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MC3_extraction_tools

programs to extract assets from Midnight Club 3

Instruction to use mesh_to_obj.exe (works for xbck files associated with most vehicles and maps):

  1. run the .exe, may take a few seconds to start the file explorer
  2. select the file, may have to wait a few seconds with a blank terminal, much longer for map files
  3. You're done! you're .obj files should appear in folders in the same location as the .exe
  • removed version 1.03(support for Atlanta and Detroit) as it broke a few things, will readd later when fixed.

version 1.025(latest):

  • bug fix for models with vertex padding of 24 and incorrect faces
  • now prints to console the operations in process

version 1.02:

  • can now extract models from San Diego map files

version 1.01:

  • .exe now available
  • can now extract models from most g.xbck files

version 1.00:

  • Can extract models from mesh.xbck files

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