SuperTux 0.5.1

@maxteufel maxteufel released this Nov 5, 2016 · 202 commits to master since this release

This is a bugfix release fixing some smaller problems that were reported after
the release of 0.5.0. It mostly features changes to the behavior of the level
editor, and adds some options that were missing but should have been included in
the stable release 0.5.0.

If you'd like to help with SuperTux development, you can find more resources in our wiki at https://github.com/SuperTux/supertux/wiki. Please get in touch with us. The fastest way is usually IRC, but please wait if you don't get an answer immediately. We urgently need more graphic designers and developers for future releases, help in these areas would be really appreciated.

Changes:

  • Editor: Tilemap: Add an option to change the draw target
  • Editor: Add an option to snap objects to the grid (this will make it easier to
    add objects to a nice location in levels)
  • Editor: Camera: Remove autoscroll option, as it is deprecated and should not
    be used anymore
  • Editor: Fix an issue where some areas in the editor would be excessively large
    relative to the window/screen size

Binary builds for Windows, and macOS, as well as source tarballs are available below. Linux binaries are available via OBS.

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