From b3015a93724122af940f153713c85013a55f2ed8 Mon Sep 17 00:00:00 2001 From: Tyler Date: Tue, 9 May 2023 01:47:42 -0400 Subject: [PATCH] Added trigger_jumppad (#185) --- db/factories/momentum.txt | 1 + fgd/brush/trigger/trigger_jumppad.fgd | 10 ++++++++++ fgd/visgroups.cfg | 1 + 3 files changed, 12 insertions(+) create mode 100644 fgd/brush/trigger/trigger_jumppad.fgd diff --git a/db/factories/momentum.txt b/db/factories/momentum.txt index dd642d3d3..ae5f154ab 100644 --- a/db/factories/momentum.txt +++ b/db/factories/momentum.txt @@ -338,6 +338,7 @@ trigger_fog trigger_gravity trigger_hierarchy trigger_impact +trigger_jumppad trigger_look trigger_momentum_campaign_changelevel trigger_momentum_limitmovement diff --git a/fgd/brush/trigger/trigger_jumppad.fgd b/fgd/brush/trigger/trigger_jumppad.fgd new file mode 100644 index 000000000..3767a983b --- /dev/null +++ b/fgd/brush/trigger/trigger_jumppad.fgd @@ -0,0 +1,10 @@ +@SolidClass base(Trigger) + line(255 255 0, targetname, launchTarget) += trigger_jumppad: "Launch the player towards a specified target." + [ + launchtarget(target_destination) : "Launch target" : : "Entity to try to 'hit' when we're launched." + launchsound(sound) : "Launch Sound" : : "Sound played when an entity is launched." + + // Inputs + input SetLaunchTarget(string) : "Set the entity to try hit when launched." + ] diff --git a/fgd/visgroups.cfg b/fgd/visgroups.cfg index 8b1065cdc..8adf91092 100644 --- a/fgd/visgroups.cfg +++ b/fgd/visgroups.cfg @@ -189,6 +189,7 @@ * `trigger_catapult` * `trigger_gravity` * `trigger_impact` + * `trigger_jumppad` * `trigger_momentum_push` * `func_shootboost` - Trigger Once (`trigger_once`)