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Add base AI characters #3

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merged 5 commits into from Jun 10, 2019

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commented Jun 3, 2019

Completed on upload

  • Adding a basic gooey character
  • Giving this character a basic behavior

To be completed

Different behaviors:

  • Run on sight
  • Attack on sight
  • Return "home" at night (To be completed in a different PR, too large for one)

To test

  • Launch a game with the MetalRenegades module enabled.
  • Use the command spawnPrefab <gooeyName>. (either friendlyGooey, neutralGooey, angryGooey, or scaredGooey)
  • The gooey should spawn where the player is looking.

@AndyTechGuy AndyTechGuy changed the title [WIP] Add Base AI Characters & Settlement Spawning [WIP] Add base AI characters which spawn inside cities Jun 3, 2019

@AndyTechGuy AndyTechGuy changed the title [WIP] Add base AI characters which spawn inside cities [WIP] Add base AI characters Jun 4, 2019

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commented Jun 4, 2019

This PR will now only include the addition of basic AI characters; spawning will be handled in a different PR.

@AndyTechGuy AndyTechGuy changed the title [WIP] Add base AI characters Add base AI characters Jun 10, 2019

@AndyTechGuy AndyTechGuy merged commit 10bda17 into Terasology:master Jun 10, 2019

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