emu.getdisplaytype() not returning PAL in BSNES #2503
Labels
Core: BSNES
Super Nintendo Entertainment System (SNES) / Super Famicom (SFC) / Super Game Boy (SGB) core
Repro: Fixed/added in 2.6
The lua function
emu.getdisplaytype()
is not returning the correct region on BSNES core (didn't test on other consoles).By using the GameInfo.lua script that comes with BizHawk, you get the following log for a clearly PAL version of Super Mario World (the Europe one):
This was tested in several releases, it's wrong since version 2.0 (versions from BizHawk 32bit like 1.13.2 are correct).
Other info
The emu displays 50fps correctly when "Display fps" is toggled.
The Snes9x core gets the correct region on every version tested.
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