE9l$ +hPathCorner +hSVU5? +hUnreachableEnt +halfhealth +hammerid +hand_L +handle_dummy +handle_test +has burst mode +has burst mode alt +has silencer +has silencer alt +haskit +hcontent +head_forwardback +head_pitch +head_rightleft +head_roll +head_tilt +head_updown +head_yaw +healthshot_health +heat per shot +heat per shot alt +heat_effect +heavy0 +heavy1 +heavy2 +heavy3 +heavy4 +heavy5 +heavyarmor +hegrenade_detonate +hegrenade_projectile +hegrenade_projectilePrecache::CResourcePrecacher +helmet +hero_model_change +hexColor +hex_color +hidden +hide from drop list +hide view model zoomed +hide view model zoomed alt +hide_bodygroups_deployed_only +hide_clips +hide_mag +hide_radius +hide_silencer +hink_PosH +hink_SetH +hink_TakH +hintChangeReaction +hintactivity +hintlimiting +hinttype +hitboxset +hl2_episodic +hllog.txt +holiday_restriction +host_map +hostage_entity +hostage_feetyawrate +hostage_follows +hostage_killed +hostage_models +hostage_rescued_all +hostip +hostname +hostname_changed +hostport +how closely you have to point at someone to see them beyond max distance +how long from when the C4 is armed until it blows +how many seconds to keep players frozen when the round starts +http://%ssteamcommunity.com/market/search?appid=730&lock_appid=730&q= +hud_skin +hurtme +iActivity +iCollide +iController +iCurTask +iFlags +iLoopBreakTriggerMethod +iTaskInterrupt +iTriggerMethod +icon display model +icon_default_image +icon_path +iconv +iconv_close +iconv_open +idle interval +idle interval alt +idle: %short, weight: %.2f +if set, we'll randomly send messages to the client that fake items were dropped for viewers during an event. +ightThinH +ignite +ignore_enabled +ignore_in_collection_view +ignore_weapon_size_scale +ignoremsg +ignoreunseenenemies +image_inventory +image_inventory_overlay +image_inventory_overlay2 +image_inventory_pos_x +image_inventory_pos_y +image_inventory_size_h +image_inventory_size_w +imagename +impact_electronic_cheap +impact_metal_sparks_trailing +impact_physics_dust +impact_physics_sparks +impale +import_from +in game price +in game price alt +in-game +inaccuracy crouch +inaccuracy crouch alt +inaccuracy fire +inaccuracy fire alt +inaccuracy jump +inaccuracy jump alt +inaccuracy ladder +inaccuracy ladder alt +inaccuracy land +inaccuracy land alt +inaccuracy move +inaccuracy move alt +inaccuracy move forward +inaccuracy move forward alt +inaccuracy reload +inaccuracy reload alt +inaccuracy stand +inaccuracy stand alt +incgrenade_thrown_trail +incompatible version +incomplete distance tree +incomplete dynamic bit lengths tree +incomplete literal/length tree +inconsistent bit counts +incorrect data check +incorrect header check +index,length,id,name,desc +indexindex +influence +info_armsrace_counterterrorist +info_armsrace_terrorist +info_beacon_spawn +info_big* +info_bomb_target +info_bomb_target_hint_A +info_bomb_target_hint_B +info_deathmatch_spawn +info_enemy_terrorist_spawn +info_hint +info_hint (HammerID: %double, position (%.2f, %.2f, %.2f)) with no hint type. +info_hostage_rescue +info_hostage_rescue_zone_hint +info_ladder +info_ladder_dismount +info_landmark +info_map_parameters +info_node +info_node_air +info_node_air_hint +info_node_climb +info_node_hint +info_node_link +info_node_link_controller +info_player_counterterrorist +info_player_logo +info_player_start +info_player_terrorist +info_projecteddecal +info_radial_link_controller +info_remarkable +info_sonarpulse_spawn +info_survival_combat_focus_point +info_survival_crate_spawn +info_target +infodecal +input: (%short) -> (%short,%short), from (%short) +input: (%short,%double) -> (%short,%short), from (%short) +input: (%short,%short) -> (%short,%short), from (%short) +input_items +instance_data +insufficient lookahead +insufficient memory +int t6L +int@ATA +intermission duration: %float +intermission start time: %float +invalid bit length repeat +invalid block type +invalid distance code +invalid length +invalid literal/length code +invalid stored block lengths +invalid window size +inventoryPos +inventory_image_data +ionMoveDH +ironsight +is commodity +is full auto +is full auto alt +is revolver +is revolver alt +is_agressive +is_an_event +is_autoaim_target +is_collection +is_hidden_set +is_pack_bundle +isalnum +iscntrl +isheavy +isprint +iswalnum +iswspace +iszActivityName +iszGenericType +iszInteractionName +iszMyWeapon +iszTheirWeapon +iszVal +item_announce_in_chat_on_acknowledge +item_assaultsuit +item_class +item_coop_coin +item_coop_coinPrecache::CResourcePrecacher +item_cratebeacon +item_cratebeaconPrecache::CResourcePrecacher +item_cutters +item_debug_give_fake_random_tourney_awards +item_debug_give_midmatch_items +item_defuser +item_description +item_dumpinv_sv +item_exosuit +item_flags +item_health* +item_healthvial +item_heavyassaultsuit +item_iconname +item_kevlar +item_level_max +item_level_min +item_levels +item_logname +item_moneybag +item_name +item_nvg +item_purchase +item_rarity +item_reloadschema_sv +item_sets +item_shares_equip_slot +item_show_whitelistable_definitions +item_sonarpulse +item_sonarpulsePrecache::CResourcePrecacher +item_sub_position +item_suit +item_type +item_type_name +item_whitelist +item_whitelist.txt +itemdef +jaw_clencher +jaw_drop +jump_fall +k0uQA +k_EGCMsgResponseDenied +k_EGCMsgResponseInvalid +k_EGCMsgResponseNoMatch +k_EGCMsgResponseNotLoggedOn +k_EGCMsgResponseOK +k_EGCMsgResponseServerError +k_EGCMsgResponseTimeout +k_EGCMsgResponseUnknownError +keyframe_rope +keymappingindex +keynameindex +keyvalues { +kickid %double +kickid %double CBaseEntity::InputKill() +kickid_ex %double %double %short +kickid_ex %double %double For killing signed char teammate at round start +kickid_ex %double %double For killing too many teammates +kickid_ex %double %double For suiciding too many times +kickid_ex %double 1 Server shutting down +kill award +kill award alt +kill eater +kill eater score type +kill_eater_score_type +kill_eater_score_types +killer +killing %short +kills | +kills_weapon_pistol +kills_weapon_sniper +killtarget +killvector +knife_damage_scale +kochanek +kochanek_early +kochanek_late +krieg550 +krieg552 +l$ D9 +l$ I9 +l$(I9 +l$0I9 +l$0Ic +l$8HcS@H +l$8I9 +l$ (%short,%short) +output: (%short,%short) -> (%short,%short,%.f) +output_items +overhead_follow +overlay_vars +override_default_light +oversubscribed distance tree +oversubscribed dynamic bit lengths tree +oversubscribed literal/length tree +overview +ownedWeaH +owninginstance +p(long long,H +p0;p4u)H +pu +qsort +qualities +quest id +quest reward lootlist +quest_definitions +quest_index +quest_reward +quest_reward_loot_lists +quest_schedule +r/I;q +r_AirboatViewDampenDamp +r_AirboatViewDampenFreq +r_AirboatViewZHeight +r_JeepViewDampenDamp +r_JeepViewDampenFreq +r_JeepViewZHeight +r_VehicleViewDampen +r_visualizetraces +race horse +radarvisdistance +radarvismaxdot +radarvismethod +radarvispow +radio.elim +radio.getout +radio.go +radio.letsgo +radio.locknload +radio.moveout +ragdoll_dissolved +rallysequence +ramBlendH +random_attribute_templates +random_attributes +randomnum +range alt +range modifier +range modifier alt +range_max +range_min +rank_name +rareitem +rarities +rceTeamTL +reaPortaH +readdir64 +realloc +really freaking heavy +realpath +reason +recent_only +recipe +recipes +recoil angle +recoil angle alt +recoil angle variance +recoil angle variance alt +recoil magnitude +recoil magnitude alt +recoil magnitude variance +recoil magnitude variance alt +recoil seed +recoil seed alt +recovery time crouch +recovery time crouch alt +recovery time crouch final +recovery time crouch final alt +recovery time stand +recovery time stand alt +recovery time stand final +recovery time stand final alt +recovery transition end bullet +recovery transition end bullet alt +recovery transition start bullet +recovery transition start bullet alt +recrouch_generic +recycle_list +recycling +refillRate +refrigerator +refunded +reload +reload: %short, cycle: %.2f +reload_%short%short +reload_m4 +reload_npc +reload_pistol +remapactivity +remove 0x%p: %short-%short (%double-%double) [%double in play, %double max] +removing %double (%double): %short : %5.3f (%.3f) +rename +renderamt +rendercolor +rendercolor32 +renderfx +rendermode +renderorigin_follow +repathOnRouteTolerance +repeats the same map after each match instead of using the map cycle +replays +replays/pending_upload +replays/pending_upload/%short +replays/recent +report_soundpatch +reports sound patch count +required +required_hero +required_item +required_tags +requires_attr +requires_attr_reward +requires_attr_value +requires_tool +reset_expo +reset_player_controls +reset_user_profile +reslists\%s.snd +resource/closecaption_english.dat +resource/subtitles_english.dat +respeakdelay +returnspeed +revolving_loot_lists +reward_drop_list +rgbaVal +richpresencecontext +rifle0 +rifle1 +rifle2 +rifle3 +rifle4 +rifle5 +right arm +right leg +right_ +right_cheek_raiser +right_corner_puller +right_funneler +right_inner_raiser +right_lid_droop +right_lid_raiser +right_lid_tightener +right_lowerer +right_mouth_drop +right_outer_raiser +right_puckerer +right_upper_raiser +rmdir +rollerThH +rootbone_follow +rope_anchor +round interp %float +round restart time: %float +round_announce_final +round_announce_last_round_half +round_announce_match_point +round_announce_match_start +round_announce_warmup +round_end_upload_stats +round_freeze_end +round_officially_ended +round_poststart +round_prestart +round_time +round_time_warning +roundsWon +rr_debug_qa +rr_followup_maxdist +rr_forceconcept +rr_reloadresponsesystems +rr_remarkable_max_distance +rr_remarkable_world_entities_replay_limit +rr_remarkables_enabled +rr_thenany_score_slop +rumble +run_shoot_ +run_upper_ +s.daH +sPhases +sThif +s_pInterfaceRegs +saveentityindex +say_team +scaffold +scandir +scene_clamplookat +scene_clientflex +scene_flatturn +scene_manager +scene_print +scene_showfaceto +scene_showlook +scene_showmoveto +scene_showunlock +sched_yield +scheduleCrc +score_blind_enemy_bonus +score_blind_friendly_penalty +score_bomb_defuse_bonus +score_bomb_defuse_radius_inner +score_bomb_defuse_radius_outer +score_bomb_plant_bonus +score_bomb_plant_radius_inner +score_bomb_plant_radius_outer +score_damage +score_default +score_dropped_bomb_proximity_damage_bonus +score_dropped_bomb_proximity_damage_bonus_radius_inner +score_dropped_bomb_proximity_damage_bonus_radius_outer +score_dropped_defuser_proximity_damage_bonus +score_dropped_defuser_proximity_damage_radius_inner +score_dropped_defuser_proximity_damage_radius_outer +score_ff_damage +score_hostage_damage_penalty +score_hostage_proximity_damage_bonus +score_hostage_proximity_damage_radius_inner +score_hostage_proximity_damage_radius_outer +score_hostage_rescue_bonus +score_hostage_rescue_radius_inner +score_hostage_rescue_radius_outer +score_kill_enemy_bonus +score_planted_bomb_proximity_damage_bonus +score_planted_bomb_proximity_damage_radius_inner +score_planted_bomb_proximity_damage_radius_outer +score_team_damage_bonus +score_typical_good_score +scores +scores | +scrimcomp2v2 +script_debug +script_dump_all +script_execute +script_help +scripted_* +scripted_sequence +scripts/%s.ctx +scripts/decals_subrect.txt +scripts/dsp_presets.txt +scripts/instructor_lessons.txt +scripts/items/items_game.txt +scripts/items/unencrypted/items_master.txt +scripts/mod_lessons.txt +scripts/propdata.txt +scripts/surfaceproperties_manifest.txt +scripts/talker/response_rules.txt +scripts/voicecommands.txt +scripts/vscripts/%short +scripts/vscripts/%short%short +scripts/weapon_aimsights.txt +scripts/weapon_manifest.txt +scriptsound +season access +season_number +season_pass +seasoncoin_levelup +secondary clip size +secondary clip size alt +secondary default clip size +secondary default clip size alt +secondary reserve ammo max +secondary reserve ammo max alt +secondary0 +secondary1 +secondary2 +secondary3 +secondary4 +secondary5 +secondary_ammo +seenbyplayer +seeplayer +self_opening_purchase +send_round_backup_file_list +sequence_name +server_ +server_exec +server_shutdown +server_spawn +server_valve +serveranimdata +session_begin %short %double +set item texture prefab +set item texture seed +set item texture wear +set item tint RGB +set item tint rgb +set item tint rgb 2 +set supply crate series +set_attached_particle +set_community_3 +set_description +setang_exact +sethealth +setmodel +setpos +setpos into world, use noclip to unstick yourself! +setpos_exact +setpos_player +shadowcastdist +shadowdepthnocache +shared +shieldviewmodel +short(u!@ +short`unsigned short"I +short`~I1 +shotloc:arm +shotloc:gut +shotloc:leg +should bots ignore their prefered weapons and just buy weapons at random? +should_never_see_this +show default xhair +show default xhair alt +show_clips +show_in_armory +show_mag +show_silencer +show_subtitle +show_timer_attack +show_timer_defend +showhitlocation +showusagehint +silencer_attach_%short +silencer_detach +silencer_detach_%short +silencer_off +silencer_on +simple_cubic +sincos +sincosf +single_shot +single_shot_npc +sk_ally_regen_time +sk_autoaim_mode +sk_npc_arm +sk_npc_chest +sk_npc_head +sk_npc_leg +sk_npc_stomach +skill +skill bolt enter +skill bolt enter alt +skill bolt exit +skill bolt exit alt +skill bolt interrupt +skill bolt interrupt alt +skill reload +skill reload alt +skill reload enter +skill reload enter alt +skill reload exit +skill reload exit alt +skill.cfg +skip_model_combine +skip_next_map +sky_camera +sky_urb01 +sleepstate +slot%double +slot_token_id +small car +smokegrenade_detonate +smokegrenade_expired +smokegrenade_projectilePrecache::CResourcePrecacher +smoothstairs +snd_music_boost +snd_prevent_ss_duplicates +snd_sos_show_server_xmit +snowflake +solidbsp +sound_ +sound_material +sound_materials +soundent +soundpatch_captionlength +space shuttle +spec_mode %int +spec_replay_bot +spec_replay_round_delay +specfies what version of soundemitter system to use +special +special1 +special2 +special3 +speechtargetname +sphere.radius +spin_none +spin_zaxis +spindown +spine_yaw +spot_light +spray0 +spray1 +spray2 +spray3 +spraypaint +spread alt +spritename +sprites/blueglow1.vmt +sprites/glow_test02.vmt +sprites/laserbeam.vmt +sprites/light_glow03.vmt +sprites/physbeam.vmt +sprites/purpleglow1.vmt +sprites/purplelaser1.vmt +sprites/redglow1.vmt +sprites/scope_arc.vmt +sprites/scope_arc.vtf +sprites/smoke.vmt +sprites/white.vmt +sprites/white.vtf +squadname +squadslot +srcid +sscanf +stDistThH +start %float %float %float +start: (%.2f,%.2f,%.2f) +start_asleep +start_at_attachment +start_at_customorigin +start_at_origin +start_building +start_disabled +start_drag_sound +start_halftime +start_x +start_y +start_z +startloop +startnode +startwidth +staticsolid +stattrak_swap +std::operator alignof: %short, +stderr +steam_controller_haptics +steamworks_sessionid_server +step_spline +sticker slot %double id +sticker slot %double rotation +sticker slot %double scale +sticker slot %double wear +sticker slot 0 id +sticker_kits +sticker_lists +sticker_material +stickers +stop_building +store_bundle +store_remap +stored_as_integer +strEntityName +strGroup +strafe +strafe_yaw +strange part new counter ID +strange_part +strange_parts +strcasecmp +strcasestr +strcat +strchr +strcmp +strcpy +strdup +stream end +stream error +strerror +strftime +strict +strlen +strncat +strnlen +strpbrk +strptime +strrchr +strstr +strtod +strtof +strtok +strtok_r +strtol +strtoll +strtoul +strtoull +style: %int +submachinegun +subtype +supply_crate +support +surfaceprops::Init: Manifest '%short' with bogus file type '%short', expecting 'file' +survival +survival_announce_phase +sv_accelerate +sv_accelerate_debug_speed +sv_accelerate_exponent +sv_accelerate_exponent_time +sv_accelerate_use_weapon_speed +sv_airaccelerate +sv_allchat +sv_allow_thirdperson +sv_allow_votes +sv_alltalk +sv_alternateticks +sv_always_allow_taunts +sv_auto_adjust_bot_difficulty +sv_auto_full_alltalk_during_warmup_half_end +sv_backspeed +sv_benchmark := %.2f +sv_benchmark_autovprofrecord +sv_benchmark_force_start +sv_benchmark_numticks +sv_benchmark_results.txt +sv_bot_buy_decoy_weight +sv_bot_buy_flash_weight +sv_bot_buy_grenade_chance +sv_bot_buy_hegrenade_weight +sv_bot_buy_molotov_weight +sv_bot_buy_smoke_weight +sv_bot_difficulty_gamepad +sv_bot_difficulty_hydra +sv_bot_difficulty_kbm +sv_bot_difficulty_ps3move +sv_bot_difficulty_sharpshooter +sv_bots_force_rebuy_every_round +sv_bots_get_easier_each_win +sv_bots_get_harder_after_each_wave +sv_bounce +sv_buy_status_override +sv_cheats_changed +sv_clearhinthistory +sv_coaching_enabled +sv_competitive_minspec +sv_competitive_official_5v5 +sv_compute_per_bot_difficulty +sv_cs_dump_econ_item_stringtable +sv_ct_spawn_on_bombsite +sv_dangerzone_enabled +sv_dangerzone_pos +sv_dangerzone_radius +sv_dangerzone_x +sv_dangerzone_y +sv_dangerzone_z +sv_deadtalk +sv_debug_player_use +sv_decoy_is_noisemaker +sv_disable_immunity_alpha +sv_disable_motd +sv_disable_observer_interpolation +sv_disable_querycache +sv_disable_show_team_select_menu +sv_enablebunnyhopping +sv_endmatch_item_drop_interval +sv_endmatch_item_drop_interval_ancient +sv_endmatch_item_drop_interval_legendary +sv_endmatch_item_drop_interval_mythical +sv_endmatch_item_drop_interval_rare +sv_exosuit_jumpbonus_forward +sv_exosuit_jumpbonus_up +sv_extreme_strafe_accuracy_fishtail +sv_findsoundname +sv_flashbang_strength +sv_footstep_sound_frequency +sv_footsteps +sv_force_dm_bonus_weapon +sv_friction +sv_full_alltalk +sv_game_mode_convars +sv_gameinstructor_disable +sv_gravity +sv_grenade_trajectory +sv_grenade_trajectory_dash +sv_grenade_trajectory_thickness +sv_grenade_trajectory_time +sv_grenade_trajectory_time_spectator +sv_hibernate_when_empty +sv_holiday_mode +sv_ignoregrenaderadio +sv_infinite_ammo +sv_kick_ban_duration +sv_kick_players_with_cooldown +sv_ladder_angle +sv_ladder_dampen +sv_ladder_scale_speed +sv_matchend_drops_enabled +sv_matchpause_auto_5v5 +sv_max_allowed_net_graph +sv_max_distance_transmit_footsteps +sv_maxspeed +sv_maxvelocity +sv_mmqueue_reservation +sv_netvisdist +sv_noclipaccelerate +sv_noclipspeed +sv_npc_talker_maxdist +sv_optimizedmovement +sv_party_mode +sv_penetration_type +sv_pushaway_clientside +sv_pushaway_clientside_size +sv_pushaway_force +sv_pushaway_max_force +sv_pushaway_max_player_force +sv_pushaway_min_player_speed +sv_pushaway_player_force +sv_pvsskipanimation +sv_qmm_abort_match_missing_player +sv_qmm_disconnect_grace_time +sv_qmm_disconnect_grace_time_bonus +sv_qmm_disconnect_timeout_players +sv_qmm_disconnect_timeout_window +sv_qmm_min_players_for_cancel_match +sv_qmm_record_delay_safe_sec +sv_qmm_record_replay_cluster_id +sv_querycache_stats +sv_quest_schedule_print +sv_quests_auto_complete +sv_regeneration_force_on +sv_reliableavatardata +sv_repeatedduckslowdown +sv_reward_drop_delay +sv_rollangle +sv_rollspeed +sv_script_think_interval +sv_server_graphic1 +sv_server_graphic2 +sv_server_verify_blood_on_player +sv_shoot_dropped_grenades +sv_shoot_dropped_grenades_grace_time +sv_show_bot_difficulty_in_name +sv_showanimstate +sv_showanimstate_activities +sv_showanimstate_log +sv_showbullethits +sv_showimpacts +sv_showimpacts_penetration +sv_showimpacts_time +sv_showladders +sv_showplayerhitboxes +sv_shutdown; +sv_skyname +sv_solo_quests_and_xp +sv_soundemitter_filecheck +sv_soundemitter_flush +sv_soundemitter_reload +sv_soundemitter_spew +sv_soundemitter_trace +sv_soundemitter_version +sv_spec_hear +sv_specaccelerate +sv_specnoclip +sv_specspeed +sv_staminajumpcost +sv_staminajumpcostexo +sv_staminalandcost +sv_staminalandcostexo +sv_staminamax +sv_staminarecoveryrate +sv_steamdatagramtransport_port +sv_stepsize +sv_stopspeed +sv_suppress_viewpunch +sv_talk_proximity_range +sv_test_scripted_sequences +sv_thinktimecheck +sv_timebetweenducks +sv_timeconsideredfastduck +sv_vote_allow_in_warmup +sv_vote_allow_spectators +sv_vote_command_delay +sv_vote_count_spectator_votes +sv_vote_creation_timer +sv_vote_disallow_kick_on_match_point +sv_vote_failure_timer +sv_vote_quorum_ratio +sv_vote_timer_duration +sv_wateraccelerate +sv_waterdist +sv_waterfriction +switch to en/disable the prevention of splitscreen audio file duplicates +swscanf +sx;short| +symlink +syscall +system/access +system/network +szFailSchedule +szIdealSchedule +szSchedule +t$ E1 +t$ A\A]A^] +t$ D9 +t$ H) +t$ H; +t$ Ic|$(HcS(H +t$$H) +t$(H) +t$(H; +t$(Hcz0H +t$(unsigned short+H +t$,H) +t$0A\] +t$0E1 +t$8x!H +t$unsigned short*<)unsigned short&<^ +t.H9w(t8H9w0tBH9w8tLH9w@unsigned short +t.Lcn +t.fD;... +t.fD;r +t.fD;unsigned int +t0f;Q +t1f;... +t1f;Z +t1fD;unsigned int +t2f;Q +t2f;r +t2f;~ +t2fD;... +t2fD;bool +t2fD;r +t2fD;unsigned int +t2fD;void +t3Mct$ +t3f;Z +t3f;p +t3fD;... +t3fD;r +t3fD;unsigned int +t4Lcs +t4f;N +t4fD;r +t4fD;unsigned int +t4fD;unsigned long long +t5f;... +t5f;Q +t5f;r +t5fD;... +t6Lck +t6f;J +t6f;Q +t6f;r +t6fD;... +t6fD;bool +t6fD;q +t6fD;r +t6fD;unsigned int +t7;wchar_t,r +t7fD;... +t7fD;bool +t7fD;r +t7fD;unsigned int +t7fD;void +t7fD;~ +t8f;J +t8f;N +t8f;O +t8f;Q +t8f;p +t8f;q +t8f;r +t8f;wchar_t +t8fD;r +t8fD;unsigned int +t8~V= +t9<"uu +t9f;J +t9f;Q +t9f;wchar_t +t9fD;... +t9fD;q +t9fD;r +t9fD;unsigned int +t9~7L +tAF $ +tALck +tAf;N +tAf;wchar_t +tAfD;r +tD;GXtWH +tDH+PxH +tEH;V8tO +tEL9z`u +tELck +tFH+JxH +tFadeOutH +tGA9] +tGH9w(tA +tGH;ChtA +tGH;] +tGIct$ +tHD9m +tHH+JxH +tHH+PxH +tHL;hHtBH +tLfD;bool +tLfD;q +tM (%short), from (%short,%short); target entity not found +unhandled input: (%short) -> (%short,%short) +unknown +unknown compression method +unknown type %double in ProcessSceneEvent() +unknown zip result code +unknown_script_type +unlimited quantity +unlink +unlisted_items_default_to +unlocalized_name +unlocked styles +unlocked_sentence +unlocked_sound +unsigned __int128 ATSH +unsigned __int128 restrict*-player entry '%short' doesn'unsigned short have signed char valid AccountID +unsigned __int128 restrict*-player entry '%short' has no code +unsigned __int128 restrict*-player entry '%short' has no dob defined +unsigned __int128 restrict*-player entry '%short' has no geo defined +unsigned __int128 restrict*-player entry '%short' has no name +unsigned __int128 restrict*-player entry '%short' has signed char duplicate code '%short' +unsigned __int128 restrict*-player entry '%short' maps to signed char duplicate AccountID +unsigned charfD;... +unsigned short>fD;@ +unsigned short>fD;A +unsigned short>fD;__int128 +unsigned short>fD;r +unsigned short>fD;unsigned int +unsigned short>float;N +unsigned short>float;Q +unsigned short>float;q +unsigned short>float;wchar_t +unsigned short?H+PxH +unsigned short?fD;@ +unsigned short?fD;A +unsigned short?fD;int +unsigned short?fD;r +unsigned short?fD;unsigned int +unsigned short?float;N +unsigned short@H+PxH +unsigned short@fD;... +unsigned short@fD;A +unsigned short@fD;V +unsigned short@float;Q +unsigned short[H;] +unsigned short[fD;void +unsigned short\Ic|$ +unsigned short][A\] +unsigned short^E9g +unsigned short`H+PxH +unsigned shortcomplex [A\] +unsigned short|SendPropFloat( %short ) is referencing signed char CNetworkVector, but must be referencing signed char CNetworkVectorXYZ or CNetworkVectorXY_SeparateZ +yaw: %float +zECCSBot::UpdateLookAngles +zipline +zoom fov 1 +zoom fov 1 alt +zoom fov 2 +zoom fov 2 alt +zoom levels +zoom levels alt +zoom time 0 +zoom time 0 alt +zoom time 1 +zoom time 1 alt +zoom time 2 +zoom time 2 alt +zoom_in_sound +zoom_out_sound +zt?DT_BaseParticleEntity +{ zuxH +{ H;= +{ H;="bool +{ H;=% +{ H;=%long double +{ H;=- +{ H;=5 +{ H;=__int128^ +{ H;=bool +{ H;=long double +{ H;=od +{(H;= +{(H;= +{(H;=EC +{(H;=G^ +{0H;= +{0H;= ^ +{0H;=long double +{8H;= +{8H;=% +{8H;=\ +{8H;=unsigned long +{@H;= +{@H;=u\ +{@L;'u +{@L;7u +{GOTV} +{H+S$Hc +{HH;= +{PH+u +{PH;= +{PH;=aB +{XH;= +{XH;=:B +{`H;= +{hH;= +{pH;= +{}()' +{}()': +| [A\] +|$ eH +|$$t$ +|$'H) +|$(A;D$4 +|$89E +|$8A9 +|$8L9 +|$@A;D$L +|$@[A\] +|$@cA +|$HH9 +|$Lt E +|$PA;D$\ +|$PteD +|$XA;D$d +|$XVCCDt +|$`A;D$l +|$`A;T$l +|$hA\A]A^] +|$hE1 +|$pA;D$| +|$pA;T$| +|&fA; +|)[A\A]A^] +|=unsigned short&D +|jA;t$ +|kA;t$ +|unsigned char?L +|~;short +} == %short +} float;r +}!float;Q +}!float;S +}!float;r +}#fA; +}#float;W +}%fD;char +}&float;C +},A9L$t|%H +},fA;\$ +}.fD; +}1A9\long|* +}3fA; +}8 ~+A +}9A;ED +}9D;cD +}>A;L$t +}?fA; +}N;w$ +}RLcs +}S;w$ +}Sf;wchar_t +}TfE;float +}[A9]$|U +}[HcE +}[float;wchar_t +}`float;wchar_t +}fD; +}wA9]$|q +~!;C\| +~"L9e +~#H;q +~&L9e +~'E9e +~+D;int +~,H9q +~,H;q +~.Hc} +~09OPH +~ A1> A1> A1> (%zu) Descend: %short, (%short), %short (%zu) readdir failed to find '%short' in '%short' (*%short*), -([^_] +([A\A]A^A_] +([A\A]] +([]A\A]A^A_ )File has not been opened! *(anonymous namespace)::CaptionGripPanel *(anonymous namespace)::GripPanel *(anonymous namespace)::ScrollBarButton *.txt -+C ;C +*D$p1 ++C$;C ++C$Hc ++K$Hc ++S$Hc ++W$Hc ++s$Hc ++s$Ic +tPOu ++{$Hc ,%03d -,[^_] -allowdebug -oX"' -valveinternal @@ -257,6 +278,7 @@ .comment .ctors .data +.data.rel.ro .dtors .dynamic .dynstr @@ -272,8 +294,8 @@ .init .init_array .note.gnu.build-id -.rel.dyn -.rel.plt +.rela.dyn +.rela.plt .rodata .shstrtab .strtab @@ -281,12 +303,13 @@ .text /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/public/tier1/utlsortvector.h /home/buildbot/buildslave/csgo_pcbeta_ubuntu12_linux/build/src/tier1/mempool.cpp +/ujf. 0 - no auto-resize 0 - top-left 0123456789ABCDEF 0123456789abcdef -0< w8 -0[^_] +0[A\A]A^] +0[A\] 0x%016llX 1 - resize right 1 - top-right @@ -296,45 +319,132 @@ 255 255 255 255 3 - bottom-right 3 - down & right +3+K$Hc 4 - no pin +40~.L +4fff>fff>fff> -8#unsigned short ] -9CD~0 -9_X~5 -9_X~I -9_X~M -9s0tF -:JDtL -;*2$" -;JX}3 -;V$}] -;WX} +4vf;T +6A90u +8#t5H +8[A\A]A^A_] +8[A\A]] +8_client.so +8taMc +9Ch~4H +9NT|& +;#tAI +;*3$" +;+S$H +;.tOI ;loopback -;~D}( +;short tn+s$Hc +< w.H