From c5946198f32d66f4119c9ed983bd263c23bb87a5 Mon Sep 17 00:00:00 2001 From: MyGamepedia <103366204+MyGamepedia@users.noreply.github.com> Date: Fri, 19 Jan 2024 08:22:25 +0200 Subject: [PATCH] Add SetTargetEntity for point_proximity_sensor (#213) --- fgd/point/point/point_proximity_sensor.fgd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/fgd/point/point/point_proximity_sensor.fgd b/fgd/point/point/point_proximity_sensor.fgd index b649551cb..212d1cebf 100644 --- a/fgd/point/point/point_proximity_sensor.fgd +++ b/fgd/point/point/point_proximity_sensor.fgd @@ -13,7 +13,7 @@ // Inputs input Toggle(void) : "Toggle the sensor between enabled and disabled." - + input SetTargetEntity(target_destination) : "Sets the target entity and begins output. The targetnames !activator and !caller are accepted." // Outputs output Distance(float) : "Distance of the target entity away from this entity." ]