JSON based loot bags
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README.md

#GoodyBags Allows you to create custom loot bags (similar to the Thaumcraft loot bags) through JSON files. You can find information about that here.

##Bag Types There are currently 3 types of bags you can create:

  • Spawn- Spawns in a player's inventory when they first join the world. Meant to replace the inventory spam that has become current modded Minecraft. I guess you can use it for other things, too.
  • Loot- Generates in dungeon chests with a configurable weight.
  • Prize- Meant to be given to players as a reward for completing something. Similar to the HQM bags.

Currently there is no support for NBT. I will look into that at a later date.

##Examples

###Spawn Bag { "bagType": "spawn", "name": "Spawn Bag 1", "rarityType": "uncommon", "stackList": [ { "name": "minecraft:chainmail_helmet", "metadata": 0, "amount": 1 }, { "name": "minecraft:diamond_block", "metadata": 0, "amount": 8 } ] }

###Loot Bag { "bagType": "LOOT", "name": "Loot Bag 1", "rarityType": "rare", "lootChance": 5, "stackList": [ { "name": "minecraft:chainmail_helmet", "metadata": 0, "amount": 1 }, { "name": "minecraft:diamond_block", "metadata": 0, "amount": 8 } ] }

###Prize Bag { "bagType": "prize", "name": "Loot Bag 1", "rarityType": "epic", "lootChance": 5, "stackList": [ { "name": "minecraft:chainmail_helmet", "metadata": 0, "amount": 1 }, { "name": "minecraft:diamond_block", "metadata": 0, "amount": 8 } ] }