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Fix TFTD Hunter and Heavy Cruiser interception sprites

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SupSuper committed Jul 20, 2018
1 parent bab8f93 commit 1a1fe3fc2762d2b244f78608e24e7e79afc34884
Showing with 3 additions and 3 deletions.
  1. +2 −2 bin/standard/xcom2/ufos.rul
  2. +1 −1 src/Engine/Language.cpp
@@ -79,7 +79,7 @@ ufos: #done
- [10, 3, 0]
- type: STR_HEAVY_CRUISER
size: STR_MEDIUM_UC
sprite: 4
sprite: 3
damageMax: 450
speedMax: 3800
accel: 8
@@ -107,7 +107,7 @@ ufos: #done
- [3, 8, 0]
- type: STR_HUNTER
size: STR_MEDIUM_UC
sprite: 3
sprite: 4
damageMax: 500
speedMax: 4500
accel: 8
@@ -414,7 +414,7 @@ void Language::load(const std::string &filename)
if (!value.empty())
{
std::string key = i->first.as<std::string>() + "_" + j->first.as<std::string>();
_strings[key] = loadString(j->second.as<std::string>());
_strings[key] = loadString(value);
}
}
}

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