From f8aecacdc2f2b266b6753062b7bfb9e331e1d948 Mon Sep 17 00:00:00 2001 From: Stuart Myers Date: Tue, 16 May 2023 09:31:26 +0800 Subject: [PATCH] fix roguelike SSE --- src/app/ExperimentalGameStateHandler.tsx | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/app/ExperimentalGameStateHandler.tsx b/src/app/ExperimentalGameStateHandler.tsx index 8943aa092..520096c4a 100644 --- a/src/app/ExperimentalGameStateHandler.tsx +++ b/src/app/ExperimentalGameStateHandler.tsx @@ -22,14 +22,6 @@ const ExperimentalGameStateHandler = () => { const location = useLocation(); const locationState = location.state as GameLocationState | undefined; - let baseUrl = API_URL_DEV; - if (parseInt(gameID ?? '') > GAME_LIMIT_BETA) { - baseUrl = API_URL_BETA; - } - if (parseInt(gameID ?? '') > GAME_LIMIT_LIVE) { - baseUrl = API_URL_LIVE; - } - useEffect(() => { dispatch( setGameStart({ @@ -38,7 +30,15 @@ const ExperimentalGameStateHandler = () => { authKey: gameInfo.authKey || authKey }) ); - console.log('setting up listener to url', baseUrl); + + let baseUrl = API_URL_DEV; + if (parseInt(gameID ?? '') > GAME_LIMIT_BETA) { + baseUrl = API_URL_BETA; + } + if (parseInt(gameID ?? '') > GAME_LIMIT_LIVE) { + baseUrl = API_URL_LIVE; + } + console.log('setting up listener to domain', baseUrl); const source = new EventSource( `${baseUrl}GetUpdateSSE.php?gameName=${gameID}&playerID=${gameInfo.playerID}&authKey=${gameInfo.authKey}` );