Releases: TaloDev/godot
Releases · TaloDev/godot
Release list
0.49.1
What's Changed
Fixes
- Support offline player auth identification by @tudddorrr in #218
Full Changelog: 0.49.0...0.49.1
0.49.0 - Display names
What's Changed
Features
- Add display_name to player alias by @tudddorrr in #216
Fixes
- Only allow 1 in-flight auth refresh request by @tudddorrr in #215
Full Changelog: 0.48.0...0.49.0
0.48.0 - Request verification
What's Changed
Features
- Add verification signatures and verification key settings by @tudddorrr in #212
- Add verification signature to socket messages by @tudddorrr in #213
Full Changelog: 0.47.0...0.48.0
0.47.0 - Prop rejection reasons
What's Changed
Features
- Add prop rejection signals and error codes by @tudddorrr in #210
Full Changelog: 0.46.0...0.47.0
0.46.0 - Apple Game Center integration
What's Changed
Fixes
- Stop using leading debounce timer for player props by @tudddorrr in #207
- Support identifying with Apple Game Center by @tudddorrr #206
- Fix type error with event props by @tudddorrr in #205
Full Changelog: 0.45.0...0.46.0
0.45.0 - Auth refresh tokens, channel storage prop arrays
What's Changed
Breaking changes
- Rename prop utils by @tudddorrr in #199
Features
- Add player auth refresh tokens by @tudddorrr in #195
- Add channel storage prop array support by @tudddorrr in #200
- Add dedicated set_storage_prop_array function by @tudddorrr in #203
Fixes
- Bump request timeout, log request before waiting for response by @tudddorrr in #198
- Fix gitattributes by @tudddorrr in #201
- Use upsert_many_props in on_props_updated by @tudddorrr in #202
Full Changelog: 0.44.0...0.45.0
0.44.0 - Prop Arrays + Migrate auth accounts
What's Changed
Features
- Add prop arrays + tests by @tudddorrr in #191
- Add player auth migrate account API by @tudddorrr in #193
Fixes
- Ensure player is identified before identifying with the socket by @tudddorrr in #194
Other
- Add GdUnit by @tudddorrr in #190
- Override prop array functions for player to toggle debounce by @tudddorrr in #192
Full Changelog: 0.43.0...0.44.0
0.43.0 - Google Play Games integration
What's Changed
Features
- Add identify_google_play_games() API by @tudddorrr in #188
Full Changelog: 0.42.0...0.43.0
0.42.0 - Leaderboard cache options + alias service filter, Godot 4.6
What's Changed
Features
- Add options for getting cached entries and alias_service filter by @tudddorrr in #182
- Upgrade to Godot 4.6 by @tudddorrr in #183
Fixes
- Ensure events are flushed before quitting by @tudddorrr in #185
Other
- Fix project file by @tudddorrr in #186
Full Changelog: 0.41.1...0.42.0
0.41.1 - Leaderboard player filter + changing auth identifiers
What's Changed
Features
- Make debounce timer run in leading and trailing mode by @tudddorrr in #176
- Add API for changing a player with auth's identifier by @tudddorrr in #178
- Add player_id filter to GetEntriesOptions by @tudddorrr in #179
Fixes
- Fix unnecessary leaderboard bumps by @tudddorrr in #177
Full Changelog: 0.40.0...0.41.1