Now with
-Level Select
-Controller support
-Auto/rapidfire
-Many bug fixes and performance tweaks. Thanks to nittamituaki and everyone else who reported bugs/inaccuracies
Assets
3
Now with:
-More power-ups
-Mouselook
-Configurable resolution (look in the config.txt file generated when first run) and other options
-In-game music support. Put any XMP playable module in the sfxs folder and add "song_xxxxxxx" to the misc/script file (where xxxxx is the module name)
Assets
3
First proper release. There's still many things missing - notably a bunch of power-ups, abd it's nowhere near as configurable as it should be - but it can play everything I've thrown at it.