As of this writing the client is read-only because I haven't implemented any of the commands that send changes back to the server. Things will get fleshed out as I have time, or as patches roll in.
This is still in developer release mode, we may never get beyond that. If you'd like to get started with Games::Lacuna::MUD simply do the following.
On a box with Perl 5.12.2 installed download a copy of this Games::Lacuna::MUD either by cloning it or downloading a tarball.
If you've never installed a CPAN distribution before, you'll need a configured CPAN client. I happen to like CPAN minus because it has good defaults, and can self-install from the web.
> curl -L http://cpanmin.us | perl - --self-upgrade
Make sure you have Dist::Zilla installed, this will make installing the dependencies easier.
> cpanm Dist::Zill
Once Dist::Zilla is installed simply do the following to install the dependencies required for Games::Lacuna::MUD
> dzil listdeps | cpanm
Once the dependencies are installed you will need to have a developer API Key that you can acquire from this site.
With the developer key you can create a configuration file for Games::Lacuna::Client.
--- api_key: [KEY] empire_name: [EMPIRE] empire_password: "[PASSWORD]" server_uri: https://us1.lacunaexpanse.com/
Save this as
$HOME/.le-mudrc and you can start the MUD client with the following
> perl bin/le-mud.pl
Some basic MUD commands work: look, go planet, go building, leave building, quit
Beyond this the commands are still rudimentary. There is no help system because I wasn't happy with the on that I had and haven't come up with a slick way of integrating a cross cutting concern like that. You are free of course to view the source.