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Player Facing Direction With Multiple Key Inputs #90

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kadams8670 opened this issue Apr 5, 2018 · 0 comments
Open

Player Facing Direction With Multiple Key Inputs #90

kadams8670 opened this issue Apr 5, 2018 · 0 comments
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art Animation/art/UI problem bug This ain't right

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@kadams8670
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When running around (and possibly also when pushing against walls), it is sometimes possible to make Amelia's animation face in the wrong direction when holding multiple directions at once (sometimes you need to spam the keys a bit). For example, it can be possible to make Amelia run facing left while moving right, or run facing right while moving straight up. This would likely require a reworking of the run direction code block to fix.

One way to recreate it is to hold left and right, then move up/down

@kadams8670 kadams8670 added bug This ain't right art Animation/art/UI problem labels Apr 5, 2018
@kadams8670 kadams8670 added this to To do in Content Complete Programming Tasks via automation Apr 5, 2018
@kadams8670 kadams8670 moved this from To do to Not Started (Low Priority) in Content Complete Programming Tasks Apr 5, 2018
@Streus Streus moved this from Not Started (Low Priority) to Test in Content Complete Programming Tasks Apr 5, 2018
Streus added a commit that referenced this issue Apr 5, 2018
…rectly linked to internal movement vector.
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Labels
art Animation/art/UI problem bug This ain't right
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