Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Integration of Pathfinding in Citizen Movement #29

wants to merge 4 commits into
base: master


Copy link

commented Aug 7, 2019

Requires Terasology/Behaviors#22 !


An integration of pathfinding into citizens, where they pathfinding their way to needs sources. This implementation is almost identical to the implementation included in Terasology/TutorialBehaviors#5. Now, characters shouldn't get stuck nearly as much while travelling!


While this implementation works in Terasology/TutorialBehaviors#5, it breaks down here, with the pathfinding system generating invalid paths when requested. The cause of this is yet to be found.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
None yet
1 participant
You can’t perform that action at this time.