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A little maze or dungeon generator
C++
branch: master

README

A dungeon generator

.config file:

x = dungeon width
y = dungeon height
randomness = 0 for a maximum random corridors
sparseness = 100 for all used, 0 for a collapsed maze
loopness = persentage of lopp in the maze
minroom = minimum number of room
maxroom = maximum number of room
minwidth = minimum width of room
maxwidth = maximum width of room
minheight = minimum height of room
maxheight = maximum height of room

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