A terrain generator, meant to generate massive-scale maps for fantasy game use
C++ C
Latest commit a43e1c8 Sep 1, 2011 @Sushisource Rivers added
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DnDTerrain Rivers added Sep 1, 2011
.gitignore Initial commit Aug 22, 2011
README.md Begun work on rivers Sep 1, 2011

README.md

About

This is a large scale terrain generator designed primarily to generate worlds for fantasy games, such as DnD. Generated maps are roughly the size of Germany when finished.

The user can experience the map at three levels, an overworld view, a regional view, and then a battle-map level view.

Progress

Currently only overworld view exists, at this point elevation and oceans are properly generated.

Requirements

Credit to

Massively inspired by: http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/