this is a game about space.
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
Assets
Other
ProjectSettings
.DS_Store
.gitignore
README.md

README.md

Space Jelly Commando

Synopsis

Upon exiting a space warp, you find yourself facing imminent death as your spaceship careens toward a star. You must execute a confusing set of instructions by finding the appropriate gadgets and doo-dads in your cockpit in order to recharge your warp drive and escape!

Space Jelly Commando is a VR game that utilizes the HTC Vive and Unity game engine. Gameplay takes its inspiration from the mobile game Spaceteam. Time pressure and quirkily-named/confusingly-placed gadgets make for a chaotic and fun gameplay experience.

The current MVP was created in 48 hours during the Seattle VR Hackathon IV, which took place Sept. 16-18, 2016.

Team

  • Ivan Kotchouro - Dev/Engineer
  • Kieran Lampert - Design
  • Cat Most - Design (Github)
  • Kevin Vits-Wong - Sound Design
  • Jacob Rapp - Dev/Engineer (Github)
  • Shuai Y - Project Manager
  • Nicole Calace - Design
  • Liane Makatura - Design

Gameplay

Check out our YouTube channel!