diff --git a/README.md b/README.md index 36da5a88..b87284c5 100644 --- a/README.md +++ b/README.md @@ -42,18 +42,39 @@ log( TrafficLight.state() ); // 'Green' What if the notation supported action names easily? ```javascript -const TrafficLightWithActions = sm`Red 'next' -> Green 'next' -> Yellow 'next' -> Red;`; +const TLWA = sm`Red 'next' -> Green 'next' -> Yellow 'next' -> Red;`; // TLWA = Traffic Light With Actions -log( TrafficLightWithActions.state() ); // 'Red' +log( TLWA.state() ); // 'Red' -TrafficLightWithActions.action('next'); // true -log( TrafficLightWithActions.state() ); // 'Green' +TLWA.action('next'); // true +log( TLWA.state() ); // 'Green' -TrafficLightWithActions.action('next'); // true -log( TrafficLightWithActions.state() ); // 'Yellow' +TLWA.action('next'); // true +log( TLWA.state() ); // 'Yellow' -TrafficLightWithActions.action('next'); // true -log( TrafficLightWithActions.state() ); // 'Red' +TLWA.action('next'); // true +log( TLWA.state() ); // 'Red' +``` + +
+ +What if integration with the outside was straightforward? + +```javascript +const MTL = sm`Red 'next' -> Green 'next' -> Yellow 'next' -> Red;` // MTL = More Traffic Lights + .hook('Red', 'Green', () => console.log('GO GO GO')) // node will jump the gun when you hit return, though + .hook_entry('Red', () => console.log('STOP')); // so put it on one line in node + +log( MTL.state() ); // 'Red' + +TLWA.action('next'); // true, console logs 'GO GO GO' +log( TLWA.state() ); // 'Green' + +TLWA.action('next'); // true +log( TLWA.state() ); // 'Yellow' + +TLWA.action('next'); // true, console logs 'STOP' +log( TLWA.state() ); // 'Red' ```
@@ -61,11 +82,11 @@ log( TrafficLightWithActions.state() ); // 'Red' What if the machine followed JS standards, and distinguished refusals as `false` from mistakes as `throw`n? ```javascript -const AnotherTrafficLight = sm`Red -> Green -> Yellow -> Red;`; +const ATL = sm`Red -> Green -> Yellow -> Red;`; // ATL = Another Traffic Light -log( AnotherTrafficLight.state() ); // 'Red' - uses 1st state unless told otherwise -AnotherTrafficLight.transition('Yellow'); // false (Yellow isn't allowed from Red) -AnotherTrafficLight.transition('Blue'); // throws (Blue isn't a state at all) +log( ATL.state() ); // 'Red' - uses 1st state unless told otherwise +ATL.transition('Yellow'); // false (Yellow isn't allowed from Red) +ATL.transition('Blue'); // throws (Blue isn't a state at all) ```
diff --git a/benchmark/results/general.chart.html b/benchmark/results/general.chart.html index a9a8f409..749bdea8 100644 --- a/benchmark/results/general.chart.html +++ b/benchmark/results/general.chart.html @@ -28,7 +28,7 @@
- +
Options
All
  • Public
  • Public/Protected
  • All
Menu

Class Machine<mDT>

Type parameters

  • mDT

Hierarchy

  • Machine

Index

Constructors

Properties

Methods

Constructors

  • new Machine<mDT>(__namedParameters: JssmGenericConfig<mDT>): Machine<mDT>
  • Type parameters

    • mDT

    Parameters

    • __namedParameters: JssmGenericConfig<mDT>

    Returns Machine<mDT>

Properties

_actions: Map<string, Map<string, number>>
_any_action_hook: Function
_any_transition_hook: Function
_arrange_declaration: string[][]
_arrange_end_declaration: string[][]
_arrange_start_declaration: string[][]
_dot_preamble: string
_edge_map: Map<string, Map<string, number>>
_edges: JssmTransition<mDT>[]
_entry_hooks: Map<string, Function>
_exit_hooks: Map<string, Function>
_flow: FslDirection
_forced_transition_hook: Function
_fsl_version?: string
_global_action_hooks: Map<string, Function>
_graph_layout: JssmLayout
_has_basic_hooks: boolean
_has_entry_hooks: boolean
_has_exit_hooks: boolean
_has_hooks: boolean
_has_named_hooks: boolean
_hooks: Map<string, Function>
_machine_author?: string[]
_machine_comment?: string
_machine_contributor?: string[]
_machine_definition?: string
_machine_language?: string
_machine_license?: string
_machine_name?: string
_machine_version?: string
_main_transition_hook: Function
_named_hooks: Map<string, Function>
_named_transitions: Map<string, number>
_raw_state_declaration?: Object[]
_reverse_action_targets: Map<string, Map<string, number>>
_reverse_actions: Map<string, Map<string, number>>
_standard_transition_hook: Function
_state: string
_state_declarations: Map<string, JssmStateDeclaration>
_states: Map<string, JssmGenericState>
_theme: FslTheme

Methods

  • _new_state(state_config: JssmGenericState): string
  • Parameters

    • state_config: JssmGenericState

    Returns string

  • action(actionName: string, newData?: mDT): boolean
  • Parameters

    • actionName: string
    • Optional newData: mDT

    Returns boolean

  • actions(whichState?: string): string[]
  • Parameters

    • whichState: string = ...

    Returns string[]

  • current_action_edge_for(action: string): JssmTransition<mDT>
  • Parameters

    • action: string

    Returns JssmTransition<mDT>

  • current_action_for(action: string): number
  • Parameters

    • action: string

    Returns number

  • dot_preamble(): string
  • edges_between(from: string, to: string): JssmTransition<mDT>[]
  • Parameters

    • from: string
    • to: string

    Returns JssmTransition<mDT>[]

  • flow(): FslDirection
  • force_transition(newState: string, newData?: mDT): boolean
  • Parameters

    • newState: string
    • Optional newData: mDT

    Returns boolean

  • fsl_version(): string
  • get_transition_by_state_names(from: string, to: string): number
  • Parameters

    • from: string
    • to: string

    Returns number

  • graph_layout(): string
  • has_completes(): boolean
  • has_state(whichState: string): boolean
  • Parameters

    • whichState: string

    Returns boolean

  • has_terminals(): boolean
  • has_unenterables(): boolean
  • hook(from: string, to: string, handler: Function): Machine<mDT>
  • hook_action(from: string, to: string, action: string, handler: Function): Machine<mDT>
  • Parameters

    • from: string
    • to: string
    • action: string
    • handler: Function

    Returns Machine<mDT>

  • hook_any_action(handler: Function): Machine<mDT>
  • hook_any_transition(handler: Function): Machine<mDT>
  • hook_entry(to: string, handler: Function): Machine<mDT>
  • hook_exit(from: string, handler: Function): Machine<mDT>
  • hook_forced_transition(handler: Function): Machine<mDT>
  • hook_global_action(action: string, handler: Function): Machine<mDT>
  • hook_main_transition(handler: Function): Machine<mDT>
  • hook_standard_transition(handler: Function): Machine<mDT>
  • is_complete(): boolean
  • is_final(): boolean
  • is_terminal(): boolean
  • is_unenterable(whichState: string): boolean
  • Parameters

    • whichState: string

    Returns boolean

  • list_actions(): string[]
  • list_edges(): JssmTransition<mDT>[]
  • list_entrances(whichState?: string): string[]
  • Parameters

    • whichState: string = ...

    Returns string[]

  • list_exit_actions(whichState?: string): string[]
  • Parameters

    • whichState: string = ...

    Returns string[]

  • list_exits(whichState?: string): string[]
  • Parameters

    • whichState: string = ...

    Returns string[]

  • list_named_transitions(): Map<string, number>
  • list_states_having_action(whichState: string): string[]
  • Parameters

    • whichState: string

    Returns string[]

  • list_transitions(whichState?: string): JssmTransitionList
  • Parameters

    • whichState: string = ...

    Returns JssmTransitionList

  • lookup_transition_for(from: string, to: string): JssmTransition<mDT>
  • Parameters

    • from: string
    • to: string

    Returns JssmTransition<mDT>

  • machine_author(): string[]
  • machine_comment(): string
  • machine_contributor(): string[]
  • machine_definition(): string
  • machine_language(): string
  • machine_license(): string
  • machine_name(): string
  • machine_state(): JssmMachineInternalState<mDT>
  • Returns JssmMachineInternalState<mDT>

  • machine_version(): string
  • probabilistic_histo_walk(n: number): Map<string, number>
  • Parameters

    • n: number

    Returns Map<string, number>

  • probabilistic_transition(): boolean
  • probabilistic_walk(n: number): string[]
  • Parameters

    • n: number

    Returns string[]

  • probable_action_exits(whichState?: string): any[]
  • Parameters

    • whichState: string = ...

    Returns any[]

  • probable_exits_for(whichState: string): JssmTransition<mDT>[]
  • Parameters

    • whichState: string

    Returns JssmTransition<mDT>[]

  • raw_state_declarations(): Object[]
  • set_hook(HookDesc: HookDescription): void
  • Parameters

    • HookDesc: HookDescription

    Returns void

  • sm(template_strings: TemplateStringsArray, ...remainder: any[]): Machine<mDT>
  • Parameters

    • template_strings: TemplateStringsArray
    • Rest ...remainder: any[]

    Returns Machine<mDT>

  • state(): string
  • state_declaration(which: string): JssmStateDeclaration
  • Parameters

    • which: string

    Returns JssmStateDeclaration

  • state_declarations(): Map<string, JssmStateDeclaration>
  • Returns Map<string, JssmStateDeclaration>

  • state_for(whichState: string): JssmGenericState
  • Parameters

    • whichState: string

    Returns JssmGenericState

  • state_is_complete(whichState: string): boolean
  • Parameters

    • whichState: string

    Returns boolean

  • state_is_final(whichState: string): boolean
  • Parameters

    • whichState: string

    Returns boolean

  • state_is_terminal(whichState: string): boolean
  • Parameters

    • whichState: string

    Returns boolean

  • states(): string[]
  • theme(): FslTheme
  • transition(newState: string, newData?: mDT): boolean
  • Parameters

    • newState: string
    • Optional newData: mDT

    Returns boolean

  • transition_impl(newStateOrAction: string, newData: mDT, wasForced: boolean, wasAction: boolean): boolean
  • Parameters

    • newStateOrAction: string
    • newData: mDT
    • wasForced: boolean
    • wasAction: boolean

    Returns boolean

  • valid_action(action: string, _newData?: mDT): boolean
  • Parameters

    • action: string
    • Optional _newData: mDT

    Returns boolean

  • valid_force_transition(newState: string, _newData?: mDT): boolean
  • Parameters

    • newState: string
    • Optional _newData: mDT

    Returns boolean

  • valid_transition(newState: string, _newData?: mDT): boolean
  • Parameters

    • newState: string
    • Optional _newData: mDT

    Returns boolean

Generated using TypeDoc

\ No newline at end of file +Machine | jssm
Options
All
  • Public
  • Public/Protected
  • All
Menu

Class Machine<mDT>

Type parameters

  • mDT

Hierarchy

  • Machine

Index

Constructors

Properties

Methods

Constructors

  • new Machine<mDT>(__namedParameters: JssmGenericConfig<mDT>): Machine<mDT>
  • Type parameters

    • mDT

    Parameters

    • __namedParameters: JssmGenericConfig<mDT>

    Returns Machine<mDT>

Properties

_actions: Map<string, Map<string, number>>
_any_action_hook: Function
_any_transition_hook: Function
_arrange_declaration: string[][]
_arrange_end_declaration: string[][]
_arrange_start_declaration: string[][]
_dot_preamble: string
_edge_map: Map<string, Map<string, number>>
_edges: JssmTransition<mDT>[]
_entry_hooks: Map<string, Function>
_exit_hooks: Map<string, Function>
_flow: FslDirection
_forced_transition_hook: Function
_fsl_version?: string
_global_action_hooks: Map<string, Function>
_graph_layout: JssmLayout
_has_basic_hooks: boolean
_has_entry_hooks: boolean
_has_exit_hooks: boolean
_has_hooks: boolean
_has_named_hooks: boolean
_hooks: Map<string, Function>
_machine_author?: string[]
_machine_comment?: string
_machine_contributor?: string[]
_machine_definition?: string
_machine_language?: string
_machine_license?: string
_machine_name?: string
_machine_version?: string
_main_transition_hook: Function
_named_hooks: Map<string, Function>
_named_transitions: Map<string, number>
_raw_state_declaration?: Object[]
_reverse_action_targets: Map<string, Map<string, number>>
_reverse_actions: Map<string, Map<string, number>>
_standard_transition_hook: Function
_state: string
_state_declarations: Map<string, JssmStateDeclaration>
_states: Map<string, JssmGenericState>
_theme: FslTheme

Methods

  • _new_state(state_config: JssmGenericState): string
  • Parameters

    • state_config: JssmGenericState

    Returns string

  • action(actionName: string, newData?: mDT): boolean
  • Parameters

    • actionName: string
    • Optional newData: mDT

    Returns boolean

  • actions(whichState?: string): string[]
  • Parameters

    • whichState: string = ...

    Returns string[]

  • current_action_edge_for(action: string): JssmTransition<mDT>
  • Parameters

    • action: string

    Returns JssmTransition<mDT>

  • current_action_for(action: string): number
  • Parameters

    • action: string

    Returns number

  • dot_preamble(): string
  • edges_between(from: string, to: string): JssmTransition<mDT>[]
  • Parameters

    • from: string
    • to: string

    Returns JssmTransition<mDT>[]

  • flow(): FslDirection
  • force_transition(newState: string, newData?: mDT): boolean
  • Parameters

    • newState: string
    • Optional newData: mDT

    Returns boolean

  • fsl_version(): string
  • get_transition_by_state_names(from: string, to: string): number
  • Parameters

    • from: string
    • to: string

    Returns number

  • graph_layout(): string
  • has_completes(): boolean
  • has_state(whichState: string): boolean
  • Parameters

    • whichState: string

    Returns boolean

  • has_terminals(): boolean
  • has_unenterables(): boolean
  • hook(from: string, to: string, handler: Function): Machine<mDT>
  • hook_action(from: string, to: string, action: string, handler: Function): Machine<mDT>
  • Parameters

    • from: string
    • to: string
    • action: string
    • handler: Function

    Returns Machine<mDT>

  • hook_any_action(handler: Function): Machine<mDT>
  • hook_any_transition(handler: Function): Machine<mDT>
  • hook_entry(to: string, handler: Function): Machine<mDT>
  • hook_exit(from: string, handler: Function): Machine<mDT>
  • hook_forced_transition(handler: Function): Machine<mDT>
  • hook_global_action(action: string, handler: Function): Machine<mDT>
  • hook_main_transition(handler: Function): Machine<mDT>
  • hook_standard_transition(handler: Function): Machine<mDT>
  • is_complete(): boolean
  • is_final(): boolean
  • is_terminal(): boolean
  • is_unenterable(whichState: string): boolean
  • Parameters

    • whichState: string

    Returns boolean

  • list_actions(): string[]
  • list_edges(): JssmTransition<mDT>[]
  • list_entrances(whichState?: string): string[]
  • Parameters

    • whichState: string = ...

    Returns string[]

  • list_exit_actions(whichState?: string): string[]
  • Parameters

    • whichState: string = ...

    Returns string[]

  • list_exits(whichState?: string): string[]
  • Parameters

    • whichState: string = ...

    Returns string[]

  • list_named_transitions(): Map<string, number>
  • list_states_having_action(whichState: string): string[]
  • Parameters

    • whichState: string

    Returns string[]

  • list_transitions(whichState?: string): JssmTransitionList
  • Parameters

    • whichState: string = ...

    Returns JssmTransitionList

  • lookup_transition_for(from: string, to: string): JssmTransition<mDT>
  • Parameters

    • from: string
    • to: string

    Returns JssmTransition<mDT>

  • machine_author(): string[]
  • machine_comment(): string
  • machine_contributor(): string[]
  • machine_definition(): string
  • machine_language(): string
  • machine_license(): string
  • machine_name(): string
  • machine_state(): JssmMachineInternalState<mDT>
  • Returns JssmMachineInternalState<mDT>

  • machine_version(): string
  • probabilistic_histo_walk(n: number): Map<string, number>
  • Parameters

    • n: number

    Returns Map<string, number>

  • probabilistic_transition(): boolean
  • probabilistic_walk(n: number): string[]
  • Parameters

    • n: number

    Returns string[]

  • probable_action_exits(whichState?: string): any[]
  • Parameters

    • whichState: string = ...

    Returns any[]

  • probable_exits_for(whichState: string): JssmTransition<mDT>[]
  • Parameters

    • whichState: string

    Returns JssmTransition<mDT>[]

  • raw_state_declarations(): Object[]
  • set_hook(HookDesc: HookDescription): void
  • Parameters

    • HookDesc: HookDescription

    Returns void

  • sm(template_strings: TemplateStringsArray, ...remainder: any[]): Machine<mDT>
  • Parameters

    • template_strings: TemplateStringsArray
    • Rest ...remainder: any[]

    Returns Machine<mDT>

  • state(): string
  • state_declaration(which: string): JssmStateDeclaration
  • Parameters

    • which: string

    Returns JssmStateDeclaration

  • state_declarations(): Map<string, JssmStateDeclaration>
  • Returns Map<string, JssmStateDeclaration>

  • state_for(whichState: string): JssmGenericState
  • Parameters

    • whichState: string

    Returns JssmGenericState

  • state_is_complete(whichState: string): boolean
  • Parameters

    • whichState: string

    Returns boolean

  • state_is_final(whichState: string): boolean
  • Parameters

    • whichState: string

    Returns boolean

  • state_is_terminal(whichState: string): boolean
  • Parameters

    • whichState: string

    Returns boolean

  • states(): string[]
  • theme(): FslTheme
  • transition(newState: string, newData?: mDT): boolean
  • Parameters

    • newState: string
    • Optional newData: mDT

    Returns boolean

  • transition_impl(newStateOrAction: string, newData: mDT, wasForced: boolean, wasAction: boolean): boolean
  • Parameters

    • newStateOrAction: string
    • newData: mDT
    • wasForced: boolean
    • wasAction: boolean

    Returns boolean

  • valid_action(action: string, _newData?: mDT): boolean
  • Parameters

    • action: string
    • Optional _newData: mDT

    Returns boolean

  • valid_force_transition(newState: string, _newData?: mDT): boolean
  • Parameters

    • newState: string
    • Optional _newData: mDT

    Returns boolean

  • valid_transition(newState: string, _newData?: mDT): boolean
  • Parameters

    • newState: string
    • Optional _newData: mDT

    Returns boolean

Generated using TypeDoc

\ No newline at end of file diff --git a/docs/docs/index.html b/docs/docs/index.html index 9df5393c..d0627930 100644 --- a/docs/docs/index.html +++ b/docs/docs/index.html @@ -25,12 +25,17 @@

What if the notation supported action names easily?

-
const TrafficLightWithActions = sm`Red 'next' -> Green 'next' -> Yellow 'next' -> Red;`;

log( TrafficLightWithActions.state() ); // 'Red'

TrafficLightWithActions.action('next'); // true
log( TrafficLightWithActions.state() ); // 'Green'

TrafficLightWithActions.action('next'); // true
log( TrafficLightWithActions.state() ); // 'Yellow'

TrafficLightWithActions.action('next'); // true
log( TrafficLightWithActions.state() ); // 'Red' +
const TLWA = sm`Red 'next' -> Green 'next' -> Yellow 'next' -> Red;`;  // TLWA = Traffic Light With Actions

log( TLWA.state() ); // 'Red'

TLWA.action('next'); // true
log( TLWA.state() ); // 'Green'

TLWA.action('next'); // true
log( TLWA.state() ); // 'Yellow'

TLWA.action('next'); // true
log( TLWA.state() ); // 'Red' +
+
+ +

What if integration with the outside was straightforward?

+
const MTL = sm`Red 'next' -> Green 'next' -> Yellow 'next' -> Red;`  // MTL = More Traffic Lights
.hook('Red', 'Green', () => console.log('GO GO GO')) // node will jump the gun when you hit return, though
.hook_entry('Red', () => console.log('STOP')); // so put it on one line in node

log( MTL.state() ); // 'Red'

TLWA.action('next'); // true, console logs 'GO GO GO'
log( TLWA.state() ); // 'Green'

TLWA.action('next'); // true
log( TLWA.state() ); // 'Yellow'

TLWA.action('next'); // true, console logs 'STOP'
log( TLWA.state() ); // 'Red'

What if the machine followed JS standards, and distinguished refusals as false from mistakes as thrown?

-
const AnotherTrafficLight = sm`Red -> Green -> Yellow -> Red;`;

log( AnotherTrafficLight.state() ); // 'Red' - uses 1st state unless told otherwise
AnotherTrafficLight.transition('Yellow'); // false (Yellow isn't allowed from Red)
AnotherTrafficLight.transition('Blue'); // throws (Blue isn't a state at all) +
const ATL = sm`Red -> Green -> Yellow -> Red;`;  // ATL = Another Traffic Light

log( ATL.state() ); // 'Red' - uses 1st state unless told otherwise
ATL.transition('Yellow'); // false (Yellow isn't allowed from Red)
ATL.transition('Blue'); // throws (Blue isn't a state at all)

diff --git a/docs/docs/modules.html b/docs/docs/modules.html index c353c905..67048d85 100644 --- a/docs/docs/modules.html +++ b/docs/docs/modules.html @@ -1 +1 @@ -jssm

jssm

Index

Variables

histograph: Function = ...
seq: Function = ...
version: string = "5.61.1"
weighted_histo_key: Function = ...
weighted_rand_select: Function = ...
weighted_sample_select: Function = ...

Functions

  • arrow_direction(arrow: JssmArrow): JssmArrowDirection
  • Parameters

    • arrow: JssmArrow

    Returns JssmArrowDirection

  • arrow_left_kind(arrow: JssmArrow): JssmArrowKind
  • Parameters

    • arrow: JssmArrow

    Returns JssmArrowKind

  • arrow_right_kind(arrow: JssmArrow): JssmArrowKind
  • Parameters

    • arrow: JssmArrow

    Returns JssmArrowKind

  • compile<mDT>(tree: JssmParseTree): JssmGenericConfig<mDT>
  • Type parameters

    • mDT

    Parameters

    • tree: JssmParseTree

    Returns JssmGenericConfig<mDT>

  • make<mDT>(plan: string): JssmGenericConfig<mDT>
  • Type parameters

    • mDT

    Parameters

    • plan: string

    Returns JssmGenericConfig<mDT>

  • parse(input: string, options?: Object): any
  • Parameters

    • input: string
    • Optional options: Object

    Returns any

  • sm<mDT>(template_strings: TemplateStringsArray, ...remainder: any[]): Machine<mDT>
  • Type parameters

    • mDT

    Parameters

    • template_strings: TemplateStringsArray
    • Rest ...remainder: any[]

    Returns Machine<mDT>

  • transfer_state_properties(state_decl: JssmStateDeclaration): JssmStateDeclaration
  • Parameters

    • state_decl: JssmStateDeclaration

    Returns JssmStateDeclaration

Legend

  • Property
  • Method

Settings

Theme

Generated using TypeDoc

\ No newline at end of file +jssm
Options
All
  • Public
  • Public/Protected
  • All
Menu

jssm

Index

Variables

histograph: Function = ...
seq: Function = ...
version: string = "5.60.5"
weighted_histo_key: Function = ...
weighted_rand_select: Function = ...
weighted_sample_select: Function = ...

Functions

  • arrow_direction(arrow: JssmArrow): JssmArrowDirection
  • Parameters

    • arrow: JssmArrow

    Returns JssmArrowDirection

  • arrow_left_kind(arrow: JssmArrow): JssmArrowKind
  • Parameters

    • arrow: JssmArrow

    Returns JssmArrowKind

  • arrow_right_kind(arrow: JssmArrow): JssmArrowKind
  • Parameters

    • arrow: JssmArrow

    Returns JssmArrowKind

  • compile<mDT>(tree: JssmParseTree): JssmGenericConfig<mDT>
  • Type parameters

    • mDT

    Parameters

    • tree: JssmParseTree

    Returns JssmGenericConfig<mDT>

  • make<mDT>(plan: string): JssmGenericConfig<mDT>
  • Type parameters

    • mDT

    Parameters

    • plan: string

    Returns JssmGenericConfig<mDT>

  • parse(input: string, options?: Object): any
  • Parameters

    • input: string
    • Optional options: Object

    Returns any

  • sm<mDT>(template_strings: TemplateStringsArray, ...remainder: any[]): Machine<mDT>
  • Type parameters

    • mDT

    Parameters

    • template_strings: TemplateStringsArray
    • Rest ...remainder: any[]

    Returns Machine<mDT>

  • transfer_state_properties(state_decl: JssmStateDeclaration): JssmStateDeclaration
  • Parameters

    • state_decl: JssmStateDeclaration

    Returns JssmStateDeclaration

Legend

  • Property
  • Method

Settings

Theme

Generated using TypeDoc

\ No newline at end of file diff --git a/package.json b/package.json index 3c745aff..67e7b3b3 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "jssm", - "version": "5.61.1", + "version": "5.60.5", "engines": { "node": ">=10.0.0" }, diff --git a/src/ts/version.ts b/src/ts/version.ts index 98b3abc3..1efa83e6 100644 --- a/src/ts/version.ts +++ b/src/ts/version.ts @@ -1,3 +1,3 @@ -const version: string = "5.61.1"; +const version: string = "5.60.5"; export { version };