Assets 5

This release includes some bugfixes that were reported in 3.5.1 and a new "Save dmesg output" menu item.

  • Mod Store

    • Delete extracted hmod files if downloading a compressed version
  • Miscellaneous

    • Add "Save dmesg output" menu item
    • Fix for importing multi-track cue files with a single data file

@DanTheMan827 DanTheMan827 released this Nov 18, 2018 · 5 commits to mainline since this release

Assets 5

This is a fairly minor release and mostly includes bugfixes.

The full list of changes is as follows:

  • New Features

    • When adding .cue files, also copy the associated data files
    • Don't sync empty pages
  • Included Mods

    • Update clovercon
    • Update snes_custom_filters
  • Core Info

    • Add core info for DraStic
    • Add core info for QuickNES
  • Miscellaneous

    • Update the kernel hash whitelist
    • Remove invalid characters from filename when archiving games
    • Update hakchi to version 123

@DanTheMan827 DanTheMan827 released this Oct 17, 2018 · 15 commits to mainline since this release

Assets 5

It's been a while, but hakchi2 ce 3.5.0 is finally here!

This release brings a bunch of fixes and new features, one of the most notable being the mod hub, a repository system that allows sources other than the mod store to be easily accessed from CE.

The first repository to make use of this new feature is KMFD's Mod Hub, so no more downloading the hmods manually from the pack just to get one of them that were updated.

Other notable changes is that the PuTTYtel telnet client is included and the Open FTP Client menu item now opens windows explorer by default.

Also included is preliminary support for running in mono on Linux, to run without crashing, ensure you have libusb installed.

A full list of changes in CE is as follows:

  • Mod Hub

    • An all new repository system that allows any source to be added and accessed from within CE!
  • Driver

    • Update for windows 7 compatibility
    • Launch the driver installer when needed if not installed
    • Hide the install driver button in dialogs when the driver is already installed
  • Mod Store

    • Made info panel into a proper C# control instead of using HTML
    • Change download dialog to one that allows canceling the download.
    • Allow aborting downloads
    • Add experimental tab
  • Linux Support (Kind Of)

    • Make sure libusb is installed, if you get an error about not being able to open the device, run as root or change your udev rules.
    • UI bugs galore!
  • Miscellaneous

    • Update retroarch core info
    • Fix missing folders in the Hakchi2 folder in documents
    • Game archiving, you can now export games as .clvg format and import into another copy of Hakchi2 CE
    • Shonen jump support
    • Open FTP in windows explorer
    • Bundle PuTTYtel for telnet access and use as the default client
    • Ignore kernel backup if shift is held while selecting Kernel > Uninstall
    • Add menu item to generate modules report file
    • Add sort by emulated system in mod select dialog
    • Update faustbear icon set to 2.22
    • Update credits
    • Set working directory to always be the path of hakchi.exe
  • Code Changes

    • Create readme form control
    • Re-factor and cleanup hmod related code
    • Update installer to include hakchi2 ce version from exe
    • Add makefile project for installers to solution
    • Add makefile project for zip files to solution
    • Update installer to only remove installed files and not the entire install path, this could have been very bad if it was installed to the root directory of a drive!
    • Decompression tweaks for hmods
  • Hakchi

    • recovery mode now supports wi-fi with latest wpa-supplicant
    • time syncs at startup with latest wpa-supplicant
    • new usb timeouts
    • sntool nand r/w fix
    • fix fel boot
    • move ttyd
    • needKeyFile() function
    • export hmod list to usb
    • fixed chmenu wait
    • clovercon famicom fix

@daPhie79 daPhie79 released this Aug 6, 2018 · 55 commits to mainline since this release

Assets 5

hakchi2 CE v3.4.1


Hotfix release to fix SD card issues.

DISCLAIMER


hakchi2 CE by @TeamShinkansen and hakchi scripts from @madmonkey1907 have always been experimental software: while we strive to offer a risk-free experience, unpredictable things can happen, so
USE AT YOUR OWN RISK!

Known issues


  • Current IP address of you connected NES/SNES mini is no longer shown in Tools menu options. If using the debug build, you can see this IP address in the console log. If using the release version, this information is available in Tools -> Technical information window.
  • There is a bug in current hakchi.hmod's currentFirmware function that causes Shounen Jump to appear offline, when it is actually online. A workaround hmod is available to fix this issue:
    shonen_fix.zip
  • To get access to Shounen Jump original games, you need to use File -> Restore original games first while having Shounen Jump games collection selected.

Bugfixes


  • Update hakchi.hmod to .120 to fix SD card not mounting
  • Removed mDNS debug ignore message to fix spamming with some users
  • Fix minor issue with MOTD not showing on first run

@daPhie79 daPhie79 released this Aug 6, 2018 · 58 commits to mainline since this release

Assets 4

hakchi2 CE v3.4.0


This is v3.4.0 of hakchi2 CE. This release should be ready to handle the new 2018 models of Nintendo NES/SNES minis (NES 2018 rerelease and Shounen Jump special edition Famicom). It also incorporates a more stable and versatile network discovery mode, mDNS, which is, incidentally, the main reason for another important version jump.

DISCLAIMER


hakchi2 CE by @TeamShinkansen and hakchi scripts from @madmonkey1907 have always been experimental software: while we strive to offer a risk-free experience, unpredictable things can happen, so
USE AT YOUR OWN RISK!

Important information regarding Clovershell


If you've been upgrading from older versions of hakchi, it is very possible that your NES/SNES mini is still running the Clovershell protocol. If that is so, this new version of hakchi2 CE will not allow using emulated FTP or Synchronization as long as you are using it.

In order to use the new SSH connection protocol, you only need to first make sure your kernel is up-to-date and then you can go into Modules -> Uninstall extra modules, uncheck clovershell and then click OK at the bottom. If the uninstall goes well, when your NES/SNES mini reboots, it should be connected using the new network protocols.

Bugfixes / Improvements since v3.3.0


  • Fix command lines of Shounen Jump original games
  • Remove obsolete now unused console settings Enable USB host and Use extended font
  • Update Font Remount hmod, including a new font with more characters
  • Add /info user directory where one can add libretro .info files for custom cores
  • Fix a bug that prevented readmes from appearing correctly in Select modules form
  • Update hakchi.hmod core scripts:
    • mDNS announce service
    • flash uboot should work fine now
  • Fix games not checking in some games collections when adding games and Separate games storage is disabled
  • Fix export games on Shounen Jump silently failing
  • Add some safeguards on Tools -> Switch running firmware
  • Add some amazing user submitted (on Discord server) folder images
  • Reworked the internals handling NES/SNES mini detection on the network, hopefully for the best
  • Removed PING listener; add DNS resolve listener
  • Longer timeouts in MemoryStats.cs to allow for very large game collections
  • Fix firmware switching causing issues over wifi
  • Removed blacklisted hmods from user_mods

FAQ / Common Issues


Q: After rebooting, I get a dialog saying my NES/SNES Mini is taking a long time to reboot and it never comes back online.
A: There are many possible reasons for this, but here are a few common causes:

  • Drivers may not be installing correctly. You can either try manually installing the driver located in hakchi2_CE/driver named Nintendo_Classic_USB_Driver.exe, or if this does not work, you can also try an open-source utility called Zadig. You can download it at this address: https://zadig.akeo.ie/ .
  • Sometimes, Windows' Firewall may be blocking the connection. Make sure to Accept incoming/outgoing connections when running hakchi2 CE. Windows should advise you of which program is requesting access. Only accept for hakchi2 CE. You can also, for debugging purposes, try to disable it and see if it works. Do not leave your system without a firewall afterwards though, this is there for a reason.
  • A device may be confusing hakchi2 CE or your NES/SNES mini on the network, like a games console on your network, or other devices. If possible, you can try disabling your ethernet or wifi connection to see if it helps, as a temporary measure, of course.

Q: My NES/SNES Mini is in Recovery mode, I can't do anything, what is that?

A: This mode is when your console does not boot completely, or if you've attempted a kernel operation that might have failed. It will also happen if you select Kernel > Advanced > Boot recovery kernel from RAM of course. To get out of this mode, if you don't know how to use the shell, is to click Tools > Reboot or, if this does not work, turn off the NES/SNES Mini power switch, and unplug its USB power cable manually.


Q: I have an error saying "kexec.static" file is not found and I cannot update my hakchi scripts! What can I do?
A: At the moment, this issue is a real mind-bender, but in order to fix this, simply download the installation package for the current build and variant you are using (debug or release) and update your hakchi2 folder manually with it. There are files in the /tools/arm/ directory that needs to be there that have somehow been deleted.


Q: Where is the dump kernel menu option?
A: It's gone! If you have a kernel dump in hand, you should still keep it safe, as uninstalling will require using it. However, if you're ever installing hakchi again on a NES/SNES mini which has its factory kernel installed, the backup is automatically done by the install script and saved somewhere safe, directly in the console's NAND memory.


Q: Retroarch gives me a black screen on NES games (or others not run by the native emulator).
A: Be sure you are using the latest version of Retroarch (or at the very least, a recent release). A good place to start is here: https://github.com/TheOtherGuys-Hakchi-Projects/Hakchi-Retroarch-Neo-1.7.0


Q: It seems as if many captions, labels and messages are still in English when I switch to using my own language in the language menu! Why can't I get all the interface in my language like before?
A: Our current team has focused solely on improving and adding features for the meantime. We're looking into solutions to restore full translations, or at least refresh the languages we can translate ourselves. We are interested to know how many people are actually using foreign languages, so you can inform us if your language isn't fully translated and this affects you.


Q: How can I give my games a "save icon" in the NES/SNES mini menu?
A: Use the Save Count property on the main hakchi2 CE interface. Setting it to zero means no icon, and any number from 1 to 3 will display an icon.


Q: My games are not sorted the way I want them to be! How can I change this?
A: The Sort name field in hakchi2 CE's main interface exists solely for this purpose. You can alter the default string generated there and it will affect sort order.


Q: My games are broken. The command line seems to point to an non-existent file. Is there anything I can try besides manually repairing them?
A: Yes. For games that don't work anymore, you can try the Repair games option that appears in the main games list context menu.


Q: Where is SFROM Tool located in hakchi2 CE? I've heard it supports it, but can't find how to use it!
A: You first need to visit DarkAkuma's website: http://darkakuma.z-net.us/p/sfromtool.html . And download his tool there. Also download the patches you want to apply. Then decompress the archive in the sfrom_tool/ folder under your hakchi2 CE's personal directory (there is already a placeholder there for this use). Decompress the patches you want to use inside the patches/ folder. And finally, in hakchi2 CE, enable Settings > SFROM Tool and profit! From then on, when importing SNES games, they will be converted by this tool. You can also find additional options in the games list's context menu SFROM Tool. Finally, there is helper code to allow dragging & dropping the install package and .cnp files onto hakchi2 CE. You can try this as well!


Q: Can I add a new app or game, but manage it manually and add the files in its directory later on?
A: Use File > Add custom app.


Q: Help! My original games don't show up in my games list!!!
A: This can happen if you either deleted the files in the games_originals/ folder, or if you've selected View > Original games > Hidden (Unselected) in the menu. In the former case, use File > Restore original games menu item. In the latter, simply select a different option within that submenu, it should restore your original games in list!
A: A new feature is accessible through Settings -> Always copy original games. This will only allow using original games that have been previously cached by hakchi2 CE upon connecting the desired console. Unchecking it will show all original games, regardless of their availability. hakchi2 CE will continue to rely on those original games to be present on your NES/SNES mini when syncing games to it.


Q: Help! My custom games are not in the list anymore!
A: Make sure the menu option Settings -> Separate games storage is checked if you are using /games and /games_snes folders to store your NES and SNES games separately. When this option is unchecked, only games in /games are considered.


Q: When I sync my games on my NES/SNES mini, it always takes a long time and the differential sync doesn't seem to help!
A: This can happen if you either use any of the automatic folders/pages generating options, because whenever you add or remove games, it substantially modifies the folders and file structure, so the differential sync cannot help much. There are two methods to help alleviate this: first we suggest you use the "Linked sync" option, this usually reduces the amount of data needed to transfer by a BIG margin. And second, if you manage your folders manually using the "Custom - Use folders manager" structure option, if you keep your folder structure very similar, it should not happen too often.


Q: When I sync my games on USB, it always takes a long time and the differential sync feature doesn't seem to help!
A: See above answer, this partly applies to USB export as well, however, in this case, the best scenario is to use the "Linked export" feature, accessible in the export dialog. This only requires that hakchi2 CE be installed on the USB drive. Keeping folder structure similar between exports will also help.


Q: Where is the Folders Manager menu item that was present in the Tools menu before?
A: For consistency, it's been moved to Structure > Custom - Use folders manager button-menu. Select this option and click on it again to access the folders manager.


Q: Why can't I sync my NES (USA/Europe) games collection to my Super Famicom (Japan) console? I've read that this new version supports HSQS image files and multiboot!
A: In order to use multiboot, you simply have to make sure Settings > Separate games for multiboot is checked. Switching between enabling and disabling this option will delete the previous games collection(s) that were managed using either technique.


Q: I can't seem to use my games on my USB drive via my OTG device. It worked before!
A: One thing to verify first if it the menu option Settings > Enable USB host is enabled. This setting is stored on the NES/SNES mini and you either need to sync your games, or press the Settings > Save settings to my NES/SNES mini now option to save it.


Q: I'm getting occasional Clovershell timeouts during game syncs or other operations
A: Clovershell ocasionally crashes. If you are running the latest version, emulated FTP and synchronization are disabled when running Clovershell. Follow the instructions given in the Important information section of this document.


Q: Often when I try to drag a selection in the main games list, my mouse goes crazy and the list ends up scrolled past its limit.
A: This is a Windows API bug in the ListView control. Hard to tell when this bug was introduced, but it's present on any software using its built-in ListView control. There is someone on GitHub who released a small tool to fix this issue globally, if you're interested: https://github.com/tablacus/TablacusWindows10FCUBugFix/releases


Q: On app start, I receive an error about System.NotSupportedException: The requested security protocol is not supported.
A: You may still be running hakchi2 CE v1.1.0? If that is the case, you can upgrade to this new release and this error should not occur again. Be advised you need to have an up-to-date install of .NET v4.6.1.
A: If you still want to use v1.1.0, you are most likely on an older version of .NET, or a version of Windows older than Windows 10. Microsoft has provided a hotfix for this issue, please download it here: https://support.microsoft.com/en-us/help/3154518/support-for-tls-system-default-versions-included-in-the--net-framework


Q: Which file systems for USB and SD drives are supported?
A: Short outline below:

  • We strongly recommend ext2/ext3/ext4.
  • FAT32 is supported, but is prone to data loss if your system is not properly shut down (don't pull the power plug).
  • NTFS is also fully supported, but if you're doing all three of the below together then you may have issues:
    • Running H2CE from the USB drive itself
    • The drive is NTFS
    • You are using the USB drive instead of H2CE to manage HMODs
  • If this is the case, please use H2CE to manage your HMODs, rather than USB transfer. With the new HMOD installation process, managing HMODs is no harder than games, and does not require FEL mode.
Aug 5, 2018

@daPhie79 daPhie79 released this Jul 30, 2018 · 70 commits to mainline since this release

Assets 4

hakchi2 CE v3.3.0


This is v3.3.0 of hakchi2 CE. This is a mostly a catch-up release, to get back up to speed following the new versions of NES minis. There are a couple noteworthy features added and bugs fixed as well! As always, if you encounter any bugs, please feel free to open an issue on Github and we'll try to address it as we can.

DISCLAIMER


hakchi2 CE by @TeamShinkansen and hakchi scripts from @madmonkey1907 have always been experimental software: while we strive to offer a risk-free experience, unpredictable things can happen, so
USE AT YOUR OWN RISK!

Important information regarding Clovershell


If you've been upgrading from older versions of hakchi, it is very possible that your NES/SNES mini is still running the Clovershell protocol. If that is so, this new version of hakchi2 CE will not allow using emulated FTP or Synchronization as long as you are using it.

In order to use the new SSH connection protocol, you only need to first make sure your kernel is up-to-date and then you can go into Modules -> Uninstall extra modules, uncheck clovershell and then click OK at the bottom. If the uninstall goes well, when your NES/SNES mini reboots, it should be connected using the new network protocols.

Bugfixes / Improvements


  • Memboots (kernel and modules operations) will always use up-to-date boot.img now.
  • Improvements to flashing/uninstall messages.
  • Added MD5 of new 2017 re-released NES mini and Shounen Jump Famicom mini.
  • hakchi.hmod: Fixed some cases of MD5 checksum fail.
  • hakchi.hmod: p0000_config was being reset on hmod install/uninstall.
  • Fixed listener would get "stuck" when all ping attemps would fail.
  • Fixed window icon of WaitingForShellCycleForm.
  • Fixed SSH listener would not release resources properly on ping fails.
  • Fixed out of bounds number on size indicator.
  • Savestate manager: should not erase non-standard save folders anymore (used by retroarch for instance).
  • Savestate manager: Increased timeout values.
  • Core selecter: clicking Show all for systems should update core list accordingly.
  • Linked export/linked sync would rename CLV-* names to uppercase and this caused issues with .desktop links.
  • New games added were not checked by default in other games collections.
  • Game Genie: clicking on + when the text box is empty should not cause an exception anymore.
  • Internal changes to libraries.
    • SharpCompress + tiny7z instead of 7z.dll.
    • LibUsbDotNet from official source instead of copied wholesale.
    • GitHub forks of ProgressODoom instead of copied wholesale.
  • Added Shounen Jump games list.
  • Kernel flashing should now work properly on Shounen Jump systems (no ramdisk).
  • Show in explorer and Delete options are added to Modules selector.
  • Allow reinstalling modules.
  • Games cache doesn't rely on hardcoded lists anymore.
  • New option: Always copy original games, when enabled, only cached original games are allowed, and when exporting/syncing, they are copied instead of linked.
  • Autoplay/pixelart folders should now be copied and linked properly on linked sync.
  • When Separate for multiboot is unchecked, user is locked into connected console type.
  • Reload games after selecting new cores in Core selector.
  • Reload games after updating original games cache.
  • Restrict alphanumerical characters in Add custom app dialog, also fixes an exception.
  • Software should function normally (not crash) even with a custom hakchi image with no original games.
  • New option: Separate local games storage, which when unchecked, stores all games in the same /games folder, instead of splitted in /games and /games_snes.
  • New option: Convert SNES ROMS to SFROM, allows controlling whether or not hakchi2 CE will convert added SNES games to SFROM or not.
  • New option: Add games as is in Files menu. This option skips file content detection on compressed games.
  • New option: Tools > Switch running firmware, allows switching currently running firmware on your NES/SNES mini.
  • Clovershell is now officially outdated. When hakchi2 CE connects to your NES/SNES mini using Clovershell protocol, emulated FTP and synchronization are disabled.
  • Increased waiting period when rebooting.
  • Fix uboot flashing.
  • Prevent reloading recovery image when already in recovery mode.
  • Internal changes to allow compiling on Mono (still not 100% functioning, but compiles).
  • Add German translation.
  • Modstore: fix refresh functionality.
  • Modstore: add alphabetical sorting.
  • Add Rock'n'roll Racing and Tetris & Dr.Mario ips patches.
  • Update to libretro *.info files, using TheOtherGuys official Retroarch repository.

FAQ / Common Issues


Q: After rebooting, I get a dialog saying my NES/SNES Mini is taking a long time to reboot and it never comes back online.
A: There are many possible reasons for this, but here are a few common causes:

  • Drivers may not be installing correctly. You can either try manually installing the driver located in hakchi2_CE/driver named Nintendo_Classic_USB_Driver.exe, or if this does not work, you can also try an open-source utility called Zadig. You can download it at this address: https://zadig.akeo.ie/ .
  • Sometimes, Windows' Firewall may be blocking the connection. Make sure to Accept incoming/outgoing connections when running hakchi2 CE. Windows should advise you of which program is requesting access. Only accept for hakchi2 CE. You can also, for debugging purposes, try to disable it and see if it works. Do not leave your system without a firewall afterwards though, this is there for a reason.
  • A device may be confusing hakchi2 CE or your NES/SNES mini on the network, like a games console on your network, or other devices. If possible, you can try disabling your ethernet or wifi connection to see if it helps, as a temporary measure, of course.

Q: My NES/SNES Mini is in Recovery mode, I can't do anything, what is that?

A: This mode is when your console does not boot completely, or if you've attempted a kernel operation that might have failed. It will also happen if you select Kernel > Advanced > Boot recovery kernel from RAM of course. To get out of this mode, if you don't know how to use the shell, is to click Tools > Reboot or, if this does not work, turn off the NES/SNES Mini power switch, and unplug its USB power cable manually.


Q: I have an error saying "kexec.static" file is not found and I cannot update my hakchi scripts! What can I do?
A: At the moment, this issue is a real mind-bender, but in order to fix this, simply download the installation package for the current build and variant you are using (debug or release) and update your hakchi2 folder manually with it. There are files in the /tools/arm/ directory that needs to be there that have somehow been deleted.


Q: Where is the dump kernel menu option?
A: It's gone! If you have a kernel dump in hand, you should still keep it safe, as uninstalling will require using it. However, if you're ever installing hakchi again on a NES/SNES mini which has its factory kernel installed, the backup is automatically done by the install script and saved somewhere safe, directly in the console's NAND memory.


Q: Retroarch gives me a black screen on NES games (or others not run by the native emulator).
A: Be sure you are using the latest version of Retroarch (or at the very least, a recent release). A good place to start is here: https://github.com/TheOtherGuys-Hakchi-Projects/Hakchi-Retroarch-Neo-1.7.0


Q: It seems as if many captions, labels and messages are still in English when I switch to using my own language in the language menu! Why can't I get all the interface in my language like before?
A: Our current team has focused solely on improving and adding features for the meantime. We're looking into solutions to restore full translations, or at least refresh the languages we can translate ourselves. We are interested to know how many people are actually using foreign languages, so you can inform us if your language isn't fully translated and this affects you.


Q: How can I give my games a "save icon" in the NES/SNES mini menu?
A: Use the Save Count property on the main hakchi2 CE interface. Setting it to zero means no icon, and any number from 1 to 3 will display an icon.


Q: My games are not sorted the way I want them to be! How can I change this?
A: The Sort name field in hakchi2 CE's main interface exists solely for this purpose. You can alter the default string generated there and it will affect sort order.


Q: My games are broken. The command line seems to point to an non-existent file. Is there anything I can try besides manually repairing them?
A: Yes. For games that don't work anymore, you can try the Repair games option that appears in the main games list context menu.


Q: Where is SFROM Tool located in hakchi2 CE? I've heard it supports it, but can't find how to use it!
A: You first need to visit DarkAkuma's website: http://darkakuma.z-net.us/p/sfromtool.html . And download his tool there. Also download the patches you want to apply. Then decompress the archive in the sfrom_tool/ folder under your hakchi2 CE's personal directory (there is already a placeholder there for this use). Decompress the patches you want to use inside the patches/ folder. And finally, in hakchi2 CE, enable Settings > SFROM Tool and profit! From then on, when importing SNES games, they will be converted by this tool. You can also find additional options in the games list's context menu SFROM Tool. Finally, there is helper code to allow dragging & dropping the install package and .cnp files onto hakchi2 CE. You can try this as well!


Q: Can I add a new app or game, but manage it manually and add the files in its directory later on?
A: Use File > Add custom app.


Q: Help! My original games don't show up in my games list!!!
A: This can happen if you either deleted the files in the games_originals/ folder, or if you've selected View > Original games > Hidden (Unselected) in the menu. In the former case, use File > Restore original games menu item. In the latter, simply select a different option within that submenu, it should restore your original games in list!
A: A new feature is accessible through Settings -> Always copy original games. This will only allow using original games that have been previously cached by hakchi2 CE upon connecting the desired console. Unchecking it will show all original games, regardless of their availability. hakchi2 CE will continue to rely on those original games to be present on your NES/SNES mini when syncing games to it.


Q: Help! My custom games are not in the list anymore!
A: Make sure the menu option Settings -> Separate games storage is checked if you are using /games and /games_snes folders to store your NES and SNES games separately. When this option is unchecked, only games in /games are considered.


Q: When I sync my games on my NES/SNES mini, it always takes a long time and the differential sync doesn't seem to help!
A: This can happen if you either use any of the automatic folders/pages generating options, because whenever you add or remove games, it substantially modifies the folders and file structure, so the differential sync cannot help much. There are two methods to help alleviate this: first we suggest you use the "Linked sync" option, this usually reduces the amount of data needed to transfer by a BIG margin. And second, if you manage your folders manually using the "Custom - Use folders manager" structure option, if you keep your folder structure very similar, it should not happen too often.


Q: When I sync my games on USB, it always takes a long time and the differential sync feature doesn't seem to help!
A: See above answer, this partly applies to USB export as well, however, in this case, the best scenario is to use the "Linked export" feature, accessible in the export dialog. This only requires that hakchi2 CE be installed on the USB drive. Keeping folder structure similar between exports will also help.


Q: Where is the Folders Manager menu item that was present in the Tools menu before?
A: For consistency, it's been moved to Structure > Custom - Use folders manager button-menu. Select this option and click on it again to access the folders manager.


Q: Why can't I sync my NES (USA/Europe) games collection to my Super Famicom (Japan) console? I've read that this new version supports HSQS image files and multiboot!
A: In order to use multiboot, you simply have to make sure Settings > Separate games for multiboot is checked. Switching between enabling and disabling this option will delete the previous games collection(s) that were managed using either technique.


Q: I can't seem to use my games on my USB drive via my OTG device. It worked before!
A: One thing to verify first if it the menu option Settings > Enable USB host is enabled. This setting is stored on the NES/SNES mini and you either need to sync your games, or press the Settings > Save settings to my NES/SNES mini now option to save it.


Q: I'm getting occasional Clovershell timeouts during game syncs or other operations
A: Clovershell ocasionally crashes. If you are running the latest version, emulated FTP and synchronization are disabled when running Clovershell. Follow the instructions given in the Important information section of this document.


Q: Often when I try to drag a selection in the main games list, my mouse goes crazy and the list ends up scrolled past its limit.
A: This is a Windows API bug in the ListView control. Hard to tell when this bug was introduced, but it's present on any software using its built-in ListView control. There is someone on GitHub who released a small tool to fix this issue globally, if you're interested: https://github.com/tablacus/TablacusWindows10FCUBugFix/releases


Q: On app start, I receive an error about System.NotSupportedException: The requested security protocol is not supported.
A: You may still be running hakchi2 CE v1.1.0? If that is the case, you can upgrade to this new release and this error should not occur again. Be advised you need to have an up-to-date install of .NET v4.6.1.
A: If you still want to use v1.1.0, you are most likely on an older version of .NET, or a version of Windows older than Windows 10. Microsoft has provided a hotfix for this issue, please download it here: https://support.microsoft.com/en-us/help/3154518/support-for-tls-system-default-versions-included-in-the--net-framework


Q: Which file systems for USB and SD drives are supported?
A: Short outline below:

  • We strongly recommend ext2/ext3/ext4.
  • FAT32 is supported, but is prone to data loss if your system is not properly shut down (don't pull the power plug).
  • NTFS is also fully supported, but if you're doing all three of the below together then you may have issues:
    • Running H2CE from the USB drive itself
    • The drive is NTFS
    • You are using the USB drive instead of H2CE to manage HMODs
  • If this is the case, please use H2CE to manage your HMODs, rather than USB transfer. With the new HMOD installation process, managing HMODs is no harder than games, and does not require FEL mode.
Jul 27, 2018
Jul 23, 2018
Jul 15, 2018