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Added timing to match speed of real gameboy

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SuperDisk committed Jun 19, 2018
1 parent 5082da8 commit 2caeeb20ac487df4fe4bc2352b9da0ed51eee1b0
Showing with 263 additions and 90 deletions.
  1. +7 −4 GBEmu.lpi
  2. +212 −67 GBEmu.lps
  3. +1 −1 Global/vars.pas
  4. +3 −2 UnitMain.lfm
  5. +36 −13 UnitMain.pas
  6. +4 −3 mainloop.pas
@@ -40,7 +40,9 @@
<Unit1>
<Filename Value="UnitMain.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="frmGameboy"/>
<HasResources Value="True"/>
<ResourceBaseClass Value="Form"/>
</Unit1>
<Unit2>
<Filename Value="Debugger\debugger.pas"/>
@@ -55,24 +57,25 @@
<IsPartOfProject Value="True"/>
</Unit4>
<Unit5>
<Filename Value="GPU\ddraw_out.pas"/>
<Filename Value="Gpu\ddraw_out.pas"/>
<IsPartOfProject Value="True"/>
</Unit5>
<Unit6>
<Filename Value="GPU\dib_out.pas"/>
<Filename Value="Gpu\dib_out.pas"/>
<IsPartOfProject Value="True"/>
</Unit6>
<Unit7>
<Filename Value="GPU\gfx.pas"/>
<Filename Value="Gpu\gfx.pas"/>
<IsPartOfProject Value="True"/>
</Unit7>
<Unit8>
<Filename Value="CPU\machine.pas"/>
<IsPartOfProject Value="True"/>
</Unit8>
<Unit9>
<Filename Value="CPU\z80cpu.pas"/>
<Filename Value="Cpu\z80cpu.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="Z80CPU"/>
</Unit9>
<Unit10>
<Filename Value="Sound\sound.pas"/>
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