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MissionMaker A To B Settings

Telonof edited this page May 25, 2026 · 1 revision

A To B Settings

time

(Default: 0.0, no timer)

Sets the amount of time a player has to finish the mission in seconds.

Example: <time>180</time>

health

(Default: false)

Setting this to true will enable a health bar which lowers the more the player's car bumps into things.

Example: <health>true</health>

damageRatio

(Default: 0.5)

This sets the damage multiplier each time the player hits an object. The higher the number the more damage collisions deal.

Example: <damageRatio>0.7</damageRatio> (can go over 1)

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