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RGB deers #28

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merged 1 commit into from Jul 3, 2019

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@casals
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casals commented Jun 22, 2019

Contains

  • Color variations for deers

Objective

Create visually distinct animals to be used in other modules. The deer prefab was cloned and had its skin replaced with different colors (red, green, blue).

Changes

  • Added new prefabs: redDeer, greenDeer, and blueDeer
  • Added correspondent textures and materials
  • WildAnimalsSpawnSystem was modified to recognize the new prefabs

Usage

In the console (F1), type spawnPrefab followed by one of the new prefabs:

  • spawnPrefab redDeer
  • spawnPrefab greenDeer
  • spawnPrefab blueDeer

Screenshot

RBGdeers

@TheFlash98 TheFlash98 merged commit b82fa84 into Terasology:master Jul 3, 2019
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