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Lua scripts don't draw on the first frame #1138

ThunderAxe31 opened this issue Mar 11, 2018 · 0 comments


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commented Mar 11, 2018

Pause emulation and launch any lua script that is supposed to draw on game screen right away. The drawings will not appear unless you unpause emulation or advance a frame. On the second frame, will be drawn both the current and the previous' frame drawing. In all subseguent frames, no problems will occur. This also doesn't occurr if you restart script execution. In order to trigger again this bug, you need to close the lua window or open a script that has not been launched yet in this lua session.

Scepheo added a commit to Scepheo/BizHawk that referenced this issue May 6, 2018

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