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Game engine in C++
C++ Objective-C++ Lua Shell C
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bin/data/audio
src
.gitignore
README.md
STYLEGUIDE.md
init.sh
premake.sh

README.md

Prerequisites

  • A shell with the GNU command toolset

Building

  • Using the shell, navigate to the repository root directory.
  • Run the bash script "init.sh". (Fetches all the dependencies)
  • Run the bash script "premake.sh". (Generates the project files)
  • Open the newly generated project files with the corresponding IDE.
  • Build the project.
  • Done!
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