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Minor fix.

Put pathNum back to what it should be.
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1 parent b2ecb07 commit b3cbc83393993aab490fc5f96ead031cb69585d9 @SubSage committed Apr 11, 2013
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  1. +0 −1 GDCalaga/src/org/gdc/gdcalaga/Spawn.java
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1 GDCalaga/src/org/gdc/gdcalaga/Spawn.java
@@ -32,7 +32,6 @@ public static void spawnWave(PathRegistry paths, EntityManager mng) {
EnemyGroup group = new EnemyGroup(mng, 100, 800, 0);
int pathNum = (int)Math.floor(Math.random() * paths.getNumOfPaths());
- pathNum=0;
float x, y;
x = (float)(Math.random()*400);

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