Skip to content

Issues: TASEmulators/fceux

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Label
Filter by label
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Milestones
Filter by milestone
Assignee
Filter by who’s assigned
Sort

Issues list

Win64 download file trojan report
#742 opened Jun 19, 2024 by LeonidasGki
Corrupted screen in 3D Block
#741 opened Jun 18, 2024 by Vort
FCEUX 2.7.0 crashes when you try to Record AVI Movie (64 bit version was tested) Win32 Bug applies to the original Win32 version
#740 opened Jun 7, 2024 by nesguide2
Cancel button does nothing Win32 Bug applies to the original Win32 version
#736 opened May 30, 2024 by virtualwebgit
Feature Requests + Bug Report
#734 opened May 25, 2024 by theGabrielWest
[Feature request] Retroachievements support enhancement New feature or request
#733 opened May 19, 2024 by r57zone
Mapper 30 issues
#725 opened Mar 23, 2024 by hossbags2
Win32 version: too small font on high DPI and resolution screen Win32 Bug applies to the original Win32 version
#723 opened Mar 10, 2024 by Yave-Yu
Ys NES Definitive Edition
#713 opened Feb 22, 2024 by hossbags2
Two games’ issue on FCEUX
#712 opened Feb 19, 2024 by Yave-Yu
Frame doesn't update on second display Win32 Bug applies to the original Win32 version
#707 opened Feb 14, 2024 by 2333-not-found
mapper 555 support
#705 opened Feb 7, 2024 by hossbags2
FCEUX doesn't work with Hebrew paths.
#691 opened Jan 24, 2024 by SSoup64
Sound goes out of sync with v-sync on especially in Full Screen mode Win32 Bug applies to the original Win32 version
#687 opened Jan 13, 2024 by AstarOfDavid
Solstice portrait glitch
#684 opened Jan 9, 2024 by ReyVGM
ProTip! Find all open issues with in progress development work with linked:pr.